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[QUOTE="BlacKing, post: 19412343, member: 43979"] [CENTER][IMG]http://imageftw.com/uploads/20130107/Hojojutsu-banner.png[/IMG][/CENTER] 1. [URL='http://www.narutobase.net/forums/showthread.php?t=157594&p=8167163&viewfull=1#post8167163'][B]Hojōjutsu - Taitorōpusaikuron (Hidden Rope Art - Tight-Rope Cyclone)[/B][/URL] Type: Attack/Defense Rank: A Range: Short Chakra: 30 Damage: 60 (+5 Elemental Chakra) Description: The user extends 5 meters of hidden rope out from both of their sleeves and charges it with chakra (pure or elemental) while spinning them extremely quickly, creating a large cyclone. Each rope that extends out of the user's arm has a knot on the end of it with which the user charges pure or an elemental chakra into it. The ropes come out of the tornado and can attack multiple enemies without warning like a whip. These are two separate ropes, their speed gives off the impression as if their are more. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth, Kiri/Water, Kumo/Lightning, Konoha/Fire, Suna/Wind Note: Can only be used 3 times per battle. Note: Must wait 2 turns to use A Ranked and above Hojōjutsu. 2. [URL='http://www.narutobase.net/forums/showthread.php?t=157594&p=8615618&viewfull=1#post8615618'][B]Hojōjutsu: Chūnyū [Hidden Rope Art: Infusion][/B][/URL] Type: Supplementary/Attack/Defense Rank: A Range: Short Chakra: 30 Damage: N/A (+10 for Raw Chakra and +20 for Elemental Chakra for the next Hojojutsu technique) Description: The user extends channels either Pure or Elemental chakra into their Hojojutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Only one infusion per turn. Note: Can only be used 5 times per battle. 3. [URL='https://animebase.me/threads/custom-fighting-style-technique-submission.764490/post-22010091']Hojōjutsu: Chūnyū [Hidden Rope Art: Infusion][/URL] Type: Supplementary/Attack/Defense Rank: [B]B[/B] Range: Short Chakra: [B]20[/B] Damage: [B]N/A (+10 for Raw Chakra and +20 for Elemental Chakra)[/B] Description: The user extends channels either Pure or Elemental chakra into their Hojojutsu chains/ropes/cords while using it to attack or defend. The chains/ropes/cords are coated with the element chosen with the below affects for each element upon contact. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Only one infusion per turn. [B]Note: Happens in the same timeframe as a Hojojutsu/Chakra Chains technique that it amplifies[/B] [Jutsu=Old] [URL='http://narutobase.net/forums/showthread.php?t=157594&p=9799062&viewfull=1#post9799062'][B]Hojōjutsu: Hachisu no Mohō | Hidden Rope Arts: Lotus Imitation[/B][/URL] Type: Attack/Supplementary Rank: S Range: Short Chakra: 40 Damage: 80 (+5) Elemental Chakra Description: The user, while in a full sprint, wraps their chain/rope/cord around their opponent that comes out of one of their sleeves, and with a jerk launches them up to 10 meters into the air. As the opponent travels upwards, the user causes the chain/rope/cord to spin around like a cyclone at an extremely fast speed to make their opponent dizzy. The user will then charge chakra into their feet and with a powerful jump, land from one spiral section (1 spiral section per meter the opponent is in the air) of the chain to the next until they are above their opponent. While jumping, the sections of the chain will wrap around the arm of the user covering their fist and the chains of the other sleeve will come out and wrap around that hand. The user will then channel either pure or elemental chakra into the chains and deliver at least two rapid punches to the opponent forcing them back towards the ground at an accelerated rate. The more speed the user possesses, the faster this technique can be initiated. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Only only be used 2x per battle. Note: No Hojojutsu techniques above A Ranked for 2 turns. Note: User must wait 3 turns to use this technique again. Note: If an element is used with this technique, the user cannot use S Ranked and above of that element next turn. [/Jutsu] [B]4. [URL='https://animebase.me/threads/custom-fighting-style-technique-submission.689138/post-21209082']Hojōjutsu: Ketsugō chēn) | Hidden Rope Arts: Binding Chains[/URL][/B] Type: Attack/Defense/Supplementary Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: The user sends 3 chains into the ground in an attempt to come up from the opponent and bind the opponent with the chains while squeezing/crushing them. The opponent will be bound by two of the chains in such a way that handseals will be incapable of being performed. The user will then have the third chain, which carries a seal to immobilize the opponent. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Crushes), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Can only be performed 3x per battle. [B]5. [URL='https://animebase.me/threads/custom-fighting-style-technique-submission.689138/post-21209082']Hojōjutsu: Kōdona Uzumaki Chakurachēn Seigyo | Hidden Rope Arts: Advanced Uzumaki Chakra Chain Control[/URL][/B] Type: Supplementary/Defense Rank: S Range: Self Chakra: 40 (additional chakra taken every time a Hojojutsu Arts technique or Chakra chain technique is used) Damage: +20 to all Hojojutsu Arts Techniques and Chakra Chain Techniques Description: The user, being an (Advanced) Uzumaki Clan member, and having become a Grandmaster of the Hojojutsu/Nawajutsu Hidden Rope Arts, is capable of using the Uzumaki Clan Chakra Chains as a means of defending and attacking under the parameters of the Hidden Rope Arts. This gives the user complete mental control of the chakra chains and allows the user to infuse any element that the user knows into the chains. This passive technique automatically absorbs chakra from the user with every Hojojutsu/Hidden Rope Arts technique that is used, which is why Uzumaki's abnormally large clan chakra is ideally needed or else it would drain the user's chakra entirely too quickly. This technique provides a constant S Rank Damage protection and activated his Chakra Chains, causing 5 chains to come out of his back. When Chakra Chains is activated, 5 chains appear from the back of the user. One of them wrapped around his torso, and the rest individually wrapped around both arms and legs for a total of 5 chains; leaving only his head exposed. The chains were wrapped in such a way that they completely covered the user's body but could be extended outwards from the arms and the bottom of his legs with ease, and that the chain wrapped around the torso was hung behind him like a tail to come out easily as well. Note: Need only be activated once per battle. Note: Can only be used twice per battle. Note: Passively activates with the Physical Activation of the Chakra Chains technique. Note: Must be an Advanced Uzumaki as well as a Grandmaster of the Hojojutsu/Nawajutsu style in order to use. Note: Drains the user of 10 additional chakra every time an Uzumaki clan or Hojojutsu/Nawajutsu technique is used. Note: Can still be used with sealing Uzumaki clan techniques. Note: The turn it is activated counts as 1/3 moves in a turn. [URL='https://animebase.me/threads/custom-fighting-style-technique-submission.764490/post-22002558']6. Hojōjutsu: Hakai no ringu | Hidden Rope Arts: Ring of Destruction[/URL] Type: Attack/Defense Rank: S Range: Short - Long Chakra: 40 Damage: 80 (+5) Elemental Chakra (Hojojutsu Bonus) Description: The user mentally controls their hojojutsu chains to have them slam onto the ground and causes either a circular wall or barrier of chakra or an element to rise out of the ground upwards and into the air. This wall/barrier can either be used to trap an opponent inside, in which the user can have the chakra/element to go inwards to close in upon the opponent(s), or as a protective barrier around the user, where the user then controls the chakra/element to go outwards in every direction away from the user. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Iwa/Earth(Bruises), Kiri & Ame/Water(Stings), Kumo/Lightning(Paralyzes), Konoha/Fire(Burns), Suna/Wind(Cuts deeply) Note: Only only be used 2x per battle. Note: User must wait 2 turns to use this technique again. Note: If an element is used with this technique, the user cannot use S Ranked and above of that element next turn 7. [URL='https://animebase.me/threads/custom-fighting-style-technique-submission.764490/post-22010091']Hojōjutsu: Āsuchēn'ankā [Hidden Rope Art: Earth Chain Anchor][/URL] Type: Supplementary/Attack/Defense Rank: C-S Range: Short Chakra: [B]15-40[/B] Damage: 30 - 80 Description: The user can use their chain(s)/rope(s)/chord(s)/threads as a means to anchor themselves to the ground when they are no longer touching the earth. This technique allows the user to be able to continue to use earth techniques by sending their chakra through the chains and into the earth. The user is able cast off the chain/rope/chord/thread at any point within the chain/rope/chord/threads at any time. This technique can also be used as a preventive means of having the user lifted into the air by an opponent's technique or even attack something that is coming from below them. The user is also capable of sending the chains through the ground in order to attack. Note: A Ranks can only be used 3x per battle Note: S Ranks can only be used 2x per battle and with at least one turn between uses. Note: The user can retract the chains passively. 8. [URL='https://animebase.me/threads/custom-fighting-style-technique-submission.764490/post-22014170'](Hojojutsu: Hojojutsu) - Hidden Rope Art: Hidden Rope Art Technique[/URL] Type: Attack/Defense/Supplementary Rank: C-S Range: Short - Long Chakra: N/A Damage: 30 - 80 Description: [B]The user will wrap anything from chains, ropes, threads, chords or any other flexible object around their arms, legs and torso and use them as a means of striking against an opponent/target or defending from an attack. They can be used to grab hold of an opponent or an object to crush them or merely capture them. If an object is seized, the user may use this as a means of redirecting the object back at the opponent as well as striking them with this technique. The user can even use this as a means of countering or blocking an opponent's Taijutsu/Kenjutsu and can pull a weapon away from the opponent or bind their body to prevent them from moving. They are only limited in their imagination in how they can control their chain(s)/rope(s)/chord(s)/thread(s).[/B] Note: A Ranks can only be used 3x per battle. Note: S Ranks can only be used 2x per battle and requires a turn cool down between each use. 9. [URL='https://animebase.me/threads/custom-fighting-style-technique-submission.764490/post-22014170'](Nawajutsu: Chēnretā) - Sealing Rope Arts - Chail Letter Mummification[/URL] Rank: S Type: Attack/Supplementary Range: Short Chakra cost: 40 Damage points: 80 (+5 if Elemental) Description: The user will activate a seal on their chains by charging additional chakra into it to transfer the chains that are surrounding their body onto the opponent/target. They will then mentally control their chains to squeeze the target, preventing them from using handseals as it is wrapped around their arms, back and legs. The user can add elemental chakra to affect how the chains cause damage to the opponent as they are sealed inside the chains. Note: Can only be used 2x per battle. Note: Requires a one turn cool down to be used again. Note: No Fuuinjutsu techniques can be used this turn. Note: No Fuuinjutsu above A Ranked can be used the turn after this. Note: No S Ranked Hojojutsu techniques can be used the turn after this is used. *Grandmasters can charge any one of the basic 5 elemental chakras they know. *Masters can only charge the element aligned with their village. *Earth(Crushes), Water(Stings), Lightning(Paralyzes), Fire(Burns), Wind(Cuts deeply)'' [CENTER] [IMG]http://imageftw.com/uploads/20130107/Hojojutsu-icon.png[/IMG] [URL='http://www.narutobase.net/forums/showpost.php?p=6983657&postcount=179'][B][COLOR=#A9A9A9]Hojōjutsu & Nawajutsu[/COLOR][/B][/URL] Detective L Solf J. Kimblee Broly Corazon [B]CHAKRA CHAINS[/B][/CENTER] [spoiler] 1. [URL='https://narutobase.net/forums/showthread.php?t=711213&p=21278655&viewfull=1#post21278655'][B](Fūinjutsu: Tokihanatsu no chēn) – Sealing Technique: Chains of Unleashing[/B][/URL] Type: Supplementary Rank: S Range: Short – Long Chakra: 40 Damage: N/A Description: The user, belonging to the Uzumaki Clan, creates or manipulates an already existing physical chakra chain(s) to destroy any present Fuuin seals or barriers of A ranked and below by sealing the technique into the very chain(s) themselves. The chakra chain(s) does this by piercing each active seal or barrier and will act as a homing missile towards them. Note: The user is limited to Techniques that utilize or amplifies the chakra chains and Uzumaki techniques during the turn this is used Note: This technique can only be used two times per battle. Note: No fuuin above A ranked in the following turn 2. [URL='https://narutobase.net/forums/showthread.php?t=711213&p=21278655&viewfull=1#post21278655'][B](Fūinjutsu: Shīru jūjitsu no chēn) – Sealing Technique: Chains of Sealing Enhancement[/B][/URL] Type: Supplementary Rank: A Range: Short – Long Chakra: 30 Damage: +1 rank Description: After having sealed one or more barriers with Chains of Unleashing, the user perform two handseals and will convert the chakra into a Fuuinseal that enhances the power of Chakra chains by +1 rank for each Fuuinjutsu seal/barrier that has been locked inside. Note: The user is limited to techniques that utilize or amplifies the chakra chains and Uzumaki techniques during the turn this is used Note: Can only be used 2x per battle 3. [URL='https://narutobase.net/forums/showthread.php?t=711213&p=21278655&viewfull=1#post21278655'][B](Fūinjutsu: Chēn to kyohi sa remashita) – Sealing Technique: Chained and Denied[/B][/URL] Type: Supplementary Rank: S Range: Long Chakra: 40 Damage: N/A Description: The user, belonging to the Uzumaki Clan, after having used the technique Fuuinjutsu: Chains of Unleashing, takes the energy of those seals and makes its own sealing barrier, preventing the opponent from using any of the techniques that has been sealed within the chains. Note: Once sealed the opponent's cannot reuse any of the Fuuinjutsu barriers/seals for 4 turns. Note: Can only be used 2x per battle. Note: User is limited to B Ranked and below Fuuinjutsu for the turn after this technique is used. [/spoiler] 4. [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22022931']([B]Advanced[/B] Fuuinjutsu: Seigen sa reta genso shīru) [B]Advanced Sealing Arts[/B]: Restricted Elemental Seal[/URL] Type: Supplementary Rank: S Range: [B]Mid[/B] Chakra: 40 (+ 40 chakra per additional turn) Damage: N/A Description: The user activated a seal located on the user's face that creates a black translucent shaded barrier with intricate patterns within a large circle that will expand from him outwards. The lines running between the circle are actually chains of kanji bearing the word "Restrict" repeated over and over again. Said lines are made of a molded and pure form of chakra and doesn't interact with physical objects, therefore they do not trip up or form any sort of hazard for the opponent. These seals do exactly as they say, and restrict the individuals within the barrier to Basic Ninjutsu, Doujutsu, [B]Bukijutsu[/B], Taijutsu, Kenjutsu, Genjutsu, Fuinjutsu, Hachimon, Kinjutsu, Juinjutsu, Senjutsu and Pure Chakra usage. [B]In order to destroy the seal, the user must take damage, the seal on the user's face must be removed, or the user must run out of chakra. Note: This is an Advanced Fuuinjutsu technique.[/B] Note: Can only be used 2x per battle with a 3 turn duration between each use. [B]Note: Last until destroyed, the user is damaged or runs out of chakra.[/B] Note: User cannot perform higher than A Ranked Fuuinjutsu for the duration of the barrier. [/QUOTE]
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