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Klad's secret scroll.
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<p>[QUOTE="Klad, post: 21140966, member: 142131"]</p><p><span style="font-family: 'Trebuchet MS'"><span style="font-size: 18px">Fuuinjutsu</span></span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>Fuuin/Meiton: Ochiru - Sealing Arts/Dark Release: Downfall</strong> </span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Supplementary</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra: 30 (-10 per turn)</span></p><p><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: The user does one handseal and creates a violet barrier which spans across the battlefield with a mid-range radial reach. The unique characteristic of this barrier is that, along with Dark's ability to track chakra, will suspend any kind of matter/energy based element in mid air and bring it down abruptly to the ground, rendering it outside of control from the original user. Of course, operating in such a distinct manner would also mean that it follows the S&W scheme of the "Absorption" ability of Dark Release (S-ranks for elements weak to Dark, A-rank for neutral and B-rank for elements strong to Dark). Once the object in question hits the ground due to the abrupt drawing, the dark chakra will absorb the spiritual energy (physical too if the element is that of energy based) and store it to the barrier. The user needs to have physical contact with the barrier in order to draw the absorbed chakra in his dark mark as a Dark fuel for later purposes. The user can also adjust the position as he wishes as long as it is within the medium range area. </span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Lasts for four turns and can only be used twice, with a one-turn cooldown</span></p><p><span style="font-family: 'Trebuchet MS'">Note: The opponent is unable to re-gain control of any effected technique/object as long as the barrier is still intact.</span></p><p><span style="font-family: 'Trebuchet MS'">Note: The barrier will only affect jutsu composed of foreign chakra and so it will have no effect on the user's own techniques.</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can only be taught by Klad</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong><span style="font-size: 9px">Members who have learnt this technique</span></strong><span style="font-size: 9px"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Negative Knight</span>[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>Meiton/Fuuin: Mumei no Kōgeki- Dark/Sealing: Nameless Attack</strong></span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Offensive/Defensive</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: A</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30 </span></p><p><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (60)</span></p><p><span style="font-family: 'Trebuchet MS'">Description: The user takes advantage of the barriers' aspect from Fuuinjutsu and the Dark chakra from Meiton in order to generate a cylindrical opaque barrier, purple in colour which travels at the speed of a lightning technique. Hiruko has displayed such a technique when he fought against a multitude Naruto clones, where he used the barrier similar to this one, which upon contact completely erased the clones out of their existence. This nameless move also follows the same principles. Upon the formation of one handseal, the user flarres up in red chakra which will go up skyward while simultaneously generating a purple barrier all around himself (it won't travel underground) which reaches mid range both horizontally and vertically. The red chakra which surrounds user's body connects with the purple barrier, as it has the same reach vertically only. The barrier can absorb chakra from any construct and is very solid in nature, able to deal with any solid element, however it will still abide by Dark Release's S&W (S-ranks for elements weak to dark; A-rank for neutrals and B-rank for elements strong to Dark). Since the user basically has a connection to this barrier from the red chakra connection to it, anything the barrier absorbs is passively sent to the user's marks. Upon contact with an actual enemy, the barrier won't only deal fatal damage to them, but it will also absorb a total of 60 chakra. For every 20 chakra this barrier absorbs from anything, the user can use it to perform Dark techniques which require absorption. Barrier won't affect anything of user's own (such as clones, his own entities or anything his) as they're made of his own chakra, because it reacts to techniques composed of foreign chakra only. Example: Third one</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">-Cannot use other Fuuinjutsu or Dark in the same turn, and next turn can only use either of them.</span></p><p><span style="font-family: 'Trebuchet MS'">-Can only be used three times a battle with a two turn cooldown.</span></p><p><span style="font-family: 'Trebuchet MS'">-Does not enhance any of user's Dark techniques.</span></p><p><span style="font-family: 'Trebuchet MS'">-Can only taught by Klad</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong><span style="font-size: 9px">Members who have learnt this technique</span></strong><span style="font-size: 9px"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. </span></span></p><p><span style="font-family: 'Trebuchet MS'">[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>Fuuinjutsu: Deddozōn | Sealing Technique: Dead Zone</strong></span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Supplementary/Defensive</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: A</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></p><p><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: A seal with the word 'Maintain' will be placed somewhere on the users body. The seal will passively drain chakra from the user which it will then redirect into the surroundings so as to detect attempts at manipulating space (affords no other kind of sensory). When a technique that seeks to distort space/time is utilised within the users vicinity (Mid range radius) this seal will activate, passively draining chakra from the user to erect a barrier that will instantly spread outwards and prevent the space time continuum from being manipulated - in effect the seal will serve to neutralize space time techniques such as summoning jutsu, or techniques that utilise portals such as 'Stick Earth Drop' from being utilised as it forcibly maintains the fabric of space and time. The seal activates automatically upon detecting an attempt at space/time manipulation, and is effective against such jutsu up to, and including A rank. However it is wholly ineffective against S ranked space time manipulation (Such as S rank summoning techniques as the jutsu utilises more chakra than this technique to bring a stronger summon to the field, however it will still be effective against lower ranked space time techniques even if the substance that they attempt to bring to the field is higher ranked)</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note:</span></p><p><span style="font-family: 'Trebuchet MS'">- The user can start the battle with the seal already placed, in which case it must be posted at either the start of the battle or in the users bio. Otherwise the user will have to manually place the seal, which counts as a move and can only be done twice.</span></p><p><span style="font-family: 'Trebuchet MS'">- The seal can only activate once per turn, and the user cannot use Fuinjutsu above A rank the turn after it triggers.</span></p><p><span style="font-family: 'Trebuchet MS'">- The seal passively drains 5 chakra from the user per turn</span></p><p><span style="font-family: 'Trebuchet MS'">- When triggered, a barrier of the appropriate strength will be set up (i.e A rank to counter A rank S/T) that will prevent the space time technique and last for that turn. An A rank barrier can be set up once, and a B rank barrier can only be set up twice. For C rank and below however, on account of there being virtually no S/T techniques that weak barring the summoning of certain lesser animals, the barrier can be triggered continuously to prevent these critters from taking to the field.</span></p><p><span style="font-family: 'Trebuchet MS'">- As activation is passive, (But does count towards move count) the user is free to continue as normal.</span></p><p><span style="font-family: 'Trebuchet MS'">- Won't work on 'Flying Thunder God' as it is a S ranked Space-Time technique.[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal</strong></span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Defensive/Supplementary</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: A</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra: 30 (-10 chakra per turn)</span></p><p><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can only activate a maximum of thrice per battle[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>(Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider</strong></span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Supplementary</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: B</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra Cost: N/A </span></p><p><span style="font-family: 'Trebuchet MS'">Damage Points: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on their palms and apply them to weapons, tools, objects, scrolls or even their clothes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Similar to Minato's FTG seals, the user can have any number of these seals applied before a battle and they will only cost chakra when the user activates them through the use of Dark Release techniques. These replica dark marks can be distinguished from the originals as they have a different design (see spoiler). The absorption mark is the black inner circle while the release mark is the white outer circle.</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Must be stated in the user's bio[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>(Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen</strong></span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Supplementary</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: B</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra Cost: 20</span></p><p><span style="font-family: 'Trebuchet MS'">Damage Points: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on anything they touch or are already in contact with (e.g. their clothes) without moving. For example, these marks could be applied to a handheld weapon in the user’s grasp or to the soles of the user’s shoes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. </span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can create up to two dark marks per use and have up to four dark marks active at a time</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can only be used five times per battle and must be within mid range of these seals for them to work.[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>(Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy</strong> </span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Supplementary</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: A</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short </span></p><p><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></p><p><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: After making at least a single absorption, the user will focus their chakra into one of their replica dark marks. They will do this in order to mold the chakra for any Meiton technique and have it pre-set within the chosen dark mark. The dark mark will effectively ‘contain’ the technique until the user wishes to release it. This is somewhat akin to the use of scrolls to seal elemental techniques within. Whenever the user wishes to, they can release the technique from the mark at the cost of a move. It's release and initiation will be as fast as a standard chakraless Taijutsu technique as the preparation component is voided and therefore will capable of intercepting of targets who are much faster than the user. If the mark is contact with the user, the chakra contained within can be leaked on to/into their body for the use of Dark techniques which work internally (e.g. to transform the body). The dark mark must be in contact with the floor for techniques which are released into or created underground. While a dark mark is ‘storing’ a technique, it cannot be used to perform other techniques, whether they are absorption or release-type. The jutsu utilized along this technique must be posted for reference alongside Runes of Heresy when it is first prepared, though collectively they will only take up a single move and slot in the timeframe. The user cannot use another technique at the same time as the Dark technique's release. It can only happen directly after if they're fast enough (e.g. jutsu used in the same timeframe, passive jutsu, chakraless Taijutsu.) </span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice per battle</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Must be posted alongside another Dark Release technique</span></p><p><span style="font-family: 'Trebuchet MS'">Note: No S rank Dark techniques in the same turn when this is initiated.[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>(Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion</strong></span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]Type: Defensive/Offensive/Supplementary</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: S</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short - Mid (Absorption is Short-ranged)</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra: 40 (-5 chakra per turn while active)</span></p><p><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: The user will place one of their dark marks in contact with solid matter in order to create a replica of it on the said medium. The created mark will be unique in the sense that it will also possess a pre-set function and a trigger, enabling it to activate involuntarily and without the user's volition. When a technique containing foreign chakra gets within the vicinity of the mark, it will initiate an absorption automatically; effectively sealing the technique before it can travel any further. It will detect this through an invisible and intangible barrier that is erected around the mark upon it's creation and will span a three-meter radial distance in every direction (including underground). To maintain this barrier the user will lose 5 chakra every turn it is active. The barrier will not react to the user's own chakra and will only be triggered by foreign chakra that passes through and/or is spawned inside of it. When this criteria is fulfilled, an absorption vortex will surround the vessel the mark is applied to and anything attached to or in contact with it. As with all Dark Release absorptions, it will abide by the element's S/W. The absorption vortex will be capable of absorbing neutral techniques of the same rank (S-Rank), one rank above for elements weak to Dark and one rank below for elements strong to it. As the chakra for this technique has already been molded and prepared in advance, this absorption is triggered and occurs fast enough to intercept and counter jutsu that are spawned right next to the dark mark. The initial creation of the mark costs a move but when an absorption is triggered, it will not count towards one of the user's three jutsu per turn. Upon absorbing a technique, the user can release a Dark Release replica of it composed of purple flames, from any of their marks, but this will cost a move.</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can only be used once per battle</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Lasts 2 turns</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Fuuinjutsu component of this technique is A-Rank</span></p><p><span style="font-family: 'Trebuchet MS'">Note: No Dark above A-Rank in the turn after mark is triggered</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Only one mark can be created through each use of this technique </span></p><p><span style="font-family: 'Trebuchet MS'">Note: Cannot be applied to the user's clothes</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Each mark created through this technique generates two absorptions</span></p><p><span style="font-family: 'Trebuchet MS'">Note: The replica is the same shape, size, speed and damage as the absorbed jutsu[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><strong>(Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain</strong></span></p><p><span style="font-family: 'Trebuchet MS'">[spoiler]Type: Supplementary/Defensive</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: S</span></p><p><span style="font-family: 'Trebuchet MS'">Range: Short-Mid (Long-range vertical reach)</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></p><p><span style="font-family: 'Trebuchet MS'">Damage: N/A </span></p><p><span style="font-family: 'Trebuchet MS'">Description: The user will form three handseals, place one of their dark marks in contact with the ground and release their chakra into it in order to create a large-sized seal across it. This enlarged dark mark will span a mid-range radial reach and will be created to encompass both the user and any opponents or allies within range. Upon creation, the seal will immediately begin to drain the chakra of anyone in contact with it (including the user) as well as restrict their ability to use or mold chakra entirely in the same manner as the Chakra Draining Seal. Simultaneously a transculent, purple barrier infused with dark chakra will be released from within the seal and extend towards the sky. The purpose of the barrier is to extend the seal's influence to airborne beings, meaning people and summons caught within the barrier cannot simply jump upwards in order to escape the chakra drain and regain the use of their chakra. The dark mark will drain 100 chakra per turn from everyone within the barrier or in contact with the seal, storing it in the mark for later use. Since the barrier itself is intangible, it can't interact with techniques and all the user or opponent has to do to escape this technique's effects is simply move out of the seal/barrier's range. Umbra Imperium possesses one final property, which is arguably the only one which confers any advantage to the user. When this technique is first used, the barrier will essentially have a pre-set function ingrained into it. Whenever anyone moves faster than the user's speed (the value when this technique was initially used), the barrier will exhibit an immediate and potent downwards pulling force similar to Multiple Infinite Embraces known as the 'Abyssal Zone'. This will instantly bring the offending person/parties to the ground before they can even travel a short-range distance or perform any physical attacks. This pulling force will not only ground them but effectively slam and pin them to the floor until this technique ends. The chakra drain in that specific area (spans one meter all around their body) will then intensify and increase threefold until this technique ends, this being a pre-set function that's triggered when the aforementioned conditions are met. If the user activates any speed boosts after this technique's initiation then they too will be subject to the effects of the Abyssal Zone.</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Lasts four turns </span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice per battle </span></p><p><span style="font-family: 'Trebuchet MS'">Note: No Dark or Fuuin above A-Rank on the turn this ends</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Fuuinjutsu component of this technique is A-Rank</span></p><p><span style="font-family: 'Trebuchet MS'">Note: Cannot be used solely on opponents, the seal must be created in contact with the user. Additionally, due to the nature of the seal, if it any point either the opponent or user becomes able to utilize chakra, than the other party will also regain access to their own chakra pool[/spoiler]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">(Fuuin/Meiton: Goten no Kuro) - Sealing/Dark Release: The Black Court</span></p><p><span style="font-family: 'Trebuchet MS'">[spoiler]Type: Supplementary</span></p><p><span style="font-family: 'Trebuchet MS'">Rank: A</span></p><p><span style="font-family: 'Trebuchet MS'">Range: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Chakra: 30 (+100 chakra per turn)</span></p><p><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></p><p><span style="font-family: 'Trebuchet MS'">Description: The user will place their hand above or across from one of their dark marks and simultaneously release all of the chakra contained within it while generating a colored barrier on their hand to absorb the chakra into it. The chakra will be released in it's raw and unmolded form, after it's been broken down by being absorbed, allowing the user to safely absorb the chakra of previously harmful energies without incurring any adverse affects. The barrier will transport the chakra directly into the user's body similar to canon techniques such as Multiple Infinite Embraces, adding it to their own supply. In effect, this will take chakra stored in any of the user's dark marks, originals or replicas, and transfer it to the user's body. Regardless of what dark mark this ability is applied to, it's effect will extend to all of them as they're all interconnected by portals (i.e. absorbing from one mark allows access to up to 100 chakra per turn of the chakra taken in by any and all other marks). The user can limit how much chakra is transferred or simply absorb all of what's been stored over the course of turns.</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">Note: Can only be used four times per battle, each use lasting up to 3 turns and preventing additional use for the same amount of time as well as no S rank and higher Fuuinjutsu that same turn and no Forbidden ranked Dark techs. [/spoiler]</span></p><p>[/QUOTE]</p>
[QUOTE="Klad, post: 21140966, member: 142131"] [FONT=Trebuchet MS][SIZE=5]Fuuinjutsu[/SIZE] [B]Fuuin/Meiton: Ochiru - Sealing Arts/Dark Release: Downfall[/B] [SPOILER]Type: Supplementary Rank: A-rank Range: Short-Mid Chakra: 30 (-10 per turn) Damage: N/A Description: The user does one handseal and creates a violet barrier which spans across the battlefield with a mid-range radial reach. The unique characteristic of this barrier is that, along with Dark's ability to track chakra, will suspend any kind of matter/energy based element in mid air and bring it down abruptly to the ground, rendering it outside of control from the original user. Of course, operating in such a distinct manner would also mean that it follows the S&W scheme of the "Absorption" ability of Dark Release (S-ranks for elements weak to Dark, A-rank for neutral and B-rank for elements strong to Dark). Once the object in question hits the ground due to the abrupt drawing, the dark chakra will absorb the spiritual energy (physical too if the element is that of energy based) and store it to the barrier. The user needs to have physical contact with the barrier in order to draw the absorbed chakra in his dark mark as a Dark fuel for later purposes. The user can also adjust the position as he wishes as long as it is within the medium range area. Note: Lasts for four turns and can only be used twice, with a one-turn cooldown Note: The opponent is unable to re-gain control of any effected technique/object as long as the barrier is still intact. Note: The barrier will only affect jutsu composed of foreign chakra and so it will have no effect on the user's own techniques. Note: Can only be taught by Klad [B][SIZE=1]Members who have learnt this technique[/SIZE][/B][SIZE=1] 1. Negative Knight[/SIZE][/SPOILER] [B]Meiton/Fuuin: Mumei no Kōgeki- Dark/Sealing: Nameless Attack[/B] [SPOILER]Type: Offensive/Defensive Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: N/A (60) Description: The user takes advantage of the barriers' aspect from Fuuinjutsu and the Dark chakra from Meiton in order to generate a cylindrical opaque barrier, purple in colour which travels at the speed of a lightning technique. Hiruko has displayed such a technique when he fought against a multitude Naruto clones, where he used the barrier similar to this one, which upon contact completely erased the clones out of their existence. This nameless move also follows the same principles. Upon the formation of one handseal, the user flarres up in red chakra which will go up skyward while simultaneously generating a purple barrier all around himself (it won't travel underground) which reaches mid range both horizontally and vertically. The red chakra which surrounds user's body connects with the purple barrier, as it has the same reach vertically only. The barrier can absorb chakra from any construct and is very solid in nature, able to deal with any solid element, however it will still abide by Dark Release's S&W (S-ranks for elements weak to dark; A-rank for neutrals and B-rank for elements strong to Dark). Since the user basically has a connection to this barrier from the red chakra connection to it, anything the barrier absorbs is passively sent to the user's marks. Upon contact with an actual enemy, the barrier won't only deal fatal damage to them, but it will also absorb a total of 60 chakra. For every 20 chakra this barrier absorbs from anything, the user can use it to perform Dark techniques which require absorption. Barrier won't affect anything of user's own (such as clones, his own entities or anything his) as they're made of his own chakra, because it reacts to techniques composed of foreign chakra only. Example: Third one -Cannot use other Fuuinjutsu or Dark in the same turn, and next turn can only use either of them. -Can only be used three times a battle with a two turn cooldown. -Does not enhance any of user's Dark techniques. -Can only taught by Klad [B][SIZE=1]Members who have learnt this technique[/SIZE][/B][SIZE=1] 1. [/SIZE] [/SPOILER] [B]Fuuinjutsu: Deddozōn | Sealing Technique: Dead Zone[/B] [SPOILER]Type: Supplementary/Defensive Rank: A Range: Short - Mid Chakra: 30 Damage: N/A Description: A seal with the word 'Maintain' will be placed somewhere on the users body. The seal will passively drain chakra from the user which it will then redirect into the surroundings so as to detect attempts at manipulating space (affords no other kind of sensory). When a technique that seeks to distort space/time is utilised within the users vicinity (Mid range radius) this seal will activate, passively draining chakra from the user to erect a barrier that will instantly spread outwards and prevent the space time continuum from being manipulated - in effect the seal will serve to neutralize space time techniques such as summoning jutsu, or techniques that utilise portals such as 'Stick Earth Drop' from being utilised as it forcibly maintains the fabric of space and time. The seal activates automatically upon detecting an attempt at space/time manipulation, and is effective against such jutsu up to, and including A rank. However it is wholly ineffective against S ranked space time manipulation (Such as S rank summoning techniques as the jutsu utilises more chakra than this technique to bring a stronger summon to the field, however it will still be effective against lower ranked space time techniques even if the substance that they attempt to bring to the field is higher ranked) Note: - The user can start the battle with the seal already placed, in which case it must be posted at either the start of the battle or in the users bio. Otherwise the user will have to manually place the seal, which counts as a move and can only be done twice. - The seal can only activate once per turn, and the user cannot use Fuinjutsu above A rank the turn after it triggers. - The seal passively drains 5 chakra from the user per turn - When triggered, a barrier of the appropriate strength will be set up (i.e A rank to counter A rank S/T) that will prevent the space time technique and last for that turn. An A rank barrier can be set up once, and a B rank barrier can only be set up twice. For C rank and below however, on account of there being virtually no S/T techniques that weak barring the summoning of certain lesser animals, the barrier can be triggered continuously to prevent these critters from taking to the field. - As activation is passive, (But does count towards move count) the user is free to continue as normal. - Won't work on 'Flying Thunder God' as it is a S ranked Space-Time technique.[/SPOILER] [B](Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal[/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Short Chakra: 30 (-10 chakra per turn) Damage: N/A Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer. Note: Can only activate a maximum of thrice per battle[/SPOILER] [B](Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider[/B] [SPOILER]Type: Supplementary Rank: B Range: Short Chakra Cost: N/A Damage Points: N/A Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on their palms and apply them to weapons, tools, objects, scrolls or even their clothes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Similar to Minato's FTG seals, the user can have any number of these seals applied before a battle and they will only cost chakra when the user activates them through the use of Dark Release techniques. These replica dark marks can be distinguished from the originals as they have a different design (see spoiler). The absorption mark is the black inner circle while the release mark is the white outer circle. Note: Must be stated in the user's bio[/SPOILER] [B](Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen[/B] [SPOILER]Type: Supplementary Rank: B Range: Short - Mid Chakra Cost: 20 Damage Points: N/A Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on anything they touch or are already in contact with (e.g. their clothes) without moving. For example, these marks could be applied to a handheld weapon in the user’s grasp or to the soles of the user’s shoes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Note: Can create up to two dark marks per use and have up to four dark marks active at a time Note: Can only be used five times per battle and must be within mid range of these seals for them to work.[/SPOILER] [B](Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy[/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra: 30 Damage: N/A Description: After making at least a single absorption, the user will focus their chakra into one of their replica dark marks. They will do this in order to mold the chakra for any Meiton technique and have it pre-set within the chosen dark mark. The dark mark will effectively ‘contain’ the technique until the user wishes to release it. This is somewhat akin to the use of scrolls to seal elemental techniques within. Whenever the user wishes to, they can release the technique from the mark at the cost of a move. It's release and initiation will be as fast as a standard chakraless Taijutsu technique as the preparation component is voided and therefore will capable of intercepting of targets who are much faster than the user. If the mark is contact with the user, the chakra contained within can be leaked on to/into their body for the use of Dark techniques which work internally (e.g. to transform the body). The dark mark must be in contact with the floor for techniques which are released into or created underground. While a dark mark is ‘storing’ a technique, it cannot be used to perform other techniques, whether they are absorption or release-type. The jutsu utilized along this technique must be posted for reference alongside Runes of Heresy when it is first prepared, though collectively they will only take up a single move and slot in the timeframe. The user cannot use another technique at the same time as the Dark technique's release. It can only happen directly after if they're fast enough (e.g. jutsu used in the same timeframe, passive jutsu, chakraless Taijutsu.) Note: Can only be used twice per battle Note: Must be posted alongside another Dark Release technique Note: No S rank Dark techniques in the same turn when this is initiated.[/SPOILER] [B](Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion[/B] [SPOILER]Type: Defensive/Offensive/Supplementary Rank: S Range: Short - Mid (Absorption is Short-ranged) Chakra: 40 (-5 chakra per turn while active) Damage: N/A Description: The user will place one of their dark marks in contact with solid matter in order to create a replica of it on the said medium. The created mark will be unique in the sense that it will also possess a pre-set function and a trigger, enabling it to activate involuntarily and without the user's volition. When a technique containing foreign chakra gets within the vicinity of the mark, it will initiate an absorption automatically; effectively sealing the technique before it can travel any further. It will detect this through an invisible and intangible barrier that is erected around the mark upon it's creation and will span a three-meter radial distance in every direction (including underground). To maintain this barrier the user will lose 5 chakra every turn it is active. The barrier will not react to the user's own chakra and will only be triggered by foreign chakra that passes through and/or is spawned inside of it. When this criteria is fulfilled, an absorption vortex will surround the vessel the mark is applied to and anything attached to or in contact with it. As with all Dark Release absorptions, it will abide by the element's S/W. The absorption vortex will be capable of absorbing neutral techniques of the same rank (S-Rank), one rank above for elements weak to Dark and one rank below for elements strong to it. As the chakra for this technique has already been molded and prepared in advance, this absorption is triggered and occurs fast enough to intercept and counter jutsu that are spawned right next to the dark mark. The initial creation of the mark costs a move but when an absorption is triggered, it will not count towards one of the user's three jutsu per turn. Upon absorbing a technique, the user can release a Dark Release replica of it composed of purple flames, from any of their marks, but this will cost a move. Note: Can only be used once per battle Note: Lasts 2 turns Note: Fuuinjutsu component of this technique is A-Rank Note: No Dark above A-Rank in the turn after mark is triggered Note: Only one mark can be created through each use of this technique Note: Cannot be applied to the user's clothes Note: Each mark created through this technique generates two absorptions Note: The replica is the same shape, size, speed and damage as the absorbed jutsu[/SPOILER] [B](Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain[/B] [spoiler]Type: Supplementary/Defensive Rank: S Range: Short-Mid (Long-range vertical reach) Chakra: 40 Damage: N/A Description: The user will form three handseals, place one of their dark marks in contact with the ground and release their chakra into it in order to create a large-sized seal across it. This enlarged dark mark will span a mid-range radial reach and will be created to encompass both the user and any opponents or allies within range. Upon creation, the seal will immediately begin to drain the chakra of anyone in contact with it (including the user) as well as restrict their ability to use or mold chakra entirely in the same manner as the Chakra Draining Seal. Simultaneously a transculent, purple barrier infused with dark chakra will be released from within the seal and extend towards the sky. The purpose of the barrier is to extend the seal's influence to airborne beings, meaning people and summons caught within the barrier cannot simply jump upwards in order to escape the chakra drain and regain the use of their chakra. The dark mark will drain 100 chakra per turn from everyone within the barrier or in contact with the seal, storing it in the mark for later use. Since the barrier itself is intangible, it can't interact with techniques and all the user or opponent has to do to escape this technique's effects is simply move out of the seal/barrier's range. Umbra Imperium possesses one final property, which is arguably the only one which confers any advantage to the user. When this technique is first used, the barrier will essentially have a pre-set function ingrained into it. Whenever anyone moves faster than the user's speed (the value when this technique was initially used), the barrier will exhibit an immediate and potent downwards pulling force similar to Multiple Infinite Embraces known as the 'Abyssal Zone'. This will instantly bring the offending person/parties to the ground before they can even travel a short-range distance or perform any physical attacks. This pulling force will not only ground them but effectively slam and pin them to the floor until this technique ends. The chakra drain in that specific area (spans one meter all around their body) will then intensify and increase threefold until this technique ends, this being a pre-set function that's triggered when the aforementioned conditions are met. If the user activates any speed boosts after this technique's initiation then they too will be subject to the effects of the Abyssal Zone. Note: Lasts four turns Note: Can only be used twice per battle Note: No Dark or Fuuin above A-Rank on the turn this ends Note: Fuuinjutsu component of this technique is A-Rank Note: Cannot be used solely on opponents, the seal must be created in contact with the user. Additionally, due to the nature of the seal, if it any point either the opponent or user becomes able to utilize chakra, than the other party will also regain access to their own chakra pool[/spoiler] (Fuuin/Meiton: Goten no Kuro) - Sealing/Dark Release: The Black Court [spoiler]Type: Supplementary Rank: A Range: N/A Chakra: 30 (+100 chakra per turn) Damage: N/A Description: The user will place their hand above or across from one of their dark marks and simultaneously release all of the chakra contained within it while generating a colored barrier on their hand to absorb the chakra into it. The chakra will be released in it's raw and unmolded form, after it's been broken down by being absorbed, allowing the user to safely absorb the chakra of previously harmful energies without incurring any adverse affects. The barrier will transport the chakra directly into the user's body similar to canon techniques such as Multiple Infinite Embraces, adding it to their own supply. In effect, this will take chakra stored in any of the user's dark marks, originals or replicas, and transfer it to the user's body. Regardless of what dark mark this ability is applied to, it's effect will extend to all of them as they're all interconnected by portals (i.e. absorbing from one mark allows access to up to 100 chakra per turn of the chakra taken in by any and all other marks). The user can limit how much chakra is transferred or simply absorb all of what's been stored over the course of turns. Note: Can only be used four times per battle, each use lasting up to 3 turns and preventing additional use for the same amount of time as well as no S rank and higher Fuuinjutsu that same turn and no Forbidden ranked Dark techs. [/spoiler][/FONT] [/QUOTE]
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