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[QUOTE="Skorm, post: 22154685, member: 253471"] [B][FONT=book antiqua](Fuinjutsu/Yang/Shikotsumyaku: Herumesu no Tsubasa) - Sealing/Yang/Bone Release: Wings of Hermes[/FONT][/B] [FONT=book antiqua]Type: Supplementary/Defensive Rank: S Range: Self Chakra: N/A Damage: N/A Description: Wings of Hermes is a body seal placed on the users back. It is a seal that is infused with Yang release aimed to power the users own bone release primarely. Shikotsumaku users in general have already shown their capability of almost instantly regenerate their bone structure when using their techniques. This seal allows them to do that in a defensive matter as well as strengthen their inept physicality even further. As a passive enhancement thanks to the seal, the user gaints a flat resistance to physical damage (damage shaving) as the inept Yang release in the seal strengthens their bones by a value of 40. The user also gains a passive regeneration factor of 10hp/turn thanks to the Yang chakra working in tandem with the users Shikotsumyaku Kekkei Genkai through the seal. If hit more than four times in a fight, the seal will break providing none of the mentioned boons. . Note: Requires Yang, Shikotsumaky and Fuinjutsu Note: Damage shaving can only be used x4 per battle before the seal ultimately breaks[/FONT] [B][COLOR=rgb(243, 121, 52)]Declined; Read [/COLOR][/B][URL='https://animebase.me/threads/custom-submission-rules.792306/'][B][COLOR=rgb(243, 121, 52)][here][/COLOR][/B][/URL] [B][COLOR=rgb(243, 121, 52)]- Sinthorus[/COLOR][/B] [hr][/hr] [FONT=book antiqua][B](Inpeirāāmā) - Impaler Armor [/B] Type: Weapon Rank: S Range: N/A Chakra: N/A Damage: N/A Description: Impaler Armor is a full set armor piece that covers the user from their neck all the way to their hands and feet. It has a black metallic exterior coupled with dark leather and crimson red threading along with a black and red cape on the back and around the neck. The armor itself is made from regular materials found on the mortal plane but all of it is influenced by Yin chakra, making the components able to change their physical properties somewhat. This makes the armor light as a feather yet very hard and dense. Not only is it weightless but it also gives full flexibility for the wielders body to move around in and with. The armor itself was crafted by Alucard himself yet it can fit any humanoid being. Along with it just being an armor and looking rad, it provides the wielder with a passive trait and the cloth itself has a very unique ability tied to Yin release. [B]Shadow Prince[/B] The Impaler Armor is equipped with a powerful seal that activates as soon as one wears the armor, essentially "activating" it. This seal triggers an unimaginably thin layer around the armor that is completely invisible to the naked eye and requires something akin to Yin spec's ability to sense spiritual chakra to perceive. What this layer does is surrounding the wearer of the armor with an intangible force. This force on it's own doesn't do anything, but it allows the user to deal[B][COLOR=rgb(243, 121, 52)] spiritual damage[/COLOR][/B] on contact with an opponent when performing Taijutsu rather than physical. This applies not just to Taijutsu but rather any move that involves the wearer of the armor dealing physical damage through their own motions. [B]Mother's Veil[/B] The cloak itself is inspired heavily with the functions of the cannon yin technique, Hands of Sloth as it can appear and disappear from the existential plane and act as strong appendages. However, instead simple arms, these appendages are abe to morph into any form the user wants but only reach as far as mid-range. While not as strong as the technique they are derived from, they can be used at will passively but at the turn of a moveslot dealing B-rank damage and following the S/W of Yin release. On contact with these appendages, one takes spiritual damage rather than physical. While Mother's Veil exists in the spiritual realm at all times, it can only be used 4 times either offensively or supplementary. Once per match, Mother's Vel can be used in order to fully disappear from the existensial plane in order to avoid damage. When this is done, the Veil turns itself and the wearer of the armor into black bats that rapidly dispereses into nothingness. The user then respawns within the battlefield the following turn. Physical representation of the armor[/FONT] [SPOILER="Physical representation"][IMG width="556px"]https://i.pinimg.com/originals/19/c8/39/19c83995b6b9881a747a8ec9d4241492.jpg[/IMG][/SPOILER] [FONT=book antiqua]Note: Shadow Prince ability only works in tandem when touching/hitting a target with the armor being the piece of contact. Note: Mother's Veils abilities can only be used x4 per battle (appendages) and once per battle (respawn). [B][COLOR=rgb(243, 121, 52)]Declined: First of all, at the first bolded:[/COLOR][/B] ► Spiritual: This type of damage, much like the first type's name suggests, relates to spiritual attacks that target the mind/induce mental damage, such as Genjutsu and Yamanaka techniques as various Yin release related techniques. Other areas such as psychological, spiritual or neurological damage fall under this category as well. These techniques deal the same damage physical attacks do except the damage is done via spiritual attacks. [I]For Genjutsu, should a specific jutsu that damages the mind remain active for an entire turn after it is cast, the victim will take the amount of damage described in the technique. For each turn the Genjutsu is unbroken, the afflicted member will sustain half the damage again. Thus the longer one remains in the Genjutsu, the more they are damaged. However, this is only in regards to Genjutsu; exposure to the jutsu damage upon contact will reduce a member's health by the described amount only once. If the medium exists in a way that can be avoided (unlike with the nature of genjutsu), then it will effect a bio immediately upon contact.[/I][/FONT] [B][COLOR=rgb(243, 121, 52)] You say spiritual damage but this is spiritual damage. I don't get how punching someone is causing damage to the mind. What I think you mean, is something along the lines of:[/COLOR][/B] [LIST] [*]Spiritual Tai Usage - Gain the ability to use Spiritual Taijutsu. [B]Taijutsu techniques the user interacts with physical targets normally but deal force to their spirit and chakra system, causing spiritual damage.[/B] Can only be used against living entities. NinTaijutsu and Elemental Taijutsu will not be augmented in this way. If another KG/AN/HA or Mode is chosen for Dual Abilities, Blue Fire skills cannot be gained later. [/LIST] [B][COLOR=rgb(243, 121, 52)]Which, this is a unique skill of the two tailed beast pathway. Another field that can do this is is the Ronin:[/COLOR][/B] [LIST] [*]Rōnin have access to a special form of spiritual Kenjutsu, known as Rōnin Kenjutsu, which does not inflict physical damage; rather, they strike at spiritual energy and inflict spiritual damage, ranging in severing flow of spiritual energy to sealing the soul via strike. [/LIST] [B][COLOR=rgb(243, 121, 52)]If you wish to take on these cannon aspects, you should pick up the field associated with it. if you read through the cannon yin list, there is only reference to damaging one's spirit with Sasuke's Black Thousand Birds technique. Outside of that there are spiritual effects such as hungry ghost or the degenerative stuff of the Hands of the Sloth, but nothing that mentions changing the damage you do to deal spiritual damage. With this in mind and to keep fields feeling unique such as the Two Tails and the Ronin, this would be declined. If the above was allowed, you gave an indefinite use on an ability which is yin. Yin as a skill at minimum could be B rank and that's pushing it due to the level of skill needed for it. Now looking at B ranks, it would need to follower the rules found here [/COLOR][/B][COLOR=rgb(243, 121, 52)][URL='https://animebase.me/threads/custom-submission-rules.792306/'][B][x][/B][/URL][/COLOR] [B]B-Rank Techniques[/B] [LIST] [*]Requires 2 in MIND/BODY/SPRT [*]Can boost +15 damage OR -10 damage max [*]Can boost speed or tracking x2 [*]Can extend up to 15 meters [*][B]Can only be used 5 times max and Lasts 4 turns max[/B] [*]Must have at least 1 Handseal [*][B]Must have 1 Restriction other than Durations ( Handseals not included )[/B] [/LIST] [B][COLOR=rgb(243, 121, 52)]And seeing as you have nothing like that, it would be declined as an ability. With all this in mind, it's easily declined before I even go into what's wrong Mother's Veil.[/COLOR] [/B] [/QUOTE]
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