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[QUOTE="Skorm, post: 22156577, member: 253471"] [FONT=book antiqua](Using this as my bonus sub) Link to original approval [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-24#post-22029345']#[/URL] Resubmitting because it makes no sense really, changes in [B]bold[/B]; (Yin/Fuinjutsu: Gyakusatsu | Yin/Sealing Arts: Carnage) Type: Supplementary/Offensive/Defensive Rank: A Range: N/A Chakra: [B]30/60[/B] Damage: [B]60/100[/B] Description: Carnage is a rather simple kind of sealing technique that works similar to that of the five elements sealing technique. However, instead of sealing an elemental technique [B]as a mean of defense[/B], the user is able store an elemental technique [B]inside of the seal, up to A-rank in terms of power. [/B]Because [B]of the[/B] aspects of Yin, [B]the[/B] elemental chakra that is stored in the seal is actually manifesting(as it is released) into that of an elemental spirit that can act similar to that of a ghost or a puppet. Not to be confused with sentience, which is a property of Yang, but rather within the lines of the Hands of Sloth technique, [B]second stage which let's the user control it's movements with it's mind[/B]. This means that the elemental chakra will retain its original S/W but can also become intangible. [B]This, however, [/B] resulting [B]in[/B] [B]it dealing[/B] no damage, but instead granted opportunities to act outside an enclosed barrier that the user might be trapped in. This needs to be stated clearly when used if the technique is to bypass physical structures or not, but what is interesting in the technique is that not the full range of the technique needs to be intangible, meaning one part of it can and the other not at the same time. Like the hands of sloth, this technique will make the unsealed chakra manifest into something that is an extension of the users body and in this case its wings. This means that as soon as the chakra has been released from the seal it will manifest on the users back. [B]The elemental Yin spirit can deal physical damage when not being intangible, it's damage depends on if the user specializes in Yin. [/B] Note: Must be stated in battle/bio what element is stored inside of the [B]seal.[/B] Note: Can only be used 3x per battle, each usage lasting 3 turns. Note: Needs to be Yin or Yin/Yang master to have dual elemental elements such as AEs/CEs stored in the seal Note: [/FONT][B][FONT=book antiqua]Adv Fuinjutsu users can have this seal as a body seal - requiring to be stated in bio. [/FONT][/B] [COLOR=rgb(243, 121, 52)]Declined - First of all it should have a single chakra/damage value that scales up if you specialise in yin. Intangibility customs I'm pretty sure were also banned a couple of years ago, so that would need changing/removing. Now onto how this works, you are basically saying you have a seal that can just release spirits you choose of any of the five elements which have an ability similar to obito's phasing. And this is a body seal that can have three yin spirits? Which if that was the case, due to damage splitting, each spirit would actually be 20 damage each base due to the splitting rules. You have no sustainment cost for controlling these either. There is many other issues with this, but you need to refine it completely.[/COLOR] [hr][/hr] [FONT=book antiqua]New submissions;[/FONT] [B][FONT=book antiqua]Aerondight[/FONT][/B] [FONT=book antiqua][B]Type[/B]: Weapon [B]Rank[/B]: S R[B]ange[/B]: Short - Long [B]Chakra cost[/B]: 40/70 [B]Damage points[/B]: 80/120 [B]Description[/B]: Aerondight is a mythological piece of hardware passed down in in generations since it's first discovery now found by Alucard in the Hangurian Freehold. Myth says it was found beneath the water of an ancient lake, gifted by the lady guardian. The sword is possessed by the spirit of the lady guardian and claiming to have a destiny of it's own. In nature this is explained by the sword inheritingly possesses massive amounts of Yin chakra contained within through a rune seal that glows in a pale fiery color. The metal that makes up the blade is silverishly black with ornaments around the hilt. The grip, distinct and textured with leather. Wielding Aerondight in battle grants the user a boon towards their Genjutsu and Fuinjutsu arts by an additional +10 in chakra, which won't affect their damage. This is a passive trait that only affects the wielder of the sword, however, this boon doesn't require the user to hold the sword but it can be on their back or in it's sheathe on their hip. To gain these boons, the user also needs to specialize in Yin release, otherwise the boon only applies to Fuinjutsu. Using Aerondight in battle grants the user to strike targets with vast power[B][COLOR=rgb(243, 121, 52)]. Because of the possessed spirit that inhabits the sword[/COLOR][/B] will surge into any wounds applied by the sword's edge and sip into a victims body like a poison a debuff will be applied. [COLOR=rgb(243, 121, 52)]This debuff will lower the victims ability to break free from Genjutsu by one rank when it comes to surges as well as lowering their Fuinjutsu techniques by one rank in efficacy. This poison does not last forever, and fades naturally after four turns and can be cured by any conventional means that are meant ot deal with poisons such as med/Yang.[/COLOR] This would also count as an active debuff[COLOR=rgb(243, 121, 52)]. This sword can be used in a ny type of bukijutsu/kenjutsu type of move or freeform, the latter of which would require a moveslot in the timeframe and for the user to spend a large portion [/COLOR]of chakra.[COLOR=rgb(243, 121, 52)] If the user specializes in Yin release they will be able to spend more chakra using the sword in freeform and dish out more damage.[/COLOR] [SPOILER="Visual"][IMG]https://cdna.artstation.com/p/assets/images/images/054/338/342/large/mossimoxs-qweqwe.jpg?1664306227[/IMG][/SPOILER] [B]Note[/B]: Freeform can be used twice per battle, costing a moveslot. After using it in freeform, the user cannot use spiritual arts for a full turn after. Requires Yin spec for higher yield of chakra/damage. [B]Note[/B]: If used in conjunction with Bukijutsu/Kenjutsu techniques, no additional damage is dealt - the only difference is that spiritual poisoning would apply if hit. [B]Note:[/B] Requires a weapon speciality in order to gain the second boon of +10 chakra to Genjutsu. [B]Note: [U]Spiritual poisoning lasts for a maximum of 4 turns,[/U][/B] counts as an active debuff and requires a physical wound caused by the sword to take effect. It can be cured by any means of med/Yang release designed to rid of poisoning. It can be applied a maximum four times per battle.[/FONT] [COLOR=rgb(243, 121, 52)][FONT=book antiqua]Declined - Gonna go through this step by step based on what I highlighted. You can't just make up a spirit that inhabits the sword. You need to describe it as something created like the hungry ghost technique in the sword. For it to be a living sentient sword of that sorts it would need yang as that governs sentience. Second highlight: What rank is this? Why is a poison? Is it a yin type effect we see in the hands of the sloth? You need to explain it's yin related and why it achieves those effects. You're debuffing two fields with that too. Third highlight: Any type of kenjutsu makes no sense. Why would a kenjutsu technique releasing a wave of fire inject them with a poison? Need explain that to make sense.[/FONT] Fourth: You're not boosting freeform to that extent, specialised or not. At best you can have a small damage buff to ff. But giving it wild effects like this. It will be a case if you pierce their skin, the effect/poison will be applied. Onto your notes, once again, read this thread: [URL]https://animebase.me/threads/custom-submission-rules.792306/[/URL] [B]A-Rank Techniques[/B][/COLOR] [LIST] [*][COLOR=rgb(243, 121, 52)]Requires 3 in MIND/BODY/SPRT[/COLOR] [*][COLOR=rgb(243, 121, 52)]Can boost +20/1AP or debuff -15 Damage/-1 AP max ( AP reductions only if skill allows for it )[/COLOR] [*][COLOR=rgb(243, 121, 52)]Can boost speed or tracking x3[/COLOR] [*][COLOR=rgb(243, 121, 52)]Can extend up to 20 meters[/COLOR] [*][COLOR=rgb(243, 121, 52)][B][U]Can only be used 3 times max and Lasts 3 turns max[/U][/B][/COLOR] [*][COLOR=rgb(243, 121, 52)]Must have at least 2 handseals[/COLOR] [*][COLOR=rgb(243, 121, 52)]Must have at least 1 Restriction other than Durations ( Handseals not included )[/COLOR] [/LIST] [COLOR=rgb(243, 121, 52)]As this is the second time I'm pointing these guidelines out to you, consider this your first official warning. Read them and abide by them. [/COLOR] [FONT=book antiqua][hr][/hr] [B](Raiton: En) - Lightning Release: Circle Type:[/B] Supplementary/Defensive [B]Rank:[/B] B [B]Range:[/B] Short - Mid [B]Chakra:[/B] 20 (5) [B]Damage:[/B] N/A [B]Description:[/B] In a similar manner to Lightning Blades Levitation and Four Pillar Bind, the user would perform a hand seal and surge lightning chakra into the terrain, disabling any opposing terrain technique in the process, whilst functioning to cause countless little pieces of the terrain to start to constantly levitate. The pieces of the terrain would rapidly rise, covering the area with tiny glowing orbs of electricity that do not cause blinding. These orbs would serve two purposes, the first is to act similar to rain tiger at will, wherein targets making contact with the orbs would be relayed to the user, boosting tracking by 2x. The second is to hinder target's movement's, making them move marginally slower (- 8 Speed levels) due to making contact with the charged pieces of the terrain. When met with techniques or chakraless tools that do not exceed it in strength, the speed of the jutsu would be likewise lowered. Notably, each turn the technique would 'regenerate' to full strength due to more pieces of terrain rising to replenish the damaged ones. Usable 5x, lasting 4 turns. Lightning specialists are capable of resisting the effects of the charges. Must be separated by two turn intervals.[/FONT] [COLOR=rgb(243, 121, 52)][FONT=book antiqua]Declined: I had other reasons to decline, but lord, WHAT " (- 8 Speed levels) ". I don't know what made you think this was okay in a B rank. But lets just look at the thread I linked above where A ranks can reduce Ap by 1. In relation to agility that's 2 levels. THat's on an A rank. You spawn some orbs across the field, that you don't even specify how many, how big, how far apart etc, and you wanna say pretty much chuunin and below couldn't move. Then give yourself a 2x tracking boost. And then slow techniques down just cause? Regenerate it too just cause? [/FONT][/COLOR] [FONT=book antiqua][hr][/hr][/FONT] [B][FONT=book antiqua](Fuinjutsu: Gyudon) - Sealing Arts: Gyudon[/FONT][/B] [FONT=book antiqua][B]Type:[/B] Supplementary/Defensive [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] 40 (10) [B]Damage:[/B] N/A [B]Description:[/B] The user performs three hand seals and erects a barrier up to short range around him. The barrier's visage can be modified to have that of an animal, objects, or item in it's place. In all cases, the barrier would have a unique colour but the user would still be visible inside. The barrier functions in a manner similar to MIE, but rather than targeting an opponent to pin them down, it is used to lift the barrier and it's contents itself, achieving a form of flight at the standard speed level of 13. This method of 'propulsion' brings with it strong defensive capabilities, pushing back energy and physical attacks that clash with it, while also draining sentient beings that make contact with it. This translates to bringing down attacks of higher speed to match it's own speed, while completely pushing back slower moving attacks. This does not serve to weaken attacks in terms of damage, but simply in speed, whereas slower ones would be repelled back to the direction it came from at 13 Speed. Naturally this is dependent on the jutsu having equal, less, or no chakra when compared to this one. As for opponent's or sentient creations/techniques that clash with the barrier, they would be launched backwards by 10 meters while having eighty chakra drained from them. The chakra drained can be used to sustain the barrier in place of the user's own chakra cost. Usable twice, lasting 3 turns. Must be separated by a turn interval. Adv. Fuin users can use this at sixty chakra cost, and can also be placed as a body seal (Guardian 守護者) to trigger upon technique's moving faster than 13 speed entering short range of the user. Should it be placed as a body seal, it must be stated in the bio. [/FONT] [COLOR=rgb(243, 121, 52)][FONT=book antiqua]Declined - This references MIE but isn't really anything like MIE. MIE restricts jutsu above A rank and drains chakra, this is something else completely. You can remove the speed reference as it will always move at a universal speed for S ranks. Outside of that, you've got his being a barrier that forces back slower jutsu which I can't have. It's too much. You need to fix how this works completely. Not really sure what to suggest, but a barrier that flies with you, mentions MIE but isn't MIE, pushes back ANYTHING slower, then draining chakra and sustaining it etc. Pick one theme and stick to it.[/FONT][/COLOR] [FONT=book antiqua][FONT=book antiqua][hr][/hr][/FONT][/FONT] [B][FONT=book antiqua](Raiton/Fuinjutsu: Cambio Forma ) - Lightning/Sealing: Form Change[/FONT][/B] [FONT=book antiqua][B]Type:[/B] Defensive, Supplementary [B]Rank:[/B] S [B]Range:[/B] Short [B]Chakra:[/B] 40 (10) [B]Damage:[/B] N/A [B]Description:[/B] A unique sealing technique to be utilised with (Chō Biburāto Raitontō) - Super Vibrating Lightning Release Sword, it allows the user to take the qualities of the lightning and utilise it in a defensive manner in the form of a barrier. The barrier can be utilised in one of two main manners, either placing it around the user's weapon of choice, or forming a moveable skin barrier around the user. The barrier can be cosmetically be given coloured shapes, appearing as an armour or guardian. The barrier doesn't deter attacks from inside, but it does 'shred' external techniques that come in contact with, [U]attributed to the vibrating and cutting frequencies granted by the lightning, shaving fourty damage rather than boosting it.[/U] Naturally, the barrier can only shave damage from [U]techniques of equal, lower, or no chakra in comparison to itself.[/U] It remains self active for 3 turns, consuming 10 chakra per turn to maintain it's full strength. Techniques of higher chakra would interact with the user like they normally would. When utilising it for the first time, the user utilises the lightning technique at the same time, thus consuming two jutsu slots, albeit happening in the same t/f. The user can chose to prepare the technique beforehand, and apply it on a weapon or as a body seal. In this case, the technique is treated as costing sixty chakra, and thus becomes of capable of shaving the 40 damage from technique of that chakra level and lower. If performed during battle, the sealing aspect does not count towards the overall usage, but activating the jutsu does. It would naturally still count as a move and consume a t/f slot. The seal auto-activates the moment the weapon or the user is hit by an attack, immediately shaving the the damage if viable. Alternatively, the user can self activate it. Usable twice, lasting 3 turns per each usage. Must be separated by 2 turn intervals before reusing. Adv. Fuin users can use this at sixty chakra cost, and can also be placed as a body seal (Rumble ランブル) to trigger upon technique's moving faster than 13 speed entering short range of the user. Should it be placed as a body seal, it must be stated in the bio. After it ends the user can't use S rank or above fuin for 2 turns.[/FONT] [COLOR=rgb(243, 121, 52)][FONT=book antiqua]Declined - This wording sounds like you get a lightning barrier that gives you 40 damage shaving that lasts for 3 turns. I just don't get why it shaves damage. Is it a barrier with a durability or is it an elemental barrier that would clash with incoming jutsu? There is a lot not making sense with how this functions.[/FONT][/COLOR] [FONT=book antiqua][FONT=book antiqua][FONT=book antiqua][hr][/hr][/FONT][/FONT][/FONT] [B][FONT=book antiqua](Raiton: Dendō Ribāsue) - Lightning Release: Elettrico Reverse[/FONT][/B] [FONT=book antiqua][B]Type: [/B]Defensive/Supplementary [B]Rank:[/B] A R[B]ange:[/B] Short - Long [B]Chakra:[/B] 30 (10) [B]Damage:[/B] N/A [B]Description:[/B] By performing two hand seals and surging lightning chakra throughout their body, the user would give themselves a unique charge. This charge causes the user's body to utilise aspects of Lightning Rod (LR) and Lightning Blade Levitation(LBL). It allows the user's body to dispel the effects of weaker, natural, and unfocused lightning that targets them. When met with techniques of that nature, the user is capable of interacting with them without harming themselves, rather utilising them as a platform to springboard or ricochet off of. This is achieved through controlling the lightning's movements through LR, but enhanced further by the LBL and charge given, allowing for a more refined control to move around in accordance to the user's needs. This enables the user to launch himself up to mid range away at increased speeds depending on the jutsu they are ricocheting from. It would be equal to the speed of the jutsu the user is utilising it against, where C Ranks lightning would be a +8 to overall speed, while B ranks +10, etc. Unranked lightning would be considered a boost of +4. The technique is only viable on A rank and below ranked lightning attacks, with it naturally not applying on controlled natural lightning, such as Kirin. Usable 3x per battle, lasting the same amount. Should the user ricochet off of an A rank, the jutsu would end, but lower ranked ricochets do not cancel the technique. The user must wait two turn before reusing. While in use, Water techniques against the user deal 20 increased damage. [COLOR=rgb(243, 121, 52)]Declined - This is a bit.... weird. Starts with some polarity and charges shit. I was like, alright I see what you're doing. Then it went a bit weird with the jumping in the air stuff and jumping across lightning techs. Then it says about being viable on A ranks but wouldn't it technically be chakra vs chakra? This just seems like two badly merged techs[/COLOR].[/FONT] [/QUOTE]
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