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<p>[QUOTE="Excision, post: 22029061, member: 252023"]</p><p><strong>Hojōjutsu / Nawajutsu - Hidden Rope Art</strong> </p><p>[spoiler]</p><p><strong>Type:</strong> Other (encompasses Taijutsu, Kenjutsu and Fuuinjutsu as well) </p><p></p><p><strong>Background:</strong> Hojōjutsu or Nawajutsu, is the traditional Japanese martial art of restraining a person using cord/rope/chain. Encompassing many different materials, techniques and methods from many different schools, Hojojutsu is a quintessentially Japanese art that is a unique product of Japanese history and culture.</p><p></p><p><strong>Description on the Abilities and Inner Workings of the Style:</strong> Hojojutsu can be divided into <strong><em>four</em></strong> broad categories. </p><p><em>1.</em> The first category is the capture and restraint of a prisoner that was effected with strong, thin cord (usually 3-4 millimeters) called a hayanawa or “fast rope”, and sometimes the sageo carried by samurai on the sword-sheaths. In law-enforcement, this cord was carried by constables who secreted the rope in a small bundle that fed cord from one end. This torinawa ("capture-rope") was coiled so that the cord would pay out from one end as the bundled cord was passed around the prisoner’s body, neck and arms as he or she was tied. This was usually accomplished by one constable in the course of performing an arrest while the prisoner was actively resisting and had to be accomplished quickly.</p><p></p><p>Even at this stage, attention was still paid to visual and aesthetic concerns in the tying method as well as to the cultural needs of Japanese society. According to experts, an accused but not convicted prisoner would be tied using methods which allowed the prisoner to be securely restrained but which contained no knots to save the prisoner the shame of being publicly bound. Instead of securing the tie with knots, the constable held on to the free end of the rope and walked behind the prisoner to keep him or her under control as the prisoner was taken for an interrogation which could involve the application of one or more forms of judicial torture to elicit a confession.</p><p></p><p><em>2.</em> The second category was effected with one or more “main ropes” or “honnawa” which like the torinawa could be any one of many different lengths, but was a proper hemp rope, possibly six or more millimeters in diameter and as much as eighty feet long—which was used to provide a more secure, long-term binding than is possible with the torinawa for transportation to a place of incarceration, restraint at legal proceedings, and—in the case of particularly severe crimes—for the public display of the prisoner prior to execution by such methods as beheading, crucifixion (i.e., the prisoner was displayed tied to a cross before spears were driven through the body), or, in arson convictions, death by fire.</p><p></p><p>Honnawa ties were applied by a group of people, usually not less than four, whose presence allowed the use of more intricate and ornate patterns than was the case with the torinawa. Both forms combined effective restraint with a distinct visual aesthetic.</p><p></p><p>In either form, the hojojutsu ties known today display a shrewd understanding of human anatomy through several recurrent themes. This can include leverage-removal (tying limbs in positions that decrease the force they can generate), rope-placement to discourage struggling or to make it less effective by placing one or more loops of rope around the neck and constricting restraint around points on the upper arms where determined struggle put pressure on blood vessels and nerves numbing the extremities.</p><p></p><p><em>3.</em>Hojojutsu/Nawajutsu is extremely efficient when fighting in hand to hand (taijutsu) combat. Capable of subduing the opponents hands and feet rendering them unable to move. The free use of the Hidden rope arts simply using the chakra to manipulate the ropes to do the user's bidding is the best use of rendering taijutsu users immobile. However there is also the Knots-in-hands style, which is used purely as a strike based taijutsu. The knots are thick and deliver quick, powerful blows to the body of the opponent. Even blocking an opponent's blow causes the opponent pain. Enough blocking in one particular area can immobilize an area rendering it numb and unusable. Another adaptation was for Hojojutsu users through the use of chakra, separate unwound their ropes and form smaller ropes, hence the reason that it looks like there is soo many ropes instead of just 3 or 4, and can easily force them to make nets and other objects.</p><p></p><p><em>4.</em>Having been experienced with opponents using sharp weapons to battle, masters of Hojojutsu had to come up with a better way to defend themselves. Their ropes were too inefficient as the blades would easily cut through them. The masters decided that they made two decisions. The first was to use Hojojutsu with chakra chain metal. The second was to line the rope with multiple lines of chakra metal to advance with the times. The lining of the very flexible chakra metal enable them to use chakra just like others could with the blades, and kept their ropes from fully being cut through unless by a powerful technique capable of cutting metal. This is what makes the ropes heavier. The heavier the ropes the more chakra metal it is lined with. This enables the users to deal heavier blows with extended rope, capable of fighting at a safe distance from the blades as well as still allowing them to bind their opponent as well, making it even easier for them to subdue their opponent and impossible to escape from, making the breaking of the ropes physically impossible (Steel release, other metal CE exception).</p><p></p><p></p><p><strong>Additional effects and Restrictions:</strong> </p><p>-This style encompasses the raw strength of the user and requires finesse in its use. The cords/ropes/chains are constantly feed chakra from the user and hidden under the clothes of the user in such a way that they are still capable of maintaining their full bodily movement without any restriction even though it is wrapped around the arms, torso, and legs of the user.</p><p>-Constant placement of the user's chakra in the cords/ropes grants the user complete control and freeform manipulation of the ropes. </p><p>- The cords/ropes//chains are made up of/laced with lines of chakra flexible/malleable metal capable of channeling chakra especially in the bulb ends of the cords/rope that are great conductors of electricity. The metal keeps the rope from being easily ignited via techniques of the user or the opponent. The most skilled users are capable of tying kunai to the ropes to attack with as well and still keep them hidden under their clothes without hurting themselves. They have scars under their clothing proving how difficult this was to master. </p><p>-Master's of this technique are capable tying knots in the rope/cord/chain with a mere wiggle of the rope, that are incapable of being undone unless the user of the rope, who has their own specific way of undoing the knot, or by having the rope destroyed physically. Only the originator of Hojōjutsu is capable of undoing every knot, having mastered the technique beyond any other.</p><p>-The user is capable of using their chakra to cut part of the ropes/cords or even retract them back into their body with a movement of their arms/legs. </p><p></p><p><strong>Soke Hojōjutsu</strong> - Hidden Grandmaster Rope Art Technique </p><p><strong>Kumo Hojōjutsu</strong> - Hidden Thunder Rope Art Technique </p><p><strong>Iwa Hojōjutsu</strong>- Hidden Stone Rope Art Technique </p><p><strong>Suna Hojōjutsu</strong> - Hidden Erosion Rope Art Technique</p><p><strong>Konoha Hojōjutsu</strong> - Hidden Flame Rope Art Technique</p><p><strong>Kiri Hojōjutsu</strong>- Hidden Wave Rope Art Technique</p><p></p><p>-The Grandmaster is able to use any and all Hojōjutsu techniques. </p><p>-Each Master in the village is limited to their element and those that do not require any element. The village that the Grandmaster resides in can have 1 additional person know and use Hojōjutsu, but are limited to the restriction based upon that village. </p><p>- There can only be 1 Grandmaster per village. </p><p>- To become a Grandmaster, after having Mastered Hidden Rope Arts for at least 3 months, must have beaten 2 opponents in a Taijutsu/Kenjtusu only fight with Hidden Rope Arts, then challenge and defeat the original or another Grandmaster. </p><p>- Moving the ropes to deal basic damage or deflect basic weapon attacks (Kunais, Shurikens, etc) is possible in free form, although lacking real damage capabilities.</p><p>[/spoiler]</p><p></p><p><strong>Jutsu:</strong></p><p>[spoiler]</p><p></p><p><strong>Hojōjutsu: Āsuchēn'ankā [Hidden Rope Art: Earth Chain Anchor]</strong></p><p>Type: Supplementary/Attack/Defense</p><p>Rank: C-S</p><p>Range: Short</p><p>Chakra: <strong>15-40</strong></p><p>Damage: 30 - 80</p><p>Description: The user can use their chain(s)/rope(s)/chord(s)/threads as a means to anchor themselves to the ground when they are no longer touching the earth. This technique allows the user to be able to continue to use earth techniques by sending their chakra through the chains and into the earth. The user is able cast off the chain/rope/chord/thread at any point within the chain/rope/chord/threads at any time. This technique can also be used as a preventive means of having the user lifted into the air by an opponent's technique or even attack something that is coming from below them. The user is also capable of sending the chains through the ground in order to attack.</p><p>Note: A Ranks can only be used 3x per battle</p><p>Note: S Ranks can only be used 2x per battle and with at least one turn between uses.</p><p>Note: The user can retract the chains passively.</p><p></p><p><strong>Hojōjutsu - Taitorōpusaikuron (Hidden Rope Art - Tight-Rope Cyclone)</strong></p><p>Type: Attack/Defense</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60 (+5 Elemental Chakra)</p><p>Description: The user extends 5 meters of hidden rope out from both of their sleeves and charges it with chakra (pure or elemental) while spinning them extremely quickly, creating a large cyclone. Each rope that extends out of the user's arm has a knot on the end of it with which the user charges pure or an elemental chakra into it. The ropes come out of the tornado and can attack multiple enemies without warning like a whip. These are two separate ropes, their speed gives off the impression as if their are more.</p><p>*Grandmasters can charge any one of the basic 5 elemental chakras they know.</p><p>*Masters can only charge the element aligned with their village.</p><p>*Iwa/Earth, Kiri/Water, Kumo/Lightning, Konoha/Fire, Suna/Wind</p><p>Note: Can only be used 3 times per battle.</p><p>Note: Must wait 2 turns to use A Ranked and above Hojōjutsu.</p><p></p><p></p><p><strong>Hojōjutsu: Chūnyū [Hidden Rope Art: Infusion]</strong></p><p>Type: Supplementary/Attack/Defense</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/A (+10 for Raw Chakra and +20 for Elemental Chakra for the next Hojojutsu technique)</p><p>Description: The user extends channels either Pure or Elemental chakra into their Hojojutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact.</p><p>*Grandmasters can charge any one of the basic 5 elemental chakras they know.</p><p>*Masters can only charge the element aligned with their village.</p><p>*Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)</p><p>Note: Only one infusion per turn.</p><p>Note: Can only be used 5 times per battle.</p><p></p><p></p><p><strong>Hojōjutsu: Hachisu no Mohō | Hidden Rope Arts: Lotus Imitation</strong></p><p>Type: Attack/Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80 (+5) Elemental Chakra</p><p>Description: The user, while in a full sprint, wraps their chain/rope/cord around their opponent that comes out of one of their sleeves, and with a jerk launches them up to 10 meters into the air. As the opponent travels upwards, the user causes the chain/rope/cord to spin around like a cyclone at an extremely fast speed to make their opponent dizzy. The user will then charge chakra into their feet and with a powerful jump, land from one spiral section (1 spiral section per meter the opponent is in the air) of the chain to the next until they are above their opponent. While jumping, the sections of the chain will wrap around the arm of the user covering their fist and the chains of the other sleeve will come out and wrap around that hand. The user will then channel either pure or elemental chakra into the chains and deliver at least two rapid punches to the opponent forcing them back towards the ground at an accelerated rate. The more speed the user possesses, the faster this technique can be initiated.</p><p>*Grandmasters can charge any one of the basic 5 elemental chakras they know.</p><p>*Masters can only charge the element aligned with their village.</p><p>*Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)</p><p>Note: Only only be used 2x per battle.</p><p>Note: No Hojojutsu techniques above A Ranked for 2 turns.</p><p>Note: User must wait 3 turns to use this technique again.</p><p>Note: If an element is used with this technique, the user cannot use S Ranked and above of that element next turn.</p><p></p><p></p><p><strong>(Hojōjutsu: Ketsugō chēn) | Hidden Rope Arts: Binding Chains</strong></p><p>Type: Attack/Defense/Supplementary</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user sends 3 chains into the ground in an attempt to come up from the opponent and bind the opponent with the chains while squeezing/crushing them. The opponent will be bound by two of the chains in such a way that handseals will be incapable of being performed. The user will then have the third chain, which carries a seal to immobilize the opponent.</p><p>*Grandmasters can charge any one of the basic 5 elemental chakras they know.</p><p>*Masters can only charge the element aligned with their village.</p><p>*Iwa/Earth(Crushes), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)</p><p>Note: Can only be performed 3x per battle.</p><p></p><p></p><p><strong>Hojōjutsu: Hakai no ringu | Hidden Rope Arts: Ring of Destruction</strong></p><p>Type: Attack/Defense</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: 80 (+5) Elemental Chakra (Hojojutsu Bonus)</p><p>Description: The user mentally controls their hojojutsu chains to have them slam onto the ground and causes either a circular wall or barrier of chakra or an element to rise out of the ground upwards and into the air. This wall/barrier can either be used to trap an opponent inside, in which the user can have the chakra/element to go inwards to close in upon the opponent(s), or as a protective barrier around the user, where the user then controls the chakra/element to go outwards in every direction away from the user.</p><p>*Grandmasters can charge any one of the basic 5 elemental chakras they know.</p><p>*Masters can only charge the element aligned with their village.</p><p>*Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply)</p><p>Note: Only only be used 2x per battle.</p><p>Note: User must wait 2 turns to use this technique again.</p><p>Note: If an element is used with this technique, the user cannot use S Ranked and above of that element next turn</p><p></p><p><strong>(Hojojutsu: Hojojutsu) - Hidden Rope Art: Hidden Rope Art Technique</strong></p><p>Type: Attack/Defense/Supplementary</p><p>Rank: C-S</p><p>Range: Short - Long</p><p>Chakra: N/A</p><p>Damage: 30 - 80</p><p>Description: The user will wrap anything from chains, ropes, threads, chords or any other flexible object around their arms, legs and torso and use them as a means of striking against an opponent/target or defending from an attack. They can be used to grab hold of an opponent or an object to crush them or merely capture them. If an object is seized, the user may use this as a means of redirecting the object back at the opponent as well as striking them with this technique. The user can even use this as a means of countering or blocking an opponent's Taijutsu/Kenjutsu and can pull a weapon away from the opponent or bind their body to prevent them from moving. They are only limited in their imagination in how they can control their chain(s)/rope(s)/chord(s)/thread(s).</p><p>Note: A Ranks can only be used 3x per battle.</p><p>Note: S Ranks can only be used 2x per battle and requires a turn cool down between each use.</p><p></p><p></p><p><strong>(Nawajutsu: Chēnretā) - Sealing Rope Arts - Chail Letter Mummification</strong></p><p>Rank: S</p><p>Type: Attack/Supplementary</p><p>Range: Short</p><p>Chakra cost: 40</p><p>Damage points: 80 (+5 if Elemental)</p><p>Description: The user will activate a seal on their chains by charging additional chakra into it to transfer the chains that are surrounding their body onto the opponent/target. They will then mentally control their chains to squeeze the target, preventing them from using handseals as it is wrapped around their arms, back and legs. The user can add elemental chakra to affect how the chains cause damage to the opponent as they are sealed inside the chains.</p><p>Note: Can only be used 2x per battle.</p><p>Note: Requires a one turn cool down to be used again.</p><p>Note: No Fuuinjutsu techniques can be used this turn.</p><p>Note: No Fuuinjutsu above A Ranked can be used the turn after this.</p><p>Note: No S Ranked Hojojutsu techniques can be used the turn after this is used.</p><p>*Grandmasters can charge any one of the basic 5 elemental chakras they know.</p><p>*Masters can only charge the element aligned with their village.</p><p>*Earth(Crushes), Water(Stings), Lightning(Paralyzes), Fire(Burns), Wind(Cuts deeply)''</p><p>[/spoiler]</p><p><a href="https://animebase.me/threads/ropes-with-my-threads.775366/post-22018519">Taught Here</a></p><p>[/QUOTE]</p>
[QUOTE="Excision, post: 22029061, member: 252023"] [B]Hojōjutsu / Nawajutsu - Hidden Rope Art[/B] [spoiler] [B]Type:[/B] Other (encompasses Taijutsu, Kenjutsu and Fuuinjutsu as well) [B]Background:[/B] Hojōjutsu or Nawajutsu, is the traditional Japanese martial art of restraining a person using cord/rope/chain. Encompassing many different materials, techniques and methods from many different schools, Hojojutsu is a quintessentially Japanese art that is a unique product of Japanese history and culture. [B]Description on the Abilities and Inner Workings of the Style:[/B] Hojojutsu can be divided into [B][I]four[/I][/B] broad categories. [I]1.[/I] The first category is the capture and restraint of a prisoner that was effected with strong, thin cord (usually 3-4 millimeters) called a hayanawa or “fast rope”, and sometimes the sageo carried by samurai on the sword-sheaths. In law-enforcement, this cord was carried by constables who secreted the rope in a small bundle that fed cord from one end. This torinawa ("capture-rope") was coiled so that the cord would pay out from one end as the bundled cord was passed around the prisoner’s body, neck and arms as he or she was tied. This was usually accomplished by one constable in the course of performing an arrest while the prisoner was actively resisting and had to be accomplished quickly. Even at this stage, attention was still paid to visual and aesthetic concerns in the tying method as well as to the cultural needs of Japanese society. According to experts, an accused but not convicted prisoner would be tied using methods which allowed the prisoner to be securely restrained but which contained no knots to save the prisoner the shame of being publicly bound. Instead of securing the tie with knots, the constable held on to the free end of the rope and walked behind the prisoner to keep him or her under control as the prisoner was taken for an interrogation which could involve the application of one or more forms of judicial torture to elicit a confession. [I]2.[/I] The second category was effected with one or more “main ropes” or “honnawa” which like the torinawa could be any one of many different lengths, but was a proper hemp rope, possibly six or more millimeters in diameter and as much as eighty feet long—which was used to provide a more secure, long-term binding than is possible with the torinawa for transportation to a place of incarceration, restraint at legal proceedings, and—in the case of particularly severe crimes—for the public display of the prisoner prior to execution by such methods as beheading, crucifixion (i.e., the prisoner was displayed tied to a cross before spears were driven through the body), or, in arson convictions, death by fire. Honnawa ties were applied by a group of people, usually not less than four, whose presence allowed the use of more intricate and ornate patterns than was the case with the torinawa. Both forms combined effective restraint with a distinct visual aesthetic. In either form, the hojojutsu ties known today display a shrewd understanding of human anatomy through several recurrent themes. This can include leverage-removal (tying limbs in positions that decrease the force they can generate), rope-placement to discourage struggling or to make it less effective by placing one or more loops of rope around the neck and constricting restraint around points on the upper arms where determined struggle put pressure on blood vessels and nerves numbing the extremities. [I]3.[/I]Hojojutsu/Nawajutsu is extremely efficient when fighting in hand to hand (taijutsu) combat. Capable of subduing the opponents hands and feet rendering them unable to move. The free use of the Hidden rope arts simply using the chakra to manipulate the ropes to do the user's bidding is the best use of rendering taijutsu users immobile. However there is also the Knots-in-hands style, which is used purely as a strike based taijutsu. The knots are thick and deliver quick, powerful blows to the body of the opponent. Even blocking an opponent's blow causes the opponent pain. Enough blocking in one particular area can immobilize an area rendering it numb and unusable. Another adaptation was for Hojojutsu users through the use of chakra, separate unwound their ropes and form smaller ropes, hence the reason that it looks like there is soo many ropes instead of just 3 or 4, and can easily force them to make nets and other objects. [I]4.[/I]Having been experienced with opponents using sharp weapons to battle, masters of Hojojutsu had to come up with a better way to defend themselves. Their ropes were too inefficient as the blades would easily cut through them. The masters decided that they made two decisions. The first was to use Hojojutsu with chakra chain metal. The second was to line the rope with multiple lines of chakra metal to advance with the times. The lining of the very flexible chakra metal enable them to use chakra just like others could with the blades, and kept their ropes from fully being cut through unless by a powerful technique capable of cutting metal. This is what makes the ropes heavier. The heavier the ropes the more chakra metal it is lined with. This enables the users to deal heavier blows with extended rope, capable of fighting at a safe distance from the blades as well as still allowing them to bind their opponent as well, making it even easier for them to subdue their opponent and impossible to escape from, making the breaking of the ropes physically impossible (Steel release, other metal CE exception). [B]Additional effects and Restrictions:[/B] -This style encompasses the raw strength of the user and requires finesse in its use. The cords/ropes/chains are constantly feed chakra from the user and hidden under the clothes of the user in such a way that they are still capable of maintaining their full bodily movement without any restriction even though it is wrapped around the arms, torso, and legs of the user. -Constant placement of the user's chakra in the cords/ropes grants the user complete control and freeform manipulation of the ropes. - The cords/ropes//chains are made up of/laced with lines of chakra flexible/malleable metal capable of channeling chakra especially in the bulb ends of the cords/rope that are great conductors of electricity. The metal keeps the rope from being easily ignited via techniques of the user or the opponent. The most skilled users are capable of tying kunai to the ropes to attack with as well and still keep them hidden under their clothes without hurting themselves. They have scars under their clothing proving how difficult this was to master. -Master's of this technique are capable tying knots in the rope/cord/chain with a mere wiggle of the rope, that are incapable of being undone unless the user of the rope, who has their own specific way of undoing the knot, or by having the rope destroyed physically. Only the originator of Hojōjutsu is capable of undoing every knot, having mastered the technique beyond any other. -The user is capable of using their chakra to cut part of the ropes/cords or even retract them back into their body with a movement of their arms/legs. [B]Soke Hojōjutsu[/B] - Hidden Grandmaster Rope Art Technique [B]Kumo Hojōjutsu[/B] - Hidden Thunder Rope Art Technique [B]Iwa Hojōjutsu[/B]- Hidden Stone Rope Art Technique [B]Suna Hojōjutsu[/B] - Hidden Erosion Rope Art Technique [B]Konoha Hojōjutsu[/B] - Hidden Flame Rope Art Technique [B]Kiri Hojōjutsu[/B]- Hidden Wave Rope Art Technique -The Grandmaster is able to use any and all Hojōjutsu techniques. -Each Master in the village is limited to their element and those that do not require any element. The village that the Grandmaster resides in can have 1 additional person know and use Hojōjutsu, but are limited to the restriction based upon that village. - There can only be 1 Grandmaster per village. - To become a Grandmaster, after having Mastered Hidden Rope Arts for at least 3 months, must have beaten 2 opponents in a Taijutsu/Kenjtusu only fight with Hidden Rope Arts, then challenge and defeat the original or another Grandmaster. - Moving the ropes to deal basic damage or deflect basic weapon attacks (Kunais, Shurikens, etc) is possible in free form, although lacking real damage capabilities. [/spoiler] [B]Jutsu:[/B] [spoiler] [B]Hojōjutsu: Āsuchēn'ankā [Hidden Rope Art: Earth Chain Anchor][/B] Type: Supplementary/Attack/Defense Rank: C-S Range: Short Chakra: [B]15-40[/B] Damage: 30 - 80 Description: The user can use their chain(s)/rope(s)/chord(s)/threads as a means to anchor themselves to the ground when they are no longer touching the earth. This technique allows the user to be able to continue to use earth techniques by sending their chakra through the chains and into the earth. The user is able cast off the chain/rope/chord/thread at any point within the chain/rope/chord/threads at any time. This technique can also be used as a preventive means of having the user lifted into the air by an opponent's technique or even attack something that is coming from below them. The user is also capable of sending the chains through the ground in order to attack. Note: A Ranks can only be used 3x per battle Note: S Ranks can only be used 2x per battle and with at least one turn between uses. Note: The user can retract the chains passively. [B]Hojōjutsu - Taitorōpusaikuron (Hidden Rope Art - Tight-Rope Cyclone)[/B] Type: Attack/Defense Rank: A Range: Short Chakra: 30 Damage: 60 (+5 Elemental Chakra) Description: The user extends 5 meters of hidden rope out from both of their sleeves and charges it with chakra (pure or elemental) while spinning them extremely quickly, creating a large cyclone. Each rope that extends out of the user's arm has a knot on the end of it with which the user charges pure or an elemental chakra into it. The ropes come out of the tornado and can attack multiple enemies without warning like a whip. These are two separate ropes, their speed gives off the impression as if their are more. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth, Kiri/Water, Kumo/Lightning, Konoha/Fire, Suna/Wind Note: Can only be used 3 times per battle. Note: Must wait 2 turns to use A Ranked and above Hojōjutsu. [B]Hojōjutsu: Chūnyū [Hidden Rope Art: Infusion][/B] Type: Supplementary/Attack/Defense Rank: A Range: Short Chakra: 30 Damage: N/A (+10 for Raw Chakra and +20 for Elemental Chakra for the next Hojojutsu technique) Description: The user extends channels either Pure or Elemental chakra into their Hojojutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Only one infusion per turn. Note: Can only be used 5 times per battle. [B]Hojōjutsu: Hachisu no Mohō | Hidden Rope Arts: Lotus Imitation[/B] Type: Attack/Supplementary Rank: S Range: Short Chakra: 40 Damage: 80 (+5) Elemental Chakra Description: The user, while in a full sprint, wraps their chain/rope/cord around their opponent that comes out of one of their sleeves, and with a jerk launches them up to 10 meters into the air. As the opponent travels upwards, the user causes the chain/rope/cord to spin around like a cyclone at an extremely fast speed to make their opponent dizzy. The user will then charge chakra into their feet and with a powerful jump, land from one spiral section (1 spiral section per meter the opponent is in the air) of the chain to the next until they are above their opponent. While jumping, the sections of the chain will wrap around the arm of the user covering their fist and the chains of the other sleeve will come out and wrap around that hand. The user will then channel either pure or elemental chakra into the chains and deliver at least two rapid punches to the opponent forcing them back towards the ground at an accelerated rate. The more speed the user possesses, the faster this technique can be initiated. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Only only be used 2x per battle. Note: No Hojojutsu techniques above A Ranked for 2 turns. Note: User must wait 3 turns to use this technique again. Note: If an element is used with this technique, the user cannot use S Ranked and above of that element next turn. [B](Hojōjutsu: Ketsugō chēn) | Hidden Rope Arts: Binding Chains[/B] Type: Attack/Defense/Supplementary Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: The user sends 3 chains into the ground in an attempt to come up from the opponent and bind the opponent with the chains while squeezing/crushing them. The opponent will be bound by two of the chains in such a way that handseals will be incapable of being performed. The user will then have the third chain, which carries a seal to immobilize the opponent. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Crushes), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Can only be performed 3x per battle. [B]Hojōjutsu: Hakai no ringu | Hidden Rope Arts: Ring of Destruction[/B] Type: Attack/Defense Rank: S Range: Short - Long Chakra: 40 Damage: 80 (+5) Elemental Chakra (Hojojutsu Bonus) Description: The user mentally controls their hojojutsu chains to have them slam onto the ground and causes either a circular wall or barrier of chakra or an element to rise out of the ground upwards and into the air. This wall/barrier can either be used to trap an opponent inside, in which the user can have the chakra/element to go inwards to close in upon the opponent(s), or as a protective barrier around the user, where the user then controls the chakra/element to go outwards in every direction away from the user. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Only only be used 2x per battle. Note: User must wait 2 turns to use this technique again. Note: If an element is used with this technique, the user cannot use S Ranked and above of that element next turn [B](Hojojutsu: Hojojutsu) - Hidden Rope Art: Hidden Rope Art Technique[/B] Type: Attack/Defense/Supplementary Rank: C-S Range: Short - Long Chakra: N/A Damage: 30 - 80 Description: The user will wrap anything from chains, ropes, threads, chords or any other flexible object around their arms, legs and torso and use them as a means of striking against an opponent/target or defending from an attack. They can be used to grab hold of an opponent or an object to crush them or merely capture them. If an object is seized, the user may use this as a means of redirecting the object back at the opponent as well as striking them with this technique. The user can even use this as a means of countering or blocking an opponent's Taijutsu/Kenjutsu and can pull a weapon away from the opponent or bind their body to prevent them from moving. They are only limited in their imagination in how they can control their chain(s)/rope(s)/chord(s)/thread(s). Note: A Ranks can only be used 3x per battle. Note: S Ranks can only be used 2x per battle and requires a turn cool down between each use. [B](Nawajutsu: Chēnretā) - Sealing Rope Arts - Chail Letter Mummification[/B] Rank: S Type: Attack/Supplementary Range: Short Chakra cost: 40 Damage points: 80 (+5 if Elemental) Description: The user will activate a seal on their chains by charging additional chakra into it to transfer the chains that are surrounding their body onto the opponent/target. They will then mentally control their chains to squeeze the target, preventing them from using handseals as it is wrapped around their arms, back and legs. The user can add elemental chakra to affect how the chains cause damage to the opponent as they are sealed inside the chains. Note: Can only be used 2x per battle. Note: Requires a one turn cool down to be used again. Note: No Fuuinjutsu techniques can be used this turn. Note: No Fuuinjutsu above A Ranked can be used the turn after this. Note: No S Ranked Hojojutsu techniques can be used the turn after this is used. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Earth(Crushes), Water(Stings), Lightning(Paralyzes), Fire(Burns), Wind(Cuts deeply)'' [/spoiler] [URL='https://animebase.me/threads/ropes-with-my-threads.775366/post-22018519']Taught Here[/URL] [/QUOTE]
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