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<p>[QUOTE="Korra., post: 21957110, member: 71560"]</p><p style="text-align: center"><img src="https://thumbs.gfycat.com/YawningKaleidoscopicIndianhare-size_restricted.gif" data-url="https://thumbs.gfycat.com/YawningKaleidoscopicIndianhare-size_restricted.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><span style="font-size: 22px"><span style="color: rgb(184, 49, 47)">Ketsuryūgan </span></span></p> <p style="text-align: center"></p><p><span style="font-size: 15px"><span style="color: rgb(0, 0, 0)">42 ) (</span></span>Chi no kami no dōgu ) - Blood God Tools</p><p>Rank: D-S</p><p>Type: Attack/Defence</p><p>Range: short - long</p><p>Chakra Cost:10-40</p><p>Damage Points: 20-80</p><p>Description: This is the basic application of blood usage through Ketsuryūgan where the user will use their chakra to take control of their blood or create from existing blood sources, anything they can imagine on a basic scale. This can be anything from weapons to walls, to spikes, domes, waves, anything inanimate which they can use as projectiles as well. For example, the user could create a kunai of Blood and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user, they will need to be A rank. To use the A rank and above versions of technique the user will need to perform 3 hand seals. This can also be used to manipulate and reshape and redirect existing blood costing a move. This cannot be used on the blood within an opponents body. If the opponent were to have drawn blood, then the user can infuse chakra into that to take control of it.</p><p></p><p>Note: B rank and below blood creations can be made or a single hand seal. A rank can only be used three times per battle and requires two handseals. S rank can be used twice per battle, with two turns in between uses and no Blood jutsu above B rank in following turn and requires 3 handseals.</p><p></p><p>Approved Here <a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-15#post-21955801">https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-15#post-21955801</a></p><p></p><p><strong>Taught to</strong></p><p>[SPOILER]1) <a href="https://animebase.me/threads/blood-arts-trading.771131/#post-21975106"><strong>Hokusai</strong></a> [/SPOILER]</p><p></p><p>43) <strong>( Ketsuryūgan/Iryo Ninjutsu: Bakuhatsu Ningen no Jutsu ) - Blood Dragon Eye/Medical Ninjutsu: Degrading Human Technique</strong></p><p>Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: N/A ( -15 per turn )</p><p>Description: A jutsu that is was created as the reverse of Exploding Human. When a Ketsuryūgan-wielder makes direct skin contact with a target, they can infuse some of their chakra into the target. The said chakra becomes poisonous to the target, making their bodies unstable, dealing slow but constant damage over turns. Causing the victim's body to become consumed in a pitch-black substance, the opponent will suffer 15 damage every turn until 4 turns have passed. Instead of causing the victim to explode, a Ketsuryūgan-wielder will cause blood clots to form inside the victim's body. Using Medical knowledge, the user will have the blood clots form around chakra points. The clots would form around the points and highly pressurize causing the points to be damaged and destroyed after longer exposure. The more turns that go by, the more chakra points in the victim's body will get damage. The area that the user hits on the victim will be affected at the touch and it will spread from there. The user can use their doujutsu to see the spread and control what area gets affected next. Whenever the target's health drops to lower than 15 or 10 turns have gone by ( whichever is shorter ), all of the victim's chakra point will be damaged or destroyed causing them unable to mold chakra above B rank and leaving the target unable to continue until healed. Only by rendering the target unconscious (such as with genjutsu) or defeating the user will the virus be nullified. With proper medical aid, the poisonous chakra can also be extracted, saving the victim completely. Opponents can stop the damage by either using Med Jutsus, Yang Healing, or a high enough chakra surge to over power the chakra.</p><p>Note: Requires direct contact to utilize. Can only be used after the Ketsuryugan has been activated. Can only be used on a single opponent once</p><p>Note: Can only be used a total of 3 times a match (if multiple opponents)</p><p>Note: Cannot use this and Exploding Human on the same opponent at the same time</p><p>Note: When afflicted, just like Exploding Human, any passive having abilities the target has active will be ceased such as Yang specialties, Sage Mode, etc. </p><p></p><p><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-23#post-22024743">Approved Here</a></p><p></p><p><strong>Learned </strong></p><p>[SPOILER]Buraddo Wiibingu: Shison no nobotte) Blood Weaving: Offsprings of the Ascended</p><p>Type: Supplementary, Offensive' Defensive</p><p>Rank: D - S</p><p>Range: Short - Long</p><p>Chakra: 10 - 40</p><p>Damage: 20 - 80</p><p>Description: Through the use of their blood/iron infused source members of the Chinoike clan will utilize it in order to conjure out a familiar. These familiars are usually blood red in appearance; but are able to take on any form desired by the user. Ranging from completely humanoid forms, to avians or even mythical creatures/hybrids - they behave/act similar to their real counterparts (such as humanoids being able to run/walk, avians being able fly). They are capable of physically striking the target in question down, dealing damage relative to their rank and chakra infused into the blood.</p><p></p><p>One unique thing about these creatures come from the sibling technique known as Blood Dragon Ascension. These familiars are all able to release a potent steam from their body either as a stream or an omnidirectional burst; causing intense burns to anyone within the vicinity. This wields damage one rank lower than the familiars rank; which costs a move to use. The familiars are also able to reform back to full power if damaged, but not if fully overpowered this requiring half the chakra of the original rank and a move slot in order to do so.</p><p></p><p>These familiars in question exhibit a minor form of sentience, able to act on it's own accord and know its creator/allies from enemies but lack enough intelligence to speak or communicate in any fashion. D to C Rank doesn't require any hand seals, B Rank requiring one seal, A Rank requires two while S rank requires three. When S rank is used, the user is unable to use Ketsuryugan related techniques above A rank for the next two turns.S Ranks can only be used twice per battle, while A Ranks can only be used thrice. Regardless of rank used, familiars only last three turns each. The user may also create multiple familiars per use but the power is then evenly divided.</p><p></p><p>Learned Here <a href="https://animebase.me/threads/blood-arts-trading.771131/#post-21975106">https://animebase.me/threads/blood-arts-trading.771131/#post-21975106</a></p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Korra., post: 21957110, member: 71560"] [CENTER][IMG]https://thumbs.gfycat.com/YawningKaleidoscopicIndianhare-size_restricted.gif[/IMG] [SIZE=22px][COLOR=rgb(184, 49, 47)][FONT=red]Ketsuryūgan [/FONT][/COLOR][/SIZE] [/CENTER] [SIZE=15px][COLOR=rgb(0, 0, 0)][FONT=red]42 ) ([/FONT][/COLOR][/SIZE]Chi no kami no dōgu ) - Blood God Tools Rank: D-S Type: Attack/Defence Range: short - long Chakra Cost:10-40 Damage Points: 20-80 Description: This is the basic application of blood usage through Ketsuryūgan where the user will use their chakra to take control of their blood or create from existing blood sources, anything they can imagine on a basic scale. This can be anything from weapons to walls, to spikes, domes, waves, anything inanimate which they can use as projectiles as well. For example, the user could create a kunai of Blood and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user, they will need to be A rank. To use the A rank and above versions of technique the user will need to perform 3 hand seals. This can also be used to manipulate and reshape and redirect existing blood costing a move. This cannot be used on the blood within an opponents body. If the opponent were to have drawn blood, then the user can infuse chakra into that to take control of it. Note: B rank and below blood creations can be made or a single hand seal. A rank can only be used three times per battle and requires two handseals. S rank can be used twice per battle, with two turns in between uses and no Blood jutsu above B rank in following turn and requires 3 handseals. Approved Here [URL]https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-15#post-21955801[/URL] [B]Taught to[/B] [SPOILER]1) [URL='https://animebase.me/threads/blood-arts-trading.771131/#post-21975106'][B]Hokusai[/B][/URL] [/SPOILER] 43) [B]( Ketsuryūgan/Iryo Ninjutsu: Bakuhatsu Ningen no Jutsu ) - Blood Dragon Eye/Medical Ninjutsu: Degrading Human Technique[/B] Type: Offensive/Supplementary Rank: S Range: Short - Long Chakra: 40 Damage: N/A ( -15 per turn ) Description: A jutsu that is was created as the reverse of Exploding Human. When a Ketsuryūgan-wielder makes direct skin contact with a target, they can infuse some of their chakra into the target. The said chakra becomes poisonous to the target, making their bodies unstable, dealing slow but constant damage over turns. Causing the victim's body to become consumed in a pitch-black substance, the opponent will suffer 15 damage every turn until 4 turns have passed. Instead of causing the victim to explode, a Ketsuryūgan-wielder will cause blood clots to form inside the victim's body. Using Medical knowledge, the user will have the blood clots form around chakra points. The clots would form around the points and highly pressurize causing the points to be damaged and destroyed after longer exposure. The more turns that go by, the more chakra points in the victim's body will get damage. The area that the user hits on the victim will be affected at the touch and it will spread from there. The user can use their doujutsu to see the spread and control what area gets affected next. Whenever the target's health drops to lower than 15 or 10 turns have gone by ( whichever is shorter ), all of the victim's chakra point will be damaged or destroyed causing them unable to mold chakra above B rank and leaving the target unable to continue until healed. Only by rendering the target unconscious (such as with genjutsu) or defeating the user will the virus be nullified. With proper medical aid, the poisonous chakra can also be extracted, saving the victim completely. Opponents can stop the damage by either using Med Jutsus, Yang Healing, or a high enough chakra surge to over power the chakra. Note: Requires direct contact to utilize. Can only be used after the Ketsuryugan has been activated. Can only be used on a single opponent once Note: Can only be used a total of 3 times a match (if multiple opponents) Note: Cannot use this and Exploding Human on the same opponent at the same time Note: When afflicted, just like Exploding Human, any passive having abilities the target has active will be ceased such as Yang specialties, Sage Mode, etc. [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-23#post-22024743']Approved Here[/URL] [B]Learned [/B] [SPOILER]Buraddo Wiibingu: Shison no nobotte) Blood Weaving: Offsprings of the Ascended Type: Supplementary, Offensive' Defensive Rank: D - S Range: Short - Long Chakra: 10 - 40 Damage: 20 - 80 Description: Through the use of their blood/iron infused source members of the Chinoike clan will utilize it in order to conjure out a familiar. These familiars are usually blood red in appearance; but are able to take on any form desired by the user. Ranging from completely humanoid forms, to avians or even mythical creatures/hybrids - they behave/act similar to their real counterparts (such as humanoids being able to run/walk, avians being able fly). They are capable of physically striking the target in question down, dealing damage relative to their rank and chakra infused into the blood. One unique thing about these creatures come from the sibling technique known as Blood Dragon Ascension. These familiars are all able to release a potent steam from their body either as a stream or an omnidirectional burst; causing intense burns to anyone within the vicinity. This wields damage one rank lower than the familiars rank; which costs a move to use. The familiars are also able to reform back to full power if damaged, but not if fully overpowered this requiring half the chakra of the original rank and a move slot in order to do so. These familiars in question exhibit a minor form of sentience, able to act on it's own accord and know its creator/allies from enemies but lack enough intelligence to speak or communicate in any fashion. D to C Rank doesn't require any hand seals, B Rank requiring one seal, A Rank requires two while S rank requires three. When S rank is used, the user is unable to use Ketsuryugan related techniques above A rank for the next two turns.S Ranks can only be used twice per battle, while A Ranks can only be used thrice. Regardless of rank used, familiars only last three turns each. The user may also create multiple familiars per use but the power is then evenly divided. Learned Here [URL]https://animebase.me/threads/blood-arts-trading.771131/#post-21975106[/URL] [/SPOILER] [/QUOTE]
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