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[QUOTE="The Pervy Sage, post: 22158777, member: 32759"] [B]( Fūin Kyūin: Jashin Fūsa ) – Sealing Absorption: Inner Purge[/B] Type: Supplementary Rank: S Range: Self Chakra: 70 (-10 to activate) Damage: N/A Description: The user will perform 3 hand seals applying this adv fuuin seal to their body before the battle. The chakra will be taken from the user's chakra pool at the start of the fight and it will remain dormant until the user chooses to activate it or a foreign chakra is detected within the user's chakra system or body. The user activates a complex, pre-inscribed fūinjutsu seal embedded directly onto their body through the use of the preta path. Unlike traditional chakra absorption techniques that draw in external attacks, this seal is designed to identify, isolate, and dismantle foreign chakra already present within the user’s chakra network. Upon activation, the seal creates a controlled internal pull that targets chakra signatures not aligned with the user’s own. These foreign chakra sources, such as residual ninjutsu effects, curse seals, invasive chakra, genjutsu injections, or parasitic techniques, are forcibly extracted from the user’s chakra flow and broken down through layered sealing formulas using the user's Preta Path win them. Rather than absorbing the chakra as usable energy, the seal neutralizes and disperses it, rendering the foreign chakra inert and removing its effects entirely. Because the seal works internally and does not reverse chakra flow aggressively, it avoids the instability associated with techniques like the Preta Path and is particularly effective against lingering or persistent effects that cannot be dispelled through conventional chakra control. Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active. Note: Can only be used 2 times per battle with 3 turns between uses. Once used the user cannot make use of the preta path in the following turn. Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe [B](Dōjutsu: Kyomu Gisō) – Eye Technique: Voidborn Imitation[/B] Type: Offensive, Supplementary Rank: B-S Range: Short – Long Chakra: 40-70 Damage: Variable (+Chaos) Description: Voidborn Imitation is an advanced Cosmic Shinkaigan technique that allows the user to [B]replicate a technique they have previously witnessed[/B] by recreating its lifecycle through the Void itself. Rather than copying chakra structure or nature transformation, the Shinkaigan draws upon its unparalleled perception of [B]origin, execution, and dissolution[/B], reconstructing the technique as it existed in the Primordial Void before form took shape. When the user activates this technique, the Shinkaigan recalls the complete lifecycle of a jutsu it has observed, from inception to termination, then recreates it using [B]Void energy instead of chakra[/B]. The result is not a perfect copy, but a [B]Void-analog[/B] of the original technique: visually distorted, suffused with purple-black miasma, and fundamentally unstable. Because the replicated technique is born from the Void, it does not inherit the original’s chakra nature, affinities, or consistency. Instead, it gains [B]random strengths and weaknesses (Rolled for in the RP discord rolls channel)[/B], and its destructive potential fluctuates wildly. In some instances, the Void amplifies the technique beyond its original limits; in others, it introduces exploitable flaws. It also gains a 33% chance to randomly increase its damage potential by nothing, 20, and 40 respectively. The Shinkaigan’s lack of chakra perception prevents the user from perfectly mirroring internal chakra control or bloodline-specific mechanics. As such, techniques dependent on Kekkei Genkai physiology, unique bodily traits, or soul-bound abilities cannot be fully reproduced and will manifest in degraded or altered forms. This also means the user cannon replicate states or physical enhancements. Only external jutsu such as constructs and projectiles where logic applies. Experiencing Voidborn Imitation directly, whether through sight, sound, or extrasensory perception, causes observers to suffer a loss of 7 Sanity, as the technique’s existence violates the natural order of causality. Note: Requires the 1-3 handseals depending upon the rank used. Can only be used 3 times in total where S rank can only be used twice. After use, the user can't use it again for 2 turns. Once used, the user cannot use temporal shinkaigan techniques in the following turn. [B](Dōjutsu: Kikan Kyōsei) – Eye Technique: Reasserted Origin[/B] Type: Supplementary Rank: A Range: Self / Short – Long (original technique’s range) Chakra: 30 Damage: N/A (+Chaos) Description: Reasserted Origin is a Temporal Shinkaigan technique cast through the [B]left eye[/B], allowing the user to target [B]one of their own techniques immediately after it has clashed with an opposing force[/B]. By gazing upon the remnants of their technique, the Shinkaigan perceives its lifecycle at the precise moment before interference altered its trajectory. Drawing upon the Void’s temporal nature, the user partially [B]rewinds the technique’s lifecycle[/B], restoring it to its original pre-clash state as though the opposition never disrupted it. Visually, the technique appears to “snap back” into clarity,fractured energy reassembling, weakened force surging anew, and lost momentum being reclaimed. However, because the technique is reconstructed from the Void rather than strictly returned to its original timeline, the process introduces [B]temporal instability[/B]. This instability creates an opportunity for Chaos to bleed into the technique, potentially amplifying its destructive potential beyond its initial output, or leaving it merely restored. Through this, the jutsu has a chance to gain new basic elemental stength/weakness rolled for in the RP discord. On top of that, It also gains a 33% chance to randomly increase its damage potential by nothing, 20, and 40 respectively. Those who witness Reasserted Origin experience a 7 Sanity loss if observed through normal or extraordinary senses. Note: requires 2 handseals and can only be used 3 times per battle with 2 turns between uses. It can only be used on a technique to restore it's life cycle one. Once used the user cannot use Shinkaigan techniques above A rank in the following turn. Cosmic shinkaigan purchase: [URL]https://animebase.me/threads/kumi-exchange-center-2-0.780607/post-22154021[/URL] Mastery Approval: [URL]https://animebase.me/threads/mastery-submissions.780592/post-22156047[/URL] [/QUOTE]
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