Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Pervy's Customs V2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Pervyy, post: 21943230, member: 32759"]</p><p>[border="Genjutsu"]</p><p></p><p><span style="color: rgb(184, 49, 47)"><strong><u>My Genjutsu:</u></strong></span></p><p>[spoiler]</p><p><strong>(Genjutsu - Svengali) - Svengali illusion</strong></p><p>Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/a</p><p>Description: The user will perform 3 needed hand seals to summon a special type of mechanical doll to the feild. This is a special mechanical doll made entirely of chakra metal. When its summoned it is infused with the users chakra from that moment. Svengali is a special mechanical doll made of chakra metal that responds to the sound of the users voice comands, but not just any comands. From the moment this doll is summoned it begins to mess with the opponents head. After being on the feild for one turn the doll will put a kind of transe upon the opponent. This transe make the opponent become like the doll turn by turn. See below for details.</p><p>After being on the feild for 2 turns, the opponents arm will go solid like the dolls metal limbs, making them unable to move it.</p><p>After being on the feild for 3 turns, the opponents other arm will go stiff like the dolls other arm.</p><p>After being on the feild for 4 turns, The users legs will go stiff, unable to move them or feel any sensation in them.</p><p>After svengali has been on the feild for 5 turns, the opponents whole body will be stiff like svengali's and they will not be able to move or feel anything.</p><p>When svengali has control of all the opponents limbs they are unable to battle.</p><p>Due to this abilitily they are unable to move any part of their hands and can't feel any pain in their limbs. It is almost as though someone elses limbs are attached to their body that they cant feel or move. Not only does Svengali take over the opponents actions through hypnosis, he also becomes on with the target, so if svengali is poked, the opponent possesed by him will feel it too. The same effect applies in a painful way. If svengali has taken effect on of of the opponents arm, and the same arm on svengali is stabbed, the opponent will cry out in pain as though their own arm was stabbed, though they would still be unable to move it.</p><p>Note: No S rank or above while controlling Svengali</p><p>Note: No nin/gen jutsu can be used at the same time as svengali</p><p>Note: No Genjutsu for the rest of the match after use.</p><p>Note: While the user is controlling svengali, he is only able to peform 2 jutsu per turn due to concerntrating on svengalis use.</p><p>[/spoiler]</p><p></p><p><span style="color: rgb(184, 49, 47)"><strong><u>Genjutsu Given to me</u></strong></span></p><p></p><p>[spoiler]</p><p><strong>E-Rank</strong></p><p>[SPOILER]<strong>[Genjutsu: Higyou Na Kamae] - Illusion Technique: Strike a pose!</strong></p><p>Rank: E</p><p>Range: Short/Long</p><p>Type: Supplementary</p><p>Chakra: 10</p><p>Damage: N/A</p><p>Description: A jutsu without handseals for those who want to look cool and modest in the most unimaginable ways, this technique works best with a cape and tight clothes or similar wearing. The user strikes a pose in which he rises his dominant hand into the air and with the other hand to the side, falling on one knee almost as leaping forward, sending out a small portion of wind chraka into the air, it begins to circle around them and through them, causing a minor breeze. This breeze doesn't really affect anything of importance, merely causing clothes to billow dramatically through the wild wind along with the user's hair. With flaming passion the user gazes at the opponent with his chocolate eyes sending out a dramatic wink and strikes with the risen hand through their hair, smoothly gathering them backwards when the wind blows, immediately placing them under a genjutsu. To them, the user becomes the most beautiful being in existence. The actual genjutsu has no effects of struggling or immobilization, it just adds to the drastic performance of the user.[/SPOILER]</p><p></p><p><strong>C-Rank</strong></p><p></p><p>[SPOILER]<strong>Genjutsu: Tsuyoi Haji no Odaku Ko no Hitotsu | Illusionary Arts: The Mighty Grab of the Perverted Old One</strong></p><p>Type: Supplementary</p><p>Rank: C-Rank</p><p>Range: Short-Mid</p><p>Chakra: 15</p><p>Damage: N/A</p><p>Description:</p><p>The user gazes upon his enemy intensely and makes him experience the sensation of being grabbed and squeezed in a specific region of the body, preferably the butt. This distracts the enemy and can even make a shy enemy blush. Although it doesn't do any damage, one must be careful to use this on a woman as it often leads to uncontrollable rage or, in some cases, marriage. To enhance it, the user can wink an eye and use some random dirty pick-up line to further augment its perverted effect.</p><p></p><p>Note: Can only be taught by Scorps</p><p>Note2: Requires direct dirty eye contact and complete lack of shame from the user</p><p>[/SPOILER]</p><p></p><p><strong>B-Rank</strong></p><p>[SPOILER]<strong>Genjutsu: Kuro (Illusion Technique: Dark)</strong></p><p>Rank: B</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra cost: 20</p><p>Damage Points: 40 [Blinded]</p><p>Description: The opponent is trapped in a pitch black room. After they come out, their eyes are so used to the dark that it takes 1 turn to recover.</p><p>Note: The dark lasts for 2 turns[/SPOILER]</p><p></p><p></p><p><strong>A-Rank</strong></p><p></p><p>[SPOILER]</p><p><a href="https://animebase.me/threads/imma-need-bout-tree-fiddy.775717/post-22015194">(Genjutsu: Kagirinai Seken Buruburu) Illusionary Arts: Unlimited World Shaking</a></p><p>Type: Offensive</p><p>Rank: A rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user will begin by making 2 handseals and then channel chakra into the opponent, mainly focussing on the inner ear. Once the genjutsu is in place the user will trigger the sensory inside the opponents inner ear causing him to believe the ground beneath his has started to shake. At first it is only a mild tremous enough to make one stumble, but this genjutsu works by, the more the opponent tries to stabilise himself the greater the shaking becomes. Inside the genjutsu as the opponent is trying to keep stable the ground will shake more violently with every attempt the opponent makes making it harder and harder to keep their balance causing them to keep stumbling all over the place essentially losing control of their body. Outside of the genjutsu the opponent will be stumbling around due to the affect the genjutsu has on the inner ear, except the symptoms are not as severe as inside the genjutsu. Inside the genjutsu the opponent will be unable to control their bodily movements making them stumble uncontrollably, while outside the genjutsu it would be a small stumble to the left and right making the opponents body unable to keep its center of gravity. The user is still able to see the world as it is and none of this other senses apart from his balance are affected.</p><p></p><p>Restrictions:</p><p>Can only be used twice per battle</p><p>Cannot be used twice in the same battle</p><p>Can only be taught by Delta</p><p></p><p><strong>(Genjutsu: Kuroi Shin'en) - Illusion technique: Black Abyss</strong></p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short - Mid</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user will cause the target to fall into an illusion where black shadows envelop the target from their feet and encase in complete darkness but then they fall into a endless pit. This technique is primarily used for the user to distract the opponent from the reality of the situation setting them up for a surprise attack on the target.</p><p>Npte: Only twice per battle</p><p>Note: Can only be taught by zenryoku</p><p></p><p><strong>Genjutsu: Migoto Tengoku (Illusion Technique: Beautiful Paradise)</strong></p><p>Rank: A</p><p>Type:Supplementary/Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The opponent gets trapped in a beautiful island. But not knowing that he/she is being stabbed. He/she feel no pain, but when the illusion is over, it's just blood.</p><p>Note: This jutsu only lasts for 2 turns</p><p></p><p><strong>Genjutsu: Sendo Shazou (Illusion Technique: Death Image)</strong></p><p>Rank: A</p><p>Type: Supplementary/Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The opponent sees their self dying by either suicide or blood. After the illusion is over the opponent is mentally damaged</p><p>Note: Lasts only 2 turns</p><p></p><p><strong>Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug</strong></p><p>Type: Offensive/Defensive</p><p>Rank: A-Rank</p><p>Range: Short to Mid</p><p>Chakra: 30 (+10 next turn to keep active)</p><p>Damage: 60 (at the end of the 2 turns)</p><p>Description:</p><p>The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn.</p><p></p><p>Note: Can only be used twice</p><p>Note2: Has to be taught by Scorps</p><p>Note3: can't use Genjutsu in the same turn or the next</p><p></p><p><strong>Genjutsu: Magirawashii no Serifu | Illusionary Arts: The Misleading Words</strong></p><p>Type: Offensive</p><p>Rank: A-Rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description:</p><p>A simple but powerful illusion that is used immediately before an elemental technique. The user does one hand seal (Tiger, Ram or Horse) before the ones required for the elemental technique that follows. The result is that the enemy will see the next released technique as that of another element. However, to perfect the illusion, the user must train and have the ability to string the hand seal of the genjutsu with the ones of the elemental technique so that they seem to be only one set of hand seals.</p><p></p><p>Note: Usable 4 times</p><p>Note2: Can only be used before techniques of the 5 basic elements that the user knows</p><p>Note3: Can only use up to S-Rank on the same turn its used</p><p>Note4: Can only be taught by Scorps</p><p></p><p><strong>( Magen: Noroi Doujutsu ) - Demonic Illusion: Accursed Eye Technique</strong></p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user forms three handseals and casts a genjutsu that distorts the victim's sense of perception and his ability to focus on the environment and surroundings, creating a lapse in his ability to properly react to things. Creating the effect of essentially rapid deterioration of the sight, this technique initially starts as a slight bluriness of objects in motion, creating what appears to be a difficulty to focus. As the fight progresses, this bluriness worsens to the complete inability to focus on any object, creating a visual distortion in objects. As the effect happens over a series of turns, it makes the effects of it seem more realistic, making it difficult to initially determine it is a genjutsu. Due to this perceived visual deterioration, the target's of this have a dulled sense of perception and tracking and reacting time, essentially decreasing 25% for 3 consecutive turns, the last turn making the opponent blind to movements above his own base speed.</p><p>Note: Can only be used 2 times.</p><p>Note: Lasts 3 Turns</p><p>Note: Requires a break of at least 2 turns in between usages.</p><p>Note: Is not a Sharingan genjutsu nor requires Sharingan to be performed.</p><p></p><p><a href="https://animebase.me/threads/with-tenbro.769720/post-21993515"><strong>(Genjutsu : tenma sazanami) Genjutsu : Demon Hands</strong></a></p><p>Type: Sup</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost:30</p><p>Chakra Damage:N/a</p><p>Description: The User Takes out a Staff Or Sword and Stabs it in the ground infront of him. If the opponent looks at the staff/sword as it stabs the ground, Soon As the sword hits the ground a Huge Demon hand will emerge from the ground, grabbing the opponent restricting his/her movements. The Demon hand will start to squeeze the opponent crushing their bones in the genjutsu but in reality just stunning him</p><p></p><p>-Can only use twice</p><p>-Must have a staff or sword to use this</p><p>-Cant use genjutsu in the next turn</p><p>-Only Taught By General Phaze</p><p>[/SPOILER]</p><p></p><p></p><p><strong>S-Rank</strong></p><p></p><p>[SPOILER]<strong>Genjutsu: Ombrophobia ( Ame Osore )</strong></p><p>Rank: S</p><p>Range: Short-Medium</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Note: Requires Rain</p><p>Description: Ombrophobia is the fear of Rain or being rainned upon. This genjutsu will make the opponent suffer the symptoms of this phobia. Being rainned uppon will start to make the opponent enter in a panic state with disabling shaking. The user will not be able to stand on his feet. The damage of this genjutsu will be caused by the feeling that the opponent has of being constantly hit by needles, wich go deeper and hurt even more as the time passes. Soon enough, the needles turn into acid, and will give the user the feeling of having is flesh desintegrated, and that they're just bone.</p><p>*this jutsu is not avoidable by chakra. The opponent must feel a great physical pain (not just stab himself or break a finger) or hurt the user*</p><p>*Can be broken by Bijuu Chakra</p><p></p><p><strong>Genjutsu: Naraku-Ryouken de Akunochimata|Genjutsu: Hellhounds of the Underworld</strong></p><p>Rank: S</p><p>Type: supplementary</p><p>Range: Short - Mid</p><p>Chakra Cost: 40</p><p>Attack Points: N/A</p><p>Description: The user will bite his hand and form five handseals and slam his hand on the ground, causing the opponent to believe he is performing a Summoning of some sort. In all actuality, it is a Genjutsu. By slamming his hand onto the earth, the user activates the Genjutsu. Upon activating, the opponent starts to hallucinate and thinks he has seen the user summon creatures from deep within the Underworld called Hellhounds. The user then makes the Hellhounds rush at the enemy, seizing each of their limbs, negating movement. What really happens is the oppoenent's movements are restricted and the enemy cannot move. *Can only be used once a fight*</p><p>*After using, the user cannot use Genjutsu for three turns*</p><p>*Since the opponent will think it is a summoning, he might be tempted to throw kunai and other objects as the hellhounds. If this happens, the kunai will just appear to bounce the hellhounds and they will keep going*</p><p>*No other S-rank jutsus can be used that turn*</p><p></p><p><strong>Genjutsu: Omoi no Kamui | Illusionary Arts: The Mind of Creation</strong></p><p>Type: Supplementary/Offensive</p><p>Rank: S-Rank</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description:</p><p>A powerfull technique were the user takes control of the enemy's 5 senses and makes him experience anything he can imagine. These illusions however are bound by the normal natural laws of Narutoverse (gravity, kinetics, etc) making it impossible to create unreal (in the context of Narutoverse) situations or scenarios. They can and may also be used to cause the enemy pain or distress or simply serve as a distraction or to camouflage the user in an escape or an attack. The genjutsu itself is done by performing 3 hand seals (Tiger+Ram+Horse) while inserting your chakra into the enemy's brain, disturbing his chakra flow and quickly gaining control over his senses. If the user is within short range of the enemy he can perform this technique with either 1 hand seal (Ram) or by looking directly into the enemy's eyes.</p><p></p><p>Note: Can only be used thrice per battle</p><p>Note2: User can't perform other Genjutsu in the same turn</p><p>Note3: User can't perform any technique above S-Rank on the same turn</p><p>Note4: Can affect multiple enemies</p><p>Note5: Can only be taught by Scorps</p><p></p><p><strong>Genjutsu: Akuma no Izumi | Illusionary Arts: The Demonic Fountain</strong></p><p>Type: Offensive</p><p>Rank: S-Rank</p><p>Range: Short to Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description:</p><p>The user does 2 hand seals (Ram+Dog) and inserts his chakra into his opponents brain. By doing this he triggers an illusion were the enemy will suddenly feel as if water is gushing inside his mouth, both bursting and flowing out of his mouth but also into his air ways, drowning him from the inside. The water gushes and flows with increased volume and speed as time passes, quickly overflowing his air ways, lungs, gastric tract, stomach and also his ears, leaving the enemy in a state of desperation as he struggles to breathe and gain balance within this demonic overflow of water. As the human reflex in a drowning situation is to gasp for air, the enemy will eventually start, in reality, to hyperventilate (without noticing) which will lead progressively to him fainting. Of course, all of what the enemy experiences is but an illusion and his lost of conscience is due to his own hyperventilating panic.</p><p></p><p>Note: Enemy has to release the gen in his immediate counter or he'll lose conscience the beginning of the users following turn</p><p>Note2: User can only use Ninjutsu (elemental or not) up to S-Rank in the same turn</p><p>Note3: User can't use other Genjutsu in the same turn</p><p>Note4: Can only be used twice per battle</p><p>Note5: Can only be taught by Scorps</p><p></p><p><strong>Illusion Technique: Deadly tears of sorrow = Genjutsu: Kanashimi no deddorī no namida</strong></p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short/Long</p><p>Chakra Cost: 50</p><p>Damage Points: N/A</p><p>Description: This genjutsu requires eye contact with the target, but only when activating it, after activating this genjutsu, eye contact is not necessary. The user cast an illusion, where the target will see about twenty rotten arms, appearing from the ground, these arms will wrap around the targets arms, legs, chest, and neck. (This happens extremely quick) Then, a giant skeleton face, will appear floating in mid air above the target, and begin to cry down on him, the target will feel like he’s being drowned, because of the water. Because of the energy the jutsu costs, the user won’t be able to use advanced jutsus, in the next turn.</p><p>Notes:</p><p>• Can only be used two times per battle.</p><p>• Lasts for one turn.</p><p>• Can only be taught by ZeroGarra.</p><p>• No A-rank or higher jutsus in the next turn.</p><p></p><p><strong>[Genjutsu: Kagami Shittsui] <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Illusion Technique: Mirror Fall <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /></strong></p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Short/Medium</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: After the user forms the required hand seals, the user will suddenly disappear in a cloud of smoke. The smoke quickly disperses and in the user's place is now a mirror. In the reflection it shows the target, completely mimicked like a real mirror, however only after a second the reflection stops mimicking the target and instead has an evil grin. The reflection reaches out of the mirror and pushes the target backwards. The target will see just an endless pit of black going on and on forever, except for a tiny white light at the very bottom. This light is just to add to the realism of the genjutsu. The target will feel as if they are keep falling and falling, the light still there, though there back should be towards the light. If they look up they should see the reflection getting farther and farther away, waving with the same evil grin. In actuality the target will have only fallen backwards onto the ground, laying there.</p><p>The length of this jutsu is indefinite until canceled or another way ended.</p><p>Also this can be used on up to three people at once.</p><p>The user cannot use chakra based attacks while it's active.</p><p>~Usable once per battle.</p><p>~Faust can only teach this.</p><p></p><p><strong>(Ninpou:Renzu) - Ninja Art: Lenses -</strong></p><p>Rank: S</p><p>Type: [Automatic]</p><p>Range: Self</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: 0.000001 second before the user is affected by a genjutsu, the brain sense this genjutsu, and before it's hit, it automaticaly opens a chakra point behind the eyes, which releases chakra that engulfs the eyes (only a thin layer, similar to lenses). The genjutsu hits the lenses and is directed towards the eyes of the opponent.(This only works for genjutsu that work through the eyes). The enemy is hit by his own genjutsu. The lenses are transparent, and have the same shape as normal lenses. Users eyes become green. This lenses cannot counter Genjutsu of Forbidden rank, or advanced Sharingan doujutsu.</p><p>*Note: Can only be used once.*</p><p></p><p><strong>( Genjutsu: Sakasa Sekai ) - Illusion technique: Inverted world</strong></p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Short - Mid</p><p>Chakra cost: 40 ( - 20 per turn opponent is caught in it )</p><p>Damage points: N/A ( - 30 to user due strain )</p><p>Description: User controls the chakra circulation system, gathering large amount of chakra into user's eyes and hands. When this is done user makes Dog handseal, sending out sudden flash from user's eyes ( that's what opponent thinks ) and once the flash affects the opponent is caught in optical illusion where everything is inverted. The inversion works in special way, up and down, left and right as well as forward and backward are opposite. The optical illusion has also special ability. The sense of direction isn't the only one that is changed, the opponent's eyesight and where they get cut is reversed as well. It's hard to keep up with this technique for ninjas lower than user's rank and they might manage to block all the attacks done in this genjutsu while the stronger enemies Same and/or above rank as user sometimes have chance to attack while affected by this genjutsu. It's very hard physically for opponent to keep up with this jutsu since they need to block and defend themselves from the incoming attacks at the same time while focused with the inverted directions.</p><p>Note:</p><p>- Only Sage + up ranked ninjas can use this twice. Normally it can be used only once</p><p>- Opponent can only be caught in this genjutsu max two turns</p><p>- This genjutsu cannot be dispelled by inflicting slight pain to own body. Only chakra flow distruption or a good amount of pain can dispel this genjutsu</p><p>- Recharging takes four turns</p><p>- No genjutsu can be used in battle after its ran out</p><p>- User suffers exhaustion after technique runs out</p><p>- User cannot attack using jutsus while this jutsu is in play. Only taijutsu and sword attacks are allowed.</p><p>- Costs - 20 chakra per turn when its in play</p><p>- Sharingan isn't affected by this technique</p><p>- Requires extremely good chakra control so only ninjas above sannin rank can use this jutsu.</p><p></p><p><strong>(Genjutsu: Seishin Kujiki) Illusion Technique: Mind Crush</strong></p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short - Long</p><p>Chakra Cost: 40</p><p>Damage Points: 50</p><p>Description: The user whips his arm towards the target and outstreches his hand and once the foe witnesses this, they are put under an illusion that seemingly has their mind shatter, wiped out and leaves them staggered for the current turn but due to the strain of</p><p>this move, the user is unable to perform jutsu for the present round (does not count for clones or “additional bodies”). The opponent is damaged quite a bit by this jutsu because of the mental strain that is put upon them.</p><p>Co-created by Gatsndshanks[/SPOILER]</p><p></p><p></p><p><strong>Forbidden Genjutsu</strong></p><p>[SPOILER]</p><p></p><p><strong>( Genjutsu: Mahou ) - Illusion technique: Witchcraft</strong></p><p>Rank: Forbidden</p><p>Type: Supplementary - Offensive</p><p>Range: Short - Mid</p><p>Chakra cost: 50</p><p>Damage points: N/A ( - 40 to user )</p><p>Description: User remains stationary while focusing chakra all over own body and having eye contact with opponent. Once this is done the user will pull out sword and hold it horizontally in air with one hand. Once this is done the user will let go of the sword with the hand that's holding it - finger by finger. Once that is done the opponent is already caught inside of the illusion and the opponent sees as if the blade would start bending into triangle that hovers in air. At this point user can activate special move of this jutsu</p><p>Amor:</p><p>Once activated the Witchcraft user gains the ability to cast illusion at opponent where the user stares at opponent's limb or body part, causing opponent to see if a tattoo would appear on it if not dodged. Once the opponent sees the tattoo user can force him to do things that user bids with the body part the user has gazed at. The gaze can also be avoided with burst of speed that avoids the ''tattoo''. Doujutsu isn't affected and Ninjas ranked higher than user can easily overcome the genjutsu. Ninjas at the same rank as user are able to prevent themselves from being controlled but the opponent must pay much concentration on doing so.</p><p>Note:</p><p>- Can be used only once</p><p>- No genjutsu for seven turns</p><p>- Must remain stationary while using this jutsu</p><p>- User cannot use any other jutsu while this is in play</p><p>- Can capture opponent max one turn in it and once its over it causes pain to user's eyes</p><p>- Can only be negated with chakra flow distruption. No pain is enough to negate this</p><p>- User will be blinded for one turn after using. [/spoiler][/SPOILER]</p><p></p><p>[/border]</p><p></p><p><a href="https://animebase.me/threads/illusion-things.782535/post-22120913">https://animebase.me/threads/illusion-things.782535/post-22120913</a> from rex</p><p></p><p>[spoiler]</p><p><strong>Genjutsu: Sofuto Bodi | Illusion Technnique: Soft Body</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> 60</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives their body, causing them to feel as though their body has suddenly become excessively malleable and rubber like. While this illusion doesn't cause paralysis it does prevent the opponent moving their body effectively due to them believing they are suddenly rubbery, they will mess up attempting to form handseals, and will be unable to run until they break free from the illusion, additionally damage will be caused each turn after the first should the illusion not be broken as the mind is degraded by the rubbery illusion. While the victim is incapable of forming handseals or running, they may make bodily movements, and they're capable of moving via walking.</p><p><strong>Notes:</strong></p><p>-While this illusion can be layered, it can not be layered with any paralysis genjutsu.</p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.</p><p></p><p><strong>Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> 60</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise.</p><p><strong>Notes:</strong></p><p>-The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation.</p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.</p><p></p><p><strong>Genjutsu: Saisho No Tsumi | Illusion Technnique: First Sin</strong></p><p><strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A/S</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 30-40</p><p><strong>Damage:</strong> 60-80</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to see a large tree growing from the earth between himself and the opponent, knocking them both backwards in his mind, this tree will seem to grow endlessly till it's the size is capable of engulfing mountains in height and it's branches will cover the whole area in shade. Once the tree has grown to it's full height, thousands of apples will begin to fall from the tree from such a height that they reach terminal velocity striking the ground and the opponent like fleshy meteors causing serious mental damage. Optionally while the tree is growing a single large snake with yellow eyes will wrap around the opponent restricting his movement, appearing from the ground beneath the target as though it's burrowed it's way out of the earth much like the tree. The snake will hold the victim stationary while the apples bombard them each turn until released.</p><p><strong>Notes:</strong></p><p>- Using this illusion without the snake will be considered an A rank usage, while with the snake is an S rank usage due to it's paralysis element.</p><p>-Can only be used 3 times per battle at A rank and twice at S rank. No Genjutsu above A-rank next turn after using S-rank variant.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the per battle limit, I.E two victims is two usages.</p><p></p><p><strong>(Genjutsu: Abusaromo no Iwari) — Illusionary Technique: Absalom’s End</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short - Mid</p><p><strong>Chakra cost:</strong> 40</p><p><strong>Damage points:</strong> 80</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly impaled from behind by one or several blades, this will prevent the opponent from moving as the blades are all curved and hooked to prevent mobility. Once this has happened figure/figures will step in front of the victim holding the blades, these figures can either be simply visually similar to creations of the sea of life, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage caused by the blades.</p><p><strong>Note:</strong> While the victims can't run or walk they can make handseals, so it's not a full body paralysis.</p><p><strong>Note:</strong> Can only be used twice.</p><p><strong>Note:</strong> No Genjutsu above A-rank next turn.</p><p></p><p><strong>(Genjutsu: Karaku Natta Kagami) — Illusionary Technique: Blackened Mirror</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank</strong>: S</p><p><strong>Range</strong>: Short - Mid</p><p><strong>Chakra cost</strong>: 40</p><p><strong>Damage points</strong>: 80</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be trapped in a genjutsu completely, the user however will not be cast in the illusion trapping the opponent, inside the illusion the user will take on the form of the opponent, however they will have dark grey chitinous skin, red eyes and red lines across their body. This corrupt version of the opponent will then attack them, grasping them around the waist in a bear hug and lifting them off the floor immobilizing them and attempting to crush them.</p><p><strong>Note: </strong>Prior to the bear hug the opponent is not paralysed inside the illusion however the bear hug will immobilize them</p><p><strong>Note:</strong> Can only be used twice.</p><p><strong>Note: </strong>No Gen above A-rank next turn.</p><p></p><p><strong>Genjutsu: Kami No Nozumo Zai | Illusion Technnique: Divine Presence</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Mid</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong> Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives things using extrasensory methods, working exclusively against those who can sense chakra and see chakra, such as dojutsu users or sage mode users. When afflicted by this illusion the victims sensory ability will start to go haywire, causing them to sense enemy chakra in everything around them, or seeing it in everything around them in the case of Dojutsu. This illusion will cause no paralysis effects however it will completely overpower the sensory of opponents, rendering it useless as they can sense the users chakra everywhere like a blanket of fog, making it impossible to pinpoint actual sources of the enemy chakra. Should the illusion not be broken the opponent will begin to take spiritual damage, feeling as though they are being crushed beneath the sheer force of the chakra.</p><p><strong>Notes:</strong></p><p>-Can only be used 3 times per battle.</p><p>-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.</p><p></p><p><strong>(Genjutsu: Ronginusunoyari) — Illusionary Technique: Spear of Longinus</strong></p><p><strong>Type:</strong> Offensive/Supplementary</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short - Mid</p><p><strong>Chakra cost:</strong> 40</p><p><strong>Damage points:</strong> 80</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly raised into the air by a cross, nails will slam through their hands and feet causing blood to spill down the wooden frame. Once this has happened a figure of the users choosing will step in front of the victim holding a long rusty spear, these figures can either be simply visually similar to creations of tiamat, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage from the spear being thrust through the victims heart.</p><p><strong>Note:</strong> Victims of this jutsu are not entirely paralysed by it, being able to perform jutsu that require no seals, they however can’t make seals or move under their own momentum in the illusion.</p><p><strong>Note:</strong> Can only be used twice.</p><p><strong>Note:</strong> No Genjutsu above A-rank next turn.</p><p></p><p><strong>(Genjutsu: Ten'nomegumi) — Illusionary Technique: Heavenly Grace</strong></p><p><strong>Type:</strong> Supplementary</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short - Mid</p><p><strong>Chakra cost:</strong> 30</p><p><strong>Damage points:</strong> 60</p><p><strong>Description:</strong> Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique places a delayed trigger in the opponents mind, waiting to be triggered at a later point. From that moment forwards whenever the opponent uses a technique that creates a source of bright light the genjutsu will trigger, causing the victim to visualize the jutsu they used being multiple magnitudes of brightness higher than usual, causing their retinas to rupture and bleed and blinding them for the remainder of the turn this jutsu is triggered in. Aside from the blinding effect this genjutsu doesn't paralyse in any way. The illusion can only trigger once per person it's applied to, but will remain dormant until it triggers regardless of how long that might be.</p><p><strong>Note:</strong> A source of bright light can vary, but generally speaking any fire or lightning jutsu would cause the genjutsu to trigger along with anything similar. Additionally genjutsu kai will cause this to trigger however it won't cause damage simply blinding the victim.</p><p><strong>Note:</strong> Can only be used thrice and can be placed on multiple targets, counting as a single technique usage.</p><p><strong>Note:</strong> No Genjutsu above S-rank next turn. </p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Pervyy, post: 21943230, member: 32759"] [border="Genjutsu"] [COLOR=rgb(184, 49, 47)][B][U]My Genjutsu:[/U][/B][/COLOR] [spoiler] [B](Genjutsu - Svengali) - Svengali illusion[/B] Type: Attack Rank: Forbidden Range: Short Chakra Cost: 40 Damage Points: N/a Description: The user will perform 3 needed hand seals to summon a special type of mechanical doll to the feild. This is a special mechanical doll made entirely of chakra metal. When its summoned it is infused with the users chakra from that moment. Svengali is a special mechanical doll made of chakra metal that responds to the sound of the users voice comands, but not just any comands. From the moment this doll is summoned it begins to mess with the opponents head. After being on the feild for one turn the doll will put a kind of transe upon the opponent. This transe make the opponent become like the doll turn by turn. See below for details. After being on the feild for 2 turns, the opponents arm will go solid like the dolls metal limbs, making them unable to move it. After being on the feild for 3 turns, the opponents other arm will go stiff like the dolls other arm. After being on the feild for 4 turns, The users legs will go stiff, unable to move them or feel any sensation in them. After svengali has been on the feild for 5 turns, the opponents whole body will be stiff like svengali's and they will not be able to move or feel anything. When svengali has control of all the opponents limbs they are unable to battle. Due to this abilitily they are unable to move any part of their hands and can't feel any pain in their limbs. It is almost as though someone elses limbs are attached to their body that they cant feel or move. Not only does Svengali take over the opponents actions through hypnosis, he also becomes on with the target, so if svengali is poked, the opponent possesed by him will feel it too. The same effect applies in a painful way. If svengali has taken effect on of of the opponents arm, and the same arm on svengali is stabbed, the opponent will cry out in pain as though their own arm was stabbed, though they would still be unable to move it. Note: No S rank or above while controlling Svengali Note: No nin/gen jutsu can be used at the same time as svengali Note: No Genjutsu for the rest of the match after use. Note: While the user is controlling svengali, he is only able to peform 2 jutsu per turn due to concerntrating on svengalis use. [/spoiler] [COLOR=rgb(184, 49, 47)][B][U]Genjutsu Given to me[/U][/B][/COLOR] [spoiler] [B]E-Rank[/B] [SPOILER][B][Genjutsu: Higyou Na Kamae] - Illusion Technique: Strike a pose![/B] Rank: E Range: Short/Long Type: Supplementary Chakra: 10 Damage: N/A Description: A jutsu without handseals for those who want to look cool and modest in the most unimaginable ways, this technique works best with a cape and tight clothes or similar wearing. The user strikes a pose in which he rises his dominant hand into the air and with the other hand to the side, falling on one knee almost as leaping forward, sending out a small portion of wind chraka into the air, it begins to circle around them and through them, causing a minor breeze. This breeze doesn't really affect anything of importance, merely causing clothes to billow dramatically through the wild wind along with the user's hair. With flaming passion the user gazes at the opponent with his chocolate eyes sending out a dramatic wink and strikes with the risen hand through their hair, smoothly gathering them backwards when the wind blows, immediately placing them under a genjutsu. To them, the user becomes the most beautiful being in existence. The actual genjutsu has no effects of struggling or immobilization, it just adds to the drastic performance of the user.[/SPOILER] [B]C-Rank[/B] [SPOILER][B]Genjutsu: Tsuyoi Haji no Odaku Ko no Hitotsu | Illusionary Arts: The Mighty Grab of the Perverted Old One[/B] Type: Supplementary Rank: C-Rank Range: Short-Mid Chakra: 15 Damage: N/A Description: The user gazes upon his enemy intensely and makes him experience the sensation of being grabbed and squeezed in a specific region of the body, preferably the butt. This distracts the enemy and can even make a shy enemy blush. Although it doesn't do any damage, one must be careful to use this on a woman as it often leads to uncontrollable rage or, in some cases, marriage. To enhance it, the user can wink an eye and use some random dirty pick-up line to further augment its perverted effect. Note: Can only be taught by Scorps Note2: Requires direct dirty eye contact and complete lack of shame from the user [/SPOILER] [B]B-Rank[/B] [SPOILER][B]Genjutsu: Kuro (Illusion Technique: Dark)[/B] Rank: B Type: Supplementary Range: Short-Mid Chakra cost: 20 Damage Points: 40 [Blinded] Description: The opponent is trapped in a pitch black room. After they come out, their eyes are so used to the dark that it takes 1 turn to recover. Note: The dark lasts for 2 turns[/SPOILER] [B]A-Rank[/B] [SPOILER] [URL='https://animebase.me/threads/imma-need-bout-tree-fiddy.775717/post-22015194'](Genjutsu: Kagirinai Seken Buruburu) Illusionary Arts: Unlimited World Shaking[/URL] Type: Offensive Rank: A rank Range: Short-Mid Chakra: 30 Damage: N/A Description: The user will begin by making 2 handseals and then channel chakra into the opponent, mainly focussing on the inner ear. Once the genjutsu is in place the user will trigger the sensory inside the opponents inner ear causing him to believe the ground beneath his has started to shake. At first it is only a mild tremous enough to make one stumble, but this genjutsu works by, the more the opponent tries to stabilise himself the greater the shaking becomes. Inside the genjutsu as the opponent is trying to keep stable the ground will shake more violently with every attempt the opponent makes making it harder and harder to keep their balance causing them to keep stumbling all over the place essentially losing control of their body. Outside of the genjutsu the opponent will be stumbling around due to the affect the genjutsu has on the inner ear, except the symptoms are not as severe as inside the genjutsu. Inside the genjutsu the opponent will be unable to control their bodily movements making them stumble uncontrollably, while outside the genjutsu it would be a small stumble to the left and right making the opponents body unable to keep its center of gravity. The user is still able to see the world as it is and none of this other senses apart from his balance are affected. Restrictions: Can only be used twice per battle Cannot be used twice in the same battle Can only be taught by Delta [B](Genjutsu: Kuroi Shin'en) - Illusion technique: Black Abyss[/B] Rank: A Type: Supplementary Range: Short - Mid Chakra cost: 30 Damage points: N/A Description: The user will cause the target to fall into an illusion where black shadows envelop the target from their feet and encase in complete darkness but then they fall into a endless pit. This technique is primarily used for the user to distract the opponent from the reality of the situation setting them up for a surprise attack on the target. Npte: Only twice per battle Note: Can only be taught by zenryoku [B]Genjutsu: Migoto Tengoku (Illusion Technique: Beautiful Paradise)[/B] Rank: A Type:Supplementary/Attack Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The opponent gets trapped in a beautiful island. But not knowing that he/she is being stabbed. He/she feel no pain, but when the illusion is over, it's just blood. Note: This jutsu only lasts for 2 turns [B]Genjutsu: Sendo Shazou (Illusion Technique: Death Image)[/B] Rank: A Type: Supplementary/Attack Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The opponent sees their self dying by either suicide or blood. After the illusion is over the opponent is mentally damaged Note: Lasts only 2 turns [B]Genjutsu: Akuma no Houyou | Ilussionary Arts: Demonic Hug[/B] Type: Offensive/Defensive Rank: A-Rank Range: Short to Mid Chakra: 30 (+10 next turn to keep active) Damage: 60 (at the end of the 2 turns) Description: The user makes 3 simple hand seals (Boar+Serpent+Rat) and makes the enemy feel as if he's being tightly squeezed; as if pressure is being applied to every point of his body, rendering him restraint and unable to move. The pressure on the enemy's body is so great that he'll feel it hard to breathe and will begin to hyperventilate and eventually will enter a panic state as the pressure keeps building on his body. If he doesn't dispel the Genjutsu he'll faint from hyperventilation in the second turn. Note: Can only be used twice Note2: Has to be taught by Scorps Note3: can't use Genjutsu in the same turn or the next [B]Genjutsu: Magirawashii no Serifu | Illusionary Arts: The Misleading Words[/B] Type: Offensive Rank: A-Rank Range: Short-Mid Chakra: 30 Damage: N/A Description: A simple but powerful illusion that is used immediately before an elemental technique. The user does one hand seal (Tiger, Ram or Horse) before the ones required for the elemental technique that follows. The result is that the enemy will see the next released technique as that of another element. However, to perfect the illusion, the user must train and have the ability to string the hand seal of the genjutsu with the ones of the elemental technique so that they seem to be only one set of hand seals. Note: Usable 4 times Note2: Can only be used before techniques of the 5 basic elements that the user knows Note3: Can only use up to S-Rank on the same turn its used Note4: Can only be taught by Scorps [B]( Magen: Noroi Doujutsu ) - Demonic Illusion: Accursed Eye Technique[/B] Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: N/A Description: The user forms three handseals and casts a genjutsu that distorts the victim's sense of perception and his ability to focus on the environment and surroundings, creating a lapse in his ability to properly react to things. Creating the effect of essentially rapid deterioration of the sight, this technique initially starts as a slight bluriness of objects in motion, creating what appears to be a difficulty to focus. As the fight progresses, this bluriness worsens to the complete inability to focus on any object, creating a visual distortion in objects. As the effect happens over a series of turns, it makes the effects of it seem more realistic, making it difficult to initially determine it is a genjutsu. Due to this perceived visual deterioration, the target's of this have a dulled sense of perception and tracking and reacting time, essentially decreasing 25% for 3 consecutive turns, the last turn making the opponent blind to movements above his own base speed. Note: Can only be used 2 times. Note: Lasts 3 Turns Note: Requires a break of at least 2 turns in between usages. Note: Is not a Sharingan genjutsu nor requires Sharingan to be performed. [URL='https://animebase.me/threads/with-tenbro.769720/post-21993515'][B](Genjutsu : tenma sazanami) Genjutsu : Demon Hands[/B][/URL] Type: Sup Rank: A Range: Short-Mid Chakra Cost:30 Chakra Damage:N/a Description: The User Takes out a Staff Or Sword and Stabs it in the ground infront of him. If the opponent looks at the staff/sword as it stabs the ground, Soon As the sword hits the ground a Huge Demon hand will emerge from the ground, grabbing the opponent restricting his/her movements. The Demon hand will start to squeeze the opponent crushing their bones in the genjutsu but in reality just stunning him -Can only use twice -Must have a staff or sword to use this -Cant use genjutsu in the next turn -Only Taught By General Phaze [/SPOILER] [B]S-Rank[/B] [SPOILER][B]Genjutsu: Ombrophobia ( Ame Osore )[/B] Rank: S Range: Short-Medium Chakra Cost: 40 Damage Points: 80 Note: Requires Rain Description: Ombrophobia is the fear of Rain or being rainned upon. This genjutsu will make the opponent suffer the symptoms of this phobia. Being rainned uppon will start to make the opponent enter in a panic state with disabling shaking. The user will not be able to stand on his feet. The damage of this genjutsu will be caused by the feeling that the opponent has of being constantly hit by needles, wich go deeper and hurt even more as the time passes. Soon enough, the needles turn into acid, and will give the user the feeling of having is flesh desintegrated, and that they're just bone. *this jutsu is not avoidable by chakra. The opponent must feel a great physical pain (not just stab himself or break a finger) or hurt the user* *Can be broken by Bijuu Chakra [B]Genjutsu: Naraku-Ryouken de Akunochimata|Genjutsu: Hellhounds of the Underworld[/B] Rank: S Type: supplementary Range: Short - Mid Chakra Cost: 40 Attack Points: N/A Description: The user will bite his hand and form five handseals and slam his hand on the ground, causing the opponent to believe he is performing a Summoning of some sort. In all actuality, it is a Genjutsu. By slamming his hand onto the earth, the user activates the Genjutsu. Upon activating, the opponent starts to hallucinate and thinks he has seen the user summon creatures from deep within the Underworld called Hellhounds. The user then makes the Hellhounds rush at the enemy, seizing each of their limbs, negating movement. What really happens is the oppoenent's movements are restricted and the enemy cannot move. *Can only be used once a fight* *After using, the user cannot use Genjutsu for three turns* *Since the opponent will think it is a summoning, he might be tempted to throw kunai and other objects as the hellhounds. If this happens, the kunai will just appear to bounce the hellhounds and they will keep going* *No other S-rank jutsus can be used that turn* [B]Genjutsu: Omoi no Kamui | Illusionary Arts: The Mind of Creation[/B] Type: Supplementary/Offensive Rank: S-Rank Range: Short-Mid Chakra: 40 Damage: 80 Description: A powerfull technique were the user takes control of the enemy's 5 senses and makes him experience anything he can imagine. These illusions however are bound by the normal natural laws of Narutoverse (gravity, kinetics, etc) making it impossible to create unreal (in the context of Narutoverse) situations or scenarios. They can and may also be used to cause the enemy pain or distress or simply serve as a distraction or to camouflage the user in an escape or an attack. The genjutsu itself is done by performing 3 hand seals (Tiger+Ram+Horse) while inserting your chakra into the enemy's brain, disturbing his chakra flow and quickly gaining control over his senses. If the user is within short range of the enemy he can perform this technique with either 1 hand seal (Ram) or by looking directly into the enemy's eyes. Note: Can only be used thrice per battle Note2: User can't perform other Genjutsu in the same turn Note3: User can't perform any technique above S-Rank on the same turn Note4: Can affect multiple enemies Note5: Can only be taught by Scorps [B]Genjutsu: Akuma no Izumi | Illusionary Arts: The Demonic Fountain[/B] Type: Offensive Rank: S-Rank Range: Short to Mid Chakra: 40 Damage: 80 Description: The user does 2 hand seals (Ram+Dog) and inserts his chakra into his opponents brain. By doing this he triggers an illusion were the enemy will suddenly feel as if water is gushing inside his mouth, both bursting and flowing out of his mouth but also into his air ways, drowning him from the inside. The water gushes and flows with increased volume and speed as time passes, quickly overflowing his air ways, lungs, gastric tract, stomach and also his ears, leaving the enemy in a state of desperation as he struggles to breathe and gain balance within this demonic overflow of water. As the human reflex in a drowning situation is to gasp for air, the enemy will eventually start, in reality, to hyperventilate (without noticing) which will lead progressively to him fainting. Of course, all of what the enemy experiences is but an illusion and his lost of conscience is due to his own hyperventilating panic. Note: Enemy has to release the gen in his immediate counter or he'll lose conscience the beginning of the users following turn Note2: User can only use Ninjutsu (elemental or not) up to S-Rank in the same turn Note3: User can't use other Genjutsu in the same turn Note4: Can only be used twice per battle Note5: Can only be taught by Scorps [B]Illusion Technique: Deadly tears of sorrow = Genjutsu: Kanashimi no deddorī no namida[/B] Type: Offensive Rank: S Range: Short/Long Chakra Cost: 50 Damage Points: N/A Description: This genjutsu requires eye contact with the target, but only when activating it, after activating this genjutsu, eye contact is not necessary. The user cast an illusion, where the target will see about twenty rotten arms, appearing from the ground, these arms will wrap around the targets arms, legs, chest, and neck. (This happens extremely quick) Then, a giant skeleton face, will appear floating in mid air above the target, and begin to cry down on him, the target will feel like he’s being drowned, because of the water. Because of the energy the jutsu costs, the user won’t be able to use advanced jutsus, in the next turn. Notes: • Can only be used two times per battle. • Lasts for one turn. • Can only be taught by ZeroGarra. • No A-rank or higher jutsus in the next turn. [B][Genjutsu: Kagami Shittsui] ♦ Illusion Technique: Mirror Fall ♦[/B] Rank: S Type: Supplementary Range: Short/Medium Chakra: 40 Damage: N/A Description: After the user forms the required hand seals, the user will suddenly disappear in a cloud of smoke. The smoke quickly disperses and in the user's place is now a mirror. In the reflection it shows the target, completely mimicked like a real mirror, however only after a second the reflection stops mimicking the target and instead has an evil grin. The reflection reaches out of the mirror and pushes the target backwards. The target will see just an endless pit of black going on and on forever, except for a tiny white light at the very bottom. This light is just to add to the realism of the genjutsu. The target will feel as if they are keep falling and falling, the light still there, though there back should be towards the light. If they look up they should see the reflection getting farther and farther away, waving with the same evil grin. In actuality the target will have only fallen backwards onto the ground, laying there. The length of this jutsu is indefinite until canceled or another way ended. Also this can be used on up to three people at once. The user cannot use chakra based attacks while it's active. ~Usable once per battle. ~Faust can only teach this. [B](Ninpou:Renzu) - Ninja Art: Lenses -[/B] Rank: S Type: [Automatic] Range: Self Chakra Cost: 40 Damage Points: N/A Description: 0.000001 second before the user is affected by a genjutsu, the brain sense this genjutsu, and before it's hit, it automaticaly opens a chakra point behind the eyes, which releases chakra that engulfs the eyes (only a thin layer, similar to lenses). The genjutsu hits the lenses and is directed towards the eyes of the opponent.(This only works for genjutsu that work through the eyes). The enemy is hit by his own genjutsu. The lenses are transparent, and have the same shape as normal lenses. Users eyes become green. This lenses cannot counter Genjutsu of Forbidden rank, or advanced Sharingan doujutsu. *Note: Can only be used once.* [B]( Genjutsu: Sakasa Sekai ) - Illusion technique: Inverted world[/B] Rank: S Type: Supplementary Range: Short - Mid Chakra cost: 40 ( - 20 per turn opponent is caught in it ) Damage points: N/A ( - 30 to user due strain ) Description: User controls the chakra circulation system, gathering large amount of chakra into user's eyes and hands. When this is done user makes Dog handseal, sending out sudden flash from user's eyes ( that's what opponent thinks ) and once the flash affects the opponent is caught in optical illusion where everything is inverted. The inversion works in special way, up and down, left and right as well as forward and backward are opposite. The optical illusion has also special ability. The sense of direction isn't the only one that is changed, the opponent's eyesight and where they get cut is reversed as well. It's hard to keep up with this technique for ninjas lower than user's rank and they might manage to block all the attacks done in this genjutsu while the stronger enemies Same and/or above rank as user sometimes have chance to attack while affected by this genjutsu. It's very hard physically for opponent to keep up with this jutsu since they need to block and defend themselves from the incoming attacks at the same time while focused with the inverted directions. Note: - Only Sage + up ranked ninjas can use this twice. Normally it can be used only once - Opponent can only be caught in this genjutsu max two turns - This genjutsu cannot be dispelled by inflicting slight pain to own body. Only chakra flow distruption or a good amount of pain can dispel this genjutsu - Recharging takes four turns - No genjutsu can be used in battle after its ran out - User suffers exhaustion after technique runs out - User cannot attack using jutsus while this jutsu is in play. Only taijutsu and sword attacks are allowed. - Costs - 20 chakra per turn when its in play - Sharingan isn't affected by this technique - Requires extremely good chakra control so only ninjas above sannin rank can use this jutsu. [B](Genjutsu: Seishin Kujiki) Illusion Technique: Mind Crush[/B] Rank: S Type: Attack Range: Short - Long Chakra Cost: 40 Damage Points: 50 Description: The user whips his arm towards the target and outstreches his hand and once the foe witnesses this, they are put under an illusion that seemingly has their mind shatter, wiped out and leaves them staggered for the current turn but due to the strain of this move, the user is unable to perform jutsu for the present round (does not count for clones or “additional bodies”). The opponent is damaged quite a bit by this jutsu because of the mental strain that is put upon them. Co-created by Gatsndshanks[/SPOILER] [B]Forbidden Genjutsu[/B] [SPOILER] [B]( Genjutsu: Mahou ) - Illusion technique: Witchcraft[/B] Rank: Forbidden Type: Supplementary - Offensive Range: Short - Mid Chakra cost: 50 Damage points: N/A ( - 40 to user ) Description: User remains stationary while focusing chakra all over own body and having eye contact with opponent. Once this is done the user will pull out sword and hold it horizontally in air with one hand. Once this is done the user will let go of the sword with the hand that's holding it - finger by finger. Once that is done the opponent is already caught inside of the illusion and the opponent sees as if the blade would start bending into triangle that hovers in air. At this point user can activate special move of this jutsu Amor: Once activated the Witchcraft user gains the ability to cast illusion at opponent where the user stares at opponent's limb or body part, causing opponent to see if a tattoo would appear on it if not dodged. Once the opponent sees the tattoo user can force him to do things that user bids with the body part the user has gazed at. The gaze can also be avoided with burst of speed that avoids the ''tattoo''. Doujutsu isn't affected and Ninjas ranked higher than user can easily overcome the genjutsu. Ninjas at the same rank as user are able to prevent themselves from being controlled but the opponent must pay much concentration on doing so. Note: - Can be used only once - No genjutsu for seven turns - Must remain stationary while using this jutsu - User cannot use any other jutsu while this is in play - Can capture opponent max one turn in it and once its over it causes pain to user's eyes - Can only be negated with chakra flow distruption. No pain is enough to negate this - User will be blinded for one turn after using. [/spoiler][/SPOILER] [/border] [URL]https://animebase.me/threads/illusion-things.782535/post-22120913[/URL] from rex [spoiler] [B]Genjutsu: Sofuto Bodi | Illusion Technnique: Soft Body Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives their body, causing them to feel as though their body has suddenly become excessively malleable and rubber like. While this illusion doesn't cause paralysis it does prevent the opponent moving their body effectively due to them believing they are suddenly rubbery, they will mess up attempting to form handseals, and will be unable to run until they break free from the illusion, additionally damage will be caused each turn after the first should the illusion not be broken as the mind is degraded by the rubbery illusion. While the victim is incapable of forming handseals or running, they may make bodily movements, and they're capable of moving via walking. [B]Notes:[/B] -While this illusion can be layered, it can not be layered with any paralysis genjutsu. -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages. [B]Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise. [B]Notes:[/B] -The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation. -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages. [B]Genjutsu: Saisho No Tsumi | Illusion Technnique: First Sin Type:[/B] Offensive [B]Rank:[/B] A/S [B]Range:[/B] Short [B]Chakra:[/B] 30-40 [B]Damage:[/B] 60-80 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to see a large tree growing from the earth between himself and the opponent, knocking them both backwards in his mind, this tree will seem to grow endlessly till it's the size is capable of engulfing mountains in height and it's branches will cover the whole area in shade. Once the tree has grown to it's full height, thousands of apples will begin to fall from the tree from such a height that they reach terminal velocity striking the ground and the opponent like fleshy meteors causing serious mental damage. Optionally while the tree is growing a single large snake with yellow eyes will wrap around the opponent restricting his movement, appearing from the ground beneath the target as though it's burrowed it's way out of the earth much like the tree. The snake will hold the victim stationary while the apples bombard them each turn until released. [B]Notes:[/B] - Using this illusion without the snake will be considered an A rank usage, while with the snake is an S rank usage due to it's paralysis element. -Can only be used 3 times per battle at A rank and twice at S rank. No Genjutsu above A-rank next turn after using S-rank variant. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the per battle limit, I.E two victims is two usages. [B](Genjutsu: Abusaromo no Iwari) — Illusionary Technique: Absalom’s End Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short - Mid [B]Chakra cost:[/B] 40 [B]Damage points:[/B] 80 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly impaled from behind by one or several blades, this will prevent the opponent from moving as the blades are all curved and hooked to prevent mobility. Once this has happened figure/figures will step in front of the victim holding the blades, these figures can either be simply visually similar to creations of the sea of life, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage caused by the blades. [B]Note:[/B] While the victims can't run or walk they can make handseals, so it's not a full body paralysis. [B]Note:[/B] Can only be used twice. [B]Note:[/B] No Genjutsu above A-rank next turn. [B](Genjutsu: Karaku Natta Kagami) — Illusionary Technique: Blackened Mirror Type:[/B] Offensive/Supplementary [B]Rank[/B]: S [B]Range[/B]: Short - Mid [B]Chakra cost[/B]: 40 [B]Damage points[/B]: 80 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be trapped in a genjutsu completely, the user however will not be cast in the illusion trapping the opponent, inside the illusion the user will take on the form of the opponent, however they will have dark grey chitinous skin, red eyes and red lines across their body. This corrupt version of the opponent will then attack them, grasping them around the waist in a bear hug and lifting them off the floor immobilizing them and attempting to crush them. [B]Note: [/B]Prior to the bear hug the opponent is not paralysed inside the illusion however the bear hug will immobilize them [B]Note:[/B] Can only be used twice. [B]Note: [/B]No Gen above A-rank next turn. [B]Genjutsu: Kami No Nozumo Zai | Illusion Technnique: Divine Presence Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short-Mid [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] Forming three handseals, the user will cast a genjutsu upon their opponent, rather than altering the enviroment at all this illusion will instead alter how the victim perceives things using extrasensory methods, working exclusively against those who can sense chakra and see chakra, such as dojutsu users or sage mode users. When afflicted by this illusion the victims sensory ability will start to go haywire, causing them to sense enemy chakra in everything around them, or seeing it in everything around them in the case of Dojutsu. This illusion will cause no paralysis effects however it will completely overpower the sensory of opponents, rendering it useless as they can sense the users chakra everywhere like a blanket of fog, making it impossible to pinpoint actual sources of the enemy chakra. Should the illusion not be broken the opponent will begin to take spiritual damage, feeling as though they are being crushed beneath the sheer force of the chakra. [B]Notes:[/B] -Can only be used 3 times per battle. -This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages. [B](Genjutsu: Ronginusunoyari) — Illusionary Technique: Spear of Longinus Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short - Mid [B]Chakra cost:[/B] 40 [B]Damage points:[/B] 80 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly raised into the air by a cross, nails will slam through their hands and feet causing blood to spill down the wooden frame. Once this has happened a figure of the users choosing will step in front of the victim holding a long rusty spear, these figures can either be simply visually similar to creations of tiamat, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage from the spear being thrust through the victims heart. [B]Note:[/B] Victims of this jutsu are not entirely paralysed by it, being able to perform jutsu that require no seals, they however can’t make seals or move under their own momentum in the illusion. [B]Note:[/B] Can only be used twice. [B]Note:[/B] No Genjutsu above A-rank next turn. [B](Genjutsu: Ten'nomegumi) — Illusionary Technique: Heavenly Grace Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short - Mid [B]Chakra cost:[/B] 30 [B]Damage points:[/B] 60 [B]Description:[/B] Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique places a delayed trigger in the opponents mind, waiting to be triggered at a later point. From that moment forwards whenever the opponent uses a technique that creates a source of bright light the genjutsu will trigger, causing the victim to visualize the jutsu they used being multiple magnitudes of brightness higher than usual, causing their retinas to rupture and bleed and blinding them for the remainder of the turn this jutsu is triggered in. Aside from the blinding effect this genjutsu doesn't paralyse in any way. The illusion can only trigger once per person it's applied to, but will remain dormant until it triggers regardless of how long that might be. [B]Note:[/B] A source of bright light can vary, but generally speaking any fire or lightning jutsu would cause the genjutsu to trigger along with anything similar. Additionally genjutsu kai will cause this to trigger however it won't cause damage simply blinding the victim. [B]Note:[/B] Can only be used thrice and can be placed on multiple targets, counting as a single technique usage. [B]Note:[/B] No Genjutsu above S-rank next turn. [/spoiler] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Pervy's Customs V2
Top