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>> Demonic Chamber Of Secrets <<
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<p>[QUOTE="Hell Autarch, post: 20175923, member: 193893"]</p><p style="text-align: center">[HR][/HR]<span style="color: #000000"><span style="font-size: 22px"><span style="font-family: 'Century Gothic'">砂税関</span></span></span></p> <p style="text-align: center"><span style="font-size: 9px"><span style="color: #333333"><span style="font-family: 'Trebuchet MS'"><strong><span style="font-family: 'Century Gothic'"><span style="color: #000000">SAND</span> <span style="color: #000000">CUSTOMS</span></span></strong></span></span></span></p> <p style="text-align: center"><span style="font-size: 9px"><span style="color: #333333"><span style="font-family: 'Trebuchet MS'"><strong></strong></span></span></span>[HR][/HR]<img src="http://image.prntscr.com/image/298a903138324b238c78cf165f3aefd4.png" data-url="http://image.prntscr.com/image/298a903138324b238c78cf165f3aefd4.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><em><span style="color: #000000"><strong>"</strong></span><span style="font-family: 'Century Gothic'"><span style="color: #000000">This is where it all starts for me. Starting with this small bond. I too want to become someone who is needed, instead of a weapon that is feared.</span></span><span style="color: #000000"><strong>"</strong></span></em></p> <p style="text-align: center"><em><span style="color: #000000"><strong></strong></span></em><p style="text-align: left"></p> <p style="text-align: left"><strong>⌘</strong><span style="color: #000000"> MY TECHNIQUES</span></p> <p style="text-align: left"><span style="color: #000000"></span>[HR][/HR]<span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>1. (Bunpuki no Gakki) - Bunpuki's Instrument</strong> <a href="https://narutobase.net/forums/showthread.php?t=711213&page=61&p=21331822&viewfull=1#post21331822"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Supplementary/Defensive</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> B-S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 20 - 40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> N/A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> A brother technique to Bunpuki's Testament, this technique was developed to cover up the weaknesses left behind by the former. The technique involves the user placing his palm or making his sand come into contact with the ground. It specifically works with the sand absorbing all of the water present underground, turning the ground dry and forcing it to lose its bodies of water as well as vegetation. This induces a state of 'desertification' which causes the ground to crack up before breaking into hundreds of pieces. As such, the technique notably serves as an effective counter against Swamp related techniques. Alternatively however, the user can use the technique to directly absorb water sources clearing out the terrain of water. This prevents both the user and the opponent from using any Water technique above B Rank for a period of 4 turns, and any Water technique requiring a water source in general. The technique in a sense exploits the weakness of Sand to Water, and thus in fact also allows the user to use the sand to absorb Water techniques of one rank below (S-Rank counters A-Rank Water and Rain) by absorbing them. This technique however specifically targets wave/projectile based Water techniques and cannot be used to absorb water from other kinds of Water techniques; such as mist. The size and strength of the technique depends upon the chakra input.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The users body is incapable of containing all of the water that it absorbs, and as such; the water is almost immediately released into the atmosphere in the form of vapour</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The S Rank version can only be used twice per battle, and the user may not use any Sand technique above A Rank in the same turn. The A rank version can only be used once per turn. In general, the technique can only be used four times per battle[/SPOILER] </span></span></p> <p style="text-align: left"><span style="color: #000000"></span></p> <p style="text-align: left"><span style="color: #000000"></span><strong>⌘</strong><span style="color: #000000"> OTHERS TECHNIQUES</span></p> <p style="text-align: left"><span style="color: #000000"></span>[HR][/HR]<span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>1. </strong> <strong>(Suna Kesshū) - Sand Gathering Assault</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Offensive</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short (Can be controlled from all ranges)</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 80</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The User gathers a great volume of sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit. Because the weapon is made out of Sand, the shape can be whatever the user wants. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">Giant Spear: By forming the Sand into a triangular, spindle-shaped object (much like a pyramid) and tapering it into a sharp point at one end, the user creates a giant spear. The pyramid can also spin like a giant top.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">Giant Hammer: By forming the Sand into a large rectangular shape, the area of contact is increased greatly, creating a giant hammer.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Only last three turns</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be summoned once</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can not use other sand techniques while this is active</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be used by Gaara</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be created short range but can be controlled at all ranged</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can not use A-rank sand for the following two turns[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>2. (Subaku Shiroryuu) - Desert Dragon</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span>[SPOILER]<span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Type:</strong> Attack</span></span><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Mid</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 80 (+10 damage to the user)</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The user weaves a hand-seal and does a punching motion and using sand from the users sand gourd, the user will shape the sand into 3-4 different chibi-dragons that will try to bite, slash, and try to mangle the opponent.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be used three times</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can not use A-rank sand jutsu the following turn</span></span>[/SPOILER]<span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>3. (Suna Kawa) - Sand River</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type: </strong>Offensive</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> B</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Mid</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost: </strong>20 (-5 if made from dirt)</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> Gaara preforms two hand-seals and has a massive amount of sand and sends it towards an opponent in the form of a river that throws them off balance and carries them away from the user. This technique can also be used one self in order to gain distance from overwhelming enemies. if used one self it doesn't throw them off balance. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be used 3 times</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be used if they grind it from the dirt[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>4. (Suna Dai Teitaku no Jutsu) - Sand Mansion Creation Technique</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Supplementary</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 30</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> N/A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description: </strong>An old technique which was renewed and refined by Gaara. The User will preform the following hand-seals Snake → Rat → Ox → Ram → Snake slams their hands on the ground and then sends their chakra into the ground, Then Breaks down the earth minerals in the ground to make more sand. The User Gathers a large amount of chakra and then constructs the sand into building, much like the ones in Sunagakure.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be used once per turn and three times a match</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can not use A-rank or above sand the next turn</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be used by a Gaara bio[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>5. (Daishi no Me) - The Fourth Eye</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Supplementary </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank</strong>: B</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 20 </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> N/A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The Fourth Eye is a more advanced version of the existing Third Eye technique developed by the Fourth Kazekage. Unlike the original technique, it allows the user to create two eyes out of sand capable of levitating. Both of these eyes maintain an invisible link with the optic nerve, thus allowing the user to see with these eyes. Naturally, it results in the user being unable to use both of his natural eyes however it allows the user to severely restrict any possibility of a blind spot and to observe multiple areas at once even if the users main body is restricted. The user can alternatively utilize the technique for long-distance spying, depending entirely on how the user chooses. Because the eyes are constructed entirely using Sand and are not truly connected with the users main body, it negates the possibility of any visual Genjutsu targeting the user.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> If the user chooses, he may create an additional two eyes (total of four). Doing so however halves the duration of this technique. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The eyes can be destroyed by the enemy, or the technique itself can be deactivated by the user. When this happens, the user will be able to use his natural eyes again</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Once activated, the eyes remain passively active for 4 turns or until destroyed[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>6. (Bunpuki no Jesshi Keitai) - Bunpuki's Embodiment</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type: </strong>Offensive/Defensive/Supplementary</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> B-S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Mid</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 20 - 40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 40 - 80</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description: </strong>The technique is based on Sand Attack Heaven Burial, and is a much more advanced variation of the original technique. It allows the user to create constructs anywhere on the field upto Mid-Range from the user, matching a specific part of the users body, such as the creation of a large arm or a leg. By compressing and hardening the sand to withstand damage whilst carrying a lot of force, it allows the user to easily utilize the technique for offensive or defensive purposes.. The structure created using the sand carries the ability to perform the exact same action as the user performs, thus a fist created from sand would deliver a punch only when the user himself performs a punch. The physical strength and size of the technique however depends on the chakra focused on each construct, thus making it very possible for one construct to be weaker than the other. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> To explain the size per rank, a B Rank construct would be 5m, an A Ranked construct would be 10m whilst an S Ranked construct would be 15m; in terms of length, width and height. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The S Rank version can only be used twice per battle, with a 1 turn break between each use. Moreover, the user may not use above A Rank Sand techniques in the next turn if the S Rank version is used.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Only one construct can be created per usage, and it disperses in the next turn following its usage.[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>7. (Bunpuki no Yuigon) - Bunpuki's Testament</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Supplementary</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> D-S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 10 - 40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> N/A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> Bunpuki's Testament was a technique developed by the first Jinchuuriki of the Shukaku, Bunpuki; specifically designed to counter Water and Rain Release users. The technique involves the user calling forth billions of sand grains from the ground and manipulating them to absorb the moisture in the air. The technique specifically works with the sand grains absorbing water droplets and as such, the technique is designed to disperse clouds or to alternatively negate mist by manipulating the grains to absorb all of the water present in the mist. The technique in a sense exploits the weakness of Sand to Water, and thus in fact allows the user to use the sand to negate Water techniques of the one rank below (S-Rank counters A-Rank Water and Rain) by absorbing them. The technique however specifically targets moisture-based Water techniques and cannot be used to absorb water from other kinds of Water techniques; such as a wave of water. The size and strength of the sand grains depends upon the chakra put into the technique by the user.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">Note: The user cannot heat up the atmosphere if this technique is utilized to counter an opponent's technique, with the only exception being if the technique happens to overpower that of the opponent. The atmosphere will also heat up if this technique is used against natural clouds or mist, as in clouds/mist not infused with chakra.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The user cannot heat up the atmosphere if this technique is utilized to counter an opponent's technique, with the only exception being if the technique happens to overpower that of the opponent. The atmosphere will also heat up if this technique is used against natural clouds or mist, as in clouds/mist not infused with chakra.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The opponent and the user are rendered incapable of utilizing A Rank and above Suiton techniques for 4 turns if the sand grains happen to absorb most of the moisture in the air. It does not however affect Special Character Biographies such as Tobirama, who don't ever require the presence of a water source. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The S Rank version can only be used four times per battle, with the user being unable to use S Rank and above Sand techniques in the next turn.[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>8. (Māku no Bachiatari) - Mark of the Accursed</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Offensive/Supplementary</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 30</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 60</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The technique 'Mark of the Accursed' is a unique technique that allows the user to differ from the usual manipulation of Sand. Generally, Sand is compressed and hardened however this technique brings in a distinct factor that involves the expansion of Sand structures. Basically, the user channels his chakra either into the terrain or any Sand structure present anywhere on the terrain, infusing his chakra into them and compressing them into thousands of 5cm spherical clumps of sand. Once the user has done so, he can manipulate the clumps to expand and instantaneously explode in a synchronized manner. This results in sand grains scattering across the terrain in an omnidirectional blast ranging upto Short Range from the techniques point of origin, though it's range in terms of height remains an exception as it reaches upto Mid-Range in that case. The sand grains essentially act as shrapnels and pierce right through the targets flesh and bone, as well as any other obstacle present in its course, completely destroying most of the surrounding. If the user somehow happens to be within the blast radius of the shrapnels due to any particular case of scenario, he can choose to utilize a Sand users capability to manipulate sand grains, and can as such alter the characteristics of the blast, changing it from being omnidirectional blast to an outwards 90°, 180° or 270° blast, one specifically targeting the opponent. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can be used four times per battle with a one turn break inbetween each use[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>9. (Māku no Nekuromansā) - Mark of the Necromancer</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]Type: Offensive/Defensive/Supplementary</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 30</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 60</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> Mark of the Necromancer is unique technique thats bring together both offensive, defensive and supplemental characteristics of Sand. The technique essentially works with the user coating his entire body with a visible layer of Sand. The technique can then continue to remain in a dormant state (this technique passively lasts a total of 3 turns before it automatically ends regardless of whether it was activated or not during that period) until the user either forcefully activates it or if the user is about to get struck in which case it activates regardless of the users will. This automatically results in the Sand layer manifesting in the form of a particular creature that can be manipulated to defend the user or alternatively fight the opponent etc. The creatures can reach up to heights of 2 meters and can attack with their respective traits. Physical attacks are useless against them as they will simply go through them with the exception of certain elements, following strengths and weaknesses. They can dissolve and reform or turn their bodies into blasts of sand to attack their targets or block incoming attacks. They can also scatter and compress into multiple sand bullets though doing so ends their existence. The creatures range from birds to insects to bats and reptiles.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Only one creature can be created at any given time and the size of a creature can be increased up to 14m total, by drawing in Sand from the terrain. Doing so costs as a move however</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The scattering bullets and blasts count as a A-rank move.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The user is capable of controlling the tangibility of the manifested creature, depending on his needs. It is however important to note that the user cannot repeatedly force the creature to switch from an intangible state to tangible and vice versa as this can only be done once per turn for the duration that this technique is active.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The user may not use Sand techniques above S-rank as long as this technique is active[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>10. (Tenkū Tsubasa no Tengu) - Heavenly Wings of Tengu</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type: </strong>Offensive/Supplementary/Defensive </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 30 (-10 per turn to maintain)</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 60</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The Heavenly Wings of Tengu is a unique technique that allows the user to manifest two massive sand-based wings on his back. This is done by manipulating sand either from the users gourd or the terrain, clumping them together and molding them in the form of wings. Whilst the primary function of the wings is to sustain flight, they possess other characteristics as well. Most notably, the user can utilize the wings for offensive or defensive purposes. Being extremely thin and sharp, the user is capable of using the wings to slice through incoming objects or alternatively sever the opponent in two. Similarly, by encasing their body completely with the wings, the user is capable of defending against incoming techniques, in accordance with the S/W of Sand. Apart from these generic traits, the wings also possess the ability to release a volley of blades (reaching upto Long-range) at the opponent. This ability is passive however, as the blades in question are no stronger than an average kunai. The user flies at their current running speed.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The manipulation of the wings to defend the user, attack an opponent or simply move from one place to another collectively count as one of the three moves per turn, regardless of the extent of their manipulation.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The technique can be used twice times per battle, with a one turn break inbetween each use. Whilst the offensive and defensive traits of the wings time out after four turns, the wings themselves can be passively maintained indefinitely. They will still however cost a move whenever utilized to fly from one place to another[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>11. (Akuba no Faraon) - Curse of the Pharaohs</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Supplementary/Offensive/Defensive</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short-Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 40 (-15 to maintain after initial turn)</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 80</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The user manipulates sand either from the terrain and generates burst of sand that surrounds the users body. The stream of sand is subsequently shaped into hundreds of highly dense creatures, resembling scarab beetles. These creatures are entirely composed of sand, one inch in length, and possess an extended pincer, which acts as 'stinger' for piercing purposes. This jutsu involves the user forcing each and every beetle to exhibit rotational, vibrational and translational motion. With the beetles being in close proximity to one another, this generates heat energy in massive quantities, in turn preparing scalding hot sand. Given that each beetle possesses the capability of flight, and can be commanded by the user to attack the target using their pincers, they are essentially able to deliver blunt force upon impact and simultaneously burn the target. Moreover, due to the widespread collisions between the sand grains, it results in the production of light (due to Triboluminescence) that is directed straight at the target and can potentially blind him/her if no precautions are taken. It is important to however note that the beetles can be used for the multitude of purposes as the user can alternatively command these creatures to cover up his entire body (does not harm the user), forming a layer over his body which can not only serve defensive purposes by utilizing the high density composition of these creatures, but can also be used offensively, in conjunction with Taijutsu, capitalizing on these creatures ability to sting upon the enemy upon contact. The manipulation of these creatures can be exploited to a high level, as they can be commanded to establish pincer formations, being used as a platform to 'fly', or a defensive wall; this being entirely dependent upon the user. These creatures can only disperse if they're destroyed, or if the user deactivates the technique. Once the technique is performed, it remains passively active and from the Basic 5 elements, the user is only able to utilize Wind and Earth techniques, these two being the two elements that compose Sand. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Manipulation of the beetles counts as one of the three moves per turn</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> A quarter of these of (B-rank) are enough to completely cover up the body of the user or the opponent.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The user cannot use Sand S-Ranked or above on the turn this technique is deactivated.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> Can only be used thrice per battle.[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>12. (Enkidu) - Heavenly Binding Chains</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Supplementary/Offensive/Defensive</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> B-S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short-Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 20-40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> 40-80</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> Heavenly Binding Chains is a Sand Ninjutsu technique that works on the same basis as the Earth techniques Sticky Earth Drop and Dropping Lid, taking in their unique property of opening portals on the battlefield and 'summoning' the jutsu. This technique essentially works with the user opening a single portal (or alternatively upto 8 portals) on any particular location(s) on the field. Upon forming, each portal releases a burst of sand grains that proceed to instanteously harden and 'materialize' in the form of chains. These chains can generally be elongated, enlarged and even contracted, all depending primarily upon the users choice with each chain reaching upto a maximum of 15m from their point of origin. Most notably, each chain has a blade at its front which is capable of acting as a striking weapon when launched at high speeds. The user can also choose to have a single or numerous chains either partially or completely wrap around a target and bind it in place, with the user manipulating the chains to twist and tighten in order to inflict damage and potentially break the targets bones. Alternatively however, the user can simply bind a target without potentially harming him or even have the chains recede into the portal (after having bound the target) in order to drag the opponent towards the chains point of origin. It is important to note that the chains can be utilized for defensive purposes as well, such as the manipulation of the chains to create a 'defensive chain net'. In essence, the technique allows the user to conduct a vast array of actions and introduces a great deal of versatility as the user can manipulate the chains for numerous purposes. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The chains last only a single turn and automatically disperse in the users next turn. Moreover, once this technique has been performed, the user can only use Sand and it's composite natures (Earth and Wind) from the Basic 5 Elements in the same turn afterwards.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The Rank of each individual chain is inversely proportional to the quantity of the chains created. For example, if the S Rank version was used and two chains were spawned, they would be A-rank each. As such, for the sake of simplicity, besides creating a single chain, only an even number of chains can be created (2, 4, 6, 8). </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The S-rank version can be utilized thrice per battle and the user may not use any S Rank or above Sand technique in the same turn afterwards. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The portals must be made at least 3m from the target.[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>13. (Amaterasu no Yokei) - Blessings of Amaterasu</strong> <a href="https://narutobase.net/forums/showthread.php?t=727838"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]Type: Supplementary</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short - Mid</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 30</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage Points:</strong> N/A</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The "Blessings of Amaterasu" is a unique technique based on the Polarized Sand Formation: Burning Sand Camouflage and is an advanced version of the original technique. It works on the same basis as the original technique, with the user infusing his chakra into the sand, making the sand grains polarize and bend light; essentially causing the sand grains to be invisible to the naked eye. This practically makes it so that any Sand manipulated by the user becomes completely invisible to friend and foe. It is however important to note that Doujutsu users are completely capable of viewing the Sand as the technique simply affects the naked eye, and does not block off chakra. Similarly, those that possess Chakra Sensory are also unaffected by the technique, being able to identify the location of the Sand. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The technique costs a move slot upon activation though it remains passively active afterwards. Moreover, the user may only use Sand, it's composite natures and the users main specialty for the duration this technique is active. </span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Note:</strong> The technique can be used twice per battle, lasting two turns each. Once this technique ends, there must be a atleast a one-turn break before it can be used again.[/SPOILER]</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>14. (Suna/Fuuton: Subakukazedama) - Sand/Wind Style: Desert Wind Bomb</strong> <a href="https://narutobase.net/forums/showthread.php?t=733335"><span style="font-size: 9px">[TRAINED HERE]</span></a></span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">[SPOILER]<strong>Type:</strong> Attack</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Rank:</strong> S</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Range:</strong> Short-Long</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Chakra Cost:</strong> 40</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Damage:</strong> 80</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000"><strong>Description:</strong> The user will use their wind release to gather wind and sand together into a highly compressed sphere of wind and sand between their hands. At its peak the sphere will look to be a solid orb of sand around the size of a basketball. Once completed they will fire the sphere at their target at high speeds. On impact it will erupt into a giant storm of wind and sand that shreds apart everything caught within it. The scope of this storm is the same as the explosive radius of a typical tailed beast bomb, leaving a large barren field covered with sand in its wake. The Ichibi can also use this technique by constructing the ball using his tail and mouth.</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">-Can be used twice per battle by standard sand users</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">-Can be used once per transformation by the Ichibi</span></span></p> <p style="text-align: left"><span style="font-family: 'Century Gothic'"><span style="color: #000000">-No sand or wind techniques above S-rank the following turn[/SPOILER]</span></span></p> </p><p>[/QUOTE]</p>
[QUOTE="Hell Autarch, post: 20175923, member: 193893"] [CENTER][HR][/HR][COLOR=#000000][SIZE=6][FONT=century gothic]砂税関[/FONT][/SIZE][/COLOR] [SIZE=1][COLOR=#333333][FONT=Trebuchet MS][B][FONT=century gothic][COLOR=#000000]SAND[/COLOR] [COLOR=#000000]CUSTOMS[/COLOR][/FONT] [/B][/FONT][/COLOR][/SIZE][HR][/HR][IMG]http://image.prntscr.com/image/298a903138324b238c78cf165f3aefd4.png[/IMG] [I][COLOR=#000000][B]"[/B][/COLOR][FONT=century gothic][COLOR=#000000]This is where it all starts for me. Starting with this small bond. I too want to become someone who is needed, instead of a weapon that is feared.[/COLOR][/FONT][COLOR=#000000][B]" [/B][/COLOR][/I][LEFT] [B]⌘[/B][FONT=franklin gothic medium][COLOR=#000000] MY TECHNIQUES [/COLOR][/FONT][HR][/HR][FONT=century gothic][COLOR=#000000][B]1. (Bunpuki no Gakki) - Bunpuki's Instrument[/B] [URL="https://narutobase.net/forums/showthread.php?t=711213&page=61&p=21331822&viewfull=1#post21331822"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Supplementary/Defensive [B]Rank:[/B] B-S [B]Range:[/B] Short - Long [B]Chakra Cost:[/B] 20 - 40 [B]Damage Points:[/B] N/A [B]Description:[/B] A brother technique to Bunpuki's Testament, this technique was developed to cover up the weaknesses left behind by the former. The technique involves the user placing his palm or making his sand come into contact with the ground. It specifically works with the sand absorbing all of the water present underground, turning the ground dry and forcing it to lose its bodies of water as well as vegetation. This induces a state of 'desertification' which causes the ground to crack up before breaking into hundreds of pieces. As such, the technique notably serves as an effective counter against Swamp related techniques. Alternatively however, the user can use the technique to directly absorb water sources clearing out the terrain of water. This prevents both the user and the opponent from using any Water technique above B Rank for a period of 4 turns, and any Water technique requiring a water source in general. The technique in a sense exploits the weakness of Sand to Water, and thus in fact also allows the user to use the sand to absorb Water techniques of one rank below (S-Rank counters A-Rank Water and Rain) by absorbing them. This technique however specifically targets wave/projectile based Water techniques and cannot be used to absorb water from other kinds of Water techniques; such as mist. The size and strength of the technique depends upon the chakra input. [B]Note:[/B] The users body is incapable of containing all of the water that it absorbs, and as such; the water is almost immediately released into the atmosphere in the form of vapour [B]Note:[/B] The S Rank version can only be used twice per battle, and the user may not use any Sand technique above A Rank in the same turn. The A rank version can only be used once per turn. In general, the technique can only be used four times per battle[/SPOILER] [/COLOR][/FONT] [FONT=franklin gothic medium][COLOR=#000000] [/COLOR][/FONT][B]⌘[/B][COLOR=#000000][FONT=franklin gothic medium] OTHERS TECHNIQUES [/FONT][/COLOR][HR][/HR][FONT=century gothic][COLOR=#000000][B]1. [/B] [B](Suna Kesshū) - Sand Gathering Assault[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Offensive [B]Rank:[/B] S [B]Range:[/B] Short (Can be controlled from all ranges) [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B] 80 [B]Description:[/B] The User gathers a great volume of sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defences with one hit. Because the weapon is made out of Sand, the shape can be whatever the user wants. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Giant Spear: By forming the Sand into a triangular, spindle-shaped object (much like a pyramid) and tapering it into a sharp point at one end, the user creates a giant spear. The pyramid can also spin like a giant top. Giant Hammer: By forming the Sand into a large rectangular shape, the area of contact is increased greatly, creating a giant hammer. [B]Note:[/B] Only last three turns [B]Note:[/B] Can only be summoned once [B]Note:[/B] Can not use other sand techniques while this is active [B]Note:[/B] Can only be used by Gaara [B]Note:[/B] Can only be created short range but can be controlled at all ranged [B]Note:[/B] Can not use A-rank sand for the following two turns[/SPOILER] [B]2. (Subaku Shiroryuu) - Desert Dragon[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [/COLOR][/FONT][SPOILER][FONT=century gothic][COLOR=#000000][B]Type:[/B] Attack[/COLOR][/FONT][FONT=century gothic][COLOR=#000000] [B]Rank:[/B] S [B]Range:[/B] Short - Mid [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B] 80 (+10 damage to the user) [B]Description:[/B] The user weaves a hand-seal and does a punching motion and using sand from the users sand gourd, the user will shape the sand into 3-4 different chibi-dragons that will try to bite, slash, and try to mangle the opponent. [B]Note:[/B] Can only be used three times [B]Note:[/B] Can not use A-rank sand jutsu the following turn[/COLOR][/FONT][/SPOILER][FONT=century gothic][COLOR=#000000] [B]3. (Suna Kawa) - Sand River[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type: [/B]Offensive [B]Rank:[/B] B [B]Range:[/B] Short - Mid [B]Chakra Cost: [/B]20 (-5 if made from dirt) [B]Damage Points:[/B] 40 [B]Description:[/B] Gaara preforms two hand-seals and has a massive amount of sand and sends it towards an opponent in the form of a river that throws them off balance and carries them away from the user. This technique can also be used one self in order to gain distance from overwhelming enemies. if used one self it doesn't throw them off balance. [B]Note:[/B] Can only be used 3 times [B]Note:[/B] Can only be used if they grind it from the dirt[/SPOILER] [B]4. (Suna Dai Teitaku no Jutsu) - Sand Mansion Creation Technique[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Supplementary [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra Cost:[/B] 30 [B]Damage Points:[/B] N/A [B]Description: [/B]An old technique which was renewed and refined by Gaara. The User will preform the following hand-seals Snake → Rat → Ox → Ram → Snake slams their hands on the ground and then sends their chakra into the ground, Then Breaks down the earth minerals in the ground to make more sand. The User Gathers a large amount of chakra and then constructs the sand into building, much like the ones in Sunagakure. [B]Note:[/B] Can only be used once per turn and three times a match [B]Note:[/B] Can not use A-rank or above sand the next turn [B]Note:[/B] Can only be used by a Gaara bio[/SPOILER] [B]5. (Daishi no Me) - The Fourth Eye[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Supplementary [B]Rank[/B]: B [B]Range:[/B] Short - Long [B]Chakra Cost:[/B] 20 [B]Damage Points:[/B] N/A [B]Description:[/B] The Fourth Eye is a more advanced version of the existing Third Eye technique developed by the Fourth Kazekage. Unlike the original technique, it allows the user to create two eyes out of sand capable of levitating. Both of these eyes maintain an invisible link with the optic nerve, thus allowing the user to see with these eyes. Naturally, it results in the user being unable to use both of his natural eyes however it allows the user to severely restrict any possibility of a blind spot and to observe multiple areas at once even if the users main body is restricted. The user can alternatively utilize the technique for long-distance spying, depending entirely on how the user chooses. Because the eyes are constructed entirely using Sand and are not truly connected with the users main body, it negates the possibility of any visual Genjutsu targeting the user. [B]Note:[/B] If the user chooses, he may create an additional two eyes (total of four). Doing so however halves the duration of this technique. [B]Note:[/B] The eyes can be destroyed by the enemy, or the technique itself can be deactivated by the user. When this happens, the user will be able to use his natural eyes again [B]Note:[/B] Once activated, the eyes remain passively active for 4 turns or until destroyed[/SPOILER] [B]6. (Bunpuki no Jesshi Keitai) - Bunpuki's Embodiment[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type: [/B]Offensive/Defensive/Supplementary [B]Rank:[/B] B-S [B]Range:[/B] Short - Mid [B]Chakra Cost:[/B] 20 - 40 [B]Damage Points:[/B] 40 - 80 [B]Description: [/B]The technique is based on Sand Attack Heaven Burial, and is a much more advanced variation of the original technique. It allows the user to create constructs anywhere on the field upto Mid-Range from the user, matching a specific part of the users body, such as the creation of a large arm or a leg. By compressing and hardening the sand to withstand damage whilst carrying a lot of force, it allows the user to easily utilize the technique for offensive or defensive purposes.. The structure created using the sand carries the ability to perform the exact same action as the user performs, thus a fist created from sand would deliver a punch only when the user himself performs a punch. The physical strength and size of the technique however depends on the chakra focused on each construct, thus making it very possible for one construct to be weaker than the other. [B]Note:[/B] To explain the size per rank, a B Rank construct would be 5m, an A Ranked construct would be 10m whilst an S Ranked construct would be 15m; in terms of length, width and height. [B]Note:[/B] The S Rank version can only be used twice per battle, with a 1 turn break between each use. Moreover, the user may not use above A Rank Sand techniques in the next turn if the S Rank version is used. [B]Note:[/B] Only one construct can be created per usage, and it disperses in the next turn following its usage.[/SPOILER] [B]7. (Bunpuki no Yuigon) - Bunpuki's Testament[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Supplementary [B]Rank:[/B] D-S [B]Range:[/B] Short - Long [B]Chakra Cost:[/B] 10 - 40 [B]Damage Points:[/B] N/A [B]Description:[/B] Bunpuki's Testament was a technique developed by the first Jinchuuriki of the Shukaku, Bunpuki; specifically designed to counter Water and Rain Release users. The technique involves the user calling forth billions of sand grains from the ground and manipulating them to absorb the moisture in the air. The technique specifically works with the sand grains absorbing water droplets and as such, the technique is designed to disperse clouds or to alternatively negate mist by manipulating the grains to absorb all of the water present in the mist. The technique in a sense exploits the weakness of Sand to Water, and thus in fact allows the user to use the sand to negate Water techniques of the one rank below (S-Rank counters A-Rank Water and Rain) by absorbing them. The technique however specifically targets moisture-based Water techniques and cannot be used to absorb water from other kinds of Water techniques; such as a wave of water. The size and strength of the sand grains depends upon the chakra put into the technique by the user. Note: The user cannot heat up the atmosphere if this technique is utilized to counter an opponent's technique, with the only exception being if the technique happens to overpower that of the opponent. The atmosphere will also heat up if this technique is used against natural clouds or mist, as in clouds/mist not infused with chakra. [B]Note:[/B] The user cannot heat up the atmosphere if this technique is utilized to counter an opponent's technique, with the only exception being if the technique happens to overpower that of the opponent. The atmosphere will also heat up if this technique is used against natural clouds or mist, as in clouds/mist not infused with chakra. [B]Note:[/B] The opponent and the user are rendered incapable of utilizing A Rank and above Suiton techniques for 4 turns if the sand grains happen to absorb most of the moisture in the air. It does not however affect Special Character Biographies such as Tobirama, who don't ever require the presence of a water source. [B]Note:[/B] The S Rank version can only be used four times per battle, with the user being unable to use S Rank and above Sand techniques in the next turn.[/SPOILER] [B]8. (Māku no Bachiatari) - Mark of the Accursed[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Offensive/Supplementary [B]Rank:[/B] A [B]Range:[/B] Short - Long [B]Chakra Cost:[/B] 30 [B]Damage Points:[/B] 60 [B]Description:[/B] The technique 'Mark of the Accursed' is a unique technique that allows the user to differ from the usual manipulation of Sand. Generally, Sand is compressed and hardened however this technique brings in a distinct factor that involves the expansion of Sand structures. Basically, the user channels his chakra either into the terrain or any Sand structure present anywhere on the terrain, infusing his chakra into them and compressing them into thousands of 5cm spherical clumps of sand. Once the user has done so, he can manipulate the clumps to expand and instantaneously explode in a synchronized manner. This results in sand grains scattering across the terrain in an omnidirectional blast ranging upto Short Range from the techniques point of origin, though it's range in terms of height remains an exception as it reaches upto Mid-Range in that case. The sand grains essentially act as shrapnels and pierce right through the targets flesh and bone, as well as any other obstacle present in its course, completely destroying most of the surrounding. If the user somehow happens to be within the blast radius of the shrapnels due to any particular case of scenario, he can choose to utilize a Sand users capability to manipulate sand grains, and can as such alter the characteristics of the blast, changing it from being omnidirectional blast to an outwards 90°, 180° or 270° blast, one specifically targeting the opponent. [B]Note:[/B] Can be used four times per battle with a one turn break inbetween each use[/SPOILER] [B]9. (Māku no Nekuromansā) - Mark of the Necromancer[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER]Type: Offensive/Defensive/Supplementary [B]Rank:[/B] A [B]Range:[/B] Short - Long [B]Chakra Cost:[/B] 30 [B]Damage Points:[/B] 60 [B]Description:[/B] Mark of the Necromancer is unique technique thats bring together both offensive, defensive and supplemental characteristics of Sand. The technique essentially works with the user coating his entire body with a visible layer of Sand. The technique can then continue to remain in a dormant state (this technique passively lasts a total of 3 turns before it automatically ends regardless of whether it was activated or not during that period) until the user either forcefully activates it or if the user is about to get struck in which case it activates regardless of the users will. This automatically results in the Sand layer manifesting in the form of a particular creature that can be manipulated to defend the user or alternatively fight the opponent etc. The creatures can reach up to heights of 2 meters and can attack with their respective traits. Physical attacks are useless against them as they will simply go through them with the exception of certain elements, following strengths and weaknesses. They can dissolve and reform or turn their bodies into blasts of sand to attack their targets or block incoming attacks. They can also scatter and compress into multiple sand bullets though doing so ends their existence. The creatures range from birds to insects to bats and reptiles. [B]Note:[/B] Only one creature can be created at any given time and the size of a creature can be increased up to 14m total, by drawing in Sand from the terrain. Doing so costs as a move however [B]Note:[/B] The scattering bullets and blasts count as a A-rank move. [B]Note:[/B] The user is capable of controlling the tangibility of the manifested creature, depending on his needs. It is however important to note that the user cannot repeatedly force the creature to switch from an intangible state to tangible and vice versa as this can only be done once per turn for the duration that this technique is active. [B]Note:[/B] The user may not use Sand techniques above S-rank as long as this technique is active[/SPOILER] [B]10. (Tenkū Tsubasa no Tengu) - Heavenly Wings of Tengu[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type: [/B]Offensive/Supplementary/Defensive [B]Rank:[/B] A [B]Range:[/B] Short [B]Chakra Cost:[/B] 30 (-10 per turn to maintain) [B]Damage Points:[/B] 60 [B]Description:[/B] The Heavenly Wings of Tengu is a unique technique that allows the user to manifest two massive sand-based wings on his back. This is done by manipulating sand either from the users gourd or the terrain, clumping them together and molding them in the form of wings. Whilst the primary function of the wings is to sustain flight, they possess other characteristics as well. Most notably, the user can utilize the wings for offensive or defensive purposes. Being extremely thin and sharp, the user is capable of using the wings to slice through incoming objects or alternatively sever the opponent in two. Similarly, by encasing their body completely with the wings, the user is capable of defending against incoming techniques, in accordance with the S/W of Sand. Apart from these generic traits, the wings also possess the ability to release a volley of blades (reaching upto Long-range) at the opponent. This ability is passive however, as the blades in question are no stronger than an average kunai. The user flies at their current running speed. [B]Note:[/B] The manipulation of the wings to defend the user, attack an opponent or simply move from one place to another collectively count as one of the three moves per turn, regardless of the extent of their manipulation. [B]Note:[/B] The technique can be used twice times per battle, with a one turn break inbetween each use. Whilst the offensive and defensive traits of the wings time out after four turns, the wings themselves can be passively maintained indefinitely. They will still however cost a move whenever utilized to fly from one place to another[/SPOILER] [B]11. (Akuba no Faraon) - Curse of the Pharaohs[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Supplementary/Offensive/Defensive [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra Cost:[/B] 40 (-15 to maintain after initial turn) [B]Damage Points:[/B] 80 [B]Description:[/B] The user manipulates sand either from the terrain and generates burst of sand that surrounds the users body. The stream of sand is subsequently shaped into hundreds of highly dense creatures, resembling scarab beetles. These creatures are entirely composed of sand, one inch in length, and possess an extended pincer, which acts as 'stinger' for piercing purposes. This jutsu involves the user forcing each and every beetle to exhibit rotational, vibrational and translational motion. With the beetles being in close proximity to one another, this generates heat energy in massive quantities, in turn preparing scalding hot sand. Given that each beetle possesses the capability of flight, and can be commanded by the user to attack the target using their pincers, they are essentially able to deliver blunt force upon impact and simultaneously burn the target. Moreover, due to the widespread collisions between the sand grains, it results in the production of light (due to Triboluminescence) that is directed straight at the target and can potentially blind him/her if no precautions are taken. It is important to however note that the beetles can be used for the multitude of purposes as the user can alternatively command these creatures to cover up his entire body (does not harm the user), forming a layer over his body which can not only serve defensive purposes by utilizing the high density composition of these creatures, but can also be used offensively, in conjunction with Taijutsu, capitalizing on these creatures ability to sting upon the enemy upon contact. The manipulation of these creatures can be exploited to a high level, as they can be commanded to establish pincer formations, being used as a platform to 'fly', or a defensive wall; this being entirely dependent upon the user. These creatures can only disperse if they're destroyed, or if the user deactivates the technique. Once the technique is performed, it remains passively active and from the Basic 5 elements, the user is only able to utilize Wind and Earth techniques, these two being the two elements that compose Sand. [B]Note:[/B] Manipulation of the beetles counts as one of the three moves per turn [B]Note:[/B] A quarter of these of (B-rank) are enough to completely cover up the body of the user or the opponent. [B]Note:[/B] The user cannot use Sand S-Ranked or above on the turn this technique is deactivated. [B]Note:[/B] Can only be used thrice per battle.[/SPOILER] [B]12. (Enkidu) - Heavenly Binding Chains[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Supplementary/Offensive/Defensive [B]Rank:[/B] B-S [B]Range:[/B] Short-Long [B]Chakra Cost:[/B] 20-40 [B]Damage Points:[/B] 40-80 [B]Description:[/B] Heavenly Binding Chains is a Sand Ninjutsu technique that works on the same basis as the Earth techniques Sticky Earth Drop and Dropping Lid, taking in their unique property of opening portals on the battlefield and 'summoning' the jutsu. This technique essentially works with the user opening a single portal (or alternatively upto 8 portals) on any particular location(s) on the field. Upon forming, each portal releases a burst of sand grains that proceed to instanteously harden and 'materialize' in the form of chains. These chains can generally be elongated, enlarged and even contracted, all depending primarily upon the users choice with each chain reaching upto a maximum of 15m from their point of origin. Most notably, each chain has a blade at its front which is capable of acting as a striking weapon when launched at high speeds. The user can also choose to have a single or numerous chains either partially or completely wrap around a target and bind it in place, with the user manipulating the chains to twist and tighten in order to inflict damage and potentially break the targets bones. Alternatively however, the user can simply bind a target without potentially harming him or even have the chains recede into the portal (after having bound the target) in order to drag the opponent towards the chains point of origin. It is important to note that the chains can be utilized for defensive purposes as well, such as the manipulation of the chains to create a 'defensive chain net'. In essence, the technique allows the user to conduct a vast array of actions and introduces a great deal of versatility as the user can manipulate the chains for numerous purposes. [B]Note:[/B] The chains last only a single turn and automatically disperse in the users next turn. Moreover, once this technique has been performed, the user can only use Sand and it's composite natures (Earth and Wind) from the Basic 5 Elements in the same turn afterwards. [B]Note:[/B] The Rank of each individual chain is inversely proportional to the quantity of the chains created. For example, if the S Rank version was used and two chains were spawned, they would be A-rank each. As such, for the sake of simplicity, besides creating a single chain, only an even number of chains can be created (2, 4, 6, 8). [B]Note:[/B] The S-rank version can be utilized thrice per battle and the user may not use any S Rank or above Sand technique in the same turn afterwards. [B]Note:[/B] The portals must be made at least 3m from the target.[/SPOILER] [B]13. (Amaterasu no Yokei) - Blessings of Amaterasu[/B] [URL="https://narutobase.net/forums/showthread.php?t=727838"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER]Type: Supplementary [B]Rank:[/B] A [B]Range:[/B] Short - Mid [B]Chakra Cost:[/B] 30 [B]Damage Points:[/B] N/A [B]Description:[/B] The "Blessings of Amaterasu" is a unique technique based on the Polarized Sand Formation: Burning Sand Camouflage and is an advanced version of the original technique. It works on the same basis as the original technique, with the user infusing his chakra into the sand, making the sand grains polarize and bend light; essentially causing the sand grains to be invisible to the naked eye. This practically makes it so that any Sand manipulated by the user becomes completely invisible to friend and foe. It is however important to note that Doujutsu users are completely capable of viewing the Sand as the technique simply affects the naked eye, and does not block off chakra. Similarly, those that possess Chakra Sensory are also unaffected by the technique, being able to identify the location of the Sand. [B]Note:[/B] The technique costs a move slot upon activation though it remains passively active afterwards. Moreover, the user may only use Sand, it's composite natures and the users main specialty for the duration this technique is active. [B]Note:[/B] The technique can be used twice per battle, lasting two turns each. Once this technique ends, there must be a atleast a one-turn break before it can be used again.[/SPOILER] [B]14. (Suna/Fuuton: Subakukazedama) - Sand/Wind Style: Desert Wind Bomb[/B] [URL="https://narutobase.net/forums/showthread.php?t=733335"][FONT=franklin gothic medium][SIZE=1][TRAINED HERE][/SIZE][/FONT][/URL] [SPOILER][B]Type:[/B] Attack [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra Cost:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] The user will use their wind release to gather wind and sand together into a highly compressed sphere of wind and sand between their hands. At its peak the sphere will look to be a solid orb of sand around the size of a basketball. Once completed they will fire the sphere at their target at high speeds. On impact it will erupt into a giant storm of wind and sand that shreds apart everything caught within it. The scope of this storm is the same as the explosive radius of a typical tailed beast bomb, leaving a large barren field covered with sand in its wake. The Ichibi can also use this technique by constructing the ball using his tail and mouth. -Can be used twice per battle by standard sand users -Can be used once per transformation by the Ichibi -No sand or wind techniques above S-rank the following turn[/SPOILER][/COLOR][/FONT][/LEFT] [/CENTER] [/QUOTE]
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