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Kirikoe's Scroll of Knowledge
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[QUOTE="Lucidus, post: 18365214, member: 95704"] [CENTER][IMG]https://41.media.tumblr.com/c19b2a9863a8f1f970ba9464655aedfb/tumblr_mny9mx68yq1rfm9rpo1_500.png[/IMG] [B][COLOR=rgb(65, 168, 95)]Snake Contract[/COLOR][/B] [Spoiler=(Kuchiyose no Jutsu: Semiramis ) - Summoning Technique: Semiramis] [B]Type: [/B]Summoning [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] 40 [B]Damage: [/B]N/A [B]Description:[/B] Semiramis is the leader of a secret Assassin Squadron founded by Shadow within the ranks of the snakes of Ryuchi Cave. Being part of the assassins, Semiramis excels in the art of deceit, camouflage, & assassination of course. Semiramis is a fairly small snake, being of 3 meters length, regal black colour, and of a enthusiastic but arrogant personality that often likes to indulge in luxury. Semiramis' speed is equivalent to a Jonin Rank Ninja, with her vitality being at eighty health points, and her skillset being that of all standard snake's, such as basic sensory and access to all standard snake ninjutsu, with Semiramis having access to A rank and below normal ninjutsu, and lasting four turns on the field. Semiramis' distinguishing qualities are the following; [B]Assassin of Red:[/B] Like all snakes, Semiramis can sense and pinpoint her target through snake senses, but her unique ability is that when locked on a prey, she naturally enters her assassination state, becoming hidden to her target in regards to her bodily functions, allowing her to have an edge against those that track her via such functions, while also exuding an intent that reduces opponent's base speed by two levels. In this state Semiramis is still perceivable through the basic senses, although as she is an assassin, her movement's do not produce sounds, but her 'intent' itself is felt by the opponent's, alerting them that they are being targeted, with Semiramis position being revealed if she enters within 6 meters of her opponent. This ability is passive, with Semiramis sensory only extending to a single LM and her only being capable of targeting up to three opponent's at a single go. [B]The Queen's Feast:[/B] Semiramis' venom is quite distinct, as she is capable of administering it through a bite, or launching it at a range with the additional implementation of basic shape manipulation or simply a wide scaled spray. This is an A ranked ability, with the wide scaled spray reaching mid range distance, with a spread of 10 meters both vertically and horizontally, while the shape manipulated application can reach up to long range distance, with this application never being bigger than her own size. Those that fall prey to her venom would experience a forced rapid secretion of their serotonin, norepinephrine and dopamine levels, rendering those afflicted experience feelings of pleasure, and emotional warmth. This pleasure and emotional warmth allures them to a sense of self love that prevents the use of forbidden ranked techniques and actions that cause self harm. Notably, Semiramis' venom itself is of S rank level but causes no standard physical damage by itself, but rather causes damage based on it's method of administration, where a bite is treated as an S rank attack, while her ranged release is treated as an A rank as previously mentioned. [B]Servant of the Holy Grail War:[/B] Semiramis' final ability is her passive ability to transform into a Bow, allowing the user to fire off her venom in arrow forms, at A rank levels, with the user having the option of utilisng her as a normal bow to fire off different arrows. Twice per battle Semiramis can coat a fired arrow with her venom, naturally costing a move, but can occur in the same t/f of another arrow technique Taught [URL='https://animebase.me/threads/sneks.792500/#post-22157022']Here[/URL][/Spoiler] [B][COLOR=#0000FF]Monkey Contract[/COLOR][/B] [U][B][COLOR=#FF0000]My own creations[/COLOR][/B][/U] [B]Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&p=18672150&viewfull=1#post18672150']here[/URL][/B] [spoiler=(Kuchiyose no jutsu - Uzo & Muzo) Summoning technique - Uzo and Muzo] [B]Type:[/B]Supplementary [B]Rank:[/B] S [B]Range:[/B]short [B]Chakra:[/B]40 [B]Damage:[/B]N/A [B]Description:[/B] Uzo and Muzo. The monkey twins, a summoning exclusive to Kirikoe himself, these young monkeys are the new generation in the monkey kingdom, still being quite young these two monkeys are but half the size of King enma himself, Uzo the older brother of the two being the one born first dons a white fur with black patches over his limbs where as Muzo don's a black fur with small white patches over his, due to being twins and thus having a special connection to each other their main method of communication is telepathy. Being playful by nature they love practical jokes and mocking people and have a general immature personality, these two just simply like to have fun and the ultimate fun for them is fighting, these two monkeys albeit being young and immature are still quite talented and have fought in many battles along side their siblings and racking up various experience due to this both of the young monkeys discovered they have a talent for the lightning element, however since both are young and thus their chakra pools are lower, to perform most lightning jutsu they combine their powers performing the hand-seals in sync, jutsu that generally require a shadow clone to perform these two can perform with each other instead, these two monkeys having a mastery over lightning jutsu are able to use all S-Rank and below lightning jutsu that the user knows with one hand-seal. Both monkeys fight in unison and so they never really move far apart from each other at all, they will always stay in short range of each other. In instances where the technique is only applied to one person specifically such as Chidori Nagashi or False Darkness, they will perform these techniques individually. Like few of the monkeys within the monkey kingdom these two twins have a transformation ability, the Adamantine tonfa, these twins have the ability to turn into a pair of tonfa which can extend and retract with great speeds at the users will passively, just like Enma's transformation. [B]Note[/B] - To summon Uzo and Muzo one must have signed the monkey contract and be taught by Kirikoe [B]Note[/B] - Uzo and Muzo can only be summoned once per battle and remain on the field for 4 turns whiles in monkey form [B]Note[/B] - No other animal summoning's may be on the field, as long as they are [B]Note[/B] - Every lightning technique used by the twins count towards the users move count[/spoiler] [B]Both approved [URL='http://narutobase.net/forums/showthread.php?t=157594&p=18765925&viewfull=1#post18765925']here[/URL][/B] [spoiler=Henge - Adamantine Tonfa | Transformation - Adamantine Tonfa] [B]Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short-Long [B]Chakra:[/B] 30 [B]Damage:[/B] N/A [B]Description:[/B] Uzo and Muzo both transforms into a pair of Tonfa which is characterized by the hardness of diamond and its at-will extensibility. When Uzo and Muzo are transformed into the Adamantine Tonfa , it is possible for them to have their ears, eyes, and mouth appear anywhere along each of their respective tonfa's metallic length. A highly magnificent weapon wielded as a pair, its at-will transformation-based attack and defence go beyond the scope of proficiency, to attain immense solidarity and great lethality for great use in normal taijutsu combat. In addition, the Tonfa has the capacity to generate modest quantities of lightning for certain, offensive moves when in combat. Lastly, it's durability is of such a high caliber, that it is widely considered indestructible. The following moves are possible lightning-based attacks via the Tonfa. When the tonfa are in use, the wielder may store highly charged electricity which can be discharged at moments of striking at short range which holds power capable of numbing the part where struck. Should an opponent keep prolonged contact with the Tonfa, they will continue to take small electric shocks caused by jolts of electricity with the sole purpose of numbing the areas of contact, as well as disrupting movement. From the Tonfa, when both held close together to charge a large amount of electricity, the electricity can then be focused and condensed into a large sphere shaped bomb between the two Tonfa, the user can then proceed to launch the bomb of dense electricity at their opponent or towards their vicinity which when contact is made it explodes turning everything around it within short range to ash. [B]Note:[/B] This may only be used by Uzo and Muzo of the monkeys, and they may not use other techniques throughout it. [B]Note:[/B] The tonfa can extend as far and as quickly as Enma can whilst he is transformed into the Adamantine Staff. [B]Note:[/B] Turns in which Uzo and Muzo maintains this form will not count towards the turns they can stay on the field. [B]Note:[/B] All of the lightning-based moves generated by the Tonfa are A-Rank, and each counts as an allotted move. [B]Note:[/B] The small, bullet of condensed lightning has short-long range. Every other move is short-range only. [/spoiler] [spoiler=(Kuchiyose no Jutsu - Songokū) Summoning technique - Sun Wukong] [B]Type:[/B]Supplmentary [B]Rank:[/B]S [B]Range:[/B]Short [B]Chakra:[/B]40 [B]Damage:[/B]N/A [B]Description:[/B] The elder of the monkey kingdom, Sun wukong, once king of the land before Enma succeeded him. A Powerful golden furred monkey and a good friend of Kirikoe's allowing Kirikoe to summon him when in dire need. Sun wukong was once the king of the monkey kingdom, clad in golden fur and endowed with powerful muscles, a tall and strong stature towering over man itself, however due to his age he decided it best to step down and allow his faithful right hand, Enma, take his position, Sun wukong now as elder, acts as guide for the young monkeys of the monkey kingdom. Due to his old age Sun wukong boast's great wisdom and a keen mind like no other and once boasted an immeasurable strength, almost unrivalled except for the gods them selves, of course this was all just rumors of his strength and few believed them to be true, however despite his old age Sun wukongs strength still rivals king enma himself, yet according to Sun wukong himself he has lost much of his strength compared to his younger days. Sun wukongs weapon of choice was once Enma himself both an incredible and unstoppable team able to shake the earth with mere punches and the swift swing of the Adamantine staff, of course he has long since stopped using Enma as a weaon. Sun Wukong boasting a talent for earth release he is able to perform all earth techniques up to and including S rank which the user himself knows with one hand-seal. Like many of the influential monkeys within the monkey kingdom Sun wukong also has the ability to transform. The Adamantine cudgel, A powerful weapon befitting of Sun wukong. Transforming into this weapon is a passive maneuver. Visual aid below, in the picture the weapon he is holding is the weapon he will be trasforming into in this case [Spoiler][IMG]http://i1155.photobucket.com/albums/p545/kirikoe1/rsz_1rsz_sunwukong_v2_zpsjddyqlof.png[/IMG][/Spoiler] [B]Note[/B] - User must be a signer of the monkey contract and be taught by Kirikoe [B]Note[/B] - Can only be summoned once per battle [B]Note[/B] - Sun Wukong whiles in monkey form can remain on the field for four turns [B]Note[/B] - No other animals summons may be on the field as long as he is. [B]Note[/B] - Every earth technique used by Sun wukong counts towards the users move count[/spoiler] [B]Both Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&p=19023756&viewfull=1#post19023756']here[/URL][/B] [spoiler= (4) Henge - Adamantine Cudgel | Transformation - Adamantine Cudgel] [B]Type:[/B] Supplementary [B]Rank:[/B] A Range: Short-Long [B]Chakra:[/B] 30 [B]Damage:[/B] N/A Description: Sun Wukong transforms into a long staff Cudgel which is characterized by the hardness of diamond and its at-will extensibility. When Sun Wukong is transformed into the Adamantine Cudgel , it is possible for him to have their ears, eyes, and mouth as well as his limbs appear anywhere along the Cudgels metallic length similar to what Enma can do. The Adamantine Cudgel is a highly magnificent and powerful weapon boasting a lethality like no other, its at-will transformation-based attack and defence go beyond the scope of proficiency, to attain immense solidarity and great lethality for use in combat. In addition, the Cudgel has the capacity to use modest quantities of earth for certain, offensive moves when in combat. Lastly, it's durability is of such a high caliber, that it is widely considered indestructible. The following moves are possible earth-based attacks via the Cudgel. When the Cudgel is in use, the wielder may, much like the added weight rock technique and its variants, change the weight of the cudgel at the cost of a jutsu slot, such as increasing its weight when attacking to increase the devastation of attacks or decreasing its weight in order move the staff much swifter, faster and with much more maneuverability above that of a taijutsu master, the cudgel can become as light as a simple feather, being effortless to hold and can increase up too a few tons to the point that it causes the ground to be destroyed upon impact when used to strike, otherwise its regular weight is the same weight as Enma in staff form, this effect lasts for three turns unless the user wishes to cancel the said technique and return the Cudgel to its original weight. From the Cudgel when infused with Earth chakra, upon swinging the Cudgel in any direction, the staff manifests a wave of sticky dense mud which has the same width as the B rank earth wall technique, the mud delivers a blunt force on contact that forces the opponent back and the mud upon coming in contact with the enemy increases in weight and with its sticky tendencies crushes the opponent into the floor making it hard for them to move in any way. Although the weight is not to the point that it can crush the target to death, it certainly makes movement difficult and makes it difficult to stand, the stickiness of the mud further adds to this effect which effectively traps the opponent. [B]Note:[/B] This may only be used by Sun Wukong of the monkeys, and they may not use other techniques throughout it. [B]Note:[/B] The Cudgel can extend as far and as quickly as Enma can whilst he is transformed into the Adamantine Staff. [B]Note:[/B] Entire turns in which Sun Wukong maintains this form will not count towards the turns he can stay on the field. [B]Note:[/B] All of the earth-based moves generated by the Cudgel are B-Rank, and each counts as an allotted move. [B]Note:[/B] The Wave of sticky mud has short-long range being created in short range and extending out to long range. Every other move is short-range only. Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&p=19023756&viewfull=1#post19023756']here[/URL][/spoiler] [spoiler=(Kuchiyose No Jutsu - Leraje) Summoning Technique - Leraje] [B]Type:[/B] supplementary [B]Rank:[/B] S [B]Range:[/B] short [B]Chakra:[/B] 40 [B]Damage: [/B]N/A [B]Description:[/B] One of the highest Regarded female Monkeys within the Monkey kingdom, Leraje works as one of the monkey kings elite guards due to her incredible skills and power which comes above most of the male monkeys within the kingdom. Leraje Don's an elegant and beautiful White and light pink fur, pale pink mainly dominating the ratio of the fur with various white fur over her chest area to her head, mane and slight white patches over her arms. With a height of around 6 ft she is a fair bit taller than your average man with a tail that extends to about half her height. Leraje after various training and battles discovered she had an excellent proficiency for the wind element, as such she is able to use all wind jutsu that the user himself knows up to and including S rank with one hand-seal, Additionally her tail acts very much like a sharp blade being able to cut just as well, if not better than a sword when her wind chakra is channelled into it, without the wind chakra her tail would act as a normal sword. Leraje will often combat other sword users using her tail, additionally she can use Baki's Wind Blade technique from her tail as well as her hands. Additionally like many of the influential monkeys of the monkey kindgom Leraje has a transformation ability, A unique and special type of weapon which reflects her wind styled abilities. This transformation takes the form of a scythe, this scythe being a bit special also doubles as a hammer which is on the opposite side to the blade. Weapon within the spoiler is the transformation. [SPOILER][IMG]http://vignette4.wikia.nocookie.net/magi/images/9/9c/Kouha_Djinn_Equip.png/revision/latest?cb=20130415211518[/IMG][/SPOILER] - User must be a signer of the monkey contract and be taught by Kirikoe - Can only be summoned once per battle - Leraje whiles transformed can remain on the field indeffinetly otherwise she can remain on the field for four turns in monkey form - No other animals summons may be on the field as long as she is. - Every technique used by Leraje counts towards the users move count Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&p=19023756&viewfull=1#post19023756']here[/URL][/spoiler] [spoiler= (6) (Henge: Adamantin Hammer-Scythe) Transformation: Adamantine Hammer-Scythe] [B]Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 [B]Damage:[/B] N/A [B]Description:[/B] Leraje transforms into a scythe/hammer which is characterized by the hardness of diamond and its at-will extensibility. When Leraje is transformed into the Adamantine Scythe/Hammer , it is possible for her to have her ears, eyes, mouth and limbs appear anywhere along the weapons metallic length. A highly magnificent weapon, its at-will transformation-based attack and defence go beyond the scope of proficiency, to attain immense solidarity and great lethality for great use in taijutsu combat. In addition, the Scythe/Hammer has the capacity to generate modest quantities of Wind for certain, offensive moves when in combat. Lastly, it's durability is of such a high caliber, that it is widely considered indestructible. The following moves are possible Wind-based attacks via the Scythe/Hammer. When using the Scythe side of the weapon [B]the user can coat the blade in a shining wind aura which increases its cutting potential greatly being able to cut through solid earth and metal, when swung the user can choose to release the focused wind inside it to create swift slashes of wind that are capable of travelling from short - mid range. The wind stored in the blade lasts up to 3 turns greatly increasing cutting potential in that period of time and ends when the user releases the wind inside, by spending one of the users 3 move slots the user can counter an incoming jutsu with a slash of the scythe whiles it contains the wind inside allowing it to defend from other jutsu[/B] The Hammer side can be used to apply great pressure to a certain region, the wind will be of such great pressure that it will leave an imprint within the ground if swung in the shape of the hammers flat surface which easily encompasses short range slightly extending into mid range, when used against someone, that pressure acts as a strong bludgeoning force much like being hit by an actual large hammer,[B]this technique can reach from short - long range[/B] - This may only be used by Leraje of the monkeys, and she may not use other techniques throughout it. - The Scythe/Hammer can extend as far and as quickly as Enma can whilst he is transformed into the Adamantine Staff. - Entire turns in which Leraje maintains this form will not count towards the turns she can stay on the field. - All of the wind based moves generated by the Weapon are B-Rank, and each counts as an allotted move. Approved [URL='http://narutobase.net/forums/showthread.php?t=157594&p=19204072&viewfull=1#post19204072']here[/URL][/spoiler] [B][U][COLOR=#FF0000]Taught to me[/COLOR][/U] All trained [URL='http://narutobase.net/forums/showthread.php?t=627693']here[/URL][/B] [spoiler= Kuchiyose no Jutsu: Amon | Summoning Technique: Amon] [B]Type:[/B] Supplementary [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] 40 [B]Damage:[/B] N/A [B]Description:[/B] One of a dozen important figures in the monkey hierarchy, Amon is also summonable by Koumei. In regards to physical appearance, he easily dwarfs the average human and most of his body (including limbs) is covered by dark red fur. To demonstrate his allegiance to Koumei and by extension Amegakure, he wears the standard forhead-protector marked with the village's symbol. Though quite stubborn and blunt in his speech, such characteristics fail to denote the vast combat experience he has acquired over the two decades that comprise his life. Born with an affinity for fire, he has become infamous for his brutal fighting style and feared for his slew of victories that have reduced the opposition to nothing more than charred bones. Amon, a master of fire, can perform all canon fire techniques up to and including S-Rank with a single hand-seal. His physical strength is comparatively higher than most ninja, and he can easily break bones if his freeform blows fully connect. In terms of speed, he is on par with kage-ranked taijutsu specialists. Lastly, he is distinguished by his ability to transform into a nearly indestructible Adamantine Bisentō, which can extend/retract with great speed. [B]Note:[/B] To summon Amon, one must have signed the Monkey Contract and been taught by Pekoms. [B]Note:[/B] Amon is summonable once per battle, and will remain on the field 4 turns in his monkey form. [B]Note:[/B] So long as Amon is on the field, no other animal summonings may be initiated by the user. [B]Note:[/B] Every fire technique used by Amon will count towards the users move count. [/spoiler] [spoiler=Henge: Adamantin Bisentō | Transformation: Adamantine Bisentō] [B]Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short-Long [B]Chakra:[/B] 30 [B]Damage:[/B] N/A [B]Description:[/B] Amon transforms into a bisentō (7' 0") which is characterized by the hardness of diamond and its at-will extensibility. When Amon is transformed into the Adamantine Bisentō , it is possible for him to have his ears, eyes, and mouth appear anywhere along its metallic length. A highly sophisticated weapon, its at-will transformation-based attack and defense go beyond the scope of proficiency, to attain immense fluidity and great lethality. In addition, the bisentō has to the capacity to generate modest quantities of fire for certain, offensive moves when in combat. Lastly, it's durability is of such a high caliber, that it is widely considered indestructible. The following moves are possible fire-based attacks via the bisentō. When the bisentō is swung, the wielder may release compressed, crescent-shaped blasts of flames. Should an opponent be impaled upon the bisentō, they will immediately be consumed in flames with the sole purpose of reducing their body to ash. From the bisentō, a very thin stream of pressurized fire (capable of easily cutting stone) may also be released, with a trajectory dependent on how the bisentō is swung. At will, the blade may be superheated to inflict more grievous injuries. [B]Note:[/B] This may only be used by Amon of the monkeys, and he may not use other techniques throughout it. [B]Note:[/B] It can extend as far and as quickly as Enma can whilst he is transformed into the Adamantine Staff. [B]Note:[/B] Entire turns in which Amon maintains this form will not count towards the turns he can stay on the field. [B]Note:[/B] All of the fire-based moves generated by the bisentō are B-Rank, and each counts as an allotted move. [B]Note:[/B] The narrow, pressurized stream of fire has short-long range. Every other move is short-range only. [/spoiler] [spoiler= Kuchiyose no Jutsu: Vinea | Summoning Technique: Vinea] [B]Type:[/B] Supplementary [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] 40 [B]Damage:[/B] N/A [B]Description:[/B] One of a dozen important figures in the monkey hierarchy, Vinea is also summonable by Koumei. In regards to physical appearance, she stands equal to most of the taller ninja (6' 3") and most of her body (including limbs) is covered by dark blue fur. To demonstrate her allegiance to Koumei and by extension Amegakure, she wears the standard forhead-protector marked with the village's symbol. She always maintains a steadfast calmness in dire situations and her speech is marked with sophisticated syntax. At only 18 years of age, she is quite young, however, she has already endured many hardships and can hold her own exceptionally well with her intuition. Born with an affinity for water, she has become well-known for her graceful fighting style and feared for her capacity to make rivers run red with the blood of her unprepared foes. Vinea, a master of water, can perform all canon water techniques up to and including S-Rank with a just single hand-seal. Her physical strength is comparatively higher than most ninja, and she can easily break bones if her freeform blows fully connect. In terms of speed, she is on par with kage-ranked taijutsu specialists. Lastly, she is distinguished by her ability to transform into a nearly indestructible Adamantine Trident, which can extend/retract with great speed. [B]Note:[/B] To summon Vinea, one must have signed the Monkey Contract and been taught by Pekoms. [B]Note:[/B] Vinea is summonable once per battle, and will remain on the field 4 turns in her monkey form. [B]Note:[/B] So long as Vinea is on the field, no other animal summonings may be initiated by the user. [B]Note:[/B] Every water technique used by Vinea will count towards the users move count. [/spoiler] [spoiler=Henge: Adamantin Toraidento | Transformation: Adamantine Trident] [B]Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short-Long [B]Chakra:[/B] 30 [B]Damage:[/B] N/A [B]Description:[/B] Vinea transforms into a trident (7' 0") which is characterized by the hardness of diamond and its at-will extensibility. When Vinea is transformed into the Adamantine Trident, it is possible for her to have her ears, eyes, and mouth appear anywhere along its metallic length. A highly sophisticated weapon, its at-will transformation-based attack and defense go beyond the scope of proficiency, to attain immense fluidity and great lethality. The main method of offense consists of the wielder making powerful stabs and thrusts that take advantage of its ability to extend. In addition, the trident has to the capacity to generate modest quantities of water for certain moves. Lastly, it's durability is of such a high caliber, that it is widely considered indestructible. The following moves are possible water-based attacks via the trident. When the trident is slammed, prongs first into the ground in the immediate vicinity of the wielder, a large body of water may begin to form from water in the ground. Should an opponent be impaled upon the trident, a highly dense sphere of water may form around their person, to restrict their movements and breathing. From the trident, a very thin stream of pressurized water (capable of easily cutting stone) may also be released, with a trajectory dependent on how the trident is swung. [B]Note:[/B] This may only be used by Vinea of the monkeys, and she may not use other techniques throughout it. [B]Note:[/B] It can extend as far and as quickly as Enma can whilst he is transformed into the Adamantine Staff. [B]Note:[/B] Entire turns in which Vinea maintains this form will not count towards the turns he can stay on the field. [B]Note:[/B] All of the water-based moves generated by the trident are B-Rank, and each counts as an allotted move. [B]Note:[/B] The narrow, pressurized stream of water has short-long range. Every other move is short-range only. [/spoiler] [COLOR=rgb(226, 80, 65)][B][SIZE=5]Monkey Ninjutsu[/SIZE][/B][/COLOR] [spoiler=Saru no geijutsu - Saru no ō no isan)Monkey Arts - Monkey Kings inheritance] [B]Type:[/B]Supplementary|offensive|Defensive [B]Rank:[/B] B [B]Range: [/B]Short - Mid [B]Chakra: [/B]20 [B]Damage:[/B] 40 if used with freeform or +20 to Taijutsu techniques [B]Description:[/B]A unique technique developed by the Monkeys and taught unto the ones who have signed the contract. monkeys can utilize this technique freely as shown in the anime and manga Enma stretching his limbs freely whether in normal form or henge form, The user being a signer of the monkey contract has been taught how to replicate this into their fighting style themselves. First through performing a single handseal the user will bulk their muscle mass up however not enough to slow them down by any means and allow each muscle fibre to be infused with charka that allows these muscles to become elasticated and stronger so they can endure the strain, this allows the user of the monkey contract the ability to stretch their limbs up to mid range like Enma himself, another effect this chakra has on the muscles, learnt by monkey users is the increase in physical strength witch becomes close to enma's himself, due to the charka used to infuse within the muscles to make it more durable and elasticated enough, while in this form thanks to the increase in strength users of this technique get a +20 to all tai techniques. Whiles under this form the user is able to withstand C rank and below jutsu which cause a type of physical harm fairly easily due to the increase in muscle mass allowing them to tank through and hardly budge from a C rank hit, for example a D rank earth pillar would hardly be felt due to the sheer density of the muscle, a peircing strike of C rank or below would not be able to peirce through the muscle of the body itself, however effects such as burning, paralysis/electrocution or being blown/swept away by techniques are still all very much effective, only the physical damage that would be caused is able to be tanked. - Lasts 4 turns until the chakra in the users system wears off and his muscle mass returns to normal - must wait 2 turns between use upon the jutsu ending - Can only be used 4 times per battle - Freeform attacks deal B rank damage whiles under this jutsu's effect Approved here > [URL]https://narutobase.net/forums/showthread.php?t=711213&p=21580275&viewfull=1#post21580275[/URL] [/spoiler] [spoiler=(Saru no geijutsu - AdamantinTagguchīmu ) - Monkey Art - Adamantine Tag Team] [B]Type:[/B] Supplementary [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] N/A [B]Description[/B]: A technique developed specifically for swapping between weapons quickly by an aspiring bukijutsu user, the user will channel their chakra into their hand or hands and swap a current adamantine monkey weapon with another. The user channels their chakra at a specific signature in order to summon the specific monkey required already in its monkey form, the basis for this is that the user must already be holding a current monkey weapon in order to do so. When calling the desired monkey in its weapon form, the current monkey weapon being held will immediately disappear and the new monkey weapon will immediately replace it, the transition happening fast enough that it seems like a regular transformation jutsu. Monkeys summoned in this way will require a move in order to turn back into their monkey form. Whilst in its monkey form the regular rules for the monkey summoned will take place and its 4 turns on the field will begin. Whilst in its weapon form the rules for the weapon form will naturally take place. [B]Restrictions[/B] - [COLOR=#CC0000]This technique cannot be used to Summon Monkeys whose duration has already expired.[/COLOR] [I][COLOR=#CC0000]Approved with edits by Imperfect.[/COLOR] [COLOR=rgb(0, 0, 0)]Approved [URL='https://animebase.me/threads/custom-summoning-submission.777488/post-22122722']here[/URL][/COLOR][/I] [/spoiler] [B][SIZE=5]Custom Summoning Contract[/SIZE][/B] [IMG width="211px"]http://orig07.deviantart.net/8657/f/2009/231/b/2/fox_tattoo_by_syncratio400.jpg[/IMG] [Spoiler=Summoning Animal: Vulpine] [B][B]Scroll Owner:[/B] Kirikoe [B]Other Users who have signed contract: [/B] N/A [B]Summoning Boss if existing:[/B] N/A [B]Other Summoning Animals tied to contract:[/B] 1 - Jolteon [B]Description and Background:[/B] [/B]The vulpine is a species that highly resemble, and are related to the fox, Vulpine are often called True foxes, The generic Vulpine is either Orange, white or silver in colour and have bushy fur with black features over there fur and face, there tails vary, some have a bushier appearance while others can be quite slender, they have a narrow mouth allowing them to access small gaps for prey much more easily. The Vulpine is a very agile animal by nature and have been know to be able to run at 50km/h upon average. The vulpine has traits and charateristics similar to that of a fox and a dog, much like a dog they have very attuned senses, one being there sense of smell, it easily rivals that of a dogs to the point that they are able to track small rodents under deep amounts of snow and accurately pinpoint its location and effectively kill the target as seen below. There hearing is another much more attuned sense as such it allows them to hear incoming hostilities easily allowing them to effectivelly flee and escape danger pre-emptively. [B][B]Role Play Background[/B][/B] The Vulpine are a summoning animal going back to the era before the sage of six paths and existed in the time that the juubi ran wild, they are a proud race and often kept to themselves, the sage happened upon them one day on his travels and became good friends with the Vulpine, the Vulpine were special and had a hierachy of sorts, being that most had one tail, the higher vulpines had mulitple (cosmetic purporses only) and to them the more tails one had, the more prestigeous they were, of course this meant nothing about there strength but the elder of the Vulpine was a creature who consisted of nine tails and his strength was feared by all the vulpine, he was a strong leader and a wise elder, his tails were but a coincidence of his strength, when the sage had finally beaten and seperated the juubi he chose to form one of the creatures in the shape of the vulpine he had met that day, as such the nine tailed demon fox was born along side its breathren, this was the greatest honor the Vulpine could have gained from the sage. The vulpine continued to live in the shadows of the world until one fateful day Kirikoe had happened upon there existence, he was fascinated by the creatures and there majestic forms, some were as big as lions while some were as small as cats, but all were agile, he pleaded with the elder of the vulpine for them to grant him strength as such they gifted him with there power, a scroll was handed to him from the elder and a tattoo was branded upon him signifying his alliegance with the vulpine, Kirikoe left with great allies at his disposal ready to show the world the power of the vulpine! [B]Approved [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20738039&viewfull=1#post20738039']here[/URL][/B] [/Spoiler] [B][COLOR=#FF0000][B][SIZE=3]Vulpine Summons[/SIZE][/B][/COLOR][/B] [spoiler= 1 - (Kuchiyose no jutsu - Sandasu) Vulpine Summoning - Jolteon] [B][B]Type: [/B][/B]Summoning [B][B]Rank:[/B] [/B]S [B][B]Range:[/B][/B] Short [B][B]Chakra: [/B][/B]40 [B][B]Damage: [/B][/B]N/A [B][B]Description:[/B][/B] Jolteon, one of the more influential summonings in the vulpine kingdom, Jolteon takes the appearance of a normal one tailed vulpine with yellow fur that is constantly sticking up in a spiky manner, it has a white mane that also much like its fur is also constantly spiked, this is due to electricity constantly coursing through jolteons body and makes the fur easily able to pierce skin without taking damage itself if you were to touch or come in contact with it. Jolteons tail is unoticeable due to the back of its further constantly being spiked up behind him masking his tail which is also spiked giving it the appearance of not having one, Jolteon has speed equivilent to a sage ranked taijutsu specialist. Jolteon has a number of abilities unique to him along with the regular sensory abilities that all vulpine have, the first being, that it is able to speak telepathically with its summoner, it can also shoot its fur as lightning cloaked senbons that have the power to easily peirce through dense structures, these lightning cloaked strands of fur are fairly small in size but come in large numbers and give off a yellowish glow due to the lightning coating them, Jolteon is able to choose to do an omnidirectional spray or target in a specific direction and its power is equal to an A rank lightning jutsu, the senbon can travel up to mid range. the second ability Jolteon possesses is the ability to use all lightning techniques the user knows that do not require hand-seals however unlike normal lightning jolteons takes a unique colour, purely cosmetic of course, in the senses that all lightning techniques that jolteon uses takes a yellow appearance. The third and last ability that Jolteon possesses is that ability to absorb all pure lightning techniques up to B rank into his body leaving jolteon himself unharmed from B rank and below lightning and can avoid paralysis from all lightning jutsu much like a ninja with lightning mastery, this is due to the ability Volt absorb and it is an ability which only Jolteon possesses, its thanks to this ability that jolteon's fur constantly stays spiked, after absorbing a pure lightning technique jolteon can use the stored power to empower his next lightning technique by +10 - Can only remain on the field for 4 turns per battle - Fur senbon can only be used two times per battle - Volt absorb can be utilised on one lightning technique per turn up to B rank.[/spoiler] [B][COLOR=#FF0000][B][SIZE=3]Vulpine Ninjutsu[/SIZE][/B][/COLOR][/B] [spoiler= 15 - (Kitsune no geijutsu - Kitsune no gokan)Vulpine arts - Senses of the Vulpine] [B][B]Type: [/B][/B]Supplementary [B][B]Rank:[/B] [/B]C [B][B]Range: [/B][/B]Self [B][B]Chakra: [/B][/B]15 [B][B]Damage: [/B][/B]N/A [B][B]Description:[/B][/B] The user being a holder of the Vulpine channels chakra to his ears and nose in order to mimic the senses of the vulpine, the users sense of smell becomes heightened and becomes as sensitive as a vulpines being able to locate even small creatures easily by only there sense of smell alone rivalling that of an inuzuka's, the users ears become much more sensitive to sound however not quite on the level of inner sonar, but becomes heightened enough that they can hear the movement of a small rodant easily, being able to hear the slightest of movements however this is limited to mid range and the hearing can not expand across the whole battlefield. -Must be a signer of the Vulpine contract - Lasts 5 turns - Can only be used 2 times per battle Approved [URL='http://narutobase.net/forums/showthread.php?t=711213&p=20782483&viewfull=1#post20782483']here[/URL] [/spoiler][/CENTER] [/QUOTE]
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What animal is associated with Naruto's inner demon?
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