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ReXii's Scroll Of Forbidden Wonders!
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<p>[QUOTE="ReXii, post: 12178031, member: 79791"]</p><p style="text-align: center"><strong><span style="font-size: 15px"><span style="font-family: 'Century Gothic'">Taijutsu.</span> </span></strong></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://narutomushrivalry.wdfiles.com/local--files/files/Symbol-Sarutobi-Clan" data-url="http://narutomushrivalry.wdfiles.com/local--files/files/Symbol-Sarutobi-Clan" class="bbImage " style="" alt="" title="" /></p><p></p><p>My Own Creations.</p><p></p><p>[SPOILER]#8(Taijutsu - Sekai no omo-sa) Taijutsu - Weight of the world</p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage points: 80</p><p>Description: A unique taijutsu striking combination used in quick succession. From a grounded position the user will spread his legs slightly lowering his center of gravity in almost a very loose horse stance. From here they will deliver a single straight punch to the opponents upper rib cage and almost immediately they would be swinging their other arm as the first strikes, repeating this process to land a total of eight punches with incredible speed. The entire technique takes around three seconds to complete, which is the average time in real life for a trained fighter to deliver these types of attacks. While not that damaging the attacks serve to soften up the opponents rib cage creating a slight separation in the middle of them. This is where the final strike comes in to play. The user thrusts his hand forwards between the ribs targeting the sternum directly the hand is thrust using the fingertips with deceptive power. Should the attack strike the sternum it is aimed to flatten the sternal angle to achieve a similar effect to damaging the throat, the opponents blood circulation and breathing will suffer. Causing him to lose 30% of their speed. While the attack is typically non fatal it's unlikely many could fight in this condition and should they over exert themselves with excessive movements they would certainly run out of oxygen and collapse.</p><p></p><p>~Notes~</p><p>-Should this attack land successfully the afflicted may not move more than 5 meters per turn by moving directly with their own body.</p><p>-This attack also prevents the opponent from using any body flicker or variants of such.</p><p>-The initial eight hits have a stunning effect, should all eight hits land cleanly the ninth is almost completely unavoidable.</p><p>-Should the final strike land the speed debuff remains active for four turns.</p><p>- Can be used 1X per battle</p><p>- Must be taught by ReXii</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=305&p=20324450#post20324450">Approved Here</a></p><p></p><p>#10( Taijutsu: Koushoku Senkou Sora Sumasshu ) - Taijutsu: Yellow Flash Sky Shatter</p><p>Type: Offensive/Defensive</p><p>Rank: A-Rank</p><p>Range: Short</p><p>Chakra: n/a</p><p>Damage: 60</p><p>Description: Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the upper body, he pushes his body weight using both hands on the attacking limb, launching himself skywards whilst pushing his opponent down. Similar to the intersection method however both hands are above the limb so it does not behave as a pincer, more of a lever.</p><p>Once airborne he twists his body rolling over and performing a descending sky kick similar to the type used by Hashirama Senju and Tsunade Senju, lacking a large degree of the force, the speed factor more than makes up for the lack of power. However it can not cause large scale destruction, in terms of damage it behaves in a similar fashion to the kick used by Rock Lee against Gaara in part one, causing a mild aftershock effect. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique.</p><p>Notes:</p><p>*Can only be used by those who have completed canon taijutsu (not NB taijutsu)*</p><p>*May only be used four times*</p><p>*Only teachable by ReXii*</p><p></p><p>^ <a href="https://narutobase.net/forums/showthread.php?t=711213&p=21638502&viewfull=1#post21638502">Approved here</a></p><p></p><p>#15 <strong>(Taijutsu: Kibisu Gaeshi) - Body Technique: Heel Trip Reversal</strong></p><p>Type: Offensive/Defensive/Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: n/a</p><p>Damage Points: 40</p><p>Description: This technique is used as a defensive counter attack usually against a rushing opponent or one who is attempting to attack directly. By sidestepping the opponents offensive limb the user will actively move closer to the opponent while lowering his body, grabbing his opponents upper body while also grabbing the opponents heel, pulling the opponent down to the ground with considerable force and winding him along with possibly breaking his ribs, certainly doing so if extra force was applied to the heel trip. Due to having the wind knocked out of him and probably broken ribs, the opponent will find himself losing 15% of his total speed and tracking ability for two turns after this jutsu due to a lack of oxygen in the body and brain. Which is caused by the winding effect of being slammed on ones back. This technique pulls the opponent on to his back and the user will be using the momentum both generated by himself and his opponents own momentum against him which causes a considerable amount of damage being able to shatter the ground that is landed upon in a similar way to the Leaf Dragon God techniques level of momentum and destruction.</p><p></p><p>~Notes~</p><p>- Usable 3x per battle</p><p>- Must be taught by ReXii</p><p></p><p><strong>(Hakke Kūshō Kosetsu) Eight Trigrams Vacuum Fracture</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A/S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 30-40</p><p><strong>Damage:</strong> 60-80</p><p><strong>Description:</strong> The user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Gentle Fist style is formed to attack the opponent's organs and soft tissue from a distance, unlike the regular vacuum palm however this shell is formed with needles protruding from the end more similar to a razor dart, when striking a vital location the tenketsu will be pierced surrounding the vital area causing critical damage to the area, this causes severe damage internally, triggering both surprise attack mechanics and limb damage depending on where was struck.</p><p>Note: A rank can be used four times, S rank may be used twice.</p><p>Note: Tenketsu sealing via this technique prevents the opponent from using S rank and above jutsu for two turns.</p><p>Note: Triggering the surprise mechanics only works in short range.</p><p><strong>Note: No Jūken above A-rank next turn after using S-rank variant. Also, A-rank can be done with one hand while S-rank with two.</strong> </p><p></p><p>^Approved here <a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22002550">https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22002550</a></p><p></p><p>[SPOILER]<img src="http://judoinfo.com/images/animations/blue/kibisugaeshi.gif" data-url="http://judoinfo.com/images/animations/blue/kibisugaeshi.gif" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p></p><p>#16 <strong>(Taijutsu: Yama Arashi) - Body Technique: Mountain Storm</strong></p><p><strong>Type: Offensive/Defensive/Supplementary</strong></p><p><strong>Rank: A</strong></p><p><strong>Range: Short</strong></p><p><strong>Chakra Cost: N/A</strong></p><p><strong>Damage Points: 60</strong></p><p><strong>Description: This technique is used as a defensive counter attack usually against a rushing opponent or one who is attempting to attack directly. By sidestepping the opponents offensive limb the user will actively move closer to the opponent while grabbing the opponents shoulder and flipping him directly over the users shoulder using both his legs and arms to supply force in to the throw crashing his opponent in to the ground with tremendous force enough to shatter the floor and winding him along with breaking his ribs, certainly proving fatal if extra force was applied. Due to having the wind knocked out of him and probably broken ribs, the opponent will find himself losing 20% of his total speed and tracking ability for two turns after this jutsu due to a lack of oxygen in the body and brain. Which is caused by the winding effect of being slammed on ones back. Should he survive the attack of course. This technique slams the opponent on to his back and the user will be using the momentum both generated by himself and his opponents own momentum against him which causes a considerable amount of damage being able to shatter the ground that is landed upon in a similar way to the Leaf Dragon God techniques level of momentum and destruction.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>~Notes~ </strong></p><p><strong>- Usable 3x per battle</strong></p><p><strong>- No S rank tai the same and following turn</strong></p><p><strong>- Must be taught by ReXii</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>#17<strong>(Taijutsu: Koushoku Senkou ndāwārudo no fumidai ) - Taijutsu: Yellow Flash Underworld Springboard</strong></strong></p><p><strong><strong>Type:</strong> Offensive/Defensive</strong></p><p><strong><strong>Rank:</strong> A-Rank</strong></p><p><strong><strong>Range:</strong> Short</strong></p><p><strong><strong>Chakra:</strong> n/a</strong></p><p><strong><strong>Damage:</strong> 60</strong></p><p><strong><strong>Description:</strong> Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the lower body, flipping forwards he pushes his body weight down using both hands on the attacking limb, pushing his opponents offensive limb down in to the ground, while Minato himself will twist his body and line both feet up with his opponents upper sternum, before using them as a launch pad for a variation of his unique body flicker in which he will kick his opponent with both feet powerfully in the upper sternum launching himself up to ten meters away and leaving his opponent sprawling and winded, causing said opponent to lose <strong>2 ranks to his base speed and reactions</strong> for two turns due to being winded <strong>the winded effect is caused by being kicked directly in the upper sternum which literally knocks the air out of your chest and makes breathing much more difficult for a short time</strong>. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique. This technique is essentially an enhanced version of the movement style Minato used to rescue the child Kakashi from the Iwagakure shinobi's attack. Except with this version Minato relies not only on the fast movement to get close and escape, but to harm his opponent while facilitating his movements.</strong></p><p><strong>Notes:</strong></p><p><strong>-Can only be used by those who have completed canon taijutsu (not NB taijutsu)</strong></p><p><strong>-May only be used 3 times, using this twice wont stack, it will just extend the duration of said effect.</strong></p><p><strong>-Only teachable by ReXii</strong></p><p><strong></strong></p><p><strong>#18<strong>(Bukijutsu: Koushoku Senkou Bureidodansu ) - Bukijutsu: Yellow Flash Blade Dance</strong></strong></p><p><strong><strong>Type:</strong> Offensive/Defensive</strong></p><p><strong><strong>Rank:</strong> B-Rank</strong></p><p><strong><strong>Range:</strong> Short</strong></p><p><strong><strong>Chakra:</strong> N/A</strong></p><p><strong><strong>Damage:</strong> 40</strong></p><p><strong><strong>Description:</strong> Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack directed at his person, using his unique triple pronged kunai to facilitate the counter. As the opponents offensive limb approaches Minato, he will quickly make a motion to dodge the attack, <strong>which can very using a cadence of steps, I.E a sidestep or backstep.</strong> While performing the evasive motion Minato will use his triple pronged kunai to his advantage, digging the blade in to the opponents offensive limb and aiming to sever an area of muscle or a tendon to cause some minor damage but considerably crippling damage in regards to the opponents movements in future. Any limb struck by this technique will be unusable for three turns entirely and even when gaining use of it again the opponent will be unable to facilitate certain motions. I.E if an arm was the target the opponent will be unable to string more than <strong>six</strong> handseals per turn, if the target was instead the leg the opponent will be unable to move more than <strong>six</strong> meters under their own volition each turn and will lose access to the body flicker technique. This technique can only be used by Minato Namikaze and requires his unique triple bladed kunai for usage, as the kunai's design is ideal for the crippling blows delivered by this technique in comparison to a normal single pronged kunai.</strong></p><p><strong>Notes:</strong></p><p><strong>-Can only be used by those who have completed canon taijutsu (not NB taijutsu)</strong></p><p><strong>-May only be used four times</strong></p><p><strong>-Only teachable by ReXii</strong></p><p><strong></strong></p><p><strong>Taijutsu: Tengoku piasu tsume) - Taijutsu: Heaven Piercing Claw</strong></p><p><strong>Type: Offensive/Defensive</strong></p><p><strong>Rank: A-Rank</strong></p><p><strong>Range: Short</strong></p><p><strong>Chakra: N/A</strong></p><p><strong>Damage: 60</strong></p><p><strong>Description: The user of this technique will begin by using an open palm, with no separation between his fingertips, then by thrusting his fingertips in to a sensitive location on the opponents body such as the sternum, or any major nerve cluster the user will cause considerable damage along with debilitating effects that vary on the location struck, for example if the sternum was struck the opponent would have the wind knocked from his body losing 3 total speed levels and being unable to use fast movement abilities such as the body flicker additionally he would lose the ability to mold chakra in his stomach, preventing the usage of abilities that require this, such as fire techniques expelled from the mouth. Should the user strike a nerve cluster in the arms of the opponent, said opponent would be unable to use the arm to perform any actions for three turns, and upon regaining usage of the arm he would be slowed considerably in regards to forming handseals, with a single seal taking as long as two normally, and scaling upwards with two taking the time of four etc. If a leg was struck the opponent would be unable to move under his own volition for three turns and upon regaining the ability to move would still be unable to do so for extended distances, being unable to move six or more meters per turn for the remainder of the fight without collapsing and causing permanent damage to the afflicted leg. This technique can be used in a counter striking method against an oncoming taijutsu attack by avoiding the opponents attack using a variety of stepping motions I.E a sidestep or backstep, but can also be used offensively. The thrusting motion of the attack using the fingertips can be substituted with a bladed weapon if desired such as a sword or kunai. Regardless of being armed or unarmed or what area is struck the attack is capable of causing quite heavy bleeding if successful comparable to the bleeding caused by biting ones own tongue off. Which can have negative long term effects obviously including bleeding out over a number of turns unless the blood loss is somehow stemmed. </strong></p><p><strong>Notes:</strong></p><p><strong>-Can only be used by those who have completed canon taijutsu (not NB taijutsu)</strong></p><p><strong>-May only be used three times</strong></p><p><strong>-Only teachable by ReXii</strong></p><p><strong></strong></p><p><strong><a href="https://narutobase.net/forums/showthread.php?t=711213&page=75&p=21580238#post21580238">Approved here</a></strong></p><p></p><p></p><p></p><p></p><p>[/spoiler]</p><p><strong>Allowed By Others.</strong></p><p><strong></strong></p><p><strong>[SPOILER]Speed rave (Issanniushi)</strong></p><p><strong>Rank; A</strong></p><p><strong>Type; Supplementary</strong></p><p><strong>Range; Short-Long</strong></p><p><strong>Chakra cost; 30</strong></p><p><strong>Damage points; N/a</strong></p><p><strong>Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions.</strong></p><p><strong>Note; Last 3 turn after activated</strong></p><p><strong>Note; Only usable 2 times per battle</strong></p><p><strong></strong></p><p><strong>Taught by Xylon</strong></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=374181">http://narutobase.net/forums/showthread.php?t=374181</a></strong></p><p><strong></strong></p><p><strong><strong>(Fuuton - Rekkyaku Kuubu) - Wind Style - Cataclysmic Whirlwind</strong></strong></p><p><strong>Type: Offensive/Defensive</strong></p><p><strong>Rank: A</strong></p><p><strong>Range: Short</strong></p><p><strong>Chakra Cost: 30</strong></p><p><strong>Damage Points: 60</strong></p><p><strong>Description: When reacting to a high strike, or a high strike by the user is blocked and countered, the user, while reacting to the strike/counter attack, does a backwards handspring concentrating a slicing blade of wind to their dominant foot slicing vertically into the opponent. They can continue by gathering more wind chakra throughout their body, releasing it clockwise around themselves as they spin on their hands, the wind chakra bursting out like a small tornado surrounding them as they plant their foot with their other dominant foot raised high in a slicing kick, the wind chakra speeding the rotation of the attack.</strong></p><p><strong></strong></p><p><strong>~Notes~</strong></p><p><strong>- Must be taught by -Vegeta </strong></p><p><strong>- Can be used 2x's per battle</strong></p><p><strong>Ref- [MEDIA=youtube]104pC-Nrt8I:160[/MEDIA]</strong></p><p><strong>New Ref- [MEDIA=youtube]iiIDWMf1_ag:107[/MEDIA]</strong></p><p><strong></strong></p><p><strong><strong>(Taijutsu: Koshi Guruma) - Body Technique: Hip Wheel</strong></strong></p><p><strong>Type: Offensive/Defensive/Supplementary</strong></p><p><strong>Rank: A</strong></p><p><strong>Range: Short</strong></p><p><strong>Chakra Cost: 30</strong></p><p><strong>Damage Points: 60 </strong></p><p><strong>Description: This technique is used as a defensive counter attack usually against a rushing opponent or one who is attempting to attack directly. By sidestepping the opponents offensive limb the user will actively move closer to the opponent while turning, grabbing his upper body while twisting his hips and pressing in to his opponents side, the users body behaves as a lever for the opponent causing him to be thrown in to the ground with considerable force, because this attack uses the opponents own momentum against him the opponent will suffer detrimental effects should this attack be successful. Due to having the wind knocked out of him and probably broken ribs, losing 15% of his total speed and tracking ability for two turns after this jutsu due to a lack of oxygen in the body and brain. Which is caused by the winding effect of being slammed on ones back.</strong></p><p><strong></strong></p><p><strong>~Notes~ </strong></p><p><strong>- Usable 3x per battle</strong></p><p><strong>- Must be taught by -Vegeta</strong></p><p><strong></strong></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=693331&p=20237484#post20237484">Taught by Vegeta</a> ^</strong></p><p><strong></strong></p><p><strong>(Tonkuusho) - Point Blank</strong></p><p><strong></strong></p><p><strong>[SPOILER]Rank: S</strong></p><p><strong>Type: Supplementary ~ Attack</strong></p><p><strong>Range: Short</strong></p><p><strong>Chakra Cost: 40(+10 per turn)</strong></p><p><strong>Damage Points: N/A</strong></p><p><strong>Description: Tonkuusho is a type of Taijutsu which allows the user to fight with the opponent from any position, even by not looking at him. The user begins charging chakra around him in high amounts, creating a sort of invisible cloak of chakra which the user can feel around him(1.3 meter radius), thusforth, whenever the opponent strikes inside that chakra cloak the user can feel exactly where. This is nothing like the Byakugan's abilities however, as the user does not have a 360 degree view of everything around him. Tonkuusho is recommended to be used only for Taijutsu, as the radius around which the chakra cloak floats around is very small.</strong></p><p><strong></strong></p><p><strong>- The cloak can be held as much as the user wants to, however it costs him 10 chakra per turn.</strong></p><p><strong>- After it's been deactivated the user cannot activate it again for the rest of the battle.</strong></p><p><strong>- Must be taught by Shigure[/SPOILER]</strong></p><p><strong></strong></p><p><strong>Taught by Shigure-Sama</strong></p><p><strong></strong></p><p><strong>Hyuga CJ</strong></p><p><strong></strong></p><p><strong>(Jūho: Tamashii no Hairetsu) Gentle Step: Soul Array</strong></p><p><strong>Spoiler</strong></p><p><strong>Type: Defensive</strong></p><p><strong>Rank: S -ranked</strong></p><p><strong>Range: Short</strong></p><p><strong>Chakra: 40 (-10 chakra per turn)</strong></p><p><strong>Damage: N/A</strong></p><p><strong>Description: A technique that was inspired by the Hyuga’s Eight Trigrams Absolute Heavenly Spin which was created to deal/handle with faster moving opponents. The user will channel there chakra from all tentektsu’s in an emergency and release the chakra instantly as a layer of chakra over the user’s body. This layer of chakra manifests as an extension of the clan’s “absolute” defense technique. The layer of chakra leaves a light blue hue of chakra resonating around them. This actual nature behind this technique is that much like the rotation this chakra is constantly spinning around the user’s body and limbs rapidly to the point that it’s hard to notice. The spinning layer of chakra acts like a constant shield which the user can use to defend against techniques that directly target the body. This adds some protection to the natural blind spot of the user’s Byakugan. When clash against an enemy in close rnage combat, the revolving chakra will “push” off the enemies back and allows some distance to be cleared for the user(5m). The revolving chakra can play on equal terms with elemental chakra up to S-rank. Can be used once per battle, lasting four turns; which while active the user is unable to utilize any Gentle Fist techniques above A rank or any above S rank in the turn it ends.</strong></p><p><strong></strong></p><p><strong>(Jūho: Hokyou) Gentle Step: Reinforcement</strong></p><p><strong>Spoiler</strong></p><p><strong>Type: Supplementary</strong></p><p><strong>Rank: A-ranked</strong></p><p><strong>Range: Short</strong></p><p><strong>Chakra: 30 (-5 chakra each turn)</strong></p><p><strong>Damage: N/A</strong></p><p><strong>Description: A technique among the Hyuga based on the Gentle Fist Style: One Blow Body where a Hyuga would normally use their ability to expel chakra from all their chakra points at once. This technique is a reinforcement or augmentation of the Gentle Fist; releasing chakra constantly from one’s limbs. This technique focuses on the reinforcement of one's limbs dependent on locations which are aimed mostly at the arms which include the elbows and hands to augment the fighters strikes or in the legs including the knees all the down to the feet; in which the technique takes the form of a sharp shroud of chakra though it is harder to see at a distance to the naked eye but more visible up close . This techniques design is when impact is normally made by a gentle fist strike, chakra is pushed into the enemy's’ body forcefully by the Hyuga from the chakra points at the same time however with this one due the constant chakra already flowing outwards. The impact is much stronger as the chakra already being pushed out combined with further chakra being released from same chakra points , chakra shroud and many other locations increasing the techniques overall impact. This however comes at the cost of not being able to use it in multiple limbs at once due the excessive amounts of chakra being used at once. It's limited to only two limbs but those limbs must also be the same meaning one arm and one leg can’t be augmented at the same time but rather two arms or two legs at once. Based on the limbs used the following effects take place on the user:</strong></p><p><strong></strong></p><p><strong>Leg Refinement – Through this variant it increases the kick based techniques by the user by one rank. This also increases the user’s speed slightly due to using the released chakra from the soles of the feet to “push” against the surface allowing them further their running speed and jumping distance. This speed increase is x1.5 there base speed. Also due to the sharp nature of the shroud, it leaves minor cuts on the targets skin when impact is made.</strong></p><p><strong></strong></p><p><strong>Arm Refinement – Through this variant it increases the hand/punch/arm based techniques of the user by one rank. The user’s punching impacts have a “push” effect behind them similar to its parent technique which solid impact from the user will send the target back several meters (5m). Also due to the sharp nature of the shroud, it leaves minor cuts on the targets skin when impact is made.</strong></p><p><strong></strong></p><p><strong>While active a cosmetic hue of chakra lines appear around the selected augmented limb as a sign of the techniques activation as well as when impacts are made; more "burst" like impacts of sharp chakra appears.</strong></p><p><strong></strong></p><p><strong>*Can only be used four times per battle, once per turn lasting two turns each.*</strong></p><p><strong>*Can’t be used at the same time as other modes or body enhancing techniques that correspond to each other(i.e can’t use Leg Refinement and Leg Weights at the same time as this technique would cancel it out)*</strong></p><p><strong>*Can only be used again after two turn cooldown *[/SPOILER]</strong></p><p>[/QUOTE]</p>
[QUOTE="ReXii, post: 12178031, member: 79791"] [CENTER][B][SIZE=15px][FONT=Century Gothic]Taijutsu.[/FONT] [/SIZE][/B] [IMG]http://narutomushrivalry.wdfiles.com/local--files/files/Symbol-Sarutobi-Clan[/IMG][/CENTER] My Own Creations. [SPOILER]#8(Taijutsu - Sekai no omo-sa) Taijutsu - Weight of the world Type: Offensive Rank: S Range: Short Chakra Cost: 40 Damage points: 80 Description: A unique taijutsu striking combination used in quick succession. From a grounded position the user will spread his legs slightly lowering his center of gravity in almost a very loose horse stance. From here they will deliver a single straight punch to the opponents upper rib cage and almost immediately they would be swinging their other arm as the first strikes, repeating this process to land a total of eight punches with incredible speed. The entire technique takes around three seconds to complete, which is the average time in real life for a trained fighter to deliver these types of attacks. While not that damaging the attacks serve to soften up the opponents rib cage creating a slight separation in the middle of them. This is where the final strike comes in to play. The user thrusts his hand forwards between the ribs targeting the sternum directly the hand is thrust using the fingertips with deceptive power. Should the attack strike the sternum it is aimed to flatten the sternal angle to achieve a similar effect to damaging the throat, the opponents blood circulation and breathing will suffer. Causing him to lose 30% of their speed. While the attack is typically non fatal it's unlikely many could fight in this condition and should they over exert themselves with excessive movements they would certainly run out of oxygen and collapse. ~Notes~ -Should this attack land successfully the afflicted may not move more than 5 meters per turn by moving directly with their own body. -This attack also prevents the opponent from using any body flicker or variants of such. -The initial eight hits have a stunning effect, should all eight hits land cleanly the ninth is almost completely unavoidable. -Should the final strike land the speed debuff remains active for four turns. - Can be used 1X per battle - Must be taught by ReXii [URL='http://narutobase.net/forums/showthread.php?t=157594&page=305&p=20324450#post20324450']Approved Here[/URL] #10( Taijutsu: Koushoku Senkou Sora Sumasshu ) - Taijutsu: Yellow Flash Sky Shatter Type: Offensive/Defensive Rank: A-Rank Range: Short Chakra: n/a Damage: 60 Description: Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the upper body, he pushes his body weight using both hands on the attacking limb, launching himself skywards whilst pushing his opponent down. Similar to the intersection method however both hands are above the limb so it does not behave as a pincer, more of a lever. Once airborne he twists his body rolling over and performing a descending sky kick similar to the type used by Hashirama Senju and Tsunade Senju, lacking a large degree of the force, the speed factor more than makes up for the lack of power. However it can not cause large scale destruction, in terms of damage it behaves in a similar fashion to the kick used by Rock Lee against Gaara in part one, causing a mild aftershock effect. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique. Notes: *Can only be used by those who have completed canon taijutsu (not NB taijutsu)* *May only be used four times* *Only teachable by ReXii* ^ [URL='https://narutobase.net/forums/showthread.php?t=711213&p=21638502&viewfull=1#post21638502']Approved here[/URL] #15 [B](Taijutsu: Kibisu Gaeshi) - Body Technique: Heel Trip Reversal[/B] Type: Offensive/Defensive/Supplementary Rank: B Range: Short Chakra Cost: n/a Damage Points: 40 Description: This technique is used as a defensive counter attack usually against a rushing opponent or one who is attempting to attack directly. By sidestepping the opponents offensive limb the user will actively move closer to the opponent while lowering his body, grabbing his opponents upper body while also grabbing the opponents heel, pulling the opponent down to the ground with considerable force and winding him along with possibly breaking his ribs, certainly doing so if extra force was applied to the heel trip. Due to having the wind knocked out of him and probably broken ribs, the opponent will find himself losing 15% of his total speed and tracking ability for two turns after this jutsu due to a lack of oxygen in the body and brain. Which is caused by the winding effect of being slammed on ones back. This technique pulls the opponent on to his back and the user will be using the momentum both generated by himself and his opponents own momentum against him which causes a considerable amount of damage being able to shatter the ground that is landed upon in a similar way to the Leaf Dragon God techniques level of momentum and destruction. ~Notes~ - Usable 3x per battle - Must be taught by ReXii [B](Hakke Kūshō Kosetsu) Eight Trigrams Vacuum Fracture Type:[/B] Offensive [B]Rank:[/B] A/S [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30-40 [B]Damage:[/B] 60-80 [B]Description:[/B] The user precisely pinpoints the enemy's vital points with the Byakugan and releases a high-speed palm thrust. A "vacuum shell" compressed using the Gentle Fist style is formed to attack the opponent's organs and soft tissue from a distance, unlike the regular vacuum palm however this shell is formed with needles protruding from the end more similar to a razor dart, when striking a vital location the tenketsu will be pierced surrounding the vital area causing critical damage to the area, this causes severe damage internally, triggering both surprise attack mechanics and limb damage depending on where was struck. Note: A rank can be used four times, S rank may be used twice. Note: Tenketsu sealing via this technique prevents the opponent from using S rank and above jutsu for two turns. Note: Triggering the surprise mechanics only works in short range. [B]Note: No Jūken above A-rank next turn after using S-rank variant. Also, A-rank can be done with one hand while S-rank with two.[/B] ^Approved here [URL]https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22002550[/URL] [SPOILER][IMG]http://judoinfo.com/images/animations/blue/kibisugaeshi.gif[/IMG][/SPOILER] #16 [B](Taijutsu: Yama Arashi) - Body Technique: Mountain Storm Type: Offensive/Defensive/Supplementary Rank: A Range: Short Chakra Cost: N/A Damage Points: 60 Description: This technique is used as a defensive counter attack usually against a rushing opponent or one who is attempting to attack directly. By sidestepping the opponents offensive limb the user will actively move closer to the opponent while grabbing the opponents shoulder and flipping him directly over the users shoulder using both his legs and arms to supply force in to the throw crashing his opponent in to the ground with tremendous force enough to shatter the floor and winding him along with breaking his ribs, certainly proving fatal if extra force was applied. Due to having the wind knocked out of him and probably broken ribs, the opponent will find himself losing 20% of his total speed and tracking ability for two turns after this jutsu due to a lack of oxygen in the body and brain. Which is caused by the winding effect of being slammed on ones back. Should he survive the attack of course. This technique slams the opponent on to his back and the user will be using the momentum both generated by himself and his opponents own momentum against him which causes a considerable amount of damage being able to shatter the ground that is landed upon in a similar way to the Leaf Dragon God techniques level of momentum and destruction. ~Notes~ - Usable 3x per battle - No S rank tai the same and following turn - Must be taught by ReXii #17[B](Taijutsu: Koushoku Senkou ndāwārudo no fumidai ) - Taijutsu: Yellow Flash Underworld Springboard Type:[/B] Offensive/Defensive [B]Rank:[/B] A-Rank [B]Range:[/B] Short [B]Chakra:[/B] n/a [B]Damage:[/B] 60 [B]Description:[/B] Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack aimed for the lower body, flipping forwards he pushes his body weight down using both hands on the attacking limb, pushing his opponents offensive limb down in to the ground, while Minato himself will twist his body and line both feet up with his opponents upper sternum, before using them as a launch pad for a variation of his unique body flicker in which he will kick his opponent with both feet powerfully in the upper sternum launching himself up to ten meters away and leaving his opponent sprawling and winded, causing said opponent to lose [B]2 ranks to his base speed and reactions[/B] for two turns due to being winded [B]the winded effect is caused by being kicked directly in the upper sternum which literally knocks the air out of your chest and makes breathing much more difficult for a short time[/B]. Being part of the yellow flash taijutsu series is the core reason only Minato biographies can use this technique. This technique is essentially an enhanced version of the movement style Minato used to rescue the child Kakashi from the Iwagakure shinobi's attack. Except with this version Minato relies not only on the fast movement to get close and escape, but to harm his opponent while facilitating his movements. Notes: -Can only be used by those who have completed canon taijutsu (not NB taijutsu) -May only be used 3 times, using this twice wont stack, it will just extend the duration of said effect. -Only teachable by ReXii #18[B](Bukijutsu: Koushoku Senkou Bureidodansu ) - Bukijutsu: Yellow Flash Blade Dance Type:[/B] Offensive/Defensive [B]Rank:[/B] B-Rank [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 40 [B]Description:[/B] Minato Namikaze using his incredible speed and reflexes, is able to intercept a taijutsu attack directed at his person, using his unique triple pronged kunai to facilitate the counter. As the opponents offensive limb approaches Minato, he will quickly make a motion to dodge the attack, [B]which can very using a cadence of steps, I.E a sidestep or backstep.[/B] While performing the evasive motion Minato will use his triple pronged kunai to his advantage, digging the blade in to the opponents offensive limb and aiming to sever an area of muscle or a tendon to cause some minor damage but considerably crippling damage in regards to the opponents movements in future. Any limb struck by this technique will be unusable for three turns entirely and even when gaining use of it again the opponent will be unable to facilitate certain motions. I.E if an arm was the target the opponent will be unable to string more than [B]six[/B] handseals per turn, if the target was instead the leg the opponent will be unable to move more than [B]six[/B] meters under their own volition each turn and will lose access to the body flicker technique. This technique can only be used by Minato Namikaze and requires his unique triple bladed kunai for usage, as the kunai's design is ideal for the crippling blows delivered by this technique in comparison to a normal single pronged kunai. Notes: -Can only be used by those who have completed canon taijutsu (not NB taijutsu) -May only be used four times -Only teachable by ReXii Taijutsu: Tengoku piasu tsume) - Taijutsu: Heaven Piercing Claw Type: Offensive/Defensive Rank: A-Rank Range: Short Chakra: N/A Damage: 60 Description: The user of this technique will begin by using an open palm, with no separation between his fingertips, then by thrusting his fingertips in to a sensitive location on the opponents body such as the sternum, or any major nerve cluster the user will cause considerable damage along with debilitating effects that vary on the location struck, for example if the sternum was struck the opponent would have the wind knocked from his body losing 3 total speed levels and being unable to use fast movement abilities such as the body flicker additionally he would lose the ability to mold chakra in his stomach, preventing the usage of abilities that require this, such as fire techniques expelled from the mouth. Should the user strike a nerve cluster in the arms of the opponent, said opponent would be unable to use the arm to perform any actions for three turns, and upon regaining usage of the arm he would be slowed considerably in regards to forming handseals, with a single seal taking as long as two normally, and scaling upwards with two taking the time of four etc. If a leg was struck the opponent would be unable to move under his own volition for three turns and upon regaining the ability to move would still be unable to do so for extended distances, being unable to move six or more meters per turn for the remainder of the fight without collapsing and causing permanent damage to the afflicted leg. This technique can be used in a counter striking method against an oncoming taijutsu attack by avoiding the opponents attack using a variety of stepping motions I.E a sidestep or backstep, but can also be used offensively. The thrusting motion of the attack using the fingertips can be substituted with a bladed weapon if desired such as a sword or kunai. Regardless of being armed or unarmed or what area is struck the attack is capable of causing quite heavy bleeding if successful comparable to the bleeding caused by biting ones own tongue off. Which can have negative long term effects obviously including bleeding out over a number of turns unless the blood loss is somehow stemmed. Notes: -Can only be used by those who have completed canon taijutsu (not NB taijutsu) -May only be used three times -Only teachable by ReXii [URL='https://narutobase.net/forums/showthread.php?t=711213&page=75&p=21580238#post21580238']Approved here[/URL][/B] [/spoiler] [B]Allowed By Others. [SPOILER]Speed rave (Issanniushi) Rank; A Type; Supplementary Range; Short-Long Chakra cost; 30 Damage points; N/a Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions. Note; Last 3 turn after activated Note; Only usable 2 times per battle Taught by Xylon [URL]http://narutobase.net/forums/showthread.php?t=374181[/URL] [B](Fuuton - Rekkyaku Kuubu) - Wind Style - Cataclysmic Whirlwind[/B] Type: Offensive/Defensive Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: When reacting to a high strike, or a high strike by the user is blocked and countered, the user, while reacting to the strike/counter attack, does a backwards handspring concentrating a slicing blade of wind to their dominant foot slicing vertically into the opponent. They can continue by gathering more wind chakra throughout their body, releasing it clockwise around themselves as they spin on their hands, the wind chakra bursting out like a small tornado surrounding them as they plant their foot with their other dominant foot raised high in a slicing kick, the wind chakra speeding the rotation of the attack. ~Notes~ - Must be taught by -Vegeta - Can be used 2x's per battle Ref- [MEDIA=youtube]104pC-Nrt8I:160[/MEDIA] New Ref- [MEDIA=youtube]iiIDWMf1_ag:107[/MEDIA] [B](Taijutsu: Koshi Guruma) - Body Technique: Hip Wheel[/B] Type: Offensive/Defensive/Supplementary Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: This technique is used as a defensive counter attack usually against a rushing opponent or one who is attempting to attack directly. By sidestepping the opponents offensive limb the user will actively move closer to the opponent while turning, grabbing his upper body while twisting his hips and pressing in to his opponents side, the users body behaves as a lever for the opponent causing him to be thrown in to the ground with considerable force, because this attack uses the opponents own momentum against him the opponent will suffer detrimental effects should this attack be successful. Due to having the wind knocked out of him and probably broken ribs, losing 15% of his total speed and tracking ability for two turns after this jutsu due to a lack of oxygen in the body and brain. Which is caused by the winding effect of being slammed on ones back. ~Notes~ - Usable 3x per battle - Must be taught by -Vegeta [URL='http://narutobase.net/forums/showthread.php?t=693331&p=20237484#post20237484']Taught by Vegeta[/URL] ^ (Tonkuusho) - Point Blank [SPOILER]Rank: S Type: Supplementary ~ Attack Range: Short Chakra Cost: 40(+10 per turn) Damage Points: N/A Description: Tonkuusho is a type of Taijutsu which allows the user to fight with the opponent from any position, even by not looking at him. The user begins charging chakra around him in high amounts, creating a sort of invisible cloak of chakra which the user can feel around him(1.3 meter radius), thusforth, whenever the opponent strikes inside that chakra cloak the user can feel exactly where. This is nothing like the Byakugan's abilities however, as the user does not have a 360 degree view of everything around him. Tonkuusho is recommended to be used only for Taijutsu, as the radius around which the chakra cloak floats around is very small. - The cloak can be held as much as the user wants to, however it costs him 10 chakra per turn. - After it's been deactivated the user cannot activate it again for the rest of the battle. - Must be taught by Shigure[/SPOILER] Taught by Shigure-Sama Hyuga CJ (Jūho: Tamashii no Hairetsu) Gentle Step: Soul Array Spoiler Type: Defensive Rank: S -ranked Range: Short Chakra: 40 (-10 chakra per turn) Damage: N/A Description: A technique that was inspired by the Hyuga’s Eight Trigrams Absolute Heavenly Spin which was created to deal/handle with faster moving opponents. The user will channel there chakra from all tentektsu’s in an emergency and release the chakra instantly as a layer of chakra over the user’s body. This layer of chakra manifests as an extension of the clan’s “absolute” defense technique. The layer of chakra leaves a light blue hue of chakra resonating around them. This actual nature behind this technique is that much like the rotation this chakra is constantly spinning around the user’s body and limbs rapidly to the point that it’s hard to notice. The spinning layer of chakra acts like a constant shield which the user can use to defend against techniques that directly target the body. This adds some protection to the natural blind spot of the user’s Byakugan. When clash against an enemy in close rnage combat, the revolving chakra will “push” off the enemies back and allows some distance to be cleared for the user(5m). The revolving chakra can play on equal terms with elemental chakra up to S-rank. Can be used once per battle, lasting four turns; which while active the user is unable to utilize any Gentle Fist techniques above A rank or any above S rank in the turn it ends. (Jūho: Hokyou) Gentle Step: Reinforcement Spoiler Type: Supplementary Rank: A-ranked Range: Short Chakra: 30 (-5 chakra each turn) Damage: N/A Description: A technique among the Hyuga based on the Gentle Fist Style: One Blow Body where a Hyuga would normally use their ability to expel chakra from all their chakra points at once. This technique is a reinforcement or augmentation of the Gentle Fist; releasing chakra constantly from one’s limbs. This technique focuses on the reinforcement of one's limbs dependent on locations which are aimed mostly at the arms which include the elbows and hands to augment the fighters strikes or in the legs including the knees all the down to the feet; in which the technique takes the form of a sharp shroud of chakra though it is harder to see at a distance to the naked eye but more visible up close . This techniques design is when impact is normally made by a gentle fist strike, chakra is pushed into the enemy's’ body forcefully by the Hyuga from the chakra points at the same time however with this one due the constant chakra already flowing outwards. The impact is much stronger as the chakra already being pushed out combined with further chakra being released from same chakra points , chakra shroud and many other locations increasing the techniques overall impact. This however comes at the cost of not being able to use it in multiple limbs at once due the excessive amounts of chakra being used at once. It's limited to only two limbs but those limbs must also be the same meaning one arm and one leg can’t be augmented at the same time but rather two arms or two legs at once. Based on the limbs used the following effects take place on the user: Leg Refinement – Through this variant it increases the kick based techniques by the user by one rank. This also increases the user’s speed slightly due to using the released chakra from the soles of the feet to “push” against the surface allowing them further their running speed and jumping distance. This speed increase is x1.5 there base speed. Also due to the sharp nature of the shroud, it leaves minor cuts on the targets skin when impact is made. Arm Refinement – Through this variant it increases the hand/punch/arm based techniques of the user by one rank. The user’s punching impacts have a “push” effect behind them similar to its parent technique which solid impact from the user will send the target back several meters (5m). Also due to the sharp nature of the shroud, it leaves minor cuts on the targets skin when impact is made. While active a cosmetic hue of chakra lines appear around the selected augmented limb as a sign of the techniques activation as well as when impacts are made; more "burst" like impacts of sharp chakra appears. *Can only be used four times per battle, once per turn lasting two turns each.* *Can’t be used at the same time as other modes or body enhancing techniques that correspond to each other(i.e can’t use Leg Refinement and Leg Weights at the same time as this technique would cancel it out)* *Can only be used again after two turn cooldown *[/SPOILER][/B] [/QUOTE]
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