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[QUOTE="Serpent, post: 22156215, member: 44848"] [B](Kōsokukaijo) Release Restraint[/B] Type: Supplementary Rank: E Range: N/A Chakra Cost: 5 Damage points: N/A Description: A basic technique that will allow the user to focus their chakra in their legs, allowing the user to simply flex in a specific manor to release the pin holding their Leg weights together, giving them freedom of mobility. This technique gives no added bonus or benefit other then releasing the weights in a more versatile way, better suited for combat. Over time, this technique can become second nature, simular to using chakra to walk on water or up a wall. With time, training and focus the user will be able to preform this technique passively. [B]Notes:[/B] -Requires the user to have Leg Weights or Advanced Leg Weights to use. -The user will be able to passively use this technique after one month. -Can only be taught by Serpent [B][COLOR=rgb(243, 121, 52)]Declined - While I understand how your leg clamps used to work, I cannot approve this. The sheer level of weight that is use in the leg weights as shown from Lee removing them would require something stronger than a simple pin to hold them in place that could knock out if you flex your muscles. Logically thinking about it, any time you run or kick, you'd be tensing your muscles and there would always be a chance of this pin breaking or coming out based off the premise of this technique. Then we go onto the idea of Adv leg weights which would be dramatically heavier and require a more stable method of holding them in place. [/COLOR] (Kōdona Fuuinjutsu: Chakra Saifon) Advanced Sealing Technique: Chakra Siphon[/B] Type: Supplementary Rank: S Range: N/A Chakra Cost: N/A (-20 per turn) Damage points: N/A Description: An advanced sealing method using the Kenji for "Siphon" located somewhere on the users body, designed to passively absorb and store the users chakra. This sealing script is able to detect foreign chakra and then pump all the stored chakra back into the user creating a shock that spikes and restarts the users chakra flow. This allows the user to break out of Genjutsu using the chakra surge method, being able to release any genjutsu, excluding Yin and MS level Genjutsu, so long as the surge of chakra released into the user is higher then the chakra used for the Genjutsu. This sealing script is able to store up to 100 chakra into it, taking up to five turns before it reaches capacity. If the user has Senjutsu, the siphon can still absorb the senjutsu like chakra and release the Senjutsu back into the user, following the foreign chakra/energies release method of Genjutsu, instead of the chakra surge method. This allows the user to break any genjutsu, including Yin release genjutsu however it cannot break Mangekyou Sharingan Genjutsu. This seal begins absorbing and storing the users chakra at the beginning of battle and stops absorbing once it reaches capacity and/or when the chakra/senjutsu is released back into the user. Requiring a two turn cooldown period before it begins absorbing chakra/senjutsu again. While the siphoning of chakra is a passive ability, the release of chakra back into the user will still cost a move for that turn. Lastly, this technique cannot be used to enhance techniques in any way. The chakra/senjutsu released back into the user does not replenish their chakra or senjutsu reserves. Only working to release foreign chakras and genjutsu under one of the two presented methods. [B]Notes:[/B] -Requires Fuuinjutsu and Advaned Fuuinjutsu -Must be placed in the users biography -Can only be taught by Serpent [B][COLOR=rgb(243, 121, 52)]Pending - I have a strong feeling something almost exactly like this already exists. I'll get back to this.[/COLOR] (Iryo Kinjutsu: Edo Shometsu) Forbidden Medical Technique: Impure Annihilation Pulse[/B] Type: Supplementary Rank: Forbidden Range: Short - Long Chakra Cost: 50 - 70 Damage points: N/A Description: Perhaps one of the most dangerous medical techniques ever conceived, this jutsu has long been deemed forbidden, not only for its violation of natural law, but for the catastrophic collateral damage it can inflict both on the user, and the environment surrounding them. Drawing upon the user’s mastery of Medical Ninjutsu, specifically their profound understanding of organic matter, the technique does not heal. Instead, it inverts the very principle of healing. Through this inversion, organic matter is broken down beyond recovery, disintegrated until nothing remains, a total annihilation befitting the technique’s name. To activate it, the user performs the necessary hand seals while focusing their chakra, then releases it outward in an omnidirectional pulse. This chakra carries no physical force or mass; it passes harmlessly through solid, non-organic matter. Its target is singular and absolute: organic life. All organic matter within the technique’s range is erased entirely. Plants, animals, down to the smallest microbes; none survive its effect. Against organic-based techniques, it is considered an absolute defense, nullifying them regardless of chakra or destructive output. Any ally or opponent caught within its range, however, will suffer damage proportional to the scale of the technique, unless they escape its reach or otherwise counteract the effects properly. This technique does not spare its wielder. The strain it places upon the body increases in direct proportion to the scale at which it is used. At minimal levels, the damage is subtle but unsettling. Fine fractures spread across the skin, thin enough to leak blood as though the body were failing to contain itself. When pushed further, the consequences become far more severe, manifesting as deep wounds, torn flesh, and extensive bruising throughout the body. [B]Shōkibo - Small Scale:[/B] When employed on a small scale, the user forms a single, unique hand seal before slamming their hands together. Releasing a short-range pulse of chakra. This limited discharge requires a cost of 50 chakra and inflicts 60 damage upon any individual it comes into contact with, whether ally or opponent. Even at this restrained level, the technique exacts a price from its wielder. The user suffers minor backlash, sustaining 30 damage as their body absorbs the strain of the release. This lesser form of [B]Annihilation Pulse may be used up to four times per battle, with a one-turn cooldown before the technique can be used again. Chūkibo - Mid Scale:[/B] When executed at a moderate scale, the user forms two unique handseals before slamming their hands together. Expanding the pulse outward to mid-range, increasing both its reach and destructive potential. This release costs 60 chakra and inflicts 100 damage upon any individual caught within its path, regardless of whether they are ally or opponent. The backlash to the user is correspondingly greater. At this level, the strain causes moderate harm, resulting in 50 damage as the body struggles to withstand the technique’s effects and causes a slight strain to their chakra, limiting them to only using one other technique that turn. This mid-scale manifestation of Annihilation Pulse may be employed up [B]to three times per battle, with a two-turn cooldown before the technique can be used again. Ōkibo - Large Scale:[/B] When unleashed at its largest scale, the user forms three unique handseals before slamming their hands together. The scale expands to long range, its pulse vast enough to engulf an entire landmark. This manifestation demands the cost of 70 chakra and inflicts 140 damage upon any individual within its reach, whether ally or opponent. The toll on the user is severe. The immense strain ravages their body, resulting in 70 damage as their chakra and physical form struggle to endure the release. Due to its destructive scope, this scale of Annihilation Pulse may be used only once per battle, followed by a four-turn cooldown before the technique can be used again. In addition, the user’s chakra becomes violently staggered after activation, rendering them unable to perform any other techniques in the same turn an[B]d any forbidden ranked techniques during the following two turns. Notes:[/B] -Requries knowlage with Medical Ninjutsu -Requires Kinjutsu and Custom Kinjutsu -Can only be used by Serpent [B][COLOR=rgb(243, 121, 52)]Declined - First of all, link to your purchase of custom kin? Secondly, I wouldn't allow multiple scales for this to 140 damage. Not for something reaching long range and nuking everything. 120 would be the cap. As for understanding healing correlating to being able to tear apart anything organic is an insane stretch even if it is kinjutsu. Lastly, those bolded restrictions are no where near enough and really don't fall in line with the current guidelines found here:[/COLOR][/B][COLOR=rgb(243, 121, 52)][URL='https://animebase.me/threads/custom-submission-rules.792306/'][B] x[/B][/URL][/COLOR] [hr][/hr] Due to changes to Urashiki rules, I am updating [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-35#post-22088767'][The Following][/URL] to remove senjutsu/six path senjutsu connections and fit more in line with current rules and standards. [CENTER][IMG]https://i.imgur.com/2EQUT0p.png[/IMG][/CENTER] [B](Jingi: Akarui) - Sacred Treasure: Brightroar[/B] Type: Weapon Rank: S Range: Short Chakra cost: 70 (-40 per turn) Damage points: [B]80 - 120[/B] Description: Brightroar is an ancestral blade [B]that has been[/B] passed down though millennia. Described as being a white bladed long-sword with a dark brown hilt wrapped in leather and a golden guard and pommel that creates a soft and simplistic design. When wielded the blade will instantly drain a massive amount of chakra from the user and excrete a translucent white aura of yang energy around the blade that uses [B]the users chakra [/B]as a medium to maintain stability. The sword will continue to drain the users chakra allowing them to wield and manipulate this yang aura around the blade to form any geometric shape, only limited in scope to a short ranged area. The sword needs to be in physical possession of the user in order to manipulate the yang aura and cannot be manipulated at a distance. The user cannot reshape the aura while using his chakra for another technique. Using the sword outside of reshaping it, either for attack or defense counts as one of the user's three moves per turn. Due to the nature of possessing [B]Yang Energy[/B] the blade can be a potent weapon against spiritual techniques such as Yin Release’s Hands of Sloth, able to interact with techniques of this type as normal. Although Brightroar is a powerful weapon, it does come with it's drawbacks. First is it's immense chakra cost and drain, rapidly taxing the users [B]chakra[/B]. Second is that the constant flow of Yang prevents the user from using Genjutsu, Yin Release and Yin-Yang Release while wielding Brightroar. [B]Lastly, users who do not specialize in Yang release are not as efficient in using the blade, producing the weaker damage output of the blade. If the user of Brightroar is a Yang Specialist, they can achieve the maximum damage output of the blade. Note:[/B] -Cannot use[B] Genjutsu,[/B] Yin release [B]or Yin-Yang Release [/B]while wielding Brightroar [B]-Maximum damage output requires Yang Specialty[/B] -Can only be used by Serpent [B][COLOR=rgb(243, 121, 52)]Declined - Yin and yang techniques will be 40 chakra/80 damage unless you specialise in them. This was part of the rework recently to scale everything down. This needs to reflect in the technique. I strongly suggest you read: [/COLOR][/B][URL='https://animebase.me/threads/custom-submission-rules.792306/'][B][COLOR=rgb(243, 121, 52)][1] [/COLOR][/B][/URL][B][COLOR=rgb(243, 121, 52)]and [/COLOR][/B][URL='https://animebase.me/threads/official-roleplay-updates.764886/post-22152660'][B][COLOR=rgb(243, 121, 52)][2][/COLOR][/B][/URL] [B][COLOR=rgb(243, 121, 52)]and[/COLOR][/B][COLOR=rgb(243, 121, 52)][URL='https://discord.com/channels/329467864941854720/488018126273904661/1451108374409117821'][B] [3][/B][/URL][/COLOR] [/QUOTE]
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