Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Priest's Holy Scriptures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Priest, post: 10424154, member: 36235"]</p><p style="text-align: center"><img src="http://i.imgur.com/WKg4DF4.gif" data-url="http://i.imgur.com/WKg4DF4.gif" class="bbImage " style="" alt="" title="" /></p><p></p><p><span style="font-family: 'Calibri'"><strong><u>Personal Water Incantations</u></strong></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>Suiton: Joi Toisu - Water Style: Joy Toys</strong> [spoiler]Rank: S</span></p><p><span style="font-family: 'Calibri'">Type: Attack</span></p><p><span style="font-family: 'Calibri'">Range: Short-Long</span></p><p><span style="font-family: 'Calibri'">Chakra: 40</span></p><p><span style="font-family: 'Calibri'">Damage: 80</span></p><p><span style="font-family: 'Calibri'">Description: The user after 3 handseals, will spit a large volume of spiralling water ball at immense speed towards the opponent then at the snap of his finger the big ball vanishes into thousands bullets sized water spheres with smiley faces. The now smaller water balls now gains more speed, x2 of the original speed of the large ball and they gain a wider range of impact. However instead of a piercing effect, each of the smileys explodes/violently burst outwards upon impact with each causing an explosion equivalent to a generic paper bomb. </span></p><p><span style="font-family: 'Calibri'">-Usable 3x per battle</span></p><p><span style="font-family: 'Calibri'">-No suiton above S-rank next turn</span></p><p><span style="font-family: 'Calibri'">-A turn cool down inbetween usage</span></p><p><span style="font-family: 'Calibri'">-Must be taught by Priest</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Taught to:</span></p><p><span style="font-family: 'Calibri'">-Shady Doctor</span></p><p><span style="font-family: 'Calibri'">-Daemon</span></p><p><span style="font-family: 'Calibri'">-Panthalasa</span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=138&p=13600912&viewfull=1#post13600912">++Approved++</a>[/spoiler]</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong><u>Given Water Incantations</u></strong></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><a href="http://www.narutobase.net/forums/showthread.php?t=259717&p=10862537#post10862537">by Magic..</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Water Style: Sticky Image - Suiton:</span></p><p><span style="font-family: 'Calibri'">Nebanebasuru Zo</span></p><p><span style="font-family: 'Calibri'">[spoiler]Rank: B</span></p><p><span style="font-family: 'Calibri'">Type: Sup</span></p><p><span style="font-family: 'Calibri'">Range: Short</span></p><p><span style="font-family: 'Calibri'">Chakra: 20 </span></p><p><span style="font-family: 'Calibri'">Damage: 0</span></p><p><span style="font-family: 'Calibri'">Description: The user knead his suiton chakra throughout his entire body and creates a perfect image dummy of himself</span></p><p><span style="font-family: 'Calibri'">made of sticky water while quickly moving</span></p><p><span style="font-family: 'Calibri'">away from his current position in a swift dash(5meters from his original position).</span></p><p><span style="font-family: 'Calibri'">The user can do this while running and create</span></p><p><span style="font-family: 'Calibri'">the dummy behind himself for distraction</span></p><p><span style="font-family: 'Calibri'">and to buy some time for himself. The</span></p><p><span style="font-family: 'Calibri'">dummy can't move but is created and stay at</span></p><p><span style="font-family: 'Calibri'">the point of creation and any physical contact with him would immediately trap the target</span></p><p><span style="font-family: 'Calibri'">in its adhesive gelatinous body thus</span></p><p><span style="font-family: 'Calibri'">restraining their movement.The dash</span></p><p><span style="font-family: 'Calibri'">however can not be used to avoid incoming</span></p><p><span style="font-family: 'Calibri'">techniques other than Taijutsu.</span></p><p><span style="font-family: 'Calibri'">-1 turn rest in between usage[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><strong>(Suiton: Earozoru) - Water Style: Aerosol</strong> [spoiler]Rank: A</span></p><p><span style="font-family: 'Calibri'">Type: Supplimentary</span></p><p><span style="font-family: 'Calibri'">Range: Short-Long</span></p><p><span style="font-family: 'Calibri'">Chakra Cost: 30</span></p><p><span style="font-family: 'Calibri'">Damage Points: N/A</span></p><p><span style="font-family: 'Calibri'">Description: The user kneads his suiton chakra into a water source then makes very tiny water droplets rise covering an expansive range and upto 20meter height. He then merges the water droplets with harmful airbone gaseous particles like poison gas and its varient. This is an alternative water release in which the user breaks down water into its least possible size which makes it more prone to combine with gases in the air(something like moisture). Instead of the normal syphoning of harmful gas from the air, the water fuses with it and continue to coagulate more water unitl it becomes heavy. After combination, the later (gas/water mixture) becomes heavy/dense due</span></p><p><span style="font-family: 'Calibri'">to the presense of impurity then drops to the</span></p><p><span style="font-family: 'Calibri'">ground. This clears harmful gases from the</span></p><p><span style="font-family: 'Calibri'">surrounding air.</span></p><p><span style="font-family: 'Calibri'">The aerosol is nearly invisible at first(appears like a fading mist) but can be seen clearly when</span></p><p><span style="font-family: 'Calibri'">it has completely combined with the gas and is</span></p><p><span style="font-family: 'Calibri'">droping as tiny droplets of water.</span></p><p><span style="font-family: 'Calibri'">-note-</span></p><p><span style="font-family: 'Calibri'">+- Requires a water source</span></p><p><span style="font-family: 'Calibri'">+- No S-rank suiton in the next turn </span></p><p><span style="font-family: 'Calibri'">+- Can be used twice.</span></p><p><span style="font-family: 'Calibri'">[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><strong>(Suiton: poseidon's hei,kabe ) - Water Style:</strong></span></p><p><span style="font-family: 'Calibri'"><strong>poseidon's wall</strong></span></p><p><span style="font-family: 'Calibri'">[spoiler]Rank: S</span></p><p><span style="font-family: 'Calibri'">Type: Defence/Supplementary</span></p><p><span style="font-family: 'Calibri'">Range: Short</span></p><p><span style="font-family: 'Calibri'">Chakra cost: 40 </span></p><p><span style="font-family: 'Calibri'">Damage Points: N/A </span></p><p><span style="font-family: 'Calibri'">Description: This defensive jutsu creates a</span></p><p><span style="font-family: 'Calibri'">wide Range,10 ft wall of water horizontally in</span></p><p><span style="font-family: 'Calibri'">front of the user from the ground,the seconds</span></p><p><span style="font-family: 'Calibri'">he/she slams his/her two hands on the ground.</span></p><p><span style="font-family: 'Calibri'">This wall of water is exceptionally good,for</span></p><p><span style="font-family: 'Calibri'">stoping fire based attacks and can further, be used as a water source</span></p><p><span style="font-family: 'Calibri'">Note-</span></p><p><span style="font-family: 'Calibri'">-Does not require water source</span></p><p><span style="font-family: 'Calibri'">-Can only 2 times a battle[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><strong>(suiton: mizu kujira ) water style-water whale</strong></span></p><p><span style="font-family: 'Calibri'">[spoiler]Rank: forbbiden</span></p><p><span style="font-family: 'Calibri'">Type: Offense</span></p><p><span style="font-family: 'Calibri'">Range: long</span></p><p><span style="font-family: 'Calibri'">Chakra Cost:50</span></p><p><span style="font-family: 'Calibri'">Damage Points:90(20 to user) Description:This technique is a complicated</span></p><p><span style="font-family: 'Calibri'">move to pull off,as it requires a very large</span></p><p><span style="font-family: 'Calibri'">water-source to work,After the user must have</span></p><p><span style="font-family: 'Calibri'">done two handseals,with great concentration</span></p><p><span style="font-family: 'Calibri'">he/she manipulates and turns a large body of</span></p><p><span style="font-family: 'Calibri'">water-source such as river or lake into a giant whale that navigates towards the target with</span></p><p><span style="font-family: 'Calibri'">unimaginable speed whilst demolishing</span></p><p><span style="font-family: 'Calibri'">everything in its path.Still in motion,the whale is</span></p><p><span style="font-family: 'Calibri'">able to absorb some incoming water jutsu thus</span></p><p><span style="font-family: 'Calibri'">becoming more bigger and also able to shot off</span></p><p><span style="font-family: 'Calibri'">a medium size c-rank water shark to do major damage to the target,before crashing into the</span></p><p><span style="font-family: 'Calibri'">target leaving no bone uncrushed.</span></p><p><span style="font-family: 'Calibri'">-Once per battle. -no S-rank water jutsu and</span></p><p><span style="font-family: 'Calibri'">above next turn.</span></p><p><span style="font-family: 'Calibri'">-absorbs 'one' C-rank and lower water jutsus.</span></p><p><span style="font-family: 'Calibri'">-The user take 20 damage,due to stress. -requires a standard water-source.[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><a href="http://www.narutobase.net/forums/showthread.php?t=455505">by Axle</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"><strong>(Suiton Bunshi): Water Molecules</strong></span></p><p><span style="font-family: 'Calibri'"><strong></strong>[spoiler]Rank: Forbidden</span></p><p><span style="font-family: 'Calibri'">Type: Supplementary</span></p><p><span style="font-family: 'Calibri'">Range: Short-Mid</span></p><p><span style="font-family: 'Calibri'">Chakra Cost: 80</span></p><p><span style="font-family: 'Calibri'">Damage : (15 damage per turn ) Description: The user puts their hands</span></p><p><span style="font-family: 'Calibri'">together as if they were praying but is</span></p><p><span style="font-family: 'Calibri'">actually releasing large amounts of water</span></p><p><span style="font-family: 'Calibri'">chakra into the water molecules in the air so</span></p><p><span style="font-family: 'Calibri'">that now all fire attacks lose -15, sand is</span></p><p><span style="font-family: 'Calibri'">reduced to mud, lightning used becomes instantly conducted and all water or</span></p><p><span style="font-family: 'Calibri'">elements containing water gain +15</span></p><p><span style="font-family: 'Calibri'">Note: can only be taught by Axle</span></p><p><span style="font-family: 'Calibri'">Note: lasts 5 turns</span></p><p><span style="font-family: 'Calibri'">Note: can only be used once per battle</span></p><p><span style="font-family: 'Calibri'">Note: after this technique is done the user can't user any A-rank and above water</span></p><p><span style="font-family: 'Calibri'">jutsus for 3 turns</span></p><p><span style="font-family: 'Calibri'">Note: can be used as a water source[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=530299&p=17208865#post17208865">by Jokey</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">(Suiton: Dekisui Ejiki ) - Water Style: Drowning Prey</span></p><p><span style="font-family: 'Calibri'">[spoiler]Rank: A</span></p><p><span style="font-family: 'Calibri'">Type: Attack</span></p><p><span style="font-family: 'Calibri'">Range: Short/Mid</span></p><p><span style="font-family: 'Calibri'">Chakra Cost: 30 </span></p><p><span style="font-family: 'Calibri'">Damage Points: 60</span></p><p><span style="font-family: 'Calibri'">Description: The user does the Tiger hand</span></p><p><span style="font-family: 'Calibri'">seal to create a creature underwater. This</span></p><p><span style="font-family: 'Calibri'">creature pulls his/her opponent down</span></p><p><span style="font-family: 'Calibri'">through the water, making them drown.[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=714102">by Twilight</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">(Suiton: Shokubai) Water Release: Catalyst</span></p><p><span style="font-family: 'Calibri'">[Spoiler]Type: Supplementary/Offensive</span></p><p><span style="font-family: 'Calibri'">Rank: S</span></p><p><span style="font-family: 'Calibri'">Range: Short-Long</span></p><p><span style="font-family: 'Calibri'">Chakra: 40</span></p><p><span style="font-family: 'Calibri'">Damage: 80</span></p><p><span style="font-family: 'Calibri'">Description: The user focus his chakra into any water on the battle field, water which can either be a passive water source or water source as a result of water techniques used on the terrain. The user can use this technique to take control of A-rank and below active water jutsu/source. The user makes the entire water body to rapidly sink be absorbed into the ground and while it may seem the user is only making the water vanish, the user would make the water to compress into patches and once again seep out of the ground though a little compact, small but</span></p><p><span style="font-family: 'Calibri'">compressed. The water would re-emerge as small several puddles of water scattered around the field. The puddle of water looks gentle and peaceful until any chakra presence comes into a perimeter of 1meter radius from the puddle. It reacts and releases all the pent up compressed energy within itself as the water undergoes a cataclysmic explosion sending dangerous upthrust of dense water into the sky that quickly expand into a 2m radius column of water geyser. The geyser carries a very destructive force that can break bone with ease and they would affect anything up to 2m from its position.</span></p><p><span style="font-family: 'Calibri'">NOTE:</span></p><p><span style="font-family: 'Calibri'">- The puddles last 3 turns before the rescind back to the ground dormant.</span></p><p><span style="font-family: 'Calibri'">- The power of the each puddles is divided to the amount of puddles made, ranging from a one to ten. So with less puddles the force the geyser carries is more compared to more puddles. S-rank force is only one puddle is made, A-rank each for two puddles, B-rank each for 4 puddles, and so on.</span></p><p><span style="font-family: 'Calibri'">-Puddles cannot be created directly beneath an opponent</span></p><p><span style="font-family: 'Calibri'">- 3x per battle with a 2 turns in between usage</span></p><p><span style="font-family: 'Calibri'">- No S rank Suiton the same turn this is used[/spoiler]</span></p><p><span style="font-family: 'Calibri'">(Suiton: Yorokobi) Water Release: Rapture</span></p><p><span style="font-family: 'Calibri'">[Spoiler]Type: Supplementary</span></p><p><span style="font-family: 'Calibri'">Rank: S</span></p><p><span style="font-family: 'Calibri'">Range: Mid-Long</span></p><p><span style="font-family: 'Calibri'">Chakra: 40</span></p><p><span style="font-family: 'Calibri'">Damage: 80</span></p><p><span style="font-family: 'Calibri'">Description: The user after a single handseal, focuses his chakra onto on spot up to 20meters and the chakra acts like. a suction to all volatile liquid that has its base as water. An exception is CEs that has water as one of its components. If the CE is purely water + chakra manipulation, then it would affected . This is akin to how one can use his chakra to gather black clouds into a spot, though the user would also need to use his chakra as a transporting medium to guide the volatile liquids to this spot. This includes mist, water droplets, rain, water molecules etc. They would gather from around a long range vicinity into that spot, coagulating and compressing into an unstable ball similar to the unstable water balloon during rasengan training. The unstable ball of compressed water then explode after a turn or prematurely when the user wills it or something punctures it. The explosion however carries an omnidirectional punch that extends to a 10meter radius, a reason why he has to form the ball a little further from himself.</span></p><p><span style="font-family: 'Calibri'">NOTE:</span></p><p><span style="font-family: 'Calibri'">- 2x per battle</span></p><p><span style="font-family: 'Calibri'">- 2 turns in-between usage</span></p><p><span style="font-family: 'Calibri'">- No S-rank suiton in the same turn.[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=723435">by Noni</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">(Suiton: Rukina don'yokuna rōdō)- Water Release: Lucina's Lustful Labor</span></p><p><span style="font-family: 'Calibri'">[Spoiler]Type: Supplementary</span></p><p><span style="font-family: 'Calibri'">Rank: A</span></p><p><span style="font-family: 'Calibri'">Range: Short - Long</span></p><p><span style="font-family: 'Calibri'">Chakra Cost: 30</span></p><p><span style="font-family: 'Calibri'">Damage Points: N/A (Depends on technique)</span></p><p><span style="font-family: 'Calibri'">Description: The user will focus their water chakra into their water based techniques, creating a veil of mist around the water techniques. The creation of the veil can be created within the same time-frame the attack is sent by simply performing an extra hand seal during performance. The veil over the body of water is thin, so the user can still keep. relatively easy visual on the opponent and the mist is easily noticeable by regular eyes. This technique acts as a second life to many water techniques: streams, projectiles, humanoids, armors, etc. Essentially the mist around the water will be intangible and initially play no role in the clash of the two original techniques, however, when the users original technique is weakened, the mist ability be put into fruition. The mist will turn into a body of water, and flush itself back into original body of the technique, regenerating it if it was weakened or reforming if it was negated/overpowered. This mist can regenerate specific parts of the water structures or its whole body, and can only be used once for the whole body or body parts (mainly applies to humanoids). The regeneration of the technique happens instantly when attacked and passively. Full regeneration can only occur to water techniques A-Rank and below restoring their initial rank, while S-Ranks can be regenerated, but weakened to an A-Rank. This technique can be used with only water techniques, and extends to many different. variants of water- syrup, crystalline, rain, etc. The technique after reformation will have the same bodily movement and abilities it had beforehand. After the mist does its job, it disperses, it will remain dormant around the technique until interaction with a jutsu. When the opponent and users techniques initially clash the forward momentum will slow down, and as it regenerates, allowing the opponent time to</span></p><p><span style="font-family: 'Calibri'">react, maneuver, and counter.</span></p><p><span style="font-family: 'Calibri'">Note: Can only be taught by Noni</span></p><p><span style="font-family: 'Calibri'">Note: Can only be used three times</span></p><p><span style="font-family: 'Calibri'">Note: Can not be used on above S-Rank techniques</span></p><p><span style="font-family: 'Calibri'">Note: Does not work on KG/CE variants</span></p><p><span style="font-family: 'Calibri'">Note: Can not be combined with both Ceto, and Davy at the same time, but can so with only one of them[/spoiler]</span></p><p><span style="font-family: 'Calibri'"><a href="http://narutobase.net/forums/showthread.php?t=719222&p=21050756#post21050756">by Luther</a></span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'">Suiton - Hidaka shita heizu|Water Style: Bloated Haze</span></p><p><span style="font-family: 'Calibri'">[spoiler]Type: Supplementary/Offense</span></p><p><span style="font-family: 'Calibri'">Rank: S</span></p><p><span style="font-family: 'Calibri'">Range: Short-Long</span></p><p><span style="font-family: 'Calibri'">Chakra: 40(-10 per turn)</span></p><p><span style="font-family: 'Calibri'">Damage: 80</span></p><p><span style="font-family: 'Calibri'">Description:</span></p><p><span style="font-family: 'Calibri'">The user would focus his chakra into the surrounding mist and cause several portion of the mist to coagulate and expand until there are several hovering bloated water all around the terrain. The bloated water looks like blobs of water though they are rather dense and can be used for effective footings for the user. However, the floating blobs would explode upon the touch of anyone other than the user due to it reacting to other chakra signatures apart from the user. The explosion is simply a rapid instability water molecule within the blob, making it blast outwards from its compressed form while the resultant explosion is a physical blunt force of water. The explosion span a 3m radius. The user is able to conceal this bloated forms of water within the surrounding mist even concealed from the sharingan as they are normally blind within the mist, however, they would be able to see notice the thick mass of chakra short range from them. Byakugan however, is able to see them within the mist. The user has total control over their movement and by sacrificing a move per turn, he is able to move them with his will to set traps or to attack the opponent directly. The explosion causes by a bloated mist is equivalent S-rank water explosion and would cover a short range radius. Should more than one bloated mist is sent towards the opponent at once, then all of them amounts to an S-rank attack though only upto 6 bloats can be made.If the mist continues to exist, the user continues to sacrifice his chakra per turn to re-generate used up bloats while using the immediate mist as the source until the jutsu ends</span></p><p><span style="font-family: 'Calibri'">or there are no more mist around.</span></p><p><span style="font-family: 'Calibri'">-Requires mist to be present to use</span></p><p><span style="font-family: 'Calibri'">-2x per battle</span></p><p><span style="font-family: 'Calibri'">-Last 4 turns or when the user ends it</span></p><p><span style="font-family: 'Calibri'">-No Earth jutsu the same turn this is used</span></p><p><span style="font-family: 'Calibri'">-2 turns inbetween usage</span></p><p><span style="font-family: 'Calibri'">-No water jutsu the turn after this jutsu ends[/spoiler]</span></p><p><span style="font-family: 'Calibri'"></span></p><p><span style="font-family: 'Calibri'"></span></p><p>[/QUOTE]</p>
[QUOTE="Priest, post: 10424154, member: 36235"] [center][IMG]http://i.imgur.com/WKg4DF4.gif[/IMG][/center] [font=Calibri][b][u]Personal Water Incantations[/u][/b] [b]Suiton: Joi Toisu - Water Style: Joy Toys[/b] [spoiler]Rank: S Type: Attack Range: Short-Long Chakra: 40 Damage: 80 Description: The user after 3 handseals, will spit a large volume of spiralling water ball at immense speed towards the opponent then at the snap of his finger the big ball vanishes into thousands bullets sized water spheres with smiley faces. The now smaller water balls now gains more speed, x2 of the original speed of the large ball and they gain a wider range of impact. However instead of a piercing effect, each of the smileys explodes/violently burst outwards upon impact with each causing an explosion equivalent to a generic paper bomb. -Usable 3x per battle -No suiton above S-rank next turn -A turn cool down inbetween usage -Must be taught by Priest Taught to: -Shady Doctor -Daemon -Panthalasa [url=http://narutobase.net/forums/showthread.php?t=157594&page=138&p=13600912&viewfull=1#post13600912]++Approved++[/url][/spoiler] [b][u]Given Water Incantations[/u][/b] [url=www.narutobase.net/forums/showthread.php?t=259717&p=10862537#post10862537]by Magic..[/url] Water Style: Sticky Image - Suiton: Nebanebasuru Zo [spoiler]Rank: B Type: Sup Range: Short Chakra: 20 Damage: 0 Description: The user knead his suiton chakra throughout his entire body and creates a perfect image dummy of himself made of sticky water while quickly moving away from his current position in a swift dash(5meters from his original position). The user can do this while running and create the dummy behind himself for distraction and to buy some time for himself. The dummy can't move but is created and stay at the point of creation and any physical contact with him would immediately trap the target in its adhesive gelatinous body thus restraining their movement.The dash however can not be used to avoid incoming techniques other than Taijutsu. -1 turn rest in between usage[/spoiler] [b](Suiton: Earozoru) - Water Style: Aerosol[/b] [spoiler]Rank: A Type: Supplimentary Range: Short-Long Chakra Cost: 30 Damage Points: N/A Description: The user kneads his suiton chakra into a water source then makes very tiny water droplets rise covering an expansive range and upto 20meter height. He then merges the water droplets with harmful airbone gaseous particles like poison gas and its varient. This is an alternative water release in which the user breaks down water into its least possible size which makes it more prone to combine with gases in the air(something like moisture). Instead of the normal syphoning of harmful gas from the air, the water fuses with it and continue to coagulate more water unitl it becomes heavy. After combination, the later (gas/water mixture) becomes heavy/dense due to the presense of impurity then drops to the ground. This clears harmful gases from the surrounding air. The aerosol is nearly invisible at first(appears like a fading mist) but can be seen clearly when it has completely combined with the gas and is droping as tiny droplets of water. -note- +- Requires a water source +- No S-rank suiton in the next turn +- Can be used twice. [/spoiler] [b](Suiton: poseidon's hei,kabe ) - Water Style: poseidon's wall[/b] [spoiler]Rank: S Type: Defence/Supplementary Range: Short Chakra cost: 40 Damage Points: N/A Description: This defensive jutsu creates a wide Range,10 ft wall of water horizontally in front of the user from the ground,the seconds he/she slams his/her two hands on the ground. This wall of water is exceptionally good,for stoping fire based attacks and can further, be used as a water source Note- -Does not require water source -Can only 2 times a battle[/spoiler] [b](suiton: mizu kujira ) water style-water whale[/b] [spoiler]Rank: forbbiden Type: Offense Range: long Chakra Cost:50 Damage Points:90(20 to user) Description:This technique is a complicated move to pull off,as it requires a very large water-source to work,After the user must have done two handseals,with great concentration he/she manipulates and turns a large body of water-source such as river or lake into a giant whale that navigates towards the target with unimaginable speed whilst demolishing everything in its path.Still in motion,the whale is able to absorb some incoming water jutsu thus becoming more bigger and also able to shot off a medium size c-rank water shark to do major damage to the target,before crashing into the target leaving no bone uncrushed. -Once per battle. -no S-rank water jutsu and above next turn. -absorbs 'one' C-rank and lower water jutsus. -The user take 20 damage,due to stress. -requires a standard water-source.[/spoiler] [url=www.narutobase.net/forums/showthread.php?t=455505]by Axle[/url] [b](Suiton Bunshi): Water Molecules [/b][spoiler]Rank: Forbidden Type: Supplementary Range: Short-Mid Chakra Cost: 80 Damage : (15 damage per turn ) Description: The user puts their hands together as if they were praying but is actually releasing large amounts of water chakra into the water molecules in the air so that now all fire attacks lose -15, sand is reduced to mud, lightning used becomes instantly conducted and all water or elements containing water gain +15 Note: can only be taught by Axle Note: lasts 5 turns Note: can only be used once per battle Note: after this technique is done the user can't user any A-rank and above water jutsus for 3 turns Note: can be used as a water source[/spoiler] [url=http://narutobase.net/forums/showthread.php?t=530299&p=17208865#post17208865]by Jokey[/url] (Suiton: Dekisui Ejiki ) - Water Style: Drowning Prey [spoiler]Rank: A Type: Attack Range: Short/Mid Chakra Cost: 30 Damage Points: 60 Description: The user does the Tiger hand seal to create a creature underwater. This creature pulls his/her opponent down through the water, making them drown.[/spoiler] [Url=http://narutobase.net/forums/showthread.php?t=714102]by Twilight[/url] (Suiton: Shokubai) Water Release: Catalyst [Spoiler]Type: Supplementary/Offensive Rank: S Range: Short-Long Chakra: 40 Damage: 80 Description: The user focus his chakra into any water on the battle field, water which can either be a passive water source or water source as a result of water techniques used on the terrain. The user can use this technique to take control of A-rank and below active water jutsu/source. The user makes the entire water body to rapidly sink be absorbed into the ground and while it may seem the user is only making the water vanish, the user would make the water to compress into patches and once again seep out of the ground though a little compact, small but compressed. The water would re-emerge as small several puddles of water scattered around the field. The puddle of water looks gentle and peaceful until any chakra presence comes into a perimeter of 1meter radius from the puddle. It reacts and releases all the pent up compressed energy within itself as the water undergoes a cataclysmic explosion sending dangerous upthrust of dense water into the sky that quickly expand into a 2m radius column of water geyser. The geyser carries a very destructive force that can break bone with ease and they would affect anything up to 2m from its position. NOTE: - The puddles last 3 turns before the rescind back to the ground dormant. - The power of the each puddles is divided to the amount of puddles made, ranging from a one to ten. So with less puddles the force the geyser carries is more compared to more puddles. S-rank force is only one puddle is made, A-rank each for two puddles, B-rank each for 4 puddles, and so on. -Puddles cannot be created directly beneath an opponent - 3x per battle with a 2 turns in between usage - No S rank Suiton the same turn this is used[/spoiler] (Suiton: Yorokobi) Water Release: Rapture [Spoiler]Type: Supplementary Rank: S Range: Mid-Long Chakra: 40 Damage: 80 Description: The user after a single handseal, focuses his chakra onto on spot up to 20meters and the chakra acts like. a suction to all volatile liquid that has its base as water. An exception is CEs that has water as one of its components. If the CE is purely water + chakra manipulation, then it would affected . This is akin to how one can use his chakra to gather black clouds into a spot, though the user would also need to use his chakra as a transporting medium to guide the volatile liquids to this spot. This includes mist, water droplets, rain, water molecules etc. They would gather from around a long range vicinity into that spot, coagulating and compressing into an unstable ball similar to the unstable water balloon during rasengan training. The unstable ball of compressed water then explode after a turn or prematurely when the user wills it or something punctures it. The explosion however carries an omnidirectional punch that extends to a 10meter radius, a reason why he has to form the ball a little further from himself. NOTE: - 2x per battle - 2 turns in-between usage - No S-rank suiton in the same turn.[/spoiler] [Url=http://narutobase.net/forums/showthread.php?t=723435]by Noni[/url] (Suiton: Rukina don'yokuna rōdō)- Water Release: Lucina's Lustful Labor [Spoiler]Type: Supplementary Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A (Depends on technique) Description: The user will focus their water chakra into their water based techniques, creating a veil of mist around the water techniques. The creation of the veil can be created within the same time-frame the attack is sent by simply performing an extra hand seal during performance. The veil over the body of water is thin, so the user can still keep. relatively easy visual on the opponent and the mist is easily noticeable by regular eyes. This technique acts as a second life to many water techniques: streams, projectiles, humanoids, armors, etc. Essentially the mist around the water will be intangible and initially play no role in the clash of the two original techniques, however, when the users original technique is weakened, the mist ability be put into fruition. The mist will turn into a body of water, and flush itself back into original body of the technique, regenerating it if it was weakened or reforming if it was negated/overpowered. This mist can regenerate specific parts of the water structures or its whole body, and can only be used once for the whole body or body parts (mainly applies to humanoids). The regeneration of the technique happens instantly when attacked and passively. Full regeneration can only occur to water techniques A-Rank and below restoring their initial rank, while S-Ranks can be regenerated, but weakened to an A-Rank. This technique can be used with only water techniques, and extends to many different. variants of water- syrup, crystalline, rain, etc. The technique after reformation will have the same bodily movement and abilities it had beforehand. After the mist does its job, it disperses, it will remain dormant around the technique until interaction with a jutsu. When the opponent and users techniques initially clash the forward momentum will slow down, and as it regenerates, allowing the opponent time to react, maneuver, and counter. Note: Can only be taught by Noni Note: Can only be used three times Note: Can not be used on above S-Rank techniques Note: Does not work on KG/CE variants Note: Can not be combined with both Ceto, and Davy at the same time, but can so with only one of them[/spoiler] [url=http://narutobase.net/forums/showthread.php?t=719222&p=21050756#post21050756]by Luther[/url] Suiton - Hidaka shita heizu|Water Style: Bloated Haze [spoiler]Type: Supplementary/Offense Rank: S Range: Short-Long Chakra: 40(-10 per turn) Damage: 80 Description: The user would focus his chakra into the surrounding mist and cause several portion of the mist to coagulate and expand until there are several hovering bloated water all around the terrain. The bloated water looks like blobs of water though they are rather dense and can be used for effective footings for the user. However, the floating blobs would explode upon the touch of anyone other than the user due to it reacting to other chakra signatures apart from the user. The explosion is simply a rapid instability water molecule within the blob, making it blast outwards from its compressed form while the resultant explosion is a physical blunt force of water. The explosion span a 3m radius. The user is able to conceal this bloated forms of water within the surrounding mist even concealed from the sharingan as they are normally blind within the mist, however, they would be able to see notice the thick mass of chakra short range from them. Byakugan however, is able to see them within the mist. The user has total control over their movement and by sacrificing a move per turn, he is able to move them with his will to set traps or to attack the opponent directly. The explosion causes by a bloated mist is equivalent S-rank water explosion and would cover a short range radius. Should more than one bloated mist is sent towards the opponent at once, then all of them amounts to an S-rank attack though only upto 6 bloats can be made.If the mist continues to exist, the user continues to sacrifice his chakra per turn to re-generate used up bloats while using the immediate mist as the source until the jutsu ends or there are no more mist around. -Requires mist to be present to use -2x per battle -Last 4 turns or when the user ends it -No Earth jutsu the same turn this is used -2 turns inbetween usage -No water jutsu the turn after this jutsu ends[/spoiler] [/font] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Priest's Holy Scriptures
Top