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<p>[QUOTE="The_Empire, post: 21981971, member: 14271"]</p><p><strong><u><span style="font-size: 15px">Basic Information</span></u></strong></p><p><strong><u>Name:</u></strong> Aqualad</p><p><strong><u>Title:</u></strong></p><p><strong><u>Gender:</u></strong> Male</p><p><strong><u>Age:</u></strong> 20</p><p><strong><u>Clan:</u></strong> Hozuki/Gyojin</p><p></p><p><strong><u>Looks:</u></strong> Aqualad is from the Hozuki/Gyojin clan. He has light blond hair cut at the bottom, brown skin, pale green, and with lean body.</p><p></p><p>Aqualad has eel like tattoos running along his back and along his arms. He also has webbed hands and feet and even have gills that allow him to breath underwater and doesn't even restrict his on land activities at all.</p><p></p><p><strong><u>Nindo:</u></strong> Art is a Blast</p><p><strong><u>Personality:</u></strong> Aqualad is actually a very calm person. When he speaks he speaks soft and thinks tactic and smart. While he was younger he tried seeing the good in everyone he encounter but now he doesn't. He just sees them as they come.</p><p></p><p>Aqualad talks to most people with respect but can at times talk like a sailor. Aqualad also is ruthless and brutal when it comes to battling.</p><p></p><p><span style="font-size: 15px"><strong><u>Village Info</u></strong></span></p><p><strong><u>Land of Birth:</u></strong> Unknown</p><p><strong><u>WSE Clan:</u></strong> Black Bulls</p><p></p><p><span style="font-size: 15px"><strong><u>Stats & Skills Section</u></strong></span></p><p><strong><u>Ninja Rank:</u></strong> Jounin</p><p><strong><u>Specialties:</u></strong> Apex Tracking Specialist | Mind’s Keen Eye | Gyojin Waterbending | Sourceless Materializing Specialist(Hozuki Bonus Speciality) | Apex Handseal Specialist(Water) | Efficient Chakra Control Specialist(Water) | Chakra Fortification(Water)</p><p><strong><u>Skills:</u></strong> Taijutsu | Ninjutsu | Genjutsu | Kenjutsu | Bukijutsu | Fuuinjutsu | Medical Ninjutsu | Kaito Taijutsu | ZX Buster | Chainsaw Arts | Hozuki | Gyojin | </p><p><strong><u>Attributes:</u></strong>: 25 +1(Gyojin Body Bonus) +1(Gyojin Agility Bonus) =27 -2(Gyojin Waterbending) =25</p><ul> <li data-xf-list-type="ul">MIND: 6(Increases the damage of Ninjutsu techniques by 5 damage)</li> <li data-xf-list-type="ul">BODY: 5(+1) =6(Increases base damage of BODY techniques by 5 damage | 10 Points of Physical Durability)</li> <li data-xf-list-type="ul">SPRT: 2(Allows the usage of B ranked techniques and lower)</li> <li data-xf-list-type="ul">AGL: 5(+1) =6(Base Speed is 12)</li> <li data-xf-list-type="ul">DEX: 5(Base Tracking is 12 x2.5 =30)</li> <li data-xf-list-type="ul">VIT: 0</li> </ul><p><span style="font-size: 15px"><strong><u>Background Info</u></strong></span></p><p><strong><u>History:</u></strong></p><p></p><p>Aqualad came from the Atlantean(We call it Hozuki Island) city of Shayeris, where he was raised by Sha'lain'a, a native of that city, and Calvin Durham, a henchman of Black Manta who was genetically altered to infiltrate Atlantis. However, his actual father was Black Manta himself. He completed his Academy school training at the again of 7.</p><p></p><p>*months later*</p><p></p><p>One day, the rouge Ocean-Master attacked Atlantis, causing Aquaman to battle with him. During the fight, Aquaman was defeated, but was suddenly helped by the combined forces of Kaldur'ahm and Garth. Using a combination of Garth's Lightning Release and Kaldur's fighting abilities, the two attacked Ocean-Master. Though they were easily defeated, this allowed Aquaman precious time to recover and defeat Ocean-Master. After the victory, Aquaman offered the boys the opportunity to become his protégés. Although Garth declined the offer and returned to his studies, Kaldur jumped at the chance to serve one of his professors of the Academy school as his sidekick. He became a superhero(true shinobi) two years before his tour of the Hall of Justice. The Hall of Justice is a place where all the Hozuki get their approval of going on land. This place is also is where some get preapproval to go on land.</p><p></p><p>Aqualad eagerly expected to become a member of the Justice League(Team that is the medium for the Land and Water) but found out he was really becoming part of a lower profile team call "The Team". Aqualad and a few others were stated that their leader which was either Aquaman, Batman etc wouldn't be around so they had a leader and her name was Canary.</p><p></p><p>*years go by and they have gotten the preapproval to go on land. The Hozuki "Team" have become way stronger and have gain ton of knowledge from multiple people from land and water*</p><p></p><p>Aqualad is now the new Aquaman with "The Team" became one of the Justice Leaguers. Aqualad during his time as part of the team discovered he was part of another clan also. He was part of the Gyojin clan right along being part of the Hozuki clan. This knowledge he went out and learned about this part of him also.</p><p></p><p></p><p><span style="font-size: 15px"><strong><u>Other</u></strong> </span></p><p></p><p><strong>(Mizu Beara) Water Bearers</strong></p><p>[spoiler]Rank: N/A</p><p>Type: Weapon</p><p>Range: Short</p><p>Chakra cost: N/A</p><p>Damage points: N/A</p><p>Description: Water Bearers(WB) are hilts that can be used for two certain ways. This weapon was created by some Kaguya members to use their bone abilities via the weapons but they were founded and modified to be used with raw chakra and water. Kaguya's can still use them but they became to be used by nearly any with chakra. Hilts sits in a pack on the user's back that has no abilities beside the hilts sitting in them. The hilts when used by a Kaguya can extend the hilt(s) out into a long sword(passive) and when used with the two abilities they coat the sword in chakra or water and whatever shape the user see fits with said ability.</p><p></p><p>The WB are made of a material so the user can channel their chakra and manipulate water sources or even the moister in the air for varies objects such as weapons and shields on top of them as its main ability. These two hilts are the perfect weapon for a weapon user and water user. The user channels their chakra and absorbs some water or moister in the air. The highest the rank of the object that is made of water is A rank or lower.</p><p></p><p>WB secondary ability is to use the user's chakra to produce the same weapons and shields as if they were to use it with a water source described before. The highest rank of the object is A rank or lower.</p><p></p><p>-Only one ability is able to be used a turn</p><p>-Water ability is only used when the air has enough moister to make the weapon of chose of the user or a some type of water source is in the area of short range of the user to use to use to make the weapon of chose of the user and must have the user chakra in it or no chakra at all.</p><p>-The weapons made from water/chakra still go by the elemental advantages and disadvantages</p><p>-The weapons also feel like the real weapon when used</p><p>-Cost a jutsu slot every time to defend or attack</p><p>-Making weapons doesn't cost a move slot but still does use chakra for whatever rank the weapon is created for</p><p>-Ranges of a weapon can only be short range of the wielder.</p><p>-Water users that can use water without source can make the weapons without a source also</p><p>-Techniques cost chakra equivalent to the rank that they are[/spoiler]</p><p></p><ul> <li data-xf-list-type="ul">All Hōzuki clan members are capable of using Sourceless Specialty as a Bonus Specialty, using water without a water source for all techniques A-rank and below.</li> <li data-xf-list-type="ul">All Hōzuki clan members can perform the Hydrification Technique.</li> <li data-xf-list-type="ul">When the Hydrification Technique is in use, Hōzuki clan members can use their bodies as a source for Water Release techniques that reach up to and including mid-range.</li> <li data-xf-list-type="ul">Hozuki gain an increase of +1 Bonus MIND AP ( towards Water Release specifically ) unless they are using Dual Abilities, in which case the ability with the highest AP boosts will apply.</li> <li data-xf-list-type="ul"> Gyojin members gain an increase of +1 Bonus BODY and +1 Bonus AGL AP unless they are using Dual Abilities, in which case the ability with the highest AP boosts will apply. Gyojin techniques utilize the MIND attribute for damage unless they are direct Taijutsu, using the BODY attribute in that case.</li> <li data-xf-list-type="ul">Being fishmen, Gyojin have a natural ability to breathe underwater and can sense large bodies of water. Ninja and other living beings are excluded from this sensory, however, only being able to sense inanimate sources.</li> <li data-xf-list-type="ul">Gyojin have the ability to use B-rank and lower Water Ninjutsu without handseals as well as a 20 damage resistance towards Water Ninjutsu.</li> <li data-xf-list-type="ul">Access to Gyojin Karate, a series of Nintaijutsu based around Water, as well as the ability to sign a contract with a Sea King summoning</li> </ul><p><strong>Gyojin Waterbending</strong></p><p>FIshmen have a way with water and this is evident in their fighting, Fishman Karate. Though this is a unique form of fighting, truly elite Gyojin have transcended their limitations. Users of this Specialty are capable of extending the effects of Exploding Palm to all of their non-elemental Taijutsu strikes, allowing the strikes to have explosive shockwaves that blast targets back 5 meters and add 15 Bonus damage.</p><p>Note: Requires 2 AP per bio to use and counts as Default Fighting Style.</p><p></p><p><strong>Mind’s Keen Eye</strong></p><p>Genjutsu of any type, other than MS-level or those cast by Kunino, appear 'flawed.' This means that regardless of the caster's expertise or perfection, there will be some kind of tell within the illusion that is very obvious; such as a visual illusion appearing like static on a television, a smell being off, or a sound not making sense.</p><p></p><p><strong>Apex Tracker Specialist</strong></p><p>With more heightened senses, the user is capable of gaining a now increased x2.5 tracking. This allows him to physically track faster movement without chakra sensory.</p><p>Note: Requires at least 5 in DEX.</p><p></p><p><strong>Sourceless Materializing Specialist</strong>(Hozuki Bonus Speciality)</p><p>You can materialize your element or skill you specialize in without needing a source. This applies towards various Elemental Jutsu where logical such as Water or Earth based substances and Fields that require a source to first be present and not created such as Advanced Ninjutsu ( Rain, Sound, Ink, etc ).</p><p></p><p><strong>Apex Handseal Specialist</strong></p><p>You can perform techniques of the skill you chose to specialize in without the usage of handseals, though you must still perform complimentary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description.</p><p>Note: Requires at least 6 in Mind</p><p></p><p><strong>Efficient Chakra Control Specialist</strong></p><p>You can utilize an element or skill you specialize in a more chakra efficient way, spending 10 less chakra than normal without reducing a technique’s potency.</p><p></p><p><strong>Chakra Fortification</strong></p><p>The user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them.</p><p></p><p><strong><u>Body Seals and Jutsu:</u></strong></p><p><strong></strong></p><p><strong><strong><u>Scientific Ninja Tools and Supplies:</u></strong> 2/5</strong></p><p><strong></strong></p><p><strong>1. <strong>Chainsaw Legs | Chēnsō no ashi</strong></strong></p><p><strong>2. <strong>( Kyuu-tsuki ) - September</strong>(160 Raw Chakra)</strong></p><p><strong></strong></p><p><strong><strong><u>Artifacts:</u></strong></strong></p><p><strong><strong><u>Theme Song and Background Music</u></strong>:</strong></p><p><strong></strong></p><p><strong><span style="font-size: 15px"><strong><u>Battles</u></strong></span></strong></p><p><strong><strong><u>Won:</u></strong> x</strong></p><p><strong><strong><u>Lost:</u></strong> x</strong></p><p>[/QUOTE]</p>
[QUOTE="The_Empire, post: 21981971, member: 14271"] [B][U][SIZE=15px]Basic Information[/SIZE] Name:[/U][/B] Aqualad [B][U]Title: Gender:[/U][/B] Male [B][U]Age:[/U][/B] 20 [B][U]Clan:[/U][/B] Hozuki/Gyojin [B][U]Looks:[/U][/B] Aqualad is from the Hozuki/Gyojin clan. He has light blond hair cut at the bottom, brown skin, pale green, and with lean body. Aqualad has eel like tattoos running along his back and along his arms. He also has webbed hands and feet and even have gills that allow him to breath underwater and doesn't even restrict his on land activities at all. [B][U]Nindo:[/U][/B] Art is a Blast [B][U]Personality:[/U][/B] Aqualad is actually a very calm person. When he speaks he speaks soft and thinks tactic and smart. While he was younger he tried seeing the good in everyone he encounter but now he doesn't. He just sees them as they come. Aqualad talks to most people with respect but can at times talk like a sailor. Aqualad also is ruthless and brutal when it comes to battling. [SIZE=15px][B][U]Village Info[/U][/B][/SIZE] [B][U]Land of Birth:[/U][/B] Unknown [B][U]WSE Clan:[/U][/B] Black Bulls [SIZE=15px][B][U]Stats & Skills Section[/U][/B][/SIZE] [B][U]Ninja Rank:[/U][/B] Jounin [B][U]Specialties:[/U][/B] Apex Tracking Specialist | Mind’s Keen Eye | Gyojin Waterbending | Sourceless Materializing Specialist(Hozuki Bonus Speciality) | Apex Handseal Specialist(Water) | Efficient Chakra Control Specialist(Water) | Chakra Fortification(Water) [B][U]Skills:[/U][/B] Taijutsu | Ninjutsu | Genjutsu | Kenjutsu | Bukijutsu | Fuuinjutsu | Medical Ninjutsu | Kaito Taijutsu | ZX Buster | Chainsaw Arts | Hozuki | Gyojin | [B][U]Attributes:[/U][/B]: 25 +1(Gyojin Body Bonus) +1(Gyojin Agility Bonus) =27 -2(Gyojin Waterbending) =25 [LIST] [*]MIND: 6(Increases the damage of Ninjutsu techniques by 5 damage) [*]BODY: 5(+1) =6(Increases base damage of BODY techniques by 5 damage | 10 Points of Physical Durability) [*]SPRT: 2(Allows the usage of B ranked techniques and lower) [*]AGL: 5(+1) =6(Base Speed is 12) [*]DEX: 5(Base Tracking is 12 x2.5 =30) [*]VIT: 0 [/LIST] [SIZE=15px][B][U]Background Info[/U][/B][/SIZE] [B][U]History:[/U][/B] Aqualad came from the Atlantean(We call it Hozuki Island) city of Shayeris, where he was raised by Sha'lain'a, a native of that city, and Calvin Durham, a henchman of Black Manta who was genetically altered to infiltrate Atlantis. However, his actual father was Black Manta himself. He completed his Academy school training at the again of 7. *months later* One day, the rouge Ocean-Master attacked Atlantis, causing Aquaman to battle with him. During the fight, Aquaman was defeated, but was suddenly helped by the combined forces of Kaldur'ahm and Garth. Using a combination of Garth's Lightning Release and Kaldur's fighting abilities, the two attacked Ocean-Master. Though they were easily defeated, this allowed Aquaman precious time to recover and defeat Ocean-Master. After the victory, Aquaman offered the boys the opportunity to become his protégés. Although Garth declined the offer and returned to his studies, Kaldur jumped at the chance to serve one of his professors of the Academy school as his sidekick. He became a superhero(true shinobi) two years before his tour of the Hall of Justice. The Hall of Justice is a place where all the Hozuki get their approval of going on land. This place is also is where some get preapproval to go on land. Aqualad eagerly expected to become a member of the Justice League(Team that is the medium for the Land and Water) but found out he was really becoming part of a lower profile team call "The Team". Aqualad and a few others were stated that their leader which was either Aquaman, Batman etc wouldn't be around so they had a leader and her name was Canary. *years go by and they have gotten the preapproval to go on land. The Hozuki "Team" have become way stronger and have gain ton of knowledge from multiple people from land and water* Aqualad is now the new Aquaman with "The Team" became one of the Justice Leaguers. Aqualad during his time as part of the team discovered he was part of another clan also. He was part of the Gyojin clan right along being part of the Hozuki clan. This knowledge he went out and learned about this part of him also. [SIZE=15px][B][U]Other[/U][/B] [/SIZE] [B](Mizu Beara) Water Bearers[/B] [spoiler]Rank: N/A Type: Weapon Range: Short Chakra cost: N/A Damage points: N/A Description: Water Bearers(WB) are hilts that can be used for two certain ways. This weapon was created by some Kaguya members to use their bone abilities via the weapons but they were founded and modified to be used with raw chakra and water. Kaguya's can still use them but they became to be used by nearly any with chakra. Hilts sits in a pack on the user's back that has no abilities beside the hilts sitting in them. The hilts when used by a Kaguya can extend the hilt(s) out into a long sword(passive) and when used with the two abilities they coat the sword in chakra or water and whatever shape the user see fits with said ability. The WB are made of a material so the user can channel their chakra and manipulate water sources or even the moister in the air for varies objects such as weapons and shields on top of them as its main ability. These two hilts are the perfect weapon for a weapon user and water user. The user channels their chakra and absorbs some water or moister in the air. The highest the rank of the object that is made of water is A rank or lower. WB secondary ability is to use the user's chakra to produce the same weapons and shields as if they were to use it with a water source described before. The highest rank of the object is A rank or lower. -Only one ability is able to be used a turn -Water ability is only used when the air has enough moister to make the weapon of chose of the user or a some type of water source is in the area of short range of the user to use to use to make the weapon of chose of the user and must have the user chakra in it or no chakra at all. -The weapons made from water/chakra still go by the elemental advantages and disadvantages -The weapons also feel like the real weapon when used -Cost a jutsu slot every time to defend or attack -Making weapons doesn't cost a move slot but still does use chakra for whatever rank the weapon is created for -Ranges of a weapon can only be short range of the wielder. -Water users that can use water without source can make the weapons without a source also -Techniques cost chakra equivalent to the rank that they are[/spoiler] [LIST] [*]All Hōzuki clan members are capable of using Sourceless Specialty as a Bonus Specialty, using water without a water source for all techniques A-rank and below. [*]All Hōzuki clan members can perform the Hydrification Technique. [*]When the Hydrification Technique is in use, Hōzuki clan members can use their bodies as a source for Water Release techniques that reach up to and including mid-range. [*]Hozuki gain an increase of +1 Bonus MIND AP ( towards Water Release specifically ) unless they are using Dual Abilities, in which case the ability with the highest AP boosts will apply. [*] Gyojin members gain an increase of +1 Bonus BODY and +1 Bonus AGL AP unless they are using Dual Abilities, in which case the ability with the highest AP boosts will apply. Gyojin techniques utilize the MIND attribute for damage unless they are direct Taijutsu, using the BODY attribute in that case. [*]Being fishmen, Gyojin have a natural ability to breathe underwater and can sense large bodies of water. Ninja and other living beings are excluded from this sensory, however, only being able to sense inanimate sources. [*]Gyojin have the ability to use B-rank and lower Water Ninjutsu without handseals as well as a 20 damage resistance towards Water Ninjutsu. [*]Access to Gyojin Karate, a series of Nintaijutsu based around Water, as well as the ability to sign a contract with a Sea King summoning [/LIST] [B]Gyojin Waterbending[/B] FIshmen have a way with water and this is evident in their fighting, Fishman Karate. Though this is a unique form of fighting, truly elite Gyojin have transcended their limitations. Users of this Specialty are capable of extending the effects of Exploding Palm to all of their non-elemental Taijutsu strikes, allowing the strikes to have explosive shockwaves that blast targets back 5 meters and add 15 Bonus damage. Note: Requires 2 AP per bio to use and counts as Default Fighting Style. [B]Mind’s Keen Eye[/B] Genjutsu of any type, other than MS-level or those cast by Kunino, appear 'flawed.' This means that regardless of the caster's expertise or perfection, there will be some kind of tell within the illusion that is very obvious; such as a visual illusion appearing like static on a television, a smell being off, or a sound not making sense. [B]Apex Tracker Specialist[/B] With more heightened senses, the user is capable of gaining a now increased x2.5 tracking. This allows him to physically track faster movement without chakra sensory. Note: Requires at least 5 in DEX. [B]Sourceless Materializing Specialist[/B](Hozuki Bonus Speciality) You can materialize your element or skill you specialize in without needing a source. This applies towards various Elemental Jutsu where logical such as Water or Earth based substances and Fields that require a source to first be present and not created such as Advanced Ninjutsu ( Rain, Sound, Ink, etc ). [B]Apex Handseal Specialist[/B] You can perform techniques of the skill you chose to specialize in without the usage of handseals, though you must still perform complimentary and logical body movements related to the technique. This applies even if said jutsu does not have specific movements detailed in its description. Note: Requires at least 6 in Mind [B]Efficient Chakra Control Specialist[/B] You can utilize an element or skill you specialize in a more chakra efficient way, spending 10 less chakra than normal without reducing a technique’s potency. [B]Chakra Fortification[/B] The user can add an additional effective 10 Chakra or Siris to an element or skill they specialize in, though not at any increased cost or strain to the user. This simply allows their techniques to have 10 more chakra infused into them. [B][U]Body Seals and Jutsu:[/U] [B][U]Scientific Ninja Tools and Supplies:[/U][/B] 2/5 1. [B]Chainsaw Legs | Chēnsō no ashi[/B] 2. [B]( Kyuu-tsuki ) - September[/B](160 Raw Chakra) [B][U]Artifacts: Theme Song and Background Music[/U][/B]: [SIZE=15px][B][U]Battles[/U][/B][/SIZE] [B][U]Won:[/U][/B] x [B][U]Lost:[/U][/B] x[/B] [/QUOTE]
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