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<p>[QUOTE="Shady Doctor, post: 13203300, member: 119127"]</p><p style="text-align: center"><img src="http://i.imgur.com/hQ3yT.png" data-url="http://i.imgur.com/hQ3yT.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 18px"><strong><u>Katon</u></strong></span></p><p></p><p><strong>Made by me:</strong></p><p></p><p>[SPOILER]9) <strong>(Katon: Ka Stáfe ) - Fire style: Mosquito Staff</strong></p><p>[spoiler]<strong>Rank:</strong> S</p><p><strong>Type:</strong> Attack </p><p><strong>Range:</strong>Short-Mid </p><p><strong>Chakra Cost:</strong>40 </p><p><strong>Damage Points:</strong>80</p><p><strong>Description:</strong> The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation while releasing fire from his palms and forms a staff made of condensed fire. The staff is approximately the same height as the user and about a foot in diameter and is very much similar to that of the flaming dragon heads that took on a more solidified state of fire. </p><p><strong>Close range abilities:</strong></p><p>The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank blade able to cut through most objects like butter</p><p><strong>Mid range use:</strong></p><p>The staff can also be used at a range, in which it gained.its name "Mosquito staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a Mosquito's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While being controlled, the staff has to always be moving forward and can't turn around nor make sharp turns..</p><p>At any point while flying, the user can do one more hand seal which results in the fire exploding into a 7m wide vortex of flames that would burn things to a crisp.</p><p></p><p>~ Only teachable by Shady</p><p>~ Only usable once per match</p><p>~ Staff lasts 3 turns unless thrown, then it ends that same turn..[/spoiler][/SPOILER]</p><p></p><p><strong>Taught to me:</strong></p><p></p><p>[SPOILER]<strong>Katon: Sono Gai, - ( Fire Release: The devils Scyth)</strong></p><p>[SPOILER]Katon: Sono Gai, - ( Fire Release: The devils Scyth)</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user begins by performing the Tiger handseal, Once performed the user channels their fire chakra into each hand. The user then creates a large demonic looking scythe using shape manipulation. The handle of the scythe is roughly the same size as the users height, while the actual blade is twice the size of the user.</p><p>The scythe has enough cutting potential to cut though several trees in a row. </p><p></p><p>Note</p><p></p><p>Can only be used twice in a battle</p><p>The user can't perform B rank or higher fire jutsu's in the next turn</p><p>Can only be taught by -Cerberus-</p><p><img src="http://images1.wikia.nocookie.net/__cb20120705031049/narutofanon/images/8/87/Sonic_Slicer_.gif" data-url="http://images1.wikia.nocookie.net/__cb20120705031049/narutofanon/images/8/87/Sonic_Slicer_.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p><a href="http://www.narutobase.net/forums/newreply.php?do=newreply&p=9646342">Training</a></p><p></p><p><strong>Katon: Five Majestic Horsemen</strong></p><p>[SPOILER] Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user makes the Horse handseal, while doing so, they gather an enormous amount of Katon chakra molding it in their stomach. They then channel all that chakra to their mouth focusing it there and take a deep breathe. They will then bump both fist together five times breathing out five fire orbs. Using shape manipulation, these five orbs will turn into men on horse that's made out of fire. <strong>The user can use the five horsemen to defend or attack and they move at the same speed as an average running horse.<strong> Whenever the horsemen comes into contact with something, they will turn into a flaming vortex that wraps around the object and burns like a flaming inferno.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Note- Can only be used 2 times per battle.</strong></strong></p><p><strong><strong>Note- Can't use any A-rank or higher Katon jutsus in the same turn</strong></strong></p><p><strong><strong>Note- Can only be taught and learnt fro ~Jellal.F~</strong></strong></p><p><strong><strong>Note- Need to have completed Katon training </strong></strong>[/SPOILER]<strong><strong><a href="http://narutobase.net/forums/showthread.php?t=423256">taught here</a></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>(Katon: Moeru hebi no kiba) - Fire Release: Burning Snake Fang</strong></strong></strong></p><p><strong><strong>[spoiler]Type: Offensive/Defensive/Supplementary </strong></strong></p><p><strong><strong>Rank: S</strong></strong></p><p><strong><strong>Range: Short-Long</strong></strong></p><p><strong><strong>Chakra: 40</strong></strong></p><p><strong><strong>Damage: 80 (+20)</strong></strong></p><p><strong><strong>Description: This unique fire technique can be performed in two ways, as a single stand alone technique which requires two handseals, dragon and tiger followed by the clapping of the hands. Using it in this form allows the user to manifest a fiery portal similar to the earth release mud drop. However instead of mud forming in this portal a large torrent of fire shaped as snakes will pour out surrounding a target or targets and wrapping around them. The fire while not sentient can be controlled by hand gestures making it very difficult to avoid. The snakes are solid in nature much like the dragon head fireballs making their binding ability quite impressive preventing an enemy wrapped in them from moving freely. The second method of using this technique functions as more of a boosting enhancement performed by clapping the hands. This method of use is performed as a follow up to another fire or wind technique and will cause the snakes to burst forth from the user merging with the preexisting technique adding to the overall power of the former technique by adding additional chakra to the technique and a degree of versatility to the technique by making it function in a solid way. Essentially the previous technique will experience a change in power and ability by becoming the flaming snakes. This usage is considered as an active boost and follows the rules and restrictions of such.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Note: May be used two times per battle overall.</strong></strong></p><p><strong><strong>Note: If combined with a wind technique in it's second form it will be considered a fire/wind combo. Combined with a fire technique just creates a stronger fire.</strong></strong></p><p><strong><strong>Note: No fire jutsu above A rank in the following turn.</strong></strong></p><p><strong><strong>Note: The portal is made in the sky like the mud drop technique atleast 10m above the opponent</strong></strong></p><p><strong><strong>Note: May only be taught by Jhin[/spoiler]</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><a href="http://narutobase.net/forums/showthread.php?t=726527&p=21105678&viewfull=1#post21105678">Learned Here</a></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>(Katon: Doubutsushi Ru-retto)-Fire Release: Fauna Roulette</strong></strong></strong></p><p><strong><strong>[SPOILER]Type: Offensive/Supplementary</strong></strong></p><p><strong><strong>Rank: A</strong></strong></p><p><strong><strong>Range: Short - Long</strong></strong></p><p><strong><strong>Chakra: 30 (-10 per turn)</strong></strong></p><p><strong><strong>Damage: 60</strong></strong></p><p><strong><strong>Description: The user will form two hand seals and focus their chakra into an existing source of fire or fire technique. By doing so they will manipulate the shape of of the fire technique, forming it into one of various sentient animals that can attack or defend for the user. The creature passively feeds off of the users chakra to keep both their shape and autonomy. The bigger the animal the denser it becomes, being able to interact with solid objects. The smaller they are however the quicker and more agile the beasts. When formed the beast is able to utilise abilities that the source technique had while active, if the user wishes.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Notes:</strong></strong></p><p><strong><strong>~Cannot be used in consecutive turns</strong></strong></p><p><strong><strong>~Can only be used three times and each usage lasts for four turns</strong></strong></p><p><strong><strong>~Can only be taught by xHoudinii[/SPOILER]</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><a href="https://narutobase.net/forums/showthread.php?t=704888">Learned here</a></strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong><strong>( Katon: Kage no Nidhoggr ) - Fire Release: Ifrit; The Aspect of Fire</strong></strong></strong></p><p><strong><strong>[spoiler]Type: Supplementary</strong></strong></p><p><strong><strong>Rank: S</strong></strong></p><p><strong><strong>Range: Short-Long</strong></strong></p><p><strong><strong>Chakra Cost: 40</strong></strong></p><p><strong><strong>Damage Points: N/A</strong></strong></p><p><strong><strong>Description: The rapid expenditure of masses of fire chakra from all over the body and the performance of three handseals will facilitate the creation of a large (up to ten meters tall), chiseled humanoid figure - complete with arcing rams horns that adorn its head and a flowing mane, comprised purely of fire chakra. This figure will be created around the user, completely surrounding him not at all unlike Suasono'; unlike the Uchiha technique however, this Djinn of chakra will lack any corporeal properties and, as a result, will have no inherent ability to defend the user from attacks or cause damage. The purpose of this humanoid is to instead interact with the users fire techniques. Firstly, this technique will passively apply the effects of 'The Phoenix Feathered' Muffler to both itself, the user, and any being that the users indicates to be part of Ifrit's protection - thus affording immunity to the users own fire techniques, and that which is created by a spawn of their chakra such as a familiar, clone or creation (not enemies). In line with this ability comes Ifrit's capability to directly interact with fire techniques. The user will be capable of directing Ifrit to 'grab' a fire technique produced either by himself, or by his creations, with either it's main body, Ifrit's four arms, or by producing tendril like offshoots from his main body to latch onto the technique in question (tendrils can extend up to long range). Once Ifrit comes into contact with a fire technique, he will be capable of establishing governance over it - freely manipulating its form, shape, size and direction according to the users directions. The only restriction to this being that the overall quantity of flame cannot change, but a ball of flames could be stretched into a thin wall of flames. For instance, if the user were to spew a fireball while Ifrit is active, Ifrit would be capable of taking hold over the fireball with it's body and forcing it to stay in place, or orbit around the user instead of continuing linearly towards the opponent - alternatively, by attaching a tendril to the fireball, Ifrit could direct it to travel in an arc towards the opponent. Essentially, Ifrit increases the flexibility that the user has in regards to his usages of Fire Release - opening up new avenues and levels of versatility to an ability that is traditionally indiscriminate and linear. Finally, Ifrit can absorb the chakra of a fire technique of the users (thereby extinguishing its existence) and, through it's sacrifice, extend its stay on the field. A ranks and below will add two turns, while S ranks can add three.</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Notes:</strong></strong></p><p><strong><strong>Ifrit can be created up to two times, with a two turn cooldown between uses (from when it ends.) He can stay on the field for four turns and, on the turn after he ends the user will be incapable of using Fire techniques A rank or above.</strong></strong></p><p><strong><strong>Ifrit's abilities also apply to advanced forms of fire such as Fire based KG/CE (Scorch, Blaze etc)[/spoiler]</strong></strong></p><p><strong><strong></strong></strong></p><p><strong><strong>Learned: <a href="https://animebase.me/threads/scaze-and-shady.766551/">https://animebase.me/threads/scaze-and-shady.766551/</a></strong></strong></p><p><strong><strong></strong></strong>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Shady Doctor, post: 13203300, member: 119127"] [Center][IMG]http://i.imgur.com/hQ3yT.png[/IMG] [size=5][B][U]Katon[/U][/B][/size][/CENTER] [B]Made by me:[/B] [SPOILER]9) [B](Katon: Ka Stáfe ) - Fire style: Mosquito Staff[/B] [spoiler][B]Rank:[/B] S [B]Type:[/B] Attack [B]Range:[/B]Short-Mid [B]Chakra Cost:[/B]40 [B]Damage Points:[/B]80 [B]Description:[/B] The user begins by gathering up a considerable amount of chakra in his palms followed by clapping them together near his chest.. Once that is done, the user takes his hands apart but as they move away from each other the user uses shape manipulation while releasing fire from his palms and forms a staff made of condensed fire. The staff is approximately the same height as the user and about a foot in diameter and is very much similar to that of the flaming dragon heads that took on a more solidified state of fire. [B]Close range abilities:[/B] The staff's main use is to be used in close combat, where it is able to be used as a normal staff, though it has the cutting abilities of an S-rank blade able to cut through most objects like butter [B]Mid range use:[/B] The staff can also be used at a range, in which it gained.its name "Mosquito staff". The user can simply throw the staff like a spear but as It's in mid flight the user does a single hand seal thus transforming the staff as it moves. The staff quickly sprouts from its sides a pair of wings that resemble that of a Mosquito's. This allows the staff to not only pick up speed and killing potential but also also allows the user to control it in mid flight to hit opponents. While being controlled, the staff has to always be moving forward and can't turn around nor make sharp turns.. At any point while flying, the user can do one more hand seal which results in the fire exploding into a 7m wide vortex of flames that would burn things to a crisp. ~ Only teachable by Shady ~ Only usable once per match ~ Staff lasts 3 turns unless thrown, then it ends that same turn..[/spoiler][/SPOILER] [B]Taught to me:[/B] [SPOILER][B]Katon: Sono Gai, - ( Fire Release: The devils Scyth)[/B] [SPOILER]Katon: Sono Gai, - ( Fire Release: The devils Scyth) Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user begins by performing the Tiger handseal, Once performed the user channels their fire chakra into each hand. The user then creates a large demonic looking scythe using shape manipulation. The handle of the scythe is roughly the same size as the users height, while the actual blade is twice the size of the user. The scythe has enough cutting potential to cut though several trees in a row. Note Can only be used twice in a battle The user can't perform B rank or higher fire jutsu's in the next turn Can only be taught by -Cerberus- [IMG]http://images1.wikia.nocookie.net/__cb20120705031049/narutofanon/images/8/87/Sonic_Slicer_.gif[/IMG][/SPOILER] [URL="http://www.narutobase.net/forums/newreply.php?do=newreply&p=9646342"]Training[/URL] [B]Katon: Five Majestic Horsemen[/B] [SPOILER] Type: Offensive/Supplementary Rank: S Range: Short-Long Chakra: 40 Damage: 80 Description: The user makes the Horse handseal, while doing so, they gather an enormous amount of Katon chakra molding it in their stomach. They then channel all that chakra to their mouth focusing it there and take a deep breathe. They will then bump both fist together five times breathing out five fire orbs. Using shape manipulation, these five orbs will turn into men on horse that's made out of fire. [B]The user can use the five horsemen to defend or attack and they move at the same speed as an average running horse.[B] Whenever the horsemen comes into contact with something, they will turn into a flaming vortex that wraps around the object and burns like a flaming inferno. Note- Can only be used 2 times per battle. Note- Can't use any A-rank or higher Katon jutsus in the same turn Note- Can only be taught and learnt fro ~Jellal.F~ Note- Need to have completed Katon training [/B][/B][/SPOILER][B][B][URL="http://narutobase.net/forums/showthread.php?t=423256"]taught here[/URL] [B](Katon: Moeru hebi no kiba) - Fire Release: Burning Snake Fang[/B] [spoiler]Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Long Chakra: 40 Damage: 80 (+20) Description: This unique fire technique can be performed in two ways, as a single stand alone technique which requires two handseals, dragon and tiger followed by the clapping of the hands. Using it in this form allows the user to manifest a fiery portal similar to the earth release mud drop. However instead of mud forming in this portal a large torrent of fire shaped as snakes will pour out surrounding a target or targets and wrapping around them. The fire while not sentient can be controlled by hand gestures making it very difficult to avoid. The snakes are solid in nature much like the dragon head fireballs making their binding ability quite impressive preventing an enemy wrapped in them from moving freely. The second method of using this technique functions as more of a boosting enhancement performed by clapping the hands. This method of use is performed as a follow up to another fire or wind technique and will cause the snakes to burst forth from the user merging with the preexisting technique adding to the overall power of the former technique by adding additional chakra to the technique and a degree of versatility to the technique by making it function in a solid way. Essentially the previous technique will experience a change in power and ability by becoming the flaming snakes. This usage is considered as an active boost and follows the rules and restrictions of such. Note: May be used two times per battle overall. Note: If combined with a wind technique in it's second form it will be considered a fire/wind combo. Combined with a fire technique just creates a stronger fire. Note: No fire jutsu above A rank in the following turn. Note: The portal is made in the sky like the mud drop technique atleast 10m above the opponent Note: May only be taught by Jhin[/spoiler] [URL="http://narutobase.net/forums/showthread.php?t=726527&p=21105678&viewfull=1#post21105678"]Learned Here[/URL] [B](Katon: Doubutsushi Ru-retto)-Fire Release: Fauna Roulette[/B] [SPOILER]Type: Offensive/Supplementary Rank: A Range: Short - Long Chakra: 30 (-10 per turn) Damage: 60 Description: The user will form two hand seals and focus their chakra into an existing source of fire or fire technique. By doing so they will manipulate the shape of of the fire technique, forming it into one of various sentient animals that can attack or defend for the user. The creature passively feeds off of the users chakra to keep both their shape and autonomy. The bigger the animal the denser it becomes, being able to interact with solid objects. The smaller they are however the quicker and more agile the beasts. When formed the beast is able to utilise abilities that the source technique had while active, if the user wishes. Notes: ~Cannot be used in consecutive turns ~Can only be used three times and each usage lasts for four turns ~Can only be taught by xHoudinii[/SPOILER] [URL="https://narutobase.net/forums/showthread.php?t=704888"]Learned here[/URL] [B]( Katon: Kage no Nidhoggr ) - Fire Release: Ifrit; The Aspect of Fire[/B] [spoiler]Type: Supplementary Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The rapid expenditure of masses of fire chakra from all over the body and the performance of three handseals will facilitate the creation of a large (up to ten meters tall), chiseled humanoid figure - complete with arcing rams horns that adorn its head and a flowing mane, comprised purely of fire chakra. This figure will be created around the user, completely surrounding him not at all unlike Suasono'; unlike the Uchiha technique however, this Djinn of chakra will lack any corporeal properties and, as a result, will have no inherent ability to defend the user from attacks or cause damage. The purpose of this humanoid is to instead interact with the users fire techniques. Firstly, this technique will passively apply the effects of 'The Phoenix Feathered' Muffler to both itself, the user, and any being that the users indicates to be part of Ifrit's protection - thus affording immunity to the users own fire techniques, and that which is created by a spawn of their chakra such as a familiar, clone or creation (not enemies). In line with this ability comes Ifrit's capability to directly interact with fire techniques. The user will be capable of directing Ifrit to 'grab' a fire technique produced either by himself, or by his creations, with either it's main body, Ifrit's four arms, or by producing tendril like offshoots from his main body to latch onto the technique in question (tendrils can extend up to long range). Once Ifrit comes into contact with a fire technique, he will be capable of establishing governance over it - freely manipulating its form, shape, size and direction according to the users directions. The only restriction to this being that the overall quantity of flame cannot change, but a ball of flames could be stretched into a thin wall of flames. For instance, if the user were to spew a fireball while Ifrit is active, Ifrit would be capable of taking hold over the fireball with it's body and forcing it to stay in place, or orbit around the user instead of continuing linearly towards the opponent - alternatively, by attaching a tendril to the fireball, Ifrit could direct it to travel in an arc towards the opponent. Essentially, Ifrit increases the flexibility that the user has in regards to his usages of Fire Release - opening up new avenues and levels of versatility to an ability that is traditionally indiscriminate and linear. Finally, Ifrit can absorb the chakra of a fire technique of the users (thereby extinguishing its existence) and, through it's sacrifice, extend its stay on the field. A ranks and below will add two turns, while S ranks can add three. Notes: Ifrit can be created up to two times, with a two turn cooldown between uses (from when it ends.) He can stay on the field for four turns and, on the turn after he ends the user will be incapable of using Fire techniques A rank or above. Ifrit's abilities also apply to advanced forms of fire such as Fire based KG/CE (Scorch, Blaze etc)[/spoiler] Learned: [URL]https://animebase.me/threads/scaze-and-shady.766551/[/URL] [/b][/b][/SPOILER][B][B][/b][/b] [/QUOTE]
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