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Pervy's Customs V2
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<p>[QUOTE="Pervyy, post: 21943261, member: 32759"]</p><p>[border="Caramel Release"]</p><p></p><p><span style="color: rgb(184, 49, 47)"><strong><u>Caramel Release</u></strong></span></p><p>[spoiler]</p><p><a href="http://narutobase.net/forums/showpost.php?p=2525357&postcount=244"><strong>Custom element japanese name:</strong> karumera</a> (Caramel)</p><p></p><p><strong>Custom element english name:</strong> Caramel Release</p><p></p><p><strong>The element is based on:</strong></p><p>I saw Rei's Chocalate c.e and this idea sprung to my head, and i was just hungry at the time.</p><p>It is made up by a composition of Earth, Water and Fire.</p><p></p><p><strong>Facts that prove the element to be possible (in the manga context):</strong></p><p>Well, first off i saw Rei's idea of chocolate which shows different levels of minerals can be combined together to create new elements so i thought it is also possible with caramel.</p><p></p><p>Caramel is a beige to dark brown confection made by heating any of a variety of sugars. It is used as a flavoring in puddings and desserts, as a filling in bonbons, and as a topping for ice cream and custard</p><p></p><p>The process of caramelization consists of heating sugar slowly to around 170 °C (340 °F). As the sugar heats, the molecules break down and re-form into compounds with a characteristic color and flavor.</p><p></p><p>[Caramelization is the removal of water from a sugar, proceeding to isomerization and polymerization of the sugars into various high-weight compounds. Compounds such as difructose-anhydride may be created from the monosaccharides after water loss. Fragmentation reactions result in low-molecular-weight compounds which may be volatile and may contribute to flavor. Polymerization reactions lead to larger molecular weight compounds, which contribute to the dark brown color.</p><p></p><p>The user can use earth manipulation to create sugar canes from in the earth and heat that with there fire element to make caramel, infused with their chakra that can be manipulated to their will.</p><p></p><p>Caramel can come in a hot or cold liquid form, but if its created at the right temperature then the caramel can be formed into a hard substance of different dencities.</p><p></p><p>[<strong>Idea behind its creation:</strong></p><p>Rei's chocolate, and hunger</p><p></p><p><strong>Conditions to be able to use it:</strong></p><p>Mastery of fire, earth, water and hunger xd</p><p></p><p><strong>Is weak to:</strong></p><p>Liquid caramel - Is weak to Heat and it will just dry up and burn and go black</p><p>Hard caramel - Is weak to water as it will disolve and ruin the density</p><p></p><p><strong>Is strong against:</strong></p><p>Liquid caramel - Is strong to all lightning based elements as its will have to effect on the liquid substance, and it will be hard for wind to penertrate.</p><p></p><p>Hard caramel - Is strong against wind as its hard to cut hard caramel, and its is strong to earth as it can be made very dense</p><p></p><p>[/spoiler]</p><p>[hr][/hr]</p><p><span style="color: rgb(184, 49, 47)"><strong><u>Caramel Jutsu</u></strong></span></p><p>[spoiler]</p><p><strong><u>B-Rank</u></strong></p><p>[spoiler]</p><p><strong>3. </strong><a href="https://animebase.me/threads/custom-elements-jutsu-submission.13700/post-21088120"><strong>(karumera) - Caramel release</strong></a></p><p>Rank: D - S</p><p>Type: Supplementary/Attack/Defense</p><p>Range: Short-long</p><p>Chakra cost: 10-40</p><p>Damage points: 20-80</p><p>Description: The user will focus their chakra combining the necessary elements and create a caramel on the battlefield that they can use to attack, defend, or just bind the opponents. The caramel can be made in various shapes and forms. This can be made from the ground, the users chakra or via them spitting it out or releasing it from their body. This can be done in one of two forms, either solid or liquid Caramel. Liquid Caramel can only be used in projectile, blasts, attacks from the ground or familiars, basically unable to be held by the user. Hardened Caramel however can be used in any way reasonable. The user can make solid forms such as weapons and walls or waves and pulses of caramel. For B rank and below, the user will use hand gestures to form the caramel, for A rank the user will need to perform one handseal. A rank can be used once per turn, S rank can be used 3 times per battle with two turns between uses and no caramel A rank and above in the following turn.</p><p>Note: Liquid caramel dries up in 2 turns</p><p></p><p></p><p><strong>4) (karumera bushin) - Caramel clone</strong></p><p>Rank: B</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra cost: 20</p><p>Damage points: N/A</p><p>Description: After performing 2 hand seals, the user will release their chakra into the ground and create up to a total of 4 caramel clones.The user can also create the clones from existing caramel or from their own body. The clones will be made up of caramel, and because of this, will only be able to use caramel jutsu and taijutsu. When hit by the enemy in combat, the clones bodies will turn to caramel, so if you kick a clone, the kick will sink into their bodies and the enermy will be trapped. The clones can use the effects of their caramel skills to either liquidify their bodies, or harden them passively.</p><p></p><p>Note: Can make up to 4 clones.</p><p>Note: Can use all caramel jutsu.</p><p></p><p>[/spoiler]</p><p></p><p><strong><u>A rank</u></strong></p><p>[spoiler]</p><p><strong>1) (karumera amimono) - Caramel web</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short-long</p><p>Chakra cost: 30</p><p>Damage points: N/a</p><p>Description: The user will weave three handseals and create very a very think web of caramel wires all over the field that are so small that the opponent can't see them unless they have a form of enhanced vision such as a doujutsu that would allow them to see them. This web breaks on contact. The web is infused with the users chakra, so when the wires are touched, the user can sense the threads being broken, telling the user where the opponent is. The web is created from the ground spreading out all over the entire field connecting together, but the user can perform a single handseal to strengthen the web, so when a target comes into contact with it, instead of breaking, the web will stick to them holding them in place, through hand gestures the user can then control the webs to wrap around and bind the target. Even if the web isn't broken, the user will be alerted when something comes into contact with them, much like when a spider feels something on their web.</p><p></p><p>Note: Can be used 3 times lasting up to 4 turns. Two turns between uses.</p><p></p><p><strong>2) (karumera kata) - Caramel Shapes</strong></p><p>Rank: A</p><p>Type: Attack/Defense/Supplementary</p><p>Range: Short-long</p><p>Chakra cost: 30</p><p>Damage points: 60 (if in liquid boiling form)</p><p>Description: Using caramel chakra shape manipulation and three handseals, the user will be able to create objects/shapes of caramel like cubes, spheres, kunais, pillars, etc from their chakra alone, not needing to form the caramel from the ground. These objects will be made of pure caramel whether it be solid or liquid, but will be no larger than 2m cubed space. And example of this would be almost like a variation of the "(Suiton: Haran Banshō) - Water Release: Stormy Blockade" jutsu, which allows the user to create the water out of no where.</p><p></p><p>Note: Can only be used once per turn.</p><p>Note: Can only be used 4 times.</p><p></p><p><strong>5) </strong><a href="https://animebase.me/threads/custom-element-jutsu-submission.764501/post-21895511"><strong>(karumera yuka) - Caramel Floor</strong></a></p><p>Rank: A</p><p>Type: Defense/supplementary</p><p>Range: Short-long</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user will perform three hand seals focusing their chakra into the ground and create a 1 foot thick sticky layer of caramel all over the battlefield up to mid range rising out of the ground to cover everything. Due to the users affinity for caramel, they can focus their chakra into their feet accordingly to walk on it with ease like shinobi can walk on water, but the enemies will sink into the layer of caramel sticking them to the floor,the more the struggle the more they will sink and the caramel will cover their bodies burning them more due to the heat within the molten hot caramel. If the enemy manages to jump or lift into the air, the caramel will stretch still attached to their feet, and pull them back down as it contracts. This layer of caramel is mainly to be used as a caramel source for future jutsu that require it, creating a large source for the user to manipulate. At the cost of one of the users three moves per turn he can make hand gestures to control the caramel to stretch and reshape, controlling the field to help bind targets. Targets can escape from the caramel using jutsu to push themselves up or out of it following the strengths and weaknesses of the caramel, for example, a B rank fire jutsu would be able to burn away the caramel under the targets feet to escape. After 4 turns the caramel would dry up turning to hard caramel with no chakra within it.</p><p></p><p>Note: Usable 3 times last 4 turns. Two turns between uses</p><p></p><p><strong>9) </strong>]<a href="http://narutobase.net/forums/showthread.php?t=13700&p=20012577&viewfull=1#post20012577"><strong>(karumera seichuu ) Caramel control</strong></a></p><p><span style="font-family: 'Times New Roman'">Rank: A</span></p><p><span style="font-family: 'Times New Roman'">Type: attack/defence</span></p><p><span style="font-family: 'Times New Roman'">Range: short - mid</span></p><p><span style="font-family: 'Times New Roman'">Chakra Cost: 30</span></p><p><span style="font-family: 'Times New Roman'">Damage Points: 60</span></p><p><span style="font-family: 'Times New Roman'">Description: This jutsu allows the user to bend and control caramel (through body movement) that they have already created or taken control off, to bend it into different shapes or forms by controlling the temperature and desity of the caramel. This can be used to solidify the caramel, turn it to liquid, of just to control its shape and temperature. It can even be used to control caramels movements in the air in the same way ninjutsu is used to control weapon movements in the air like shuriken. For example, if the user were to throw a kunai made or caramel they would be able to use this jutsu to change it's trajectory in the air.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">6. (karumera youshiki) - Caramel Form[/B]</span></p><p><span style="font-family: 'Times New Roman'">Rank: A</span></p><p><span style="font-family: 'Times New Roman'">Type: Supplementary - Defense</span></p><p><span style="font-family: 'Times New Roman'">Range: Mid</span></p><p><span style="font-family: 'Times New Roman'">Chakra cost: 30 (-10 per turn)</span></p><p><span style="font-family: 'Times New Roman'">Damage points: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: The user will release their chakra into part/parts of their body which they will name as they use this jutsu, turning that part of their body into caramel, much like people can turn their bodies to sand, water, ect.. As they turn there body to caramel they will say which state of caramel it is. If it's the liquid state, the can stretch that part of their body. An example of this would be if the user used this jutsu on their arm explaining the liquid state, they could stretch there arm up to mid range to hit or grab someone. If the user's limbs get cut off while in this form, they must touch them to reattach them, or replace them with caramel from a source. This is instant and activates until canceled. The other state is the solid state of caramel, where it can be as hard as stone. This is good for defense but solid caramel has different weaknesses to liquid caramel. In the solid state the user will be more vulnerable to water as it will dissolve the caramel breaking it down. The user can only use caramel Jutsu in the form, but can turn back to normal at any point.</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'">Note: Can only be used 4 times</span></p><p><span style="font-family: 'Times New Roman'">Note: In this form the user will be more vulnerable to the caramel weaknesses</span></p><p><span style="font-family: 'Times New Roman'">Note: Can only have a caramel limb for up to 3 turns</span></p><p><span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong>7) (karumera kabe) - Caramel wall</strong></span></p><p><span style="font-family: 'Times New Roman'">Rank: A</span></p><p><span style="font-family: 'Times New Roman'">Type: Supplementary - Defense</span></p><p><span style="font-family: 'Times New Roman'">Range: Short - mid</span></p><p><span style="font-family: 'Times New Roman'">Chakra cost: 50</span></p><p><span style="font-family: 'Times New Roman'">Damage points: N/A</span></p><p><span style="font-family: 'Times New Roman'">Description: The user will perform 3 handseals focussing their chakra and create a wave of caramel that rises up in front of them in the shape of a wall which will then harden and act as a defensive wall to protect the user.</span></p><p><span style="font-family: 'Times New Roman'"></span>[/spoiler]<span style="font-family: 'Times New Roman'"></span></p><p><span style="font-family: 'Times New Roman'"><strong><u>S rank</u></strong></span></p><p><span style="font-family: 'Times New Roman'">[spoiler]</span></p><p><span style="font-family: 'Times New Roman'"><strong>8) (karumera soutei) - Caramel Binding</strong></span></p><p><span style="font-family: 'Times New Roman'">Type: Supplementary</span></p><p><span style="font-family: 'Times New Roman'">Rank: S</span></p><p><span style="font-family: 'Times New Roman'">Range: Short - Long</span></p><p><span style="font-family: 'Times New Roman'">Chakra cost: 40</span></p><p><span style="font-family: 'Times New Roman'">Damage points: (80)</span></p><p><span style="font-family: 'Times New Roman'">Description: The user will perform three hand seals creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle field, and can be made very stretchy by the user. This caramel shoots up <strong>with extreme speed</strong> binding the target making them unable to perform hand seals. <strong>These caramel binding can be made in the solid or liquid form of caramel, depending on the users needs, if made in the liquid form, the sheer heat will burn on contact causing 80 damage. </strong></span></p><p><span style="font-family: 'Times New Roman'"><strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong>Note: Webs can be made from anywhere in the earth <strong>or from the users body or any caramel source.</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Note: Usable 3 times with two turns between uses, no caramel above A rank in the same turn or next. </strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong></strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>10) (karumera Tsunami) - Caramel Tsunami</strong></strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Rank: S</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Type: Attack</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Range: short-long</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Chakra Cost: 50</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Damage Points: 80</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Description: The user will perform 3 handseals as they focus their chakra into the earth. Upon completing the third handseal, the user will release their chakra causing a large wave to raise up out of the earth where the user chooses, and will travel forwards to long range from its starting locations hitting all in it's path. This will leave a layer of caramel in its path if it isn't stopped. This tsunami is made of liquid caramel, but the user can perform an addition handseal to harden most of the caramel making it like a landslide of caramel. The size of the tsunami of caramel is proportional to how much chakra the user uses to increase its size, much like swamp of the underworld. It can range from being 5 feet high to 30 feet high.</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong></strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Note: Useable 3 times</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Note: Takes half a turn for the caramel to harden</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong></strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>11)</strong><a href="https://animebase.me/threads/custom-element-jutsu-submission.764501/post-21895511"><strong> (karumera Doragon) - Caramel Dragon</strong></a></strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>Type:</strong> Offense/supkementary</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>Rank: </strong>S</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>Range:</strong> Short - Long</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>Chakra Cost:</strong> 40</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>Damage:</strong> 80</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong><strong>Description: </strong>After performing three hand seals the user will release their chakra into the ground causing it to crack apart s shaking as a dragon made of solid caramel rises out of the ground. This dragon is 15m long from it's head to the end of it's tail, standing 10m tall with a wing span of 20m. Using their chakra the user can allow this giant dragon to fly. The body is made of solid caramel that would shine allowing it to have a solid defence while making it's attacks strong too. The user can also form this by performing the three handseals and spitting out the caramel dragon allowing it to take form. This dragon has another unique trait in that it can spew out a mass of liquid hot caramel, large enough to cover a 15m radius area or for attack/defence. This will be A rank in power counting towards one of the users 3 moves per turn.</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong></strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Note: Useable twice. Must wait <strong>2 turns</strong> after the first one is destroyed to be able to use it again.</strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong>Note: The blast of liquid caramel is A rank, counts as a jutsu and requires 30 chakra</strong></strong>[/spoiler]<strong><strong></strong></strong></span></p><p><span style="font-family: 'Times New Roman'"><strong><strong></strong></strong></span>[/SPOILER]<span style="font-family: 'Times New Roman'"></span>[/border]<span style="font-family: 'Times New Roman'"></span></p><p>[/QUOTE]</p>
[QUOTE="Pervyy, post: 21943261, member: 32759"] [border="Caramel Release"] [COLOR=rgb(184, 49, 47)][B][U]Caramel Release[/U][/B][/COLOR] [spoiler] [URL='http://narutobase.net/forums/showpost.php?p=2525357&postcount=244'][B]Custom element japanese name:[/B] karumera[/URL] (Caramel) [B]Custom element english name:[/B] Caramel Release [B]The element is based on:[/B] I saw Rei's Chocalate c.e and this idea sprung to my head, and i was just hungry at the time. It is made up by a composition of Earth, Water and Fire. [B]Facts that prove the element to be possible (in the manga context):[/B] Well, first off i saw Rei's idea of chocolate which shows different levels of minerals can be combined together to create new elements so i thought it is also possible with caramel. Caramel is a beige to dark brown confection made by heating any of a variety of sugars. It is used as a flavoring in puddings and desserts, as a filling in bonbons, and as a topping for ice cream and custard The process of caramelization consists of heating sugar slowly to around 170 °C (340 °F). As the sugar heats, the molecules break down and re-form into compounds with a characteristic color and flavor. [Caramelization is the removal of water from a sugar, proceeding to isomerization and polymerization of the sugars into various high-weight compounds. Compounds such as difructose-anhydride may be created from the monosaccharides after water loss. Fragmentation reactions result in low-molecular-weight compounds which may be volatile and may contribute to flavor. Polymerization reactions lead to larger molecular weight compounds, which contribute to the dark brown color. The user can use earth manipulation to create sugar canes from in the earth and heat that with there fire element to make caramel, infused with their chakra that can be manipulated to their will. Caramel can come in a hot or cold liquid form, but if its created at the right temperature then the caramel can be formed into a hard substance of different dencities. [[B]Idea behind its creation:[/B] Rei's chocolate, and hunger [B]Conditions to be able to use it:[/B] Mastery of fire, earth, water and hunger xd [B]Is weak to:[/B] Liquid caramel - Is weak to Heat and it will just dry up and burn and go black Hard caramel - Is weak to water as it will disolve and ruin the density [B]Is strong against:[/B] Liquid caramel - Is strong to all lightning based elements as its will have to effect on the liquid substance, and it will be hard for wind to penertrate. Hard caramel - Is strong against wind as its hard to cut hard caramel, and its is strong to earth as it can be made very dense [/spoiler] [hr][/hr] [COLOR=rgb(184, 49, 47)][B][U]Caramel Jutsu[/U][/B][/COLOR] [spoiler] [B][U]B-Rank[/U][/B] [spoiler] [B]3. [/B][URL='https://animebase.me/threads/custom-elements-jutsu-submission.13700/post-21088120'][B](karumera) - Caramel release[/B][/URL] Rank: D - S Type: Supplementary/Attack/Defense Range: Short-long Chakra cost: 10-40 Damage points: 20-80 Description: The user will focus their chakra combining the necessary elements and create a caramel on the battlefield that they can use to attack, defend, or just bind the opponents. The caramel can be made in various shapes and forms. This can be made from the ground, the users chakra or via them spitting it out or releasing it from their body. This can be done in one of two forms, either solid or liquid Caramel. Liquid Caramel can only be used in projectile, blasts, attacks from the ground or familiars, basically unable to be held by the user. Hardened Caramel however can be used in any way reasonable. The user can make solid forms such as weapons and walls or waves and pulses of caramel. For B rank and below, the user will use hand gestures to form the caramel, for A rank the user will need to perform one handseal. A rank can be used once per turn, S rank can be used 3 times per battle with two turns between uses and no caramel A rank and above in the following turn. Note: Liquid caramel dries up in 2 turns [B]4) (karumera bushin) - Caramel clone[/B] Rank: B Type: Supplementary Range: Short Chakra cost: 20 Damage points: N/A Description: After performing 2 hand seals, the user will release their chakra into the ground and create up to a total of 4 caramel clones.The user can also create the clones from existing caramel or from their own body. The clones will be made up of caramel, and because of this, will only be able to use caramel jutsu and taijutsu. When hit by the enemy in combat, the clones bodies will turn to caramel, so if you kick a clone, the kick will sink into their bodies and the enermy will be trapped. The clones can use the effects of their caramel skills to either liquidify their bodies, or harden them passively. Note: Can make up to 4 clones. Note: Can use all caramel jutsu. [/spoiler] [B][U]A rank[/U][/B] [spoiler] [B]1) (karumera amimono) - Caramel web[/B] Rank: A Type: Supplementary Range: Short-long Chakra cost: 30 Damage points: N/a Description: The user will weave three handseals and create very a very think web of caramel wires all over the field that are so small that the opponent can't see them unless they have a form of enhanced vision such as a doujutsu that would allow them to see them. This web breaks on contact. The web is infused with the users chakra, so when the wires are touched, the user can sense the threads being broken, telling the user where the opponent is. The web is created from the ground spreading out all over the entire field connecting together, but the user can perform a single handseal to strengthen the web, so when a target comes into contact with it, instead of breaking, the web will stick to them holding them in place, through hand gestures the user can then control the webs to wrap around and bind the target. Even if the web isn't broken, the user will be alerted when something comes into contact with them, much like when a spider feels something on their web. Note: Can be used 3 times lasting up to 4 turns. Two turns between uses. [B]2) (karumera kata) - Caramel Shapes[/B] Rank: A Type: Attack/Defense/Supplementary Range: Short-long Chakra cost: 30 Damage points: 60 (if in liquid boiling form) Description: Using caramel chakra shape manipulation and three handseals, the user will be able to create objects/shapes of caramel like cubes, spheres, kunais, pillars, etc from their chakra alone, not needing to form the caramel from the ground. These objects will be made of pure caramel whether it be solid or liquid, but will be no larger than 2m cubed space. And example of this would be almost like a variation of the "(Suiton: Haran Banshō) - Water Release: Stormy Blockade" jutsu, which allows the user to create the water out of no where. Note: Can only be used once per turn. Note: Can only be used 4 times. [B]5) [/B][URL='https://animebase.me/threads/custom-element-jutsu-submission.764501/post-21895511'][B](karumera yuka) - Caramel Floor[/B][/URL] Rank: A Type: Defense/supplementary Range: Short-long Chakra cost: 30 Damage points: N/A Description: The user will perform three hand seals focusing their chakra into the ground and create a 1 foot thick sticky layer of caramel all over the battlefield up to mid range rising out of the ground to cover everything. Due to the users affinity for caramel, they can focus their chakra into their feet accordingly to walk on it with ease like shinobi can walk on water, but the enemies will sink into the layer of caramel sticking them to the floor,the more the struggle the more they will sink and the caramel will cover their bodies burning them more due to the heat within the molten hot caramel. If the enemy manages to jump or lift into the air, the caramel will stretch still attached to their feet, and pull them back down as it contracts. This layer of caramel is mainly to be used as a caramel source for future jutsu that require it, creating a large source for the user to manipulate. At the cost of one of the users three moves per turn he can make hand gestures to control the caramel to stretch and reshape, controlling the field to help bind targets. Targets can escape from the caramel using jutsu to push themselves up or out of it following the strengths and weaknesses of the caramel, for example, a B rank fire jutsu would be able to burn away the caramel under the targets feet to escape. After 4 turns the caramel would dry up turning to hard caramel with no chakra within it. Note: Usable 3 times last 4 turns. Two turns between uses [B]9) [/B]][URL='http://narutobase.net/forums/showthread.php?t=13700&p=20012577&viewfull=1#post20012577'][B](karumera seichuu ) Caramel control[/B][/URL] [FONT=Times New Roman]Rank: A Type: attack/defence Range: short - mid Chakra Cost: 30 Damage Points: 60 Description: This jutsu allows the user to bend and control caramel (through body movement) that they have already created or taken control off, to bend it into different shapes or forms by controlling the temperature and desity of the caramel. This can be used to solidify the caramel, turn it to liquid, of just to control its shape and temperature. It can even be used to control caramels movements in the air in the same way ninjutsu is used to control weapon movements in the air like shuriken. For example, if the user were to throw a kunai made or caramel they would be able to use this jutsu to change it's trajectory in the air. 6. (karumera youshiki) - Caramel Form[/B] Rank: A Type: Supplementary - Defense Range: Mid Chakra cost: 30 (-10 per turn) Damage points: N/A Description: The user will release their chakra into part/parts of their body which they will name as they use this jutsu, turning that part of their body into caramel, much like people can turn their bodies to sand, water, ect.. As they turn there body to caramel they will say which state of caramel it is. If it's the liquid state, the can stretch that part of their body. An example of this would be if the user used this jutsu on their arm explaining the liquid state, they could stretch there arm up to mid range to hit or grab someone. If the user's limbs get cut off while in this form, they must touch them to reattach them, or replace them with caramel from a source. This is instant and activates until canceled. The other state is the solid state of caramel, where it can be as hard as stone. This is good for defense but solid caramel has different weaknesses to liquid caramel. In the solid state the user will be more vulnerable to water as it will dissolve the caramel breaking it down. The user can only use caramel Jutsu in the form, but can turn back to normal at any point. Note: Can only be used 4 times Note: In this form the user will be more vulnerable to the caramel weaknesses Note: Can only have a caramel limb for up to 3 turns [B]7) (karumera kabe) - Caramel wall[/B] Rank: A Type: Supplementary - Defense Range: Short - mid Chakra cost: 50 Damage points: N/A Description: The user will perform 3 handseals focussing their chakra and create a wave of caramel that rises up in front of them in the shape of a wall which will then harden and act as a defensive wall to protect the user. [/FONT][/spoiler][FONT=Times New Roman] [B][U]S rank[/U][/B] [spoiler] [B]8) (karumera soutei) - Caramel Binding[/B] Type: Supplementary Rank: S Range: Short - Long Chakra cost: 40 Damage points: (80) Description: The user will perform three hand seals creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle field, and can be made very stretchy by the user. This caramel shoots up [B]with extreme speed[/B] binding the target making them unable to perform hand seals. [B]These caramel binding can be made in the solid or liquid form of caramel, depending on the users needs, if made in the liquid form, the sheer heat will burn on contact causing 80 damage. Note: Webs can be made from anywhere in the earth [B]or from the users body or any caramel source. Note: Usable 3 times with two turns between uses, no caramel above A rank in the same turn or next. [b]10) (karumera Tsunami) - Caramel Tsunami[/B] Rank: S Type: Attack Range: short-long Chakra Cost: 50 Damage Points: 80 Description: The user will perform 3 handseals as they focus their chakra into the earth. Upon completing the third handseal, the user will release their chakra causing a large wave to raise up out of the earth where the user chooses, and will travel forwards to long range from its starting locations hitting all in it's path. This will leave a layer of caramel in its path if it isn't stopped. This tsunami is made of liquid caramel, but the user can perform an addition handseal to harden most of the caramel making it like a landslide of caramel. The size of the tsunami of caramel is proportional to how much chakra the user uses to increase its size, much like swamp of the underworld. It can range from being 5 feet high to 30 feet high. Note: Useable 3 times Note: Takes half a turn for the caramel to harden [B]11)[/B][URL='https://animebase.me/threads/custom-element-jutsu-submission.764501/post-21895511'][B] (karumera Doragon) - Caramel Dragon[/B][/URL] [B]Type:[/B] Offense/supkementary [B]Rank: [/B]S [B]Range:[/B] Short - Long [B]Chakra Cost:[/B] 40 [B]Damage:[/B] 80 [B]Description: [/B]After performing three hand seals the user will release their chakra into the ground causing it to crack apart s shaking as a dragon made of solid caramel rises out of the ground. This dragon is 15m long from it's head to the end of it's tail, standing 10m tall with a wing span of 20m. Using their chakra the user can allow this giant dragon to fly. The body is made of solid caramel that would shine allowing it to have a solid defence while making it's attacks strong too. The user can also form this by performing the three handseals and spitting out the caramel dragon allowing it to take form. This dragon has another unique trait in that it can spew out a mass of liquid hot caramel, large enough to cover a 15m radius area or for attack/defence. This will be A rank in power counting towards one of the users 3 moves per turn. Note: Useable twice. Must wait [B]2 turns[/B] after the first one is destroyed to be able to use it again. Note: The blast of liquid caramel is A rank, counts as a jutsu and requires 30 chakra[/B][/B][/spoiler][B][B] [/b][/b][/font][/SPOILER][FONT=Times New Roman][B][B][/b][/b][/font][/border][FONT=Times New Roman][B][B][/b][/b][/font] [/QUOTE]
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