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<p>[QUOTE="Punk Hazard, post: 21914033, member: 70993"]</p><p style="text-align: center"><img src="https://pa1.narvii.com/6444/2f26948c3a33b51ca3c6f5b01ead424a959441ab_hq.gif" data-url="https://pa1.narvii.com/6444/2f26948c3a33b51ca3c6f5b01ead424a959441ab_hq.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-family: 'impact'"><span style="font-size: 26px"><span style="color: rgb(184, 49, 47)">Fire Release</span></span></span></p> <p style="text-align: center"><span style="font-family: 'Arial'"><span style="font-size: 18px"><span style="color: rgb(0, 0, 0)">Created techniques</span></span></span></p><p>1. (Katon: Ryūsōken)Fire Release: Dragon's Claw Fist</p><p>[SPOILER]Type: Offense</p><p>Rank: S</p><p>Range: Short </p><p>Chakra cost: 40 </p><p>Damage points: 80</p><p>Description: The user will release a steady and constant flow of Katon chakra from his body after forming the Horse handseal. While undetectable to the naked eye, the release of Katon chakra generates a tremendous amount of heat. The user will then rush towards the opponent and deliver his blows at high speed, with the heat of the Katon and speed causing the air to expand rapidly as the user delivers the blow, dealing an immense amount of damage onto the opponent upon impact as well as severely burning their body.</p><p>~Can only be used twice per battle~</p><p>~Can only be taught by Riker Slade~</p><p>~Must have mastery of Katon and Taijutsu~[/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-283#post-19769620">Approved here</a></p><p></p><p>2. (Katon: Netsu Supin) Fire Release: Heat Spin </p><p>[SPOILER]Type: Offense, Defense</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user, while holding his sword, will channel Katon into his sword(s). He will then quickly get onto his back and in begin to spin rapidly in one swift motion. As he spins, he will stream the Katon off of his sword(s), creating a three-foot tall wall of fire to form around him, which will slice and burn any enemies within short-range. The spinning lasts for a total of 5-seconds but can be stopped short if the user chooses. Immediately after spinning, the user can use the momentum to launch himself back on his feet.</p><p>~Can only be taught by Rikerslade~</p><p>-Usable 4 times per conflict[/SPOILER]</p><p></p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-155#post12915441">Approved here</a></p><p></p><p>3. (Katon: Inferunosuraisu) Fire Release: Inferno Slice </p><p>[SPOILER]Type: Offense</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will take a kunai in each hand and channel Katon into it. He will then spin the kunai in his hands while streaming the Katon, creating two large circles of Katon that resemble wheels. He will then throw the flaming wheels at his opponent, who will then be inflicted significant damage from burning and cutting.</p><p>-Usable 4 times per conflict</p><p>[/SPOILER]</p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-155#post12915441">Approved here</a></p><p></p><p>4. (Fire Release: Dragon Fire </p><p>[SPOILER]Type: Attack</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points:60(+10 when in contact with Wind)</p><p>Description: The user channels fire to his fist and it explodes and creates a cyclone around the user. The user then launches himself at the opponent and high speeds, giving them the appearance of a spinning tornado-like torpedo of fire with a dragon's head where the fist is located. Afterwards, the user is left with a few burns left on the hand that does the move</p><p>~Must have Rikerslade's permission~</p><p>~Must be of Sannin rank~</p><p>~This can only be used twice~</p><p>~Can be blocked by B-rank water~ or above</p><p>~Due to high movement speeds, the user needs a Dojutsu or chakra-sensing method to use accurately~</p><p>[/SPOILER]</p><p><a href="https://animebase.me/threads/archive-custom-jutsu-submission-i.28339/page-261#post4870413">Approved here</a></p><p style="text-align: center">Learned Techniques</p> <p style="text-align: center"></p><p>(Katon: 9000 Ijō no shi no toshi!) - Fire Release: Over 9000 years of Death!</p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Performed like 1000 Years of Death, however, by adding the seals Dragon -> Snake -> Ram, the user channels large amounts of katon chakra to their hands, then makes the seal of the Tiger releasing it thru the hands before force-ably punching it into the enemy's behind.</p><p>~Notes~</p><p>-Because of damage to the hands, no hand seals may be used for 1 turn</p><p>-No other Katon jutsu may be used the turn this is used, and no Katon jutsu above A rank the next turn</p><p>-Can only be used 1 time per battle</p><p>-Must be taught by -Vegeta</p><p>[/SPOILER]</p><p></p><p>(Katon: Bhasmasur no Dekiai)- Fire Release: Fondness of Bhasmasur</p><p>[SPOILER]Type: Offense/Supplementary</p><p>Rank: S</p><p>Range: Short-Long (Created short range, long range maneuverability)</p><p>Chakra Cost: 40</p><p>Damage Points: N/A (Explosion is 80, individual attacks or capture is 20)</p><p>Description: The user will gather their fire chakra, and spew out a dense, corrosive, amount of ash, the ash will then continue to take on the shape of a Humanoid being, with similar length and width as the user. The body is made entirely of dense ash, composed and compacted tightly together to maintain its shape. The humanoid has no facial characteristics nor actual distinguishes to set it apart. His body color is dark red. This being can move by the users control, or set to move as a projectile at a specific target the user has set for it, following the target wherever until he makes contact. This being takes up similar properties of ash, this includes being blazing hot, explosive (if set with a cloud form), and can skin a person alive if he slashes or attack them. Along with just basic attack that this being can perform at the target (punches, kicks, etc), there is a special ability, with the user performing the Tiger hand seal, can cause the being to completely turn into a cloud of ash, from their the user can choose two choices, either allow the cloud to remain and burn the opponent, potentially explode them, or perform one more hand seal (Tiger) and cause the ash to once again compact into a blazing rock of ash, that will trap the opponent, suffocate them, and burn them completely all over the body. The difference between allowing it remain as a cloud, or become a simple rock, is that the cloud is much more capable to explode, while the rock formation can simply be set ablaze burning the target slowly through its ignition, but not completely explode and finish the target off. This also includes the humanoid shaping of the ash, because he is tightly compact, an explosion will not be set powerfully, the humanoid being can at most, attack the opponent through body movements (almost Taijutsu like).</p><p></p><p>Note: Only lasts for three turns</p><p>Note: Can only be used three times</p><p>Note: Can only be taught by Noni[/SPOILER]</p><p></p><p>Katon: Pengin no Inferuno - Fire Style: Penguin's Inferno</p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After forming the dog, dragon, and bird hand seals, the user molds katon chakra and channels it into both of their hands. Once channeled into their hands, the user connects the bottom of their palms and releases the katon chakra, and by using shape manipulation, results in two extremely condensed penguin shaped balls of katon that violently swirl in circles while going forward. The balls of katon swirl in the same direction but always are a meter away from each other, leaving a meter opening in the attack, or so it would seem. The meter space in between the balls of katon is actually super heated air from the two katon balls which would severely burn someone if they were caught in the middle of it.</p><p></p><p>Note: No Katon over A-rank during the turn this us used</p><p>Note: Can only be used thrice per battle </p><p>Note: Can only be taught by Penguin.[/SPOILER]</p><p></p><p>Katon: Furēmingupengin no Būtsu Ω Fire Style: Boots of the Flaming Penguin</p><p>[SPOILER]Type: Supplementary</p><p>Rank: A-rank</p><p>Range: Short</p><p>Chakra: 30 (-10 per turn of sustaining)</p><p>Damage: N/A (+10 to leg taijutsu, -10 due to first degree burns during fourth turn of use)</p><p>Description: The user forms the bird hand seal as they gather a good amount of katon chakra. After gathering the katon chakra, the user channels their katon chakra into both of their feet. By using shape and nature manipulation, boots of fire form around the user's feet and reach all the way up to their shins. Due to the immense heat of the boots, they grant the user a couple of advantages in combat. First and foremost, the boots increase the user's leg taijutsu attacks, simply due to the heat when the opponent gets kicked. Another cool perk of the boots is that if the user steps on a muddy surface, the mud would harden near instantly where they wouldn't sink, due to the boot's heat. Lastly, if the user kicks at the opponent, embers from the boots would branch off and go towards the opponent. If the opponent were to be hit with this technique, the embers would light their clothes on fire and eventually burn them to a crisp. This ability is used in close quarters, nothing longer. After having the boots sustained for three turns, it begins to burn away the cloth around the user's legs, causing first degree burns on the user's legs.</p><p></p><p>Ω Can be used twice per battle</p><p>Ω Can last up to four turns, then disperses</p><p>Ω No S-rank katon in the next two turns</p><p>Ω Can only be taught by Penguin. [/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Punk Hazard, post: 21914033, member: 70993"] [CENTER][IMG]https://pa1.narvii.com/6444/2f26948c3a33b51ca3c6f5b01ead424a959441ab_hq.gif[/IMG] [FONT=impact][SIZE=26px][COLOR=rgb(184, 49, 47)]Fire Release[/COLOR][/SIZE][/FONT] [FONT=Arial][SIZE=18px][COLOR=rgb(0, 0, 0)]Created techniques[/COLOR][/SIZE][/FONT][/CENTER] 1. (Katon: Ryūsōken)Fire Release: Dragon's Claw Fist [SPOILER]Type: Offense Rank: S Range: Short Chakra cost: 40 Damage points: 80 Description: The user will release a steady and constant flow of Katon chakra from his body after forming the Horse handseal. While undetectable to the naked eye, the release of Katon chakra generates a tremendous amount of heat. The user will then rush towards the opponent and deliver his blows at high speed, with the heat of the Katon and speed causing the air to expand rapidly as the user delivers the blow, dealing an immense amount of damage onto the opponent upon impact as well as severely burning their body. ~Can only be used twice per battle~ ~Can only be taught by Riker Slade~ ~Must have mastery of Katon and Taijutsu~[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-283#post-19769620']Approved here[/URL] 2. (Katon: Netsu Supin) Fire Release: Heat Spin [SPOILER]Type: Offense, Defense Rank: A Range: Short Chakra: 30 Damage: 60 Description: The user, while holding his sword, will channel Katon into his sword(s). He will then quickly get onto his back and in begin to spin rapidly in one swift motion. As he spins, he will stream the Katon off of his sword(s), creating a three-foot tall wall of fire to form around him, which will slice and burn any enemies within short-range. The spinning lasts for a total of 5-seconds but can be stopped short if the user chooses. Immediately after spinning, the user can use the momentum to launch himself back on his feet. ~Can only be taught by Rikerslade~ -Usable 4 times per conflict[/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-155#post12915441']Approved here[/URL] 3. (Katon: Inferunosuraisu) Fire Release: Inferno Slice [SPOILER]Type: Offense Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will take a kunai in each hand and channel Katon into it. He will then spin the kunai in his hands while streaming the Katon, creating two large circles of Katon that resemble wheels. He will then throw the flaming wheels at his opponent, who will then be inflicted significant damage from burning and cutting. -Usable 4 times per conflict [/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-ii.157594/page-155#post12915441']Approved here[/URL] 4. (Fire Release: Dragon Fire [SPOILER]Type: Attack Rank: A Range: Short Chakra Cost: 30 Damage Points:60(+10 when in contact with Wind) Description: The user channels fire to his fist and it explodes and creates a cyclone around the user. The user then launches himself at the opponent and high speeds, giving them the appearance of a spinning tornado-like torpedo of fire with a dragon's head where the fist is located. Afterwards, the user is left with a few burns left on the hand that does the move ~Must have Rikerslade's permission~ ~Must be of Sannin rank~ ~This can only be used twice~ ~Can be blocked by B-rank water~ or above ~Due to high movement speeds, the user needs a Dojutsu or chakra-sensing method to use accurately~ [/SPOILER] [URL='https://animebase.me/threads/archive-custom-jutsu-submission-i.28339/page-261#post4870413']Approved here[/URL] [CENTER]Learned Techniques [/CENTER] (Katon: 9000 Ijō no shi no toshi!) - Fire Release: Over 9000 years of Death! [SPOILER]Type: Offensive Rank: S Range: Short Chakra: 40 Damage: 80 Description: Performed like 1000 Years of Death, however, by adding the seals Dragon -> Snake -> Ram, the user channels large amounts of katon chakra to their hands, then makes the seal of the Tiger releasing it thru the hands before force-ably punching it into the enemy's behind. ~Notes~ -Because of damage to the hands, no hand seals may be used for 1 turn -No other Katon jutsu may be used the turn this is used, and no Katon jutsu above A rank the next turn -Can only be used 1 time per battle -Must be taught by -Vegeta [/SPOILER] (Katon: Bhasmasur no Dekiai)- Fire Release: Fondness of Bhasmasur [SPOILER]Type: Offense/Supplementary Rank: S Range: Short-Long (Created short range, long range maneuverability) Chakra Cost: 40 Damage Points: N/A (Explosion is 80, individual attacks or capture is 20) Description: The user will gather their fire chakra, and spew out a dense, corrosive, amount of ash, the ash will then continue to take on the shape of a Humanoid being, with similar length and width as the user. The body is made entirely of dense ash, composed and compacted tightly together to maintain its shape. The humanoid has no facial characteristics nor actual distinguishes to set it apart. His body color is dark red. This being can move by the users control, or set to move as a projectile at a specific target the user has set for it, following the target wherever until he makes contact. This being takes up similar properties of ash, this includes being blazing hot, explosive (if set with a cloud form), and can skin a person alive if he slashes or attack them. Along with just basic attack that this being can perform at the target (punches, kicks, etc), there is a special ability, with the user performing the Tiger hand seal, can cause the being to completely turn into a cloud of ash, from their the user can choose two choices, either allow the cloud to remain and burn the opponent, potentially explode them, or perform one more hand seal (Tiger) and cause the ash to once again compact into a blazing rock of ash, that will trap the opponent, suffocate them, and burn them completely all over the body. The difference between allowing it remain as a cloud, or become a simple rock, is that the cloud is much more capable to explode, while the rock formation can simply be set ablaze burning the target slowly through its ignition, but not completely explode and finish the target off. This also includes the humanoid shaping of the ash, because he is tightly compact, an explosion will not be set powerfully, the humanoid being can at most, attack the opponent through body movements (almost Taijutsu like). Note: Only lasts for three turns Note: Can only be used three times Note: Can only be taught by Noni[/SPOILER] Katon: Pengin no Inferuno - Fire Style: Penguin's Inferno [SPOILER]Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: After forming the dog, dragon, and bird hand seals, the user molds katon chakra and channels it into both of their hands. Once channeled into their hands, the user connects the bottom of their palms and releases the katon chakra, and by using shape manipulation, results in two extremely condensed penguin shaped balls of katon that violently swirl in circles while going forward. The balls of katon swirl in the same direction but always are a meter away from each other, leaving a meter opening in the attack, or so it would seem. The meter space in between the balls of katon is actually super heated air from the two katon balls which would severely burn someone if they were caught in the middle of it. Note: No Katon over A-rank during the turn this us used Note: Can only be used thrice per battle Note: Can only be taught by Penguin.[/SPOILER] Katon: Furēmingupengin no Būtsu Ω Fire Style: Boots of the Flaming Penguin [SPOILER]Type: Supplementary Rank: A-rank Range: Short Chakra: 30 (-10 per turn of sustaining) Damage: N/A (+10 to leg taijutsu, -10 due to first degree burns during fourth turn of use) Description: The user forms the bird hand seal as they gather a good amount of katon chakra. After gathering the katon chakra, the user channels their katon chakra into both of their feet. By using shape and nature manipulation, boots of fire form around the user's feet and reach all the way up to their shins. Due to the immense heat of the boots, they grant the user a couple of advantages in combat. First and foremost, the boots increase the user's leg taijutsu attacks, simply due to the heat when the opponent gets kicked. Another cool perk of the boots is that if the user steps on a muddy surface, the mud would harden near instantly where they wouldn't sink, due to the boot's heat. Lastly, if the user kicks at the opponent, embers from the boots would branch off and go towards the opponent. If the opponent were to be hit with this technique, the embers would light their clothes on fire and eventually burn them to a crisp. This ability is used in close quarters, nothing longer. After having the boots sustained for three turns, it begins to burn away the cloth around the user's legs, causing first degree burns on the user's legs. Ω Can be used twice per battle Ω Can last up to four turns, then disperses Ω No S-rank katon in the next two turns Ω Can only be taught by Penguin. [/SPOILER] [/QUOTE]
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