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<p>[QUOTE="Geezus, post: 13275598, member: 8611"]</p><p style="text-align: center"><strong><u>Fuinjutsu</u></strong></p> <p style="text-align: center"></p> <p style="text-align: center">Personal Techniques</p><p></p><p><strong>A-rank</strong></p><p></p><p>[SPOILER]</p><p><strong>Iryo Fuinjutsu/Raiton: Ranshirai - Medical Sealing Technique/Lightning Release - Chaotic Mental Lightning</strong></p><p><strong>Rank</strong>: A</p><p><strong>Type</strong>: Supplementary</p><p><strong>Range</strong>: N/A</p><p><strong>Chakra</strong>: 30 (+5 to the Lightning Technique)</p><p><strong>Damage</strong>: N/A</p><p><strong>Description</strong>: The user performs three handseals and creates a sealing formula that takes shape upon the body taking the appearance of a tribal war paint that extends from the face down the length of the user's upper body. Once the seal has taken effect next turn, this sealing technique grants a unique property to the user's Lightning Techniques. Through careful experimentation with the unique relationship between medical chakra and electricity, this sealing technique was created. The medical chakra that is within the seal is drawn upon as the user creates the Lightning Release. This causes the medical chakra to experience a quick nature transformation that generates a stronger electrical field based upon the <em>Medical Technique: Chaotic Mental Collision</em> technique. This electrical field then begins to influence the user's Lightning techniques and augments the electrical field they generate making it so they too interfere with an opponent's nervous system causing it to be near impossible to move due to the electrical signals in the body being completely swapped. The chakra that powers this body seal will cause it to glow upon the user's body generating the electrical field. Opponents that become affected by the user's Lightning techniques not only get electrocuted, but also have the effects of the Chaotic Mental Collision technique applied to them as well. These effects however are enhanced as the opponent not only has their ability to move reduced, but also their ability to track other objects as well. This is because the Lightning chakra coursing through the body also begins to interfere with the electrical signals used to interpret information <strong>which will cut the opponent's base tracking by four levels</strong> as well for the duration stated or until it is countered.</p><p><strong>Note</strong>:</p><ul> <li data-xf-list-type="ul">Users must have mastered Lightning Release, Medical Ninjutsu, and Adv. Fuuinjutsu to utilize this technique.</li> <li data-xf-list-type="ul">This seal will remain active for up to five turns and is capable of influencing a single Lightning Technique per turn.</li> <li data-xf-list-type="ul">The debuff applied by the seal will last on an opponent for two turns.</li> <li data-xf-list-type="ul">Usable twice per battle, with a four turn cooldown between uses.</li> </ul><p></p><p><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22121075">Approval</a></p><p>Taught: <a href="https://animebase.me/threads/with-geezy.776008/post-22122072">Mirai</a></p><p>[/SPOILER]</p><p></p><p>[spoiler]</p><p><strong>Fuinjutsu| Kage Bushin Fuin no Jutsu - Sealing Arts| Shadow Clone Sealing Technique</strong></p><p>Rank: S</p><p>Type: Supplementary</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: A variation of the Shadow Clone Jutsu, much along the lines of the <em>Shadow Clone Explosion</em>. At first glance these clones appear to be normal tangible clones, however, each clone is branded with the <em>Reverse Four Symbols Seal</em>. When the clone is defeated or detonated at will by the user, the seal activates and pulls any target(s), into the clone's body and seals them. The clone will then disappear in a puff of smoke and effectively destroy the object. The user, if nearby when this occurs can also be affected by this technique.</p><p><strong>Note: </strong></p><ul> <li data-xf-list-type="ul">These clones may only use regular ninjutsu and taijutsu.</li> <li data-xf-list-type="ul">The user may only create two of these clones per battle.</li> <li data-xf-list-type="ul">Other techniques which produce clones cannot be used while this technique is active</li> <li data-xf-list-type="ul">No S-Rank or above Fūinjutsu can be used during the turn of this technique's activation</li> </ul><p><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-21937012">Approved</a></p><p>Taught:</p><p></p><p><strong>Fuinjutsu| Anka - Sealing Arts | Anchor</strong></p><p><strong>Rank</strong>: S</p><p><strong>Type</strong>: Supplementary / <strong>Defensive</strong></p><p><strong>Range</strong>: Short - Mid</p><p><strong>Chakra</strong>: 40</p><p><strong>Damage</strong>: NA</p><p><strong>Description</strong>: A sealing technique which forms as the kanji for anchor (錨) is placed on the body. The Anchor Seal technique utilizes the properties of the <em>Earth Release: Super Added Weight Technique</em> and can be placed upon an opponent through direct contact, initiated by either the opponent or user. In a similar fashion to Leg Weights, by combining the seal's formula with the user's Earth chakra this seal forms into to a black, large, weighted object upon the opponent. This weighted object will encase area surrounding the seal while weighting down the opponent which effectively seals the opponent's movement by utilizing the weight as an anchor. <strong>The seal makes it harder for the opponent to move the affected area such as the arm or leg while reducing their base speed by 40%</strong> and preventing movement-based abilities/techniques (Flight, Flicker Evasion, etc) until the seal is removed following the S/W of S-rank Earth Release. This Anchor's Seal's only function is to limit the target's mobility by combining the seal with the properties of the <em>Super-Added Weight Rock Technique</em>. Since this weight inherently does no damage, the Anchor seal can be applied to other restrictive techniques to afford them with the added properties of this seal by adding two handseals to the total. If used this way, it is applied within the same time frame of the technique but can only be combined with A-rank and below restrictive techniques. When used this way, the technique is raised by a single rank. This seal may be activated immediately or lay dormant as a trap that activates when the opponent rids themselves of the initial restrictive technique.</p><p><strong>Note</strong>:</p><ul> <li data-xf-list-type="ul">Requires Adv. Fuuin, after use no Fuuinjutsu may be used for two turns.</li> <li data-xf-list-type="ul">Can only be used twice per battle</li> </ul><p><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-21955032">Approved</a></p><p>Taught: <a href="https://animebase.me/threads/with-geezy.776008/post-22122072">Mirai</a></p><p>[/spoiler]</p><p style="text-align: center">Allowed Techniques</p><p>A-rank</p><p>[SPOILER]</p><p></p><p>Below taught by <a href="http://narutobase.net/forums/showthread.php?t=423267&p=13058380&viewfull=1#post13058380">Zanda</a></p><p><strong>(Fūinjutsu: Rokettohōmingu) Sealing Arts: Homing Rocket </strong></p><p>Type: Offense</p><p>Rank: A</p><p>Range: Short-Mid.</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: This is a special Fūinjutsu formula made by Zanda. It consists of three kanji on a sealing tag that is then placed around a kunai. The kanji stand for "Fuel", "Homing", and "Detonation" listed in that order starting from the base of the kunai to where the blade begins. The process begins when the user inserts fire chakra into the "Fuel" kanji before throwing it towards the opponent. The "Homing" kanji then activates once the kunai reaches into short range of a chakra source that doesn't match up with the chakra inserted into the "Fuel" kanji. The "Homing" kanji then uses the fire chakra from the "Fuel" kanji to release a quick burst of fire chakra from the kunai in which it is used to passively change direction and propel the kunai towards the largest source of foreign chakra. The kunai has enough fuel to change directions 3 times in order to dodge, within reason, any lower amounts of foreign chakra in its way. Once the kunai is 1m away from the target the "Detonation" kanji activates and the kunai explodes releasing a multitude of small heated shrapnel that can pierce into the targets body. If the sealing tag becomes wet, the kunai is unable to reach the target within its 3 bursts, or the kunai gets stuck into a something before it reaches into 1m of the opponent then the technique stops.</p><p>NOTES:</p><p>-Can used it only 3 times, throwing one kunai at a time</p><p>-Can only be taught by ZandaT</p><p></p><p><strong>(Fūinjutsu: Gogyou Shuriken) Sealing Art: Elemental Shuriken</strong></p><p></p><p>Rank: A</p><p>Type: Offensive/Defensive/Supplementary</p><p>Range: Short-Long.</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The base of this move relies on a fuma shuriken that has the inscribed Kanji's for "Store" and "Form Release" that sit next to each other on 2 of the four blades mirroring its placement on the opposite side.(A total of 4 kanji, 1 of each on both sides of the fuma shuriken.) The user then performs 2 hand seals and channels a specific elemental chakra into the "Store" kanji on the blade before throwing it at the opponent. The user will then perform 1 hand seal activating the kanji for "Form Release" which allows the large amount of elemental chakra to be release and manipulated from the shuriken creating different element attacks depending on which chakra the user channeled into the shuriken. All techniques have a power equal to A rank and immediately ends once the Fuma shuriken spins into long range.</p><p>Abilities</p><p>Fire</p><p>Once the fire chakra is released from the blades they will engulf each blade creating a 3m long, 2m wide flexible fire column that spins at a speed that would allow two hand seals to be done in between the interval of the next column. The four fire columns curve as they spin making the jutsu resemble a big flaming spiral. The column do not spin in unison with the Fuma Shuriken, but it does move with the shuriken as its center, so once the shuriken reaches into long range the jutsu immediately stops. The columns may touch long range before the shuriken but the technique does not end until the shuriken reaches long range.</p><p></p><p>Water</p><p>Once the water chakra is released it transforms into an upwards and downwards water torrent from the fuma shuriken creating a 6m tall, 2m wide, vertical moving torrent of water. The bottom torrent releases multiple small waves that spread to the sides of the geyser, reaching up to mid.range, as it moves, while the top water torrent spews out small waves that crash into the ground beneath the torrent.</p><p></p><p>Earth</p><p>Once the earth chakra is released from the fuma shuriken the chakra manifests into 4 sharp high density spikes that extend 2m from each blade of the fuma shuriken. The spikes are so sharp they resemble high density earth swords and can cut through a human, or a shape manipulated Earth technique same rank or lower, with ease. The spikes, being an extension of the fuma shuriken, rotates at the same speed as the shuriken resulting in a fast spinning earth spike attack.</p><p></p><p>Lightning</p><p>Once the lightning chakra is released from the fuma shuriken 8 sporadic lightning bolts will extend from the fuma shuriken, 4 from the top and 4 from the bottom, as it spins. The bolts spread out from the fuma shuriken and can reach up to 3m covering a circular diameter from where it was released, ripping through the air and ground as the shuriken spins.</p><p></p><p>Wind</p><p>Once released the wind chakra will begin to spin in unison with the fuma shuriken, expanding the range of the fuma shuriken's reach. This would result in a thin spinning wind shuriken whose reach can go up to 3m from its center, slashing through everything in its way.</p><p>NOTES:</p><p>►No Fūinjutsu next turn</p><p>►User can only have 2 special fuma shuriken per battle</p><p>►Must wait 2 turns after use to use again</p><p>►Once shuriken is used it is useless</p><p>►Can only be taught by Zanda</p><p></p><p><strong>(Fūinjutsu: Erementaru ori) Sealing Art: Elemental Weave</strong></p><p></p><p>Rank: A</p><p>Type: Offensive/Supplementary</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The base of this technique revolves around a special Fūin seal, made by Zanda, commonly placed on scrolls. The Fūin seal consists of two intertwined spirals and a total of three Kanji. One kanji, meaning "Store", is placed at the start of each spiral and at the end of the intertwining circle is the last Kanji for "Release". Before battle the user stores an element chakra into one spiral, and another non opposing element chakra into the other, giving themselves access to the premade scrolls during battle. Each "Store" kanji can hold up to A rank chakra of non opposing elements. The Fūin seal is activated by performing 3 hand seals and inserting chakra into the middle kanji releasing an elemental combination of the two chakras at the opponent.</p><p>Different Seal Combinations</p><p>Fire/Lightning Seal</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of fire and lightning creating a continuous unidirectional electrical fire blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates.</p><p></p><p>Water/Wind Seal</p><p>After activating the "Release" kanji before or after placing the scroll on the ground, the scroll releases an elemental combination of water and wind creating a tall water typhoon that stands 7m tall as it travels towards the opponent. The typhoon, being skinny at its base, starts out at 1m and widens up to 3m as it reaches the top. Unlike normal typhoons this one is self sustained and does not need a water source. It can also travel up to mid.range before dying out.</p><p></p><p>Earth/Wind Seal</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and wind creating a wave of numerous highly dense earth splinters coated with wind resulting in faster travel movement and enhanced cutting abilities. The wave has a length of 5m and starts 2m off of the floor reaching up 4m in the air. The wave has a mid.range reach before the technique ends.</p><p></p><p>Water/Lightning Seal</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of water and lightning creating a continuous unidirectional electrical water blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates.</p><p></p><p>Earth/Fire</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and fire creating a large molten earth dragon. The dragon travels towards the opponent and wraps around them severely burning them in the process. The dragon can reach up to mid.range before falling apart and collapsing.</p><p>NOTES:</p><p>►No Fūinjutsu for the next 2 turns</p><p>►User can only have all scrolls made, but can only use 3 per battle</p><p>►User cannot use any jutsu of the two combining elements in that same turn, and 1 turn after</p><p>►Can only be taught by Zanda[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Geezus, post: 13275598, member: 8611"] [CENTER][B][U]Fuinjutsu[/U][/B] Personal Techniques[/CENTER] [B]A-rank[/B] [SPOILER] [B]Iryo Fuinjutsu/Raiton: Ranshirai - Medical Sealing Technique/Lightning Release - Chaotic Mental Lightning Rank[/B]: A [B]Type[/B]: Supplementary [B]Range[/B]: N/A [B]Chakra[/B]: 30 (+5 to the Lightning Technique) [B]Damage[/B]: N/A [B]Description[/B]: The user performs three handseals and creates a sealing formula that takes shape upon the body taking the appearance of a tribal war paint that extends from the face down the length of the user's upper body. Once the seal has taken effect next turn, this sealing technique grants a unique property to the user's Lightning Techniques. Through careful experimentation with the unique relationship between medical chakra and electricity, this sealing technique was created. The medical chakra that is within the seal is drawn upon as the user creates the Lightning Release. This causes the medical chakra to experience a quick nature transformation that generates a stronger electrical field based upon the [I]Medical Technique: Chaotic Mental Collision[/I] technique. This electrical field then begins to influence the user's Lightning techniques and augments the electrical field they generate making it so they too interfere with an opponent's nervous system causing it to be near impossible to move due to the electrical signals in the body being completely swapped. The chakra that powers this body seal will cause it to glow upon the user's body generating the electrical field. Opponents that become affected by the user's Lightning techniques not only get electrocuted, but also have the effects of the Chaotic Mental Collision technique applied to them as well. These effects however are enhanced as the opponent not only has their ability to move reduced, but also their ability to track other objects as well. This is because the Lightning chakra coursing through the body also begins to interfere with the electrical signals used to interpret information [B]which will cut the opponent's base tracking by four levels[/B] as well for the duration stated or until it is countered. [B]Note[/B]: [LIST] [*]Users must have mastered Lightning Release, Medical Ninjutsu, and Adv. Fuuinjutsu to utilize this technique. [*]This seal will remain active for up to five turns and is capable of influencing a single Lightning Technique per turn. [*]The debuff applied by the seal will last on an opponent for two turns. [*]Usable twice per battle, with a four turn cooldown between uses. [/LIST] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22121075']Approval[/URL] Taught: [URL='https://animebase.me/threads/with-geezy.776008/post-22122072']Mirai[/URL] [/SPOILER] [spoiler] [B]Fuinjutsu| Kage Bushin Fuin no Jutsu - Sealing Arts| Shadow Clone Sealing Technique[/B] Rank: S Type: Supplementary Range: Short-Mid Chakra: 40 Damage: 80 Description: A variation of the Shadow Clone Jutsu, much along the lines of the [I]Shadow Clone Explosion[/I]. At first glance these clones appear to be normal tangible clones, however, each clone is branded with the [I]Reverse Four Symbols Seal[/I]. When the clone is defeated or detonated at will by the user, the seal activates and pulls any target(s), into the clone's body and seals them. The clone will then disappear in a puff of smoke and effectively destroy the object. The user, if nearby when this occurs can also be affected by this technique. [B]Note: [/B] [LIST] [*]These clones may only use regular ninjutsu and taijutsu. [*]The user may only create two of these clones per battle. [*]Other techniques which produce clones cannot be used while this technique is active [*]No S-Rank or above Fūinjutsu can be used during the turn of this technique's activation [/LIST] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-21937012']Approved[/URL] Taught: [B]Fuinjutsu| Anka - Sealing Arts | Anchor Rank[/B]: S [B]Type[/B]: Supplementary / [B]Defensive Range[/B]: Short - Mid [B]Chakra[/B]: 40 [B]Damage[/B]: NA [B]Description[/B]: A sealing technique which forms as the kanji for anchor (錨) is placed on the body. The Anchor Seal technique utilizes the properties of the [I]Earth Release: Super Added Weight Technique[/I] and can be placed upon an opponent through direct contact, initiated by either the opponent or user. In a similar fashion to Leg Weights, by combining the seal's formula with the user's Earth chakra this seal forms into to a black, large, weighted object upon the opponent. This weighted object will encase area surrounding the seal while weighting down the opponent which effectively seals the opponent's movement by utilizing the weight as an anchor. [B]The seal makes it harder for the opponent to move the affected area such as the arm or leg while reducing their base speed by 40%[/B] and preventing movement-based abilities/techniques (Flight, Flicker Evasion, etc) until the seal is removed following the S/W of S-rank Earth Release. This Anchor's Seal's only function is to limit the target's mobility by combining the seal with the properties of the [I]Super-Added Weight Rock Technique[/I]. Since this weight inherently does no damage, the Anchor seal can be applied to other restrictive techniques to afford them with the added properties of this seal by adding two handseals to the total. If used this way, it is applied within the same time frame of the technique but can only be combined with A-rank and below restrictive techniques. When used this way, the technique is raised by a single rank. This seal may be activated immediately or lay dormant as a trap that activates when the opponent rids themselves of the initial restrictive technique. [B]Note[/B]: [LIST] [*]Requires Adv. Fuuin, after use no Fuuinjutsu may be used for two turns. [*]Can only be used twice per battle [/LIST] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-21955032']Approved[/URL] Taught: [URL='https://animebase.me/threads/with-geezy.776008/post-22122072']Mirai[/URL] [/spoiler] [CENTER]Allowed Techniques[/CENTER] A-rank [SPOILER] Below taught by [URL='http://narutobase.net/forums/showthread.php?t=423267&p=13058380&viewfull=1#post13058380']Zanda[/URL] [B](Fūinjutsu: Rokettohōmingu) Sealing Arts: Homing Rocket [/B] Type: Offense Rank: A Range: Short-Mid. Chakra: 30 Damage: 60 Description: This is a special Fūinjutsu formula made by Zanda. It consists of three kanji on a sealing tag that is then placed around a kunai. The kanji stand for "Fuel", "Homing", and "Detonation" listed in that order starting from the base of the kunai to where the blade begins. The process begins when the user inserts fire chakra into the "Fuel" kanji before throwing it towards the opponent. The "Homing" kanji then activates once the kunai reaches into short range of a chakra source that doesn't match up with the chakra inserted into the "Fuel" kanji. The "Homing" kanji then uses the fire chakra from the "Fuel" kanji to release a quick burst of fire chakra from the kunai in which it is used to passively change direction and propel the kunai towards the largest source of foreign chakra. The kunai has enough fuel to change directions 3 times in order to dodge, within reason, any lower amounts of foreign chakra in its way. Once the kunai is 1m away from the target the "Detonation" kanji activates and the kunai explodes releasing a multitude of small heated shrapnel that can pierce into the targets body. If the sealing tag becomes wet, the kunai is unable to reach the target within its 3 bursts, or the kunai gets stuck into a something before it reaches into 1m of the opponent then the technique stops. NOTES: -Can used it only 3 times, throwing one kunai at a time -Can only be taught by ZandaT [B](Fūinjutsu: Gogyou Shuriken) Sealing Art: Elemental Shuriken[/B] Rank: A Type: Offensive/Defensive/Supplementary Range: Short-Long. Chakra Cost: 30 Damage Points: 60 Description: The base of this move relies on a fuma shuriken that has the inscribed Kanji's for "Store" and "Form Release" that sit next to each other on 2 of the four blades mirroring its placement on the opposite side.(A total of 4 kanji, 1 of each on both sides of the fuma shuriken.) The user then performs 2 hand seals and channels a specific elemental chakra into the "Store" kanji on the blade before throwing it at the opponent. The user will then perform 1 hand seal activating the kanji for "Form Release" which allows the large amount of elemental chakra to be release and manipulated from the shuriken creating different element attacks depending on which chakra the user channeled into the shuriken. All techniques have a power equal to A rank and immediately ends once the Fuma shuriken spins into long range. Abilities Fire Once the fire chakra is released from the blades they will engulf each blade creating a 3m long, 2m wide flexible fire column that spins at a speed that would allow two hand seals to be done in between the interval of the next column. The four fire columns curve as they spin making the jutsu resemble a big flaming spiral. The column do not spin in unison with the Fuma Shuriken, but it does move with the shuriken as its center, so once the shuriken reaches into long range the jutsu immediately stops. The columns may touch long range before the shuriken but the technique does not end until the shuriken reaches long range. Water Once the water chakra is released it transforms into an upwards and downwards water torrent from the fuma shuriken creating a 6m tall, 2m wide, vertical moving torrent of water. The bottom torrent releases multiple small waves that spread to the sides of the geyser, reaching up to mid.range, as it moves, while the top water torrent spews out small waves that crash into the ground beneath the torrent. Earth Once the earth chakra is released from the fuma shuriken the chakra manifests into 4 sharp high density spikes that extend 2m from each blade of the fuma shuriken. The spikes are so sharp they resemble high density earth swords and can cut through a human, or a shape manipulated Earth technique same rank or lower, with ease. The spikes, being an extension of the fuma shuriken, rotates at the same speed as the shuriken resulting in a fast spinning earth spike attack. Lightning Once the lightning chakra is released from the fuma shuriken 8 sporadic lightning bolts will extend from the fuma shuriken, 4 from the top and 4 from the bottom, as it spins. The bolts spread out from the fuma shuriken and can reach up to 3m covering a circular diameter from where it was released, ripping through the air and ground as the shuriken spins. Wind Once released the wind chakra will begin to spin in unison with the fuma shuriken, expanding the range of the fuma shuriken's reach. This would result in a thin spinning wind shuriken whose reach can go up to 3m from its center, slashing through everything in its way. NOTES: ►No Fūinjutsu next turn ►User can only have 2 special fuma shuriken per battle ►Must wait 2 turns after use to use again ►Once shuriken is used it is useless ►Can only be taught by Zanda [B](Fūinjutsu: Erementaru ori) Sealing Art: Elemental Weave[/B] Rank: A Type: Offensive/Supplementary Range: Short Chakra Cost: 30 Damage Points: N/A Description: The base of this technique revolves around a special Fūin seal, made by Zanda, commonly placed on scrolls. The Fūin seal consists of two intertwined spirals and a total of three Kanji. One kanji, meaning "Store", is placed at the start of each spiral and at the end of the intertwining circle is the last Kanji for "Release". Before battle the user stores an element chakra into one spiral, and another non opposing element chakra into the other, giving themselves access to the premade scrolls during battle. Each "Store" kanji can hold up to A rank chakra of non opposing elements. The Fūin seal is activated by performing 3 hand seals and inserting chakra into the middle kanji releasing an elemental combination of the two chakras at the opponent. Different Seal Combinations Fire/Lightning Seal After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of fire and lightning creating a continuous unidirectional electrical fire blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates. Water/Wind Seal After activating the "Release" kanji before or after placing the scroll on the ground, the scroll releases an elemental combination of water and wind creating a tall water typhoon that stands 7m tall as it travels towards the opponent. The typhoon, being skinny at its base, starts out at 1m and widens up to 3m as it reaches the top. Unlike normal typhoons this one is self sustained and does not need a water source. It can also travel up to mid.range before dying out. Earth/Wind Seal After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and wind creating a wave of numerous highly dense earth splinters coated with wind resulting in faster travel movement and enhanced cutting abilities. The wave has a length of 5m and starts 2m off of the floor reaching up 4m in the air. The wave has a mid.range reach before the technique ends. Water/Lightning Seal After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of water and lightning creating a continuous unidirectional electrical water blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates. Earth/Fire After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and fire creating a large molten earth dragon. The dragon travels towards the opponent and wraps around them severely burning them in the process. The dragon can reach up to mid.range before falling apart and collapsing. NOTES: ►No Fūinjutsu for the next 2 turns ►User can only have all scrolls made, but can only use 3 per battle ►User cannot use any jutsu of the two combining elements in that same turn, and 1 turn after ►Can only be taught by Zanda[/SPOILER] [/QUOTE]
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