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<p>[QUOTE="Ryóma, post: 21586759, member: 220798"]</p><p style="text-align: center"><img src="https://i.imgur.com/BlM9Hqk.jpg" data-url="https://i.imgur.com/BlM9Hqk.jpg" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong><u><span style="color: #006400">B-Rank:</span></u></strong></p><p></p><p>[SPOILER]<span style="color: #0000CD">Suiton: No sakebigoe Oros | Water Release: Cry of Oros</span> <a href="https://narutobase.net/forums/showthread.php?t=744752&p=21522870&viewfull=1#post21522870">[x]</a></p><p>Type: Offensive | Defensive</p><p>Rank: B-Rank</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user makes three handseals and, utilizing a sword, the user channels suiton chakra onto his arms and releases up-to 4 spheres of water that float around the tip of the sword. When the sword is swung, the water spheres move as the motion of the sword. The spheres burst into a mass of water ,when it comes to contact with substantial mass or reacts to another element causing damage ranging from B-Rank to D-Rank in respect to the number of orbs created.</p><p>Note: Can't mold chakra of another element while the sphere is still being maintained.</p><p></p><p><span style="color: #0000CD">Water Release: Disparity in Nature | Suiton: Shizen-kai no kakusa</span> <a href="https://narutobase.net/forums/showthread.php?t=744752&p=21522870&viewfull=1#post21522870">[x]</a></p><p>Type: Defensive/Supplementary</p><p>Rank: B-Rank</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description:</p><p>Performing three handseals, the user extends his one or both hands and apprehends an enemy Suiton technique to manipulate the cohesive bonds of water molecules; altering it to a large extent and effectively removing its ability to exist as "drops". This causes the water technique to "shatter", losing its force and structure. The water regains its physical form nigh instantaneously becoming a regular source of water that can be used for other water techniques. However, using this on larger water techniques can prove to be a double-edged sword since the water could just as easily wash the user away after it’s reconstruction due to the water’s ever moving nature.</p><p>Note: Only works on water Jutsus composed of less than 20 chakra points</p><p>Requires a cooldown of one turn after using it twice[/SPOILER]</p><p><strong><u><span style="color: #B22222">A-Rank:</span></u></strong></p><p></p><p>[SPOILER]<span style="color: #0000CD">Suiton: Poseidon no yueki | Water Release: Poseidon's Infusion</span> <a href="https://narutobase.net/forums/showthread.php?t=746627&p=21556451&viewfull=1#post21556451">[x]</a></p><p>Type: Supplementary</p><p>Rank: A-rank</p><p>Range: Short/Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description:</p><p>The user creates an abundance of thick moisture within the surrounding atmosphere using their suiton chakra as a base. At first sight the moisture itself is many times thinner than the original hiding in the mist technique, being nearly invisible to the naked eye. While the moisture on its own doesn’t possess an immediate threat, when combined with a wind style jutsu it comes into full effect. When a wind jutsu is used, the moisture ‘thickens’ the wind immediately, infusing with it to create a coat of sorts. It’s purpose is to essentially eliminate the natural weakness wind has to fire, as when colliding with a fire jutsu the moisture prevents the fire from feeding off the wind/continuing forwards by becoming a first line of defense for the wind. This doesn't only have an affect against fire though. Due to this techniques nature and affects, the way it is created makes it only react to the user's chakra. This means that when another wind jutsu goes through it that isn't the user's, it won't attach to it, it'll act as a normal A-rank mist.</p><p></p><p>Restrictions</p><p>• Only enough moisture to coat 1 wind jutsu per use</p><p>• Usable 2x per match</p><p>• No water jutsu S rank or above While active</p><p>• Wind jutsu infused with this become neutral to fire jutsu</p><p>• Due to this jutsu having no affects on its own and only being something to aid another technique, it can be used beside a wind technique within the same time frame[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Ryóma, post: 21586759, member: 220798"] [CENTER][IMG]https://i.imgur.com/BlM9Hqk.jpg[/IMG][/CENTER] [B][U][COLOR="#006400"]B-Rank:[/COLOR][/U][/B] [SPOILER][COLOR="#0000CD"]Suiton: No sakebigoe Oros | Water Release: Cry of Oros[/COLOR] [URL="https://narutobase.net/forums/showthread.php?t=744752&p=21522870&viewfull=1#post21522870"][x][/URL] Type: Offensive | Defensive Rank: B-Rank Range: Short-Mid Chakra: 20 Damage: 40 Description: The user makes three handseals and, utilizing a sword, the user channels suiton chakra onto his arms and releases up-to 4 spheres of water that float around the tip of the sword. When the sword is swung, the water spheres move as the motion of the sword. The spheres burst into a mass of water ,when it comes to contact with substantial mass or reacts to another element causing damage ranging from B-Rank to D-Rank in respect to the number of orbs created. Note: Can't mold chakra of another element while the sphere is still being maintained. [COLOR="#0000CD"]Water Release: Disparity in Nature | Suiton: Shizen-kai no kakusa[/COLOR] [URL="https://narutobase.net/forums/showthread.php?t=744752&p=21522870&viewfull=1#post21522870"][x][/URL] Type: Defensive/Supplementary Rank: B-Rank Range: Short-Mid Chakra: 20 Damage: N/A Description: Performing three handseals, the user extends his one or both hands and apprehends an enemy Suiton technique to manipulate the cohesive bonds of water molecules; altering it to a large extent and effectively removing its ability to exist as "drops". This causes the water technique to "shatter", losing its force and structure. The water regains its physical form nigh instantaneously becoming a regular source of water that can be used for other water techniques. However, using this on larger water techniques can prove to be a double-edged sword since the water could just as easily wash the user away after it’s reconstruction due to the water’s ever moving nature. Note: Only works on water Jutsus composed of less than 20 chakra points Requires a cooldown of one turn after using it twice[/SPOILER] [B][U][COLOR="#B22222"]A-Rank:[/COLOR][/U][/B] [SPOILER][COLOR="#0000CD"]Suiton: Poseidon no yueki | Water Release: Poseidon's Infusion[/COLOR] [URL="https://narutobase.net/forums/showthread.php?t=746627&p=21556451&viewfull=1#post21556451"][x][/URL] Type: Supplementary Rank: A-rank Range: Short/Long Chakra Cost: 30 Damage Points: N/A Description: The user creates an abundance of thick moisture within the surrounding atmosphere using their suiton chakra as a base. At first sight the moisture itself is many times thinner than the original hiding in the mist technique, being nearly invisible to the naked eye. While the moisture on its own doesn’t possess an immediate threat, when combined with a wind style jutsu it comes into full effect. When a wind jutsu is used, the moisture ‘thickens’ the wind immediately, infusing with it to create a coat of sorts. It’s purpose is to essentially eliminate the natural weakness wind has to fire, as when colliding with a fire jutsu the moisture prevents the fire from feeding off the wind/continuing forwards by becoming a first line of defense for the wind. This doesn't only have an affect against fire though. Due to this techniques nature and affects, the way it is created makes it only react to the user's chakra. This means that when another wind jutsu goes through it that isn't the user's, it won't attach to it, it'll act as a normal A-rank mist. Restrictions • Only enough moisture to coat 1 wind jutsu per use • Usable 2x per match • No water jutsu S rank or above While active • Wind jutsu infused with this become neutral to fire jutsu • Due to this jutsu having no affects on its own and only being something to aid another technique, it can be used beside a wind technique within the same time frame[/SPOILER] [/QUOTE]
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