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[QUOTE="Lucidus, post: 21579046, member: 95704"] [CENTER][IMG]http://narutobase.net/forums/attachment.php?attachmentid=77514&d=1370876407[/IMG][SIZE=5][COLOR=rgb(184, 49, 47)][I][B][IMG width="390px"]https://drunkenanimeblog.com/wp-content/uploads/2022/01/Demon-Slayer-Entertainemnt-District-ep8.gif[/IMG] [FONT=Lobster]Ketsuryugan Techniques[/FONT][/B][/I][/COLOR][/SIZE] [Hr][/Hr] [Spoiler= 21 - (Kijutsu - Chidome) - Demonic Art - Bloodletting] [B]Type:[/B] Supplementary [B]Rank:[/B] B [B]Range: [/B]Short - Long [B]Chakra:[/B] 20 [B]Damage: [/B]N/A (5 damage per turn) [B]Description:[/B] Bloodletting is a supplementary technique applied to another blood technique in the same timeframe at the cost of a move or applied to a technique already active on the field using a single handseal. This enhances the blood technique in a unique way, doing two things, it adds an anti-coagulant factor to the blood technique it is used on. Due to this, when wounding a target, it prevents the blood from clotting at the point of impact, causing the target to continue to bleed from the wound. This results in the target losing an additional 5 damage per turn due to blood loss. Secondly, it causes the technique to leave residual chakra in open wounds, preventing wound closure, allowing the blood to constantly flow from their bodies. [COLOR=rgb(44, 130, 201)]This combination requires healing techniques of equal chakra or above to close wounds and counteract the anti-coagulant.[/COLOR] Should this technique be applied to a technique which doesn’t cause wounds, providing there are existing wounds on the enemies body, the above effects take hold. [B]Restrictions[/B] - Can be used 4 times per battle with the effects lasting 3 turns. - 1 turn cooldown between uses Approved [URL='https://animebase.me/threads/custom-doujutsu-submissions.792313/post-22156889']Here[/URL] [/spoiler] [spoiler= 22 - (Akuma no Geijutsu - Chi o Saku) - Demonic Art - Blood Rend] [B]Type:[/B] Attack/Defense [B]Rank:[/B] A [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 (+5 per turn) [B]Damage:[/B] 60 [B]Description:[/B] A lethal Kenjutsu technique that integrates Blood Release with swordplay. By channeling blood into their weapon, the user coats the blade in a layer of pressurized, spiralling blood. With a powerful swing, the user releases this pressure, launching a massive, crescent-shaped wave of blood that travels at high speeds toward the target. Upon impact, the wave deals 60 damage, acting like a liquid saw that cuts through solid defences. On contact or at the end of its range (20m), the wave bursts into a fine, metallic mist. This mist obscures the vision of those caught within it for one turn and coats the environment in blood, which lingers for 3 turns. [B]Restrictions[/B] - Can be used 3 times per battle. The blood left on the ground or in the mist lasts for 3 turns and can be used as a source for [COLOR=rgb(44, 130, 201)]one other[/COLOR] Blood Release technique [COLOR=rgb(44, 130, 201)]before dissipating.[/COLOR] - Cannot be used again for 2 turns after use. Approved [URL='https://animebase.me/threads/custom-doujutsu-submissions.792313/post-22156889']Here[/URL][/spoiler] [Spoiler=(Chi no kami no dōgu ) - Blood God Tools] [B]Rank:[/B] D-S [B]Type:[/B] Attack/Defence [B]Range: [/B]short - long [B]Chakra Cos: [/B]10-40 [B]Damage Points:[/B] 20-80 [B]Description:[/B] This is the basic application of blood usage through Ketsuryūgan where the user will use their chakra to take control of their blood or create from existing blood sources, anything they can imagine on a basic scale. This can be anything from weapons to walls, to spikes, domes, waves, anything inanimate which they can use as projectiles as well. For example, the user could create a kunai of Blood and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user, they will need to be A rank. To use the A rank and above versions of technique the user will need to perform 3 hand seals. This can also be used to manipulate and reshape and redirect existing blood costing a move. This cannot be used on the blood within an opponents body. If the opponent were to have drawn blood, then the user can infuse chakra into that to take control of it. Note: B rank and below blood creations can be made or a single hand seal. A rank can only be used three times per battle and requires two handseals. S rank can be used twice per battle, with two turns in between uses and no Blood jutsu above B rank in following turn and requires 3 handseals. Approved Here [URL]https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-15#post-21955801[/URL] Taught [URL='https://animebase.me/threads/learning-more-blood-stuff.792357/']Here[/URL][/Spoiler] [/CENTER] [/QUOTE]
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