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[QUOTE="Mirai, post: 22165688, member: 86283"] Resubmitting: - Resubmitting to add the visual cue. - Attempting to keeping it passive, but only usable once per turn as the ability cannot truly function well as an active one imo. [B](Sandābādo Kuchiyose No Jutsu: Kazuno) Thunderbird Summoning Technique: Kazuno[/B] Type: Summoning Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user performs the Summoning Jutsu, either through Hand Seals, their Summoning Tattoo or their Summoning Scroll to summon Kazuno. He is often times referred to as the King of Blazing Thunder, a title gifted to him due to his immense use of Electro and Fire Release. Stubborn, restless and aggressive, he's considered one of the more dangerous members of the Thunderbird Gods. This aside, Kazuno is an above average sized predator, easily at 10 feet tall from head to tail, with a wingspan capable of supporting flight and carrying three pairs of wings as well. As mentioned prior, he is capable of utilizing Fire Release without the need for handseals, simply flapping his wings as 'gestures'. He is also capable of utilizing Electro naturally as a Thunderbird, though his true unique ability comes in the form known as Thunderous Hellblaze. This is a passive ability [B]though only usable once per turn[/B], allowing him to release Fire Release Techniques infused with Electro mixed into it, [B]causing the infused technique to gain a clearly visible shroud of electrical energy surrounding it[/B]. This causes the combination to be created as a combination of the two skills, adapting their inherent traits though due to the Fire Release being the primary attack, techniques infused with Thunderous Hellblaze [B]can still be [/B]absorbed or sealed, though the Electro portion will not be which if the latter is. In this case, the Electro would aimlessly separate from the fire and become inert but this skill applies an inherent +20 damage increase, but can only be applied to one technique per turn as a result. Kazuno can only be summoned once per battle but [B]twice per Ninja World Arc,[/B] lasting four turns each time. [B][U]New Submissions[/U] (Sandābādo Kuchiyose No Jutsu: Raizuno) Thunderbird Summoning Technique: Raizuno[/B] Type: Summoning Rank: F Range: Short Chakra Cost: 50 Damage Points: N/A ( -20 Per Summon) Description: The user performs the Summoning Jutsu, either through Hand Seals, their Summoning Tattoo or their Summoning Scroll to summon Raizuno. He is the defacto boss of the Thunderbirds, and the strongest amongst the Thunderbird Gods siblings, living at the highest mountain peaks in the Lightning Mountains; causing a never ending thunderstorm to brew over head. Unlike his smaller siblings, Raizuno is the tallest thunderbird to date, easily rivaling Gamabunta and other equivalent bosses at 100 meters in height, with an appropriate wingspan to compensate for flight. He is brash, loud and said that when he speaks, it's as though sheer thunder is rumbling the area to it's core. He rarely allows summoners to call upon him, and will force one of his other siblings to appear instead, but will always answer the call of the contract owner, owing a bit more respect to them. In terms of his actual abilities, he has one that truly explores his knowledge and mastery of Electro. Unlike the other four, he represents Lightning, but through the sheer usage of Electro; translated as a skill dubbed "Acolyte of the Thunderous Heavens". This allows Raizuno to utilize Electro, completely in place of Lightning Release, meaning every technique he utilizes will be of Electro in nature. This can be seen in various instances, such as when using "Chidori", the chirping electrical energy is golden, burning and explosive much like Electro is, striking the target as intended. This creates a unique situation where instead of drawbacks in techniques cause Lightning Release to be cooldown, it would be converted into Electro instead, showing his absolute mastery over the skill. Of course, as the master of Electro; he has the capacity to empower it as well, causing him once per turn to passive discharge more power into the Electro techniques he casts, allowing them to gain +30 damage increase in power. He is truly, born of thunder, though moves at the average speed of 10 within the contract. Raizuno can only be summoned once per battle, once per arc in the Ninja World. The only summoner who may summon him respectfully is the contract owner; as he will ignore the calls of anyone else; and forcefully send one of his siblings to appear in this case unless they suffer a doubled amount of damage for summoning him. (40 HP). He remains in battle for three turns, before naturally disappearing. Summoning him causes the contract owner to experience a violent shock in their dominant hand or whichever carries the contract tattoo, taking 20 damage that cannot be healed without the use of Yang Release. [B](Sandābādo Kuchiyose No Jutsu: Fuzuno) Thunderbird Summoning Technique: Fuzuno[/B] Type: Summoning Rank: S Range: Short - Mid Chakra Cost: 40 Damage Points: N/A Description: The user performs the Summoning Jutsu, either through Hand Seals, their Summoning Tattoo or their Summoning Scroll to summon Fuuzuno. She is amongst the youngest of the Thunder Gods, being the smallest with two pairs of wings, and the size of an average eagle - but she makes up for this lack in size through sheer speed, this being 14 as opposed to the standard 10, and keen striking. She is the 'nicest' of her siblings, and gets along well with her elder sister Mizuno more than her brothers, often times found hunting together. She is also very fond of the contract signers, always eager to assist in fights. While she can utilize Electro up to S Rank, her true mastery lies in Wind Release, capable of utilizing it without the use of handseals, only needing to flap her wings as needed up to her rank. This also allows her to utilize Wind Release techniques which may require a fan/gunbai. She isn't without her own unique application of Electro either, though this is more of a direct attack as opposed to her siblings more passive nature, showing a more reliance of her elemental prowess. Simple called Oblivion Wind, she shrouds her body in a combination of Wind and Electro, causing the attack to appear similar to a golden colored storm, with hues of green, and violently crashes into her target as intended. This is an S Ranked attack, but instead of releasing it as a projectile; it is a full body 'tackle' with the respective energies, performed at her max physical speed. This can only be used once per battle, and shortens her remaining time due to over exhaustion by one turn, and leaving her unable to use Wind Release no Electro above A Rank for two turns. Fuzuno can only be summoned once per battle, but twice per Ninja World Arc, lasting four turns on the field. She can also be summoned in the air, up to mid ranged away, where a clear crackle of electrical energy can be heard upon her arrival. [/QUOTE]
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