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<p>[QUOTE="Delta, post: 12819471, member: 139831"]</p><p style="text-align: center"><img src="http://img-cache.cdn.gaiaonline.com/9181a093c5be6d548aae171c5c584a90/http://i984.photobucket.com/albums/ae325/skygon8/120px-Nature_Icon_Wind_svg.png" data-url="http://img-cache.cdn.gaiaonline.com/9181a093c5be6d548aae171c5c584a90/http://i984.photobucket.com/albums/ae325/skygon8/120px-Nature_Icon_Wind_svg.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><span style="font-size: 15px"><span style="color: green">Wind Release Customs</span></span></p><p></p><p>(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze</p><p>[spoiler]</p><p>(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze</p><p>Type: Supplementary</p><p>Rank: C</p><p>Range: Short-Long</p><p>Chakra Cost: 15</p><p>Damage: N/A</p><p>Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.</p><p>~Deactivates after three turns.</p><p>~Can only be used twice per battle.</p><p></p><p>Taught Here:<a href="http://narutobase.net/forums/showthread.php?t=325800">http://narutobase.net/forums/showthread.php?t=325800</a>[/spoiler]</p><p></p><p>(Futon: Bushōgoma) - Wind Style: Lazy Spinning Top</p><p>[spoiler](Futon: Bushōgoma) - Wind Style: Lazy Spinning Top</p><p>Type: Supplementary/Defense</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra Cost: 20</p><p>Damage: N/A</p><p>Description: The user will form three hand seals and gather the wind around an opponent into a vortex. The wind becomes a medium sized tornado that doesn't harm the target, but traps them in rapidly spinning walls of wind. The wind is in close proximity to the target making them susceptible to fire techniques while they're trapped in the tornado. This can also be created around the user as a means of defense. </p><p>-Can be used twice per battle.</p><p></p><p>Taught here: <a href="http://narutobase.net/forums/showthread.php?t=325800">http://narutobase.net/forums/showthread.php?t=325800</a>[/spoiler]</p><p></p><p>Fuuton: Kishi no Jōdan | Jest of the Knight</p><p>[spoiler]Fuuton: Kishi no Jōdan | Jest of the Knight</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Chakra Damage: 40</p><p>Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides.</p><p>Note: Can only be taught by Wesobi</p><p></p><p>Taught by Wesobi Here: <a href="http://narutobase.net/forums/showthread.php?t=533449">http://narutobase.net/forums/showthread.php?t=533449</a>[/spoiler]</p><p></p><p>(Fuuton: Pin Kusshon) | Wind Style: Pin Cushion</p><p>[spoiler](Fuuton: Pin Kusshon) | Wind Style: Pin Cushion</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user preforms three hand seals and raises their open palm towards a target gathering the wind around them into a sphere of dozens of wind needles. Once the needles are formed the user closes the hand causing the needles to all collapse onto the target delivering dozens of cuts. This technique can be used on two targets simultaneously by doubling the hand seals and using both arms.</p><p>-Can be used twice per battle.</p><p>-Counts as two moves if used on two targets.</p><p>-No S rank wind the following turn</p><p></p><p>Taught Here: <a href="http://narutobase.net/forums/showthread.php?t=518912">http://narutobase.net/forums/showthread.php?t=518912</a>[/spoiler]</p><p></p><p>(Fuuton: Kazeyokoana) Wind Tunnel Transportation Technique</p><p>[spoiler](Fuuton: Kazeyokoana) Wind Tunnel Transportation Technique</p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Mid-Long</p><p>Chakra Cost: 45</p><p>Damage: N/A (-10 to user)</p><p>Description: The user preforms a series of hand seals and creates a tunnel of wind between him and his opponent. This tunnel is crafted not for damage, so the sharpness of the wind is greatly reduce, and instead focuses on the pressure characteristic of wind. The user can then send weapons such as kunai or shuriken through this tunnel at tremendously high speeds. However the true purpose of the tunnel is to transport the user. By jumping into the tunnel the user is catapulted forward by the wind pressure at tremendous speeds. Upon entry into the tunnel the time it takes to reach the destination makes it impossible for the opponent to preform a series of hand seals. Because the pressure is pushing towards the opponent, objects cannot enter from that side and will just be immediately pushed away. When the user passes through their tunnel their body receives minor cuts on the surface of their skin.</p><p>~ Can only be used once for battle.</p><p>~ After being created it lasts for the duration of the user's turn.</p><p>~ The wind makes the user unable to hear or react to changes in the opponent's position when he is travelling in the tunnel.</p><p></p><p>Taught Here: <a href="http://narutobase.net/forums/showthread.php?t=518912&page=2">http://narutobase.net/forums/showthread.php?t=518912&page=2</a>[/spoiler]</p><p></p><p>(Fuuton: Seion Mayubachi) | Wind Release: Serene Cocoon of Retribution</p><p>[spoiler](Fuuton: Seion Mayubachi) | Wind Release: Serene Cocoon of Retribution</p><p>Type: Attack/Defense</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: 90 (-20 to user)</p><p>Description: The user begins weaving an intricate series of twenty hand seals. During this process wind begins to whip around them and lifts them into the air several meters. The wind builds and builds tightly enveloping the user in a swirling cocoon. The wind becomes so fast and so dense that it begins to take on a solid appearance, making a white, swirling ovular cocoon around the user which can defend them from incoming attacks. At its peak the cocoon creates a faint and soothing humming sound, a calm before the storm. Then at a moment's notice the user will stretch their arms out at their sides causing the cocoon to explode outwards in a torrent of large wind blades that decimates the battlefield leaving large scars in the earth all around. Due to the high speeds and density of the wind cocoon it becomes difficult to control causing minor backlash within, dealing numerous shallow cuts over the user's body. </p><p>-Can only be used once per battle.</p><p>-No wind techniques the following two turns.</p><p>-No Forbidden techniques the following turn.</p><p>-Can defend against neutral elements of the same rank, but will no longer be capable of being used offensively.</p><p>-Can defend against S-rank fire, but will no longer be capable of being used offensively.</p><p></p><p>Taught Here: <a href="http://narutobase.net/forums/showthread.php?t=518912&page=2">http://narutobase.net/forums/showthread.php?t=518912&page=2</a>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Delta, post: 12819471, member: 139831"] [center][IMG]http://img-cache.cdn.gaiaonline.com/9181a093c5be6d548aae171c5c584a90/http://i984.photobucket.com/albums/ae325/skygon8/120px-Nature_Icon_Wind_svg.png[/IMG] [size=4][color=green]Wind Release Customs[/color][/size][/center] (Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze [spoiler] (Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze Type: Supplementary Rank: C Range: Short-Long Chakra Cost: 15 Damage: N/A Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle. ~Deactivates after three turns. ~Can only be used twice per battle. Taught Here:[url]http://narutobase.net/forums/showthread.php?t=325800[/url][/spoiler] (Futon: Bushōgoma) - Wind Style: Lazy Spinning Top [spoiler](Futon: Bushōgoma) - Wind Style: Lazy Spinning Top Type: Supplementary/Defense Rank: B Range: Short-Mid Chakra Cost: 20 Damage: N/A Description: The user will form three hand seals and gather the wind around an opponent into a vortex. The wind becomes a medium sized tornado that doesn't harm the target, but traps them in rapidly spinning walls of wind. The wind is in close proximity to the target making them susceptible to fire techniques while they're trapped in the tornado. This can also be created around the user as a means of defense. -Can be used twice per battle. Taught here: [url]http://narutobase.net/forums/showthread.php?t=325800[/url][/spoiler] Fuuton: Kishi no Jōdan | Jest of the Knight [spoiler]Fuuton: Kishi no Jōdan | Jest of the Knight Type: Offensive Rank: B Range: Short-Long Chakra Cost: 20 Chakra Damage: 40 Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides. Note: Can only be taught by Wesobi Taught by Wesobi Here: [url]http://narutobase.net/forums/showthread.php?t=533449[/url][/spoiler] (Fuuton: Pin Kusshon) | Wind Style: Pin Cushion [spoiler](Fuuton: Pin Kusshon) | Wind Style: Pin Cushion Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage: 60 Description: The user preforms three hand seals and raises their open palm towards a target gathering the wind around them into a sphere of dozens of wind needles. Once the needles are formed the user closes the hand causing the needles to all collapse onto the target delivering dozens of cuts. This technique can be used on two targets simultaneously by doubling the hand seals and using both arms. -Can be used twice per battle. -Counts as two moves if used on two targets. -No S rank wind the following turn Taught Here: [url]http://narutobase.net/forums/showthread.php?t=518912[/url][/spoiler] (Fuuton: Kazeyokoana) Wind Tunnel Transportation Technique [spoiler](Fuuton: Kazeyokoana) Wind Tunnel Transportation Technique Type: Supplementary Rank: S Range: Mid-Long Chakra Cost: 45 Damage: N/A (-10 to user) Description: The user preforms a series of hand seals and creates a tunnel of wind between him and his opponent. This tunnel is crafted not for damage, so the sharpness of the wind is greatly reduce, and instead focuses on the pressure characteristic of wind. The user can then send weapons such as kunai or shuriken through this tunnel at tremendously high speeds. However the true purpose of the tunnel is to transport the user. By jumping into the tunnel the user is catapulted forward by the wind pressure at tremendous speeds. Upon entry into the tunnel the time it takes to reach the destination makes it impossible for the opponent to preform a series of hand seals. Because the pressure is pushing towards the opponent, objects cannot enter from that side and will just be immediately pushed away. When the user passes through their tunnel their body receives minor cuts on the surface of their skin. ~ Can only be used once for battle. ~ After being created it lasts for the duration of the user's turn. ~ The wind makes the user unable to hear or react to changes in the opponent's position when he is travelling in the tunnel. Taught Here: [url]http://narutobase.net/forums/showthread.php?t=518912&page=2[/url][/spoiler] (Fuuton: Seion Mayubachi) | Wind Release: Serene Cocoon of Retribution [spoiler](Fuuton: Seion Mayubachi) | Wind Release: Serene Cocoon of Retribution Type: Attack/Defense Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 90 (-20 to user) Description: The user begins weaving an intricate series of twenty hand seals. During this process wind begins to whip around them and lifts them into the air several meters. The wind builds and builds tightly enveloping the user in a swirling cocoon. The wind becomes so fast and so dense that it begins to take on a solid appearance, making a white, swirling ovular cocoon around the user which can defend them from incoming attacks. At its peak the cocoon creates a faint and soothing humming sound, a calm before the storm. Then at a moment's notice the user will stretch their arms out at their sides causing the cocoon to explode outwards in a torrent of large wind blades that decimates the battlefield leaving large scars in the earth all around. Due to the high speeds and density of the wind cocoon it becomes difficult to control causing minor backlash within, dealing numerous shallow cuts over the user's body. -Can only be used once per battle. -No wind techniques the following two turns. -No Forbidden techniques the following turn. -Can defend against neutral elements of the same rank, but will no longer be capable of being used offensively. -Can defend against S-rank fire, but will no longer be capable of being used offensively. Taught Here: [url]http://narutobase.net/forums/showthread.php?t=518912&page=2[/url][/spoiler] [/QUOTE]
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