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<p>[QUOTE="Shīnju, post: 19316366, member: 161034"]</p><p><span style="font-family: 'Century Gothic'"><p style="text-align: center"><span style="font-size: 18px">[GLOW=blue]Viperfish Summoning[/GLOW]</span></p></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><img src="https://31.media.tumblr.com/be69e1b593a995f4cf6d3d554631f1f4/tumblr_mzrwfge6T31snnv7so1_500.gif" data-url="https://31.media.tumblr.com/be69e1b593a995f4cf6d3d554631f1f4/tumblr_mzrwfge6T31snnv7so1_500.gif" class="bbImage " style="" alt="" title="" /></p><p></span></p><p><span style="font-family: 'Century Gothic'"><strong>Summoning Animal:</strong> Viperfish</span></p><p><span style="font-family: 'Century Gothic'"><strong>Scroll Owner: </strong>Fūjin</span></p><p><span style="font-family: 'Century Gothic'"><strong>Other Users who have signed contract:</strong> None</span></p><p><span style="font-family: 'Century Gothic'"><strong>Summoning Boss if existing:</strong> Red Gyarados</span></p><p><span style="font-family: 'Century Gothic'"><strong>Other Summoning Animals tied to contract:</strong> Swarm of Despair </span></p><p><span style="font-family: 'Century Gothic'"><strong>Description and Background:</strong> A viperfish is a salt water fish in the genus Chauliodus, with long, needle-like teeth and hinged lower jaws. They grow to lengths varying from of 30 cm to being as large as Large Snake Summonings like Aboa and the 3 Headed Snake Summoning. Viperfish stay near lower depths (250–5,000 feet) in the daytime and shallow at night, primarily in tropical and temperate waters. It is one of the fiercest predators in the deep sea and is believed to attack its prey by luring them with a light-producing organ called a photophore, which is located on the end of its dorsal spine. It flashes this natural light on and off, at the same time moving its dorsal spine around like a fishing rod and hanging completely still in the water. It also uses the light producing organ to communicate to potential mates and rivals. Viperfish vary in color between green, silver, and black. It uses its fang-like teeth to immobilize prey and would not be able to close its mouth because of their length, if it were not able to curve them behind its head. The first vertebra behind the head of the viperfish is known to absorb the shock of its attacks which are mainly targeted against dragonfish and other small creatures. They are able to undergo long periods with scarcely any food. Viperfish can adjust to pressure in the deeper ocean allowing them to go deeper in the ocean. All the Viperfish come from a place called the Dark Ocean. Viperfish summonings are used in battles that an water source is available or being used in fights were both the user and opponents are on top of a lake or ocean. Viperfish can be summoned on earth terrains and will be able to survive and be able to attack but only for the most of 2 turns before they need to be inside a large enough water source, depends on the size of the Viperfish, or else they will be desummoned and return back into the Dark Ocean. They could also be summoned inside large water jutsu like, Exploding Colliding Water or Giant Water Wave, so that they can deal extra damage along with the water jutsu (to be submitted as a technique or as specific abilities for specific unique summons).</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Approved Here <a href="http://narutobase.net/forums/showthread.php?t=157594&page=147&p=14244180&highlight=Queen%27s%20Hold#post14244180">http://narutobase.net/forums/showthread.php?t=157594&page=147&p=14244180&highlight=Queen's Hold#post14244180</a></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">1) <strong>(Kuchiyose no Jutsu: Akai Gyaradosu) - Summoning Technique: Red Gyarados</strong></span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: S-Rank</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: Red Gyarados is the boss summoning of the Viperfish and the leader of the Dark Ocean. Red Gyarados is as long as Aoda (from the Snake Summoning) and is the most veracious viperfish out of all of them. His body is covered in hard scales that gives him protection from B rank jutsus. He is also one of the fastest Viperfish and being the strongest is able to power through the water at fast speeds and can overcome A rank and below water jutsus that effect the water. He is able to use up to S rank water with great speed due to him having a water affinity. Gyarados also only obeys to though he deems worthy making him dangerous to summon. His able to dive deeply into the water without having problems being able to adjust to water pressure easily. His bites from his fangs are powerful enough to break through B rank defense that that opponent may use on their selves. </span></p><p><span style="font-family: 'Century Gothic'">Note: Must have signed the Viperfish Summoning</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be summoned once</span></p><p><span style="font-family: 'Century Gothic'">Note: Stays on the field for 4 turns</span></p><p><span style="font-family: 'Century Gothic'">Note: Gyarados using water jutsus or his bites counts as one of the user's turn.</span></p><p><span style="font-family: 'Century Gothic'">Note: Has to be summoned in the water and if not he has one turn to get into water before being desummoned.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Approved Here <a href="http://narutobase.net/forums/showthread.php?t=157594&page=147&p=14244180&highlight=Queen%27s%20Hold#post14244180">http://narutobase.net/forums/showthread.php?t=157594&page=147&p=14244180&highlight=Queen's Hold#post14244180</a></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">2) <strong>(Houraieso Kuchiyose: Zetsubō no Mure) - Viperfish Summoning: Swarm of Despair </strong></span></p><p><span style="font-family: 'Century Gothic'">Type: Offensive/Supplementary </span></p><p><span style="font-family: 'Century Gothic'">Rank: B </span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Long (summoned short range of the user)</span></p><p><span style="font-family: 'Century Gothic'">Chakra Cost: 20 </span></p><p><span style="font-family: 'Century Gothic'">Damage Cost: 40</span></p><p><span style="font-family: 'Century Gothic'">Description: After the user does the required summoning jutsu hand seals, the user will summon a swarm of 100 regular size viperfish that swarms the opponent and attacks, binds, and bites them. This summoning can be done in a lake or ocean or even be combine with big enough water jutsus like Crashing Wave, Exploding Wave, etc. so that the viperfish will be able to survive in water. If done in conjunction with a water jutsu it only takes a couple a seconds to to combine the viperfish with the water jutsu. The viperfish can only survive 2 turns being outside of water before being desummoned. </span></p><p><span style="font-family: 'Century Gothic'">Note: Can be used/summoned 3 times a battle with a 2 turn gap between uses.</span></p><p><span style="font-family: 'Century Gothic'">Note: Viperfish stay on the field for 4 turns and if not summoned inside a water source can only be on the field for 2 turns before be desummoned.</span></p><p><span style="font-family: 'Century Gothic'">Note: Must know the Viperfish Summoning.</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Approved Here <a href="http://narutobase.net/forums/showthread.php?t=157594&page=150&p=14440475&highlight=Swarm%20Despair#post14440475">http://narutobase.net/forums/showthread.php?t=157594&page=150&p=14440475&highlight=Swarm Despair#post14440475</a></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">3) <strong>(Kuchiyose no Jutsu: Kurāken) - Summoning Technique: Kraken </strong></span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: S-Rank</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: The Kraken is one of the most powerful viperfish that exist. Kraken is a big as Red Gyarados. His body is covered in hard scales that gives him protection from B rank jutsus that are relative to water's strengths and weaknesses. He is able to dive deeply into the water without having problems being able to adjust to water pressure easily. His bites from his fangs are powerful enough to break through any B-rank defense that the opponent may use on themselves. He is also able to power through the water at fast speeds and can overcome A-rank and below water jutsus that affect the water underwater. He is able to use up to S-rank water with great speed due to him having a water affinity. Kraken also has the ability to release a red mist (counts as a move for the user) that numbs and paralyzes opponents while viperfish signers are immune to it.</span></p><p><span style="font-family: 'Century Gothic'">Note: Must have signed the Viperfish Summoning</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be summoned once</span></p><p><span style="font-family: 'Century Gothic'">Note: Stays on the field for 4 turns</span></p><p><span style="font-family: 'Century Gothic'">Note: Kraken using water jutsus or his bites counts as one of the user's turn.</span></p><p><span style="font-family: 'Century Gothic'">Note: Has to be summoned in the water and if not he has one turn to get into water before being desummoned.</span></p><p><span style="font-family: 'Century Gothic'">Note: The mist numbs the opponent after one turn and after two turns of exposure they get paralyzed. And it counts as a move for a user.</span></p><p><span style="font-family: 'Century Gothic'">What Kraken looks like:</span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]<img src="http://i1.ytimg.com/vi/kBF1JxJwZHI/maxresdefault.jpg" data-url="http://i1.ytimg.com/vi/kBF1JxJwZHI/maxresdefault.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Approved Here <a href="http://narutobase.net/forums/showthread.php?t=157594&page=155&p=15228159&highlight=(Paw%C4%81ringu)%20Power%20Ring#post15228159">http://narutobase.net/forums/showthread.php?t=157594&page=155&p=15228159&highlight=(Pawāringu) Power Ring#post15228159</a></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">4) <strong>(Kuchiyose no Jutsu: Huntail) - Summoning Technique: Huntail </strong></span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: A -Rank</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: After the user does the require hand signs the user will summon a viperfish named Huntail. Huntail is 25 feet long and can swim fast in the water. Huntail has the abilities to lay eggs (up to 25 in one use) that are actually bombs in the water to help make it dangerous for the opponent to be in the water. The egg bombs have the strength of paper bombs and are B rank in damage and can detonate up to short range of where they placed. Huntail is also able to use Water Ninjutsu that doesn't require hand seals up to A rank with it counting as a turn of the user.</span></p><p><span style="font-family: 'Century Gothic'">Note: Must be able to summon Viperfish</span></p><p><span style="font-family: 'Century Gothic'">Note: Usage of Water or the Egg Bombs counts as a move of the user</span></p><p><span style="font-family: 'Century Gothic'">Note: Can stay on the field for 4 turns</span></p><p><span style="font-family: 'Century Gothic'">Note: Must be summon in water or else Huntail has 2 turns to get into water before desummoning </span></p><p><span style="font-family: 'Century Gothic'">looks like:</span></p><p><span style="font-family: 'Century Gothic'">[SPOILER]<img src="http://sushanyue.files.wordpress.com/2012/12/08-12-12-huntail.jpg" data-url="http://sushanyue.files.wordpress.com/2012/12/08-12-12-huntail.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Approved Here <a href="http://narutobase.net/forums/showthread.php?t=157594&page=169&p=16203568&highlight=Water%20Release:%20Water%20Goddesses%20Gifts#post16203568">http://narutobase.net/forums/showthread.php?t=157594&page=169&p=16203568&highlight=Water Release: Water Goddesses Gifts#post16203568</a></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">5) <strong>(Kuchiyose no Jutsu: Hikari) - Summoning Technique: Light</strong></span></p><p><span style="font-family: 'Century Gothic'">Type: Supplementary</span></p><p><span style="font-family: 'Century Gothic'">Rank: S-Rank</span></p><p><span style="font-family: 'Century Gothic'">Range: Short</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 40</span></p><p><span style="font-family: 'Century Gothic'">Damage: N/A</span></p><p><span style="font-family: 'Century Gothic'">Description: Light is a deadly viperfish due to being know as the stealthiest viperfish in the Dark Ocean. Light is 70 meters long and is blue. He is able to dive deeply into the water without having problems being able to adjust to water pressure easily. He is unique since he is able to use up to S-rank lightning with great speed due to him having a lightning affinity. Light has two unique abilities in which he can use. The first one is like normal viperfish he is able to produce a blinding bright light using his photophore (light producing organ). his second ability is he is able to make his body appear transparent by reflecting light off his scales making him look invisible in the water allowing him to sneak up on opponents to strike. Sensors and Doujutsus users will still be able to find him and when moving through the water, a ripple effect can be seen. </span></p><p><span style="font-family: 'Century Gothic'">Note: Must have signed the Viperfish Summoning</span></p><p><span style="font-family: 'Century Gothic'">Note: Can only be summoned once</span></p><p><span style="font-family: 'Century Gothic'">Note: Stays on the field for 4 turns</span></p><p><span style="font-family: 'Century Gothic'">Note: Light using lightning jutsus counts as one of the user's turn.</span></p><p><span style="font-family: 'Century Gothic'">Note: Has to be summoned in the water and if not he has one turn to get into water before being desummoned.</span></p><p><span style="font-family: 'Century Gothic'">Note: The light or transparent ability counts as a move and cant be used in the same turn as each other.</span></p><p><span style="font-family: 'Century Gothic'">Looks like: [SPOILER]<img src="http://www.getintouni.info/wp-content/uploads/2013/09/serpent.jpg" data-url="http://www.getintouni.info/wp-content/uploads/2013/09/serpent.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Approved Here <a href="http://narutobase.net/forums/showthread.php?t=157594&page=178&p=16732997&highlight=Viperfish#post16732997">http://narutobase.net/forums/showthread.php?t=157594&page=178&p=16732997&highlight=Viperfish#post16732997</a></span></p><p><span style="font-family: 'Century Gothic'"></span></p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><strong><span style="font-size: 18px"><u>Viper Arts</u></span></strong></p><p></span></p><p><span style="font-family: 'Century Gothic'">20) <strong>(Suiton/Baipāātsu: Baipā Fūjikome) - Water Release/Viper Arts: Viper Containment </strong></span></p><p><span style="font-family: 'Century Gothic'">Type: Offensive/Supplementary </span></p><p><span style="font-family: 'Century Gothic'">Rank: A rank </span></p><p><span style="font-family: 'Century Gothic'">Range: Short - Mid</span></p><p><span style="font-family: 'Century Gothic'">Chakra: 30</span></p><p><span style="font-family: 'Century Gothic'">Damage: 60 </span></p><p><span style="font-family: 'Century Gothic'">Description: The user will do the Tiger sign and by using a near by water source or spitting water from their mouth they will release a stream of water that is connected to their arm that wraps around the opponent and then pressurizes the water to the point that it makes the opponent hard to move or escape. The will then release multiple ( up to 7) Viperfishes from the sleeve arm ,of which the water is connected to, into the water and has the viperfishes attacks and binds the opponent. </span></p><p><span style="font-family: 'Century Gothic'">Note: Must have signed the Viperfish contract</span></p><p><span style="font-family: 'Century Gothic'">Note: Usable 4 times a match</span></p><p><span style="font-family: 'Century Gothic'">Note: Needs a water source or be spit out of the user's mouth</span></p><p><span style="font-family: 'Century Gothic'">Note: This counts as two moves</span></p><p><span style="font-family: 'Century Gothic'">Note: Must be taught by Blake Belladonna</span></p><p><span style="font-family: 'Century Gothic'"></span></p><p><span style="font-family: 'Century Gothic'">Approved Here <a href="http://narutobase.net/forums/showthread.php?t=157594&page=153&p=14603817&highlight=Baip%C4%81%20F%C5%ABjikome)%20Water%20Release/Viper%20Arts:%20Viper%20Containment#post14603817">http://narutobase.net/forums/showthread.php?t=157594&page=153&p=14603817&highlight=Baipā Fūjikome) Water Release/Viper Arts: Viper Containment#post14603817</a></span></p><p>[/QUOTE]</p>
[QUOTE="Shīnju, post: 19316366, member: 161034"] [FONT=Century Gothic][CENTER][SIZE=5][GLOW=blue]Viperfish Summoning[/GLOW][/SIZE] [IMG]https://31.media.tumblr.com/be69e1b593a995f4cf6d3d554631f1f4/tumblr_mzrwfge6T31snnv7so1_500.gif[/IMG][/CENTER] [B]Summoning Animal:[/B] Viperfish [B]Scroll Owner: [/B]Fūjin [B]Other Users who have signed contract:[/B] None [B]Summoning Boss if existing:[/B] Red Gyarados [B]Other Summoning Animals tied to contract:[/B] Swarm of Despair [B]Description and Background:[/B] A viperfish is a salt water fish in the genus Chauliodus, with long, needle-like teeth and hinged lower jaws. They grow to lengths varying from of 30 cm to being as large as Large Snake Summonings like Aboa and the 3 Headed Snake Summoning. Viperfish stay near lower depths (250–5,000 feet) in the daytime and shallow at night, primarily in tropical and temperate waters. It is one of the fiercest predators in the deep sea and is believed to attack its prey by luring them with a light-producing organ called a photophore, which is located on the end of its dorsal spine. It flashes this natural light on and off, at the same time moving its dorsal spine around like a fishing rod and hanging completely still in the water. It also uses the light producing organ to communicate to potential mates and rivals. Viperfish vary in color between green, silver, and black. It uses its fang-like teeth to immobilize prey and would not be able to close its mouth because of their length, if it were not able to curve them behind its head. The first vertebra behind the head of the viperfish is known to absorb the shock of its attacks which are mainly targeted against dragonfish and other small creatures. They are able to undergo long periods with scarcely any food. Viperfish can adjust to pressure in the deeper ocean allowing them to go deeper in the ocean. All the Viperfish come from a place called the Dark Ocean. Viperfish summonings are used in battles that an water source is available or being used in fights were both the user and opponents are on top of a lake or ocean. Viperfish can be summoned on earth terrains and will be able to survive and be able to attack but only for the most of 2 turns before they need to be inside a large enough water source, depends on the size of the Viperfish, or else they will be desummoned and return back into the Dark Ocean. They could also be summoned inside large water jutsu like, Exploding Colliding Water or Giant Water Wave, so that they can deal extra damage along with the water jutsu (to be submitted as a technique or as specific abilities for specific unique summons). Approved Here [url]http://narutobase.net/forums/showthread.php?t=157594&page=147&p=14244180&highlight=Queen%27s%20Hold#post14244180[/url] 1) [B](Kuchiyose no Jutsu: Akai Gyaradosu) - Summoning Technique: Red Gyarados[/B] Type: Supplementary Rank: S-Rank Range: Short Chakra: 40 Damage: N/A Description: Red Gyarados is the boss summoning of the Viperfish and the leader of the Dark Ocean. Red Gyarados is as long as Aoda (from the Snake Summoning) and is the most veracious viperfish out of all of them. His body is covered in hard scales that gives him protection from B rank jutsus. He is also one of the fastest Viperfish and being the strongest is able to power through the water at fast speeds and can overcome A rank and below water jutsus that effect the water. He is able to use up to S rank water with great speed due to him having a water affinity. Gyarados also only obeys to though he deems worthy making him dangerous to summon. His able to dive deeply into the water without having problems being able to adjust to water pressure easily. His bites from his fangs are powerful enough to break through B rank defense that that opponent may use on their selves. Note: Must have signed the Viperfish Summoning Note: Can only be summoned once Note: Stays on the field for 4 turns Note: Gyarados using water jutsus or his bites counts as one of the user's turn. Note: Has to be summoned in the water and if not he has one turn to get into water before being desummoned. Approved Here [url]http://narutobase.net/forums/showthread.php?t=157594&page=147&p=14244180&highlight=Queen%27s%20Hold#post14244180[/url] 2) [B](Houraieso Kuchiyose: Zetsubō no Mure) - Viperfish Summoning: Swarm of Despair [/B] Type: Offensive/Supplementary Rank: B Range: Short - Long (summoned short range of the user) Chakra Cost: 20 Damage Cost: 40 Description: After the user does the required summoning jutsu hand seals, the user will summon a swarm of 100 regular size viperfish that swarms the opponent and attacks, binds, and bites them. This summoning can be done in a lake or ocean or even be combine with big enough water jutsus like Crashing Wave, Exploding Wave, etc. so that the viperfish will be able to survive in water. If done in conjunction with a water jutsu it only takes a couple a seconds to to combine the viperfish with the water jutsu. The viperfish can only survive 2 turns being outside of water before being desummoned. Note: Can be used/summoned 3 times a battle with a 2 turn gap between uses. Note: Viperfish stay on the field for 4 turns and if not summoned inside a water source can only be on the field for 2 turns before be desummoned. Note: Must know the Viperfish Summoning. Approved Here [url]http://narutobase.net/forums/showthread.php?t=157594&page=150&p=14440475&highlight=Swarm%20Despair#post14440475[/url] 3) [B](Kuchiyose no Jutsu: Kurāken) - Summoning Technique: Kraken [/B] Type: Supplementary Rank: S-Rank Range: Short Chakra: 40 Damage: N/A Description: The Kraken is one of the most powerful viperfish that exist. Kraken is a big as Red Gyarados. His body is covered in hard scales that gives him protection from B rank jutsus that are relative to water's strengths and weaknesses. He is able to dive deeply into the water without having problems being able to adjust to water pressure easily. His bites from his fangs are powerful enough to break through any B-rank defense that the opponent may use on themselves. He is also able to power through the water at fast speeds and can overcome A-rank and below water jutsus that affect the water underwater. He is able to use up to S-rank water with great speed due to him having a water affinity. Kraken also has the ability to release a red mist (counts as a move for the user) that numbs and paralyzes opponents while viperfish signers are immune to it. Note: Must have signed the Viperfish Summoning Note: Can only be summoned once Note: Stays on the field for 4 turns Note: Kraken using water jutsus or his bites counts as one of the user's turn. Note: Has to be summoned in the water and if not he has one turn to get into water before being desummoned. Note: The mist numbs the opponent after one turn and after two turns of exposure they get paralyzed. And it counts as a move for a user. What Kraken looks like: [SPOILER][IMG]http://i1.ytimg.com/vi/kBF1JxJwZHI/maxresdefault.jpg[/IMG][/SPOILER] Approved Here [url]http://narutobase.net/forums/showthread.php?t=157594&page=155&p=15228159&highlight=(Paw%C4%81ringu)%20Power%20Ring#post15228159[/url] 4) [B](Kuchiyose no Jutsu: Huntail) - Summoning Technique: Huntail [/B] Type: Supplementary Rank: A -Rank Range: Short Chakra: 30 Damage: N/A Description: After the user does the require hand signs the user will summon a viperfish named Huntail. Huntail is 25 feet long and can swim fast in the water. Huntail has the abilities to lay eggs (up to 25 in one use) that are actually bombs in the water to help make it dangerous for the opponent to be in the water. The egg bombs have the strength of paper bombs and are B rank in damage and can detonate up to short range of where they placed. Huntail is also able to use Water Ninjutsu that doesn't require hand seals up to A rank with it counting as a turn of the user. Note: Must be able to summon Viperfish Note: Usage of Water or the Egg Bombs counts as a move of the user Note: Can stay on the field for 4 turns Note: Must be summon in water or else Huntail has 2 turns to get into water before desummoning looks like: [SPOILER][IMG]http://sushanyue.files.wordpress.com/2012/12/08-12-12-huntail.jpg[/IMG][/SPOILER] Approved Here [url]http://narutobase.net/forums/showthread.php?t=157594&page=169&p=16203568&highlight=Water%20Release:%20Water%20Goddesses%20Gifts#post16203568[/url] 5) [B](Kuchiyose no Jutsu: Hikari) - Summoning Technique: Light[/B] Type: Supplementary Rank: S-Rank Range: Short Chakra: 40 Damage: N/A Description: Light is a deadly viperfish due to being know as the stealthiest viperfish in the Dark Ocean. Light is 70 meters long and is blue. He is able to dive deeply into the water without having problems being able to adjust to water pressure easily. He is unique since he is able to use up to S-rank lightning with great speed due to him having a lightning affinity. Light has two unique abilities in which he can use. The first one is like normal viperfish he is able to produce a blinding bright light using his photophore (light producing organ). his second ability is he is able to make his body appear transparent by reflecting light off his scales making him look invisible in the water allowing him to sneak up on opponents to strike. Sensors and Doujutsus users will still be able to find him and when moving through the water, a ripple effect can be seen. Note: Must have signed the Viperfish Summoning Note: Can only be summoned once Note: Stays on the field for 4 turns Note: Light using lightning jutsus counts as one of the user's turn. Note: Has to be summoned in the water and if not he has one turn to get into water before being desummoned. Note: The light or transparent ability counts as a move and cant be used in the same turn as each other. Looks like: [SPOILER][IMG]http://www.getintouni.info/wp-content/uploads/2013/09/serpent.jpg[/IMG][/SPOILER] Approved Here [url]http://narutobase.net/forums/showthread.php?t=157594&page=178&p=16732997&highlight=Viperfish#post16732997[/url] [CENTER][B][SIZE=5][U]Viper Arts[/U][/SIZE][/B][/CENTER] 20) [B](Suiton/Baipāātsu: Baipā Fūjikome) - Water Release/Viper Arts: Viper Containment [/B] Type: Offensive/Supplementary Rank: A rank Range: Short - Mid Chakra: 30 Damage: 60 Description: The user will do the Tiger sign and by using a near by water source or spitting water from their mouth they will release a stream of water that is connected to their arm that wraps around the opponent and then pressurizes the water to the point that it makes the opponent hard to move or escape. The will then release multiple ( up to 7) Viperfishes from the sleeve arm ,of which the water is connected to, into the water and has the viperfishes attacks and binds the opponent. Note: Must have signed the Viperfish contract Note: Usable 4 times a match Note: Needs a water source or be spit out of the user's mouth Note: This counts as two moves Note: Must be taught by Blake Belladonna Approved Here [url]http://narutobase.net/forums/showthread.php?t=157594&page=153&p=14603817&highlight=Baip%C4%81%20F%C5%ABjikome)%20Water%20Release/Viper%20Arts:%20Viper%20Containment#post14603817[/url][/FONT] [/QUOTE]
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