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[QUOTE="Vayne, post: 22155339, member: 102133"] [URL]https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-48#post-22130258[/URL] Original sub: [URL]https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-47#post-22128335[/URL] (Kage/Inton: Apatē) - Shadow Art/Yin Release: Apate Type: Supplementary Rank: [B]B[/B] Range: Short - Long Chakra: +[B]3[/B]0 ([B]10[/B] per turn) Damage: N/A Description: Crafted around the lack or restrictions of shadows in some cases, Apate is a technique that is based on the principles of Yin Release to allow the user to manipulate shadows with increased effects, both in 'shadow' and physical forms. Physical techniques would become capable of interacting with spiritual attacks, such as Ronin Ken, while their damage in regards to non-spiritual based attacks would remain physical. Shadow techniques created via Apate, can have an aesthetic colouration depending on the user. Techniques that are in a 'shadow' form would have their spiritual based tether strengthened, allowing it to now affect techniques as long as they have shadows. This means that opposing techniques that produce shadows, should they overlap/interlock with the users own Apate 'shadow' techniques, could potentially have their movement stopped, restricted, or controlled similar to a normal ninja, with the techniques seemingly being suspended in their path upon initial contact. This brand of Apate techniques would be capable of stopping techniques up to and including the same chakra level. Techniques that are stronger will not be effected should their shadow travel across that of the Apate infused. Should a Nara technique carry both physical and 'shadow form' qualities, [B]only one[/B] variation [B]could[/B] be applied. Usable once every two turns, with a max usage of five, and naturally occurring in tandem with a shadow technique. [B]The shadow techniques would behave similar to Yin release in terms of s/ws, becoming breakable to Natural Energy, Yang, Anutu and its components. [COLOR=rgb(243, 121, 52)]Declined: This can change the nature of your shadows, just as change into heaven can. The difference is, change into heaven is S rank, yours is B. This would at least need to be A rank. Secondly, Anutu has been removed from the RP so you'd need to remove that. Then with it changing to A rank, add the restrictions to match. Apart from that, the rest of this is fine. Cap the range at which it can reach though. B ranks 15m, A rank 20m. It's still long range, but you aint stopping something 5 landmarks away O_<[/COLOR][/B] (Kage/Inton: Aku) - Shadow Art/Yin Release: Aku Type: Supplementary/Offensive/Defensive Rank: S Range: Short - Long Chakra: 60 Damage: 80 (100) Description: Through a surge of chakra throughout their body, followed by 3 hand seals, the user would manifest from their shadows a autonomous dark entity with flaming features called [URL='https://i.namu.wiki/i/sHO2TjK4BD2ZfJuyInVBdJjwx86cFxORZiYRQpyUZa6-8spmRqU_8pcCeNECmT7KIvtyjQJt8JoFKuw6LoVkQA.webp']Aku[/URL]. Aku's formation attaches a tether to the user, linking the two and having it act as an equivalent 'shadow' self that becomes the target of certain spiritual clashes. Aku is capable of utilising shadow techniques, siphoning the chakra from their main reserves to do so, and as it is formed through potent Yin enhanced shadows, it can manipulate it's body into different forms to attack, extending up to mid range and inflicting spiritual damage. In regards to the tether,[B][COLOR=rgb(243, 121, 52)] it enables Aku to divert to itself inhibiting/homing techniques (Gen[/COLOR][/B], Yamanaka techniques, Y/Y, and other tether based techniques that create a form of restriction/debuff), with the techniques clashing with the user and getting bounced via the tether to Aku. For instance a illusion or Yamanaka technique would be bounced to Aku and be rendered ineffective for the user, but a direct clash with Phantom Dragons would only have the seeking HG tethers sent to Aku. Aku can withstand up to a 100 spiritual damage points, deducting the damage from said pool upon each clash, whereas tethers would deduce 10 points and non damaging spiritual techniques would only weaken it by half of the value of the chakra used (A rank illusion would deduct 15 for instance). Should an attack fully overcome Aku's defences, the user would have to deal with the remaining surplus damage or the remaining chakra value for non damaging techniques. Usable twice, lasting up to 3 turns, with a cooldown equal to the turns active. Upon Aku's expiration the user can not use S rank or above Shadow/Yin techniques for a turn. [B][COLOR=rgb(243, 121, 52)]Declined: I was thinking, yeah this is alright, Vayne isn't being too wild. Then I saw the bolded. Come on now lad. That doesn't make sense. It should only absorb over 80 damage if you spec into yin btw. And give it a proper restriction.[/COLOR][/B] [/QUOTE]
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