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[QUOTE="Akisha, post: 22158962, member: 45733"] Link to approved CE: [URL]https://animebase.me/threads/custom-element-bureau.792311/post-22156894[/URL] [HR][/HR] [B][FONT=book antiqua](Sanmiittai Suiton: Kōtei no Shio) - Trinity Water Release: The Monarch’s Tide[/FONT][/B] [FONT=book antiqua]Type: Defensive/Offensive/Supplementary Rank: D - S Range: Short - Long Chakra: 10 - 40 Damage: 20 - 80 Description: "The Monarch's Tide is the basic manipulation technique of Trinity Water. With it, the user can create: waves, shields, blasts, streams and vortexes made out of Trinity Water. These constructs lack advanced shape manipulation, but instead rely on the brute force of the element to deal damage upon impact. As all trinity water techniques, this one also consists of highly compressed water with floating ice in the middle and transparent steam coming out of it. The technique has bullet-like impact, due to the highly compressed water. D-rank version of this technique allows the user to create body of water with size of maximum 5 by 5 meters and can be send out 5 meters ahead. For example: one can create a wave that is 5 meter high and 5 meter wide that reaches five meters away from the user. Each rank above allows the user to increase the size and reach of the technique by 5 meters, with S rank ending at size 25m and reach - 25m. Alternately, one can make the technique smaller in size, but it will me more compressed. The user can materialize the trinity water short range around him and from there, it can be sent out, C and B ranks up to Mid Range, while A and S up to long range. The user can use any water source around to use this technique, even if it's long range from him, as long as it doesn't have foreign chakra in it. Ice users can use existing ice up to long range to produce this technique as long as it doesn't have foreign chakra within it. D and C rank require no hand seals. B rank requires one, A rank - two and S rank - three hand seals. Note: Can only be used 6 times total. A rank can only be used 3 times and S rank can only be used twice. When the S rank version is used, the technique can't be used for 2 turns, Trinity Water can't be used the following turn and no water techniques above A rank for one turn. Note: When B and A rank version are used, the user can't use any trinity water techniques the following turn.[/FONT] [COLOR=rgb(243, 121, 52)][FONT=book antiqua]Approved - Made edits.[/FONT][/COLOR] [B][FONT=book antiqua](Sanmiittai Suiton/Hyouton: Tenteki) - Trinity Water/Ice Release: Infusion[/FONT][/B] [FONT=book antiqua]Type: Supplementary Rank: B Range: Short-Mid Chakra: 20 Damage: +15 Description: By forming the Ox hand seal, the user can infuse his water or ice technique, giving it +15 damage boost and the properties of Trinity Water, including its elemental strengths and weaknesses. If used on a water technique, the user will simply compress the water and reduce the temperature to achieve the effect. If used on an ice technique, the user will use this jutsu to surround the ice in a body of water and compress it at the same time. This happens within the same timeframe of the jutsu. Note: Can only be used once per turn, with a turn cooldown between use. Note: Can only be used 5 times per battle. Note: Non ice users can only use this jutsu on their water techniques. [/FONT] [COLOR=rgb(243, 121, 52)][FONT=book antiqua]Approved [/FONT][/COLOR] [FONT=book antiqua][B](Sanmiittai Suiton: Mugen fugu no nami) - Trinity Water Release: Infinite Pufferfish Wave[/B] Type: Offensive Rank: S Range: Long Chakra: 40 Damage: 80 Description: The user forms the Ram → Ox → Boar hand seals surging chakra through his body and creates a 30 by 30 meters wave of Trinity Water Infront of him that is rapidly released towards the opponent. The advancing wave leaves chunks of ice in its wake, that can be further used as a medium for ice techniques by ice users. As the wave travels it transforms into hundreds upon hundreds of pufferfish made out of trinity water that converge on the opponent from all sides. The pufferfish have a bullet-like impact destroying anything around the opponent and leaving a small crater in the centre of the convergence. As the pufferfish "explode", they also leave chunks of ice. Note: Can only be used two times per battle, and requires a two turn cooldown before using it again. Note: The user can't use any Trinity Water Release techniques the following turn. Note: The user can't use any Water techniques above A rank the following turn.[/FONT] [COLOR=rgb(243, 121, 52)][FONT=book antiqua]Approved - Made edits[/FONT][/COLOR] [/QUOTE]
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