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[QUOTE="Mirai, post: 19791298, member: 86283"] [FONT=century gothic][B]Genkotsu Namakemono | Lazy Fist Type:[/B] Gentaijutsu [B]Background:[/B] Panda's aversion to physical effort and activity (mostly fueled by their dizzy-like movement and mostly drunken and playful behavior) lead them to become below average taijutsu fighters, relying more on their strong affinity to Genjutsu and Fire and Earth Ninjutsu. However, Panda Warriors soon saw that Taijutsu was the core ability to master by every fighter. So, by taking advantage of their inherent affinity with Genjutsu and unique form of movement they developed a new type of Taijutsu unique to them: Lazy Fist. [B]Description on the Abilities and Inner Workings of the Style:[/B] This special type of Taijutsu relies on shallow, dull, soft and rapid movements to hit specific places in the opponents body, using their chakra and the impact to disturb the enemy's chakra flow. The disturbance of the chakra flow makes the enemy experience illusions, effectively putting the enemy under Genjutsus. This gives birth to a new technique all together: Gentaijutsu. The damage of a Lazy Fist move is a mixture of both physical damage (from impact) and the strain produced in the enemy's body by the Genjutsu placed upon impact. The impact serves as a medium to trigger the disturbance in the chakra flow through the chakra charged in that move. Lazy Fist moves are generally fast but a bit flamboyant, relying on soft rapid touches that inflict below average physical damage (if they did high physical damage, they would auto-release the enemy from the Genjutsu) but, by charging chakra into them, they disturb the enemy's chakra flow. The speed of the moves is slightly higher than that of normal taijutsu and the fighting stances are very soft and fluid instead of firm and strong. Agility and not strength is the core of Lazy Fist but, unlike most agility type taijutsu, the Lazy Fist user moves in a rather apparently uncoordinated manner, almost appearing drunk or dizzy. [IMG width="523px"]http://fc09.deviantart.net/fs14/f/2007/009/5/4/Drunken_Fist___Pandaren_by_weremagnus.jpg[/IMG] Lazy Fist stances (bigger drawing on the left is the basic stance). Credits of the drawing go to Deviantart's ~weremagnus [B]Additional effects and Restrictions:[/B] -Masters of Lazy Fist have increased Agility, Reflexes and Movement Speed when compared to a normal Strong Fist Master -Lazy Fist users have generally great chakra control. -Lazy Fist moves envolve less physical strength that Strong Fist, thus why a Lazy Fist master without additional training in other forms, will always have less physical strength than a normal Strong Fist Master. Approved Techniques [spoiler]Genkotsu Namakemono: Sono Odori no Namakemono Wan | Lazy Fist: The Dance of The Lazy One Type: Attack/Defense Rank: C-Rank Range: Short Chakra: 15 Damage: 30 Description: The basic stance of Lazy Fist were the user takes a deep breathe and relaxes his muscles and articulations, acquiring a lose, light stance, concentrating his weight on his right leg (or left) and having his left leg (or right) slightly bent and retracted. His arms close to his torso, flexed and with his knuckles facing inwards (middle fingers slightly protruding). By assuming this stance the user immediately becomes slightly faster, more agile and flexible. This basic stance enables the user to throw up to 2 hits (fist jabs or kicks) in quick succession. Each hit gives the enemy the sensation of being hit with sharp, thin, deep needles in the place of impact as a result of the D-Rank genjutsu that each hit produces. This is, like any other Lazy Fist technique, caused by the disturbance produced in the chakra flow upon impact in that specific place. Note: Requires Lazy Fist training Note2: Can only be taught by Scorps Note3: Requires Genjutsu mastery Genkotsu Namakemono: Yakedo Bachi no Okashii Chilli | Lazy Fist: The Burning Punishment of The Trickster Chilli Type: Attack/Defense Rank: B-Rank Range: Short Chakra: 20 Damage: 40 Description: The user will assume the initial Lazy Fist stance, then, upon charging chakra into his index fingers (while using the reverse fist form, with the fists turned inside and the index fingers slightly protruding from the fist) will jab the enemy with a quick impact (or up to 3) in the shifoid appendix (the end of the sternum), disturbing the enemy's chakra flow and making him feel as if he's being burnt from inside, falling into a C-Rank Genjutsu. Note: Requires Lazy Fist training Note2: Can only be taught by Scorps Note3: Requires Genjutsu mastery Genkotsu Namakemono: Souhou Hebereke no Panda | Lazy Fist: The Touch of The Drunken Panda Type: Attack/Defense Rank: A-Rank Range: Short Chakra: 30 Damage: 60 Description: Assuming the initial Lazy Fist stance but with his palms open, the user uses his Left hand to grab the enemy's right arm and pull him. As he charges chakra into his right palm, he does an open palm hit on the enemy's upper left chest (near the heart), disturbing the chakra flow in that area and sending the enemy back. This makes the enemy fall into a B-Rank painful genjutsu were he feels his chest tightening with severe pain, making him feel as if he's under a heart attack. Note: Requires Lazy Fist training Note2: Can only be taught by Scorps Note3: If it connects it can only be used 4 times Note4: Requires Genjutsu mastery Genkotsu Namakemono: Sono Odori No Hebereke Moya | Lazy Fist: The Dance of the Drunken Haze Type: Defensive Rank: A-Rank Range: Short Chakra: 30 Damage: N/A Description: The masters of Lazy Fist developed this technique as an ability to defend against stronger taijutsu enemies and long range weapons. This technique uses the basic Chu Gar (Southern Praying Manthis) open stance, with arms close to the torso but slightly extended forwarded and either their fists directed down or with their open hands (fingers upwards and palms directed to himself), while having the legs in a strong, wide and grounded stance, mimicking the Praying Mantis. By using this stance the user is able to use his hands in wide, fluid movements to deflect incoming projectiles or taijutsu attacks directed at him. He must keep his hands coated in a layer of chakra that protects them while he deflects the projectiles or attacks. When used to defend against taijutsu attacks, each time the user deflects a punch or kick, upon contact with the enemy, he induces a B-Rank Genjutsu that produces a drunken haze-like effect. This numbs the enemies' senses and slows his movements at each blow deflected. Because of Lazy Fists inherent speed, this defensive stance is slightly faster than regular Taijutsu, enabling the user to counter multiple projectiles thrown at him. However, this is a purely defensive stance as it doesn't do damage to the enemy, only deflects his attacks. Note: Requires Lazy Fist training Note2: Can only be taught by Scorps Note3: Can deflect any same or lower ranked Taijutsu attack (except gates) Note4: Can be used to deflect or block Kenjutsu moves of the same or lower rank Note5: Can be used to defend against C-Rank or lower elemental projectiles Note6: Can be used to defend against basic weapons even if infused with chakra or poisoned (chakra coated hands protect the user) Note7: Requires Genjutsu Mastery Genkotsu Namakemono: Sono Bukotsu Zou No Sochi | Lazy Fist: The Clumsy Stomp of The Elephant Type: Attack Rank: S-Rank Range: Short Chakra: 40 Damage: 80 Description: One of the most dangerous moves in Lazy Fist but also one of the simplest. The user focus a big amount of chakra on his palms, fingers, fists, feet, elbows or knees and hits the opponent up to 6 times. This disturbs the enemy's chakra flow and produces a deep, strong S-Rank illusion. This painful illusion makes the enemy feel an intense pain, as if the hit area was completly crushed. The enemy may even faint from the agonizing pain if he doesn't release the genjutsu. If the enemy looks or tries to feel the affected area he'll see/feel as if it was indeed completely crushed, making it hard to decipher/see through the illusion. Note: Requires Lazy Fist training Note2: Can only be taught by Scorps Note3: Impact stance can be used without limit but, if connected, illusion only works twice Note4: Requires Genjutsu Mastery Genkotsu Namakemono: Sono Tonsou No Ranningu Panda | Lazy Fist: The Escape of the Running Panda Type: Defensive Rank: S-Rank Range: Short Chakra: 40 Damage: N/A Description: Perhaps the strongest of all of the Lazy Fist stances, this technique is a more advanced form of The Dance of The Drunken Haze, using the same Chu Gar (Southern Praying Manthis) stance with the same basic abilities but used to a much higher caliber. By using this stance the user is able to use his hands in wide, fluid movements to deflect incoming projectiles or taijutsu attacks directed at him. He must keep his hands coated in a layer of chakra that protects them while he deflects the projectiles or attacks. Upon contact with the enemy, the user induces a powerful S-Rank Genjutsu. This Genjutsu affects all of the enemy's senses, making him see the user disappear into a burst of bamboo leafs and even hear him run away. The enemy will even see and hear small signs of movement in the ground around him, further fueling the illusion that the user has ran with a full burst of speed away from him. This technique serves as the ultimate defense/escape for Lazy Fist Masters. Note: Requires Lazy Fist training Note2: The illusion effect only connects twice but the stance can be used without limit Note3: Can only be taught by Scorps Note4: Requires Genjutsu Mastery Note5: Can deflect any S-Rank or lower Taijutsu attack (except gates) Note6: Can be used to deflect or block Kenjutsu moves of the A-Rank or lower. Note7: Can be used to defend against C-Rank or lower elemental projectiles within reason Note8: Can be used to defend against basic weapons even if infused with chakra or poisoned (chakra coated hands protect the user) Note9: The illusion only works in the turn its used (meaning that it ends the moment the following turn of the user begins), until its released or until the user makes a direct attack on the enemy, at which time he'll become visible again. Genkotsu Namakemono: Sono Odori no Suisei Niku | Lazy Fist: The Dance of Decaying Flesh Type: Offensive/Defensive Rank: S-Rank Range: Short Chakra: 40 Damage: 80 Description: A stance that can be used in both defensive/counter attack and in attack moves. Using either the basic stance of Lazy Fist: The Dance of the Lazy One or the defensive stance of Lazy Fist: The Dance of the Drunken Haze, the user will hit the opponent with a maximum of 10 quick punches, jabs or kicks (or block up to 10 Taijutsu hits from the opponent) with enormous speed. Each place the user hits will make the enemy feel as if its decaying and rotting away into a putrid liquid, giving off a horrible smell. Each affected area will begin to spread slowly and engulf the surrounding tissue, making the enemy suffer excruciating pain. Off course, as all Lazy Fist moves, these effects are nothing more than illusions produced by the S-Rank Genjutsu that results from the blows. Note: Requires Lazy Fist Training Note2: Can only be taught by Scorps Note3: Illusions will only work twice Note4: Requires Genjutsu Mastery[/spoiler] In training here: [URL]http://narutobase.net/forums/showthread.php?t=638033[/URL][/FONT] [hr][/hr] [CENTER][FONT=Book Antiqua][B][SIZE=6][IMG]https://i.pinimg.com/originals/2a/c8/3e/2ac83e99a48aae61b2953af8e7bcb226.gif[/IMG][/SIZE] [SIZE=6](Akuma Homura) Satan’s Flame[/SIZE][/B][/FONT] [/CENTER] [FONT=Book Antiqua][B]Type:[/B] Nin Ken-Taijutsu [B]Background:[/B] During the reign of Tobirama Senju the Second Hokage, members of the Uchiha clan began growing increasingly jealous (for lack of a better word) of the Taijutsu prowess of Konoha’s own Hyuuga clan. Their Gentle Fist style and Doujutsu showed exceptional capability, and this truck fear into the hearts of the proud Uchiha clan. With fear on their hearts that they, the great Uchiha clan of the Leaf would soon be overshadowed by the lesser Hyuuga, they began developing their own fighting style to combat the Gentle Fist. This fighting style included the use of the fire element, which they were known to have exceptional mastery over, earning it the title of NinTaijutsu. The new fighting style allowed those of the Uchiha clan to coat their own bodies in protective “blankets” of fire chakra in order to defend from the close range attacks of those their enemies. As it served as a powerful defense, it also serves as a hot offense. Although it was originally meant to stay within the Uchiha clan, on one unfortunate night, a member of the clan was stolen away from his home, by shinobi from Kumogakure in an attempt to steal the Sharingan. The kidnapped clansmen fought hard, defeating many of the shinobi with this fighting style, which they have never been exposed to and therefore were unable to effectively defend. Before being overwhelmed by sheer numbers and being captured, the shinobi of the leaf committed suicide in order to protect the style, and the Sharingan from falling into enemy hands (He destroyed his Sharingan as well). Several years later, the Uchiha clan was massacred and thought to be gone along with their style, but this was not the case. Few members of Konoha still use the style, having been taught by their former allies, the Uchiha (Before their elimination of course). The style is now only passed on to those who are deemed worthy and taught by a master of the style. Description on the Abilities and Inner Workings of the Style: The style allows one to focus fire element chakra to certain body parts, and even in some cases the entire body, in order to deliver heat damage on impact with a target. The use of this fire chakra will also increase the strength of ones punches and kicks. Users affected limbs will take on a slightly different appearance emitting bright red or blue flames (cosmetic). These flames are also capable of engulfing the user's bladed weapons when using this style, allowing them to strike with heated blades to slash and burn on contact. Users of this style are capable of coating their whole bodies in fire (while leaving them unharmed) hat increases their hand to hand offensive and defensive power as well as holding the properties that allow the user to burn targets on contact. Below is an image of what the complete style release would look like:[/FONT] [CENTER][FONT=Book Antiqua][IMG width="334px"]https://64.media.tumblr.com/tumblr_lpvvafg6KP1qedhpm.gif[/IMG][/FONT][/CENTER] [FONT=Book Antiqua][B]Example Techniques: (Akuma Homura: Rushifaa no Kigen)Satan’s Flame: Origins of Lucifer[/B] Type: Offensive Rank: A -rank Range: Short Chakra: 30( -5 chakra per turn) Damage: N/A(+10 Tajutsu/Satan’s Flame) Description: This technique encompasses the mastery of the entire style of Akuma Homura, being the full mastery jutsu of the technique. This technique starts off by the user channeling his/her chakra around their body, causing the limbs around the body to become invoked with the flames of Akuma Homura. The fire then spreads from head to hands, all the way to their legs. On the forehead of the user, small flames which are slightly brighter than most of the areas appears as small horns showing the true devilish intent of the style as well as mastery of it. The flames emitted are bright red or blue for those who has placed Akuma Homura as mastery in there bio. Once activated the users body becomes harder to touch due to the resonating heat around from the flames. Anyone that touches them will take-10 damage and will leave slight burn marks on the skin. The user’s taijutsu prowess is slightly increased, giving them a +10 in physical hits. While active the user is only able to mold fire chakra due to the constant need of having to keep the fire fueled but can use other techniques taijutsu, genjutsu etc as long as it’s none elemental. When activated lasts three turns, needing a two turn cool down afterwards to utilize once more. Can be used three times per battle. Additional effects and Restrictions: Masters of this style are capable of activating the "Satan's Flame: Origins of Lucifer" passively or due to their training, gains a - 20 DMG Reduction Against Fire Release Techniques. [B]Approved Techniques[/B][/FONT] [spoiler] [B](Akuma Homura: Rushifaa no Kigen ) Satan’s Flame: Origins of Lucifer[/B] Type: State Rank: B - S Range: Short Chakra: 20 - 40 Damage: N/A Description: Origins of Lucifer can be described as the pinnacle of one's knowledge for the Nintaijutsu style known as Satan's Flame. Despite its origins reflecting the combative nature of the Hyuga's Gentle Fist, it should be more appropriate to acknowledge its true inspiration- the Lighting Chakra Armor utilized by the Raikages. Similarly, Origins of Lucifer carries with it different 'levels' of activation, each one affording different boons and physically cosmetic changes to the person's body- which usually occurs by the practitioner tapping into their fire release chakra nature, while applying the principles of the style, igniting portions or their whole body with the chakra. As mentioned, each level/stage carries with it perks that is attached to each respective level. They are as follows: Ifrit's Incarnation (Level 1; B Rank): The more commonly seen and used variant of the Satan's Flame Style. Upon activating, shimmering sparks and embers encroach upon the user's body, coiling the flames gently around them. The fire doesn't take on any specific demonic appearances as seen in the latter levels, but instead aims to simply dress the user's limbs and currently held weapons with the flames. In terms of boons, the user's Bukijutsu/Kenjutsu, Taijutsu and Satan's Flame Techniques are gifted a +10 Damage increase, inflicting physical damage but also burning damage from the fire. This variant of the state can remain active for five turns with a two turn cooldown, simply needing to pay the respective upkeep of -10 chakra per turn in order to do so. This version can be used four times per battle, though counts to the overall usage of the technique (see restrictions). Spawn of Unholy King (Level 2; A Rank): The second commonly seen and used variant of the Satan's Flame Style. Upon activating, the flames would respectively begin to more morph around the user, attaining a proper shroud of fire, and forming into physical demonic attributes such as horns, a faint demonic tail etc. In terms of boons, the user's Bukijutsu/Kenjutsu, Taijutsu and Satan's Flame Techniques are gifted a +15 Damage increase, inflicting physical damage but also burning damage from the fire. Additionally, the user while running is passively releasing small bursts of flames from their feet, increasing their speed while moving. This translates into a respective x1.5 increase to their base speed. This variant of the state can remain active for three turns with a three turn cooldown, simply needing to pay the respective upkeep of -10 chakra per turn in order to do so. This version can be used thrice times per battle, though counts to the overall usage of the technique (see restrictions). Grand Marshal of the Demon Flame (Level 3; S Rank): The third commonly seen and used variant of the Satan's Flame Style and its most powerful. Upon activating, the flames would respectively begin to more morph around the user, attaining a proper shroud of chakra, and forming into physical demonc attributes such as horns, a faint demonic tail etc. In terms of boons, the user's Bukijutsu/Kenjutsu, Taijutsu and Satan's Flame Techniques are gifted a +20 Damage increase, inflicting physical damage but also burning damage from the fire. Additionally, the user while running is passively releasing small bursts of flames from their feet, increasing their speed while moving. This translates into a respective x2 increase to their base speed. This variant of the state can remain active for two turns with a three turn cooldown, simply needing to pay the respective upkeep of -10 chakra per turn in order to do so. This version can be used twice times per battle, though counts to the overall usage of the technique (see restrictions). This variant however can only be utilized by individuals who specialize in Satan's Flame as their bios CFS speciality. Overall, the user is only capable of utilizing this technique four times per battle, irregardless of the rank applied. It's duration is time gated dependent on the rank used, but the user is essentially restricted to the Fire Release, AE/CE that utilizes fire as its primary form, non-elemental ninjutsu i.e genjutsu and taijutsu fields. [FONT=Book Antiqua][spoiler][IMG width="291px"]http://media.tumblr.com/tumblr_lpvvafg6KP1qedhpm.gif[/IMG][/spoiler][/FONT] [B](Akuma Homura : Kaku no Iburīsu) Satan's Flame: Horns of Iblis[/B] Type: Offensive Rank: B-Rank Range: Short Chakra: 20 Damage: 40 Description: Through the manipulation of chakra along the lines of the forehead, the user will conjure large pair of horns resembling that of a demon's. As like most techniques within this style, the horns will manifest in a bright red color( blue for those whom have mastered the style), in which the user will then proceed to charge at the enemy, or if they where awaiting them - ramming the horns into the target. They have a form of tangibility, enough to stab into the target's skin and deliver immense burns. This technique can only be used four times per battle, needing one turn cool down after each use before reusing again. [B](Akuma Homura: Azazeru no Tsume ) Satan's Flame: Claws of Azazel[/B] Type: Offensive Rank: B/A - Rank Range: Short Chakra: 20/30 Damage: 40/60 Description: The user starts by manipulating their fire chakra towards their desired limb(s) allowing for it to be engulfed in crimson red flames (blue if one is a master of the style). Through applications of the user's chakra, the user will add a sort of "tangible" feeling to the engulfed limb, allowing for them to not only burn the target but also deal blunt damage. The user will proceed to attack the enemy with strikes that usually resemble that of the Hyuga's Clan Gentle Fist, striking fast but hard. This allows this follows up on a simple twelve hit combo (User can choose to perform less actions i.e only two punches if they desire) all together but each strike is unique in the fact the user is not limited in their choice of attack, ranging from a full barrage of kicks or punches, a mix of both or even replicating free form movements from other styles they might know. The power of this technique depends on the amount of chakra used by the practitioner but will always amount to a B/A Ranked Attack. The A-Rank usage of this Jutsu can be used three times per battle, with the B-Rank being four times per battle. Additionally, if the A-Rank usage of this Jutsu is performed, no A-Rank or higher Satan's Flame Jutsu can be used in the same turn. [B](Akuma Homura: Puraimarureiji no Hachiou ) Satan's Flame: Primal Rage of the Eight Kings[/B] Type: Offensive Rank: S Range: Short Chakra: 40 Damage: 80 Description: The user first begins to channel chakra across their entire body, soon followed by their body being completely engulfed in fire; a bright blue color if having mastered the style. This technique relies on a single strike, leaving a devastating result on contact, preferably by hand but can be done by any part of the body. The user performs a simple but sturdy strike. on contact, the user manipulates the flame around their body to rapidly travel to the point of release, as if being forcefully sucked in to that single point. After a very brief pause, a blaze of fire violently explodes & spreads out from the point of contact. the intensity of the flame is enough to swiftly burn the opponent alive, though alternatively, the user can release the fire from the ground by punching/stomping and releasing the fire. This cause a large amount of stone, debris and other material in the ground to fly outwards, potentially obscuring the vision of the enemy, as well as stoning them with heated rocks etc . The user does suffer a slight burn from the initial release, but it fades over a single turn. The user is able to manipulate the form of the blaze to somewhat of a monstrous image, as if roaring, though this would be purely cosmetic. After usage the user is unable to use Taijutsu above S Rank in the next turn, while being able to only to be used twice per battle. Requires a two turn cool down after usage before reusing this technique. [B](Akuma Homura: Irukara Hasakuhin) Satan's Flame: Irkalla Bladework[/B] Type: Offensive Rank: A Range: Short Chakra: 30 (- 5 Per Turn) Damage: 60 Description: The user must first channel chakra across either both arms or a single one, completely surrounding it. Soon after a blaze of fire then erupts & spreads across the entire arm. The user begins to manipulate the fire & shapes it into a long sword that is able to extend up to 2 meters from the elbow onward. The fire is compressed to a more concentrated form which adds a given solidified property to it though not able to actually clash with solid objects, it does however carry an acidic nature which allows it to burn through objects with great ease as it comes in contact. Covering the sword is a faint aura of heat; ripples that radiate from the sword itself & as the sword makes contact with an object the "aura" leaves a corrosive effect behind. While active the user is only able to use fire release and other non elemental based techniques while sustaining. If "Origins of Lucifer" is already active, the user simply needs to mold the flames around themselves into the fiery weapon. Can only be used thrice per battle with a cool down of two turns.[/spoiler] [/QUOTE]
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