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[QUOTE="Lucidus, post: 22165047, member: 95704"] Resubmitting - Removed Anti-heal factor - Removed Mitigation prevention - Rewrote the working of the toxicity [B](Akuma no Geijutsu - Akuma no Kamigami no Tenki) - Demonic Art - Demonic Gods Rainfall Type:[/B] Supplementary | Offensive [B]Rank:[/B] B [B]Range:[/B] Short - Long (15 Meters) [B]Chakra:[/B] 20 (-10 per turn) [B]Damage:[/B] N/A (-10 damage per turn) [B]Description[/B]: A technique unique to those of the Chinoike Clan and their unique ability to manipulate blood. This technique can be used as a standalone technique, coming from a blood source or the user, or it can be used in the same time frame as another blood technique. The user’s blood permeates into the air above as a type of mist, forming blood like clouds above turning the sky a crimson red. A type of blood rain begins to descend onto the battlefield, not a mere drizzle, but one reminiscent of a monsoon, covering the area and everyone in it, while also obscuring vision and making it hard to hear during the rain's downfall. [B]This technique carries the properties of the users blood. The user due to their mastery and control of blood is capable of passively adjusting the properties of his blood rain, for example, should the blood rain carry a toxicity effect, the user can change an area within the monsoon to be harmless, or, should the blood rain carry a cleansing effect, the user can change that area to have no effect, allowing the user to prevent harming an ally or prevent helping a foe.[/B] This technique naturally has a toxicity property, dealing 10 damage a turn. [B]This toxic property is passed onto techniques that use this blood as a source, causing residual toxin to linger on the enemies body should the blood technique or rain naturally touch another entity, The toxic effect lasts for 4 turns either through the blood rain or a blood technique using the rain as a source. This toxic property can be overwritten by the user should they not wish for it, in this case, other applied effects take precedence, or no harmful effects are present when first activating the technique. Restrictions[/B] - Can be used 5 times per battle, lasting 4 turns per use. - Demonic Gods Rainfall has a one turn cooldown between uses beginning at the end of the 4 turns. - Resubmitting at the last submission was left pending. - Changed some wording to clarify better [B](Akuma no Geijutsu - Chi no Keppeki) - Demonic Art - Blood Blight Type:[/B] Supplementary | Offensive [B]Rank: [/B]C [B]Range: [/B]self (short - Mid if used on an existing jutsu) [B]Chakra:[/B] 15 (-5 per turn) [B]Damage: [/B]-5 per turn (stacking to a total of - 15 per turn) [B]Description:[/B] Blood Blight is a supplementary technique which can be applied to a blood technique at the cost of a move slot but within the same timeframe as the jutsu used. Blood Blight causes blood techniques to become toxic much in the same way as the technique ‘( Bakuhatsu Ningen no Jutsu ) - Exploding Human Technique’, causing the technique to glow an eerie red. This results in those who come into contact with blood techniques under this effect to take 5 damage per turn which cannot be mitigated as they are left with this residual toxin on and within their body which attacks their own inner system. This residual toxin, while relatively weak, is tenacious, and will linger until dealt with through means of healing such as med ninjutsu or yang techniques, equal to or higher in chakra than the original technique this is used with. However, regenerative methods which heal per turn are ineffective to purge the blight from their system and only heal the damage the toxin causes. If the opponent is afflicted with further doses of blood blight, the damage stacks, increasing from 5 damage per turn to 10 damage per turn. This can be done to a total of -15 damage per turn. This technique can also be used on his own self rather than a technique turning the user's own blood within, and on his own body, toxic in the same way as described above. While not harmful to the user himself, anyone who should draw the user's blood or make contact with the toxic blood, becomes infected and suffers the effects. After activating this technique on its own, blood techniques which utilize this blood will benefit from the effects as normal. [B]Restrictions[/B] - This technique, [B]when used on the user himself[/B] can be maintained for as long as the user continues to pay the chakra cost. This technique, when applied to other blood techniques, lasts for as long as the [B]original [/B]blood technique does. - Should a jutsu already be toxic, the user can choose which toxin is applied and takes effect, both toxins benefitting from the added effects, but only the toxin from this jutsu stacks with itself. [/QUOTE]
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