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<p>[QUOTE="Punk Hazard, post: 21914122, member: 70993"]</p><p style="text-align: center"><img src="http://i.imgur.com/iCM4OBB.gif" data-url="http://i.imgur.com/iCM4OBB.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-size: 26px">Fuuinjutsu</span></span></p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-size: 15px">Learned</span></span></p><p>(Fuuinjutsu: Disupurēsa Kabei) Sealing Arts: Displacer Wall</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30 (-10 each turn)</p><p>Damage: N/A</p><p>Description: The user will weave several hands, erecting form their body a translucent, wisteria barrier that spreads throughout the battlefield. The barrier is intangible and carries no physical or damaging properties, allowing it to spread instantly to its full perimeter. The barrier carries a chakra-detecting property, allowing it to "analyze" techniques that exist within its range. The barrier is capable of detecting infusions or other enhancements throughout the enemy's techniques; upon detection of such a technique, the barrier will activate, forcibly stripping the infusion from the technique, absorbing this power into itself. The barrier does not weaken the technique in any way beyond that, and as such has no effect on techniques that are not passively or actively enhanced in some way. In addition to the previous effect, the user is capable of weaving an additional seal, allowing the absorbed power to be released back into a technique of their own. This action consumes a move slot in the turn used but is passive so as to allow the boost to be applied to a technique used. The user can only do this with one "stored" infusion at a time but is capable of choosing which in the event that multiple have been stripped. In the event that an infusion is stripped and stored, the chakra used is "purified" by the barrier, allowing the power to be applied to the user's jutsu even in the event that the original boost was only applicable to a certain type of technique.</p><p></p><p>Notes:</p><p>- No Fuuinjutsu above A-rank can be used in the same turn or next turn.</p><p>- Can only be used three times per battle, lasting for two turns per usage.</p><p>- Requires a two turn cooldown between erection of barriers[/SPOILER]</p><p></p><p>Katon/Fuuinjutsu: Uranai shinjitsu] - Fire Style/Sealing Arts: The Telling Truth</p><p>[SPOILER]Type:Supplementary</p><p>Rank:B</p><p>Range:Short-Mid</p><p>Chakra: 20</p><p>Damage:N/A</p><p>Description: Once a single handseal is made, a barrier will be released by the user that will move outwards from the user's position a the speed of Wind Style: Wind Blade. The barrier has a distinct red hue and is imbued with fire chakra, but is dormant and useless until it is triggered. The trigger being the barrier encompassing anything that has chakra sealed inside of it via fuuinjutsu, or otherwise seals, scrolls, and paper tags. When the barrier passes by a location that triggers this affect, it will react and release just enough of its stored fire chakra into the objects to corrupt the sealing script found within it or medium the chakra is sealed in itself. This would slightly burn it and make it unusable due to such. Paper tags will be destroyed, not set off or detonated. In the case of seals found on the opponent's body, the opponent would only feel a slightly warm feeling on the place of the seal and find that part of the seal has been slightly burned away, doing the same thing to it as it only takes a bit to corrupt the sealing script and thus make the seal useless. Upon reaching the end of mid range, this barrier would disappear.</p><p></p><p>Notes:</p><p>Can be used three times per battle</p><p>Can only be taught by Venom</p><p>Does no damage to the opponent whatsoever</p><p>Cant be combined with anything that enhances barriers</p><p>Can be destroyed by techniques following Katon's elemental S/W</p><p>2 turn cool down between uses[/SPOILER]</p><p></p><p>(Fūinjutsu: Maiyā no bando) - Sealing Arts: Mayer s Band</p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: D-S</p><p>Range: Short</p><p>Chakra Cost: (equivalent to the amount of opposing tech)</p><p>Damage: N/A</p><p>Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy.</p><p>NOTES</p><p>►Activates 3x per battle</p><p>►Has a one turn cool down</p><p>►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next</p><p>►Seal must be placed in biography</p><p>►Can only be taught by ZandaT[/SPOILER]</p><p></p><p>(Fuuinjutsu: Enjo) - Sealing Arts: Aid</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: N/A (20 to activate, 10 every turn ; depends on jutsu)</p><p>Damage Points: N/A (depends on jutsu)</p><p>Description: This seal can either manually be placed on the user, or whenever the user is placed in a position where they are restricted in their elemental usage, it will "bleed" out and reveal itself. The seal is written in Kanji form (援) and is titled "Aid". The seal will act as a systematic tunnel within the depths of the users main chakra source, funneling out chakra to be used on behalf of the user, through the seal as its medium. This allows for the seal to act on its own accord, but also on behalf of the users will, as it is obviously controlled by him. The seal can than be used to release attacks, defenses, or supplementary techniques in other elemental forms, which in specialized cases, would not be allowed with the seal. E.g. Hardening technique armor is generally known in restricting the user to only using earth techniques. The seal plays a role in revealing itself on the surface of the armor, while still having a consistent connection to the users chakra reservoir (hence the +10 chakra points expense). With this seal, in connection with the users direct chakra, and not interacting with the interference of the earth armor, the user can perform jutsus of other elements, with the seal becoming its main medium. The main difference is, jutsus that originate from the body, will be released via the seal (projectiles and streaming) but jutsus that appear out of thin air, the ground, or sky, will be released normally. Moreover, the seal will act as a separate entity, but the chakra will still be of the users, so elemental combinations can still be complete, insofar as it is not a dangerous combination within close proximity of the user, that might logically jeopardize their life (e.g. performing a ash based technique, while wearing a lightning armor; risk being an explosion due to their reactive nature). But as long as it is performed and done within logical grounds, the user will relatively not have to worry about such predicaments.</p><p></p><p>Note: Can only be taught by Joker. Technique can be performed 2 times, and lasts as long as the restriction is placed on the user, via the other supposed technique. The user may be able to perform forbidden ranked techniques, but this will automatically destroy the seal upon using it. Cannot be used in consecutive turns, every two usages. This technique does not enable the user to perform two separate techniques at once.[/SPOILER]</p><p></p><p>(Fuuinjutsu: Goto) - Sealing Arts: Burglary</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (+20)</p><p>Description: The user will release an jutsu from their body or from away their body, while lacing the jutsu with a unique seal. The seal has a property of absorbing characteristics of an opponents jutsu when clashing against the users jutsu. This will weaken the opponent's jutsu by 20 CP and the 20 CP will be transferred to the users technique. However, this doesn't just simply improve in power, rather it steals byproducts that relate to the element and combines it with the users technique. E.g. if the seal absorbs properties of fire, specifically it will absorb either its heat, ash, or gas (this is for the user to decide) and whatever is chosen will coincide in aiding the users jutsu, so this can include heating up an earth or water jutsu, inflaming a fire jutsu to larger size, or make a lightning jutsu violently explode. This works logically with just about any elemental jutsu element, KG and CE included. Lastly, to reiterate, even when the users technique is up by 20 damage, this doesn't mean they will not still clash with the opponents technique, but the clash will be weakened (from the opponent's perspective) and this also follows elemental strength and weakness. In a lot of cases, this can also enhance the size of the jutsu, especially when two of the same elements clash. The process of attaching the seal is performing jutsus from the body through a seal (either on the tongue, or limbs) or slamming their hands on the ground and channeling seal simultaneously with the jutsu. Does not work with techniques that come out of thin air.</p><p></p><p>Note: Can only be taught by Joker. This does not work with water (unless absorbing the water jutsu of the opponent) mainly so it doesn't clash with Noni's Davy's Devilish Devouring technique. Can only work with S-Rank jutsus and can only absorb S-Rank and below jutsus. Can only be used three times. Can not be used in consecutive turns. Cannot be stacked with infusions.[/SPOILER]</p><p></p><p>(Fuuinjutsu: Disupurēsa-jū ) l Sealing technique: Displacer beast</p><p>[SPOILER]Type: Supplementary</p><p>Rank: B Rank</p><p>Range: Short - Mid</p><p>Chakra: 20 (+10 per movement)</p><p>Damage: N/A</p><p>Description: The user of this technique begins by adding a unique sealing formula in to any already made sealing formula, this unique formula maintains a connection to the user. Allowing them to freely maneuver the sealing script itself, directly from the container of the seal. Be it a scroll or a kunai. The sealing formula can be moved through any tangible medium, such as the earth, or water, even tree's. The sealing formula can move at a speed equal to the users base speed only. This effectively allows the user to move his sealing script freely via hand gestures to relocate seals he or she uses. An example of usage would be with (Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique, where as the special tag could be relocated to accommodate for user movement.</p><p></p><p>~Notes~</p><p>- Moving the seal requires hand movements.</p><p>- Cannot be used on ftg seals</p><p>- Must be taught by Vegeta[/SPOILER]</p><p></p><p>[Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion</p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: N/A (+1 range to technique applied to)</p><p>Chakra Cost: N/A (+20 to the technique used prior to this)</p><p>Damage Points: N/A</p><p>Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to.</p><p></p><p>Note:</p><p>Can only be used three times per battle</p><p>Must have a one turn cool down the least between each usage</p><p>Seal must be place within user's bio</p><p>Can only be taught by Venom[/SPOILER]</p><p></p><p>(Fuuinjutsu: Goshiki no Shōheki) - Sealing Arts: Five-Colored Barriers</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Long (depends on the range of the barrier)</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will perform the Dragon handseal during the creation of a barrier technique, allowing them to induce a layer of Elemental Chakra to the barrier that amplifies it's effects, giving the barrier it's used on one additional rank. The user can choose one of the five Nature Elements at a time, with each Nature Element granting an additional property, either offensive or defensive, to the barrier depending on the Nature Element. Fire Releases increases the barrier's offensive capabilities through increasing its heat and allowing it to burn those who make contact with it. Earth Release increases the barrier's defensive capabilities through reinforcing it, due to the Earth's sturdy nature. Water Release increases the barrier's defensive capabilities by inducing malleability to it due to water's freeflowing nature; as an attack or object of inferior rank strikes the barrier, its shape and form distorts as though made of rubber, before snapping back into place and reversing the trajectory of the attack. Lightning Release grants the barrier electrical properties, allowing it to shock and paralyze those that come in contact with the barrier. Wind Release grants the only supplementary usage of the technique, allowing the user to move the barrier across the terrain after its initial creation due to Wind's nature to easily transverse. Though with this, the barrier takes on the elemental strengths and weaknesses of the chosen element. So if infused with wind, it will now be weak to fire and strong to lightning attacks.</p><p></p><p>Note: Can only be used three times per battle</p><p>Note: Technique lasts as long as the barrier it is induced into lasts</p><p>Note: Can only be used on A-Ranks and below and no Fuuin for two turns[/SPOILER]</p><p></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-size: 15px">Created</span></span></p><p>13. (Fuuin: Hakari no Doragon) - Sealing Technique: Scales of the Dragon</p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra cost: N/A (-40 on activation)</p><p>Damage points: N/A</p><p>Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: User still takes half the damage</p><p>Note: Only applies to Taijutsu techniques</p><p>Note: No S-Rank or above Fuuin in that turn or next[/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-323#post-20565377">Approved here</a></p><p></p><p>14. (Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings</p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40 (80 chakra for double usage)</p><p>Damage: N/A</p><p>Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.</p><p></p><p>Note: Can only be used three times per battle</p><p>Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)</p><p>Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)[/SPOILER]</p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-323#post-20565377">Approved here</a></p><p></p><p>15. (Fuuin: Houtei no Kami) - Sealing Technique: Gift of the Gods</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30 (-10 chakra per turn)</p><p>Damage points: N/A</p><p>Description: The user will place a seal with the Kanji for “Rebirth” on a solid technique of any kind. The seal will make a given technique that usually lasts for a limited amount of time (e.g. the Great Stone Golem which goes lifeless after you stop fueling it) last indefinitely or rather until it’s destroyed. This seal can be applied to any solid element or technique as long as physical contact is made. This jutsu doesn't necessarily sustain jutsus without limit or cost. If the technique is destroyed, this will inevitably end and each turn the technique is maintained 10 chakra will be sapped from the user.</p><p></p><p>Note: Can be used thrice per battle</p><p>Note: Works on any solid element or technique</p><p>Note: Only one seal can be applied per technique[/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-309#post-20359757">Approved here</a></p><p></p><p><strong>16. (Fuuinjutsu: Negasonic Jūdai no Dantō</strong>)Sealing Arts: Negasonic Teenage Warhead</p><p>[SPOILER]Type:Offensive/Defensive</p><p>Rank:A</p><p>Range:Short</p><p>Chakra:30</p><p>Damage:60</p><p>Description:The user will form the Dragon-Tiger-Snake handseals and release from their bodies several red, transparent barriers. The barriers are extremely condensed and malleable, giving the appearance of several "streaks" or "bands" that surround the user's body in a spinning motion. Three created in total, one of the barriers circulate around the user horizontally and two of them diagonally(one clockwise and one counterclockwise). The barriers are all spaced three feet apart, with the one closest to the user located a foot away from the user's body, covering a total area of four feet. The velocity and strength of the three barriers causes them to resonate off chakra, with the rapid speed causing these resonations to overlap and appear to meld together into a force field. The three spinning barriers offer protection to the user, preventing any objects or techniques of lesser rank from penetrating through and touching the user. The technique also offers offensive usages, as any persons that make contact with the barriers would be met with damage through the concussive force of the barriers slamming into their bodies at high speed, sending them flying backwards from the damage. Due to being transparent, the barriers do not impair the user's vision.</p><p>-Can only be taught by Riker</p><p>-Must have mastered basic Fuuinjutsu</p><p>-Can only be used twice per battle with a two turn cooldown between usages. Each usage lasts for 3 turns.</p><p>-The barriers are capable of moving with the user, remaining in their perspective positions. As they are manifested around the user's body and are self-sustaining(due to being barriers), he is free to perform other techniques while it is active.[/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-304#post-20302895">Approved here</a></p><p></p><p>17. (Fuuinjutsu: Bodiāmā) Sealing Arts: Body Armor</p><p>[SPOILER]Type: Defensive</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra:30</p><p>Damage:N/A</p><p>Description:The user will form the dragon-tiger handseals, creating a powerful barrier that covers the user's body. The barrier takes the shape of the user and spans about three inches away from their skin. The barrier, initially invisible to the naked eye, serves to protect the user. When enemy's attack draws near, the barrier becomes active, appearing as a translucent red color, and deflects the attack in respects to strengths and weaknesses. The technique was created as a means of allowing the user to engage in Taijutsu maneuvers without having to worry about techniques like Chidori Stream, allowing them to execute their maneuvers. The barrier does not cause any additional damage or enhancements to the user's body, even though it is tangible, and comes into effect when struck by a person or technique.</p><p>Notes:</p><p>-Can only be taught by Riker</p><p>-Must have mastered Basic Fuuinjutsu</p><p>-No Fuuinjutsu above A-rank in the next turn</p><p>-Lasts for four turns maximum and can be used twice per battle</p><p>-Technique respects elemental strengths and weaknesses, meaning that higher ranked elemental Ninjutsu will break through, and elemental ninjutsu of the same rank cancel out with the barrier.</p><p>-Barrier is self-sustaining, meaning user is free to perform other techniques while it is active[/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-310#post-20393531">Approved here</a></p><p>[/QUOTE]</p>
[QUOTE="Punk Hazard, post: 21914122, member: 70993"] [CENTER][IMG]http://i.imgur.com/iCM4OBB.gif[/IMG] [FONT=Century Gothic][SIZE=26px]Fuuinjutsu[/SIZE] [SIZE=15px]Learned[/SIZE][/FONT][/CENTER] (Fuuinjutsu: Disupurēsa Kabei) Sealing Arts: Displacer Wall [SPOILER]Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 (-10 each turn) Damage: N/A Description: The user will weave several hands, erecting form their body a translucent, wisteria barrier that spreads throughout the battlefield. The barrier is intangible and carries no physical or damaging properties, allowing it to spread instantly to its full perimeter. The barrier carries a chakra-detecting property, allowing it to "analyze" techniques that exist within its range. The barrier is capable of detecting infusions or other enhancements throughout the enemy's techniques; upon detection of such a technique, the barrier will activate, forcibly stripping the infusion from the technique, absorbing this power into itself. The barrier does not weaken the technique in any way beyond that, and as such has no effect on techniques that are not passively or actively enhanced in some way. In addition to the previous effect, the user is capable of weaving an additional seal, allowing the absorbed power to be released back into a technique of their own. This action consumes a move slot in the turn used but is passive so as to allow the boost to be applied to a technique used. The user can only do this with one "stored" infusion at a time but is capable of choosing which in the event that multiple have been stripped. In the event that an infusion is stripped and stored, the chakra used is "purified" by the barrier, allowing the power to be applied to the user's jutsu even in the event that the original boost was only applicable to a certain type of technique. Notes: - No Fuuinjutsu above A-rank can be used in the same turn or next turn. - Can only be used three times per battle, lasting for two turns per usage. - Requires a two turn cooldown between erection of barriers[/SPOILER] Katon/Fuuinjutsu: Uranai shinjitsu] - Fire Style/Sealing Arts: The Telling Truth [SPOILER]Type:Supplementary Rank:B Range:Short-Mid Chakra: 20 Damage:N/A Description: Once a single handseal is made, a barrier will be released by the user that will move outwards from the user's position a the speed of Wind Style: Wind Blade. The barrier has a distinct red hue and is imbued with fire chakra, but is dormant and useless until it is triggered. The trigger being the barrier encompassing anything that has chakra sealed inside of it via fuuinjutsu, or otherwise seals, scrolls, and paper tags. When the barrier passes by a location that triggers this affect, it will react and release just enough of its stored fire chakra into the objects to corrupt the sealing script found within it or medium the chakra is sealed in itself. This would slightly burn it and make it unusable due to such. Paper tags will be destroyed, not set off or detonated. In the case of seals found on the opponent's body, the opponent would only feel a slightly warm feeling on the place of the seal and find that part of the seal has been slightly burned away, doing the same thing to it as it only takes a bit to corrupt the sealing script and thus make the seal useless. Upon reaching the end of mid range, this barrier would disappear. Notes: Can be used three times per battle Can only be taught by Venom Does no damage to the opponent whatsoever Cant be combined with anything that enhances barriers Can be destroyed by techniques following Katon's elemental S/W 2 turn cool down between uses[/SPOILER] (Fūinjutsu: Maiyā no bando) - Sealing Arts: Mayer s Band [SPOILER]Type: Defensive/Supplementary Rank: D-S Range: Short Chakra Cost: (equivalent to the amount of opposing tech) Damage: N/A Description: This seal, Mayer's Band, was created by an Uzumaki prior to their village's destruction. The jutsu's purpose revolves around the ability to identify and seal foreign energy produced by the user's enemies. The seal itself is placed onto a wrist band and it is a kanji line shaped like a pentagon with open circles placed at every point of the shape. When foreign energy enters short range of the user, the circles on the wristband emit a bright colorful light signifying to the user that an energy different from the energies known to them has broken their perimeter. The sealing band cannot inform the user about the type of energy being used, but it can and does tell the difference between the various energies it comes across, and thus repeats the same color glows corresponding with that energy when met again. Once the energy is close enough the seal will release a special energy absorbing barrier around the user protecting them for that one attack before sealing the foreign energy into the wristband protecting the user. The jutsu is quite helpful for shinobi who don't have any energy sensing abilities, and its sealing effect only lasts a limited time. After sealing its maximum amount of energy the band will only work as an energy identifier for the user, but it will no longer be able to seal energy. NOTES ►Activates 3x per battle ►Has a one turn cool down ►When a S-Rank technique is sealed, no fuuin in the following turn, and then no fuuin above A in the next ►Seal must be placed in biography ►Can only be taught by ZandaT[/SPOILER] (Fuuinjutsu: Enjo) - Sealing Arts: Aid [SPOILER]Type: Supplementary Rank: A Range: Short - Long Chakra Cost: N/A (20 to activate, 10 every turn ; depends on jutsu) Damage Points: N/A (depends on jutsu) Description: This seal can either manually be placed on the user, or whenever the user is placed in a position where they are restricted in their elemental usage, it will "bleed" out and reveal itself. The seal is written in Kanji form (援) and is titled "Aid". The seal will act as a systematic tunnel within the depths of the users main chakra source, funneling out chakra to be used on behalf of the user, through the seal as its medium. This allows for the seal to act on its own accord, but also on behalf of the users will, as it is obviously controlled by him. The seal can than be used to release attacks, defenses, or supplementary techniques in other elemental forms, which in specialized cases, would not be allowed with the seal. E.g. Hardening technique armor is generally known in restricting the user to only using earth techniques. The seal plays a role in revealing itself on the surface of the armor, while still having a consistent connection to the users chakra reservoir (hence the +10 chakra points expense). With this seal, in connection with the users direct chakra, and not interacting with the interference of the earth armor, the user can perform jutsus of other elements, with the seal becoming its main medium. The main difference is, jutsus that originate from the body, will be released via the seal (projectiles and streaming) but jutsus that appear out of thin air, the ground, or sky, will be released normally. Moreover, the seal will act as a separate entity, but the chakra will still be of the users, so elemental combinations can still be complete, insofar as it is not a dangerous combination within close proximity of the user, that might logically jeopardize their life (e.g. performing a ash based technique, while wearing a lightning armor; risk being an explosion due to their reactive nature). But as long as it is performed and done within logical grounds, the user will relatively not have to worry about such predicaments. Note: Can only be taught by Joker. Technique can be performed 2 times, and lasts as long as the restriction is placed on the user, via the other supposed technique. The user may be able to perform forbidden ranked techniques, but this will automatically destroy the seal upon using it. Cannot be used in consecutive turns, every two usages. This technique does not enable the user to perform two separate techniques at once.[/SPOILER] (Fuuinjutsu: Goto) - Sealing Arts: Burglary [SPOILER]Type: Supplementary Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: N/A (+20) Description: The user will release an jutsu from their body or from away their body, while lacing the jutsu with a unique seal. The seal has a property of absorbing characteristics of an opponents jutsu when clashing against the users jutsu. This will weaken the opponent's jutsu by 20 CP and the 20 CP will be transferred to the users technique. However, this doesn't just simply improve in power, rather it steals byproducts that relate to the element and combines it with the users technique. E.g. if the seal absorbs properties of fire, specifically it will absorb either its heat, ash, or gas (this is for the user to decide) and whatever is chosen will coincide in aiding the users jutsu, so this can include heating up an earth or water jutsu, inflaming a fire jutsu to larger size, or make a lightning jutsu violently explode. This works logically with just about any elemental jutsu element, KG and CE included. Lastly, to reiterate, even when the users technique is up by 20 damage, this doesn't mean they will not still clash with the opponents technique, but the clash will be weakened (from the opponent's perspective) and this also follows elemental strength and weakness. In a lot of cases, this can also enhance the size of the jutsu, especially when two of the same elements clash. The process of attaching the seal is performing jutsus from the body through a seal (either on the tongue, or limbs) or slamming their hands on the ground and channeling seal simultaneously with the jutsu. Does not work with techniques that come out of thin air. Note: Can only be taught by Joker. This does not work with water (unless absorbing the water jutsu of the opponent) mainly so it doesn't clash with Noni's Davy's Devilish Devouring technique. Can only work with S-Rank jutsus and can only absorb S-Rank and below jutsus. Can only be used three times. Can not be used in consecutive turns. Cannot be stacked with infusions.[/SPOILER] (Fuuinjutsu: Disupurēsa-jū ) l Sealing technique: Displacer beast [SPOILER]Type: Supplementary Rank: B Rank Range: Short - Mid Chakra: 20 (+10 per movement) Damage: N/A Description: The user of this technique begins by adding a unique sealing formula in to any already made sealing formula, this unique formula maintains a connection to the user. Allowing them to freely maneuver the sealing script itself, directly from the container of the seal. Be it a scroll or a kunai. The sealing formula can be moved through any tangible medium, such as the earth, or water, even tree's. The sealing formula can move at a speed equal to the users base speed only. This effectively allows the user to move his sealing script freely via hand gestures to relocate seals he or she uses. An example of usage would be with (Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique, where as the special tag could be relocated to accommodate for user movement. ~Notes~ - Moving the seal requires hand movements. - Cannot be used on ftg seals - Must be taught by Vegeta[/SPOILER] [Fuuinjutsu: Boukun no Ryoudo] – Sealing Technique: Tyrant’s Dominion [SPOILER]Type: Supplementary Rank: B Range: N/A (+1 range to technique applied to) Chakra Cost: N/A (+20 to the technique used prior to this) Damage Points: N/A Description: The user will have a seal on their body that can be activated whenever they use a technique that sends chakra through or into the ground. Upon activation, the seal will pump extra chakra into the technique and thereby extend it’s range by one (e.g. short-range techniques will be able to reach mid-range and mid-range techniques will be able to reach long-range). The chakra used for this technique will be added to the cost of the jutsu that preceded this. This technique counts as a move but occurs in the same timeframe as the technique it's applied to. Note: Can only be used three times per battle Must have a one turn cool down the least between each usage Seal must be place within user's bio Can only be taught by Venom[/SPOILER] (Fuuinjutsu: Goshiki no Shōheki) - Sealing Arts: Five-Colored Barriers [SPOILER]Type: Supplementary Rank: A Range: Short-Long (depends on the range of the barrier) Chakra: 30 Damage: 60 Description: The user will perform the Dragon handseal during the creation of a barrier technique, allowing them to induce a layer of Elemental Chakra to the barrier that amplifies it's effects, giving the barrier it's used on one additional rank. The user can choose one of the five Nature Elements at a time, with each Nature Element granting an additional property, either offensive or defensive, to the barrier depending on the Nature Element. Fire Releases increases the barrier's offensive capabilities through increasing its heat and allowing it to burn those who make contact with it. Earth Release increases the barrier's defensive capabilities through reinforcing it, due to the Earth's sturdy nature. Water Release increases the barrier's defensive capabilities by inducing malleability to it due to water's freeflowing nature; as an attack or object of inferior rank strikes the barrier, its shape and form distorts as though made of rubber, before snapping back into place and reversing the trajectory of the attack. Lightning Release grants the barrier electrical properties, allowing it to shock and paralyze those that come in contact with the barrier. Wind Release grants the only supplementary usage of the technique, allowing the user to move the barrier across the terrain after its initial creation due to Wind's nature to easily transverse. Though with this, the barrier takes on the elemental strengths and weaknesses of the chosen element. So if infused with wind, it will now be weak to fire and strong to lightning attacks. Note: Can only be used three times per battle Note: Technique lasts as long as the barrier it is induced into lasts Note: Can only be used on A-Ranks and below and no Fuuin for two turns[/SPOILER] [CENTER][FONT=Century Gothic][SIZE=15px]Created[/SIZE][/FONT][/CENTER] 13. (Fuuin: Hakari no Doragon) - Sealing Technique: Scales of the Dragon [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short Chakra cost: N/A (-40 on activation) Damage points: N/A Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power. Note: Can only be used twice per battle Note: User still takes half the damage Note: Only applies to Taijutsu techniques Note: No S-Rank or above Fuuin in that turn or next[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-323#post-20565377']Approved here[/URL] 14. (Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings [SPOILER]Type: Defensive/Supplementary Rank: S Range: Short - Long Chakra: 40 (80 chakra for double usage) Damage: N/A Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two. Note: Can only be used three times per battle Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used) Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-323#post-20565377']Approved here[/URL] 15. (Fuuin: Houtei no Kami) - Sealing Technique: Gift of the Gods [SPOILER]Type: Supplementary Rank: A Range: Short Chakra cost: 30 (-10 chakra per turn) Damage points: N/A Description: The user will place a seal with the Kanji for “Rebirth” on a solid technique of any kind. The seal will make a given technique that usually lasts for a limited amount of time (e.g. the Great Stone Golem which goes lifeless after you stop fueling it) last indefinitely or rather until it’s destroyed. This seal can be applied to any solid element or technique as long as physical contact is made. This jutsu doesn't necessarily sustain jutsus without limit or cost. If the technique is destroyed, this will inevitably end and each turn the technique is maintained 10 chakra will be sapped from the user. Note: Can be used thrice per battle Note: Works on any solid element or technique Note: Only one seal can be applied per technique[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-309#post-20359757']Approved here[/URL] [B]16. (Fuuinjutsu: Negasonic Jūdai no Dantō[/B])Sealing Arts: Negasonic Teenage Warhead [SPOILER]Type:Offensive/Defensive Rank:A Range:Short Chakra:30 Damage:60 Description:The user will form the Dragon-Tiger-Snake handseals and release from their bodies several red, transparent barriers. The barriers are extremely condensed and malleable, giving the appearance of several "streaks" or "bands" that surround the user's body in a spinning motion. Three created in total, one of the barriers circulate around the user horizontally and two of them diagonally(one clockwise and one counterclockwise). The barriers are all spaced three feet apart, with the one closest to the user located a foot away from the user's body, covering a total area of four feet. The velocity and strength of the three barriers causes them to resonate off chakra, with the rapid speed causing these resonations to overlap and appear to meld together into a force field. The three spinning barriers offer protection to the user, preventing any objects or techniques of lesser rank from penetrating through and touching the user. The technique also offers offensive usages, as any persons that make contact with the barriers would be met with damage through the concussive force of the barriers slamming into their bodies at high speed, sending them flying backwards from the damage. Due to being transparent, the barriers do not impair the user's vision. -Can only be taught by Riker -Must have mastered basic Fuuinjutsu -Can only be used twice per battle with a two turn cooldown between usages. Each usage lasts for 3 turns. -The barriers are capable of moving with the user, remaining in their perspective positions. As they are manifested around the user's body and are self-sustaining(due to being barriers), he is free to perform other techniques while it is active.[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-304#post-20302895']Approved here[/URL] 17. (Fuuinjutsu: Bodiāmā) Sealing Arts: Body Armor [SPOILER]Type: Defensive Rank: A-rank Range: Short Chakra:30 Damage:N/A Description:The user will form the dragon-tiger handseals, creating a powerful barrier that covers the user's body. The barrier takes the shape of the user and spans about three inches away from their skin. The barrier, initially invisible to the naked eye, serves to protect the user. When enemy's attack draws near, the barrier becomes active, appearing as a translucent red color, and deflects the attack in respects to strengths and weaknesses. The technique was created as a means of allowing the user to engage in Taijutsu maneuvers without having to worry about techniques like Chidori Stream, allowing them to execute their maneuvers. The barrier does not cause any additional damage or enhancements to the user's body, even though it is tangible, and comes into effect when struck by a person or technique. Notes: -Can only be taught by Riker -Must have mastered Basic Fuuinjutsu -No Fuuinjutsu above A-rank in the next turn -Lasts for four turns maximum and can be used twice per battle -Technique respects elemental strengths and weaknesses, meaning that higher ranked elemental Ninjutsu will break through, and elemental ninjutsu of the same rank cancel out with the barrier. -Barrier is self-sustaining, meaning user is free to perform other techniques while it is active[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-310#post-20393531']Approved here[/URL] [/QUOTE]
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