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<p>[QUOTE="Nathan, post: 21189527, member: 68053"]</p><p style="text-align: center"><img src="http://narutomushrivalry.wdfiles.com/local--resized-images/files/Icon-Explosion/small.jpg" data-url="http://narutomushrivalry.wdfiles.com/local--resized-images/files/Icon-Explosion/small.jpg" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><em>Explosion Release</em></p><p></p><p>My creations;</p><p></p><p>N/A</p><p></p><p>Taught;</p><p></p><p>[SPOILER]<p style="margin-left: 20px"><strong><a href="https://narutobase.net/forums/showthread.php?t=669805&page=3">(Bakuton: Teikoku no Seiryoku) – Explosion Release: Fount of the Empire</a></strong></p> <p style="margin-left: 20px">Type: Supplementary </p> <p style="margin-left: 20px">Rank: A</p> <p style="margin-left: 20px">Range: N/A</p> <p style="margin-left: 20px">Chakra: N/A (+10 chakra cost to applied techniques)</p> <p style="margin-left: 20px">Damage: N/A </p> <p style="margin-left: 20px">Description: A type of activated infusion technique designed to manipulate specialized fluids or liquids. Generally, Water Release and other liquid-based elements act to suppress Explosion Release thus making them incompatible elements. However, certain techniques and elements possess inherent qualities which make them potent vehicles to sustain an explosion. This technique effectively creates a liquid based explosion, although with certain restrictions. Because of its specialized nature this technique’s infusion can only be applied to liquid techniques capable of sustaining an explosion. In the case of Water Release, the most common application, this technique can be applied to oil based techniques due to the volatile nature of oil. Liquid CEs which this is applied to will gain the exact benefit and become highly explosive when coming into contact with solid matter or an opposing force. Alternatively, the explosive infusion can be kept inert until the user desires to produce an explosion; although this can only be used as long as the user has awareness of the interaction. Explosions under this technique can have their directionality manipulated allowing for the reduction of recoil and the negation of potential damage within reason. When activated this technique will remain active for three turns and can be used three times per battle. Infusions occur within the same timeframe as the technique which they are applied to, thus making for instant activation. Explosions created/spawned from liquids infused with this technique must initially occur a minimum of five meters away from the opponent.</p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Nathan, post: 21189527, member: 68053"] [CENTER][IMG]http://narutomushrivalry.wdfiles.com/local--resized-images/files/Icon-Explosion/small.jpg[/IMG] [I]Explosion Release[/I][/CENTER] My creations; N/A Taught; [SPOILER][INDENT][B][URL="https://narutobase.net/forums/showthread.php?t=669805&page=3"](Bakuton: Teikoku no Seiryoku) – Explosion Release: Fount of the Empire[/URL][/B] Type: Supplementary Rank: A Range: N/A Chakra: N/A (+10 chakra cost to applied techniques) Damage: N/A Description: A type of activated infusion technique designed to manipulate specialized fluids or liquids. Generally, Water Release and other liquid-based elements act to suppress Explosion Release thus making them incompatible elements. However, certain techniques and elements possess inherent qualities which make them potent vehicles to sustain an explosion. This technique effectively creates a liquid based explosion, although with certain restrictions. Because of its specialized nature this technique’s infusion can only be applied to liquid techniques capable of sustaining an explosion. In the case of Water Release, the most common application, this technique can be applied to oil based techniques due to the volatile nature of oil. Liquid CEs which this is applied to will gain the exact benefit and become highly explosive when coming into contact with solid matter or an opposing force. Alternatively, the explosive infusion can be kept inert until the user desires to produce an explosion; although this can only be used as long as the user has awareness of the interaction. Explosions under this technique can have their directionality manipulated allowing for the reduction of recoil and the negation of potential damage within reason. When activated this technique will remain active for three turns and can be used three times per battle. Infusions occur within the same timeframe as the technique which they are applied to, thus making for instant activation. Explosions created/spawned from liquids infused with this technique must initially occur a minimum of five meters away from the opponent.[/INDENT][/SPOILER] [/QUOTE]
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