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<p>[QUOTE="Priest, post: 18531115, member: 36235"]</p><p><strong>Ototon</strong></p><p></p><p style="text-align: center"><span style="font-size: 12px">Ototon</span></p><p></p><p><span style="font-family: 'Calibri'"><strong>Personal Sound Incantation</strong></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Ototon: Ni-Hankyo - Sound Release: Anti-Resonance.</span></p><p><span style="font-family: 'Calibri'">[spoiler]Type: Defensive/Supplementary</span></p><p><span style="font-family: 'Calibri'">Rank: S</span></p><p><span style="font-family: 'Calibri'">Range: Close</span></p><p><span style="font-family: 'Calibri'">Chakra: 40</span></p><p><span style="font-family: 'Calibri'">Damage: 0</span></p><p><span style="font-family: 'Calibri'">Description: The user focus sound chakra all over his body making the sound chakra begin to gently resonate through his entire entity as a low frequency pulse. The low frequency vibration would ripple through the user while negating another vibration caused by external affect, probably from the opponent's sounds technique. This is just like two ripple merging together. The user's sound wave combines with the opponents sound wave causing a destructive interference. With this, the user is able to counter act the affects of induction from external sound waves and negate them completely.</span></p><p><span style="font-family: 'Calibri'">NOTE: Can only be used 3x per battle with a 2 turn wait after each use.</span></p><p><span style="font-family: 'Calibri'">NOTE: Last 3 turns</span></p><p><span style="font-family: 'Calibri'">NOTE: No wind jutsu while active</span></p><p><span style="font-family: 'Calibri'">NOTE: No other S-ranked Sound jutsu while active</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=256&p=18715028&viewfull=1#post18715028">Approved</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>Taught to:</strong></span></p><p><span style="font-family: 'Calibri'">-Venom-</span></p><p><span style="font-family: 'Calibri'">Detective L</span></p><p><span style="font-family: 'Calibri'">Nathan</span></p><p><span style="font-family: 'Calibri'">Vex</span></p><p><span style="font-family: 'Calibri'">[/spoiler]</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong><u>Given Sound</u></strong></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=668027">by Edward</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">( Ototon: Ekō no hogo ) - Sound Release: Protection of Echo</span></p><p><span style="font-family: 'Calibri'">[spoiler]Type: Defensive / Supplementary</span></p><p><span style="font-family: 'Calibri'">Rank: B-S</span></p><p><span style="font-family: 'Calibri'">Range: Short-Long</span></p><p><span style="font-family: 'Calibri'">Chakra: 20-40</span></p><p><span style="font-family: 'Calibri'">Damage: 40-80</span></p><p><span style="font-family: 'Calibri'">Description: Protection of Echo is one of the few defensive techniques of Sound Release. The user will charge the index finger, and thumb of both hands with Sound chakra and snap his fingers, which would release the sound chakra as a sound waves towards the intended structure and/or target. The structure must be a tangible item, like mud, earth, ice, crystal, etc.; Fire and lightning, or any intangible elements would not work. The sound chakra is sent out and envelopes the targeted structure, shaping around its structure through shape manipulation. By performing a hand seal after the chakra has covered the structure, the user will order the chakra covering the structure to crush it with immense vibrations and force, reducing it to fragments of its original form. This is done by causing the seemingly harmless sound vibrations to dramatically increase in vibrations and molecular movements, thus causing it to become much more dangerous. The sound vibrations would crush the tangible object into fragments, forcing it to disperse and lose its shape thus losing its offensive capability. For instance, a boulder headed towards the user would simply crumble into smaller sediments and rubble, causing it to lose momentum and durability and gradually descend to the ground. The strength of the technique varies depending on the strength of the technique that the user wishes to destroy (In order to destroy techniques according to elemental strengths and weaknesses).</span></p><p><span style="font-family: 'Calibri'">Notes & Restrictions:</span></p><p><span style="font-family: 'Calibri'">Note:Can only be used 4x with a 2 turn cooldown between each usage & Can only be taught by EdwardSama</span></p><p><span style="font-family: 'Calibri'">Note: No S-rank Sound Release in the same turn or next turn.</span></p><p><span style="font-family: 'Calibri'">Note: If it is used to destroy other attacks, it still abides the elemental strengths and weaknesses. Cannot be used on humans.[/spoiler]</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=648116&p=19442547&viewfull=1#post19442547">by Venom</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">(Ototon: Hekis o za Ame) - Sound Release: Tears in the Rain</span></p><p><span style="font-family: 'Calibri'">[spoiler]Type: Supplementary/Defensive</span></p><p><span style="font-family: 'Calibri'">Rank: A</span></p><p><span style="font-family: 'Calibri'">Range: Short-Long</span></p><p><span style="font-family: 'Calibri'">Chakra: 30</span></p><p><span style="font-family: 'Calibri'">Damage: N/A</span></p><p><span style="font-family: 'Calibri'">Description: The user channels his sound chakra into his hand (either one) and quickly snap his finders to send a high frequency & high pitch sound wave out in a omnidirectional manner. Should the sound wave connect with his opponent's weapon (Basically anything solid; kunais, chains, shuriken that has direct contact with the victim(s) ) the vibrations will resonate through the weapon for 2 turns and if contact is maintain with the weapons, the vibration will pass along through to the opponent's weapon and then his body causing temporary muscle paralysis for two turns due to the sonic vibrations being released. Muscle paralysis can easily be avoided if the opponent loses contact with the said weapon(s) for a short time interval of when the weapon(s) starts to vibrate. This sound jutsu works similar to the canon sound jutsu; 'The voice of Midas' in which the opponent suffers a muscle paralysis after hearing the sound. This jutsu can only be used thrice per fight with a one turn interval. No S rank and above sound jutsu the turn this jutsu is successfully used and the next.[/spoiler]</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=675788&p=19501642#post19501642">by Nathan</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19127713&viewfull=1#post19127713"><strong>(Ototon: Damu Hooru) - Sound Release: Dumb Hole </strong></a></span></p><p><span style="font-family: 'Calibri'">[spoiler]Type: Supplementary/Offensive</span></p><p><span style="font-family: 'Calibri'">Rank: S-rank</span></p><p><span style="font-family: 'Calibri'">Range: Short (Short - Mid for offensive application)</span></p><p><span style="font-family: 'Calibri'">Chakra: 40 (-20 per each turn the Dumb Hole's supplementary application is active)</span></p><p><span style="font-family: 'Calibri'">Damage: 80 (+10 for offensive application when sound is absorbed)</span></p><p><span style="font-family: 'Calibri'">Description: This technique is based off a interesting concept known as the "<a href="https://en.wikipedia.org/wiki/Sonic_black_hole">Sonic/Acoustic Black Hole</a>" or "Dumb Hole". The user starts by gathering Sound Release Chakra either in a specific part of their body, or throughout their entire body. The user then releases this Chakra in the form of a "bubble" around themselves which can be as large or as small as they wish, but it's size is restricted to Short Range of themselves. The bubble consist of high frequency, low energy sound waves, which vibrate at an extremely high frequency, so any noise that the barrier makes is above regular hearing, but this also creates an interesting effect. As the sound waves are vibrating at a higher frequency than most other sounds, especially those that are not created as a result of Sound Release, they act like a barrier for all but the most powerful Sound Waves, making it impossible for sounds from outside the bubble to be perceived inside the bubble. This applies in reverse too, making sounds from inside the bubble impermeable from the outside.</span></p><p><span style="font-family: 'Calibri'"></span></p><p style="margin-left: 20px"><span style="font-family: 'Calibri'">In addition to acting like "soundproofing", Dumb Hole has another application, which is far more violent and destructive than it's more supplementary application. By compressing the same high frequency, low energy Sound Release Chakra anywhere within of short range from the user, the user is able to create a much more violent, but controllable Dumb Hole, which visually resembles a Rasengan, that acts like a Black Hole for Sound Waves, drawing in any Sound from the immediate vicinity and trapping it inside the Dumb Hole. Once the sound chakra is trapped within the confines of the dumb hole, the user is able to use their own chakra to amplify and change the Sound trapped within the Dumb Hole, changing it into a sound wave that has low frequency and high energy, or in other words, destructive qualities. Once the user has changed the sound so that is able to act like a destructive Sound Jutsu, they aim the Dumb Hole at their designated target and weaken it's surface, causing the sound waves trapped within to violently burst out in the direction of the designated target, releasing them in the form of a destructive wave of Sound.</p><p></span></p><p><span style="font-family: 'Calibri'">Note: This technique's offensive application can only be used two (2) times per battle.</span></p><p><span style="font-family: 'Calibri'">Note: If the offensive application is used, the user must wait two (2) turns before they can use this technique again.</span></p><p><span style="font-family: 'Calibri'">Note: The supplementary application can only be used three (3) times per-match.</span></p><p><span style="font-family: 'Calibri'">Note: The supplementary application stays active for three (3) turns, unless countered, or manually halted by the user. </span></p><p><span style="font-family: 'Calibri'">Note: The user can also only use sound, wind, lightning ninjutsu, taijutsu, kenjutsu & genjutsu techniques below A-rank while this supplementary application is active. </span></p><p><span style="font-family: 'Calibri'">Note: Can only be taught by Nathan.[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=706923">by Vex</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>(Ototon: Apparitionu) Sound Release: Apparation</strong> </span></p><p><span style="font-family: 'Calibri'">[SPOILER]Type: Supplementary</span></p><p><span style="font-family: 'Calibri'">Rank: A</span></p><p><span style="font-family: 'Calibri'">Range: Short</span></p><p><span style="font-family: 'Calibri'">Chakra: 30</span></p><p><span style="font-family: 'Calibri'">Damage: N/A</span></p><p><span style="font-family: 'Calibri'">Description: A sound jutsu conceived after seeing the legendary Hozuki clan in action. The user would be able to suddenly turn his body into pure, low frequency, high amplitude sound waves. It would, in actuality, appear as if the user had turned into wind. However, the user's body becomes changed into sound. The user is actually able to reform and disperse at will. This can even be applied to singular portions of the user's body, or to single limbs. The opponent would not actually be harmed upon the user's body turning to sound. However, the sound waves would drive back all matter within a short range radius. This is similar in manner to (Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill. Thus, the jutsu would be good to use upon being bound. While the user is capable of normal movement if a singular body parts are changed into sound, if the user were to turn just his lower body into sound he becomes capable of moving at the average speed of a sage ranked user, and able to use sustained flight. This is done by way of acoustic levitation. Furthermore, if the user was to turn his entire body into sound he becomes able to move as a cloud of sound waves (unable to attack, and extremely vulnerable to wind) that travels at the speed of a Sage Ranked shinobi. The user is visible as ripples ain the air, and the opponent is able to hear him as a low pitched hum. Although matter, and energy attacks will be unable to affect the user, attacks utilizing wind are extremely effective. They become able to disperse the user's form. When large scaled wind jutsu such as Tornado Wall strike the user, his form becomes displaced to such a degree that he is unable to reform. This means that the user must be very wary while he is transformed. Upon dispersing, a loud 'pop' is heard. This is, of course, purely cosmetic and serves no purpose. Alternatively, by varying the way in which the sound waves travel, and condensing them - the user becomes able to appear as a traveling whisp of dark smoke (again, purely cosmetic). </span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Note: Usable twice per battle.</span></p><p><span style="font-family: 'Calibri'">Note: Lasts for the duration of the turn it's used in </span></p><p><span style="font-family: 'Calibri'">Note: No sound jutsu in the same turn</span></p><p><span style="font-family: 'Calibri'">Note: No sound above A rank next turn</span></p><p><span style="font-family: 'Calibri'">Note: Teachable only by Vex</span></p><p><span style="font-family: 'Calibri'">Note: User cannot use this Jutsu whilst he is using a technique to seal the opponent's wind, or restricting him from using wind.</span></p><p><span style="font-family: 'Calibri'">[/SPOILER]</span></p><p><span style="font-family: 'Calibri'"><strong>(Ototon: Lumos) - Ototon: Lumos</strong></span></p><p><span style="font-family: 'Calibri'">[SPOILER]Type: Supplementary</span></p><p><span style="font-family: 'Calibri'">Rank: C</span></p><p><span style="font-family: 'Calibri'">Range: Short - Long</span></p><p><span style="font-family: 'Calibri'">Chakra: 15</span></p><p><span style="font-family: 'Calibri'">Damage: N/A</span></p><p><span style="font-family: 'Calibri'">Description: High frequency sound waves have been shown to be able to be converted into pure energy in the form of light. This is called Sonoluminescence (the process of high frequency sound waves being transformed into light), and is a well documented phenomenon. The usage of chakra to generate the soundwaves causes them to be much more potent than normal, being able to produce much brighter light than what is normally found in sonoluminescence.By focusing their chakra, as a jutsu is released, the user is able to quickly produce a sound wave (through some sort of body movement, snapping a finger, clapping, even whistling) which is of a high enough frequency to immediately generate a bright flash of light. This sound wave is released in the same time frame as the previous Jutsu, and aims to make it difficult to see the incoming jutsu, disrupting the opponent's sight. The sound wave would seemingly 'coat' the expelled jutsu in light, making it difficult for the opponent to see the jutsu or look at it directly, blinding the opponent if he looks at it directly for more than a few seconds. This would not work against the Byakugan, or chakra sensors.</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Note: Teachable only by Vex[/SPOILER]<a href="https://narutobase.net/forums/showthread.php?t=743010">by Quest</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">(Ototon: Rentai no Shinfonii) - Sound Release: Symphony of Solidarity</span></p><p><span style="font-family: 'Calibri'">[Spoiler]Rank: C</span></p><p><span style="font-family: 'Calibri'">Type: Supplementary</span></p><p><span style="font-family: 'Calibri'">Range: N/A</span></p><p><span style="font-family: 'Calibri'">Chakra Cost: (× - 5; x equaling the amount of allies applied</span></p><p><span style="font-family: 'Calibri'">towards.)</span></p><p><span style="font-family: 'Calibri'">Damage points: N/A</span></p><p><span style="font-family: 'Calibri'">Description: Symphony of Solidarity is a passive technique that is activated before use of a certain Sound based techniques; namely those of high frequency. What it does in essence to this; is through manipulation of chakra the user will tune the pitch of their sound chakra just before they release it and with an additional infusion of chakra the user will modify the frequency. This allows the user a higher degree od control of whom their sound waves effect in a negative way avoiding having to harm allies and thus making using techniques such as Voice of Midas without fear of friendly fire. It does not make them "immune" to the sound per say; what it does through the additional chakra is create a concept within the sound wave to have a "rest" within it as normal music where the musician seizes playing for brief</span></p><p><span style="font-family: 'Calibri'">moments. These "rests" in turns of the frequency will be released first to the targeted allies creating intangible muffs around their ears; to block out the remains of the frequency while leaving the targets unprotected. While passive in nature, this can only be used once per turn lasting for the duration of the technique it is applied towards.[/spoiler]</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p>[/QUOTE]</p>
[QUOTE="Priest, post: 18531115, member: 36235"] [b]Ototon[/b] [center][SIZE=3]Ototon[/SIZE][/center] [font=Calibri][b]Personal Sound Incantation[/b] Ototon: Ni-Hankyo - Sound Release: Anti-Resonance. [spoiler]Type: Defensive/Supplementary Rank: S Range: Close Chakra: 40 Damage: 0 Description: The user focus sound chakra all over his body making the sound chakra begin to gently resonate through his entire entity as a low frequency pulse. The low frequency vibration would ripple through the user while negating another vibration caused by external affect, probably from the opponent's sounds technique. This is just like two ripple merging together. The user's sound wave combines with the opponents sound wave causing a destructive interference. With this, the user is able to counter act the affects of induction from external sound waves and negate them completely. NOTE: Can only be used 3x per battle with a 2 turn wait after each use. NOTE: Last 3 turns NOTE: No wind jutsu while active NOTE: No other S-ranked Sound jutsu while active [url=http://narutobase.net/forums/showthread.php?t=157594&page=256&p=18715028&viewfull=1#post18715028]Approved[/url] [b]Taught to:[/b] -Venom- Detective L Nathan Vex [/spoiler] [b][u]Given Sound[/u][/b] [url=http://narutobase.net/forums/showthread.php?t=668027]by Edward[/url] ( Ototon: Ekō no hogo ) - Sound Release: Protection of Echo [spoiler]Type: Defensive / Supplementary Rank: B-S Range: Short-Long Chakra: 20-40 Damage: 40-80 Description: Protection of Echo is one of the few defensive techniques of Sound Release. The user will charge the index finger, and thumb of both hands with Sound chakra and snap his fingers, which would release the sound chakra as a sound waves towards the intended structure and/or target. The structure must be a tangible item, like mud, earth, ice, crystal, etc.; Fire and lightning, or any intangible elements would not work. The sound chakra is sent out and envelopes the targeted structure, shaping around its structure through shape manipulation. By performing a hand seal after the chakra has covered the structure, the user will order the chakra covering the structure to crush it with immense vibrations and force, reducing it to fragments of its original form. This is done by causing the seemingly harmless sound vibrations to dramatically increase in vibrations and molecular movements, thus causing it to become much more dangerous. The sound vibrations would crush the tangible object into fragments, forcing it to disperse and lose its shape thus losing its offensive capability. For instance, a boulder headed towards the user would simply crumble into smaller sediments and rubble, causing it to lose momentum and durability and gradually descend to the ground. The strength of the technique varies depending on the strength of the technique that the user wishes to destroy (In order to destroy techniques according to elemental strengths and weaknesses). Notes & Restrictions: Note:Can only be used 4x with a 2 turn cooldown between each usage & Can only be taught by EdwardSama Note: No S-rank Sound Release in the same turn or next turn. Note: If it is used to destroy other attacks, it still abides the elemental strengths and weaknesses. Cannot be used on humans.[/spoiler] [url=http://narutobase.net/forums/showthread.php?t=648116&p=19442547&viewfull=1#post19442547]by Venom[/url] (Ototon: Hekis o za Ame) - Sound Release: Tears in the Rain [spoiler]Type: Supplementary/Defensive Rank: A Range: Short-Long Chakra: 30 Damage: N/A Description: The user channels his sound chakra into his hand (either one) and quickly snap his finders to send a high frequency & high pitch sound wave out in a omnidirectional manner. Should the sound wave connect with his opponent's weapon (Basically anything solid; kunais, chains, shuriken that has direct contact with the victim(s) ) the vibrations will resonate through the weapon for 2 turns and if contact is maintain with the weapons, the vibration will pass along through to the opponent's weapon and then his body causing temporary muscle paralysis for two turns due to the sonic vibrations being released. Muscle paralysis can easily be avoided if the opponent loses contact with the said weapon(s) for a short time interval of when the weapon(s) starts to vibrate. This sound jutsu works similar to the canon sound jutsu; 'The voice of Midas' in which the opponent suffers a muscle paralysis after hearing the sound. This jutsu can only be used thrice per fight with a one turn interval. No S rank and above sound jutsu the turn this jutsu is successfully used and the next.[/spoiler] [url=http://narutobase.net/forums/showthread.php?t=675788&p=19501642#post19501642]by Nathan[/url] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=270&p=19127713&viewfull=1#post19127713"][B](Ototon: Damu Hooru) - Sound Release: Dumb Hole [/B][/URL] [spoiler]Type: Supplementary/Offensive Rank: S-rank Range: Short (Short - Mid for offensive application) Chakra: 40 (-20 per each turn the Dumb Hole's supplementary application is active) Damage: 80 (+10 for offensive application when sound is absorbed) Description: This technique is based off a interesting concept known as the "[URL="https://en.wikipedia.org/wiki/Sonic_black_hole"]Sonic/Acoustic Black Hole[/URL]" or "Dumb Hole". The user starts by gathering Sound Release Chakra either in a specific part of their body, or throughout their entire body. The user then releases this Chakra in the form of a "bubble" around themselves which can be as large or as small as they wish, but it's size is restricted to Short Range of themselves. The bubble consist of high frequency, low energy sound waves, which vibrate at an extremely high frequency, so any noise that the barrier makes is above regular hearing, but this also creates an interesting effect. As the sound waves are vibrating at a higher frequency than most other sounds, especially those that are not created as a result of Sound Release, they act like a barrier for all but the most powerful Sound Waves, making it impossible for sounds from outside the bubble to be perceived inside the bubble. This applies in reverse too, making sounds from inside the bubble impermeable from the outside. [INDENT]In addition to acting like "soundproofing", Dumb Hole has another application, which is far more violent and destructive than it's more supplementary application. By compressing the same high frequency, low energy Sound Release Chakra anywhere within of short range from the user, the user is able to create a much more violent, but controllable Dumb Hole, which visually resembles a Rasengan, that acts like a Black Hole for Sound Waves, drawing in any Sound from the immediate vicinity and trapping it inside the Dumb Hole. Once the sound chakra is trapped within the confines of the dumb hole, the user is able to use their own chakra to amplify and change the Sound trapped within the Dumb Hole, changing it into a sound wave that has low frequency and high energy, or in other words, destructive qualities. Once the user has changed the sound so that is able to act like a destructive Sound Jutsu, they aim the Dumb Hole at their designated target and weaken it's surface, causing the sound waves trapped within to violently burst out in the direction of the designated target, releasing them in the form of a destructive wave of Sound.[/INDENT] Note: This technique's offensive application can only be used two (2) times per battle. Note: If the offensive application is used, the user must wait two (2) turns before they can use this technique again. Note: The supplementary application can only be used three (3) times per-match. Note: The supplementary application stays active for three (3) turns, unless countered, or manually halted by the user. Note: The user can also only use sound, wind, lightning ninjutsu, taijutsu, kenjutsu & genjutsu techniques below A-rank while this supplementary application is active. Note: Can only be taught by Nathan.[/spoiler] [url=http://narutobase.net/forums/showthread.php?t=706923]by Vex[/url] [B](Ototon: Apparitionu) Sound Release: Apparation[/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra: 30 Damage: N/A Description: A sound jutsu conceived after seeing the legendary Hozuki clan in action. The user would be able to suddenly turn his body into pure, low frequency, high amplitude sound waves. It would, in actuality, appear as if the user had turned into wind. However, the user's body becomes changed into sound. The user is actually able to reform and disperse at will. This can even be applied to singular portions of the user's body, or to single limbs. The opponent would not actually be harmed upon the user's body turning to sound. However, the sound waves would drive back all matter within a short range radius. This is similar in manner to (Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill. Thus, the jutsu would be good to use upon being bound. While the user is capable of normal movement if a singular body parts are changed into sound, if the user were to turn just his lower body into sound he becomes capable of moving at the average speed of a sage ranked user, and able to use sustained flight. This is done by way of acoustic levitation. Furthermore, if the user was to turn his entire body into sound he becomes able to move as a cloud of sound waves (unable to attack, and extremely vulnerable to wind) that travels at the speed of a Sage Ranked shinobi. The user is visible as ripples ain the air, and the opponent is able to hear him as a low pitched hum. Although matter, and energy attacks will be unable to affect the user, attacks utilizing wind are extremely effective. They become able to disperse the user's form. When large scaled wind jutsu such as Tornado Wall strike the user, his form becomes displaced to such a degree that he is unable to reform. This means that the user must be very wary while he is transformed. Upon dispersing, a loud 'pop' is heard. This is, of course, purely cosmetic and serves no purpose. Alternatively, by varying the way in which the sound waves travel, and condensing them - the user becomes able to appear as a traveling whisp of dark smoke (again, purely cosmetic). Note: Usable twice per battle. Note: Lasts for the duration of the turn it's used in Note: No sound jutsu in the same turn Note: No sound above A rank next turn Note: Teachable only by Vex Note: User cannot use this Jutsu whilst he is using a technique to seal the opponent's wind, or restricting him from using wind. [/SPOILER] [B](Ototon: Lumos) - Ototon: Lumos[/B] [SPOILER]Type: Supplementary Rank: C Range: Short - Long Chakra: 15 Damage: N/A Description: High frequency sound waves have been shown to be able to be converted into pure energy in the form of light. This is called Sonoluminescence (the process of high frequency sound waves being transformed into light), and is a well documented phenomenon. The usage of chakra to generate the soundwaves causes them to be much more potent than normal, being able to produce much brighter light than what is normally found in sonoluminescence.By focusing their chakra, as a jutsu is released, the user is able to quickly produce a sound wave (through some sort of body movement, snapping a finger, clapping, even whistling) which is of a high enough frequency to immediately generate a bright flash of light. This sound wave is released in the same time frame as the previous Jutsu, and aims to make it difficult to see the incoming jutsu, disrupting the opponent's sight. The sound wave would seemingly 'coat' the expelled jutsu in light, making it difficult for the opponent to see the jutsu or look at it directly, blinding the opponent if he looks at it directly for more than a few seconds. This would not work against the Byakugan, or chakra sensors. Note: Teachable only by Vex[/SPOILER][url=https://narutobase.net/forums/showthread.php?t=743010]by Quest[/url] (Ototon: Rentai no Shinfonii) - Sound Release: Symphony of Solidarity [Spoiler]Rank: C Type: Supplementary Range: N/A Chakra Cost: (× - 5; x equaling the amount of allies applied towards.) Damage points: N/A Description: Symphony of Solidarity is a passive technique that is activated before use of a certain Sound based techniques; namely those of high frequency. What it does in essence to this; is through manipulation of chakra the user will tune the pitch of their sound chakra just before they release it and with an additional infusion of chakra the user will modify the frequency. This allows the user a higher degree od control of whom their sound waves effect in a negative way avoiding having to harm allies and thus making using techniques such as Voice of Midas without fear of friendly fire. It does not make them "immune" to the sound per say; what it does through the additional chakra is create a concept within the sound wave to have a "rest" within it as normal music where the musician seizes playing for brief moments. These "rests" in turns of the frequency will be released first to the targeted allies creating intangible muffs around their ears; to block out the remains of the frequency while leaving the targets unprotected. While passive in nature, this can only be used once per turn lasting for the duration of the technique it is applied towards.[/spoiler] [/font] [/QUOTE]
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