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[QUOTE="El Alucard, post: 22166299, member: 207905"] Resubmitting: Bolded changes Changelog: Explained how their flames are able to do this. Summoning Animal: Hellhounds Scroll Owner: Phaizon Other Users who have signed contract: El Alucard Summoning Boss if existing: N/a Other Summoning Animals tied to contract: Phantom & Caution Description and Background: Hellhounds are a mythical breed of K-9s said to reside in hell. These hellhounds typically are stronger and more powerful than the typical "dog" breed, making one believe they are a dog "sub-breed". Majority of the hellhounds are actually coated in fire overall, some fire being more powerful and hot than others (specified with each summon). Ability 1: Each Hellhound has access to fire chakra/jutsu and excel at it making their fire slightly more powerful than and hotter than normal, giving +1 Rank (+20 for S-rank) to their fire jutsu without needing handseals using it through their mouth. Ability 2: Each Hellhound has extensive sensing via smell and extraordinary pinpoint heat sensing, allowing for them to sense anything that has heat within the same landmark. Ability 3: Majority of the hellhounds are actually coated in fire overall, some fire being more powerful and hotter than others (specified with each summon). Due to the mass amount of fire surging through and around them, they are immune to Fire release techniques of the same rank and lower. Unique Ability: [B]As denizens of Hell, a spiritual realm, Hellhounds are naturally born with Yin energy within their bodies allowing them to see and interact with spirits. This does not grant them the ability to manipulate or use Yin Release, but gives their natural flames, known as Annwn, a spiritual aspect. Annwn is a rich mulberry flame, appearing as a dark and unsaturated mix of burgundy and magenta, distinctly different from normal fire. Annwn retains the physical properties of ordinary flames, but because of their natural yin nature the flames interact with souls and do spiritual damage. Naturalist Summoning Specialists who possess the Hellhound contract are also capable of producing Annwn themselves.[/B] [hr][/hr] Resubmitting: Vena And Pyra, Bolded changes Changelog: Made changes as instructed. Kuchiyose: Joō Ari Pyura | Summoning: Weaver Queen Pyra Type: Summon Rank: S Range: Short Chakra: 40 Damage: N/A (+20 to fire techniques) Description: Pyra is the queen of the fire elemental weaver colony. She is a black weaver ant with glowing reddish orange accents across her body that look like tribal tattoos. Pyra is about 3 cm in size. She is very chaotic and loves destruction and is what you can call a pyromaniac. As Queen of fire weavers, Pyra qhas complete control of an entire swarm of fire weaver ants through her pheromones. This swarm of fire weaver ants has a red hue with black accents of fire weaver ant patterns. The colony emits extremely high temperatures and has a hold, set and burn function where it latch to the opponent and sets themselves ablaze. When summoned, Pyra appears on the back of the summoners neck where she immediately attaches to the summoner thus handing over her title as queen to the user and synchronizing their pheromones. This allows the user to control the colony via pheromones with an mere thought or hand gestures. As fire ants both the colony and Pyra are resistant to fire techniques, thus making the user resistant to the same when in possession of the queen's title [B](Up to A-rank)[/B]. When holding the queen's title the user receives a boost of +20 to their fire. The user is able to communicate with Pyra via thought but can only do this with the rest of the colony after crown convergence. Pyra, after crown convergence, is also able to break their user from Genjutsu of up to A-rank by flushing the user's chakra with her own. Note: Remains on the battle field 3 turns Note: Must have signed the Weaver Ant contract to summon Note: Colony move at universal S-rank speed [HR][/HR] Kuchiyose: Joō Ari Vena | Summoning: Weaver Queen Vena Type: Summon Rank: S Range: Short Chakra: 40 Damage: N/A Description: Vena is the queen of the poison elemental weaver colony. She is a sleek black ant with greenish yellow accents across her body. Vena is 3cm in size and is very quiet, giving off a very dark and ominous aura. As queen of the poison weavers, Vena is able to gather natural energy and controls an entire swarm of poison weavers through her pheromones. The entire colony shares her poison chakra and can, spray poisons and toxins when commanded. When summoned, Vena appears on the back of the summoners neck where she immediately attaches to the summoner thus handing over her title as queen to the user and synchronizing their pheromones. This allows the user to control the colony via pheromones with a mere thought or hand gestures. As poison ants both the colony and Vena are resistant to poison techniques, thus making the user resistant to the same when in possession of the queen's title[B] (Up to A-rank)[/B]. When holding the queen's title the user's pheromones and techniques gain the toxic trait from Vena's constant push of poison chakra through the user's body, [B]meaning direct contact to the user or with their techniques will poison the opponent with a weaver toxin that drains their health by -10 hp per turn.[/B] This is the same toxin that the colony can spray upon command. This also means that Vena is able to break the user out of A-rank and below Genjutsu by flushing the users system. The user is able to communicate with Vena via thought but can only do this with the colony after crown convergence. Note: Remains on the battle field 3 turns Note: Must have signed the Weaver Ant contract to summon Note: Colony move at universal S-rank speed Note: The user has to have Poison release to Summon Vena Note: Submitting Vena as my one allowed senjutsu summon for this contract. [/QUOTE]
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What animal is associated with Naruto's inner demon?
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