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<p>[QUOTE="ReXii, post: 10310094, member: 79791"]</p><p><strong><p style="text-align: center"><span style="font-size: 15px"><span style="font-family: 'Century Gothic'"><span style="color: #008000">Wind Release.</span></span> </span></p></strong></p><p style="text-align: center"><strong><span style="font-size: 15px"></span></p><p></strong><p style="text-align: center"><img src="http://static3.wikia.nocookie.net/__cb20091012163151/naruto/images/7/7a/Nature_Icon_Wind.svg" data-url="http://static3.wikia.nocookie.net/__cb20091012163151/naruto/images/7/7a/Nature_Icon_Wind.svg" class="bbImage " style="" alt="" title="" /></p><p></p><p>My own creations </p><p>[Spoiler]</p><p></p><p></p><p>(Fuuton/Taijutsu: Supininguhisui-fū) Wind release/Body arts: Spinning jade wind</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user of this technique begins by building forwards momentum with a short dash towards the opponents location, after initiating the dash he/she leaps from the ground raising the dominant leg in a fully extended manner, they then spin off the ground with a flurry of speed that almost defies gravity, however this effect is achieved because the user begins to release large amounts of wind chakra, similar to the vacuum blade technique to create partially tangible wind which is dragged in to the kicks slipstream, creating a powerful ring like blade of wind chakra that surrounds the user. If used in short range the blade is capable of causing very deep cuts upon an enemy, if the opponent is out of range the technique can be varied to instead fire the ring blade after spinning and building the blade as in short range.</p><p>Note: Can only be used four times per battle</p><p>Note: For visual effect the technique is capable of picking up dust from the ground, or fallen leaves.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=711213&page=75&p=21580238#post21580238">Approved here</a></p><p></p><p></p><p></p><p>[/Spoiler]</p><p></p><p>Allowed By Others.</p><p></p><p>[SPOILER]Allowed By Joker.</p><p></p><p><strong>(Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai</strong></p><p><strong>Type:</strong> Attack</p><p><strong>Rank:</strong> B</p><p><strong>Range:</strong> Mid/Long</p><p><strong>Chakra Cost:</strong> 20</p><p><strong>Damage Points</strong>: 40</p><p><strong>Description</strong>: The user focuses their wind chakra onto the kunais. After they are thrown, they explode and turn into large tornados. If missed, tornado follows the opponent for a few seconds and disappears.</p><p></p><p><strong>(Fuuton: Kaze tengai ) - Wind Style: Wind Dome</strong></p><p><strong>Type:</strong> Supplementary/Attack</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Mid-Long</p><p><strong>Chakra Cost:</strong> 40</p><p><strong>Damage Points:</strong> 80</p><p><strong>Description:</strong> The user creates a dome filled with wind with their chakra.</p><p>When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.</p><p></p><p><strong>(Fuuton: kensei no doragon ) - Wind Release: Power of the Dragon</strong></p><p><strong>Rank:</strong> B</p><p><strong>Type:</strong> Offense</p><p><strong>Range:</strong> Short</p><p><strong>Chakra Cost:</strong> 20 (-5 per turn)</p><p><strong>Damage Points:</strong> 40</p><p><strong>Description:</strong> This technique is specialised for those who have great control over their wind chakra. This is usually used in close combat where the user will release their wind chakra around a part of their body covering them in wind. This wind is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this wind created be the user, it will great a burst of wind on impact from the user, creating seveal wind slashes forwards which can cause 2 inch cuts on an opponent.</p><p></p><p>Note: can stay active for 2 turns at a time</p><p>Note: Can't use fire jutsu at the same time</p><p></p><p><strong>(Fuuton: kaze kakujuu) - Wind style: Wind expansion</strong></p><p><strong>Type:</strong> Attack/Defence</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short - long</p><p><strong>Chakra Cost:</strong>30</p><p><strong>Damage Points:</strong> + 25</p><p><strong>Description:</strong> After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents.</p><p></p><p>Note: Can only use used on wind the user or the users summon has created</p><p>Note: Can only be used once one each wind jutsu creates</p><p>Note: can only be used 3 times</p><p></p><p><strong>(Suraisu Kaze) - Slicing wind</strong></p><p><strong>Type:</strong> Attack/supplentry</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra Cost:</strong> 25</p><p><strong>Damage Points:</strong> 45</p><p><strong>Description:</strong> The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form.</p><p></p><p>Note: Only doujutsu can see the wind.</p><p>Note: The user takes double damage in wind state from fire attacks</p><p>Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent</p><p>Note: Only be used twice</p><p>Note: Cant use fire jutsu in same turn due to the concentration of wind chakra.</p><p></p><p><strong>(Kaen Tatsumaki) - Blazing Tornado</strong></p><p><strong>Type:</strong> Attack/Defense</p><p><strong>Rank:</strong> Forbidden</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra Cost:</strong> 80</p><p><strong>Damage Points:</strong> 100</p><p><strong>Description:</strong> The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage.</p><p></p><p>Note: Can only be used once</p><p>Note: No s ranks or above the next turn</p><p>Note: User will take 30 damage too if its used at mid range</p><p></p><p>Taught by Pervy.</p><p><a href="http://narutobase.net/forums/showthread.php?t=344865">http://narutobase.net/forums/showthread.php?t=344865</a></p><p></p><p><strong>(Fuuton: Kaze no Vànô ) - Wind Release: Rise and Shine</strong></p><p><strong>Type:</strong> Attack</p><p><strong>Rank:</strong> S-Rank</p><p><strong>Range:</strong> Short-long </p><p><strong>Chakra Cost:</strong> 40</p><p><strong>Damage Points:</strong> 80</p><p><strong>Description:</strong> </p><p>The user does a sequence of 3 hand seals ( Rat - Tiger - Dragon ) and flowing wind chakra in the ground under and around the targets. With this done, it initiates the erection of 16 large solidified wind pillars that are 10m in height and very similar to lightning release 16 pillar bind. The pillars rise up immensely fast but don't directly act as an attack mechanism, though they can cause harm if directly hit by the fast pace rising pillars (20 damage). The pillars rise in a way to surround the target with the target as the epicenter and one blunt pillar also rising beneath the user to rise him above the soon to come mayhem, with the radius of the pillars formation covering a mid range radius. Each pillar has countless holes in them, all pointing inwards to the epicenter of the pillar's formation. Once the pillars rise, they shoot from the holes a mass amount of senbon like needles of wind that shred the target In a storm of wind needles with its raw cutting abilities, leaving all targets within the pillar's radius ripped up by the blast. This makes it dangerous for the user to even use if he's not long range from the opponent or lifted on his designated pillar, because if the user is within the radius of the pillars he'll be ripped up by the wind needles also. </p><p></p><p>• Usable twice with 2 turn cool down between uses</p><p>• The jutsu can be performed at long range, but the radius of the pillars is mid range only.. </p><p>• No Fuuton above A-rank next turn.</p><p></p><p>^<a href="http://narutobase.net/forums/showthread.php?t=713154">Taught</a></p><p></p><p>Futon: Kaze Baburu)-Wind style: Wind Bubble</p><p>Type: Offensive</p><p>Rank: F-rank</p><p>Range: Short-Mid</p><p>Chakra: 60</p><p>Damage: 90</p><p>Description: Said to be the ultimate wind style ninjutsu, The user will clap his hands and form a bubble of wind around himself and the enemy. The wind,through,suction, will pull them each to opposite sides of the bubble slamming them into the wall of wind altough this causes sharp cuts and bleeding it will not kill either person. From here the wind bubble will begin to spin going at great speeds cutting and tearing apart the skin and muscle of both people and launch both out at fast speeds crashing them into the ground at long range. After the jutsu has finished the wind will disperse into a gentle breeze that can be felt hundreds of miles away but does no damage. </p><p>Note: If the user does not defend himself as well he risks death</p><p>Note: Can only be used once</p><p>Note: No wind jutsu can be used after the turn ends for 3 turns </p><p>Note: No Wind jutsu Above A rank can be used in the turn Pior</p><p>Note: No F ranks for 3 turns</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=717923&p=20819567#post20819567">Taught </a>^</p><p></p><p>(Futon: Burakku Susabādo) — Wind Release: Emboldened Black Scabbard</p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra: 20 </p><p>Damage: N/A</p><p>Description: After performing an attack whether elemental or something as simple as launching a kunai the user will perform an additonal three hand-seals. The user will concentrate wind chakra onto said object or technique. The wind simply shroud's the technique, the shroud in no way increases the damage or effects the properties of the technique in any other way then the purpose of this jutsu. It's purpose is to mute and negate any sound that the technique might make. Wind Release, being the natural weakness to sound is effective in muffling and distorting sound. The user uses the wind in order to form a barrier of sorts to surround techniques. The shroud prevent's the technique itself from making sounds like the sound a sharp projectile makes when it cuts through the air etc, by preventing contact to the air surrounding the projectile. Moreover, since air is the medium in which sound travels the wind is effective in negating the sound any non-energy based element makes, the whooshing of water, crumbling of earth, etc all these sounds that are produced when forming and launching certain techniques are contained by the wind barrier. Granted this technique does not account for the vibrations created by earth techniques or techniques that move through the earth. However, for techniques moving throughout the air such as a spear of water, or the throwing of a kunai. The wind is capable of counteracting sound outside and inside the shroud.This technique does not take up a slot in time-frame but will consume a move-slot upon use. </p><p></p><p>Note: Can only be taught by Jᴀʏ</p><p>Note: Cannot be used for techniques created underground, or energy-based techniques.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726553&p=21578852#post21578852">Learned here</a> ^ [/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="ReXii, post: 10310094, member: 79791"] [B][CENTER][SIZE=4][FONT=Century Gothic][COLOR="#008000"]Wind Release.[/COLOR][/FONT] [/SIZE][/CENTER][/B] [CENTER][IMG]http://static3.wikia.nocookie.net/__cb20091012163151/naruto/images/7/7a/Nature_Icon_Wind.svg[/IMG][/CENTER] My own creations [Spoiler] (Fuuton/Taijutsu: Supininguhisui-fū) Wind release/Body arts: Spinning jade wind Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user of this technique begins by building forwards momentum with a short dash towards the opponents location, after initiating the dash he/she leaps from the ground raising the dominant leg in a fully extended manner, they then spin off the ground with a flurry of speed that almost defies gravity, however this effect is achieved because the user begins to release large amounts of wind chakra, similar to the vacuum blade technique to create partially tangible wind which is dragged in to the kicks slipstream, creating a powerful ring like blade of wind chakra that surrounds the user. If used in short range the blade is capable of causing very deep cuts upon an enemy, if the opponent is out of range the technique can be varied to instead fire the ring blade after spinning and building the blade as in short range. Note: Can only be used four times per battle Note: For visual effect the technique is capable of picking up dust from the ground, or fallen leaves. [URL="https://narutobase.net/forums/showthread.php?t=711213&page=75&p=21580238#post21580238"]Approved here[/URL] [/Spoiler] Allowed By Others. [SPOILER]Allowed By Joker. [B](Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai[/B] [B]Type:[/B] Attack [B]Rank:[/B] B [B]Range:[/B] Mid/Long [B]Chakra Cost:[/B] 20 [B]Damage Points[/B]: 40 [B]Description[/B]: The user focuses their wind chakra onto the kunais. After they are thrown, they explode and turn into large tornados. If missed, tornado follows the opponent for a few seconds and disappears. [B](Fuuton: Kaze tengai ) - Wind Style: Wind Dome[/B] [B]Type:[/B] Supplementary/Attack [B]Rank:[/B] A [B]Range:[/B] Mid-Long [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B] 80 [B]Description:[/B] The user creates a dome filled with wind with their chakra. When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster. [B](Fuuton: kensei no doragon ) - Wind Release: Power of the Dragon[/B] [B]Rank:[/B] B [B]Type:[/B] Offense [B]Range:[/B] Short [B]Chakra Cost:[/B] 20 (-5 per turn) [B]Damage Points:[/B] 40 [B]Description:[/B] This technique is specialised for those who have great control over their wind chakra. This is usually used in close combat where the user will release their wind chakra around a part of their body covering them in wind. This wind is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this wind created be the user, it will great a burst of wind on impact from the user, creating seveal wind slashes forwards which can cause 2 inch cuts on an opponent. Note: can stay active for 2 turns at a time Note: Can't use fire jutsu at the same time [B](Fuuton: kaze kakujuu) - Wind style: Wind expansion[/B] [B]Type:[/B] Attack/Defence [B]Rank:[/B] A [B]Range:[/B] Short - long [B]Chakra Cost:[/B]30 [B]Damage Points:[/B] + 25 [B]Description:[/B] After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents. Note: Can only use used on wind the user or the users summon has created Note: Can only be used once one each wind jutsu creates Note: can only be used 3 times [B](Suraisu Kaze) - Slicing wind[/B] [B]Type:[/B] Attack/supplentry [B]Rank:[/B] A [B]Range:[/B] Short-Mid [B]Chakra Cost:[/B] 25 [B]Damage Points:[/B] 45 [B]Description:[/B] The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form. Note: Only doujutsu can see the wind. Note: The user takes double damage in wind state from fire attacks Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent Note: Only be used twice Note: Cant use fire jutsu in same turn due to the concentration of wind chakra. [B](Kaen Tatsumaki) - Blazing Tornado[/B] [B]Type:[/B] Attack/Defense [B]Rank:[/B] Forbidden [B]Range:[/B] Short-Long [B]Chakra Cost:[/B] 80 [B]Damage Points:[/B] 100 [B]Description:[/B] The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage. Note: Can only be used once Note: No s ranks or above the next turn Note: User will take 30 damage too if its used at mid range Taught by Pervy. [url]http://narutobase.net/forums/showthread.php?t=344865[/url] [B](Fuuton: Kaze no Vànô ) - Wind Release: Rise and Shine[/B] [B]Type:[/B] Attack [B]Rank:[/B] S-Rank [B]Range:[/B] Short-long [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B] 80 [B]Description:[/B] The user does a sequence of 3 hand seals ( Rat - Tiger - Dragon ) and flowing wind chakra in the ground under and around the targets. With this done, it initiates the erection of 16 large solidified wind pillars that are 10m in height and very similar to lightning release 16 pillar bind. The pillars rise up immensely fast but don't directly act as an attack mechanism, though they can cause harm if directly hit by the fast pace rising pillars (20 damage). The pillars rise in a way to surround the target with the target as the epicenter and one blunt pillar also rising beneath the user to rise him above the soon to come mayhem, with the radius of the pillars formation covering a mid range radius. Each pillar has countless holes in them, all pointing inwards to the epicenter of the pillar's formation. Once the pillars rise, they shoot from the holes a mass amount of senbon like needles of wind that shred the target In a storm of wind needles with its raw cutting abilities, leaving all targets within the pillar's radius ripped up by the blast. This makes it dangerous for the user to even use if he's not long range from the opponent or lifted on his designated pillar, because if the user is within the radius of the pillars he'll be ripped up by the wind needles also. • Usable twice with 2 turn cool down between uses • The jutsu can be performed at long range, but the radius of the pillars is mid range only.. • No Fuuton above A-rank next turn. ^[URL="http://narutobase.net/forums/showthread.php?t=713154"]Taught[/URL] Futon: Kaze Baburu)-Wind style: Wind Bubble Type: Offensive Rank: F-rank Range: Short-Mid Chakra: 60 Damage: 90 Description: Said to be the ultimate wind style ninjutsu, The user will clap his hands and form a bubble of wind around himself and the enemy. The wind,through,suction, will pull them each to opposite sides of the bubble slamming them into the wall of wind altough this causes sharp cuts and bleeding it will not kill either person. From here the wind bubble will begin to spin going at great speeds cutting and tearing apart the skin and muscle of both people and launch both out at fast speeds crashing them into the ground at long range. After the jutsu has finished the wind will disperse into a gentle breeze that can be felt hundreds of miles away but does no damage. Note: If the user does not defend himself as well he risks death Note: Can only be used once Note: No wind jutsu can be used after the turn ends for 3 turns Note: No Wind jutsu Above A rank can be used in the turn Pior Note: No F ranks for 3 turns [URL="http://narutobase.net/forums/showthread.php?t=717923&p=20819567#post20819567"]Taught [/URL]^ (Futon: Burakku Susabādo) — Wind Release: Emboldened Black Scabbard Type: Supplementary Rank: B Range: Short - Long Chakra: 20 Damage: N/A Description: After performing an attack whether elemental or something as simple as launching a kunai the user will perform an additonal three hand-seals. The user will concentrate wind chakra onto said object or technique. The wind simply shroud's the technique, the shroud in no way increases the damage or effects the properties of the technique in any other way then the purpose of this jutsu. It's purpose is to mute and negate any sound that the technique might make. Wind Release, being the natural weakness to sound is effective in muffling and distorting sound. The user uses the wind in order to form a barrier of sorts to surround techniques. The shroud prevent's the technique itself from making sounds like the sound a sharp projectile makes when it cuts through the air etc, by preventing contact to the air surrounding the projectile. Moreover, since air is the medium in which sound travels the wind is effective in negating the sound any non-energy based element makes, the whooshing of water, crumbling of earth, etc all these sounds that are produced when forming and launching certain techniques are contained by the wind barrier. Granted this technique does not account for the vibrations created by earth techniques or techniques that move through the earth. However, for techniques moving throughout the air such as a spear of water, or the throwing of a kunai. The wind is capable of counteracting sound outside and inside the shroud.This technique does not take up a slot in time-frame but will consume a move-slot upon use. Note: Can only be taught by Jᴀʏ Note: Cannot be used for techniques created underground, or energy-based techniques. [URL="https://narutobase.net/forums/showthread.php?t=726553&p=21578852#post21578852"]Learned here[/URL] ^ [/SPOILER] [/QUOTE]
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