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Klad's secret scroll.
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<p>[QUOTE="Klad, post: 16239965, member: 142131"]</p><p><strong>Underachieving</strong></p><p></p><p><span style="font-family: 'Trebuchet MS'"><p style="text-align: center"><span style="font-size: 12px">This is my customs thread and posting in here is only exclusive to me. </span></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><img src="http://orig07.deviantart.net/b1d1/f/2013/356/8/b/feitan_render_by_shoumou_d6pd4tj_by_felipec5-d6yyh7g.png" data-url="http://orig07.deviantart.net/b1d1/f/2013/356/8/b/feitan_render_by_shoumou_d6pd4tj_by_felipec5-d6yyh7g.png" class="bbImage " style="" alt="" title="" /></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Custom Techniques</strong></span></p><p></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="color: #008000">Approved techniques</span></span></p><p><span style="font-family: 'Trebuchet MS'">1. (Raiton: Hishou Kyuutai) - Lightning Release: Flying Orbs [6/6] <a href="https://narutobase.net/forums/showthread.php?t=711213&p=20712783#post20712783">Approval</a></span></p><p><span style="font-family: 'Trebuchet MS'">2. (Meiton: Yami no ka fuka) - Dark Release: Darkness Overload [3/6] <a href="https://narutobase.net/forums/showthread.php?t=711213&page=54&p=21280651&viewfull=1#post21280651">Approval</a></span></p><p><span style="font-family: 'Trebuchet MS'">3. (Meiton : Shugo tenshi) - Dark Release : Guardian Angel [4/6] <a href="https://narutobase.net/forums/showthread.php?t=157594&page=320&p=20505577#post20505577">Approval</a></span></p><p><span style="font-family: 'Trebuchet MS'">4. (Genjutsu: Jigoku no kasa) - Illusionary Arts: Hellish Umbrella [1/6] <a href="https://narutobase.net/forums/showthread.php?t=157594&page=320&p=20505577#post20505577">Approval</a></span></p><p><span style="font-family: 'Trebuchet MS'">5. Meiton : Dākusutējingu - Dark Release : Dark Staging [3/6] <a href="https://narutobase.net/forums/showthread.php?t=157594&page=327&p=20589188#post20589188">Approval</a></span></p><p><span style="font-family: 'Trebuchet MS'">6. Meiton: Muchi - Dark Release : Scourge [3/6] <a href="https://narutobase.net/forums/showthread.php?t=157594&page=321&p=20531318&highlight=Dark%20Release%20Scourge#post20531318">Approval</a></span></p><p><span style="font-family: 'Trebuchet MS'">7. Meiton: Chijō burēka - Dark Release: Terrestrial Breaker [2/6] </span></p><p><span style="font-family: 'Trebuchet MS'">8. Meiton: Koritsu shita kōu - Dark Release: Isolated Rainfall [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">9. Meiton: Mōtaru no naitomea - Dark Release: Nightmare of the Mortal [1/6]</span></p><p><span style="font-family: 'Trebuchet MS'">10. (Meiton: Genei Ryodan) - Dark Release: The Phantom Troupe [1/6]</span></p><p><span style="font-family: 'Trebuchet MS'">11. (Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul [1/6]</span></p><p><span style="font-family: 'Trebuchet MS'">12. (Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">13. Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">14. (Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">15. (Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">16. Meiton: Jigoku no Fukami - Dark Release: Depths of Hell [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">17. (Meiton: Waikyoku no Fumetsu) - Dark Release : Torment of the Undying [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">18. Meiton: Shinki Chūmon - Dark Release: New Order [1/6]</span></p><p><span style="font-family: 'Trebuchet MS'">19. (Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">20. (Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction [2/6]</span></p><p><span style="font-family: 'Trebuchet MS'">21. Fuuin/Meiton: Ochiru - Sealing Arts/Dark Release: Downfall [0/6]</span></p><p><span style="font-family: 'Trebuchet MS'">22. Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones</span></p><p><span style="font-family: 'Trebuchet MS'">23. (Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy</span></p><p><span style="font-family: 'Trebuchet MS'">24. (Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion</span></p><p><span style="font-family: 'Trebuchet MS'">25. (Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires</span></p><p><span style="font-family: 'Trebuchet MS'">26. Meiton/Fuuin: Mumei no Kōgeki- Dark/Sealing: Nameless Attack</span></p><p><span style="font-family: 'Trebuchet MS'">27. (Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain</span></p><p><span style="font-family: 'Trebuchet MS'">28. Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="color: #FFA500"><span style="color: #FFA500">Taught to me</span></span></span></p><p><span style="font-family: 'Trebuchet MS'">1. (Katon: Fenikkusu Ki) – Fire Style|Phoenix Tree.</span></p><p><span style="font-family: 'Trebuchet MS'">2. (Katon: Afutābānā)- Fire Style: Afterburner</span></p><p><span style="font-family: 'Trebuchet MS'">3. Katon: Pengin no Inferuno - Fire Style: Penguin's Inferno</span></p><p><span style="font-family: 'Trebuchet MS'">4. Raiton: Sandan (Lightning Release: Scatter Shot)</span></p><p><span style="font-family: 'Trebuchet MS'">5. Lightning Release: Lightning Ropes (Raiton: Raikou Saku)</span></p><p><span style="font-family: 'Trebuchet MS'">6. Wind Release: Crow Claw (Fuuton: Kuroukurou)</span></p><p><span style="font-family: 'Trebuchet MS'">7.(Genjutsu: Sono Kagai)-Illusionary Arts: The assault </span></p><p><span style="font-family: 'Trebuchet MS'">8. (Genjutsu: Nemui)-Illusionary Technique: Feeling Sleepy</span></p><p><span style="font-family: 'Trebuchet MS'">9. (Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb </span></p><p><span style="font-family: 'Trebuchet MS'">10. (Katon: Kulhu no shutsugen) - Fire Release: Emergence of Kulhu</span></p><p><span style="font-family: 'Trebuchet MS'">11. (Katon: Kaisu No Kusa)-Fire Release: Fire Grass</span></p><p><span style="font-family: 'Trebuchet MS'">12. (Meiton: Kage Amatsu) Dark Release: Shade Imperia</span></p><p><span style="font-family: 'Trebuchet MS'">13. (Meiton: Shoukyoku Seki) Dark Release: Negative Gate</span></p><p><span style="font-family: 'Trebuchet MS'">14. (Meiton: Mei Raihin) Dark Release: Dark Visitor</span></p><p><span style="font-family: 'Trebuchet MS'">15. (Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings</span></p><p><span style="font-family: 'Trebuchet MS'">16. (Meiton: Renga Batto) Dark Release: Brick Bat</span></p><p><span style="font-family: 'Trebuchet MS'">17. (Meiton: Baindo Konpaku) Dark Release: Bind Ghost</span></p><p><span style="font-family: 'Trebuchet MS'">18. (Metion: Doragon Otakebi) Dark Release: Dragon's Roar</span></p><p><span style="font-family: 'Trebuchet MS'">19. (Metion: Giji Oni Uyuko) Dark Release: Pseudo Demon Wings</span></p><p><span style="font-family: 'Trebuchet MS'">20. Izanagi-no-Okami</span></p><p><span style="font-family: 'Trebuchet MS'">21. (Katon/Meiton : Chakurajaguringu) - Fire/Dark Release : Chakra Juggling</span></p><p><span style="font-family: 'Trebuchet MS'">22. (Meiton : Aku no shōkan) - Dark Release : Evil Summoning</span></p><p><span style="font-family: 'Trebuchet MS'">23. Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain</span></p><p><span style="font-family: 'Trebuchet MS'">24. (Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears</span></p><p><span style="font-family: 'Trebuchet MS'">25. (Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant</span></p><p><span style="font-family: 'Trebuchet MS'">26. (Meiton : Makai Souhou) - Dark Release : Hell's Touch</span></p><p><span style="font-family: 'Trebuchet MS'">27. (Meiton : Rīchingunettowāku) - Dark Release : Leeching Network</span></p><p><span style="font-family: 'Trebuchet MS'">28. (Ninjutsu: oshi kokuou) Ninja Art: Pressure Of A King</span></p><p><span style="font-family: 'Trebuchet MS'">29. (Kumokasumi Saezuru) - Disappearing Chirps</span></p><p><span style="font-family: 'Trebuchet MS'">30. (Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement</span></p><p><span style="font-family: 'Trebuchet MS'">31. (Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split</span></p><p><span style="font-family: 'Trebuchet MS'">32. (Meiton : Kyūnyū insatsu) - Dark Release : Inhaling Print</span></p><p><span style="font-family: 'Trebuchet MS'">33. (Fuuton : Soyokaze bīkon) - Wind Release : Breeze Beacon</span></p><p><span style="font-family: 'Trebuchet MS'">34. (Katon: Hephaestus's Hono Buritt) - Fire Release: Hephaestus's Burning Blade</span></p><p><span style="font-family: 'Trebuchet MS'">35. (Meiton: Ura — Gakudan) Dark Release: Palm — Orchestra</span></p><p><span style="font-family: 'Trebuchet MS'">36. (Meiton: Ura — Koten) Dark Release: Palm — Solo</span></p><p><span style="font-family: 'Trebuchet MS'">37. (Meiton: Yami no kōtingu) - Dark Release: Dark Coating</span></p><p><span style="font-family: 'Trebuchet MS'">38. (Meiton: Kirudesuto)- Dark Release: Hungry Dragon</span></p><p><span style="font-family: 'Trebuchet MS'">39. (Doton: Nyūsho) - Earth Release: Bondage</span></p><p><span style="font-family: 'Trebuchet MS'">40. (Meiton: Oni Kasai) Dark release: Demon's Fire </span></p><p><span style="font-family: 'Trebuchet MS'">41. (Meiton: Kuroi Rei ) Dark Release: Black Ghost</span></p><p><span style="font-family: 'Trebuchet MS'">42. (Doton: Funjin bijon no jutsu) - Earth Release: Dust Vision Technique</span></p><p><span style="font-family: 'Trebuchet MS'">43. (Meiton: Kasai Butoukai) Dark Release: Fire Ball</span></p><p><span style="font-family: 'Trebuchet MS'">44. (Fūton: Korosu Tame) - Wind Release: To Kill</span></p><p><span style="font-family: 'Trebuchet MS'">45. (Futon: Ruminasu Matsuge | Wind Release: Luminous Lashes)</span></p><p><span style="font-family: 'Trebuchet MS'">46. (Raiton: Shōnetsu no kuzure) - Lightning Release: Fiery Crumbling</span></p><p><span style="font-family: 'Trebuchet MS'">47. Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip</span></p><p><span style="font-family: 'Trebuchet MS'">48. Fūton: Kakusareta Burēdo| Wind Release: Hidden Blade</span></p><p><span style="font-family: 'Trebuchet MS'">49. Doton: Beatorappu | Earth Style: Bear Trap</span></p><p><span style="font-family: 'Trebuchet MS'">50. Genjutsu: Saizu wa Jūyō | Illusionary Arts: Size Matters</span></p><p><span style="font-family: 'Trebuchet MS'">51. (Futon: Vengeant Kiba) Wind Release: Vengeant Fangs</span></p><p><span style="font-family: 'Trebuchet MS'">52. (Meiton: Chikara Nigiri) Dark release: Force Grip</span></p><p><span style="font-family: 'Trebuchet MS'">53. (Doton: Borudākyaribā) - Earth Release: Boulder Calibre</span></p><p><span style="font-family: 'Trebuchet MS'">54. (Fuuton: Ichaival no Okurimono) - Wind Release: Ichaival's Gift</span></p><p><span style="font-family: 'Trebuchet MS'">55. (Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution</span></p><p><span style="font-family: 'Trebuchet MS'">56. (Meiton: Hansoku) Dark Release: Foul Play</span></p><p><span style="font-family: 'Trebuchet MS'">57. (Doton: Sogeki) - Earth Release: Sniper</span></p><p><span style="font-family: 'Trebuchet MS'">58. Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon</span></p><p><span style="font-family: 'Trebuchet MS'">59. (Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider</span></p><p><span style="font-family: 'Trebuchet MS'">60. (Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen</span></p><p><span style="font-family: 'Trebuchet MS'">61. Fuuinjutsu: Deddozōn | Sealing Technique: Dead Zone</span></p><p><span style="font-family: 'Trebuchet MS'">62. (Chuu Doragon) - Kiss of the Dragon</span></p><p><span style="font-family: 'Trebuchet MS'">63. (Genjutsu: Yoru Wa Yamideari Kyōfu no Furu) - Illusionary Arts: The Night is Dark and Full of Terrors</span></p><p><span style="font-family: 'Trebuchet MS'">64. (Genjutsu: Shinpi-tekina meisho) - Illusionary Art: Mysterious Attraction</span></p><p><span style="font-family: 'Trebuchet MS'">65. (Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld</span></p><p><span style="font-family: 'Trebuchet MS'">66. (Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void</span></p><p><span style="font-family: 'Trebuchet MS'">67. (Raiton: Raiton Tora Ken) Lightning Style: Lightning Tiger Blade </span></p><p><span style="font-family: 'Trebuchet MS'">68. (Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron</span></p><p><span style="font-family: 'Trebuchet MS'">69. (Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive</span></p><p><span style="font-family: 'Trebuchet MS'">70. (Meiton: Kuro Kagami) - Dark Release: The Black Mirror</span></p><p><span style="font-family: 'Trebuchet MS'">71. (Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches</span></p><p><span style="font-family: 'Trebuchet MS'">72. Meiton: Pandemoniumu - Dark Release: Pandemonium</span></p><p><span style="font-family: 'Trebuchet MS'">73. (Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned</span></p><p><span style="font-family: 'Trebuchet MS'">74. (Meiton: Hellion Ude) Dark Release: Hellion Arm</span></p><p><span style="font-family: 'Trebuchet MS'">75. (Katon: Kokoro no Hi)-Fire Release: Heart of Fire</span></p><p><span style="font-family: 'Trebuchet MS'">76. Suiton: No sakebigoe Oros | Water Release: Cry of Oros</span></p><p><span style="font-family: 'Trebuchet MS'">77. Water Release: Disparity in Nature | Suiton: Shizen-kai no kakusa</span></p><p><span style="font-family: 'Trebuchet MS'">78. Hadō #92. Kaiten Burēdo / Way of Destruction #92. Revolving Blade</span></p><p><span style="font-family: 'Trebuchet MS'">79. Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forever</span></p><p><span style="font-family: 'Trebuchet MS'">80. Meiton: Yakkaina kansho| Dark Release: Torturous Interference</span></p><p><span style="font-family: 'Trebuchet MS'">81. Futon: Aki no Chinmoku-sa Ekō | Wind Release: Silenced Echo of the Fall</span></p><p><span style="font-family: 'Trebuchet MS'">82. Dark Release: Miniature Conversion | Meiton: Minichua henkan</span></p><p><span style="font-family: 'Trebuchet MS'">83. (Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation</span></p><p><span style="font-family: 'Trebuchet MS'">84. Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 12px"><strong>Custom Fighting Styles</strong></span></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><span style="color: #008000">Approved entries</span></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'">1. Gyration | Senkai</p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><span style="color: #FFA500">Taught to me</span></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'">1. Renewal Taekwondo</p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><strong><span style="font-size: 12px">Custom Summoning Contracts</span></strong></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'">Ajisashi (Tern)</p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><strong><span style="font-size: 12px">Custom Weapon</span></strong></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'">Tsuindoragonringu - Twin Dragon Rings</p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"></p></span></p><p style="text-align: center"><span style="font-family: 'Trebuchet MS'"><strong>Dark Release total CJs (created, taught and related to it)</strong></p><p></span></p><p><span style="font-family: 'Trebuchet MS'">[SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"> <ol> <li data-xf-list-type="ol"> (Meiton: Yami no ka fuka) - Dark Release: Darkness Overload</li> <li data-xf-list-type="ol"> (Meiton : Shugo tenshi) - Dark Release : Guardian Angel</li> <li data-xf-list-type="ol"> Meiton : Dākusutējingu - Dark Release : Dark Staging</li> <li data-xf-list-type="ol"> Meiton: Muchi - Dark Release : Scourge</li> <li data-xf-list-type="ol"> Meiton: Chijō burēka - Dark Release: Terrestrial Breaker</li> <li data-xf-list-type="ol"> Meiton: Koritsu shita kōu - Dark Release: Isolated Rainfall</li> <li data-xf-list-type="ol"> Meiton: Mōtaru no naitomea - Dark Release: Nightmare of the Mortal</li> <li data-xf-list-type="ol"> (Meiton: Otakebi Nai Doragon) - Dark Release: Roar of the Undead Dragon</li> <li data-xf-list-type="ol"> (Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul</li> <li data-xf-list-type="ol"> (Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith</li> <li data-xf-list-type="ol"> Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency</li> <li data-xf-list-type="ol"> (Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm</li> <li data-xf-list-type="ol"> (Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy</li> <li data-xf-list-type="ol"> Meiton: Jigoku no Fukami - Dark Release: Depths of Hell</li> <li data-xf-list-type="ol"> (Meiton: Waikyoku no Fumetsu) - Dark Release : Torment of the Undying</li> <li data-xf-list-type="ol"> Meiton: Shinki Chūmon - Dark Release: New Order</li> <li data-xf-list-type="ol"> (Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt</li> <li data-xf-list-type="ol"> (Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction</li> <li data-xf-list-type="ol"> Fuuin/Meiton: Ochiru - Sealing Arts/Dark Release: Downfall</li> <li data-xf-list-type="ol"> (Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb</li> <li data-xf-list-type="ol"> (Meiton: Kage Amatsu) Dark Release: Shade Imperia</li> <li data-xf-list-type="ol"> (Meiton: Shoukyoku Seki) Dark Release: Negative Gate</li> <li data-xf-list-type="ol"> (Meiton: Mei Raihin) Dark Release: Dark Visitor</li> <li data-xf-list-type="ol"> (Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings</li> <li data-xf-list-type="ol"> (Meiton: Renga Batto) Dark Release: Brick Bat</li> <li data-xf-list-type="ol"> (Meiton: Baindo Konpaku) Dark Release: Bind Ghost</li> <li data-xf-list-type="ol"> (Metion: Doragon Otakebi) Dark Release: Dragon's Roar</li> <li data-xf-list-type="ol"> (Metion: Giji Oni Uyuko) Dark Release: Pseudo Demon Wings</li> <li data-xf-list-type="ol"> (Katon/Meiton : Chakurajaguringu) - Fire/Dark Release : Chakra Juggling</li> <li data-xf-list-type="ol"> (Meiton : Aku no shōkan) - Dark Release : Evil Summoning</li> <li data-xf-list-type="ol"> Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain</li> <li data-xf-list-type="ol"> (Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears</li> <li data-xf-list-type="ol"> (Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant</li> <li data-xf-list-type="ol"> (Meiton : Makai Souhou) - Dark Release : Hell's Touch</li> <li data-xf-list-type="ol"> (Meiton : Rīchingunettowāku) - Dark Release : Leeching Network</li> <li data-xf-list-type="ol"> (Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement</li> <li data-xf-list-type="ol"> (Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split</li> <li data-xf-list-type="ol"> (Meiton : Kyūnyū insatsu) - Dark Release : Inhaling Print</li> <li data-xf-list-type="ol"> (Meiton: Ura — Gakudan) Dark Release: Palm — Orchestra</li> <li data-xf-list-type="ol"> (Meiton: Ura — Koten) Dark Release: Palm — Solo</li> <li data-xf-list-type="ol"> (Meiton: Yami no kōtingu) - Dark Release: Dark Coating</li> <li data-xf-list-type="ol"> (Meiton: Kirudesuto)- Dark Release: Hungry Dragon</li> <li data-xf-list-type="ol"> (Meiton: Oni Kasai) Dark release: Demon's Fire </li> <li data-xf-list-type="ol"> (Meiton: Kuroi Rei ) Dark Release: Black Ghost</li> <li data-xf-list-type="ol"> (Meiton: Kasai Butoukai) Dark Release: Fire Ball</li> <li data-xf-list-type="ol"> Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip</li> <li data-xf-list-type="ol"> (Meiton: Chikara Nigiri) Dark release: Force Grip</li> <li data-xf-list-type="ol"> (Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution</li> <li data-xf-list-type="ol"> (Meiton: Hansoku) Dark Release: Foul Play</li> <li data-xf-list-type="ol"> Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon</li> <li data-xf-list-type="ol"> (Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider</li> <li data-xf-list-type="ol"> (Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen</li> <li data-xf-list-type="ol"> (Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld</li> <li data-xf-list-type="ol"> (Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void </li> <li data-xf-list-type="ol"> (Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron</li> <li data-xf-list-type="ol"> Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones</li> <li data-xf-list-type="ol"> (Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires</li> <li data-xf-list-type="ol"> (Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion</li> <li data-xf-list-type="ol"> (Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy</li> <li data-xf-list-type="ol"> (Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive</li> <li data-xf-list-type="ol"> (Meiton: Kuro Kagami) - Dark Release: The Black Mirror</li> <li data-xf-list-type="ol"> Meiton/Fuuin: Mumei no Kōgeki- Dark/Sealing: Nameless Attack</li> <li data-xf-list-type="ol"> (Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain</li> <li data-xf-list-type="ol"> (Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches</li> <li data-xf-list-type="ol"> Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency</li> <li data-xf-list-type="ol"> Meiton: Pandemoniumu - Dark Release: Pandemonium</li> <li data-xf-list-type="ol"> (Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned</li> <li data-xf-list-type="ol"> (Meiton: Hellion Ude) Dark Release: Hellion Arm</li> <li data-xf-list-type="ol"> Hadō #92. Kaiten Burēdo / Way of Destruction #92. Revolving Blade</li> <li data-xf-list-type="ol"> Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forever</li> <li data-xf-list-type="ol"> Meiton: Yakkaina kansho| Dark Release: Torturous Interference</li> <li data-xf-list-type="ol"> Dark Release: Miniature Conversion | Meiton: Minichua henkan</li> <li data-xf-list-type="ol"> (Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation</li> <li data-xf-list-type="ol"> Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword</li> </ol><p>[/SPOILER]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'">[Spoiler]</span></p><p><span style="font-family: 'Trebuchet MS'"></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><p style="text-align: center"><span style="font-size: 22px"><span style="color: #800080">Dark Release</span></span></p><p></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><u><strong>Canon Dark</strong></u></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">[SPOILER]C rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Kuro Aku Reiki) - Dark Release: Evil Black Aura</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: C</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 15</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will release dark waves of chakra towards their target through their hand.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must have absorbed enemy techniques before using</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Yami no Nami) - Dark Release: Darkness Wave</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: C</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 15</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will release a black, widespread wave made of dark chakra at their opponent just a wave of their hand.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must have absorbed enemy techniques before using</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton No Jutsu) - Dark Release Technique</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: C</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Attack/Defence</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 15</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user can make small dark release energy blasts, shields or any form he wishes to make through the usage of dark release. However, it's not a solid matter as its substance is almost like Wind Release.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used five times per match</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Courtesy of Ryujin</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Dassui Fureru) Dark Release: Draining Touch</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20 (-40 chakra points to the enemy)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: By activating the absorption mark in one of his hands and touching an enemy, the user is able to absorb up to 40 chakra points on contact. This chakra can then be used to fuel release-type Dark Release techniques.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Kasseiken) - Dark Release: Revival Fist</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 20</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: By gathering dark chakra into both their hands, the user can then unleash a powerful and focused shock wave that, when it hits a person close range it could cause tremendous internal damage.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must have absorbed enemy techniques before using</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive, Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 20</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Meifu no Iriguchi ) Dark Release: Netherworld Gates</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The user will spread his arms to the sides and point his palms outwards in opposing directions, activating his absorption squares in both his hand markings. As he does, a radial vortex-like effect is creating towards each hand. By doing this, the user is able to defend from attacks (following the elemental weaknesses and strengths of the KG) that are thrown at him from all directions, as the vortexes will direct them to the markings. However, if the user fails to keep both arms and markings perfectly opposed to each other, the vortexes will become unstable and fail.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Jajjimento) - Dark Release: Judgment</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must have absorbed enemy techniques before using</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Taibu Meiton No Jutsu) - Greater Dark Release Technique</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Attack/Defence/Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: This is a stronger version of the Dark Release technique. The user can shoot dark release energy blasts, shields or any kind of shape through the usage of the Dark Release but on a larger scale than the standard Dark Release technique.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used three times per match</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Courtesy of Ryujin</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Kyūkyoku no Jajjimento) - Dark Release: Ultimate Judgment</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">A stronger version of the Dark Release: Judgment technique, the user will convert the absorbed chakra from either two uses of Dark Release: Inhailing Maw or one use of Dark Release: Ultimate Inhaling Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. To do this, the user releases chakra from the markings in both his hands.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must have absorbed enemy techniques before using.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Chō Kasseiken) - Dark Release: Super Revival Fist</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: This jutsu works in similar fashion to rasengan. By releasing and gathering dark chakra into one of the users hands, the user can create a dark orb with two dark rings around it (giving an atomic look). The user will then plow the orb into the opponent, resulting in the opponent being with tremendous bone shattering force.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must have absorbed enemy techniques before using[/SPOILER]</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><u><strong>Techniques created by me</strong></u></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">[SPOILER]<strong>(Meiton: Yami no ka fuka) - Dark Release: Darkness Overload</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40 (-10)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After having absorbed chakra beforehand, the user puts any of his dark marks in contact with the ground, sending the dark chakra beneath the target’s feet. With one simple hand seal the user manifests this technique in the form of a giant dark purple orb which traps the target in. The unique mechanism of this orb is that it can absorb the chakra of anything trapped inside. The orb will absorb 40 chakra from the target per turn. The orb follows Dark Release's S/W scheme (F-ranks for elements weak to dark; A-ranks for elements strong to Dark). The size of the orb is big enough to fit in a medium sized summoning animal and can be split into other orbs to trap several targets, each split equaling to S-rank collectively. If the user does this, each orb will be slightly smaller; though they have the ability to join themselves into one single big one passively and vice-versa. Upon absorbing chakra, the orb will start to take light blue color. Since the user has complete control over the orb, he can move it freely with simple hand swings. When the orb is forcefully slammed against any solid matter (ground, for example), the orb will dissolve into countless tiny orbs. Through the performance of one hand seal, the user can shape them into senbons which are made of light blue flames. They will rain down on the enemy and cause intense burns to areas that are hit. Upon creation the orb must be at least three meters in radius, with the target trapped in the center of it.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Can be used only twice a battle with a two turn cooldown. The orb lasts in the field for two turns unless it gets destroyed. During this time, at least one dark mark should be in contact with the ground, however the user is free to use other moves. The user cannot use other S-rank Dark techniques in the same turn this is used. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Lonely Assassin</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">3. Nathan</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton : Shugo tenshi) - Dark Release : Guardian Angel</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 20 (-10)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The usage of this technique lies with the user activating one of their Dark Marks, on either of his hands. Upon the activation, it will stay active for four turns. The functional Dark Mark will take the manifestation of dark purple chakra surrounding the user's arm, and will serve as an active Inhaling Maw which automatically absorbs elements and ranks according to the S&W scheme (A-rank for strengths and so on) without the user needing to. Simply put, the user won't bother directing his arm outwards to absorb, but the vivid dark chakra around his arm will do the job for him. This means that the user can carry on with other actions as Guardian Angel does its job. Should any absorbable technique come within the short range of the user, it will immediately get absorbed by the dark chakra. This ability can also extract the physical and spiritual energy from chakra infused weapons. The user, however, won't be able to use his releasing ability on the chosen Dark Mark, but the other Dark Mark can still be used. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">With the sacrifice of chakra each turn, the user will only be able to absorb up to A rank techniques per turn. The technique will not stop once it has absorbed an A rank technique, but it will simply not be able to absorb anymore during that turn. Can be deactivated at will. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Restrictions</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Lasts for four turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Lonely Assassin</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">3. Nathan</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Meiton: Dākusutējingu - Dark Release: Dark Staging</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type : Defensive/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank : A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range : Short (Long when released)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost : 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points : 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description : After having absorbed a technique/chakra before hands, the user activates any of his dark marks and have it to be in contact with solid matter. A conical shaped transparent purple platform is raised from the mark (reaches up to medium range vertical wise), up to five meters all around the dark mark/user, able to cover from all sides. Respecting the Strength and Weaknesses of Elements instructions, this platform can absorb S-rank for elements weak to Dark, B-rank strong to it and A-rank for neutrals.. Once something is absorbed, the dark platform rapidly scatters into countless pointy and sharp blue flame projectiles with a simple hand seal from the user. These projectiles are directed towards any direction if the user so wishes, by making hand gestures, and can reach up to long range. If any of these miniature deadly bullets make contact with a target, they will receive a 2nd-degree burn and also many major cuts in their flesh.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Restrictions</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The user can decide to release the projectiles in the same timeframe of absorbing an attack, however he'd have to spend two moves out of three.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Cannot be used in a consecutive manner</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used four times a battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong><span style="font-size: 9px">Members who have learnt this technique</span></strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. LonelyAssassin</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">3. Nathan</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Muchi - Dark Release : Scourge</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B ( A )</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20 (30)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points : 40 (60)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user can apply this to themselves or thrust their arm towards a target and apply it to them, this can be applied to summons, clones or singular entities like Stone Golem. The user forms a dark shroud of chakra around the target, and this armor adapts to the target's own frame pattern. The Dark armor is B-Rank in strength and will absorb elements according to the Strength and Weaknesses of Dark Release Absorption.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">When and if the armor absorbs a jutsu the dark properties naturally take away the physical and spiritual energies and expels it stronger, expelling it in the form of A-Rank blue flames which cover the target's frame. The armor will burn and cause internal damage if it comes into contact with an enemy. With the use of a single hand seal the user is able to have the flames shoot forward as a horizontal tornado of flames crash into the opponent or a separate target - setting it alight.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Restrictions</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Has a two turn cooldown</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must have absorbed a jutsu beforehand</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Lasts four turns until absorbed. Adds another two turns to countdown when it absorbs a technique</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong><span style="font-size: 9px"></span></strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong><span style="font-size: 9px">Members who have learnt this technique</span></strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. LonelyAssassin</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">3. Nathan</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Chijō burēka - Dark Release: Terrestrial Breaker</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: C - S Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Mid - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 15 (40)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 30 (80)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Terrestrial Breaker is a prime example of how a simple Dark technique can become lethal. The user slams either palm on the ground and sends Dark chakra underground. Via using shape manipulation, he will manifest said chakra in the form of a basketball sized purple dark orb which will lie inches underneath the ground's surface. The lethality of this technique depends on how long the orb will stay active. Each turn, this orb will absorb the target's chakra (-30 per turn) and any absorbable technique they use (only underground related techniques; following Dark's elemental S/W). The longer this orb stays active, the more it will absorb and this will result in a more powerful release. Once this orb absorbs chakra it will turn into light blue color, associated with flames. The diameter of the orb increases by 2 meters every time it increases in rank, as the main point of it is to absorb chakra in order to make itself stronger and bigger. The surface of the earth will start to gain a light blue glow, once this orb absorbs chakra. The blue shade is faint at first, but it becomes vivid once the rank of the orb increases. At will, with a single hand seal by the user, he'll trigger the orb and make it explode in an extensive amount of blue flames which will cause internal and external burns to anything caught in it. The explosion leaves a crater behind, its size depending on how strong the release was. This orb increases by one rank every turn (it's C-Rank on the first turn, B-Rank on the next) up to a maximum of S-Rank and it can only be detonated once it's at least B-Rank in power.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Restrictions</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-The orb lasts for four turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-It has two turns cooldown before used again and can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">Members who have learnt this technique</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Nathan</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">3. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Koritsu shita kou - Dark Release: Isolated Rainfall</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Isolated Rain is only accessible when the user has absorbed a technique first, and has used a technique which makes it rain. Performing a set of two handseals, the user will manipulate his dark chakra in a way that it is sent up and stored in the already formed clouds. The clouds will darken and from them, rain infused with dark chakra will start to fall. Since the raindrops are now associated with the dark release characteristics, they have access to absorbing chakra of anything they touch. Upon absorption, the chakra doesn't go back to the user. The main effect of this technique is, because the rain makes physical contact with the target, they will have a difficult time using techniques of elements that are weak to Dark Release. This would mean that the target will have to spend extended chakra reserves when performing a technqiue, specifically +10 chakra points. The target's techniques will also suffer -5 damage points. The rain has double effect on raw chakra based technqiues, forcing the target to use +20 chakra points to be able to perform them, and the techniques also suffer from -10 damage points decrease. If two turns pass after this technique is activated, the raindrops infused with dark chakra will also begin to affect the target themselves. The raindrops will begin to seep through their clothes and affect their skin/frame, and start sapping passively chakra points from the target(s) (collectively all of the rain drops sap 20 chakra per turn). As soon as a single raindrop absorbs chakra, it will glow in a light blue hue, and as such, the entire clothes of the target will also glow in that color. The user, by making a set of two handseals, will detonate every "stuck" raindrop in their clothes and trigger an explosion, which is equivalent to B rank. Another important note is that if the target has an elemental armour which is weak to dark release, (be it from any technique, for example Raikage's armour), the dark chakra infused raindrops will feed on the armor's chakra and the explosion overall will have an increase; it will be equivalent to A rank. The armour will also disappear as soon as the explosion happens. This technique doesn't affect the user as it's their own chakra but will will affect their allies (excluding clones). </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Restrictions</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Can only be used thrice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Lasts four turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">Members who have learnt this technique.</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. 'Kurapika</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Mōtaru no naitomea - Dark Release: Nightmare of the Mortal</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: A technique which is controlled by the user and considered to be very fast in performance, the user activates either dark mark on his palm and sends a near invisible dark layer to reside on the ground. It is 2cm thick and the size of this layer is usually up to the user, but it cannot be larger than the short range radius from any target. The mechanism of this technique lies within any sudden movement done by a target with his feet. Be it a jerking movement in order to run, or simply a foot stomp, the dark layer will trigger and a total of two black, adult-sized and with elongated forearm arms will emerge from the layer and capture the target in mid-movement, restricting their movements. The way the hands emerge is dependant on how the user describes them in his move. These hands have the ability to absorb chakra, and as they start sapping, they gain a slight blue hue, and this will further increase their grip on whatever body part of the target. With the performance of one handseal, the user is able to set these hands aflame; creating a sea of full of blue flames which can cause 2nd degree burns to the target.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The dark layer can stay only for three turns in the battlefield.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Usable only thrice per event/conflict</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">Members who have learnt this technique</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Genei Ryodan) - Dark Release: The Phantom Troupe</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: N/A (Depends on the absorbed technique)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will outstretch their hand and absorb an incoming attack with the dark mark on their palm once it gets within short-range of their position. This can be done against techniques following Meiton’s elemental S/W (works on the following ranks: A-Ranks for weaknesses, S-Ranks for neutrals and Forbidden Ranks for elements weak to Dark). The user will release the absorbed chakra from their dark mark in the form of purple flames in the direction of their opponent. Upon emergence the flames will swiftly morph into the shape of a twelve legged spider, lending it the capability to pursue ground based targets. The spider will possess power equal to the damage of the attack absorbed.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used three times per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: No other S-Rank or above Dark Release in the user's same turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2.Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short (Long-range when released as an attack)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (80)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Lasts four turns and can only be used twice per battle </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: No S-Rank or above Dark techniques on the turn this is used</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: While this is active, the user can only use two other moves per turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2.Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30 (-10 chakra per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (60 damage if it explodes)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will perform a single handseal and focus their meiton chakra into the ground beneath the opponent. The dark chakra will emerge in the form of a violet-column that spans a short-range radius around the opponent and surrounds them from all sides. The column is completely opaque and will extend long-range into the sky, thereby making aerial escape impossible. To escape it, the opponent will have to destroy it or merely move through it. The latter method works due to the column's intangibility and anyone inside/outside the column can simply pass through it. However while not physically damaging to do so, anyone who comes into contact with the column barring the user will lose 100 chakra. As per dark's innate absorption capabilities, the column can absorb neutral techniques of the same rank (S-Ranks for elements weak to dark, B-Ranks for elements strong to it). Upon absorbing a technique, the column will explode into a maelstrom of purple flames and obliterate everything inside. To destroy the column through the use of a technique, the opponent merely has to use a jutsu which exceeds it's threshold for absorption. This will work even for matter-based elements as the column still leeches chakra from them as they pass through it. For example, an A-Rank Earth technique passing through the column will neutralize it completely as it attempts to absorb all of the chakra within the doton jutsu. It will not explode into flames or leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Lasts three turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used thrice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must be created a minimum of five meters from the opponent. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2.Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20 (+20 for double usage)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2.Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Supplementary/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long (same as the absorbed attack)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (same as the absorbed attack)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will focus their chakra into one of their dark marks to absorb an energy-based technique within it's vicinity (within short-range). The jutsu will be drawn into dark mark but it will not be broken down into raw chakra, it will simply be absorbed in it's current state and be emitted from another dark mark (e.g. the one on the user's hand) in the same form. There is no delay between the absorption and the release, in fact, it happens virtually simultaneously for stream-type techniques. For example, the user would safely absorb Great Majestic Annihilation into the dark mark on their right hand and then release it from the mark on the left hand, in whatever direction their hand is pointing (e.g. upwards to release it towards the sky or towards the opponent to send their attack back towards them). This technique only serves to redirect and change the direction of attacks, it doesn't manipulate them, break them down or change them into Dark Release. It simply takes advantage of the fact that the user's dark marks are connected by portals and so attacks can pass through one and immediately emerge from the other. Since it does not manipulate techniques at all and simply redirects their travel, this can even be applied to elements and skills the user does not possess. As per Dark's elemental S/W, this technique can absorb and redirect neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). As mentioned this before, this can only be used on energy-based techniques and so of course, this will not work with Earth, Water or similar elements. Of course, logically, the damage of the released technique would be equivalent to that of the absorbed jutsu. Unfortunately, boosting techniques would be rendered ineffective on released techniques. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used three times per battle </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Cool down time of two turns between uses</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Technique retain it's own elemental S/W</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2.Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Supplementary/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30 (-10 chakra per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (60 damage if used to attack the opponent)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will place one or both of their dark marks in contact with the ground before focusing their meiton chakra into it to create a subterranean field of sentient tendrils constructed entirely of dark chakra. In terms of magnitude, each tendril is fifteen meters in length (can reach up to the edge of mid-range from the user's position) but they rarely ever expose themselves entirely and instead prefer to reside mostly within the ground. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. They collectively make up one gargantuan creature which is sentient and as such it is capable of acting on the user's mental commands. The tendrils maintain themselves by passively leeching chakra from their creator every turn (via their contact with the ground). The tendrils can freely transition between intangibility and solid-like tangibility so they can both seamlessly emerge from and merge back into the earth and interact with anything on the field. The purple tendrils are capable of absorbing techniques following Dark's S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). It will absorb chakra channeled into the ground (of the specified ranks) before they can manifest or they can emerge to absorb techniques directly. The tendrils also have the ability to absorb chakra from everyone on the field (barring the user) that's in contact with the ground and is within it's vicinity. The tendrils can leech 50 chakra from everyone on the field every turn but as long as it does this, it will be incapable of moving/acting. The tendrils can also be used to attack their opponent, with the effect depending on whether they choose to be tangible or intangible. If the tendrils are tangible they stab, impale or entangle the opponent but if they're intangible they will obviously be incapable of doing physical harm. If they're intangible, the tendrils will instead absorb copious amounts of chakra on contact (50 per strike), the chakra drain being exacerbated by the direct contact with the dark chakra. To destroy the tendrils, the opponent needs to target it with techniques such as Swamp of the Underworld that exceeds it's threshold for absorption. The tendril creature will be neutralized completely as it attempts to absorb all of the chakra within the doton jutsu. It will not leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice per battle </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Lasts until deactivated or destroyed </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: No S-Rank or above Dark on the turn this is used or next turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Has a cool down time of three turns in between uses </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: While this is active, the user can only use two other moves per turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Jigoku no Fukami - Dark Release: Depths of Hell</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: In order to make this technique work, the user needs to have his dark mark in contact with solid matter (ground, for example) and channel a considerable amount of dark chakra underground. This chakra will take the form of a five meter wide vertical dark circular tunnel (resembling a cylinder) which can extent up to 20m deep underground. The tip of this tunnel will slightly pool beneath the enemy's legs as a dark circular formation. This circle can be as big as the user wants but cannot transcend the distance beyond the short range of a target. The pattern this circle appears is that of an "inhaling" nature; the suction of the circle has enough force to abruptly pull an adult sized male down below the tunnel in a fast process. With the user's mental command, the tunnel will tighten its structure from five meters to a minimum of 50 centimeters. Anything caught in the tunnel will have no way of surviving such a tight environment and will eventually have their organs splashed out of their body, resulting in immediate death. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-The circle has the passive ability to sap -60 chakra from a target once made contact with. If successful, this chakra will passively go to the user for other dark techniques as the whole tunnel is linked to the dark mark of the user. For this reason, the user needs to have his dark mark in contact with a solid matter the entire time. This technique is usable only thrice and has a two-turn cooldown. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1.Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2.Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Waikyoku no Fumetsu) - Dark Release : Torment of the Undying</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points : N/A (60 damage if released as an attack)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will place one of their dark marks in contact with solid matter and begin focusing their meiton chakra onto it. This will coat the exterior of the entity in a layer of dark chakra, which will appear deep purple colour. This shroud will of course possess Meiton's chakra absorption properties and will be capable of absorbing techniques following Dark's elemental S/W. This translates to the ability to absorb any number of neutral techniques of the same rank (S-Ranks for elements weak to dark; B-Ranks for elements strong to it). This layer of dark chakra can also be applied to living beings (including the user, allies and summons) though contact with it will leech 10 chakra per turn from them. When this technique is applied to armour or the user's clothes/attire, it will only coat the exterior (the visible portion) of them and so the affected person will not suffer from the aforementioned chakra drain. This shroud can also be applied to techniques and will adapt to the target's size, shape and frame.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">When this armour of dark chakra has absorbed any chakra or at least one technique, the user can convert it into purple flames which move forward, away from the entity it's coating, and towards the enemy/opponent or outwards in every direction. It should be noted that the latter means it moves outwards omnidirectionally and so it will not backlash or collide with the entity it was coating. Through a single handseal, the flames can be shaped into any form the user so desires (e.g. a tornado of purple flames or a wall of violet fire).</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Restrictions</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used thrice per battle and has a two turn cooldown</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Lasts four turns until absorbed. Adds another two turns to duration when it absorbs a technique</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- This technique in itself has no Fuuinjutsu component and does not create Dark Marks. It also cannot be used with the replica dark marks created through Mark of the Outsider.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Shinki Chūmon - Dark Release: New Order </strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Cannot be used consecutively, as it has a two turn wait before using again. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will focus their chakra into one of their dark marks to release a copious amount of meiton chakra from within it. The released chakra will form into any animal, creature or hybrid they can think of and it will exhibit enough tangiibility to interact with solids (the same as Fire Release: Dragon Flame Release Song Technique) . They will also be capable of basic functions within the confines of their physical capability e.g. humanoid figures can run/walk, winged figures are capable of flight, etc. The created creature can be as small as it's real life counterpart or be as large as the Great Stone Golem. These creatures can last up to three turns and will passively sap 10 chakra from their creator every turn to sustain themselves. Alternatively, the user can instead release a wave of meiton chakra from their dark mark that contains countless grotesque creatures residing inside of it. This seething mass will contain all manners of creatures, though all of them will be monstrous hybrids which barely resemble any living animals. This "horde" variant can cover the same scope as Fire Release: Great Fire Majestic Annihilation and will travel as fast as a standard lightning technique. Despite being composed of several animals, all of them are attached to this central wave/horde and so the power of this technique is not divided between the individual creatures, it's regarded as one whole. Regardless of which variant is used, the creature or the horde can absorb techniques following Dark's elemental S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark, B-Ranks for elements strong to it). Upon absorbing a technique, the creature/horde can convert itself into an inferno of purple flames. This "horde" variant is a stream much like the aforementioned fire technique and so it will only last for as long as it's maintained or overpowered/destroyed.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used three times per battle </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Cooldown time of two turns in between uses</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 20</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: This is a passive technique designed to allow damage boosts to apply to absorption-type Dark Release techniques. Since absorption type techniques are often “N/A” in damage, through this ability the user can change the nature of the boost. Rather than raising it’s damage, the technique will instead become capable of absorbing techniques one rank higher than usual. Boosts which raise the rank or damage (effectively things which increase their scale) will instead be redirected into strengthening the 'pull' of absorptions. What this essentially means is absorption-type jutsu will have a greater level of suction power and will be capable of drawing in techniques more strongly than before. This will also increase the effective range of absorptions by one range, allowing them to draw in techniques that are mid-range away rather than the usual limit of short. This can apply to either passive or active boosts but can only be applied to one per usage. The damage boost in question must at least be +10 damage or higher for this technique to work.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used four times per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Cannot be used S Rank or above techs</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Cannot be used with: Dark Release: Downfall, Coven of Witches, or any Dark jutsu which mentions 'Lord of the Outer Night' in its description</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will infuse additional chakra into an existing sentient Dark technique, either when it’s already on the field or upon it’s creation, to grant it autonomy and a superior form of ‘sentience’. The sentient Meiton technique will become capable of using Dark Release techniques up to and including it’s rank. This includes techniques such as Gluttony, the Voracious which can only be used in Lords of the Outer Night as the creation is already composed of dark chakra. Techniques which require absorptions will not use a mark but rather be absorbed directly into the familiar's body (following the S/W of what it can absorb). Each time it absorbs chakra or a technique, the familiar can use it to perform a single jutsu. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank familiar will enable it to use B-Rank and below Dark techniques. This technique does not make Dark jutsu sentient, it is applied to jutsu which are already sentient.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Lasts two turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After having absorbed chakra beforehand through any means, the user will perform two handseals and channel his dark chakra equally inside the medium range radial reach by touching the surface with one of his dark marks. This means that it can be applied to the ground, walls, solid structures, bodies or even water at some point. Then, a massive amount of purple flames will come out from the "Release" mark of any of user's dark marks which will fill the whole medium range very quickly. The flames adapt to the frame of a body if they're applied to something specific such as the body of the target or an opposing technique. The lethality of these amplified flames is that they can cause 3rd degree burns to anyone caught in between them and can easily evaporate B-rank or lower water quantities in an instant. At the user's desire, he can freely increase and decrease the volume of the flames, making them reach up to 5m in height and burn almost anyone fully. Alternatively, the user can only apply these flames in selected parts of the battlefield, in order to deal damage to individual targets or objects. The size and volume is up to the user as long as they are within the medium range reach. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Usable only twice per battle with two-turn cooldown. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The user cannot use any "Release" related Dark techniques in the same turn this is used, and the next.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20 (-10 per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user activates any of his dark marks which are in contact with his own body (the mark in his palms, clothes etc) and pours dark chakra from it. This leaked chakra will instantly adapt to the user's frame and imbues his entire body (skin/clothes) in an ethereal purple colour which is hardly visible by naked eye. The main and only purpose of this dark layer is to sap a certain amount of chakra from the target should they make contact against the user or vice-versa. This technique will be able to sap away specifically 20 chakra points per contact and this stolen amount will be stored in any of the user's dark marks, much alike Masochistic Tendency (referenced below). For this reason, the activation and abilities of this technique are passive and will cost the user 10 chakra per turn to maintain. The absorbed chakra can be used as dark fuels for other Dark Release tecniques. This technique does not defend the user in any way and he will suffer the damage of the physical contact he'll be dealing with. (For example, if the opponent hits the user with a B-rank Taijutsu technique, the user receives the damage however the opponent will also get his chakra drained). Sadistic Tendency simply takes advantage of the absorbing capabilities of dark chakra when put up against physical contacts.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can be activated twice a battle and lasts for four turns with a turn break in between.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Klad</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px"><strong>Members who have learnt this technique</strong></span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">1. Negative Knight</span></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><span style="font-size: 9px">2. Albel</span>[/spoiler]</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><u><strong>Techniques taught to me</strong></u></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">[SPOILER]<strong>(Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb </strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique, the user will perform one hand seal and then crosses his arms above his head to begin charging the jutsu, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. He then unleashes the orb at the target. The orb appears to be incredibly strong, and holds tremendous amount of power to crush its opponents. This technique is able to trap the enemy in itself. Once inside the enemy is surrounded by darkness and no sound. The person trapped in the technique is able to use A-rank and below water or earth techniques to escape from the orb. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used twice per-match.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must have used Dark Release: Inhaling Maw before use.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Have to wait two turns before you can use it again.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The target once trapped inside the orb can only use A-rank and below water and earth techniques. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Wind/Fire/Lighting have no affect if trapped inside the orb as those elements will only increase the power of the orb. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The user can only have the orb active for a max of two turns. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Nathan.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kage Amatsu) Dark Release: Shade Imperial</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and release it in the form of a small black/purple orb that is the size of a baseball from the lower square located on his left palm. The small orb is shot towards the users specified target. Once the small orb has reached short range of the desired target, the user will make the snake hand-seal which causes the orb to begin expanding. As the orb expands it begins releasing countless numbers of raw chakra spikes spikes from the outside which begin to skewer the opponent.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be taught by Albel Nox</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must use Dark Release: Inhaling Maw before hand</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can not use any other Dark jutsus in the same turn as this is being used</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must wait two turns before using again</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Shoukyoku Seki) Dark Release: Negative Gate</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Having this technique to work the user must have one of their dark marks in contact with the ground where he will then send his dark chakra underneath his opponent. This will create a pool of dark chakra beneath them that spans five meters in diameter, where upon creating it countless arms with hands made of dark chakra will rise up up to five meters in height surrounding the target(s). Some of these arms will grab a hold of them, binding them in place to keep them from moving while also sapping sixty chakra points from them where it is sent back to the user. This can only happen as long as his dark mark remains in contact with the ground. While some grab hold to keep the target(s) from moving, the rest will form their hands into fists and begin assaulting them, and being made of dark chakra these blows will cause tremendous external and internal damage such as broken bones and rupture organs. Being connected to the user by his dark mark in contact with the ground it also carries the same properties of the absorption version of dark being able to absorb jutsus following the s&w of dark, one rank higher for those weak to dark, one rank lower for those strong to dark, and same for neutrals.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Usable three times per fight</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can not be used in consecutive turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Mei Raihin) Dark Release: Dark Visitor</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Once the user has absorbed chakra before hand through dark release he will send his chakra into the ground by having one of his dark marks make contact with the ground, causing a pool of dark chakra that spans up to five meters in diameter under his opponent. Upon creation skeleton like arms made of dark chakra will begin to form from below grabbing hold of his victim as a large figure form behind him that resembles the grim reaper. The reaper that appears has white hair and blood red eyes while wearing a black and purple cloak, and carrying a scythe with a crimson red blade. As the reaper appears it will begin to spin rapidly with its scythe out slicing the victim multiple times up and down the body. After doing this the reaper vanishes as the skeletal like arms drag the pieces of the victim down into the depths on the dark pool of chakra leaving nothing behind.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Usable three times per fight</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No Release type dark jutsus in the same turn this is used</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After absorbing chakra before hand through any means of dark release, the user will gather up his dark chakra and will begin releasing dark chakra anywhere on the field where it will take on the form of up to eight dark portals. These dark portals can not be made no closer than five meters from the target(s). As the portals are made a single sword made of dark chakra will emerge from each one and with a simple hand gesture the user can make which ones he wishes to fire towards his foe(s). The swords that emerge are a mix of black and red in color and are the same shape and size of regular swords. Being able to fire them off with a simple hand gesture he is also able to control how they move once they are released by continuing to use hand movements. These swords are capable of absorbing on coming jutsus following the s&w of dark release and if they manage to absorb a jutsu, these swords will change form into that where purple flames surrounds the blades, where if they were to make contact would not only slice through the area hit but also ignite the areas with the purple flames causing 3rd degree burns.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Usable three times per fight</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can not be used in consecutive turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Renga Batto) Dark Release: Brick Bat</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30(-10 to opponent for each bat)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will begin by gathering up his dark chakra and then release it through one of the marking on their palms in the form of five rounded, softball sized, dark purple bats that each have two long sharp teeth at the top of their mouths. The moment they are formed they fly over to the target or targets and latch themselves onto them by biting down onto multiple areas of the body. As they bite down and latch on they start sucking out the victims chakra(10 chakra points for each bat for a total of 50), which in turn they will start to turn into a light blue color the next turn if the victim does not get rid of them where they will then explode into light blue flames that burn the areas of the body that the bats were latched onto. The flames themselves are so hot that they cause 3rd degree burns to the areas that they cover making those spots completely useless to the victim. If the user has absorbed chakra before hand through any means of any dark jutsu he can use that chakra to form one large bat(half the size of a fully grown adult) made of light blue flames instead of five bats. Like how regular bats release sound waves this larger bat does something similar, but instead of releasing sound waves it is able to release a stronger version of Dark Release: Revival Fist from its mouth once per turn. Unlike the smaller bats this larger one is able to stay on the field for three turns and doesn't latch onto the opponent to drain their chakra. Once the three turns have ended or the bat gets destroyed it will erupt into a sea of intense light blue flames burning everything within short range.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The small bats can only be used three times per battle with a one turn cool-down between each usage. The large bat can only be used twice per battle with a one turn cool-down.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Having the large bat release the dark shock wave costs one of the users three slots</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No dark jutsus above A-rank the following turn of making the large bat</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Baindo Konpaku) Dark Release: Bind Ghost</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range:Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and slam one if his palms against the ground, releasing the chakra through the mark into the ground which gathers below his opponent causing a dark circle 5 meters in diameter to appear. Upon the circle's creation a long dark ghost rises up from the center of the circle and begins spinning around the opponent starting from the legs and up towards the shoulders binding him in place restricting movements of any kind from the shoulders down. After the opponent is bound by the ghost the outline of the circle will then release 12 dark chakra spikes up into the air that then come raining down skewering the opponent. The spikes that are released are 1 meter long and 1/4 of a meter in diameter.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">~ Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">~ Must use Inhaling Maw before hand</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">~ No Dark jutsus in the following turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">~ Needs a one turn waiting period before using again and can only be used a total of 3 times.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Metion: Doragon Otakebi) Dark Release: Dragon's Roar</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short(Defensive), Short-Long(Offensive)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40 (-15 per turn to stay active)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will begin releasing a large amount of dark chakra from the markings on both palms to where it surrounds the user in the form of a self sustaining purple transparent barrier extending the half of short range with the user at the center, that is the shape of a dragon's head. The barrier follows similar principles to Dark Release: Inhaling Maw, but as a much stronger version of it. Following the strength and weaknesses of dark release this barrier can absorb S-ranks jutsus that dark is strong against such as Fire, Lightning, Wind, Raw chakra, Storm, etc. Though it can only absorb B-rank and lower water based jutsu. This barrier has no effect on any earth based jutsus at all. When the barrier has absorb a jutsu it will gain a light blue hue to it as with then shoot towards the intended target as a light blue flaming dragon's head. With simple hand gestures the user can control the head as it moves towards its target. Being made of dark chakra and made of light blue flames as well as the force behind it, it is capable of causing deadly 3rd degree burns all over the body as well as sever internal damage such as broken bones and ruptured organs. The user is able to move freely around the battle field as the barrier will follow, keeping the user at the center of it.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used twice and must wait two turns after the barrier has vanished before using it again</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The barrier lasts until it has absorbed a jutsu and is released or if it is destroyed. Until either happens it will remain active while draining 15 chakra points each turn from the user</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- While active the user may only use S-rank and below Dark jutsus as well as the elements that make up the KG: Fire and Lightning</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- As this technique both absorbs the technique and then releases it, takes up two jutsu slots per turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Metion: Oni Uyuko) Dark Release: Demon Wings</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Defensive/Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40(15 per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After having absorbed the physical and spiritual natures of a jutsu before hand through the means of any dark absorbing based jutsu, the user will released the newly found power in the form of dark chakra that travels out from both of their markings on each palm. The chakra will travel from their palms to their upper back and take the form of large self sustaining pitch black demonic wings that allows them not only flight(flight speed is the same as the users speed) but also other abilites. The wings themselves span 7 ft across and have 2 purple/black medium sized, condensed orbs of dark chakra at the center of each of them making a total of 4 orbs. The orbs located on each wing can be shot off one at a time or multiple at a time, and with simply hand gestures of the user they can be controlled how the user sees fit. Upon impact, the orbs have enough force behind them to break bones, rupture organs, and knock the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used once per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The wings being self sustained drain 15 chakra points per turn.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- By using one of the allowed 3 moves the user can use the wings to evade a jutsu within reason, and can only be done once per turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No dark jutsus in the same turn the wings are made and none above A-rank the following turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton : Aku no shōkan) - Dark Release : Evil Summoning</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short/Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30 (+10 Print Activation)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (+60 Damage Disperse Explosion)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The User when performing the Summoning Technique or when wiping blood on their Summon Tattoo will also wipe a bit of blood on their Dark Mark and THEN slam their hands on the ground. The User uses this in conjunction with a summon, both chakra costs will be used to summon the animal/creature but it will be counted as one whole move out of three. The summon will appear inside a target technique or right before it, usually a Lightning, Fire or Wind one - however when summoning they will be surrounded by a Dark shroud that will absorb the technique they are summoned in and basically replace it. It can be used as a way of counterattacking and surprising considering they would literally seem to appear from the opponent's Jutsu.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The Absorbed Dark will Make a Print Similar to that of the User's Dark Tattoo on the Summon's Back. This allows for a multitude of things that can happen, however only one of the following may be chosen:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- If the user and the summon were to be in close proximity the user could place their hand on said Print and absorb the chakra into their own mark to fuel for later Dark Release Techniques. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Or the user can activate the Dark Mark which will grow larger and basically seem the consume the Summon, it will look like it is covered in one big purple void. Giving it a Demonic Appearance. However this will allow the user to perform Dark Release Techniques through the Summon, using it's own chakra as the source the user will be able to perform any Dark Techniques they know. However if this is used the user cannot use Dark Release Techniques in the same turn that the Summon does. This lasts for however long the Summon has left on the Field.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can absorb against S-Rank Wind, Fire, Lightning. B-Rank water. No effect on Earth.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must know Dark Release</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must by taught by LonelyAssassin</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- One of the Three Options above Costs a Turn, and only one can be chosen</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used four times</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Mid-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After having used Dark Release: Inhaling Maw to absorb the physical and spiritual energy from the opponents jutsu. The user will then release up to 12 dark spheres that are purple color and are each the size of a kickball. The spheres are formed around the users body and with an upwards wave motion with either of his hand, will hurl them into the sky. From there they will rain down towards the target hitting them. A single dark sphere has enough power in it to break a bone.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be taught by Albel Nox.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can be used three times per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must use Dark Release: Inhaling Maw before use.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Once used the user must wait two turns before using again.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After having absorbed the physical and spiritual energy of an opponents jutsu through the use of Dark Release: Inhaling Maw, the user will then with his palm still open from using Inhaling Maw, will aim it towards his opponent and begin releasing dark spears at his target. Only 6 spears can be released when used, and each spear is .5 meters around and 1.5 meters long.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be taught by Albel Nox.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must use Dark Release: Inhaling Maw before use.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can be used twice.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Must wait one turns before using again.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary / Offence / Defence</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 40 (-20 per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After using Inhaling Maw twice or Ultimate Inhaling Maw once to absorb the physical and spiritual energy of a technique the user bites their thumb and wipes it on one of their dark tattoos as a sort of sacrifice and then claps their hands together, they will then open their hands and expel dark chakra from their marks on both their palms and creates the shape of a man using the chakra. All over the dark purple body there seem to be Absorption Tattoos that resemble those on a Dark user's palms, except from two light blue eyes there seem to be no other features. The mutant has the capability of absorption and will be capable of absorbing the same amount as "Dark Release : Ultimate Inhaling Maw" before taking actual damage (S-Rank Release Strength).</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The Mutant is self sustaining, leeching chakra from the user and using 1 out of 3 of the user's turns the Mutant can use "Dark Release : Inhaling Maw" but a more powerful version at A-Rank. The Forbidden mutant is capable of performing ordinary B-Rank strong fist Taijutsu with +10 internal damage bonus and will run at the same speed as the user. So the mutant can run around and jump in front of jutsu for you to keep you alive, or get close and personal to sap chakra from the user with it's passive "Dark Release: Draining Touch" ability whenever it touches them.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The Forbidden Mutant's end game is that if it successfully absorbed a jutsu during it's life it can at any point suddenly grow a light blue and will explode into a fiery maelstrom of blue flames. Depending on how many jutsu the Mutant has absorbed it will effect the range of the explosion, if it absorbs the equivalent of an A-Rank technique it's a short range blast radius, S-Rank is Mid-Range radius, Higher than S-Rank is Long-Range radius. The user can be harmed by the end game if not careful.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Seals on the body are purely cosmetic</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Lasts until Defeated or Until the User Wills.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No Absorption Based Dark for 2 turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Only one Forbidden Mutant on the field at a time.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No Dark Release in the Same turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton : Makai Souhou) - Dark Release : Hell's Touch</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary / Offensive / Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B (A - S)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short (Mid)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 20 (-40 points to the enemy per turn + turn it is applied)(-20 for activation)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (40-80 for activation)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Much like the Dark Release : Draining Touch this will require the user to touch the opponent with their palm and channel their dark chakra through the opponent's clothing, once that has been achieve the absorbing dark chakra will start off as B-Rank in strength absorbing some chakra from the opponent to begin with, and then it will go up a rank each turn sapping more chakra from the opponent. The maximum rank this technique can reach is only S-Rank, however the dark chakra embedded into the clothing will keep seeping chakra until the hand seal is made. The clothing that has been embedded with the chakra will gain a light purplish/black hue. For B-Rank the clothing with just gain the light purple/black hue, at A-Rank the clothing will darken up to a regular purple/black hue, and S-Rank it will turn a dark purple/black hue.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">By forming a hand seal the user will active the dark chakra in the opponent's clothing which will then cause the Dark chakra to burst into blue flames, setting the entirety of the clothing the opponent has on fire upon activation. Depending on the strength the opponent will receive deadlier damage, at S-Rank they would die in a second from the intense heat; whereas A-Rank would leave major burns if not dealt with, B-Rank only causes minor burns if not dealt with. Flames will keep burning until the opponent is dead if left undefended.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can be used four times per Battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Requires Contact with Opponent</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton : Rīchingunettowāku) - Dark Release : Leeching Network</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30 (-20 per turn)(-60 from opponent per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After Absorbing the spiritual and physical energy of a jutsu using "Dark Release : Inhaling Maw" the user performs a couple of hand seals and slams their hand on the ground, they will make a sort of chakra network in the ground with their dark release and it will spread out through the earth all up to mid range. The dark network will carry the properties of absorption, as long as the opponent is touching the ground the Dark network will sap the chakra from them and it will all go back through the network and to the user as long as he is touching the floor with his hand, allowing him to use Dark Jutsu for the future.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The user doesn't have to have his hand on the ground all the time, but if he wants to collect the chakra sapped from the opponent then he can gather it all at once at a later time by simply pressing his palm against the ground covered using the leeching network - however this costs one of your three moves. The great thing about this jutsu as well is that it will also send back to the user where their opponent(s) are, so it becomes like a sort of sensing for them. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">As long as this technique remains active on the field it will weaken all opposing Fire, Wind and Lightning that come from the ground or move along it (such as Intelligent Hard Work) onto the field by 1 rank.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Lasts for four turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must be taught by LonelyAssassin</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Jutsu is self sustaining, sapping 20 chakra from the user ever turn it's active</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- To use this Jutsu, user must have successfully absorbed using Inhaling Maw</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- If the User leaves the effected area of the Leeching Network then it will dispel the jutsu.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Has a two turn cool down and can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Inhaling Maw and Ultimate Inhaling Maw can't be used in the same turn, and also no Dark S-Rank techniques in the same turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton : Kyūnyū insatsu) - Dark Release : Inhaling Print</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defence/Offence</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The User places their palm against a solid surface and releases their dark chakra making a print purely out of Dark chakra which looks exactly like their Dark Mark, onto that surface fuelled with chakra from using Inhaling Maw beforehand; the print is the same size as the Dark tattoo on their hands (Smaller than the palm). Once the print is made on the surface it stays there for a few turns acting like sort of a trip mine - if a jutsu passes by into short range of the print, it absorbs that said jutsu and becomes fuelled with even more chakra making it glow a light purple. The Print doesn't disappear just yet as it has one more use and that is when an enemy steps within short range of that Print it explodes into light blue flames, engulfing and severely burning anyone within three meters of it. Can absorb S-Rank Fire, Wind and Lightning, B-Rank Water and has no effect on Earth if one print is made. Up to two prints can be made per use, power is split between them (Each Print becomes B-Rank). If two prints are made, each one can absorb A-Rank Fire, Wind and Lightning, C-Rank Water and they have no effect on Earth.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- If two are created, they must at least be in 5 meters with one another</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Print lasts 3 turns on the field</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used 4 times</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by LonelyAssassin</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Mid-range</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After the use of Dark Release: Inhaling Maw the user concentrates a large amount of their dark chakra into the palm of their hand, the user can generate a dark force that will darkened their hand, after doing the hand seals Goat → Dog the user will simply wave his arm; and the dark release chakra is release from the users upper square on their hand and released in straight line to create large-scale explosions (the scale of said explosion has the power to send two full grown people flying) in a linear pattern. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Show</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be use twice per-match. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must have used Dark Release: Inhaling Maw before use.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The explosions only go up to a mid-range radius. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Nathan.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The most powerful of Castiel's dark release techniques, after using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique. The user moves his hands around in a semi-circle before positioning his hands on top of one other. One hand has two fingers pointing down while the other has two fingers pointing up. He then releases a torrent of dark energy from his palm (that has the diamonds on it) that will travel around the users body this torrent of dark chakra is formed around the user like a tube, a vertical tube. This tube doesn't touch the users body it's one meter away from the users body so he doesn't take any damage, if the opponent is within range of this technique they will receive massive damage. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Show</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must use Dark release: Inhaling Maw before the use of this technique. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used three times per-match.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Have to wait two turns before the use of this technique again. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Nathan.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Ura — Gakudan) Dark Release: Palm — Orchestra</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user attacks with a surprisingly powerful set of palm strikes, each of which delivers a miniature bursting shockwave of dark-natured chakra. Each attack avoids the chest up until the final blow which packs a larger amount of force than the rest in order to knock the opponent back a fair distance. After which the user discharges a flurry of condensed beams of chakra which all aim for previously damaged points on the target before colliding in a collective explosion upon impact.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must have used Dark Release: Inhaling Maw before use.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used twice per-match.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Nathan.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Ura — Koten) Dark Release: Palm — Solo</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user discharges a quick burst of dark-natured chakra in a shockwave in order to knock their opponent back a large distance. The point of impact acts as a "marker" by leaving behind residual chakra on the target. From there the user builds up chakra in their hand and fires a five by five feet beam of energy from the Dark Release marking on their palm, using the earlier marker in order to hit the exact same spot at range.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes: </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must have used Dark Release: Inhaling Maw before use.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used twice per-match.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Shock-wave doesn't cause damage as it's only a marker.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- If the opponent gets out of the short range the beam won't work.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Nathan.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Yami no kōtingu) - Dark Release: Dark Coating</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra cost: 20</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage points: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: This technique allows the user to wrap objects in an immensely compressed and condensed layer of dark chakra. The coating makes said objects resistant to the flames and bolts of lightning produced by the techniques of Katon and Raiton Release. However, this coating is not strong enough to overcome or stop the techniques of said elements of disadvantage due to the technique's effect being limited to observing the chakra that comes in contact only.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-This coating can't be applied to living beings as it would absorb the natural heat generated by their bodies, resulting in their death.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-The coating must be applied while the user is physically in contact with the said objects or connected through a third object. However, the object can be disconnected/thrown after the coating has been applied.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-The coating can only last for 2 turns, and regenerating the coating or increasing it after the turn it was originally used counts as using the jutsu for a second time.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-The infused items will glow in a blue color</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kirudesuto)- Dark Release: Hungry Dragon</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Attack</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Mid-Long Range</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30 Chakra</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60 Damage</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After having user convert the absorbed chakra from the Dark Release: Inhailing Maw from an A or lowered ranked Lightning/Fire technique or S rank and lower raw chakra, then releases a Dragon composed of Dark chakra with help of shape manipulation, from his left hand, the dragon if clashed against a B rank or lower Fire or lightning based technique it will "eat" the technique meaning it absorbs it and will simply grow bigger, faster and stronger meaning it becomes an S rank technique, however the user must keep the dragons tail attached to there left hand, meaning if he stops the chakra channeling the dragon will simply dissapear. It has enough strength to smash an opponent to the ground and break a few bones and whatnot.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used 2 times per battle.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must wait 3 turns before using again.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must be a Dark user.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Loki.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Oni Kasai) Dark release: Demon's Fire</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short/mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">The user performs Tiger → Goat→ Dog → Horse hand seals, then by releasing their dark chakra, the user (up to 5 metres around the user) is surrounded by blue flames that absorbs the chakra of anyone who touches it.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used once per match. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be taught by Nathan.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kuroi Rei ) Dark Release: Black Ghost</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40 (-10 chakra per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After having absorbed a jutsu before hand through any dark related absorbing jutsu(Inhaling Maw, Draining Touch, Ultimate Inhaling Maw, etc.) the user will place either hand onto the ground and release their dark chakra into it a meter or so from their position. Where it will then take on the form of up to 2 small little parasitic life forms that are no bigger than a common house fly and look almost similar to that of a fetus. These parasites in their current form stay underground until they have absorbed enough chakra(total 60 chakra points) from jutsus(following the strength & weaknesses) that send chakra into the ground or from the opponent(s)(-30 each turn) themselves. If so the user wishes he will allow the parasites do absorb his own chakra if needed to allow them to grow. Once they have taken in enough chakra they will grown in size and take the form that of a demonic creature that is about 7ft in height. They will come above ground and fight on the user's command. Each parasite has their own unique make up be it a different sized torso, legs, head, etc, but they have three similar features. These features are their extremely long claws on their hands and feet along with sharp fangs. Being made of dark chakra they are each able to perform any dark jutsus the user knows up to and including S-Rank and are capable of using strong arm taijutsu. Because of the dark chakra they are made of they gain a +10 boost to their taijutsu, and carry the passive ability of Dark Release: Draining Touch. If one is ever to take damage that's insufficient in destroying it, the user spending a little more chakra can restore said damaged area back to normal, except for the head of the parasite. Once the head of one has been destroyed it will cause the parasite to glow light blue and explode into a maelstrom of light blue flames that will burn everything in its path within short range of it. Also if the user wishes he can have the parasite explode any time he wants by performing a single hand seal.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used twice and has a two turn cool down</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Restoring parasites to normal after being damaged costs a move and 20 extra chakra points</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Making them explode by choice costs a move</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No Dark jutsus in the same turn they are made and none above A-rank the following turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kasai Butoukai) - Dark Release: Fire Ball</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: This technique grants the user the ability to enhance his own Fire Release jutsu by absorbing his own jutsu and then being expelled through the lower square of the mark with augmented temperature. The flames of fire release jutsu can turn blue do to it's augmented heat. By using this method, the users fireball increases by one rank, though if used on a S-rank fireball per say, it will only gain a +10 damage boost</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must have used a fire release technique before you can use this technique.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only used 2 times per match.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Nathan. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B - Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Medium</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">After using Dark Release: Inhaling Maw to absorb the natural and spiritual chakra within a jutsu then the user will perform a single hand sign (Ox) and channels the Meiton chakra into the lower diamond mark on his hand and release the chakra and manipulate it to dark on the form of a dark long spiked whip that can be used to trap or just attack the opponent which would result in the spikes inflicting damage.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Can only be used twice per battle with a two turn break in between</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Requires Dark Release: Inhaling Maw to be used prior</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Can only be taught by BlackCrow</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Chikara Nigiri) Dark release: Force Grip</strong>. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will convert the absorbed chakra absorbed from Inhaling Maw send it throughout the battlefield silently. The user will then condense the chakra causing a hand consist of dark chakra to form anywhere there is said chakra. (Example, the user will "Disperse" the chakra around the area in a mistly like form. The mist is very thin and gives off a light blusish appeal. The hand itself is the size of a fully grown human male. Capable of completely wrapping around the neck of a fully grown human male. The hand takes no more than a a second or two to form. But the chakra must first spread throughout the battlefield, which takes one turn) The hand will then travel at the opponents neck at the speed of a wind infused kunai and begin to wrap around the it. Choking the target leaving him unable to breathe. This will also cause the targets vision to become blurry due to the force of the grip. If not stopped the hand can deal serious damage to the neck itself. Though the user can mimic the movement with his left hand as if he was actually choking the opponent, this will allow the user to crush the opponents throat if and only if the user mimics the movement of the hand. This restricts the users ability to use other justu if he chooses to do so. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Only usable twice per battle.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Must be taught by Ciberr</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Defensive/Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30(-15 from opponent per hit)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- The scythe can be made three times per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Up to two dragon heads can be made and this move is considered A-rank(each head being of B-rank in power) and has a two turn cool-down in between usage.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Hansoku) Dark Release: Foul Play</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: N/A (Same as the jutsu it is used on)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: N/A (+20 to applied jutsu)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A (+20 to applied jutsu)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short (same range as the absorbed attack)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A (same as the absorbed attack)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark).</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: No A-Rank or above Dark in the user's next turn or same turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Changes the S/W of the absorbed technique into Meiton's S/W</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Defensive/Supplementary/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short (range of effectiveness) - Long (Depending on the technique)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A (Depends on the technique)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Notes</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used three times a battle with two turn cool-down</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: N/A (-5 chakra per Dark technique used)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will activate a passive ability designed to conserve the chakra of Dark Release users. While this ability is active, the user will become capable of voiding the chakra cost of Dark techniques by solely using absorbed chakra and not their own supply/pool. However this comes with a certain and glaring disadvantage, namely an increased difficulty in using higher ranked techniques. Normally a single absorption regardless of the rank or chakra of the given technique will enable the user to use high ranked Dark jutsu (e.g. absorbing a B-Rank allows the use of S-Ranks). However with this technique active, to perform a single S-Rank, they user will need to have absorbed 40 or more chakra prior to it's usage. Once that chakra is used, they user will need to absorb another 40 chakra points before they can use another S-Rank. Thus this technique can be seen as an equivalent exchange: gaining the ability of conserving chakra but losing the ease of use Dark users are normally afforded. Another example scenario is if the user has absorbed a greater amount of chakra than the technique they wish to perform. If the user has absorbed 50 chakra and opts to use an A-Rank (30 chakra), that amount will be deducted from the reserve of dark chakra and the remainder will not be wasted or consumed. This technique lasts until deactivated and can only be used through the original seals on the users body. The user will need to spend a small chakra cost each time they utilize a dark technique through this method in order to gain access to the previously absorbed chakra. This doesn't effect the marks that are not on the users body. Techniques which absorb chakra into the user's marks such as Inhaling Maw do not make use of this pool of chakra since they're the mechanism by which chakra is sent into the user's marks. Since this technique makes Dark jutsu dependent on accumulated chakra, jutsu which require multiple absorptions or any other special conditions to perform (requiring a specific absorption technique to be used such as Inhaling Maw) will no longer require such.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used once per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary/Defensive/Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30 (-10 chakra per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A (60)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will focus their chakra into one of their dark marks to release a violet hemispherical dome. This orb of dark chakra can expand in a single direction or in every direction from the point of release. Either way, it can only span a mid-range radius at the very most. The chakra will exhibit the characteristic absorption traits of Meiton and thus will drain anyone (barring the user) of 100 chakra upon coming into contact with them. This chakra drain is exacerbated due to the dome's intangibility and so it will phase through the opponent upon passing through them. If the opponent is caught and trapped within the dome, they will constantly lose a smaller portion of chakra per turn (50 chakra). The dome will also absorb any techniques used within short-range of it or inside of it (excluding the user's own) by drawing them into itself through the use of vortexes similar to those used in Inhaling Maw. This will enable it to absorb neutral techniques of the same rank, one rank below for elements strong to Dark and one rank above for abilities weak to Dark. Upon fully expanding to encapsulate the opponent and/or the user, the dark chakra which composes the Cauldron will exhibit solid-like tangibility. This means it will keep solid techniques inside/outside of it after absorbing their chakra but more importantly, it can be destroyed by techniques which exceed it's threshold for absorption. At any point, the user can passively siphon any chakra absorbed from people or techniques by the Cauldron into their dark mark by placing it in contact with the dome. Alternatively, the user can have the dome explode into a maelstrom of purple flames once it has absorbed any chakra or a technique.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Lasts for three turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Cooldown time of three turns in between uses</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30 (-10 every turn to sustain)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A (+20 to Taijutsu)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: An ability to help increase the ability of dark users in close combat. The user will begin by activating one or more of the dark marks and will begin releasing dark chakra from it. From there the dark chakra will coat the area where the mark(s) are located, and take the shape of the part it covers. For example, if the user does this with the mark on his left palm the dark chakra released will surround the entire left hand, taking the shape of it similar to how a glove would fit on a hand. The dark chakra that has been release is connected to the dark markings which it constantly drains the users chakra to stay active. Because of the destructive properties of pure dark chakra any Taijutsu based attacks used with this will receive an increase in damage, but not only that but because it is dark chakra and it being connected with the markings, the user is able to absorb jutsus that mainly cover the body such as lightning armor if they are to make contact with it, of course following dark's strengths & weaknesses. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Lasts four turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only be used twice per fight</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Has a two turn cool-down in between uses</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kuro Kagami) - Dark Release: The Black Mirror</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long (Same as the chosen technique)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A (Same as the chosen technique)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: After performing an absorption, the user will employ this passive ability to emit a Dark Release version of a fire or lightning technique they know from one of their dark marks. However this will only be compatible with certain types of techniques, namely the flame-variant of Katon (does not work with ash or gas techniques) and the energy-form of lightning. Furthermore it will only work with techniques that are released from the body rather than the ground, the sky or portals. Fire and Lightning techniques which meet the above criteria will be released as Meiton jutsu from one of the user's dark marks in the form of purple flames or violet lightning to signify their change into Dark Release. This technique is most effective with projectiles but will even work with streams that are spewed, whereby the chosen dark mark takes on the role of "spewing" forth the jutsu in question. The user will still have to focus on such techniques in order to sustain them. However, not all techniques released from the body can be replicated through this method. Things like armours and wings will obviously fail as they have nothing to coat or attach to. Logic will need to be applied to determine what jutsu can or can't be used with this ability. Excluding the change in their colour and elemental S/W, converted techniques will retain all of their properties and still have to abide by all of their restrictions.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used four times per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: This ability is passively applied but the technique it's used alongside will still cost a move</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: C</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Long</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 15 (-5 chakra per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will focus their chakra into up to thirteen of their replica dark marks (any marks that aren't on their palms) and will leak a small quantity of meiton chakra from each of them. The violet chakra will surround the entity the mark is applied to (e.g. a kunai) in a sphere-like configuration before levitating it into the air. The orbs are covered in countless spiked protrusions along their body and will appear to shift and move, much like a pulsating heart. The layer of chakra will cover the entity it's coating entirely with the exception of where the dark mark is applied, so to facilitate the absorption and release of techniques from it. For convenience, these orbs will be known collectively as "the Coven". The Coven can be passively controlled through the use of mental commands and will be capable of lasting any given duration so long as the user uses chakra to sustain them. The marks contained with the orbs will be capable of absorbing and releasing techniques much like every other dark mark. This technique's utility stems from the fact that the user can guide the Coven to any position on the field and utilize Dark Release jutsu from those points. If the user so wishes, they can bind the Coven to their physical movements so that they move automatically and in tandem with their body</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Pandemoniumu - Dark Release: Pandemonium</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-User cannot use release type dark jutsus above A rank in the following turn.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">-Can only be used three times a battle with two turn cool-down</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40 (-10 chakra per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user will perform two handseals and focus on a dark chakra technique present on the field to manipulate it. The jutsu will be reshaped to take on whatever form the user desires but it can never exceed it's original size (dimensions of the jutsu it was created from), will possess solid-like tangibility and will of course, possess dark's absorption capabilities. It will drain 60 chakra in contact with people barring the user and will be capable of absorbing neutral techniques of the same rank, one rank above for elements weak to Dark and one rank below for elements strong to it. The construct can be reshaped while it is active, though each change in configuration will require a single handseal and will cost a move. The construct can be sustained at a moderate cost per turn but the user will be restricted to Dark, the elements which compose it and non-elemental abilities until it is deactivated or destroyed.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: No Dark above A-Rank in the user's next turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Cooldown time of four turns in between uses</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">(Meiton: Hellion Ude) Dark Release: Hellion Arm</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 20(-10 per turn; -40 to opponent per hit)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 40(+10 to all punch based attacks)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description:</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Focusing their dark chakra in one of the markings on either palm the user will release it having it completely cover their arm and take the form of a large demonic looking claw. The claw is self sustaining and leeches chakra from the user to stay formed. The claw being made from dark chakra gives it a similar ability to (Meiton: Dassui Fureru) Dark Release: Draining Touch allowing for passive draining of opponent's chakra when contact is made. This allows for the user to perform other dark jutsus later on or if the user wishes can use that chakra to fuel the claw. If and when the user makes contact with the opponent and absorbs chakra the arm will glow a light blue for a brief second while causing minor burns to that area touched. Because of the properties of the dark chakra it not only is able to absorb chakra but it gives a +10 damage to all punch based attacks. Sending the same amount of chakra into the claw it took to form it or by absorbing the same amount of chakra or higher, the user can slam the claw into the ground allowing it to extend and travel through it towards the opponent. The user would have the claw burst through the ground either behind, in front, beside , or under the opponent grabbing them binding them in place while draining their chakra.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Must be taught by Albel</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Stays active until the user releases it or runs out of chakra</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Extending the arm cost one of the users 3 slots and can only be used once every turn.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Hadō #92. Kaiten Burēdo / Way of Destruction #92. Revolving Blade</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive / Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid range</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40 (-10 per turn)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Gathering Dark chakra from their reserves, or by manipulating pre-existing Dark chakra on the field, the user will summon a series of blades composed of solid Dark chakra around their being, which remain anywhere within short-range around the user. These blades will remain stationary around the user, but upon mental command, can be triggered to spin violently around the user at an extremely fast rate, allowing nothing to breach its circumference. The spinning swords will encompass a maximum range of 5 meters around the user whilst spinning constantly, to prevent enemies from getting close and attack from afar whilst limiting close quarters engagement, and will follow the user if they begin to move around the field. Each of these blades can be mentally manipulated freely by the user, allowing single swords to break off from the pattern in order to defend from smaller projectile attacks. Furthermore, the blades can be flung at the opponent at high speeds individually, in groups or as an entire collective. Unless the swords have been destroyed, the user is capable of manipulating them from anywhere on the field, either returning them to their state of surrounding the user, or swarming the enemy with them. Another usage of this technique is to, when a sword(s) is near the opponent, detonate the weapon, releasing a short-range explosion of Dark flames which are equivalent to B-Rank in strength, causing concussive and burn damage.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">⇒ No Dark techniques above A-Rank can be used whilst this technique is active</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">⇒ Lasts 2 turns</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">⇒ Usable 2 times</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forev</strong>er</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 40</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 80</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: This technique revolves around utilising the powers of Dark for pure destructive purposes. The user will channel an extreme amount of Dark chakra in order to fuel the technique, and create a single portal of Dark chakra or a large scale amount of smaller ones. They will release the chakra from their dark mark and it will shape into the portal(s) upon release. From this portal(s), the user will summon various smaller masses of Dark chakra, using shape manipulations to give them the shape and basic physical features of weaponry, e.g. swords, shuriken, kunai, lances etc., but still retaining the signature blue hue of Dark chakra. Upon mental command from the user, the chakra weapons will surge forth from the portals extremely quickly, as if numerous arrows fired from bows. The dark chakra exhibits solid-like tangibility (similar to Fire Release: Dragon Flame Release Song Technique). Once the weapons strike the target, the natural properties of Dark chakra will begin to take effect, absorbing chakra from the target if there is any to be found, following the strengths and weaknesses of Dark Release. If the user so chooses, they can detonate an individual chakra weapon (costs a move), which will set off a chain reaction with the other chakra weapons, culminating in a large explosion.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">⇒ The weapons will fire until the end of the turn used</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">⇒ Can only be used twice per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Yakkaina kansho| Dark Release: Torturous Interference</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: 30 </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: Before performing this technique the user is required to have Dark chakra stored within their mark. The user begins by activating their mark & continues to channel chakra onto an object they focus on(limited through the user's vision), they manipulate their chakra to manifest a light blue flame as seen with techniques such as "(Meiton: Jajjimento) - Dark Release: Judgment", however Torturous interference specifically materialises on contact with the target as a localised concentration of fire rather than the former which is released as a blast of flames. Upon creation the flame rapidly spreads across the object, completely devouring it until nothing is left. By following Dark's strengths & weaknesses this technique is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark, but cannot be used against Earth or elements in relation to it & when used against water techniques, it simply devours the chakra, causing the water to simply drop in it's place. It can also work on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy. The flame starts off as a large ember & continues to grow to the same size as the object it consumes until nothing is left to which it simply dissipates. If the opponent is in contact with the object then the flame continues to spread across onto them, spreading across their body & causes severe 3rd degree burns across the affected area as well as internal injuries if applicable through the technique devoured, it will continue to spread until extinguished. This technique cannot directly effect the opponent or their summon, however if they are coated in chakra it can devour the chakra & continue to burn the opponent in it's trail, if the coating is weaker than the technique</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can be used 3 times</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Cannot be used in consecutively</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Taught by Method</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Dark Release: Miniature Conversion | Meiton: Minichua henkan</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Supplementary</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: B-Rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short-Mid</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra Cost: (Same as targeted jutsu)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage Points: N/A</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: While dark release jutsu's doesn't possess the same level of tangibity as compared to other elements, Unruly's Apprentice allows the user to shape other dark jutsus uniquely. As it augments other dark jutsus, it's activated in the same timeframe slot as the jutsu it's applied to. To explain what it does, Unruly Apprentice acts on "Release" type dark jutsus to manipulate the otherwise uncontrollable blasts into condensed sentient spiders. The size of the spiders can be changed (up to 15 meters in size) and they have simple motor capabilities. Simply put, they crawl around with each spider exploding into blasts of dark chakra upon user's will. The rank of the jutsu used directly influences the strength of the dark blasts. One spider will result in a single explosion of said rank and the number of spiders produced reduce the strength of the blasts per rank.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Cannot be used with jutsus above S-Rank.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Only usable six times per match.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>(Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation</strong></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: S</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short - Mid range</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: N/A (Depends)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: N/A (Same as chakra)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: This technique can only be used after the same dark mark has made two absorptions. Between these absorptions, no techniques can have been used from it excluding those which absorb (i.e. no release-type jutsu can be used from it or the count resets). After making these absorptions, the user will focus their chakra into the dark mark and release it in the form of dark purple flames which assume the shape of a serpentine dragon. This dragon, known as the Kokuryu-Ha, will be such a deep purple that it's almost black in colour and will exhibit solid-like tangibility. It's damage will reflect the chakra put into it, specifically the sum of the two techniques that were absorbed to create it (e.g. if two standard A-Ranks were absorbed, it's damage would be 60). Reflecting it's nature as a glutton for chakra, the dark dragon will always pursue the greatest concentration of foreign chakra on the field. Upon striking and immolating that target, it will be drawn to the next greatest source of foreign chakra. The real special ability of the Kokuryu-Ha is exhibited in it's constitution. Similar to Dark Release: Greed, the Avarcious, the dark dragon can reflect one of the traits of the two techniques that were absorbed to create it (e.g. it could paralyze on contact if Nagashi were absorbed). The user can only pick one trait from either technique, never both, and they must clearly state which trait was stolen. Whenever the user desires, they can detonate the Kokuryu-Ha into an explosion of flames that spans a mid-range radial reach.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Can only be used once per battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: No S-Rank or above Dark in the user's next turn</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: Two absorptions need to have been made from the same mark</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Note: The two absorbed techniques cannot be Forbidden Ranked</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"><strong>Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword</strong> </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Type: Offensive/Defensive</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Rank: A-rank</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Range: Short (Long if Released)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Chakra: 30 (-10 per turn to sustain)</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Damage: 60</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">Description: The user focuses Dark chakra in either of his palms and brings forth a violet colored chakra blade which covers his arm up to his wrist and extends one meter and a half from it, while not affecting the use of being able to perform hand-seals for other moves. Alternatively, the user can do so in both of his arms with the cost of the rank being split. The Meiton blade is sharp enough to cut through flesh effortlessly, however being made of Dark chakra, any contact it makes with a target, it saps 30 chakra from them. This amount passively goes to the user’s marks and stays stored in there for future use. The blade can be used for melee attacks, and it can absorb based on the S/W of Dark Release (S-rank for elements weak to Dark; A-rank for neutrals and B-rank for elements strong to Dark). Regardless, logic and reason should abide when absorbing other techniques because the user cannot absorb large-scaled ones. He can only do so with small to medium sized techniques. The Meiton blade also acts as a chakra monster who feeds on the absorbed chakra. Whenever a technique is absorbed, the blade grows its size by one meter and an additional +10 damage, thus increasing its efficacy against opposing techniques. Upon the user’s wish, he can set the blade(s) in a sea of purple flames which expand outwards from his hand and towards the desired location once the blade has absorbed at least a technique. The size of these flames is quite large and they’re able to travel at the standard speed of a Lightning technique. </span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'"></span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Last until the user deactivates it and can only be used twice a battle</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No Absorption's for one turn after this technique is used.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only use Dark Release, the elements that compose it, and taijutsu while the technique is active.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- No dark release for a turn after the sword is deactivated.</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">- Can only grow a maximum of five meters</span></span></p><p><span style="font-family: 'Trebuchet MS'"><span style="font-family: 'Trebuchet MS'">[/SPOILER]</span>[SPOILER][/spoiler][/spoiler]</span></p><p>[/QUOTE]</p>
[QUOTE="Klad, post: 16239965, member: 142131"] [b]Underachieving[/b] [FONT=trebuchet MS][CENTER][SIZE=3]This is my customs thread and posting in here is only exclusive to me. [/SIZE] [IMG]http://orig07.deviantart.net/b1d1/f/2013/356/8/b/feitan_render_by_shoumou_d6pd4tj_by_felipec5-d6yyh7g.png[/IMG] [SIZE=3][B]Custom Techniques[/B][/SIZE][/CENTER] [COLOR="#008000"]Approved techniques[/COLOR] 1. (Raiton: Hishou Kyuutai) - Lightning Release: Flying Orbs [6/6] [URL="https://narutobase.net/forums/showthread.php?t=711213&p=20712783#post20712783"]Approval[/URL] 2. (Meiton: Yami no ka fuka) - Dark Release: Darkness Overload [3/6] [url=https://narutobase.net/forums/showthread.php?t=711213&page=54&p=21280651&viewfull=1#post21280651]Approval[/url] 3. (Meiton : Shugo tenshi) - Dark Release : Guardian Angel [4/6] [url=https://narutobase.net/forums/showthread.php?t=157594&page=320&p=20505577#post20505577]Approval[/url] 4. (Genjutsu: Jigoku no kasa) - Illusionary Arts: Hellish Umbrella [1/6] [url=https://narutobase.net/forums/showthread.php?t=157594&page=320&p=20505577#post20505577]Approval[/url] 5. Meiton : Dākusutējingu - Dark Release : Dark Staging [3/6] [url=https://narutobase.net/forums/showthread.php?t=157594&page=327&p=20589188#post20589188]Approval[/url] 6. Meiton: Muchi - Dark Release : Scourge [3/6] [url=https://narutobase.net/forums/showthread.php?t=157594&page=321&p=20531318&highlight=Dark%20Release%20Scourge#post20531318]Approval[/url] 7. Meiton: Chijō burēka - Dark Release: Terrestrial Breaker [2/6] 8. Meiton: Koritsu shita kōu - Dark Release: Isolated Rainfall [2/6] 9. Meiton: Mōtaru no naitomea - Dark Release: Nightmare of the Mortal [1/6] 10. (Meiton: Genei Ryodan) - Dark Release: The Phantom Troupe [1/6] 11. (Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul [1/6] 12. (Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith [2/6] 13. Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency [2/6] 14. (Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm [2/6] 15. (Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy [2/6] 16. Meiton: Jigoku no Fukami - Dark Release: Depths of Hell [2/6] 17. (Meiton: Waikyoku no Fumetsu) - Dark Release : Torment of the Undying [2/6] 18. Meiton: Shinki Chūmon - Dark Release: New Order [1/6] 19. (Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt [2/6] 20. (Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction [2/6] 21. Fuuin/Meiton: Ochiru - Sealing Arts/Dark Release: Downfall [0/6] 22. Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones 23. (Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy 24. (Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion 25. (Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires 26. Meiton/Fuuin: Mumei no Kōgeki- Dark/Sealing: Nameless Attack 27. (Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain 28. Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency [COLOR="#FFA500"][COLOR="#FFA500"]Taught to me[/COLOR][/COLOR] 1. (Katon: Fenikkusu Ki) – Fire Style|Phoenix Tree. 2. (Katon: Afutābānā)- Fire Style: Afterburner 3. Katon: Pengin no Inferuno - Fire Style: Penguin's Inferno 4. Raiton: Sandan (Lightning Release: Scatter Shot) 5. Lightning Release: Lightning Ropes (Raiton: Raikou Saku) 6. Wind Release: Crow Claw (Fuuton: Kuroukurou) 7.(Genjutsu: Sono Kagai)-Illusionary Arts: The assault 8. (Genjutsu: Nemui)-Illusionary Technique: Feeling Sleepy 9. (Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb 10. (Katon: Kulhu no shutsugen) - Fire Release: Emergence of Kulhu 11. (Katon: Kaisu No Kusa)-Fire Release: Fire Grass 12. (Meiton: Kage Amatsu) Dark Release: Shade Imperia 13. (Meiton: Shoukyoku Seki) Dark Release: Negative Gate 14. (Meiton: Mei Raihin) Dark Release: Dark Visitor 15. (Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings 16. (Meiton: Renga Batto) Dark Release: Brick Bat 17. (Meiton: Baindo Konpaku) Dark Release: Bind Ghost 18. (Metion: Doragon Otakebi) Dark Release: Dragon's Roar 19. (Metion: Giji Oni Uyuko) Dark Release: Pseudo Demon Wings 20. Izanagi-no-Okami 21. (Katon/Meiton : Chakurajaguringu) - Fire/Dark Release : Chakra Juggling 22. (Meiton : Aku no shōkan) - Dark Release : Evil Summoning 23. Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain 24. (Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears 25. (Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant 26. (Meiton : Makai Souhou) - Dark Release : Hell's Touch 27. (Meiton : Rīchingunettowāku) - Dark Release : Leeching Network 28. (Ninjutsu: oshi kokuou) Ninja Art: Pressure Of A King 29. (Kumokasumi Saezuru) - Disappearing Chirps 30. (Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement 31. (Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split 32. (Meiton : Kyūnyū insatsu) - Dark Release : Inhaling Print 33. (Fuuton : Soyokaze bīkon) - Wind Release : Breeze Beacon 34. (Katon: Hephaestus's Hono Buritt) - Fire Release: Hephaestus's Burning Blade 35. (Meiton: Ura — Gakudan) Dark Release: Palm — Orchestra 36. (Meiton: Ura — Koten) Dark Release: Palm — Solo 37. (Meiton: Yami no kōtingu) - Dark Release: Dark Coating 38. (Meiton: Kirudesuto)- Dark Release: Hungry Dragon 39. (Doton: Nyūsho) - Earth Release: Bondage 40. (Meiton: Oni Kasai) Dark release: Demon's Fire 41. (Meiton: Kuroi Rei ) Dark Release: Black Ghost 42. (Doton: Funjin bijon no jutsu) - Earth Release: Dust Vision Technique 43. (Meiton: Kasai Butoukai) Dark Release: Fire Ball 44. (Fūton: Korosu Tame) - Wind Release: To Kill 45. (Futon: Ruminasu Matsuge | Wind Release: Luminous Lashes) 46. (Raiton: Shōnetsu no kuzure) - Lightning Release: Fiery Crumbling 47. Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip 48. Fūton: Kakusareta Burēdo| Wind Release: Hidden Blade 49. Doton: Beatorappu | Earth Style: Bear Trap 50. Genjutsu: Saizu wa Jūyō | Illusionary Arts: Size Matters 51. (Futon: Vengeant Kiba) Wind Release: Vengeant Fangs 52. (Meiton: Chikara Nigiri) Dark release: Force Grip 53. (Doton: Borudākyaribā) - Earth Release: Boulder Calibre 54. (Fuuton: Ichaival no Okurimono) - Wind Release: Ichaival's Gift 55. (Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution 56. (Meiton: Hansoku) Dark Release: Foul Play 57. (Doton: Sogeki) - Earth Release: Sniper 58. Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon 59. (Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider 60. (Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen 61. Fuuinjutsu: Deddozōn | Sealing Technique: Dead Zone 62. (Chuu Doragon) - Kiss of the Dragon 63. (Genjutsu: Yoru Wa Yamideari Kyōfu no Furu) - Illusionary Arts: The Night is Dark and Full of Terrors 64. (Genjutsu: Shinpi-tekina meisho) - Illusionary Art: Mysterious Attraction 65. (Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld 66. (Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void 67. (Raiton: Raiton Tora Ken) Lightning Style: Lightning Tiger Blade 68. (Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron 69. (Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive 70. (Meiton: Kuro Kagami) - Dark Release: The Black Mirror 71. (Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches 72. Meiton: Pandemoniumu - Dark Release: Pandemonium 73. (Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned 74. (Meiton: Hellion Ude) Dark Release: Hellion Arm 75. (Katon: Kokoro no Hi)-Fire Release: Heart of Fire 76. Suiton: No sakebigoe Oros | Water Release: Cry of Oros 77. Water Release: Disparity in Nature | Suiton: Shizen-kai no kakusa 78. Hadō #92. Kaiten Burēdo / Way of Destruction #92. Revolving Blade 79. Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forever 80. Meiton: Yakkaina kansho| Dark Release: Torturous Interference 81. Futon: Aki no Chinmoku-sa Ekō | Wind Release: Silenced Echo of the Fall 82. Dark Release: Miniature Conversion | Meiton: Minichua henkan 83. (Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation 84. Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword [CENTER][SIZE=3][B]Custom Fighting Styles[/B][/SIZE] [COLOR="#008000"]Approved entries[/COLOR] 1. Gyration | Senkai [COLOR="#FFA500"]Taught to me[/COLOR] 1. Renewal Taekwondo [B][SIZE=3]Custom Summoning Contracts[/SIZE][/B] Ajisashi (Tern) [B][SIZE=3]Custom Weapon[/SIZE][/B] Tsuindoragonringu - Twin Dragon Rings [B]Dark Release total CJs (created, taught and related to it)[/B][/center] [SPOILER] [LIST=1] [*] (Meiton: Yami no ka fuka) - Dark Release: Darkness Overload [*] (Meiton : Shugo tenshi) - Dark Release : Guardian Angel [*] Meiton : Dākusutējingu - Dark Release : Dark Staging [*] Meiton: Muchi - Dark Release : Scourge [*] Meiton: Chijō burēka - Dark Release: Terrestrial Breaker [*] Meiton: Koritsu shita kōu - Dark Release: Isolated Rainfall [*] Meiton: Mōtaru no naitomea - Dark Release: Nightmare of the Mortal [*] (Meiton: Otakebi Nai Doragon) - Dark Release: Roar of the Undead Dragon [*] (Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul [*] (Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith [*] Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency [*] (Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm [*] (Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy [*] Meiton: Jigoku no Fukami - Dark Release: Depths of Hell [*] (Meiton: Waikyoku no Fumetsu) - Dark Release : Torment of the Undying [*] Meiton: Shinki Chūmon - Dark Release: New Order [*] (Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt [*] (Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction [*] Fuuin/Meiton: Ochiru - Sealing Arts/Dark Release: Downfall [*] (Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb [*] (Meiton: Kage Amatsu) Dark Release: Shade Imperia [*] (Meiton: Shoukyoku Seki) Dark Release: Negative Gate [*] (Meiton: Mei Raihin) Dark Release: Dark Visitor [*] (Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings [*] (Meiton: Renga Batto) Dark Release: Brick Bat [*] (Meiton: Baindo Konpaku) Dark Release: Bind Ghost [*] (Metion: Doragon Otakebi) Dark Release: Dragon's Roar [*] (Metion: Giji Oni Uyuko) Dark Release: Pseudo Demon Wings [*] (Katon/Meiton : Chakurajaguringu) - Fire/Dark Release : Chakra Juggling [*] (Meiton : Aku no shōkan) - Dark Release : Evil Summoning [*] Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain [*] (Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears [*] (Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant [*] (Meiton : Makai Souhou) - Dark Release : Hell's Touch [*] (Meiton : Rīchingunettowāku) - Dark Release : Leeching Network [*] (Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement [*] (Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split [*] (Meiton : Kyūnyū insatsu) - Dark Release : Inhaling Print [*] (Meiton: Ura — Gakudan) Dark Release: Palm — Orchestra [*] (Meiton: Ura — Koten) Dark Release: Palm — Solo [*] (Meiton: Yami no kōtingu) - Dark Release: Dark Coating [*] (Meiton: Kirudesuto)- Dark Release: Hungry Dragon [*] (Meiton: Oni Kasai) Dark release: Demon's Fire [*] (Meiton: Kuroi Rei ) Dark Release: Black Ghost [*] (Meiton: Kasai Butoukai) Dark Release: Fire Ball [*] Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip [*] (Meiton: Chikara Nigiri) Dark release: Force Grip [*] (Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution [*] (Meiton: Hansoku) Dark Release: Foul Play [*] Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon [*] (Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider [*] (Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen [*] (Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld [*] (Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void [*] (Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron [*] Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones [*] (Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires [*] (Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion [*] (Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy [*] (Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive [*] (Meiton: Kuro Kagami) - Dark Release: The Black Mirror [*] Meiton/Fuuin: Mumei no Kōgeki- Dark/Sealing: Nameless Attack [*] (Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain [*] (Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches [*] Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency [*] Meiton: Pandemoniumu - Dark Release: Pandemonium [*] (Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned [*] (Meiton: Hellion Ude) Dark Release: Hellion Arm [*] Hadō #92. Kaiten Burēdo / Way of Destruction #92. Revolving Blade [*] Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forever [*] Meiton: Yakkaina kansho| Dark Release: Torturous Interference [*] Dark Release: Miniature Conversion | Meiton: Minichua henkan [*] (Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation [*] Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword[/LIST] [/SPOILER] [Spoiler] [FONT=trebuchet MS][CENTER][SIZE=6][COLOR="#800080"]Dark Release[/COLOR][/SIZE][/CENTER] [U][B]Canon Dark[/B][/U] [SPOILER]C rank (Meiton: Kuro Aku Reiki) - Dark Release: Evil Black Aura Rank: C Type: Offensive Range: Short - Mid Chakra cost: 15 Damage points: 30 Description: The user will release dark waves of chakra towards their target through their hand. Note: Must have absorbed enemy techniques before using (Meiton: Yami no Nami) - Dark Release: Darkness Wave Rank: C Type: Offensive Range: Long Chakra cost: 15 Damage points: 30 Description: The user will release a black, widespread wave made of dark chakra at their opponent just a wave of their hand. Note: Must have absorbed enemy techniques before using (Meiton No Jutsu) - Dark Release Technique Rank: C Type: Supplementary/Attack/Defence Range: Short - Mid Chakra Cost: 15 Damage Points: 30 Description: The user can make small dark release energy blasts, shields or any form he wishes to make through the usage of dark release. However, it's not a solid matter as its substance is almost like Wind Release. Note: Can only be used five times per match Note: Courtesy of Ryujin (Meiton: Dassui Fureru) Dark Release: Draining Touch Type: Offensive Rank: B-Rank Range: Short Chakra: 20 (-40 chakra points to the enemy) Damage: N/A Description: By activating the absorption mark in one of his hands and touching an enemy, the user is able to absorb up to 40 chakra points on contact. This chakra can then be used to fuel release-type Dark Release techniques. (Meiton: Kasseiken) - Dark Release: Revival Fist Rank: B Type: Offensive Range: Short - Long Chakra cost: 20 Damage points: 40 Description: By gathering dark chakra into both their hands, the user can then unleash a powerful and focused shock wave that, when it hits a person close range it could cause tremendous internal damage. Note: Must have absorbed enemy techniques before using (Meiton: Kyūketsukō) - Dark Release: Inhaling Maw Rank: B Type: Offensive, Defensive Range: Short Chakra cost: 20 Damage points: N/A Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment. Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques. (Meiton: Meifu no Iriguchi ) Dark Release: Netherworld Gates Type: Defensive Rank: A-Rank Range: Short Chakra: 30 Damage: N/A Description: The user will spread his arms to the sides and point his palms outwards in opposing directions, activating his absorption squares in both his hand markings. As he does, a radial vortex-like effect is creating towards each hand. By doing this, the user is able to defend from attacks (following the elemental weaknesses and strengths of the KG) that are thrown at him from all directions, as the vortexes will direct them to the markings. However, if the user fails to keep both arms and markings perfectly opposed to each other, the vortexes will become unstable and fail. (Meiton: Jajjimento) - Dark Release: Judgment Rank: A Type: Offensive Range: Short - Mid Chakra cost: 30 Damage points: 60 Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand. Note: Must have absorbed enemy techniques before using (Taibu Meiton No Jutsu) - Greater Dark Release Technique Rank: A Type: Attack/Defence/Supplementary Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: This is a stronger version of the Dark Release technique. The user can shoot dark release energy blasts, shields or any kind of shape through the usage of the Dark Release but on a larger scale than the standard Dark Release technique. Note: Can only be used three times per match Note: Courtesy of Ryujin (Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw Type: Defensive Rank: S-Rank Range: Short Chakra: 40 Damage: N/A Description: The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques. (Meiton: Kyūkyoku no Jajjimento) - Dark Release: Ultimate Judgment Type: Offensive Rank: S-Rank Range: Short-Long Chakra: 40 Damage: 80 Description: A stronger version of the Dark Release: Judgment technique, the user will convert the absorbed chakra from either two uses of Dark Release: Inhailing Maw or one use of Dark Release: Ultimate Inhaling Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. To do this, the user releases chakra from the markings in both his hands. Note: Must have absorbed enemy techniques before using. (Meiton: Chō Kasseiken) - Dark Release: Super Revival Fist Rank: S Type: Offensive Range: Short Chakra cost: 40 Damage points: 80 Description: This jutsu works in similar fashion to rasengan. By releasing and gathering dark chakra into one of the users hands, the user can create a dark orb with two dark rings around it (giving an atomic look). The user will then plow the orb into the opponent, resulting in the opponent being with tremendous bone shattering force. Note: Must have absorbed enemy techniques before using[/SPOILER] [U][B]Techniques created by me[/B][/U] [SPOILER][B](Meiton: Yami no ka fuka) - Dark Release: Darkness Overload[/B] Type: Offensive Rank: S-rank Range: Short-Long Chakra: 40 (-10) Damage: 80 Description: After having absorbed chakra beforehand, the user puts any of his dark marks in contact with the ground, sending the dark chakra beneath the target’s feet. With one simple hand seal the user manifests this technique in the form of a giant dark purple orb which traps the target in. The unique mechanism of this orb is that it can absorb the chakra of anything trapped inside. The orb will absorb 40 chakra from the target per turn. The orb follows Dark Release's S/W scheme (F-ranks for elements weak to dark; A-ranks for elements strong to Dark). The size of the orb is big enough to fit in a medium sized summoning animal and can be split into other orbs to trap several targets, each split equaling to S-rank collectively. If the user does this, each orb will be slightly smaller; though they have the ability to join themselves into one single big one passively and vice-versa. Upon absorbing chakra, the orb will start to take light blue color. Since the user has complete control over the orb, he can move it freely with simple hand swings. When the orb is forcefully slammed against any solid matter (ground, for example), the orb will dissolve into countless tiny orbs. Through the performance of one hand seal, the user can shape them into senbons which are made of light blue flames. They will rain down on the enemy and cause intense burns to areas that are hit. Upon creation the orb must be at least three meters in radius, with the target trapped in the center of it. Notes Can be used only twice a battle with a two turn cooldown. The orb lasts in the field for two turns unless it gets destroyed. During this time, at least one dark mark should be in contact with the ground, however the user is free to use other moves. The user cannot use other S-rank Dark techniques in the same turn this is used. Can only be taught by Klad [SIZE=1][B]Members who have learnt this technique[/B] 1.Lonely Assassin 2. Albel 3. Nathan [/SIZE] [B](Meiton : Shugo tenshi) - Dark Release : Guardian Angel[/B] Type: Supplementary/Offensive/Defensive Rank: B-rank Range: Short Chakra Cost: 20 (-10) Damage Points: N/A Description: The usage of this technique lies with the user activating one of their Dark Marks, on either of his hands. Upon the activation, it will stay active for four turns. The functional Dark Mark will take the manifestation of dark purple chakra surrounding the user's arm, and will serve as an active Inhaling Maw which automatically absorbs elements and ranks according to the S&W scheme (A-rank for strengths and so on) without the user needing to. Simply put, the user won't bother directing his arm outwards to absorb, but the vivid dark chakra around his arm will do the job for him. This means that the user can carry on with other actions as Guardian Angel does its job. Should any absorbable technique come within the short range of the user, it will immediately get absorbed by the dark chakra. This ability can also extract the physical and spiritual energy from chakra infused weapons. The user, however, won't be able to use his releasing ability on the chosen Dark Mark, but the other Dark Mark can still be used. With the sacrifice of chakra each turn, the user will only be able to absorb up to A rank techniques per turn. The technique will not stop once it has absorbed an A rank technique, but it will simply not be able to absorb anymore during that turn. Can be deactivated at will. Restrictions -Lasts for four turns -Can only be taught by Klad [SIZE=1][B]Members who have learnt this technique[/B] 1. Lonely Assassin 2. Albel 3. Nathan[/SIZE] Meiton: Dākusutējingu - Dark Release: Dark Staging Type : Defensive/Offensive Rank : A Range : Short (Long when released) Chakra Cost : 30 Damage Points : 60 Description : After having absorbed a technique/chakra before hands, the user activates any of his dark marks and have it to be in contact with solid matter. A conical shaped transparent purple platform is raised from the mark (reaches up to medium range vertical wise), up to five meters all around the dark mark/user, able to cover from all sides. Respecting the Strength and Weaknesses of Elements instructions, this platform can absorb S-rank for elements weak to Dark, B-rank strong to it and A-rank for neutrals.. Once something is absorbed, the dark platform rapidly scatters into countless pointy and sharp blue flame projectiles with a simple hand seal from the user. These projectiles are directed towards any direction if the user so wishes, by making hand gestures, and can reach up to long range. If any of these miniature deadly bullets make contact with a target, they will receive a 2nd-degree burn and also many major cuts in their flesh. Restrictions - The user can decide to release the projectiles in the same timeframe of absorbing an attack, however he'd have to spend two moves out of three. - Cannot be used in a consecutive manner - Can only be used four times a battle - Can only be taught by Klad [B][SIZE=1]Members who have learnt this technique[/SIZE][/B] [SIZE=1]1. Albel 2. LonelyAssassin 3. Nathan[/SIZE] [B]Meiton: Muchi - Dark Release : Scourge[/B] Type: Supplementary/Offensive/Defensive Rank: B ( A ) Range: Short - Long Chakra: 20 (30) Damage Points : 40 (60) Description: The user can apply this to themselves or thrust their arm towards a target and apply it to them, this can be applied to summons, clones or singular entities like Stone Golem. The user forms a dark shroud of chakra around the target, and this armor adapts to the target's own frame pattern. The Dark armor is B-Rank in strength and will absorb elements according to the Strength and Weaknesses of Dark Release Absorption. When and if the armor absorbs a jutsu the dark properties naturally take away the physical and spiritual energies and expels it stronger, expelling it in the form of A-Rank blue flames which cover the target's frame. The armor will burn and cause internal damage if it comes into contact with an enemy. With the use of a single hand seal the user is able to have the flames shoot forward as a horizontal tornado of flames crash into the opponent or a separate target - setting it alight. Restrictions - Has a two turn cooldown - Must have absorbed a jutsu beforehand - Lasts four turns until absorbed. Adds another two turns to countdown when it absorbs a technique - Can only be taught by Klad [B][SIZE=1] Members who have learnt this technique[/SIZE][/B] [SIZE=1]1. Albel 2. LonelyAssassin 3. Nathan[/SIZE] [B]Meiton: Chijō burēka - Dark Release: Terrestrial Breaker[/B] Type: Offensive/Supplementary Rank: C - S Rank Range: Mid - Long Chakra: 15 (40) Damage: 30 (80) Description: Terrestrial Breaker is a prime example of how a simple Dark technique can become lethal. The user slams either palm on the ground and sends Dark chakra underground. Via using shape manipulation, he will manifest said chakra in the form of a basketball sized purple dark orb which will lie inches underneath the ground's surface. The lethality of this technique depends on how long the orb will stay active. Each turn, this orb will absorb the target's chakra (-30 per turn) and any absorbable technique they use (only underground related techniques; following Dark's elemental S/W). The longer this orb stays active, the more it will absorb and this will result in a more powerful release. Once this orb absorbs chakra it will turn into light blue color, associated with flames. The diameter of the orb increases by 2 meters every time it increases in rank, as the main point of it is to absorb chakra in order to make itself stronger and bigger. The surface of the earth will start to gain a light blue glow, once this orb absorbs chakra. The blue shade is faint at first, but it becomes vivid once the rank of the orb increases. At will, with a single hand seal by the user, he'll trigger the orb and make it explode in an extensive amount of blue flames which will cause internal and external burns to anything caught in it. The explosion leaves a crater behind, its size depending on how strong the release was. This orb increases by one rank every turn (it's C-Rank on the first turn, B-Rank on the next) up to a maximum of S-Rank and it can only be detonated once it's at least B-Rank in power. Restrictions -The orb lasts for four turns -It has two turns cooldown before used again and can only be used twice per battle -Can only be taught by Klad [SIZE=1]Members who have learnt this technique 1. Albel 2. Nathan 3. Negative Knight[/SIZE] [B]Meiton: Koritsu shita kou - Dark Release: Isolated Rainfall[/B] Type: Supplementary Rank: A Range: Short-Long Chakra: 30 Damage: N/A Description: Isolated Rain is only accessible when the user has absorbed a technique first, and has used a technique which makes it rain. Performing a set of two handseals, the user will manipulate his dark chakra in a way that it is sent up and stored in the already formed clouds. The clouds will darken and from them, rain infused with dark chakra will start to fall. Since the raindrops are now associated with the dark release characteristics, they have access to absorbing chakra of anything they touch. Upon absorption, the chakra doesn't go back to the user. The main effect of this technique is, because the rain makes physical contact with the target, they will have a difficult time using techniques of elements that are weak to Dark Release. This would mean that the target will have to spend extended chakra reserves when performing a technqiue, specifically +10 chakra points. The target's techniques will also suffer -5 damage points. The rain has double effect on raw chakra based technqiues, forcing the target to use +20 chakra points to be able to perform them, and the techniques also suffer from -10 damage points decrease. If two turns pass after this technique is activated, the raindrops infused with dark chakra will also begin to affect the target themselves. The raindrops will begin to seep through their clothes and affect their skin/frame, and start sapping passively chakra points from the target(s) (collectively all of the rain drops sap 20 chakra per turn). As soon as a single raindrop absorbs chakra, it will glow in a light blue hue, and as such, the entire clothes of the target will also glow in that color. The user, by making a set of two handseals, will detonate every "stuck" raindrop in their clothes and trigger an explosion, which is equivalent to B rank. Another important note is that if the target has an elemental armour which is weak to dark release, (be it from any technique, for example Raikage's armour), the dark chakra infused raindrops will feed on the armor's chakra and the explosion overall will have an increase; it will be equivalent to A rank. The armour will also disappear as soon as the explosion happens. This technique doesn't affect the user as it's their own chakra but will will affect their allies (excluding clones). Restrictions -Can only be used thrice per battle -Lasts four turns -Can only be taught by Klad [SIZE=1]Members who have learnt this technique. 1. Albel 2. 'Kurapika[/SIZE] [B]Meiton: Mōtaru no naitomea - Dark Release: Nightmare of the Mortal[/B] Type: Offensive Rank: B-rank Range: Short-Mid Chakra: 20 Damage: 40 Description: A technique which is controlled by the user and considered to be very fast in performance, the user activates either dark mark on his palm and sends a near invisible dark layer to reside on the ground. It is 2cm thick and the size of this layer is usually up to the user, but it cannot be larger than the short range radius from any target. The mechanism of this technique lies within any sudden movement done by a target with his feet. Be it a jerking movement in order to run, or simply a foot stomp, the dark layer will trigger and a total of two black, adult-sized and with elongated forearm arms will emerge from the layer and capture the target in mid-movement, restricting their movements. The way the hands emerge is dependant on how the user describes them in his move. These hands have the ability to absorb chakra, and as they start sapping, they gain a slight blue hue, and this will further increase their grip on whatever body part of the target. With the performance of one handseal, the user is able to set these hands aflame; creating a sea of full of blue flames which can cause 2nd degree burns to the target. - The dark layer can stay only for three turns in the battlefield. - Usable only thrice per event/conflict - Can only be taught by Klad [SIZE=1]Members who have learnt this technique 1. Albel[/SIZE] (Meiton: Genei Ryodan) - Dark Release: The Phantom Troupe Type: Defensive/Offensive Rank: S Range: Short - Long Chakra cost: 40 Damage points: N/A (Depends on the absorbed technique) Description: The user will outstretch their hand and absorb an incoming attack with the dark mark on their palm once it gets within short-range of their position. This can be done against techniques following Meiton’s elemental S/W (works on the following ranks: A-Ranks for weaknesses, S-Ranks for neutrals and Forbidden Ranks for elements weak to Dark). The user will release the absorbed chakra from their dark mark in the form of purple flames in the direction of their opponent. Upon emergence the flames will swiftly morph into the shape of a twelve legged spider, lending it the capability to pursue ground based targets. The spider will possess power equal to the damage of the attack absorbed. Note: Can only be used three times per battle Note: No other S-Rank or above Dark Release in the user's same turn [SIZE=1][B]Members who have learnt this technique[/B] 1.Albel 2.Negative Knight[/Size] [B](Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul[/B] Type: Defensive/Offensive Rank: S Range: Short (Long-range when released as an attack) Chakra Cost: 40 Damage Points: N/A (80) Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20. Note: Lasts four turns and can only be used twice per battle Note: No S-Rank or above Dark techniques on the turn this is used Note: While this is active, the user can only use two other moves per turn [SIZE=1][B]Members who have learnt this technique[/B] 1.Albel 2.Negative Knight[/Size] [B](Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith[/B] Type: Defensive/Offensive Rank: A Range: Short - Long Chakra Cost: 30 (-10 chakra per turn) Damage Points: N/A (60 damage if it explodes) Description: The user will perform a single handseal and focus their meiton chakra into the ground beneath the opponent. The dark chakra will emerge in the form of a violet-column that spans a short-range radius around the opponent and surrounds them from all sides. The column is completely opaque and will extend long-range into the sky, thereby making aerial escape impossible. To escape it, the opponent will have to destroy it or merely move through it. The latter method works due to the column's intangibility and anyone inside/outside the column can simply pass through it. However while not physically damaging to do so, anyone who comes into contact with the column barring the user will lose 100 chakra. As per dark's innate absorption capabilities, the column can absorb neutral techniques of the same rank (S-Ranks for elements weak to dark, B-Ranks for elements strong to it). Upon absorbing a technique, the column will explode into a maelstrom of purple flames and obliterate everything inside. To destroy the column through the use of a technique, the opponent merely has to use a jutsu which exceeds it's threshold for absorption. This will work even for matter-based elements as the column still leeches chakra from them as they pass through it. For example, an A-Rank Earth technique passing through the column will neutralize it completely as it attempts to absorb all of the chakra within the doton jutsu. It will not explode into flames or leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed. Note: Lasts three turns Note: Can only be used thrice per battle Note: Must be created a minimum of five meters from the opponent. [SIZE=1][B]Members who have learnt this technique[/B] 1.Albel 2.Negative Knight[/Size] [B]Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency[/B] Type: Supplementary Rank: B-rank Range: N/A Chakra: 20 (+20 for double usage) Damage: N/A Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique. - Can only be taught by Klad [SIZE=1][B]Members who have learnt this technique[/B] 1.Albel 2.Negative Knight[/Size] [B](Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm[/B] Type: Defensive/Supplementary/Offensive Rank: A Range: Short - Long (same as the absorbed attack) Chakra Cost: 30 Damage Points: N/A (same as the absorbed attack) Description: The user will focus their chakra into one of their dark marks to absorb an energy-based technique within it's vicinity (within short-range). The jutsu will be drawn into dark mark but it will not be broken down into raw chakra, it will simply be absorbed in it's current state and be emitted from another dark mark (e.g. the one on the user's hand) in the same form. There is no delay between the absorption and the release, in fact, it happens virtually simultaneously for stream-type techniques. For example, the user would safely absorb Great Majestic Annihilation into the dark mark on their right hand and then release it from the mark on the left hand, in whatever direction their hand is pointing (e.g. upwards to release it towards the sky or towards the opponent to send their attack back towards them). This technique only serves to redirect and change the direction of attacks, it doesn't manipulate them, break them down or change them into Dark Release. It simply takes advantage of the fact that the user's dark marks are connected by portals and so attacks can pass through one and immediately emerge from the other. Since it does not manipulate techniques at all and simply redirects their travel, this can even be applied to elements and skills the user does not possess. As per Dark's elemental S/W, this technique can absorb and redirect neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). As mentioned this before, this can only be used on energy-based techniques and so of course, this will not work with Earth, Water or similar elements. Of course, logically, the damage of the released technique would be equivalent to that of the absorbed jutsu. Unfortunately, boosting techniques would be rendered ineffective on released techniques. Note: Can only be used three times per battle Note: Cool down time of two turns between uses Note: Technique retain it's own elemental S/W [SIZE=1][B]Members who have learnt this technique[/B] 1.Albel 2.Negative Knight[/Size] [B](Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy[/B] Type: Defensive/Supplementary/Offensive Rank: A Range: Short - Mid Chakra Cost: 30 (-10 chakra per turn) Damage Points: N/A (60 damage if used to attack the opponent) Description: The user will place one or both of their dark marks in contact with the ground before focusing their meiton chakra into it to create a subterranean field of sentient tendrils constructed entirely of dark chakra. In terms of magnitude, each tendril is fifteen meters in length (can reach up to the edge of mid-range from the user's position) but they rarely ever expose themselves entirely and instead prefer to reside mostly within the ground. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. They collectively make up one gargantuan creature which is sentient and as such it is capable of acting on the user's mental commands. The tendrils maintain themselves by passively leeching chakra from their creator every turn (via their contact with the ground). The tendrils can freely transition between intangibility and solid-like tangibility so they can both seamlessly emerge from and merge back into the earth and interact with anything on the field. The purple tendrils are capable of absorbing techniques following Dark's S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). It will absorb chakra channeled into the ground (of the specified ranks) before they can manifest or they can emerge to absorb techniques directly. The tendrils also have the ability to absorb chakra from everyone on the field (barring the user) that's in contact with the ground and is within it's vicinity. The tendrils can leech 50 chakra from everyone on the field every turn but as long as it does this, it will be incapable of moving/acting. The tendrils can also be used to attack their opponent, with the effect depending on whether they choose to be tangible or intangible. If the tendrils are tangible they stab, impale or entangle the opponent but if they're intangible they will obviously be incapable of doing physical harm. If they're intangible, the tendrils will instead absorb copious amounts of chakra on contact (50 per strike), the chakra drain being exacerbated by the direct contact with the dark chakra. To destroy the tendrils, the opponent needs to target it with techniques such as Swamp of the Underworld that exceeds it's threshold for absorption. The tendril creature will be neutralized completely as it attempts to absorb all of the chakra within the doton jutsu. It will not leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed. Note: Can only be used twice per battle Note: Lasts until deactivated or destroyed Note: No S-Rank or above Dark on the turn this is used or next turn Note: Has a cool down time of three turns in between uses Note: While this is active, the user can only use two other moves per turn [SIZE=1][B]Members who have learnt this technique[/B] 1.Albel 2. Negative Knight[/Size] [B]Meiton: Jigoku no Fukami - Dark Release: Depths of Hell[/B] Type: Offensive Rank: A-rank Range: Short-Long Chakra: 30 Damage: 60 Description: In order to make this technique work, the user needs to have his dark mark in contact with solid matter (ground, for example) and channel a considerable amount of dark chakra underground. This chakra will take the form of a five meter wide vertical dark circular tunnel (resembling a cylinder) which can extent up to 20m deep underground. The tip of this tunnel will slightly pool beneath the enemy's legs as a dark circular formation. This circle can be as big as the user wants but cannot transcend the distance beyond the short range of a target. The pattern this circle appears is that of an "inhaling" nature; the suction of the circle has enough force to abruptly pull an adult sized male down below the tunnel in a fast process. With the user's mental command, the tunnel will tighten its structure from five meters to a minimum of 50 centimeters. Anything caught in the tunnel will have no way of surviving such a tight environment and will eventually have their organs splashed out of their body, resulting in immediate death. Note -The circle has the passive ability to sap -60 chakra from a target once made contact with. If successful, this chakra will passively go to the user for other dark techniques as the whole tunnel is linked to the dark mark of the user. For this reason, the user needs to have his dark mark in contact with a solid matter the entire time. This technique is usable only thrice and has a two-turn cooldown. -Can only be taught by Klad [SIZE=1][B]Members who have learnt this technique[/B] 1.Albel 2.Negative Knight[/Size] [B](Meiton: Waikyoku no Fumetsu) - Dark Release : Torment of the Undying[/B] Type: Supplementary/Offensive/Defensive Rank: A Range: Short - Long Chakra: 30 Damage Points : N/A (60 damage if released as an attack) Description: The user will place one of their dark marks in contact with solid matter and begin focusing their meiton chakra onto it. This will coat the exterior of the entity in a layer of dark chakra, which will appear deep purple colour. This shroud will of course possess Meiton's chakra absorption properties and will be capable of absorbing techniques following Dark's elemental S/W. This translates to the ability to absorb any number of neutral techniques of the same rank (S-Ranks for elements weak to dark; B-Ranks for elements strong to it). This layer of dark chakra can also be applied to living beings (including the user, allies and summons) though contact with it will leech 10 chakra per turn from them. When this technique is applied to armour or the user's clothes/attire, it will only coat the exterior (the visible portion) of them and so the affected person will not suffer from the aforementioned chakra drain. This shroud can also be applied to techniques and will adapt to the target's size, shape and frame. When this armour of dark chakra has absorbed any chakra or at least one technique, the user can convert it into purple flames which move forward, away from the entity it's coating, and towards the enemy/opponent or outwards in every direction. It should be noted that the latter means it moves outwards omnidirectionally and so it will not backlash or collide with the entity it was coating. Through a single handseal, the flames can be shaped into any form the user so desires (e.g. a tornado of purple flames or a wall of violet fire). Restrictions - Can only be used thrice per battle and has a two turn cooldown - Lasts four turns until absorbed. Adds another two turns to duration when it absorbs a technique - This technique in itself has no Fuuinjutsu component and does not create Dark Marks. It also cannot be used with the replica dark marks created through Mark of the Outsider. [SIZE=1][B]Members who have learnt this technique[/B] 1. Negative Knight 2. Albel[/size] [B]Meiton: Shinki Chūmon - Dark Release: New Order [/B] Type: Supplementary/Offensive/Defensive Rank: S-rank Range: Short Chakra: 40 Damage: 80 Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides. Note: -Cannot be used consecutively, as it has a two turn wait before using again. -The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human. -Can only be taught by Klad [SIZE=1][B]Members who have learnt this technique[/B] 1. Albel[/size] (Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt Type: Offensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user will focus their chakra into one of their dark marks to release a copious amount of meiton chakra from within it. The released chakra will form into any animal, creature or hybrid they can think of and it will exhibit enough tangiibility to interact with solids (the same as Fire Release: Dragon Flame Release Song Technique) . They will also be capable of basic functions within the confines of their physical capability e.g. humanoid figures can run/walk, winged figures are capable of flight, etc. The created creature can be as small as it's real life counterpart or be as large as the Great Stone Golem. These creatures can last up to three turns and will passively sap 10 chakra from their creator every turn to sustain themselves. Alternatively, the user can instead release a wave of meiton chakra from their dark mark that contains countless grotesque creatures residing inside of it. This seething mass will contain all manners of creatures, though all of them will be monstrous hybrids which barely resemble any living animals. This "horde" variant can cover the same scope as Fire Release: Great Fire Majestic Annihilation and will travel as fast as a standard lightning technique. Despite being composed of several animals, all of them are attached to this central wave/horde and so the power of this technique is not divided between the individual creatures, it's regarded as one whole. Regardless of which variant is used, the creature or the horde can absorb techniques following Dark's elemental S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark, B-Ranks for elements strong to it). Upon absorbing a technique, the creature/horde can convert itself into an inferno of purple flames. This "horde" variant is a stream much like the aforementioned fire technique and so it will only last for as long as it's maintained or overpowered/destroyed. Note: Can only be used three times per battle Note: Cooldown time of two turns in between uses [SIZE=1][B]Members who have learnt this technique[/B] 1. Negative Knight 2. Albel[/size] [B](Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction[/B] Type: Supplementary Rank: B Range: N/A Chakra Cost: 20 Damage Points: N/A Description: This is a passive technique designed to allow damage boosts to apply to absorption-type Dark Release techniques. Since absorption type techniques are often “N/A” in damage, through this ability the user can change the nature of the boost. Rather than raising it’s damage, the technique will instead become capable of absorbing techniques one rank higher than usual. Boosts which raise the rank or damage (effectively things which increase their scale) will instead be redirected into strengthening the 'pull' of absorptions. What this essentially means is absorption-type jutsu will have a greater level of suction power and will be capable of drawing in techniques more strongly than before. This will also increase the effective range of absorptions by one range, allowing them to draw in techniques that are mid-range away rather than the usual limit of short. This can apply to either passive or active boosts but can only be applied to one per usage. The damage boost in question must at least be +10 damage or higher for this technique to work. Note: Can only be used four times per battle Note: Cannot be used S Rank or above techs Note: Cannot be used with: Dark Release: Downfall, Coven of Witches, or any Dark jutsu which mentions 'Lord of the Outer Night' in its description [SIZE=1][B]Members who have learnt this technique[/B] 1. Negative Knight 2. Albel[/size] (Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires Type: Supplementary Rank: A Range: N/A Chakra: 30 Damage: N/A Description: The user will infuse additional chakra into an existing sentient Dark technique, either when it’s already on the field or upon it’s creation, to grant it autonomy and a superior form of ‘sentience’. The sentient Meiton technique will become capable of using Dark Release techniques up to and including it’s rank. This includes techniques such as Gluttony, the Voracious which can only be used in Lords of the Outer Night as the creation is already composed of dark chakra. Techniques which require absorptions will not use a mark but rather be absorbed directly into the familiar's body (following the S/W of what it can absorb). Each time it absorbs chakra or a technique, the familiar can use it to perform a single jutsu. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank familiar will enable it to use B-Rank and below Dark techniques. This technique does not make Dark jutsu sentient, it is applied to jutsu which are already sentient. Note: Can only be used twice per battle Note: Lasts two turns [SIZE=1][B]Members who have learnt this technique[/B] 1. Negative Knight 2. Albel[/size] Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones Type: Offensive/Defensive Rank: S-rank Range: Short-Mid Chakra: 40 Damage: 80 Description: After having absorbed chakra beforehand through any means, the user will perform two handseals and channel his dark chakra equally inside the medium range radial reach by touching the surface with one of his dark marks. This means that it can be applied to the ground, walls, solid structures, bodies or even water at some point. Then, a massive amount of purple flames will come out from the "Release" mark of any of user's dark marks which will fill the whole medium range very quickly. The flames adapt to the frame of a body if they're applied to something specific such as the body of the target or an opposing technique. The lethality of these amplified flames is that they can cause 3rd degree burns to anyone caught in between them and can easily evaporate B-rank or lower water quantities in an instant. At the user's desire, he can freely increase and decrease the volume of the flames, making them reach up to 5m in height and burn almost anyone fully. Alternatively, the user can only apply these flames in selected parts of the battlefield, in order to deal damage to individual targets or objects. The size and volume is up to the user as long as they are within the medium range reach. Usable only twice per battle with two-turn cooldown. The user cannot use any "Release" related Dark techniques in the same turn this is used, and the next. Can only be taught by Klad [SIZE=1][B]Members who have learnt this technique[/B] 1. Negative Knight 2. Albel[/size] [B]Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency[/B] Type: Supplementary Rank: B-rank Range: N/A Chakra: 20 (-10 per turn) Damage: N/A Description: The user activates any of his dark marks which are in contact with his own body (the mark in his palms, clothes etc) and pours dark chakra from it. This leaked chakra will instantly adapt to the user's frame and imbues his entire body (skin/clothes) in an ethereal purple colour which is hardly visible by naked eye. The main and only purpose of this dark layer is to sap a certain amount of chakra from the target should they make contact against the user or vice-versa. This technique will be able to sap away specifically 20 chakra points per contact and this stolen amount will be stored in any of the user's dark marks, much alike Masochistic Tendency (referenced below). For this reason, the activation and abilities of this technique are passive and will cost the user 10 chakra per turn to maintain. The absorbed chakra can be used as dark fuels for other Dark Release tecniques. This technique does not defend the user in any way and he will suffer the damage of the physical contact he'll be dealing with. (For example, if the opponent hits the user with a B-rank Taijutsu technique, the user receives the damage however the opponent will also get his chakra drained). Sadistic Tendency simply takes advantage of the absorbing capabilities of dark chakra when put up against physical contacts. Notes: - Can be activated twice a battle and lasts for four turns with a turn break in between. - Can only be taught by Klad [SIZE=1][B]Members who have learnt this technique[/B] 1. Negative Knight 2. Albel[/size][/spoiler] [U][B]Techniques taught to me[/B][/U] [SPOILER][B](Meiton: Inperiaru Kyuutai) Dark Release: Imperial Orb [/B] Type: Offensive Rank: S-rank Range: Short - Mid Chakra: 40 Damage: 80 Description: After using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique, the user will perform one hand seal and then crosses his arms above his head to begin charging the jutsu, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. He then unleashes the orb at the target. The orb appears to be incredibly strong, and holds tremendous amount of power to crush its opponents. This technique is able to trap the enemy in itself. Once inside the enemy is surrounded by darkness and no sound. The person trapped in the technique is able to use A-rank and below water or earth techniques to escape from the orb. Notes: - Can only be used twice per-match. - Must have used Dark Release: Inhaling Maw before use. - Have to wait two turns before you can use it again. - The target once trapped inside the orb can only use A-rank and below water and earth techniques. - Wind/Fire/Lighting have no affect if trapped inside the orb as those elements will only increase the power of the orb. - The user can only have the orb active for a max of two turns. - Can only be taught by Nathan. [B](Meiton: Kage Amatsu) Dark Release: Shade Imperial[/B] Type: Offensive Rank: S Range: Short-Long Chakra: 40 Damage: 80 Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and release it in the form of a small black/purple orb that is the size of a baseball from the lower square located on his left palm. The small orb is shot towards the users specified target. Once the small orb has reached short range of the desired target, the user will make the snake hand-seal which causes the orb to begin expanding. As the orb expands it begins releasing countless numbers of raw chakra spikes spikes from the outside which begin to skewer the opponent. Note: Can only be taught by Albel Nox Note: Must use Dark Release: Inhaling Maw before hand Note: Can only be used twice Note: Can not use any other Dark jutsus in the same turn as this is being used Note: Must wait two turns before using again (Meiton: Shoukyoku Seki) Dark Release: Negative Gate Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: Having this technique to work the user must have one of their dark marks in contact with the ground where he will then send his dark chakra underneath his opponent. This will create a pool of dark chakra beneath them that spans five meters in diameter, where upon creating it countless arms with hands made of dark chakra will rise up up to five meters in height surrounding the target(s). Some of these arms will grab a hold of them, binding them in place to keep them from moving while also sapping sixty chakra points from them where it is sent back to the user. This can only happen as long as his dark mark remains in contact with the ground. While some grab hold to keep the target(s) from moving, the rest will form their hands into fists and begin assaulting them, and being made of dark chakra these blows will cause tremendous external and internal damage such as broken bones and rupture organs. Being connected to the user by his dark mark in contact with the ground it also carries the same properties of the absorption version of dark being able to absorb jutsus following the s&w of dark, one rank higher for those weak to dark, one rank lower for those strong to dark, and same for neutrals. - Can only be taught by Albel - Usable three times per fight - Can not be used in consecutive turns (Meiton: Mei Raihin) Dark Release: Dark Visitor Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: Once the user has absorbed chakra before hand through dark release he will send his chakra into the ground by having one of his dark marks make contact with the ground, causing a pool of dark chakra that spans up to five meters in diameter under his opponent. Upon creation skeleton like arms made of dark chakra will begin to form from below grabbing hold of his victim as a large figure form behind him that resembles the grim reaper. The reaper that appears has white hair and blood red eyes while wearing a black and purple cloak, and carrying a scythe with a crimson red blade. As the reaper appears it will begin to spin rapidly with its scythe out slicing the victim multiple times up and down the body. After doing this the reaper vanishes as the skeletal like arms drag the pieces of the victim down into the depths on the dark pool of chakra leaving nothing behind. - Can only be taught by Albel - Usable three times per fight - No Release type dark jutsus in the same turn this is used (Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings Type: Offensive Rank: A Range: Short-long Chakra: 30 Damage: 60 Description: After absorbing chakra before hand through any means of dark release, the user will gather up his dark chakra and will begin releasing dark chakra anywhere on the field where it will take on the form of up to eight dark portals. These dark portals can not be made no closer than five meters from the target(s). As the portals are made a single sword made of dark chakra will emerge from each one and with a simple hand gesture the user can make which ones he wishes to fire towards his foe(s). The swords that emerge are a mix of black and red in color and are the same shape and size of regular swords. Being able to fire them off with a simple hand gesture he is also able to control how they move once they are released by continuing to use hand movements. These swords are capable of absorbing on coming jutsus following the s&w of dark release and if they manage to absorb a jutsu, these swords will change form into that where purple flames surrounds the blades, where if they were to make contact would not only slice through the area hit but also ignite the areas with the purple flames causing 3rd degree burns. - Can only be taught by Albel - Usable three times per fight - Can not be used in consecutive turns [B](Meiton: Renga Batto) Dark Release: Brick Bat[/B] Type: Offensive Rank: A Range: Short-Long Chakra: 30(-10 to opponent for each bat) Damage: 60 Description: The user will begin by gathering up his dark chakra and then release it through one of the marking on their palms in the form of five rounded, softball sized, dark purple bats that each have two long sharp teeth at the top of their mouths. The moment they are formed they fly over to the target or targets and latch themselves onto them by biting down onto multiple areas of the body. As they bite down and latch on they start sucking out the victims chakra(10 chakra points for each bat for a total of 50), which in turn they will start to turn into a light blue color the next turn if the victim does not get rid of them where they will then explode into light blue flames that burn the areas of the body that the bats were latched onto. The flames themselves are so hot that they cause 3rd degree burns to the areas that they cover making those spots completely useless to the victim. If the user has absorbed chakra before hand through any means of any dark jutsu he can use that chakra to form one large bat(half the size of a fully grown adult) made of light blue flames instead of five bats. Like how regular bats release sound waves this larger bat does something similar, but instead of releasing sound waves it is able to release a stronger version of Dark Release: Revival Fist from its mouth once per turn. Unlike the smaller bats this larger one is able to stay on the field for three turns and doesn't latch onto the opponent to drain their chakra. Once the three turns have ended or the bat gets destroyed it will erupt into a sea of intense light blue flames burning everything within short range. - Can only be taught by Albel - The small bats can only be used three times per battle with a one turn cool-down between each usage. The large bat can only be used twice per battle with a one turn cool-down. - Having the large bat release the dark shock wave costs one of the users three slots - No dark jutsus above A-rank the following turn of making the large bat [B](Meiton: Baindo Konpaku) Dark Release: Bind Ghost[/B] Type: Offensive Rank: A Range:Short-Long Chakra: 30 Damage: 60 Description: After using Inhaling Maw to absorb the physical and spiritual energies of an opponents jutsu, the user will gather up his dark chakra and slam one if his palms against the ground, releasing the chakra through the mark into the ground which gathers below his opponent causing a dark circle 5 meters in diameter to appear. Upon the circle's creation a long dark ghost rises up from the center of the circle and begins spinning around the opponent starting from the legs and up towards the shoulders binding him in place restricting movements of any kind from the shoulders down. After the opponent is bound by the ghost the outline of the circle will then release 12 dark chakra spikes up into the air that then come raining down skewering the opponent. The spikes that are released are 1 meter long and 1/4 of a meter in diameter. ~ Can only be taught by Albel ~ Must use Inhaling Maw before hand ~ No Dark jutsus in the following turn ~ Needs a one turn waiting period before using again and can only be used a total of 3 times. [B](Metion: Doragon Otakebi) Dark Release: Dragon's Roar[/B] Type: Defensive/Offensive Rank: S-Rank Range: Short(Defensive), Short-Long(Offensive) Chakra: 40 (-15 per turn to stay active) Damage: 80 Description: The user will begin releasing a large amount of dark chakra from the markings on both palms to where it surrounds the user in the form of a self sustaining purple transparent barrier extending the half of short range with the user at the center, that is the shape of a dragon's head. The barrier follows similar principles to Dark Release: Inhaling Maw, but as a much stronger version of it. Following the strength and weaknesses of dark release this barrier can absorb S-ranks jutsus that dark is strong against such as Fire, Lightning, Wind, Raw chakra, Storm, etc. Though it can only absorb B-rank and lower water based jutsu. This barrier has no effect on any earth based jutsus at all. When the barrier has absorb a jutsu it will gain a light blue hue to it as with then shoot towards the intended target as a light blue flaming dragon's head. With simple hand gestures the user can control the head as it moves towards its target. Being made of dark chakra and made of light blue flames as well as the force behind it, it is capable of causing deadly 3rd degree burns all over the body as well as sever internal damage such as broken bones and ruptured organs. The user is able to move freely around the battle field as the barrier will follow, keeping the user at the center of it. - Can only be taught by Albel - Can only be used twice and must wait two turns after the barrier has vanished before using it again - The barrier lasts until it has absorbed a jutsu and is released or if it is destroyed. Until either happens it will remain active while draining 15 chakra points each turn from the user - While active the user may only use S-rank and below Dark jutsus as well as the elements that make up the KG: Fire and Lightning - As this technique both absorbs the technique and then releases it, takes up two jutsu slots per turn [B](Metion: Oni Uyuko) Dark Release: Demon Wings[/B] Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Long Chakra: 40(15 per turn) Damage: 80 Description: After having absorbed the physical and spiritual natures of a jutsu before hand through the means of any dark absorbing based jutsu, the user will released the newly found power in the form of dark chakra that travels out from both of their markings on each palm. The chakra will travel from their palms to their upper back and take the form of large self sustaining pitch black demonic wings that allows them not only flight(flight speed is the same as the users speed) but also other abilites. The wings themselves span 7 ft across and have 2 purple/black medium sized, condensed orbs of dark chakra at the center of each of them making a total of 4 orbs. The orbs located on each wing can be shot off one at a time or multiple at a time, and with simply hand gestures of the user they can be controlled how the user sees fit. Upon impact, the orbs have enough force behind them to break bones, rupture organs, and knock the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power. - Can only be taught by Albel - Can only be used once per battle - The wings being self sustained drain 15 chakra points per turn. - By using one of the allowed 3 moves the user can use the wings to evade a jutsu within reason, and can only be done once per turn - No dark jutsus in the same turn the wings are made and none above A-rank the following turn [B](Meiton : Aku no shōkan) - Dark Release : Evil Summoning[/B] Type: Supplementary/Defensive Rank: A Range: Short/Long Chakra Cost: 30 (+10 Print Activation) Damage Points: N/A (+60 Damage Disperse Explosion) Description: The User when performing the Summoning Technique or when wiping blood on their Summon Tattoo will also wipe a bit of blood on their Dark Mark and THEN slam their hands on the ground. The User uses this in conjunction with a summon, both chakra costs will be used to summon the animal/creature but it will be counted as one whole move out of three. The summon will appear inside a target technique or right before it, usually a Lightning, Fire or Wind one - however when summoning they will be surrounded by a Dark shroud that will absorb the technique they are summoned in and basically replace it. It can be used as a way of counterattacking and surprising considering they would literally seem to appear from the opponent's Jutsu. The Absorbed Dark will Make a Print Similar to that of the User's Dark Tattoo on the Summon's Back. This allows for a multitude of things that can happen, however only one of the following may be chosen: - If the user and the summon were to be in close proximity the user could place their hand on said Print and absorb the chakra into their own mark to fuel for later Dark Release Techniques. - Or the user can activate the Dark Mark which will grow larger and basically seem the consume the Summon, it will look like it is covered in one big purple void. Giving it a Demonic Appearance. However this will allow the user to perform Dark Release Techniques through the Summon, using it's own chakra as the source the user will be able to perform any Dark Techniques they know. However if this is used the user cannot use Dark Release Techniques in the same turn that the Summon does. This lasts for however long the Summon has left on the Field. - Can absorb against S-Rank Wind, Fire, Lightning. B-Rank water. No effect on Earth. - Must know Dark Release - Must by taught by LonelyAssassin - One of the Three Options above Costs a Turn, and only one can be chosen - Can only be used four times [B]Meiton: Infernal Sora Ame) Dark Release: Infernal Sky Rain[/B] Type: Offensive Rank: B Range: Mid-Long Chakra: 30 Damage: 60 Description: After having used Dark Release: Inhaling Maw to absorb the physical and spiritual energy from the opponents jutsu. The user will then release up to 12 dark spheres that are purple color and are each the size of a kickball. The spheres are formed around the users body and with an upwards wave motion with either of his hand, will hurl them into the sky. From there they will rain down towards the target hitting them. A single dark sphere has enough power in it to break a bone. Note: Can only be taught by Albel Nox. Note: Can be used three times per battle Note: Must use Dark Release: Inhaling Maw before use. Note: Once used the user must wait two turns before using again. [B](Meiton: Ketatamashii Yaris) Dark Release: Piercing Spears[/B] Type: Offensive Rank: A Range: Short-Long Chakra: 30 Damage: 60 Description: After having absorbed the physical and spiritual energy of an opponents jutsu through the use of Dark Release: Inhaling Maw, the user will then with his palm still open from using Inhaling Maw, will aim it towards his opponent and begin releasing dark spears at his target. Only 6 spears can be released when used, and each spear is .5 meters around and 1.5 meters long. Note: Can only be taught by Albel Nox. Note: Must use Dark Release: Inhaling Maw before use. Note: Can be used twice. Note: Must wait one turns before using again. [B](Meiton : Kindan no hen'i) - Dark Release : Forbidden Mutant[/B] Type: Supplementary / Offence / Defence Rank: S Range: Short - Long Chakra Cost: 40 (-20 per turn) Damage Points: 80 Description: After using Inhaling Maw twice or Ultimate Inhaling Maw once to absorb the physical and spiritual energy of a technique the user bites their thumb and wipes it on one of their dark tattoos as a sort of sacrifice and then claps their hands together, they will then open their hands and expel dark chakra from their marks on both their palms and creates the shape of a man using the chakra. All over the dark purple body there seem to be Absorption Tattoos that resemble those on a Dark user's palms, except from two light blue eyes there seem to be no other features. The mutant has the capability of absorption and will be capable of absorbing the same amount as "Dark Release : Ultimate Inhaling Maw" before taking actual damage (S-Rank Release Strength). The Mutant is self sustaining, leeching chakra from the user and using 1 out of 3 of the user's turns the Mutant can use "Dark Release : Inhaling Maw" but a more powerful version at A-Rank. The Forbidden mutant is capable of performing ordinary B-Rank strong fist Taijutsu with +10 internal damage bonus and will run at the same speed as the user. So the mutant can run around and jump in front of jutsu for you to keep you alive, or get close and personal to sap chakra from the user with it's passive "Dark Release: Draining Touch" ability whenever it touches them. The Forbidden Mutant's end game is that if it successfully absorbed a jutsu during it's life it can at any point suddenly grow a light blue and will explode into a fiery maelstrom of blue flames. Depending on how many jutsu the Mutant has absorbed it will effect the range of the explosion, if it absorbs the equivalent of an A-Rank technique it's a short range blast radius, S-Rank is Mid-Range radius, Higher than S-Rank is Long-Range radius. The user can be harmed by the end game if not careful. - Must be taught by Albel - Seals on the body are purely cosmetic - Lasts until Defeated or Until the User Wills. - Can only be used twice per battle - No Absorption Based Dark for 2 turns - Only one Forbidden Mutant on the field at a time. - No Dark Release in the Same turn [B](Meiton : Makai Souhou) - Dark Release : Hell's Touch[/B] Type: Supplementary / Offensive / Defensive Rank: B (A - S) Range: Short (Mid) Chakra Cost: 20 (-40 points to the enemy per turn + turn it is applied)(-20 for activation) Damage Points: N/A (40-80 for activation) Description: Much like the Dark Release : Draining Touch this will require the user to touch the opponent with their palm and channel their dark chakra through the opponent's clothing, once that has been achieve the absorbing dark chakra will start off as B-Rank in strength absorbing some chakra from the opponent to begin with, and then it will go up a rank each turn sapping more chakra from the opponent. The maximum rank this technique can reach is only S-Rank, however the dark chakra embedded into the clothing will keep seeping chakra until the hand seal is made. The clothing that has been embedded with the chakra will gain a light purplish/black hue. For B-Rank the clothing with just gain the light purple/black hue, at A-Rank the clothing will darken up to a regular purple/black hue, and S-Rank it will turn a dark purple/black hue. By forming a hand seal the user will active the dark chakra in the opponent's clothing which will then cause the Dark chakra to burst into blue flames, setting the entirety of the clothing the opponent has on fire upon activation. Depending on the strength the opponent will receive deadlier damage, at S-Rank they would die in a second from the intense heat; whereas A-Rank would leave major burns if not dealt with, B-Rank only causes minor burns if not dealt with. Flames will keep burning until the opponent is dead if left undefended. - Must be taught by Albel - Can be used four times per Battle - Requires Contact with Opponent [B](Meiton : Rīchingunettowāku) - Dark Release : Leeching Network[/B] Type: Supplementary Rank: A Range: Short - Mid Chakra Cost: 30 (-20 per turn)(-60 from opponent per turn) Damage Points: N/A Description: After Absorbing the spiritual and physical energy of a jutsu using "Dark Release : Inhaling Maw" the user performs a couple of hand seals and slams their hand on the ground, they will make a sort of chakra network in the ground with their dark release and it will spread out through the earth all up to mid range. The dark network will carry the properties of absorption, as long as the opponent is touching the ground the Dark network will sap the chakra from them and it will all go back through the network and to the user as long as he is touching the floor with his hand, allowing him to use Dark Jutsu for the future. The user doesn't have to have his hand on the ground all the time, but if he wants to collect the chakra sapped from the opponent then he can gather it all at once at a later time by simply pressing his palm against the ground covered using the leeching network - however this costs one of your three moves. The great thing about this jutsu as well is that it will also send back to the user where their opponent(s) are, so it becomes like a sort of sensing for them. As long as this technique remains active on the field it will weaken all opposing Fire, Wind and Lightning that come from the ground or move along it (such as Intelligent Hard Work) onto the field by 1 rank. - Lasts for four turns - Must be taught by LonelyAssassin - Jutsu is self sustaining, sapping 20 chakra from the user ever turn it's active - To use this Jutsu, user must have successfully absorbed using Inhaling Maw - If the User leaves the effected area of the Leeching Network then it will dispel the jutsu. - Has a two turn cool down and can only be used twice per battle - Inhaling Maw and Ultimate Inhaling Maw can't be used in the same turn, and also no Dark S-Rank techniques in the same turn [B](Meiton : Kyūnyū insatsu) - Dark Release : Inhaling Print[/B] Type: Defence/Offence Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: The User places their palm against a solid surface and releases their dark chakra making a print purely out of Dark chakra which looks exactly like their Dark Mark, onto that surface fuelled with chakra from using Inhaling Maw beforehand; the print is the same size as the Dark tattoo on their hands (Smaller than the palm). Once the print is made on the surface it stays there for a few turns acting like sort of a trip mine - if a jutsu passes by into short range of the print, it absorbs that said jutsu and becomes fuelled with even more chakra making it glow a light purple. The Print doesn't disappear just yet as it has one more use and that is when an enemy steps within short range of that Print it explodes into light blue flames, engulfing and severely burning anyone within three meters of it. Can absorb S-Rank Fire, Wind and Lightning, B-Rank Water and has no effect on Earth if one print is made. Up to two prints can be made per use, power is split between them (Each Print becomes B-Rank). If two prints are made, each one can absorb A-Rank Fire, Wind and Lightning, C-Rank Water and they have no effect on Earth. - If two are created, they must at least be in 5 meters with one another - Print lasts 3 turns on the field - Can only be used 4 times - Can only be taught by LonelyAssassin [B](Meiton: Sekai Wa Bunkatsu) Dark Release: Worlds Split[/B] Type: Offensive Rank: A-rank Range: Mid-range Chakra: 30 Damage: 60 Description: After the use of Dark Release: Inhaling Maw the user concentrates a large amount of their dark chakra into the palm of their hand, the user can generate a dark force that will darkened their hand, after doing the hand seals Goat → Dog the user will simply wave his arm; and the dark release chakra is release from the users upper square on their hand and released in straight line to create large-scale explosions (the scale of said explosion has the power to send two full grown people flying) in a linear pattern. Show Notes: - Can only be use twice per-match. - Must have used Dark Release: Inhaling Maw before use. - The explosions only go up to a mid-range radius. - Can only be taught by Nathan. [B](Meiton: Mune Kurikaeshi Jajjimento) Dark Release: Pillar of Judgement[/B] Type: Offensive Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: The most powerful of Castiel's dark release techniques, after using Dark release: Inhaling Maw to absorb the physical and spiritual energy of the enemies technique. The user moves his hands around in a semi-circle before positioning his hands on top of one other. One hand has two fingers pointing down while the other has two fingers pointing up. He then releases a torrent of dark energy from his palm (that has the diamonds on it) that will travel around the users body this torrent of dark chakra is formed around the user like a tube, a vertical tube. This tube doesn't touch the users body it's one meter away from the users body so he doesn't take any damage, if the opponent is within range of this technique they will receive massive damage. Show Notes: - Must use Dark release: Inhaling Maw before the use of this technique. - Can only be used three times per-match. - Have to wait two turns before the use of this technique again. - Can only be taught by Nathan. [B](Meiton: Ura — Gakudan) Dark Release: Palm — Orchestra[/B] Type: Offensive Rank: S-rank Range: Short Chakra: 40 Damage: 80 Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user attacks with a surprisingly powerful set of palm strikes, each of which delivers a miniature bursting shockwave of dark-natured chakra. Each attack avoids the chest up until the final blow which packs a larger amount of force than the rest in order to knock the opponent back a fair distance. After which the user discharges a flurry of condensed beams of chakra which all aim for previously damaged points on the target before colliding in a collective explosion upon impact. Notes: - Must have used Dark Release: Inhaling Maw before use. - Can only be used twice per-match. - Can only be taught by Nathan. [B](Meiton: Ura — Koten) Dark Release: Palm — Solo[/B] Type: Offensive Rank: A-rank Range: Short Chakra: 30 Damage: 60 Description: After using Dark Release: Inhaling Maw to absorb the physical and spiritual energy of the enemy jutsu. The user discharges a quick burst of dark-natured chakra in a shockwave in order to knock their opponent back a large distance. The point of impact acts as a "marker" by leaving behind residual chakra on the target. From there the user builds up chakra in their hand and fires a five by five feet beam of energy from the Dark Release marking on their palm, using the earlier marker in order to hit the exact same spot at range. Notes: - Must have used Dark Release: Inhaling Maw before use. - Can only be used twice per-match. - Shock-wave doesn't cause damage as it's only a marker. - If the opponent gets out of the short range the beam won't work. - Can only be taught by Nathan. [B](Meiton: Yami no kōtingu) - Dark Release: Dark Coating[/B] Rank: B Type: Supplementary Range: Short Chakra cost: 20 Damage points: N/A Description: This technique allows the user to wrap objects in an immensely compressed and condensed layer of dark chakra. The coating makes said objects resistant to the flames and bolts of lightning produced by the techniques of Katon and Raiton Release. However, this coating is not strong enough to overcome or stop the techniques of said elements of disadvantage due to the technique's effect being limited to observing the chakra that comes in contact only. Note: -This coating can't be applied to living beings as it would absorb the natural heat generated by their bodies, resulting in their death. -The coating must be applied while the user is physically in contact with the said objects or connected through a third object. However, the object can be disconnected/thrown after the coating has been applied. -The coating can only last for 2 turns, and regenerating the coating or increasing it after the turn it was originally used counts as using the jutsu for a second time. -The infused items will glow in a blue color [B](Meiton: Kirudesuto)- Dark Release: Hungry Dragon[/B] Type: Offensive/Attack Rank: A-Rank Range: Mid-Long Range Chakra: 30 Chakra Damage: 60 Damage Description: After having user convert the absorbed chakra from the Dark Release: Inhailing Maw from an A or lowered ranked Lightning/Fire technique or S rank and lower raw chakra, then releases a Dragon composed of Dark chakra with help of shape manipulation, from his left hand, the dragon if clashed against a B rank or lower Fire or lightning based technique it will "eat" the technique meaning it absorbs it and will simply grow bigger, faster and stronger meaning it becomes an S rank technique, however the user must keep the dragons tail attached to there left hand, meaning if he stops the chakra channeling the dragon will simply dissapear. It has enough strength to smash an opponent to the ground and break a few bones and whatnot. - Can only be used 2 times per battle. - Must wait 3 turns before using again. - Must be a Dark user. - Can only be taught by Loki. [B](Meiton: Oni Kasai) Dark release: Demon's Fire[/B] Type: Offensive/Defensive Rank: S-rank Range: Short/mid Chakra: 40 Damage: 80 Description: The user performs Tiger → Goat→ Dog → Horse hand seals, then by releasing their dark chakra, the user (up to 5 metres around the user) is surrounded by blue flames that absorbs the chakra of anyone who touches it. Note: Can only be used once per match. Note: Can only be taught by Nathan. [B](Meiton: Kuroi Rei ) Dark Release: Black Ghost[/B] Type: Offensive/Defensive Rank: S Range: Short-Long Chakra: 40 (-10 chakra per turn) Damage: 80 Description: After having absorbed a jutsu before hand through any dark related absorbing jutsu(Inhaling Maw, Draining Touch, Ultimate Inhaling Maw, etc.) the user will place either hand onto the ground and release their dark chakra into it a meter or so from their position. Where it will then take on the form of up to 2 small little parasitic life forms that are no bigger than a common house fly and look almost similar to that of a fetus. These parasites in their current form stay underground until they have absorbed enough chakra(total 60 chakra points) from jutsus(following the strength & weaknesses) that send chakra into the ground or from the opponent(s)(-30 each turn) themselves. If so the user wishes he will allow the parasites do absorb his own chakra if needed to allow them to grow. Once they have taken in enough chakra they will grown in size and take the form that of a demonic creature that is about 7ft in height. They will come above ground and fight on the user's command. Each parasite has their own unique make up be it a different sized torso, legs, head, etc, but they have three similar features. These features are their extremely long claws on their hands and feet along with sharp fangs. Being made of dark chakra they are each able to perform any dark jutsus the user knows up to and including S-Rank and are capable of using strong arm taijutsu. Because of the dark chakra they are made of they gain a +10 boost to their taijutsu, and carry the passive ability of Dark Release: Draining Touch. If one is ever to take damage that's insufficient in destroying it, the user spending a little more chakra can restore said damaged area back to normal, except for the head of the parasite. Once the head of one has been destroyed it will cause the parasite to glow light blue and explode into a maelstrom of light blue flames that will burn everything in its path within short range of it. Also if the user wishes he can have the parasite explode any time he wants by performing a single hand seal. - Can only be taught by Albel - Can only be used twice and has a two turn cool down - Restoring parasites to normal after being damaged costs a move and 20 extra chakra points - Making them explode by choice costs a move - No Dark jutsus in the same turn they are made and none above A-rank the following turn [B](Meiton: Kasai Butoukai) - Dark Release: Fire Ball[/B] Type: Offensive Rank: A-rank Range: Short - Long Chakra: 30 Damage: 60 Description: This technique grants the user the ability to enhance his own Fire Release jutsu by absorbing his own jutsu and then being expelled through the lower square of the mark with augmented temperature. The flames of fire release jutsu can turn blue do to it's augmented heat. By using this method, the users fireball increases by one rank, though if used on a S-rank fireball per say, it will only gain a +10 damage boost Notes: - Must have used a fire release technique before you can use this technique. - Can only used 2 times per match. - Can only be taught by Nathan. [B]Meiton: Mei Kasui Sakujou | Dark Release: Dark Spiked Whip[/B] Type: Supplementary/Offensive Rank: B - Rank Range: Short - Medium Chakra: 20 Damage: 40 Description: After using Dark Release: Inhaling Maw to absorb the natural and spiritual chakra within a jutsu then the user will perform a single hand sign (Ox) and channels the Meiton chakra into the lower diamond mark on his hand and release the chakra and manipulate it to dark on the form of a dark long spiked whip that can be used to trap or just attack the opponent which would result in the spikes inflicting damage. Notes: Can only be used twice per battle with a two turn break in between Requires Dark Release: Inhaling Maw to be used prior Can only be taught by BlackCrow [B](Meiton: Chikara Nigiri) Dark release: Force Grip[/B]. Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will convert the absorbed chakra absorbed from Inhaling Maw send it throughout the battlefield silently. The user will then condense the chakra causing a hand consist of dark chakra to form anywhere there is said chakra. (Example, the user will "Disperse" the chakra around the area in a mistly like form. The mist is very thin and gives off a light blusish appeal. The hand itself is the size of a fully grown human male. Capable of completely wrapping around the neck of a fully grown human male. The hand takes no more than a a second or two to form. But the chakra must first spread throughout the battlefield, which takes one turn) The hand will then travel at the opponents neck at the speed of a wind infused kunai and begin to wrap around the it. Choking the target leaving him unable to breathe. This will also cause the targets vision to become blurry due to the force of the grip. If not stopped the hand can deal serious damage to the neck itself. Though the user can mimic the movement with his left hand as if he was actually choking the opponent, this will allow the user to crush the opponents throat if and only if the user mimics the movement of the hand. This restricts the users ability to use other justu if he chooses to do so. -Only usable twice per battle. -Must be taught by Ciberr [B](Meiton: Chisuto-mu Senkai ) Dark Release: Bloodstorm Revolution[/B] Type: Offensive/Defensive/Supplementary Rank: A Range: Short-Long Chakra: 30(-15 from opponent per hit) Damage: 60 Description: By concentrating and channeling a good amount of dark chakra into either palm the user will release it and condense the dark chakra while having it take the form of a 5 bladed scythe. Four of the blades are at the top and the fifth is located at the bottom of the handle. This scythe just like any other weapon can be used to combat against other weapons like swords, kunais, shurikens, etc. While also being able to combat ones that have elements embedded into them like wind or fire, as the scythe itself being made of dark chakra carries the same properties as 'Inhaling Maw' and "Draining Touch' which allows it to absorb chakra from chakra infused weapons that touch it, and drain chakra from people who happen to get sliced by it. Being made of dark chakra and carrying the similar ability to 'Inhaling Maw' the scythe is able to absorb medium to small sized jutsus A-rank and lower based on the strength and weaknesses of Dark Release by the user slashing into the jutsu. When the scythe has absorb chakra by means of a jutsu or from the opponent himself, it will begin to turn a light blue color where the user can swing the scythe releasing up to 2 medium sized dragon heads made of light blue flames made of dark chakra. These heads are under full control of the user allowing him to use them as he sees fit, be it attacking the enemy or using them to block attacks, etc. Just one dragon head has enough force behind it when used to attack that it can easily shatter bones and rupture organs of the enemy when it makes contact while also knocking them off balance. The moment a head makes contact with something it will begin to flash and erupt into a sea of intense light blue flames covering everything within short range of where it erupts, burning everything to ashes in a matter of seconds. - Can only be taught by Albel - The scythe can be made three times per battle - Up to two dragon heads can be made and this move is considered A-rank(each head being of B-rank in power) and has a two turn cool-down in between usage. [B](Meiton: Hansoku) Dark Release: Foul Play[/B] Type: Supplementary Rank: B-rank Range: N/A (Same as the jutsu it is used on) Chakra: N/A (+20 to applied jutsu) Damage: N/A (+20 to applied jutsu) Description: A technique dependent on earlier Dark Released used techniques, Foul Play comes into play with the user making use of it to empower his own Meiton techniques. This technique is always used in the same time frame of a dark technique and needs to meet two requirements. Them being the user needing to string together two hand-seals (in addition of any hand-seals the original technique has), and making sure that he has absorbed two or more techniques first. Even if the user has absorbed one it's fine as long as he uses it on dark techniques which do not require to absorb something beforehand. So, with the sacrifice of one dark "fuel", the user adds +20 damage to any dark technique used. The boost's aesthetic manifestation depends on the nature of the technique. If it is used on release-type techniques, it will make the flames darker in colour, or if used on a technique like Dark Release: Revival Fist, it will make the shock-wave's purple color more vivid. Of course, the user also spends +20 more chakra in addition to that of the technique he uses Foul Play on. The range of Foul Play is also the same as the technique's it's used on. The user, however, needs a one turn cool down before he uses this technique again, so it cannot be used consecutively. - Can only be taught by Albel [B](Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon[/B] Type: Defensive/Offensive Rank: S Range: Short (same range as the absorbed attack) Chakra Cost: 40 Damage Points: N/A (same as the absorbed attack) Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark). Note: Can only be used twice per battle Note: No A-Rank or above Dark in the user's next turn or same turn Note: Changes the S/W of the absorbed technique into Meiton's S/W [B](Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld[/B] Type: Defensive/Supplementary/Offensive Rank: A-Rank Range: Short (range of effectiveness) - Long (Depending on the technique) Chakra: 30 Damage: N/A (Depends on the technique) Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn. Notes - Can only be used three times a battle with two turn cool-down - User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next. - Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained [B](Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void[/B] Type: Supplementary Rank: B Range: N/A Chakra: N/A (-5 chakra per Dark technique used) Damage: N/A Description: The user will activate a passive ability designed to conserve the chakra of Dark Release users. While this ability is active, the user will become capable of voiding the chakra cost of Dark techniques by solely using absorbed chakra and not their own supply/pool. However this comes with a certain and glaring disadvantage, namely an increased difficulty in using higher ranked techniques. Normally a single absorption regardless of the rank or chakra of the given technique will enable the user to use high ranked Dark jutsu (e.g. absorbing a B-Rank allows the use of S-Ranks). However with this technique active, to perform a single S-Rank, they user will need to have absorbed 40 or more chakra prior to it's usage. Once that chakra is used, they user will need to absorb another 40 chakra points before they can use another S-Rank. Thus this technique can be seen as an equivalent exchange: gaining the ability of conserving chakra but losing the ease of use Dark users are normally afforded. Another example scenario is if the user has absorbed a greater amount of chakra than the technique they wish to perform. If the user has absorbed 50 chakra and opts to use an A-Rank (30 chakra), that amount will be deducted from the reserve of dark chakra and the remainder will not be wasted or consumed. This technique lasts until deactivated and can only be used through the original seals on the users body. The user will need to spend a small chakra cost each time they utilize a dark technique through this method in order to gain access to the previously absorbed chakra. This doesn't effect the marks that are not on the users body. Techniques which absorb chakra into the user's marks such as Inhaling Maw do not make use of this pool of chakra since they're the mechanism by which chakra is sent into the user's marks. Since this technique makes Dark jutsu dependent on accumulated chakra, jutsu which require multiple absorptions or any other special conditions to perform (requiring a specific absorption technique to be used such as Inhaling Maw) will no longer require such. Note: Can only be used once per battle [B](Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron[/B] Type: Supplementary/Defensive/Offensive Rank: A Range: Short - Mid Chakra: 30 (-10 chakra per turn) Damage: N/A (60) Description: The user will focus their chakra into one of their dark marks to release a violet hemispherical dome. This orb of dark chakra can expand in a single direction or in every direction from the point of release. Either way, it can only span a mid-range radius at the very most. The chakra will exhibit the characteristic absorption traits of Meiton and thus will drain anyone (barring the user) of 100 chakra upon coming into contact with them. This chakra drain is exacerbated due to the dome's intangibility and so it will phase through the opponent upon passing through them. If the opponent is caught and trapped within the dome, they will constantly lose a smaller portion of chakra per turn (50 chakra). The dome will also absorb any techniques used within short-range of it or inside of it (excluding the user's own) by drawing them into itself through the use of vortexes similar to those used in Inhaling Maw. This will enable it to absorb neutral techniques of the same rank, one rank below for elements strong to Dark and one rank above for abilities weak to Dark. Upon fully expanding to encapsulate the opponent and/or the user, the dark chakra which composes the Cauldron will exhibit solid-like tangibility. This means it will keep solid techniques inside/outside of it after absorbing their chakra but more importantly, it can be destroyed by techniques which exceed it's threshold for absorption. At any point, the user can passively siphon any chakra absorbed from people or techniques by the Cauldron into their dark mark by placing it in contact with the dome. Alternatively, the user can have the dome explode into a maelstrom of purple flames once it has absorbed any chakra or a technique. Note: Lasts for three turns Note: Can only be used twice per battle Note: Cooldown time of three turns in between uses [B](Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive[/B] Type: Supplementary Rank: A Range: Short Chakra: 30 (-10 every turn to sustain) Damage: N/A (+20 to Taijutsu) Description: An ability to help increase the ability of dark users in close combat. The user will begin by activating one or more of the dark marks and will begin releasing dark chakra from it. From there the dark chakra will coat the area where the mark(s) are located, and take the shape of the part it covers. For example, if the user does this with the mark on his left palm the dark chakra released will surround the entire left hand, taking the shape of it similar to how a glove would fit on a hand. The dark chakra that has been release is connected to the dark markings which it constantly drains the users chakra to stay active. Because of the destructive properties of pure dark chakra any Taijutsu based attacks used with this will receive an increase in damage, but not only that but because it is dark chakra and it being connected with the markings, the user is able to absorb jutsus that mainly cover the body such as lightning armor if they are to make contact with it, of course following dark's strengths & weaknesses. - Lasts four turns - Can only be used twice per fight - Has a two turn cool-down in between uses [B](Meiton: Kuro Kagami) - Dark Release: The Black Mirror[/B] Type: Supplementary Rank: B Range: Short - Long (Same as the chosen technique) Chakra: 20 Damage: N/A (Same as the chosen technique) Description: After performing an absorption, the user will employ this passive ability to emit a Dark Release version of a fire or lightning technique they know from one of their dark marks. However this will only be compatible with certain types of techniques, namely the flame-variant of Katon (does not work with ash or gas techniques) and the energy-form of lightning. Furthermore it will only work with techniques that are released from the body rather than the ground, the sky or portals. Fire and Lightning techniques which meet the above criteria will be released as Meiton jutsu from one of the user's dark marks in the form of purple flames or violet lightning to signify their change into Dark Release. This technique is most effective with projectiles but will even work with streams that are spewed, whereby the chosen dark mark takes on the role of "spewing" forth the jutsu in question. The user will still have to focus on such techniques in order to sustain them. However, not all techniques released from the body can be replicated through this method. Things like armours and wings will obviously fail as they have nothing to coat or attach to. Logic will need to be applied to determine what jutsu can or can't be used with this ability. Excluding the change in their colour and elemental S/W, converted techniques will retain all of their properties and still have to abide by all of their restrictions. Note: Can only be used four times per battle Note: This ability is passively applied but the technique it's used alongside will still cost a move [B](Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches[/B] Type: Supplementary Rank: C Range: Short - Long Chakra: 15 (-5 chakra per turn) Damage: N/A Description: The user will focus their chakra into up to thirteen of their replica dark marks (any marks that aren't on their palms) and will leak a small quantity of meiton chakra from each of them. The violet chakra will surround the entity the mark is applied to (e.g. a kunai) in a sphere-like configuration before levitating it into the air. The orbs are covered in countless spiked protrusions along their body and will appear to shift and move, much like a pulsating heart. The layer of chakra will cover the entity it's coating entirely with the exception of where the dark mark is applied, so to facilitate the absorption and release of techniques from it. For convenience, these orbs will be known collectively as "the Coven". The Coven can be passively controlled through the use of mental commands and will be capable of lasting any given duration so long as the user uses chakra to sustain them. The marks contained with the orbs will be capable of absorbing and releasing techniques much like every other dark mark. This technique's utility stems from the fact that the user can guide the Coven to any position on the field and utilize Dark Release jutsu from those points. If the user so wishes, they can bind the Coven to their physical movements so that they move automatically and in tandem with their body [B]Meiton: Pandemoniumu - Dark Release: Pandemonium[/B] Type: Offensive Rank: A-rank Range: Short-Mid Chakra: 30 Damage: 60 Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it. -User cannot use release type dark jutsus above A rank in the following turn. -Can only be used three times a battle with two turn cool-down [B](Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned[/B] Type: Offensive/Defensive Rank: S Range: Short - Mid Chakra: 40 (-10 chakra per turn) Damage: 80 Description: The user will perform two handseals and focus on a dark chakra technique present on the field to manipulate it. The jutsu will be reshaped to take on whatever form the user desires but it can never exceed it's original size (dimensions of the jutsu it was created from), will possess solid-like tangibility and will of course, possess dark's absorption capabilities. It will drain 60 chakra in contact with people barring the user and will be capable of absorbing neutral techniques of the same rank, one rank above for elements weak to Dark and one rank below for elements strong to it. The construct can be reshaped while it is active, though each change in configuration will require a single handseal and will cost a move. The construct can be sustained at a moderate cost per turn but the user will be restricted to Dark, the elements which compose it and non-elemental abilities until it is deactivated or destroyed. Note: Can only be used twice per battle Note: No Dark above A-Rank in the user's next turn Note: Cooldown time of four turns in between uses (Meiton: Hellion Ude) Dark Release: Hellion Arm Type: Offensive Rank: B Range: Short-Mid Chakra: 20(-10 per turn; -40 to opponent per hit) Damage: 40(+10 to all punch based attacks) Description: Focusing their dark chakra in one of the markings on either palm the user will release it having it completely cover their arm and take the form of a large demonic looking claw. The claw is self sustaining and leeches chakra from the user to stay formed. The claw being made from dark chakra gives it a similar ability to (Meiton: Dassui Fureru) Dark Release: Draining Touch allowing for passive draining of opponent's chakra when contact is made. This allows for the user to perform other dark jutsus later on or if the user wishes can use that chakra to fuel the claw. If and when the user makes contact with the opponent and absorbs chakra the arm will glow a light blue for a brief second while causing minor burns to that area touched. Because of the properties of the dark chakra it not only is able to absorb chakra but it gives a +10 damage to all punch based attacks. Sending the same amount of chakra into the claw it took to form it or by absorbing the same amount of chakra or higher, the user can slam the claw into the ground allowing it to extend and travel through it towards the opponent. The user would have the claw burst through the ground either behind, in front, beside , or under the opponent grabbing them binding them in place while draining their chakra. - Must be taught by Albel - Stays active until the user releases it or runs out of chakra - Extending the arm cost one of the users 3 slots and can only be used once every turn. [B]Hadō #92. Kaiten Burēdo / Way of Destruction #92. Revolving Blade[/B] Type: Offensive / Defensive Rank: S Range: Short - Mid range Chakra: 40 (-10 per turn) Damage: 80 Description: Gathering Dark chakra from their reserves, or by manipulating pre-existing Dark chakra on the field, the user will summon a series of blades composed of solid Dark chakra around their being, which remain anywhere within short-range around the user. These blades will remain stationary around the user, but upon mental command, can be triggered to spin violently around the user at an extremely fast rate, allowing nothing to breach its circumference. The spinning swords will encompass a maximum range of 5 meters around the user whilst spinning constantly, to prevent enemies from getting close and attack from afar whilst limiting close quarters engagement, and will follow the user if they begin to move around the field. Each of these blades can be mentally manipulated freely by the user, allowing single swords to break off from the pattern in order to defend from smaller projectile attacks. Furthermore, the blades can be flung at the opponent at high speeds individually, in groups or as an entire collective. Unless the swords have been destroyed, the user is capable of manipulating them from anywhere on the field, either returning them to their state of surrounding the user, or swarming the enemy with them. Another usage of this technique is to, when a sword(s) is near the opponent, detonate the weapon, releasing a short-range explosion of Dark flames which are equivalent to B-Rank in strength, causing concussive and burn damage. ⇒ No Dark techniques above A-Rank can be used whilst this technique is active ⇒ Lasts 2 turns ⇒ Usable 2 times [B]Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forev[/B]er Type: Offensive Rank: S Range: Short - Mid Chakra: 40 Damage: 80 Description: This technique revolves around utilising the powers of Dark for pure destructive purposes. The user will channel an extreme amount of Dark chakra in order to fuel the technique, and create a single portal of Dark chakra or a large scale amount of smaller ones. They will release the chakra from their dark mark and it will shape into the portal(s) upon release. From this portal(s), the user will summon various smaller masses of Dark chakra, using shape manipulations to give them the shape and basic physical features of weaponry, e.g. swords, shuriken, kunai, lances etc., but still retaining the signature blue hue of Dark chakra. Upon mental command from the user, the chakra weapons will surge forth from the portals extremely quickly, as if numerous arrows fired from bows. The dark chakra exhibits solid-like tangibility (similar to Fire Release: Dragon Flame Release Song Technique). Once the weapons strike the target, the natural properties of Dark chakra will begin to take effect, absorbing chakra from the target if there is any to be found, following the strengths and weaknesses of Dark Release. If the user so chooses, they can detonate an individual chakra weapon (costs a move), which will set off a chain reaction with the other chakra weapons, culminating in a large explosion. ⇒ The weapons will fire until the end of the turn used ⇒ Can only be used twice per battle [B]Meiton: Yakkaina kansho| Dark Release: Torturous Interference[/B] Type: Offensive Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: Before performing this technique the user is required to have Dark chakra stored within their mark. The user begins by activating their mark & continues to channel chakra onto an object they focus on(limited through the user's vision), they manipulate their chakra to manifest a light blue flame as seen with techniques such as "(Meiton: Jajjimento) - Dark Release: Judgment", however Torturous interference specifically materialises on contact with the target as a localised concentration of fire rather than the former which is released as a blast of flames. Upon creation the flame rapidly spreads across the object, completely devouring it until nothing is left. By following Dark's strengths & weaknesses this technique is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark, but cannot be used against Earth or elements in relation to it & when used against water techniques, it simply devours the chakra, causing the water to simply drop in it's place. It can also work on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy. The flame starts off as a large ember & continues to grow to the same size as the object it consumes until nothing is left to which it simply dissipates. If the opponent is in contact with the object then the flame continues to spread across onto them, spreading across their body & causes severe 3rd degree burns across the affected area as well as internal injuries if applicable through the technique devoured, it will continue to spread until extinguished. This technique cannot directly effect the opponent or their summon, however if they are coated in chakra it can devour the chakra & continue to burn the opponent in it's trail, if the coating is weaker than the technique - Can be used 3 times - Cannot be used in consecutively - Taught by Method [B]Dark Release: Miniature Conversion | Meiton: Minichua henkan[/B] Type: Supplementary Rank: B-Rank Range: Short-Mid Chakra Cost: (Same as targeted jutsu) Damage Points: N/A Description: While dark release jutsu's doesn't possess the same level of tangibity as compared to other elements, Unruly's Apprentice allows the user to shape other dark jutsus uniquely. As it augments other dark jutsus, it's activated in the same timeframe slot as the jutsu it's applied to. To explain what it does, Unruly Apprentice acts on "Release" type dark jutsus to manipulate the otherwise uncontrollable blasts into condensed sentient spiders. The size of the spiders can be changed (up to 15 meters in size) and they have simple motor capabilities. Simply put, they crawl around with each spider exploding into blasts of dark chakra upon user's will. The rank of the jutsu used directly influences the strength of the dark blasts. One spider will result in a single explosion of said rank and the number of spiders produced reduce the strength of the blasts per rank. Note: Cannot be used with jutsus above S-Rank. Only usable six times per match. [B](Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation[/B] Type: Offensive Rank: S Range: Short - Mid range Chakra: N/A (Depends) Damage: N/A (Same as chakra) Description: This technique can only be used after the same dark mark has made two absorptions. Between these absorptions, no techniques can have been used from it excluding those which absorb (i.e. no release-type jutsu can be used from it or the count resets). After making these absorptions, the user will focus their chakra into the dark mark and release it in the form of dark purple flames which assume the shape of a serpentine dragon. This dragon, known as the Kokuryu-Ha, will be such a deep purple that it's almost black in colour and will exhibit solid-like tangibility. It's damage will reflect the chakra put into it, specifically the sum of the two techniques that were absorbed to create it (e.g. if two standard A-Ranks were absorbed, it's damage would be 60). Reflecting it's nature as a glutton for chakra, the dark dragon will always pursue the greatest concentration of foreign chakra on the field. Upon striking and immolating that target, it will be drawn to the next greatest source of foreign chakra. The real special ability of the Kokuryu-Ha is exhibited in it's constitution. Similar to Dark Release: Greed, the Avarcious, the dark dragon can reflect one of the traits of the two techniques that were absorbed to create it (e.g. it could paralyze on contact if Nagashi were absorbed). The user can only pick one trait from either technique, never both, and they must clearly state which trait was stolen. Whenever the user desires, they can detonate the Kokuryu-Ha into an explosion of flames that spans a mid-range radial reach. Note: Can only be used once per battle Note: No S-Rank or above Dark in the user's next turn Note: Two absorptions need to have been made from the same mark Note: The two absorbed techniques cannot be Forbidden Ranked [B]Meiton: Azūru Doragon Ken - Dark Release: Azure Dragon Sword[/B] Type: Offensive/Defensive Rank: A-rank Range: Short (Long if Released) Chakra: 30 (-10 per turn to sustain) Damage: 60 Description: The user focuses Dark chakra in either of his palms and brings forth a violet colored chakra blade which covers his arm up to his wrist and extends one meter and a half from it, while not affecting the use of being able to perform hand-seals for other moves. Alternatively, the user can do so in both of his arms with the cost of the rank being split. The Meiton blade is sharp enough to cut through flesh effortlessly, however being made of Dark chakra, any contact it makes with a target, it saps 30 chakra from them. This amount passively goes to the user’s marks and stays stored in there for future use. The blade can be used for melee attacks, and it can absorb based on the S/W of Dark Release (S-rank for elements weak to Dark; A-rank for neutrals and B-rank for elements strong to Dark). Regardless, logic and reason should abide when absorbing other techniques because the user cannot absorb large-scaled ones. He can only do so with small to medium sized techniques. The Meiton blade also acts as a chakra monster who feeds on the absorbed chakra. Whenever a technique is absorbed, the blade grows its size by one meter and an additional +10 damage, thus increasing its efficacy against opposing techniques. Upon the user’s wish, he can set the blade(s) in a sea of purple flames which expand outwards from his hand and towards the desired location once the blade has absorbed at least a technique. The size of these flames is quite large and they’re able to travel at the standard speed of a Lightning technique. - Last until the user deactivates it and can only be used twice a battle - No Absorption's for one turn after this technique is used. - Can only use Dark Release, the elements that compose it, and taijutsu while the technique is active. - No dark release for a turn after the sword is deactivated. - Can only grow a maximum of five meters [/SPOILER][/FONT][SPOILER][/spoiler][/spoiler][/FONT] [/QUOTE]
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