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[QUOTE="Korra., post: 21975105, member: 71560"] [CENTER][COLOR=rgb(65, 168, 95)][SIZE=22px]Xenomorphs Summoning[/SIZE][/COLOR] [IMG]https://i.pinimg.com/originals/10/ed/49/10ed49e830a792aa31ffd46d5a411fb8.gif[/IMG] [/CENTER] Summoning Animal: Xenomoprhs Scroll Owner: Korra. Other Users who have signed contract: N/A Summoning Boss if existing: Queen Xenomorph Other Summoning Animals tied to contract: Facehuggers & Xenomorphs Description and Background: Xenomorphs are one of the deadliest of all known alien species, these creatures require a host organism in order to reproduce. The appearance of the Xenomorph can vary depending on the host in which the Facehugger implants. The human phenotype is generally around 7–8 feet and roughly 136.0 to 181.4 kilograms in weight, with a long, muscular tail and large, curved, oblong head. The Queen of this species is generally twice as large (although some Queens have shown to grow even larger, some surpassing 100 feet tall if given time) and possess superior speed, strength and intelligence than their offspring. The species go through stages but can be summoned in either stage, going from Facehugger to Xenomoprh to Queen Xenomorph. Stages Facehugger - Its bony finger-like legs allow it to crawl rapidly and its long tail can launch it in great distances. These particular appendages give them an appearance somewhat comparable to chelicerate arthropods such as arachnids and horseshoe crabs. The facehugger is a parasitoid; its only purpose being to make contact with the host's mouth for the implantation process. The Facehugger secures its eight finger-like appendages tightly around the head of its victim and wraps its tail tightly around the host's neck, eliciting a gasping response and allowing the insertion of an ovipositor into the host's esophagus. Xenomorph- Xenomorphs all tend to share some common traits: a vertebrate-like body, a protective exoskeleton, a long flexible tail, an elongated domed head, with nearly invisible eyes near the mouth, and a toothed maw hiding a proboscis-like inner mouth. Little is known about their biology, but it is known that they eat with their inner or secondary mouths, not their outer mouths. This mouth is somewhat similar to the pharyngeal jaw of a moray eel. Queen Xenomoprh - Queens are much larger than Drones and Warriors. They stand approximately twenty feet tall at the hip. They have twin sets of arms and are built more similarly to a large theropod dinosaur than a humanoid. They also have a much larger braincase than the average adult Xenomorph, protected by a large crest above their heads. They have a slightly stronger tail, which can be used as a weapon, along with their limbs and inner jaw, as shown in the climactic battle with Ripley in Aliens. Due to their immense size, they are extremely strong. Another well-known feature is the immense ovipositor in the Queen's lower torso, which is responsible for creating eggs (similar to a queen termite). She is able to detach from the ovipositor in an emergency and will regenerate a new one when the danger is over. In the Narutoverse Xenomporhs poses the following abilities Unique Ability - Because of the way Xenomorphs are produced through Facehuggers, if a Xenomorph is created through a facehugger infecting a victim, the Xenomorph is able to use the person KG/AE ability up to S ranks by copying their DNA. Doujutsu can not be copied. Due to horizontal gene transfer during the gestation period, the Xenomorph also takes on some of the basic physical attributes of the host from which it was born, allowing the individual alien to adapt to the host's environment.i.e it can gain basic abilities if used against summons. (Wings, Gils, flying, etc) Unique Ability - In all stages Xenomorphs blood is acidic blood in which only the species and Summoner are immune to the effects. The acidic blood if it touches opponents causes third-degree burns as well as melt a layer of flesh off as well as melt ninja tools but their skin in all stages is stronger than normal skin and can withstand ninja tools. It can also melt through B rank and below armors and defensives. Basic Ability - Due to their predatory nature, Xenomorphs are great trackers and can sense and track opponents up to [B]2[/B] landmarks away. All of their senses (sight, smell, taste, sound, etc) are above normal species on earth. They have enhanced senses and are able to track victims by all means. They also are stealthily and able to blend into environments to surprise opponents. Basic Ability - Xenomorphs have a Cocooning ability. Cocooning is a trait used by Xenomorphs to reproduce quickly. A human, or any other creature, if dragged away, would have a cocoon of saliva and resin placed over them (their face left free), usually in an area where the Queen has produced a large number of eggs so that the Facehuggers are able to latch onto them easily and deposit a Xenomorph larva in their chest. The “cocoon” is restraining and able to restrict movements unless a user has increased strength i.e. Tsuande/Sakura and Raikage strength. Approved Here [URL]https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-16#post-21967068[/URL] (Kuchiyose no Jutsu: Feisuhagā) - Summoning Technique: Facehugger Type: Summoning Rank: A Range: Short Chakra: 30 Damage: N/A (-60) Description: Facehuggers are the “baby” stage of Xenos that are spiker like creatures with a tail. Its bony finger-like legs allow it to crawl rapidly and its long tail can launch it in great distances. These particular appendages give them an appearance somewhat comparable to chelicerate arthropods such as arachnids and horseshoe crabs. The facehugger is a parasitoid; its only purpose is to make contact with the host's mouth for the implantation process. The Facehugger secures its eight finger-like appendages tightly around the head of its victim and wraps its tail tightly around the host's neck, eliciting a gasping response and allowing the insertion of an ovipositor into the host's esophagus. When wrapped around an opponent's face, it will take an A rank or above jutsu to cut free of them off but the opponent will deal with acid blood being dripped on them. When the Facehugger attaches to an opponent's face they also release a noxious gas that knocks out opponents for 1 turn in which during the turn the creature will inject the victim with a parasite that becomes a Xenomoprh. After the 1 turn of being knocked out/injected the facehugger will die and come off the opponent. After 2 more turns, the next form of the Xenomoprh will burst out of the opponent's chest (dealing A rank damage) creating a baby Xenomoporh. The opponent will not die instantly but will need Medical Ninjutsu to heal [B][COLOR=rgb(0, 0, 0)]o[/COLOR][/B][COLOR=rgb(0, 0, 0)]r any other ability applicable at the time. This process allows for the Xenomoprh to have access to any logical KG/AE that the opponent had up to S rank. This method can be used against humans or summons as the Facehuigger can expand to match the face of the opponent but they can never be used against someone or something larger than ten meters large. Note: Must know Xenomporhs Summons Note: Can summon between 1-2 Facehuggers at once Note: Usable 4 times a battle Note: An S-rank Xenomorph can only be summoned three times with a three-turn duration. Note: Facehuggers stay on the field up to 4 turns unless the Injecting process gets completed than t[/COLOR]hey die and poof away [SPOILER][IMG]https://vignette.wikia.nocookie.net/avp/images/3/39/FacehuggerA11080.png/revision/latest?cb=20161110195801[/IMG] [IMG]https://assets.catawiki.nl/assets/2019/3/19/1/6/1/161faa8b-079b-44cc-ba26-19efb1f38d2d.jpg[/IMG][/SPOILER] (Kuchiyose no Jutsu: Igyō ) - Summoning Technique: Xenomorph Type: Summoning Rank: A-S Rank Range: Short Chakra: 30-40 Damage: N/A Description: Xenomorphs all tend to share some common traits: a vertebrate-like body, a protective exoskeleton, a long flexible tail, an elongated domed head, with nearly invisible eyes near the mouth, and a toothed maw hiding a proboscis-like inner mouth. Little is known about their biology, but it is known that they eat with their inner or secondary mouths, not their outer mouths. This mouth is somewhat similar to the pharyngeal jaw of a moray eel. All of them possess great advance sensory and the cocooning ability as well as acidic blood (in contract description). If a basic Xenomorph is summoned then it will be A rank. [COLOR=rgb(0, 0, 0)]They possess a second mouth and a knife-like tail that can break up to B rank armor to deal damage to users. Any jutsu the Xenomoprh uses counts towards the user's moveset. Xenmorphs also move at regular jounin speed. The A rank version can tank up to B rank damage. Note: Must Know Xenomorph Summon Note: A rank can be summoned 4 times a match, S rank 3 times Note: A rank stays on the field for 3 turns, S rank for 3 turns Note: An S-rank version can be summoned through Facehuggers. [/COLOR] [SPOILER][IMG]https://horrorfreaknews.com/wp-content/uploads/2017/12/Xenomorph-1024x576.jpg[/IMG][IMG]https://cdn109.picsart.com/209371923013202.gif?frame=70&to=min&r=480[/IMG][/SPOILER] (Kuchiyose no Jutsu: Joō zenomōfu ) - Summoning Technique: Queen Xenomorph Type: Summoning Rank: Forbidden Range: Short Chakra: 50 Damage: N/A (-30 to the user) Description: The QueenXenomporh are much larger than Drones and Warriors and is 3/4 of the size of Gambunta. They have twin sets of arms and are built more similarly to a large theropod dinosaur than a humanoid. They also have a much larger braincase than the average adult Xenomorph, protected by a large crest above their heads. They have a slightly stronger tail, which can be used as a weapon, along with their limbs and inner jaw but can use any basic ability that a normal Xenomorph can. Due to their immense size, they are extremely strong. The Queen Xenomorph second mouth and tail are able to break through A rank and below armor/defense. They are also able to tank A rank jutsus and are able to resist 1 S rank jutsu. Queen Xenomoprh is able to lay up to 4 eggs per turn (counts as a move) that after 2 turns will hatch into Facehuggers. The Queen is also able to release a blast of her acid blood that deals A rank damage and can reach up to long-range. All Xenos, The Queen, and the user will be immune to the acid. When on the field, if there are any other Xenomorph summons they will try to take any damage/jutsu that might hit the Queen so that she doesn't. Note: Must know Xenomorph Summoning Note: Can only be summoned once Note: Eggs and Acid Blast counts as a move Note: Stays on the field for 4 turns [SPOILER][IMG]https://static.comicvine.com/uploads/original/9/99065/4726672-2887568669-Alien.jpg[/IMG][/SPOILER] All approved here [URL]https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-16#post-21976309[/URL] Ninjutsu [B](Kyōka sa reta ishu keitai no chi) - Enhanced Xenomorph Blood[/B] Rank: N/A Type: Supplementary Range: Short Chakra Cost: N/A Damage Points: N/A (+20 to Blood Jutsus) Description: With Xenomorph blood already being acidic and being dangerous, Korra/Skarlet was able to enhance it using medical ninjutsu to make it more readily. If it touches opponents causes third-degree burns as well as melt a layer of flesh off as well as melt ninja tools. It can also melt through B rank and below armors and defenses. When the blood gets on opponents the enhanced blood deals a -10 damage a turn till it's healed. The blood also follows Skarlet's Ketsurygan "Exploding Human Technique" where the affected area will have any passive or already activated healing ability negated. Skarlet being a Natural Summoner is able to use this blood in her blood jutsus giving them more of a boost as her blood jutsus would carry the acidic properties of this enhanced Xeno blood. Note: Must be posted in bio or beginning of the fight Note: Must know Xenomorph Summoning Note: Only Natural Summer specialist can use this as their own blood [URL unfurl="true"]https://animebase.me/threads/custom-summoning-submission.777488/page-2#post-22068390[/URL] [/QUOTE]
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