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Giyu Tomioka | Ninja World Jutsu List
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[QUOTE="Gutsy, post: 22181253, member: 100403"] [CENTER][FONT=Playfair Display][SIZE=6][COLOR=rgb(0, 172, 204)]❖ Giyu Tomioka | Bought Jutsu ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]58 techniques | 254 EXP[/SIZE][/FONT][/CENTER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 水遁 | Water Release ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]17 techniques | 108 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Hiding in Mist Technique | D | 2 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Kirigakure no Jutsu) - Hiding in Mist Technique[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] D [B]Range:[/B] Short-Long [B]Chakra:[/B] 10 [B]Damage:[/B] N/A [B]Description:[/B] This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu. [B]Note:[/B] Can be created through releasing from mouth or manipulating a nearby water source.[/FONT][/SPOILER] [SPOILER="Water technique | D | 2 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton No Jutsu) - Water technique[/B][/COLOR] [B]Type:[/B] Supplementary/Offensive/Defensive [B]Rank:[/B] D [B]Range:[/B] Short-Mid [B]Chakra:[/B] 10 [B]Damage:[/B] 20 [B]Description:[/B] Creates small waves of water,small blasts, and small shields of water. [B]Note:[/B] Doesn't require a water source but can be used to manipulate existing water.[/FONT][/SPOILER] [SPOILER="Water Release: Water Clone | C | 4 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Mizu Bunshin) - Water Release: Water Clone[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] N/A [B]Description:[/B] After performing the Tiger handseal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water. [B]Note:[/B] Can only perform up to C-rank Water Release techniques, and requires a water source.[/FONT][/SPOILER] [SPOILER="Water Style: Water Prison | C | 4 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Suirou No Jutsu) - Water Style: Water Prison[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] N/A [B]Description:[/B] This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.[/FONT][/SPOILER] [SPOILER="Water Style: Water Replacement | C | 4 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Mizu Kawarimi) - Water Style: Water Replacement[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] N/A [B]Description:[/B] The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.[/FONT][/SPOILER] [SPOILER="Water Release: Water Palm Blade Technique | C | 4 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] 30 [B]Description:[/B] The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.[/FONT][/SPOILER] [SPOILER="Water Style: Water Shock Wave | C-B | 7 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Suishōha) - Water Style: Water Shock Wave[/B][/COLOR] [B]Type:[/B] Supplementary/Offensive [B]Rank:[/B] C-B [B]Range:[/B] Short-Long [B]Chakra:[/B] 15-20 [B]Damage:[/B] 30-40 [B]Description:[/B] This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-rank.[/FONT][/SPOILER] [SPOILER="Water Style: Water Dragon Whip | B | 6 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Suiryūben) - Water Style: Water Dragon Whip[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] B [B]Range:[/B] Short-Long [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] After performing the Tiger handseal, the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.[/FONT][/SPOILER] [SPOILER="Water Release: Rising Water Slicer | B | 6 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] B [B]Range:[/B] Short-Mid [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.[/FONT][/SPOILER] [SPOILER="Water Release: Exploding Water Colliding Wave | B | 6 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave[/B][/COLOR] [B]Type:[/B] Supplementary/Offensive [B]Rank:[/B] B [B]Range:[/B] Short-Long [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.[/FONT][/SPOILER] [SPOILER="Water Release: Water Dragon Bullet Technique | A - S | 11 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Suiryuudan no Jutsu) - Water Release: Water Dragon Bullet Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] A - S [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 - 40 [B]Damage:[/B] 60 - 80 [B]Description:[/B] After performing a long series of handseals: Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird, the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a water specialty will be able to produce up to an S-Rank technique; normal ninja will produce the basic A-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu. [B]Note:[/B] Requires a nearby water source.[/FONT][/SPOILER] [SPOILER="Water Style: Water Encampment Wall | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Suijinheki) - Water Style: Water Encampment Wall[/B][/COLOR] [B]Type:[/B] Supplementary/Defensive [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra:[/B] 30 [B]Damage:[/B] N/A [B]Description:[/B] This defensive jutsu creates a wall of water around the user. The user will use the following handseals to activate the technique: Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.[/FONT][/SPOILER] [SPOILER="Hidden Waterfall Style: Water Slicing Blade | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Takigakure-Ryū: Mizukiri no Yaiba) Hidden Waterfall Style: Water Slicing Blade[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra:[/B] 30 [B]Damage:[/B] N/A 60 when used to attack) [B]Description:[/B] A secret technique of Takigakure that allows the user to manipulate nearby water into the form of a sword, by compressing it to incredible amounts, making it seem solid and sharp, almost crystalline in nature. The sword is very resilient and extremely useful against Fire attacks or Fire enhanced weaponry. The sword, once formed, can be thrown as a projectile or wielded. If thrown, it will do menial damage (C-rank) but it can be wielded as any other sword and due to its incredible sharpness, can be quite dangerous. It can be used for melee based Kenjutsu attacks. [B]Note:[/B] While the sword is being sustained, the user can only mold Water Techniques.[/FONT][/SPOILER] [SPOILER="Water Style: Fluid Step | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Ryuutai Suteppu) - Water Style: Fluid Step[/B][/COLOR] [B]Type:[/B] Defensive [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra:[/B] 30 [B]Damage:[/B] N/A [B]Description:[/B] Ryuutai Suteppu is a very simple taijutsu technique with the enhancement of water. When being attacked in close range, the user will focus his chakra in the moisture of the air and materialize water beneath his feet. He will then use that water to slide back and forth in the ground as if he were standing on ice. However unlike ice, the user has complete control over his fluid movements. Can be used quite effectively to boost the randomness of movement when using Drunken Style. This technique will last for two turns, but the user will be restricted in using no other elemental affinities. [B]Note:[/B] Can be used twice per event. [B]Note:[/B] Must have mastered Taijutsu. [B]Note:[/B] Courtesy of Mathias[/FONT][/SPOILER] [SPOILER="Water Release: Hard Whirlpool Water Blade | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion. [B]Note:[/B] Requires a nearby water source.[/FONT][/SPOILER] [SPOILER="Water Release: Severing Wave | S | 10 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Suidanha) Water Release: Severing Wave[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.[/FONT][/SPOILER] [SPOILER="Water Release: Water Bullet Technique | S | 10 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique[/B][/COLOR] [B]Type:[/B] Offensive/Supplementary [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.[/FONT][/SPOILER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 風遁 | Wind Release ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]6 techniques | 33 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Wind Release: Great Break Through | C | 4 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Fūton: Daitoppa) - Wind Release: Great Break Through[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short-Long [B]Chakra:[/B] 15 [B]Damage:[/B] 30 [B]Description:[/B] This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.[/FONT][/SPOILER] [SPOILER="Wind Release: Gale Palm | C | 4 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Fūton: Reppūshō) - Wind Release: Gale Palm[/B][/COLOR] [B]Type:[/B] Supplementary/Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] 30 [B]Description:[/B] A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.[/FONT][/SPOILER] [SPOILER="Wind Release: Rising Tempest Wall Technique | C | 4 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] 30 [B]Description:[/B] The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back. [B]Note:[/B] Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.[/FONT][/SPOILER] [SPOILER="Wind Style: Wind Cutter | C/B | 7 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Fūton: Kazekiri) - Wind Style: Wind Cutter[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] C/B [B]Range:[/B] Short [B]Chakra:[/B] 15/20 [B]Damage:[/B] N/A [B]Description:[/B] User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless. Depending on the users skill with Wind release and the amount of chakra spent, the technique can vary in strength to suit the users needs. Bios with Wind as their main specialty can defend from up to B-rank techniques.[/FONT][/SPOILER] [SPOILER="Wind Release: Vacuum Blade | B | 6 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Fūton: Shinkūjin) - Wind Release: Vacuum Blade[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] B [B]Range:[/B] Short-Mid [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.[/FONT][/SPOILER] [SPOILER="Wind Release: Vacuum Bullet | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Fūton: Shinkūdama) - Wind Release: Vacuum Bullet[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.[/FONT][/SPOILER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 剣術 | Kenjutsu ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]14 techniques | 46 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Training Edge | E | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Shuuren Kiwa ) - Training Edge[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] E [B]Range:[/B] Short [B]Chakra:[/B] 5 [B]Damage:[/B] N/A [B]Description:[/B] This is a technique generally taught to aspiring swordsman and could be considered the opposite of using wind chakra to lengthen and sharpen a blade. Usually, a Swordmaster or other instructor would use their own chakra to create a small “U” shape around the edges or point of a weapon. The chakra acts as an invisible scabbard on the blade, allowing the students to spar without killing each other or wounding each other past minor bruises and aches caused by the blunt force of the “scabbard” blade making contact. The user activates this technique by extending their hand along a ridge and just letting a small amount of chakra out. This technique is very simple and quick. [B]Note:[/B] Courtesy of KeotsuEclipse[/FONT][/SPOILER] [SPOILER="Sword Barrage Technique | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Ken Rendan no Jutsu ) - Sword Barrage Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing damage to their enemy.[/FONT][/SPOILER] [SPOILER="Falling Water | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Rakkasui ) - Falling Water[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] The user will drop down upon the opponent from mid air pointing their sword downwards and drilling it down into the opponent.[/FONT][/SPOILER] [SPOILER="Circular Wild Dance | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Enjin Ranbu ) - Circular Wild Dance[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] The user spins with his tantō, hitting the target several times.[/FONT][/SPOILER] [SPOILER="Fury Swallow Technique | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Ikari Nomikomu no Jutsu ) - Fury Swallow Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] The user punches the opponent a few times and finishes them with two final slashes with their blade or sword.[/FONT][/SPOILER] [SPOILER="Cloud-Style Front Beheading | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Kumo-Ryū Omotegiri ) - Cloud-Style Front Beheading[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] The user slashes forwards in front of them with their sword to strike the enemy target.[/FONT][/SPOILER] [SPOILER="Menacing Shark Technique | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Kyouhakuteki no Same Jutsu ) - Menacing Shark Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] After Kisame uses Exploding Water Colliding Wave, he slashes the opponent underwater with Samehada.[/FONT][/SPOILER] [SPOILER="Cloud Style Deception Beheading Technique | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Kumo-Ryū Damashigiri no Jutsu ) - Cloud Style Deception Beheading Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] Using the Body Replacement Technique to feign being attack, the user then takes advantage of their opponent's momentary shock, and charges forward with a lateral sword slash.[/FONT][/SPOILER] [SPOILER="Flash Cross Sever | B | 6 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Senkō Jūjiki ) - Flash Cross Sever[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] B [B]Range:[/B] Short [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] After activating Two-Blade Style with his chakra blades, the user will deliver multiple punches to the foe before slashing them with his chakra blades in a cross-style. [B]Note:[/B] User must own a pair of chakra blades.[/FONT][/SPOILER] [SPOILER="Hidden Mist Beheading Technique | B | 6 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Urakasumigiri no Jutsu ) - Hidden Mist Beheading Technique[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] B [B]Range:[/B] Short [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] After creating several shadow clones which surround the enemy and attack them simultaneously forcing them to jump into the air, the real user will then attack them from above. [B]Note:[/B] Must use shadow clone technique before hand[/FONT][/SPOILER] [SPOILER="Strong Sword: Helmet Crusher | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Gōken: Kabuto Kudaki) Strong Sword: Helmet Crusher[/B][/COLOR] [B]Rank:[/B] A [B]Type:[/B] Offensive [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] The user enhances chakra into sword, increasing its size and cutting power by creating a chakra sword. Then, he delivers a straight slash into the ground, creating a huge shockwave that will deal massive damage to his opponent.[/FONT][/SPOILER] [SPOILER="Cloud-Style Crescent Moon Beheading | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Kumo-Ryū Mikazuki Kiri) - Cloud-Style Crescent Moon Beheading[/B][/COLOR] [B]Rank:[/B] A [B]Type:[/B] Offensive [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 60 [B]Description:[/B] The user utilizes a large extent of their physical capabilities to swing their sword in a single large arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. The technique receives its name due to the entire movement being reminiscent of a crescent moon.[/FONT][/SPOILER] [SPOILER="Swallow Leap Forward | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suwarō Bonnaban) - Swallow Leap Forward[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 60 [B]Description:[/B] The user performs a frontal flip and while in midair above the opponent, skewers him with his sword. Using the momentum from his leap and sword skewering, the user continues his flip, in turn flipping the target, causing him to be thrown onto his back. As the user completes his flip, he lands on the target's chest forcibly, causing a near fatal kick. [B]Note:[/B] Can only be used three times per battle [B]Note:[/B] Courtesy of Deviation (Raiton/Kenjutsu: Inperiaru Sutoraiku)- Lightning/Sword Arts: Imperial Strike[/FONT][/SPOILER] [SPOILER="Sword Arts: Graceful Saw | S | 10 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Kenjutsu: Hayai Nokogiri) - Sword Arts: Graceful Saw[/B][/COLOR] [B]Type:[/B] Offensive/Defensive [B]Rank:[/B] S [B]Range:[/B] Short-Mid [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] The user will first channel their chakra into their sword, increasing the cutting potency of the blade, causing it to glow blue. The user will then leap towards the opponent extending the blade while spinning, causing their body to take a saw-type shape. This technique is said to even cut through solid earth of equal rank and below and cut through the flesh with ease. When spinning, the user is able to travel up to 10 meters away. [B]Note:[/B] Can only be used twice [B]Note:[/B] Courtesy of Teno[/FONT][/SPOILER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 体術 | Taijutsu ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]11 techniques | 14 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Dynamic Entry | D | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Dainamikku Entori) - Dynamic Entry[/B][/COLOR] [B]Rank:[/B] D [B]Type:[/B] Attack [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 20 [B]Description:[/B] A taijutsu attack were the user does a jumping kick into the opponents face.[/FONT][/SPOILER] [SPOILER="Leaf Hurricane | D | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Konoha Senpū) - Leaf Hurricane[/B][/COLOR] [B]Rank:[/B] D [B]Type:[/B] Attack [B]Chakra:[/B] N/A [B]Damage:[/B] 20 [B]Description:[/B] A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.[/FONT][/SPOILER] [SPOILER="Pressure Palm | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Asshō) - Pressure Palm[/B][/COLOR] [B]Rank:[/B] C [B]Type:[/B] Attack [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] The user strikes their opponent with a downwards thrust striking them to the floor.[/FONT][/SPOILER] [SPOILER="Upwards Attacking Palm | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Shōgekishō) - Upwards Attacking Palm[/B][/COLOR] [B]Rank:[/B] C [B]Type:[/B] Attack [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.[/FONT][/SPOILER] [SPOILER="Rising Knee | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Shōshitsu) - Rising Knee[/B][/COLOR] [B]Rank:[/B] C [B]Type:[/B] Attack [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] The user will strike their opponent with an upwards thrust with their knee.[/FONT][/SPOILER] [SPOILER="Leaf Great Whirlwind | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Konoha Daisenpū) - Leaf Great Whirlwind[/B][/COLOR] [B]Rank:[/B] C [B]Type:[/B] Attack [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.[/FONT][/SPOILER] [SPOILER="Defensive Crane | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Shubi Kurēn) Defensive Crane[/B][/COLOR] [B]Type:[/B] Defensive/Offensive [B]Rank:[/B] C [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 [B]Description:[/B] A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.[/FONT][/SPOILER] [SPOILER="Wolf Fang Rising Fist | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Rōga Shōken ) - Wolf Fang Rising Fist[/B][/COLOR] [B]Rank:[/B] C [B]Type:[/B] Attack [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 30 (+5 used with Chakra Enhanced Trench Knives) [B]Description:[/B] A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.[/FONT][/SPOILER] [SPOILER="Shadow of the Dancing Leaf | C | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Kage Buyō) - Shadow of the Dancing Leaf[/B][/COLOR] [B]Rank:[/B] C [B]Type:[/B] Attack [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 5 [B]Description:[/B] A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.[/FONT][/SPOILER] [SPOILER="Leaf Flash Kick | B | 6 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Konoha Senshō ) - Leaf Flash Kick[/B][/COLOR] [B]Rank:[/B] B [B]Type:[/B] Offensive [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 40 [B]Description:[/B] Rock Lee will perform a similar technique to the Heavenly Foot of Pain, but without any chakra enhancement, to deliver a heel drop to the opponent using only sheer physical strength that causes small alteration to the ground on impact.[/FONT][/SPOILER] [SPOILER="Leaf Crushing Storm | A | 8 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm[/B][/COLOR] [B]Rank:[/B] A [B]Type:[/B] Offensive [B]Range:[/B] Short [B]Chakra:[/B] N/A [B]Damage:[/B] 60 [B]Description:[/B] The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.[/FONT][/SPOILER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 魚人空手 | Fishman Karate ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]2 techniques | 26 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Fishman Karate: Exploding Palm | B - S | 12 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Gyojin Karate: Jodan Bakusho ) - Fishman Karate: Exploding Palm[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] B - S [B]Range:[/B] Short [B]Chakra:[/B] 20 - 40 [B]Damage:[/B] 40 - 80 [B]Description:[/B] The user will thrust one palm forward, aiming at a desired body part belonging to the enemy, causing him to be blown back by using the water molecules in the air to release a shock wave. Due to the water molecules being very little in size, only doujutsu is capable of actually seeing the shock wave being created. A regular ninja will think it's a simple palm thrust. Once the shock wave connects, it will be difficult for the enemy to breathe normally for one turn, due to the impact. This S rank version’s palm trust is powerful enough to propel large summonings up to long range and send opponents flying a landmark away should direct contact be made. [B]Note:[/B] S rank version can only be used once every 3 turns. After use, Fishman Karate cannot be used for 1 turn.[/FONT][/SPOILER] [SPOILER="Fishman Karate: Water Bending | D - S | 14 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Gyojin Karate: Mizu Henahena ) - Fishman Karate: Water Bending[/B][/COLOR] [B]Type:[/B] Offensive [B]Rank:[/B] D - S rank [B]Range:[/B] Short - Long [B]Chakra:[/B] 10 - 40 ( -10 per turn ) [B]Damage:[/B] 20 - 80 [B]Description:[/B] The user will take control of an existing water source, making it move at will. However, the user may only move the water by using hand movements that represent the action the water will make. This can be used to create various things, like waves, vortexes, spikes and even whirlpools. The user can not control existing water infused with foreign chakra sources. [B]Note:[/B] This technique will always require a source, even if the user has the Sourceless Materializing Specialty. [B]Note:[/B] A rank and above can be used for multiple turns, draining chakra per turn. This technique lasts up to 3 turns per use. S ranked usage can only occur once every 4 turns and after use, higher than A rank FIshman Karate cannot be used next turn.[/FONT][/SPOILER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 幻術 | Genjutsu ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]1 techniques | 13 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Illusion Technique: Release | C-S | 13 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Genjutsu: Kai ) - Illusion Technique: Release[/B][/COLOR] [B]Rank:[/B] C-S [B]Type:[/B] Supplementary [B]Range:[/B] Short [B]Chakra:[/B] 15-40 [B]Damage:[/B] N/A Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his chakra, causing an imbalance. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. Academy Student rank ninja can dispel Genjutsu up to C-rank. Genin rank ninja can dispel Genjutsu up to B-rank. Chunin rank ninja can dispel Genjutsu up to A-rank. Jounin rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.[/FONT][/SPOILER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 尾獣 | Tailed Beast ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]2 techniques | 12 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Chakra Shroud | A | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Chakra no Koromo ) - Chakra Shroud[/B][/COLOR] [B]Type:[/B] Mode [B]Rank:[/B] A-Rank [B]Range:[/B] Short [B]Chakra:[/B] 30 ( -10 per turn, adds 175 chakra points ) [B]Damage:[/B] N/A ( +20 to Taijutsu and Bijuu Techniques ) [B]Description:[/B] The Jinchūriki accesses his Bijuu's chakra and releases a portion of it into his body, triggering this initial transformation. By doing this, red chakra oozes from his skin, engulfing him in a chakra shroud that resembles a miniature, translucid version of his Bijuu ( although with little detail ), with a variable number of tails ( depends on which Bijuu it is ) and certain unique traits like the Kyuubis ears or Hachibi's horns. The jinchūriki gains a drastic increase in speed, being capable of fighting on par with almost any ninja and gets his Taijutsu damage boosted not only by the increased strength behind his chakra shroud but also by the chakra shroud itself, which damages enemies to the touch. In certain situations, the jinchūriki can also gain more animalistic abilities, such as running tremendously fast on all fours or viciously clawing on his enemies. The chakra shroud protects the jinchūriki from damage and grants him a damage shaving immunity of 40 damage. [B]Note:[/B] Can only be used 3 times and lasts for a maximum of 5 turns.[/FONT][/SPOILER] [SPOILER="Searmist | B - S | 12 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B]( Sāmisuto ) - Searmist[/B][/COLOR] [B]Type:[/B] Offensive/Defensive/Supplementary [B]Rank:[/B] B - S [B]Range:[/B] Short – Long [B]Chakra:[/B] 20 - 40 [B]Damage:[/B] 40 - 80 [B]Description:[/B] A skill unique to the Five-Tails and it's Jinchuriki, this skill allows the user to manipulate a rustic-colored enhancement of Boil that causes heavy internal damage long after exposure. Formed after making the appropriate handseals, this allows the user to release Searmist in the form of blasts of air, gusts and vortexes, and even Searmist-based familiars that causes 10 internal damage that increases per jutsu, increasing by 5 additional damage per turn until healed by Yang ( -10 per turn after 1 jutsu lands, -15 per turn after 2, -20 per turn after 3, etc ) or 4 turns pass, whichever is shorter. [B]Note:[/B] This can only be used by Kokuo and it's Jinchuriki under the Boil Pathway.[/FONT][/SPOILER] [HR][/HR] [CENTER][FONT=Playfair Display][SIZE=5][COLOR=rgb(0, 172, 204)]❖ 忍術 | Ninjutsu ❖[/COLOR][/SIZE][/FONT][/CENTER] [CENTER][FONT=Lora][SIZE=2]5 techniques | 2 EXP[/SIZE][/FONT][/CENTER] [SPOILER="Clone Technique | E | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Bunshin No Jutsu) - Clone Technique[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] E [B]Range:[/B] Short [B]Chakra:[/B] 5 [B]Damage:[/B] N/A [B]Description:[/B] A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user. [B]Note:[/B] The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)[/FONT][/SPOILER] [SPOILER="Transformation Technique | E | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Henge no Jutsu) - Transformation Technique[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] E [B]Range:[/B] Short [B]Chakra:[/B] 5 [B]Damage:[/B] N/A [B]Description:[/B] A Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.[/FONT][/SPOILER] [SPOILER="Change of Body Stance Technique | E | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Kawarimi no Jutsu) - Change of Body Stance Technique[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] E [B]Range:[/B] Short-Mid [B]Chakra:[/B] 5 [B]Damage:[/B] N/A [B]Description:[/B] Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.[/FONT][/SPOILER] [SPOILER="Water Surface Walking Practice | E | 0 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Suimen Hokō no Gyō) - Water Surface Walking Practice[/B][/COLOR] [B]Type:[/B] Supplementary [B]Rank:[/B] E [B]Range:[/B] Short [B]Chakra:[/B] 5 [B]Damage:[/B] N/A [B]Description:[/B] This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of the their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. This technique becomes second nature to shinobi with more practices. [B]Note:[/B] Technique only for use of training methods.[/FONT][/SPOILER] [SPOILER="Body Flicker Technique | D | 2 EXP"][FONT=Lora][COLOR=rgb(0, 172, 204)][B](Shunshin no Jutsu) - Body Flicker Technique[/B][/COLOR] [B]Rank:[/B] D [B]Type:[/B] Supplementary [B]Range:[/B] Short-Long [B]Chakra:[/B] 10 [B]Damage:[/B] N/A [B]Description:[/B] Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance. [B]Note:[/B] Cannot be used in battle.[/FONT][/SPOILER] [CENTER][FONT=Lora][SIZE=2][I]Back to the overview in Post 1.[/I][/SIZE][/FONT][/CENTER] [/QUOTE]
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What animal is associated with Naruto's inner demon?
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