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<p>[QUOTE="Delta, post: 12819484, member: 139831"]</p><p style="text-align: center"><img src="http://sp1.fotolog.com/photo/33/55/119/animexmores/1314279570975_f.jpg" data-url="http://sp1.fotolog.com/photo/33/55/119/animexmores/1314279570975_f.jpg" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><span style="font-size: 15px">Genjutsu Customs</span></p><p>#1 (Genjutsu: Kagirinai Seken Buruburu) Illusionary Arts: Unlimited World Shaking</p><p>[spoiler](Genjutsu: Kagirinai Seken Buruburu) Illusionary Arts: Unlimited World Shaking</p><p>Type: Offensive</p><p>Rank: A rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user will begin by making 2 handseals and then channel chakra into the opponent, mainly focussing on the inner ear. Once the genjutsu is in place the user will trigger the sensory inside the opponents inner ear causing him to believe the ground beneath his has started to shake. At first it is only a mild tremous enough to make one stumble, but this genjutsu works by, the more the opponent tries to stabilise himself the greater the shaking becomes. Inside the genjutsu as the opponent is trying to keep stable the ground will shake more violently with every attempt the opponent makes making it harder and harder to keep their balance causing them to keep stumbling all over the place essentially losing control of their body. Outside of the genjutsu the opponent will be stumbling around due to the affect the genjutsu has on the inner ear, except the symptoms are not as severe as inside the genjutsu. Inside the genjutsu the opponent will be unable to control their bodily movements making them stumble uncontrollably, while outside the genjutsu it would be a small stumble to the left and right making the opponents body unable to keep its center of gravity. The user is still able to see the world as it is and none of this other senses apart from his balance are affected.</p><p></p><p>Restrictions:</p><p>Can only be used twice per battle</p><p>Cannot be used twice in the same battle</p><p>Can only be taught by Delta</p><p></p><p>Link to Approval: <a href="http://narutobase.net/forums/showthread.php?t=157594&page=139&p=13630830&viewfull=1#post13630830">http://narutobase.net/forums/showthread.php?t=157594&page=139&p=13630830&viewfull=1#post13630830</a></p><p></p><p>Taught to:</p><p>Reborn</p><p>The Mockingjay</p><p><reserved></p><p><reserved>[/spoiler]</p><p></p><p>(Sono Chou Tegotae )Illussion technique: The butterfly effect</p><p>[spoiler]<strong>(Sono Chou Tegotae )Illussion technique: The butterfly effect</strong></p><p><strong>Rank:</strong> S</p><p><strong>Type:</strong>deffence/offence</p><p><strong>Range:</strong>Mid/Long</p><p><strong>Chakra:</strong>40</p><p><strong>Damage:</strong>N/A</p><p><strong>Description:</strong>The user casts an illusion on his/her foe,of rare beautiful coloured butterflies scattered around the battlefield.once the targets eye comes incontact with the pretty creatures,he is stunned and pleased at what he/she is seeing,stoping him/she from thinking about anything else but the creatures therefore completely restricting the movement of their whole body. -</p><p></p><p>-last for a turn and useable twice per battle.</p><p>-No A-rank genjutsu next turn</p><p>-can only be taught by Magic..</p><p></p><p>Taught by Magic.. Here: <a href="http://narutobase.net/forums/showthread.php?t=390637">http://narutobase.net/forums/showthread.php?t=390637</a>[/spoiler]</p><p></p><p>Illusionary Arts: Ranningu Ahou | Genjutsu: Running Fool</p><p>[spoiler]Illusionary Arts: Ranningu Ahou | Genjutsu: Running Fool</p><p>Type: Supplementary</p><p>Rank: C-rank</p><p>Range: Short-Mid</p><p>Chakra: 15</p><p>Damage: 30</p><p>Description: After performing two hand seals the user will place his running target into a illusion where they believe that they have teared their ligament in their ankle causing severe pain. The damage of the ligament will result in the loss of applying weight on the injured foot.</p><p></p><p>Note:</p><p>Usable two times per battle.</p><p>Must be taught by -Cerberus-.</p><p></p><p>Taught by Cerberus here: <a href="http://narutobase.net/forums/showthread.php?t=449278&p=13600571#post13600571">http://narutobase.net/forums/showthread.php?t=449278&p=13600571#post13600571</a>[/spoiler]</p><p></p><p>Illusionary Arts: Eyce (Genjutsu: Eyce)</p><p>[spoiler]Illusionary Arts: Eyce (Genjutsu: Eyce)</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: After performing a single handseal, the user traps the opponent inside a genjutsu. With the genjutsu in place, the next step that the opponent takes is met by a sudden flash freeze which emanates from their feet and rises up quickly through their body before settling behind the eyes. The opponent then sees an frosted white veil begin to form over their eyes, giving the impression that his eyes have been covered in ice. With the veil also comes the inability to look in any direction other than forward.</p><p>-Cannot be used in successive turns-</p><p>-Can only be used four times per battle-</p><p>-Must be taught by The Mockingjay-</p><p></p><p>Taugh Here: <a href="http://narutobase.net/forums/showthread.php?t=463188">http://narutobase.net/forums/showthread.php?t=463188</a>[/spoiler]</p><p></p><p><strong>(Genjutsu - Svengali) - Svengali illusion</strong></p><p>[spoiler]<strong>(Genjutsu - Svengali) - Svengali illusion</strong></p><p>Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/a</p><p>Description: The user will perform 3 needed hand seals to summon a special type of mechanical doll to the feild. This is a special mechanical doll made entirely of chakra metal. When its summoned it is infused with the users chakra from that moment. Svengali is a special mechanical doll made of chakra metal that responds to the sound of the users voice comands, but not just any comands. From the moment this doll is summoned it begins to mess with the opponents head. After being on the feild for one turn the doll will put a kind of transe upon the opponent. This transe make the opponent become like the doll turn by turn. See below for details.</p><p>After being on the feild for 2 turns, the opponents arm will go solid like the dolls metal limbs, making them unable to move it.</p><p>After being on the feild for 3 turns, the opponents other arm will go stiff like the dolls other arm.</p><p>After being on the feild for 4 turns, The users legs will go stiff, unable to move them or feel any sensation in them.</p><p>After svengali has been on the feild for 5 turns, the opponents whole body will be stiff like svengali's and they will not be able to move or feel anything.</p><p>When svengali has control of all the opponents limbs they are unable to battle.</p><p>Due to this abilitily they are unable to move any part of their hands and can't feel any pain in their limbs. It is almost as though someone elses limbs are attached to their body that they cant feel or move. Not only does Svengali take over the opponents actions through hypnosis, he also becomes on with the target, so if svengali is poked, the opponent possesed by him will feel it too. The same effect applies in a painful way. If svengali has taken effect on of of the opponents arm, and the same arm on svengali is stabbed, the opponent will cry out in pain as though their own arm was stabbed, though they would still be unable to move it.</p><p>Note: No S rank or above while controlling Svengali</p><p>Note: No nin/gen jutsu can be used at the same time as svengali</p><p>Note: No Genjutsu for the rest of the match after use.</p><p>Note: While the user is controlling svengali, he is only able to peform 2 jutsu per turn due to concerntrating on svengalis use.</p><p><a href="https://animebase.me/threads/paying-the-debt.769364/#post-21952344">https://animebase.me/threads/paying-the-debt.769364/#post-21952344</a> [/spoiler]</p><p></p><p><strong>[Genjutsu: Hogo no te] Illusion Art: Hand of Protection</strong></p><p>[spoiler]<strong>[Genjutsu: Hogo no te] Illusion Art: Hand of Protection</strong></p><p>Spoiler</p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra Cost: 40 (-10 per turn)</p><p>Damage Points: 80 (mental damage)</p><p>Description: The user will perform single hand seal or thrust their hand out to induce this illusion. The other method is for them to create a bright light such as a flash bomb or the cannon lightning blinding technique, focussing their chakra into the light as a medium to induce the gen, if a flash bomb is used, the user will need to perform a seal still. In creating this flash of light the user will bind themselves and their targets within an illusion of purity. They will see the user's eyes burn bright with light as their hands glow bright. The ground will crack and shake under the user but they will not lose balance, giving the ambiance of power, light and purity. As the targets of the illusion see the light, it will be light the light ignites in their retina, taking hold of their body. The illusion would bend their vision so that they the light grows brighter, like a torch within their own eye shining brighter and brighter, but at the same time growing hot, burning. This hot feeling would flow into their head and then through their entire body, through their veins as their sense of touch is control to create a burning heat, their their veins have caught fire burning bright with light, creating the illusion of intense pain. Following this they will feel the fire grown in their throat pushing upwards and out of their mouths pushing upwards, forcing its way out going upwards, which their body would react to by tipping their head upwards to release this fire. Due to the mental strain on the user from feeling so much pain through their body, if this isn't broken within the second turn, they will pass out from exhaustion, and the illusion will end.</p><p></p><p>Note: Useable twice with two turns between uses.</p><p>Note: No genjutsu in the following turn</p><p>Note: No genjutsu above A rank in the second turn after this is used</p><p>Note: Lasts for up to two turns</p><p>Note: Cannot be used to induce eye contact. </p><p><a href="https://animebase.me/threads/trading-with-delta.768069/#post-21925669">https://animebase.me/threads/trading-with-delta.768069/#post-21925669</a> </p><p>[spoiler][/spoiler][/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Delta, post: 12819484, member: 139831"] [CENTER][IMG]http://sp1.fotolog.com/photo/33/55/119/animexmores/1314279570975_f.jpg[/IMG] [SIZE=15px]Genjutsu Customs[/SIZE][/CENTER] #1 (Genjutsu: Kagirinai Seken Buruburu) Illusionary Arts: Unlimited World Shaking [spoiler](Genjutsu: Kagirinai Seken Buruburu) Illusionary Arts: Unlimited World Shaking Type: Offensive Rank: A rank Range: Short-Mid Chakra: 30 Damage: N/A Description: The user will begin by making 2 handseals and then channel chakra into the opponent, mainly focussing on the inner ear. Once the genjutsu is in place the user will trigger the sensory inside the opponents inner ear causing him to believe the ground beneath his has started to shake. At first it is only a mild tremous enough to make one stumble, but this genjutsu works by, the more the opponent tries to stabilise himself the greater the shaking becomes. Inside the genjutsu as the opponent is trying to keep stable the ground will shake more violently with every attempt the opponent makes making it harder and harder to keep their balance causing them to keep stumbling all over the place essentially losing control of their body. Outside of the genjutsu the opponent will be stumbling around due to the affect the genjutsu has on the inner ear, except the symptoms are not as severe as inside the genjutsu. Inside the genjutsu the opponent will be unable to control their bodily movements making them stumble uncontrollably, while outside the genjutsu it would be a small stumble to the left and right making the opponents body unable to keep its center of gravity. The user is still able to see the world as it is and none of this other senses apart from his balance are affected. Restrictions: Can only be used twice per battle Cannot be used twice in the same battle Can only be taught by Delta Link to Approval: [URL]http://narutobase.net/forums/showthread.php?t=157594&page=139&p=13630830&viewfull=1#post13630830[/URL] Taught to: Reborn The Mockingjay <reserved> <reserved>[/spoiler] (Sono Chou Tegotae )Illussion technique: The butterfly effect [spoiler][B](Sono Chou Tegotae )Illussion technique: The butterfly effect Rank:[/B] S [B]Type:[/B]deffence/offence [B]Range:[/B]Mid/Long [B]Chakra:[/B]40 [B]Damage:[/B]N/A [B]Description:[/B]The user casts an illusion on his/her foe,of rare beautiful coloured butterflies scattered around the battlefield.once the targets eye comes incontact with the pretty creatures,he is stunned and pleased at what he/she is seeing,stoping him/she from thinking about anything else but the creatures therefore completely restricting the movement of their whole body. - -last for a turn and useable twice per battle. -No A-rank genjutsu next turn -can only be taught by Magic.. Taught by Magic.. Here: [URL]http://narutobase.net/forums/showthread.php?t=390637[/URL][/spoiler] Illusionary Arts: Ranningu Ahou | Genjutsu: Running Fool [spoiler]Illusionary Arts: Ranningu Ahou | Genjutsu: Running Fool Type: Supplementary Rank: C-rank Range: Short-Mid Chakra: 15 Damage: 30 Description: After performing two hand seals the user will place his running target into a illusion where they believe that they have teared their ligament in their ankle causing severe pain. The damage of the ligament will result in the loss of applying weight on the injured foot. Note: Usable two times per battle. Must be taught by -Cerberus-. Taught by Cerberus here: [URL]http://narutobase.net/forums/showthread.php?t=449278&p=13600571#post13600571[/URL][/spoiler] Illusionary Arts: Eyce (Genjutsu: Eyce) [spoiler]Illusionary Arts: Eyce (Genjutsu: Eyce) Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: N/A Description: After performing a single handseal, the user traps the opponent inside a genjutsu. With the genjutsu in place, the next step that the opponent takes is met by a sudden flash freeze which emanates from their feet and rises up quickly through their body before settling behind the eyes. The opponent then sees an frosted white veil begin to form over their eyes, giving the impression that his eyes have been covered in ice. With the veil also comes the inability to look in any direction other than forward. -Cannot be used in successive turns- -Can only be used four times per battle- -Must be taught by The Mockingjay- Taugh Here: [URL]http://narutobase.net/forums/showthread.php?t=463188[/URL][/spoiler] [B](Genjutsu - Svengali) - Svengali illusion[/B] [spoiler][B](Genjutsu - Svengali) - Svengali illusion[/B] Type: Attack Rank: Forbidden Range: Short Chakra Cost: 40 Damage Points: N/a Description: The user will perform 3 needed hand seals to summon a special type of mechanical doll to the feild. This is a special mechanical doll made entirely of chakra metal. When its summoned it is infused with the users chakra from that moment. Svengali is a special mechanical doll made of chakra metal that responds to the sound of the users voice comands, but not just any comands. From the moment this doll is summoned it begins to mess with the opponents head. After being on the feild for one turn the doll will put a kind of transe upon the opponent. This transe make the opponent become like the doll turn by turn. See below for details. After being on the feild for 2 turns, the opponents arm will go solid like the dolls metal limbs, making them unable to move it. After being on the feild for 3 turns, the opponents other arm will go stiff like the dolls other arm. After being on the feild for 4 turns, The users legs will go stiff, unable to move them or feel any sensation in them. After svengali has been on the feild for 5 turns, the opponents whole body will be stiff like svengali's and they will not be able to move or feel anything. When svengali has control of all the opponents limbs they are unable to battle. Due to this abilitily they are unable to move any part of their hands and can't feel any pain in their limbs. It is almost as though someone elses limbs are attached to their body that they cant feel or move. Not only does Svengali take over the opponents actions through hypnosis, he also becomes on with the target, so if svengali is poked, the opponent possesed by him will feel it too. The same effect applies in a painful way. If svengali has taken effect on of of the opponents arm, and the same arm on svengali is stabbed, the opponent will cry out in pain as though their own arm was stabbed, though they would still be unable to move it. Note: No S rank or above while controlling Svengali Note: No nin/gen jutsu can be used at the same time as svengali Note: No Genjutsu for the rest of the match after use. Note: While the user is controlling svengali, he is only able to peform 2 jutsu per turn due to concerntrating on svengalis use. [URL]https://animebase.me/threads/paying-the-debt.769364/#post-21952344[/URL] [/spoiler] [B][Genjutsu: Hogo no te] Illusion Art: Hand of Protection[/B] [spoiler][B][Genjutsu: Hogo no te] Illusion Art: Hand of Protection[/B] Spoiler Type: Supplementary Rank: S Range: Short - Mid Chakra Cost: 40 (-10 per turn) Damage Points: 80 (mental damage) Description: The user will perform single hand seal or thrust their hand out to induce this illusion. The other method is for them to create a bright light such as a flash bomb or the cannon lightning blinding technique, focussing their chakra into the light as a medium to induce the gen, if a flash bomb is used, the user will need to perform a seal still. In creating this flash of light the user will bind themselves and their targets within an illusion of purity. They will see the user's eyes burn bright with light as their hands glow bright. The ground will crack and shake under the user but they will not lose balance, giving the ambiance of power, light and purity. As the targets of the illusion see the light, it will be light the light ignites in their retina, taking hold of their body. The illusion would bend their vision so that they the light grows brighter, like a torch within their own eye shining brighter and brighter, but at the same time growing hot, burning. This hot feeling would flow into their head and then through their entire body, through their veins as their sense of touch is control to create a burning heat, their their veins have caught fire burning bright with light, creating the illusion of intense pain. Following this they will feel the fire grown in their throat pushing upwards and out of their mouths pushing upwards, forcing its way out going upwards, which their body would react to by tipping their head upwards to release this fire. Due to the mental strain on the user from feeling so much pain through their body, if this isn't broken within the second turn, they will pass out from exhaustion, and the illusion will end. Note: Useable twice with two turns between uses. Note: No genjutsu in the following turn Note: No genjutsu above A rank in the second turn after this is used Note: Lasts for up to two turns Note: Cannot be used to induce eye contact. [URL]https://animebase.me/threads/trading-with-delta.768069/#post-21925669[/URL] [spoiler][/spoiler][/spoiler] [/QUOTE]
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