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<p>[QUOTE="Six Paths, post: 20947433, member: 163208"]</p><p><span style="font-family: 'Calibri'"><span style="font-size: 18px"><strong>14. Custom Elements</strong></span></span></p><p></p><p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 18px"><strong><img src="https://i.imgur.com/qd394lE.png" data-url="https://i.imgur.com/qd394lE.png" class="bbImage " style="width: 625px" alt="" title="" /></strong></span></span></p> <p style="text-align: center"></p><p><span style="font-family: 'Calibri'"><span style="font-size: 18px"><strong><span style="color: rgb(41, 105, 176)">Customs Created:</span></strong></span><span style="font-size: 15px"><strong> </strong></span><span style="font-size: 18px"><strong>1</strong></span></span></p><p>[border=]<span style="font-family: 'Calibri'"><span style="font-size: 18px"><strong><span style="color: rgb(41, 105, 176)">Entropy[hr][/hr]</span></strong></span></span>[SPOILER]</p><p></p><p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"><img src="http://i.imgur.com/kgbVbVF.png" data-url="http://i.imgur.com/kgbVbVF.png" class="bbImage " style="" alt="" title="" /></span></span></p> <p style="text-align: center"></p><p>[BORDER=]<span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Custom element Japanese name:</strong> Entropoton</span></span></p><p></p><div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Custom element English name:</strong> Entropy</span></span></div> </p><div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>The element is based on:</strong> Fire, Lightning, Advanced Chakra control</span></span></div> <div style="text-align: justify; max-width: "></div>[/BORDER]<div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">[BORDER=]<span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Facts that prove the element to be possible (in the manga context):</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">The Naruto and World and real world have been proven to be similar in many aspects, but the one our attentions is attracted most to, would be the physical laws. We have seen example of how gravity affects matter similarly to our worlds. We have seen how fire feeds on oxygen in order to continue burning, which is another similarity. We have also seen how when a flame is lit for a continuous amounts of time, it will eventually run out of resources and turn off, except for the heat, which will still be present in that closed environment.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">This element can be proven in a multitude of ways. When total entropy is reached, there is no more energy to spend. A good example of this is a cup of tea. Now suppose your cup of tea is hot. The tea has a lot of energy compared to the room the tea is in. Over time the heat in the tea will spread into the room. The tea will become colder. This is because the energy (heat) in the tea escapes into the surrounding area. Once the tea has gone cold, there is no more heat that can be spread. The tea has thus reached total entropy. We have seen from these examples how matter and energy, prefers going from one state of order, into disorder when it can. Energy itself, though it’s raw power is eternal and energy can neither vanish nor be created new, it has a fundamental feature which is the fact that under the right circumstances it will spread. This spreading of energy occurs naturally in closed rounds of environments. And even though energy can into right conditions keep itself connected and together, it is states that when energy can, it will surely continue its natural effect, that would be spreading. This natural feature of energy is called Entropy. We cannot dispute the fact that entropy itself exists in the Naruto world, but we can very well say that these features might not be able to be mimicked, but there we are wrong, as we have seen proof of this happening as well. In Myōbokuzan, we have seen how Fukasaku was in the possession of a staff which was able to beat the natural energy of Naruto, when the control over the natural energy failed. Even though this was truly limited to natural energy, we have an indisputable proof, that energy, can be forcefully released from a human body, allowing ninja to have used that property at least once. Seeing how this property of energy exist, along with the fact that we have seen examples of energy being distributed, we try to mimic it in the closest term. By using natural abilities of fire release and lightning release. The very rough, destructive forces of fire release which have a tendency to weaken the link not only in cases of matter, but even energy itself. As we have seen fire be able to burn through wind easily, oxidizing things around it. With the unpredictable violent nature of lightning, which is defined as moving forms of energy, under a very advanced chakra control, the user will be able to create a special form of radiation. Radiation which will have both lightnings destructive capabilities and fires heat and ability to weaken links.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Now that we have explained that Entropy itself can be created, we also need to hint towards 2 energies in the naturo world, which are some of the most fundamental energies, which have an effect everywhere around. Potential and Kinetic energy. These energies, are described as the energy an object has in a certain state, which is due to it’s position or form, and the energy that a body has in motion. We all can say that this very well exists in the naruto world. When someone or something is moving at a high speed, we can see very clearly that they have more force added to them. One such example is the 4th Raikage, which was able to outmatch Tsunade’s strength, using his speed in the arm wrestling contest. Along with that, the faster he moves, the more strength his strikes would carry. Potential energy on the other hand, can be explained in many fashions, but the easiest example would be a held up rock in the hand. This rock is being held in a position above the surface of the ground, and has a lot of energy. Once this energy releases, so, we let go of the rock, this energy will be released, turning into kinetic energy as it falls. Another example, would be the total amount of energy contained in a fireball, yet to explode. Once it does, it releases all it’s potential energy. </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>How it works:</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">We have seen in the series multiple times, that fire release has a very strong ability of breaking things apart into more primary components, just like fire has that probability in real life, in Naruto series, we have seen that in these very hot and large temperatures, it can violently, take down very solid structures, to simpler forms. Fire as well, has a property of dispersing very fast. We have seen that if they have no solid fuel, or chakra supply, like when Sasuke and Itachi were facing with the grand fire ball and Amaterasu, the moment they stopped fueling these flames, they dissipated quickly, meaning that they ran out of fuel, and extinguished. Flames also have a very specific tendency, and probably the most important one in this set, which is the ability to make links weaker. Any link which would add into a certain property of anything being shown, in high enough temperatures, the separate particles move at higher speeds, making things weaker in their smallest state. Another property, is that we have seen lightning release, when it was fully uncontrollable surge or technique, it would very quickly, spread as fast as possible in different areas in space. Along with that, we very well know of the weakening properties of lightning, especially concerning bonds. We have seen lightning break apart matter very easily, from earth, to even more solid products, if the level of lightning is strong enough.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Using a very specific chakra control, and properties of both of these elements, the user will create a form of radiation, which is visible to the normal human eye, almost like light, but moving much slower through space, about the speed of general fire techniques. This radiation will cause disturbances in vision, and seem ice cold in touch, due to it having a high potent effect on normal heat. However, this specific radiation will not apply to any form of energy, but the very core, which are potential and kinetic energy. This application might seem rather direct and vague, but it’s focus will be rather simple in many fashions. Due to many things all around being comprised of those very energies, it can actually be used in defensive and offensive fashions alike, mostly on techniques, but it could have real life applications on the user along with the terrain surrounding him. Due to the effect of the element only being confined to 2 separate energies, it gives this element an all elemental neutrality, with no strengths and weaknesses and applications which are roughly the same on all the techniques. Entropic Radiation is capable of moving through solid objects. The radiation will forcefully disperse the energies which are either potential of kinetic, which will cause certain effects on different bodies, depending on their state, and depending whether they are relying on either of those energies to delay a certain property or harm. One example would be a flung fireball. Once entropic radiation sets in, it will move through the almost solid form of it, and release the energies of either kinetic or potential energy, or both at the very same time. Back to the said example. A flung fireball, once struck by the entropic radiation would in turn lose all the potential energy which has been given to it, causing this very fireball to explode in a maelstrom of flames, or at times, simple lose it's form and spread the flames across the field. Another application would be the fireball losing all speed of motion, appearing as if the entropic radiation is pushing it back, similar to wind, but in truth it only got rid all the energy of the momentum and speed which finally caused it to stop in that very position it finds itself in. One thing I would like to add is that this application cannot work on energies which are constant and come from nature. You cannot stop bodies from not being attracted to earth, and at the same time you cannot prevent other natural occurrences, which are for example, the rays of the sun. However, everything which is caused by chakra, techniques or movements of weapons and individuals which carry these very forms of energy will be affected directly. </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Another direct examples is as this seems to tie a lot in with the shape manipulation, which is supposed to give techniques property, but not necessarily nature manipulation. Another very clear examples as in where we can see that would be in lightning release. As we know, lightning has a tendency on spreading all around. With chakra however, it becomes confined. Releasing the potential energy that lightning has when it is confined, it will cause it to move violently in small, yet harmful sparks which will shock/harm individuals around. Along with that, the very motion of these lightning strikes might be affected as well, as it could be slowed down, almost frozen in space. However when we talk about about solid or semi-solid elements, we can clearly say that this property has more limited results. As said prior, due to Entropic radiation seemingly stopping movements of objects, more solid elements will appear to be slowness down in movements. If a water strike or earth couldn't was flung towards the user, the prior motion picked up by it will seem to slow down, almost come to a halt entirely. When it comes to using liquid elements, it will entirely dependent on what the user desired to take a course of action. Due to those elements having also very restricted and limited shape on their own, truth be told, no shape of their own, if their potential energy is released, water would lose all of its prior shape, simply creating a puddle of water.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">The clear differences between this element and decay is the mere fact that now, this element does not rely on breaking apart matter in both form and property, however now it relies on the nullification of energies which at times give a certain object property or energy. It is not only different in form, from a fire-like energy to a radiation. But even to its sense of application, to the effect it has on elements, to everything else in particular. Entropy does not break down the element to further components and it also deals with something decay did not, losing its core effect in terms of momentum, that of kinetic energy, but also the base form, dealing with potential energy. The form of combat with Entropy is not as offensive based as much as it is defensive to its core. It needs the used to be smart, use the terrain, and the techniques of the opponent itself which will ultimately need a more correct usage of the user of this element along with more of a creative display of his general battling, relying more on imagination and strategy than raw power. </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">However, due to the lack of Entropy in terms of strength, just like other cases of radiation, if there is enough intensity and chakra added in the equation, these waves can also show harmful effects, in terms of the raw physical energy realm. The waves can become strong enough to actually cause physical pain, almost appearing solid. Due to the waves of energy in the form of radiation that this element is spread, if this becomes more confined and dense, it can appear almost solid, still, releasing radiation each time from these solid applications or forms of this very element. The resilience of these shapes can even match that of minerals which are used to make normal weapons. However, that is only done through sustained contact, and in the higher ranks of the techniques and element, of course. Mainly, A-Rank and above.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Jutsu Usage Examples:</strong></span></span></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Entoropi: Mu) - Entropy: Nothingness</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Offensive/Supplementary/Defensive</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> B-A Rank</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Short-Mid</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra:</strong> 20-30</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> 40-60</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> While charging entropy based chakra inside his body, the user is able to have the Entropic energy, ignite through parts of their body easily. With the flames being very close to the user, he can now use the abilities of the second release to freely shape the energy into whatever the user imagines, unless the amounts of chakra are necessary. At will, the user can make the shapes of entropy seem solid, but also remove any kind of property from them, and due to them being harmless to the touch, he can use them even before close to the body, without any kind of fear. The entropic flames can at will be dissipated if the user chooses to, and that radiation will be capable of speeding any sort of energy which the user comes close enough with.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note:</strong> Can only be used once every 2 Turns</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note:</strong> No Fire or Lightning Release higher than A Rank in the next turn.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Entoropi: Hermaeus Mōra no Purinsu) - Entropy: Hermaeus Mora’s Prince</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Supplementary</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> C-Rank</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Short-Long</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra:</strong> 15 (-15 Chakra to the enemy every Turn when close, -30 When in contact or pierced)</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> N/A</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> The user will be able to freely control existing or just created Entropy based techniques freely to activate the 3rd and last also the most destructive form of entropy. Due to the form being extremely dangerous, the user needs to maintain a certain amount of distance from the flames and absolutely not contact them, unless there are means to protect his own skin. Simply being in short range from the entropic flames, will forcefully spread the chakra of the user, and if the entropic flames come into contact or pierce, the dispersion will be double as efficient. Though, this technique itself, can only be used on existing or just created form of entropy, which do not display the advanced Release.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note:</strong> Can only be used once every 3 turns.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Entoropi: Molag Baru no Yorokobi) - Entropy: Molag Bal's Delight</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Offensive</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> S-Rank</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Mid-Long</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra:</strong> 40 (-40 Chakra when in Short-Range, -80 when pierced)</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> N/A</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> The user will release very huge amounts of entropic flames through his own body or other mediums through which he is into contact with. Once the entropic flames are in the battlefield, the user will forcefully direct them towards the enemy at very high speeds, and at will can turn the flames, from non shaped to shaped forms easily at will, draining the chakra at a very rapid range. The user is able to keep the flames ongoing as long as he continuously feeds them with chakra, creating more amounts of Damage.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note:</strong> Can only be used 3 times.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note:</strong> No Fire or Lightning technique above A Rank in the following 2 turns</span></span>.[/SPOILER]</div> <div style="text-align: justify; max-width: "></p><div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Conditions to be able to use it:</strong></span></span></div></div> <div style="text-align: justify; max-width: "></p><div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Mastery of Fire</span></span></div></div> <div style="text-align: justify; max-width: "></p><div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Mastery of Lightning</span></span></div></div> <div style="text-align: justify; max-width: "></p><div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Great chakra control so mastery of Ninjutsu and Genjutsu</span></span></div></div> <div style="text-align: justify; max-width: "></p><div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Is weak to:</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Entropic radiation is neutral to all elements.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Is strong against:</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Entropic radiation is neutral to all elements.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Co-creator:</strong> Starboy</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Students I passed this custom element on too:</strong> Imperfect & Zaphkiel </span></span></div>[/BORDER]</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></p><p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 22px"><strong>☣ P a t e n t C e r t i f i c a t e ☣</strong></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px">I, <span style="color: Firebrick"><strong>Negative Knight</strong></span>, head of the Custom Elements Bureau, declare for all men to hear that I give you the following:</span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Six Paths</strong>, our loyal member, gave on the date October 4th 2017 a request for a Patent on his custom element (<strong>Entropy Release</strong>); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following;</span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Entropoton</strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 12px"><span style="font-family: 'Calibri'">Powered by <span style="color: Firebrick">Lord of Kaos</span></span></span></p> <p style="text-align: center"><span style="font-size: 12px"><span style="font-family: 'Calibri'">Copyright © 2017, Six Paths, NarutoBase.net</span></span></p></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><img src="https://i.imgur.com/xPveBbM.png" data-url="https://i.imgur.com/xPveBbM.png" class="bbImage " style="" alt="" title="" /></span></span></div> <div style="text-align: justify; max-width: "></div>[/SPOILER]<div style="text-align: justify; max-width: "><div style="text-align: justify; max-width: ">[HR][/HR][SPOILER]</div> <div style="text-align: justify; max-width: "><strong><span style="font-family: 'Calibri'">(Entropoton: Akuyaku no Shizuka) | Entropy ∞ Silent Undoer</span></strong></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Type: Offensive/Defensive/Supplementary</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Rank: C-S</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Range: Short-Long</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Chakra: 15-40 (-10 per turn)</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Damage: 30-80</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Description: This technique serves as a basic release for the element, and allows the user to concentrate various amounts of Entropic Radiation either within his body, the terrain around him, or even the air. When conjured without a source the element cannot be formed within 5 meters (short ranged) of an opponent, unless the user himself is within that range. The radiation can be used in various forms; it can be condensed into solid objects such as weapons, shields, pillars, etc and it can stay as simple radiation to cover vast distances and wreak havoc from afar. When made into objects, the element will be able to, upon contact with techniques and/or chakra filled entities, disperse the kinetic and potential energies found within said technique which can cause it to lose form. The other side to this technique is when the element is released in full blown radiation form. As per abilities of the CE, the radiation is able to pass through solid objects to get to hidden targets. Once contact is made the radiation will forcefully scatter the energies within its target which can lead to severe internal damage within people and summons, and loss of form to techniques. To use this technique above B-ranked, the user will have to perform a hand seal. A-ranked usages require two hand seals and a turn cool down between applications, S-Ranked requires three hand seals, two turn cool down, and a maximum usage limit of three times. After using the S-ranked variant the user will be unable to perform Entropy techniques above A-Ranked in the next turn. Applications of Silent Undoer can remain on the field more than a single turn up to a max of three turns but at a price of ten chakra per turn.</span>[/SPOILER]</div> <div style="text-align: justify; max-width: ">[HR][/HR]</div> <div style="text-align: justify; max-width: "><strong><span style="font-family: 'Calibri'">(Entropoton: Sora no Kyū) | Entropy ∞ Voidsphere</span></strong></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Type: Offensive/Defensive/Supplementary</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Rank: A</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Range: Short - Mid</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Chakra: 30 (-10 per turn)</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Damage: 60</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Description: Employing Entropy's oppressive nature, Voidsphere is an all in one technique meant to be relevant in nearly any situation. It begins with two hand seals, after which the user will permeate the area up to mid-ranged of his person with Entropic Radiation. Beginning with two hand seals, the technique takes the form of a sphere and can reach even underground due to the elements penetrative effects. The spread is as fast as a wildfire yet ice cold as it robs the surroundings of energy while reaching the edges of mid ranged looking like translucent, blue flames. Anything caught in this radius not of the user will have its energies ripped away, be it kinetic, potential or both. The radiation scatters these two key energies in nearly any technique, person, or creation causing wide scaled lethargy in moving and solid targets and rapid loss of form to energy type techniques. For targets that possess both potential and kinetic energies the user has luxury of choosing how to affect it/them. Both energies can be scattered at once, or either at a time for varying effects. If kinetic energy is scattered the technique/body affected will come to an immediate halt, frozen in space due to a sudden lack of momentum. Techniques will not deform because of this, such as a fireball reverting to flames, but instead will remain locked in place unless, somehow, momentum can be re-applied. For potential energy scattering, the technique/body will forcefully lose all latent energy which results in rapid loss of form and degradation. People and summons caught would experience a form of extreme inefficiency due to a lack of potential energy to do work, where doing simple tasks such as moving will be slowed by -5 base speed and forming hand seals will take twice as long (i.e one seal taking the time of two, two taking the time of four, etc). A fireball will spread harmlessly as wisps of fire and water waves will fall as helpless puddles for example. Once performed, the user will be unable to sustain or create any other technique of Entropy above B-ranked for the remainder of the turn and none above A-ranked in the next. This technique can be kept active for a maximum of three turns at a taxed rate, taking a slot of the three allotted moves per turn, and can only performed thrice with a two turn cool down.</span></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: ">[HR][/HR]</div> <div style="text-align: justify; max-width: "><strong><span style="font-family: 'Calibri'">(Entropoton: Eien Ni) | Entropy ∞ Ad Infinitum</span></strong></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Type: Offensive/Defensive/Supplementary</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Rank: S</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Range: Short</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Chakra: 40 (+10 per turn)</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Damage: 80</span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'">Description: The user will begin exuding Entropic Radiation outwards from their person with three hand seals. The radiation can be shaped into that of a blue cloak or shroud on fire (think KCM) that appears to be touching the user but can also just be an aura radiating outward. It stays in the user's short ranged area and deals solely in supplementing them for the sake of close-quarters combat. A unique effect of the shroud/area is its "Annihilating Touch" where anything that the user comes in contact with and vice versa, will be broken to individual pieces. This is a much more destructive side of the element coming into play, where the bonds between particles can be severed and/or made weak thanks to Raiton's influence on the element. Opposing techniques no matter how big, so long as they are within range and rank, will be broken down into lesser, insignificant bits similar to dust with even the slightest touch of any part of the user's body. Regular clashing mechanics apply when this technique comes into contact with opposing jutsu such as being weakened by lesser attacks and being overpowered by stronger ones. Alternatively, the cloak/aura can also be shaped into rudimentary weapons for attack and defense such as swords, kunai, shields, etc and are too capable of executing "Annihilating Touch" through physical contact but they cannot leave the user's short range at any time (i.e no projectile weapons). Through hand gestures the user can decide what gets slowed within his domain and what passes unhindered. The cloak/shroud can range from a simple haze to a brilliant, cold flame depending on the user's whim and is cosmetic for the most part. Can only be used once every two turns at a maximum of three times, and will restrict the user to A-ranked and below Entropy techniques for a turn afterward. Lasts only three turns per usage.</span></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div></div>[/border]<div style="text-align: justify; max-width: "><div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 18px"><strong><span style="color: rgb(41, 105, 176)">Customs Learned:</span> 1</strong></span></span></div> <div style="text-align: justify; max-width: ">[border=]<span style="font-family: 'Calibri'"><span style="font-size: 18px"><strong><span style="color: rgb(44, 130, 201)">Arctic Earth</span></strong></span></span>[HR][/HR][SPOILER][border=]</p><p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"><a href="http://narutobase.net/forums/showthread.php?t=112132&p=19435424&viewfull=1#post19435424"><img src="http://i.imgur.com/LFwkmTm.gif" data-url="http://i.imgur.com/LFwkmTm.gif" class="bbImage " style="" alt="" title="" /></a></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"></p></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Custom element Japanese name</strong>: Hokkyoku āsurirīsu | 北極アースリリース</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Custom element English name</strong>: Arctic Earth | Arctic Earth Release</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>The element is based on</strong>: Water+Wind+Earth</span></span></div> <div style="text-align: justify; max-width: ">[/BORDER]</div> <div style="text-align: justify; max-width: ">[BORDER=]<span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Facts that prove the element to be possible (in the manga context)</strong>:</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Permafrost or cryotic soil is perennially frozen ground that remains at or below zero degrees Celsius (32 degrees Fahrenheit) for two or more years and forms in regions where the mean annual temperature is colder than zero degrees Celsius. Permafrost underlies about 20 percent of the land in the Northern Hemisphere and is widespread within the Arctic Ocean’s vast continental shelves and in parts of Antarctica. Most of the world’s permafrost has been frozen for millennia and can be up to 5,000 feet thick.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Now in terms of the NV, lands such as Yukigakure and Land of Frost (land between Land of Hot Water and Land of Lightning where Naruto challenged the Raikage to desist his blood lust for Sasuke) should geologically possess this natural phenomenon. Given the lands of the NV has been around a very long time. It's very simple to grasp, as long as there is a slab of earth or section of earth constantly exposed to subzero temperatures permafrost will be formed. Sometimes deep within the soil (making it inaccessible at times) and sometimes right below the fauna, it all depends on the amount of time it took to make it.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>How it works:</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Although similar to the cannon release Arctic Earth varies in that it is actually made of frozen earth not frozen water. This special sub zero earth has been compressed and cooled to such low degrees for such long periods of time it has reached a state of absolute frost, meaning it is close to impossible to melt under traditional means and requires almost same amount of time for its creation for its destruction. That is, if a slab of permafrost took two years to become permafrost it would take approximately 10-15 years for its degrade. Contrary to popular belief, permafrost rarely melts and rather thaws as it contains a large percentage of substrate materials other than ice, it thaws rather than melts even as any ice content melts. These other substrate materials include earth metals, minerals, and other naturally occurring elements that can be found in regular earth, this means permafrost is actually impure in its chemistry makeup. However, when permafrost <em>does </em>melt there is a release of gasses and all the impurities that contributed to its creation. This would mean, the element consists of Water, Wind and Earth. How it works is by cooling the earth to the point where normal water would be frozen and using its normal moist composition the earth is frozen giving birth to a special type of earth. This means that Arctic Earth is not as translucent as normal ice but instead has silvery shallow water look. Exposure to permafrost through direct contact with the skin can leave devastating blotches of frostbitten flesh due to the sheer frigidity of the substance.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Alternately, being frozen soil would make it more blunt and act just like earth but at a much cooler temperature and with much more compactness meaning it wouldn't shatter or cave in like regular earth would as frozen water holds it in place firmly. Instead of being individual earth particles amalgamating to a general shape permafrost is actually earth with frozen water and other minerals inside its composition which would make it a solid rather than particles suspended in a frozen solution. In addition to heightening the melting point, the frozen impurities such as water and other earth metals and minerals in the composition of Arctic Earth also lowers it freezing point making it much more frigid to the touch than regular ice and also increases the durability of its formations. Because of its unique composition, Arctic Earth can be formed from earth (by the user <strong>infusing his Arctic Earth chakra </strong>as the catalyst to add moisture to the earth while while also super cooling it in mere seconds). Also, Arctic Earth has much more density and weight than regular earth with the ice component giving it the sheer crushing power similar to earth jutsu. Despite its bulky make up, the user can still morph it into a shape of his choice similar to normal Doton, Mokuton and Hyōton shape manipulation. </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Usage Examples</strong>:</span></span></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">[SPOILER]<span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Hokkyoku āsurirīsu : Sōzō)- Arctic Release: Creation</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> C</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Supplementary</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Short</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra:</strong> 15</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> N/A</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> Using his Hokkyoku āsurirīsu chakra the user will cause a tool or object of his imagination (and limited by logic and the NV of course) to spring from either the earth he is standing on or a water source. This happens quite quickly and can be mistaken for teleporting objects. The objects created are completely composed of permafrost and hence carry the same strengths and weaknesses. </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Hokkyoku āsurirīsu : Hādona tachiba) - Arctic Earth Release: Hard Footing</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> B</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Supplementary</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range: </strong>Short-Mid</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra:</strong> 40</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> 80</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> The user will focus his Hokkyoku āsurirīsu chakra in the ground below his opponent causing it to turn into permafrost. The surface of this area is very slippery and can cause them to lose footing if not countered properly. The formation is limited to a short ranged disk beneath the foot of the target (5 meters in diameter) while it is capable of affecting targets up to mid ranged of the user. </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Hokkyoku āsurirīsu: Akumanohōyō) - Arctic Earth: A Demon's Embrace</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> A</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Offensive/Supplementary</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Short-Long</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra:</strong> 30</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage: </strong>60</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description: </strong>The user will will cause four frozen earth structures humanoid in shape to sprout from the ground around the opponent holding him in place at his back, left, right, and at the front. While in this 'embrace' the user's body temperature is significantly lowered due to the frigidity of Arctic Earth to the point where his very bodily actions will slow (heart rate, muscle movement, blood circulation). With the opponent in place the figures will begin to merge creating a extra personal ice prison that shapes around his body leaving no room for even air. To break free from this trap the opponent would need an outside force to help as almost all of his body is delicately covered by the four figures hugging around him. He has also very limited view of the outside world due to the obstructing earth particles that make up the frozen earth (permafrost). </span></span></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Conditions to be able to use it</strong>:</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Mastery over Fuuton, Suiton, and Doton. And at least Kage level chakra control</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Is weak to</strong>:</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Mokuton</em>: Although very harsh, plants have been seen to grow through permafrost giving its weakness away to the obvious Mokuton (Wood Release)</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Lightning and storm</em>: Having both earth and ice in its makeup Arctic Earth, unfortunately, falls prey to lightning and storm.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Earth and metals</em>:</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Although capable of blunt damage, due to its ice makeup Arctic Earth is quite fragile on the molecular level, and as such earth and any other blunt damage release is capable of shattering it.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Is strong against</strong>:</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Katon</em>: Permafrost has a very high melting point due to its impurities. This is another point where it varies from regular earth.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Wind and Suiton and their variations</em>: Almost like an absolute defense, Permafrost is known to trap methane gas under its formations for millions of years (even as we speak in some oceans) and with very little space within its composition, air and any gas type of release is incapable of passing through its dense formation. This also proves the resilience of the substance towards liquid by not allowing it to pass through with its non porous build.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Decay</em>: Permafrost can retain its fidelity for millions of years regardless of weather conditions or molecular disturbances. And it's also been proven to house long dead organisms while preventing them from rotting.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Ice</em>: Although similar to, permafrost is significantly more dense than ice and can damage the release with little to know effort. Thanks to earth metals and minerals filling its spatial composition.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Crystal</em>: Too fragile for the likes of frozen earth, Arctic Earth shatters the release with little to no effort.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><em>Sound</em>: Having a higher density than regular earth Arctic Earth is able to withstand high frequency waves that would otherwise shatter regular ice, this is because of it's earthen particles acting as shock and sound absorbents throughout its makeup.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Co-creator</strong>: Gutsy Jiraiya </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Students I passed this custom element on too</strong>: <strong>? & ?</strong></span></span></div> <div style="text-align: justify; max-width: ">[/BORDER]</div> <div style="text-align: justify; max-width: "></p><p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 22px"><strong>☣ P a t e n t C e r t i f i c a t e ☣</strong></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px">I, <span style="color: Firebrick">Caliburn</span>, head of the Custom Elements Bureau, declare for all men to hear that I give you the following:</span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px">Zaphkiel, our loyal member, gave on the date July 28th 2015 a request for a Patent on his custom element (Arctic Earth); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following:</span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Hokkyoku āsurirīsu</strong></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 12px">Powered by <span style="color: Firebrick">Caliburn</span></span></span></p> <p style="text-align: center"><span style="font-family: 'Calibri'"><span style="font-size: 12px">Copyright © 2015, Zaphkiel, NarutoBase.net</span></span></p></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">[HR][/HR]</span></span>[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Hokkyoku āsurirīsu: Fuyu no Sasayaki)- Arctic Earth: Whispers of Winter</strong></span></span></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Supplementary/Defensive/Offensive</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> C-S</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Short-Long</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra cost:</strong> 15-40</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> 30-80</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> The most rudimentary technique of the release. By focusing Arctic Earth chakra throughout the body and/or surrounding earth the user is able to create tools and constructs made of permafrost. These can range from simple a kunai to a full length staff in terms of weaponry as well as walls, pillars, and other complex shapes. They can be formed from the earth up to mid ranged of the user and carry a certain malleable property in that, whenever the user comes in physical contact with his creations he can will them change shape and re-purpose (for example a kunai morphing into a tanto) but not rank (meaning the new tanto would remain the rank of the kunai). The size of these creatioms are directly proportional to the amount of chakra expended with S ranked variants ranging as big as the canon 'Destructive Earth Rising Pillars'. As per the properties of Arctic Earth, whenever these constructs come in contact with exposed skin it leaves it painfully frostbitten as the element is very frigid. With the seal of confrontation the user can manipulate said constructs up to long ranged of his person.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note (s):</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- S ranked version can only be used 4× per match.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- No S-Rank or above Arctic Earth techniques on the next turn (after the S-Rank version is used)</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- Morphing of constructs cost 10 chakra each time done but doesn't take up a move slot.</span></span></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">[HR][/HR]</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Hokkyoku āsurirīsu: Mekura Mori no Seigyo)- Arctic Earth: Conquest of A Blind Forest</strong></span></span></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Offensive</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> S</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Short-Long</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra cost:</strong> 40</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> 80</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> With three hand seals (Dog, Ram, Dog) the user will focus his chakra into the terrain below him. The chakra will seep exactly fifteen meters below the ground, causing the earth at that depth to rapidly turn to permafrost. This is an incognito process and only acute chakra perception will be able to acknowledge the chakra due to how far beneath the earth it travels. Once the earth is converted to permafrost it grows upward before erupting from the ground all around the terrain in the shape of of trees and vines and similar shapes with surprisingly alike that of the canon Deep Forest Emmergence. As these structures rise they wrap around any and all (except the user and his allies) that is on the surface, be it weapons, people, or summons. As the structures grow they cocoon the objects they consume and trap them in a casing which almost instantly freezes. Due to the malleability of the element as stated in its description the permafrost will create a frigid, glass looking forest with people and objects trapped in the trunks and vines in a beautifully sadistic display. Within this forest the temperature will drop considerably low due to all the frozen earth laying around and being so close to each other. Because of this a low lying mist will form as per the natural characteristic of permafrost. If after one turn the opponent or any of his/her living allies do not escape their frozen prisons they will die of hypothermia. And for every turn they spend in the 'shiny forest' they lose one rank of speed as their bodies seize up; courtesy of the cold.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note (s):</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- Can only be done 2×</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- Lasts for four turns</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- No Arctic Earth techniques above A ranked next turn</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- No Fuuton, Doton or Suiton S-Rank or above in the user's next turn</span></span></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">[HR][/HR]</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Hokkyoku āsurirīsu: Shi-jigen ni Hinan)- Arctic Earth: Refuge in The Fourth Dimension</strong></span></span></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Supplementary</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> B</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Short</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra cost:</strong> 20</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> N/A</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> This technique, similar to the Hiding in Rock technique that allows the user to merge with any earthen structure, allows the user to fuse himself with any Arctic Earth structure he comes in contact with. This fusion is much more in depth as the user essentially 'becomes' the structure. For example if the user creates a permafrost golem he may enter the golem and become it. Performing maneuvers and jutsu within this new body. This also has its disadvantages; in addition to be super weak to lightning, earth, and Mokuton techniques, if the structure that the user has fused with is completely destroyed he is killed. While inside a permafrost structure the user can only perform Arctic Earth techniques, Suiton, Doton, and Fūton ninjutsu. Everything else becomes impossible for the user to perform such as Taijutsu, Ninjutsu (non-elemental), Genjutsu, and Kekkei Genkai technqiues. While in the body the user has the utmost control over it as he would with his own body, and moving at his base speed. He is also able to exit at any time (providing that it isnt severely damaged) but doing so destroys the structure.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note (s):</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- Can only be used once every two turns</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- Costs 10 chakra per turn to maintain</span></span></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">[HR][/HR]</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>(Hokkyoku Āsurirīsu: Kuraudo-Ryoku, Sekai Endā)- Arctic Earth: Cloud Pusher, World Ender</strong></span></span></div> <div style="text-align: justify; max-width: ">[SPOILER]</div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Type:</strong> Offensive </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Rank:</strong> Forbidden </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Range:</strong> Mid-Long</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Chakra cost:</strong> 50</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Damage:</strong> 90 (-30 from user)</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Description:</strong> With three hand seals (Monkey> Ox> Boar) the user will cause four gigantic pillars of Arctic Earth to jut from the ground at tremendous speeds. They will fly sky high and disappear beyond the clouds. Each of these rods are 5 meters in diameter and 20 meters in length. Then, in the following turn the user will keep a one handed seal as he takes control of the rods during their descent. Using nothing but gravity and mass to convey destruction, the rods will come plummeting back to the earth with enough power to shatter buildings and leave massive 20 meter wide craters in the ground. Once back into the earth the rod(s) will shatter violently (but not completely disintegrating), sending boulder sized chunks of Arctic Earth in all directions of the impact up to long ranged to litter the field with debris. The overall temperature of the battle field will drop with a thick low lying mist and the sky would churn dark gray as the cold air rises and creates thick cumulonimbus clouds for the rest of the conflict unless removed somehow. Needless to say, those that survive the impact would be faced with an even harder challenging of traversing the frigid land. From the. There is a choice in this execution; either four A ranked rods come crashing down on the terrain at strategic locations or one massive rod with a 20 meter radius and a 80 meter length. During this descending turn the user cannot use techniques above A ranked and is restricted to a usage slot of 2 rather than 3. After this technique, the user is left very well fatigued and their chakra pathways would be ravaged. Each boulder/pieces of debris can be used as source for future techniques.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">Representation of Aftermath:</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">[SPOILER]<img src="http://i.imgur.com/4kk7TBD.png" data-url="http://i.imgur.com/4kk7TBD.png" class="bbImage " style="" alt="" title="" />[/SPOILER]</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px"><strong>Note(s):</strong></span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- Can only be done once.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- No Arctic Earth techniques of A ranked and above for two turns after.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- User is unable to perform Doton, Futon, and Suiton techniques above above S ranked for a turn after </span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- No other Forbidden rank techniques in the same turn and next.</span></span></div> <div style="text-align: justify; max-width: "><span style="font-family: 'Calibri'"><span style="font-size: 15px">- Due to the exhaustion of this, the user loses 2 ranks to his speed for 2 turns</span></span></div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: ">[/SPOILER]</div> <div style="text-align: justify; max-width: ">[/border]</div></div> [/QUOTE]</p>
[QUOTE="Six Paths, post: 20947433, member: 163208"] [FONT=Calibri][SIZE=18px][B]14. Custom Elements[/B][/SIZE][/FONT] [CENTER][FONT=Calibri][SIZE=18px][B][IMG width="625px"]https://i.imgur.com/qd394lE.png[/IMG][/B][/SIZE][/FONT] [/CENTER] [FONT=Calibri][SIZE=18px][B][COLOR=rgb(41, 105, 176)]Customs Created:[/COLOR][/B][/SIZE][SIZE=15px][B] [/B][/SIZE][SIZE=18px][B]1[/B][/SIZE][/FONT] [border=][FONT=Calibri][SIZE=18px][B][COLOR=rgb(41, 105, 176)]Entropy[hr][/hr][/COLOR][/B][/SIZE][/FONT][SPOILER] [CENTER][FONT=Calibri][SIZE=15px][IMG]http://i.imgur.com/kgbVbVF.png[/IMG][/SIZE][/FONT] [/CENTER] [BORDER=][FONT=Calibri][SIZE=15px][B]Custom element Japanese name:[/B] Entropoton[/SIZE][/FONT] [JUSTIFY][FONT=Calibri][SIZE=15px][B]Custom element English name:[/B] Entropy[/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px][B]The element is based on:[/B] Fire, Lightning, Advanced Chakra control[/SIZE][/FONT] [/JUSTIFY][/BORDER][JUSTIFY] [BORDER=][FONT=Calibri][SIZE=15px][B]Facts that prove the element to be possible (in the manga context):[/B] The Naruto and World and real world have been proven to be similar in many aspects, but the one our attentions is attracted most to, would be the physical laws. We have seen example of how gravity affects matter similarly to our worlds. We have seen how fire feeds on oxygen in order to continue burning, which is another similarity. We have also seen how when a flame is lit for a continuous amounts of time, it will eventually run out of resources and turn off, except for the heat, which will still be present in that closed environment. This element can be proven in a multitude of ways. When total entropy is reached, there is no more energy to spend. A good example of this is a cup of tea. Now suppose your cup of tea is hot. The tea has a lot of energy compared to the room the tea is in. Over time the heat in the tea will spread into the room. The tea will become colder. This is because the energy (heat) in the tea escapes into the surrounding area. Once the tea has gone cold, there is no more heat that can be spread. The tea has thus reached total entropy. We have seen from these examples how matter and energy, prefers going from one state of order, into disorder when it can. Energy itself, though it’s raw power is eternal and energy can neither vanish nor be created new, it has a fundamental feature which is the fact that under the right circumstances it will spread. This spreading of energy occurs naturally in closed rounds of environments. And even though energy can into right conditions keep itself connected and together, it is states that when energy can, it will surely continue its natural effect, that would be spreading. This natural feature of energy is called Entropy. We cannot dispute the fact that entropy itself exists in the Naruto world, but we can very well say that these features might not be able to be mimicked, but there we are wrong, as we have seen proof of this happening as well. In Myōbokuzan, we have seen how Fukasaku was in the possession of a staff which was able to beat the natural energy of Naruto, when the control over the natural energy failed. Even though this was truly limited to natural energy, we have an indisputable proof, that energy, can be forcefully released from a human body, allowing ninja to have used that property at least once. Seeing how this property of energy exist, along with the fact that we have seen examples of energy being distributed, we try to mimic it in the closest term. By using natural abilities of fire release and lightning release. The very rough, destructive forces of fire release which have a tendency to weaken the link not only in cases of matter, but even energy itself. As we have seen fire be able to burn through wind easily, oxidizing things around it. With the unpredictable violent nature of lightning, which is defined as moving forms of energy, under a very advanced chakra control, the user will be able to create a special form of radiation. Radiation which will have both lightnings destructive capabilities and fires heat and ability to weaken links. Now that we have explained that Entropy itself can be created, we also need to hint towards 2 energies in the naturo world, which are some of the most fundamental energies, which have an effect everywhere around. Potential and Kinetic energy. These energies, are described as the energy an object has in a certain state, which is due to it’s position or form, and the energy that a body has in motion. We all can say that this very well exists in the naruto world. When someone or something is moving at a high speed, we can see very clearly that they have more force added to them. One such example is the 4th Raikage, which was able to outmatch Tsunade’s strength, using his speed in the arm wrestling contest. Along with that, the faster he moves, the more strength his strikes would carry. Potential energy on the other hand, can be explained in many fashions, but the easiest example would be a held up rock in the hand. This rock is being held in a position above the surface of the ground, and has a lot of energy. Once this energy releases, so, we let go of the rock, this energy will be released, turning into kinetic energy as it falls. Another example, would be the total amount of energy contained in a fireball, yet to explode. Once it does, it releases all it’s potential energy. [B]How it works:[/B] We have seen in the series multiple times, that fire release has a very strong ability of breaking things apart into more primary components, just like fire has that probability in real life, in Naruto series, we have seen that in these very hot and large temperatures, it can violently, take down very solid structures, to simpler forms. Fire as well, has a property of dispersing very fast. We have seen that if they have no solid fuel, or chakra supply, like when Sasuke and Itachi were facing with the grand fire ball and Amaterasu, the moment they stopped fueling these flames, they dissipated quickly, meaning that they ran out of fuel, and extinguished. Flames also have a very specific tendency, and probably the most important one in this set, which is the ability to make links weaker. Any link which would add into a certain property of anything being shown, in high enough temperatures, the separate particles move at higher speeds, making things weaker in their smallest state. Another property, is that we have seen lightning release, when it was fully uncontrollable surge or technique, it would very quickly, spread as fast as possible in different areas in space. Along with that, we very well know of the weakening properties of lightning, especially concerning bonds. We have seen lightning break apart matter very easily, from earth, to even more solid products, if the level of lightning is strong enough. Using a very specific chakra control, and properties of both of these elements, the user will create a form of radiation, which is visible to the normal human eye, almost like light, but moving much slower through space, about the speed of general fire techniques. This radiation will cause disturbances in vision, and seem ice cold in touch, due to it having a high potent effect on normal heat. However, this specific radiation will not apply to any form of energy, but the very core, which are potential and kinetic energy. This application might seem rather direct and vague, but it’s focus will be rather simple in many fashions. Due to many things all around being comprised of those very energies, it can actually be used in defensive and offensive fashions alike, mostly on techniques, but it could have real life applications on the user along with the terrain surrounding him. Due to the effect of the element only being confined to 2 separate energies, it gives this element an all elemental neutrality, with no strengths and weaknesses and applications which are roughly the same on all the techniques. Entropic Radiation is capable of moving through solid objects. The radiation will forcefully disperse the energies which are either potential of kinetic, which will cause certain effects on different bodies, depending on their state, and depending whether they are relying on either of those energies to delay a certain property or harm. One example would be a flung fireball. Once entropic radiation sets in, it will move through the almost solid form of it, and release the energies of either kinetic or potential energy, or both at the very same time. Back to the said example. A flung fireball, once struck by the entropic radiation would in turn lose all the potential energy which has been given to it, causing this very fireball to explode in a maelstrom of flames, or at times, simple lose it's form and spread the flames across the field. Another application would be the fireball losing all speed of motion, appearing as if the entropic radiation is pushing it back, similar to wind, but in truth it only got rid all the energy of the momentum and speed which finally caused it to stop in that very position it finds itself in. One thing I would like to add is that this application cannot work on energies which are constant and come from nature. You cannot stop bodies from not being attracted to earth, and at the same time you cannot prevent other natural occurrences, which are for example, the rays of the sun. However, everything which is caused by chakra, techniques or movements of weapons and individuals which carry these very forms of energy will be affected directly. Another direct examples is as this seems to tie a lot in with the shape manipulation, which is supposed to give techniques property, but not necessarily nature manipulation. Another very clear examples as in where we can see that would be in lightning release. As we know, lightning has a tendency on spreading all around. With chakra however, it becomes confined. Releasing the potential energy that lightning has when it is confined, it will cause it to move violently in small, yet harmful sparks which will shock/harm individuals around. Along with that, the very motion of these lightning strikes might be affected as well, as it could be slowed down, almost frozen in space. However when we talk about about solid or semi-solid elements, we can clearly say that this property has more limited results. As said prior, due to Entropic radiation seemingly stopping movements of objects, more solid elements will appear to be slowness down in movements. If a water strike or earth couldn't was flung towards the user, the prior motion picked up by it will seem to slow down, almost come to a halt entirely. When it comes to using liquid elements, it will entirely dependent on what the user desired to take a course of action. Due to those elements having also very restricted and limited shape on their own, truth be told, no shape of their own, if their potential energy is released, water would lose all of its prior shape, simply creating a puddle of water. The clear differences between this element and decay is the mere fact that now, this element does not rely on breaking apart matter in both form and property, however now it relies on the nullification of energies which at times give a certain object property or energy. It is not only different in form, from a fire-like energy to a radiation. But even to its sense of application, to the effect it has on elements, to everything else in particular. Entropy does not break down the element to further components and it also deals with something decay did not, losing its core effect in terms of momentum, that of kinetic energy, but also the base form, dealing with potential energy. The form of combat with Entropy is not as offensive based as much as it is defensive to its core. It needs the used to be smart, use the terrain, and the techniques of the opponent itself which will ultimately need a more correct usage of the user of this element along with more of a creative display of his general battling, relying more on imagination and strategy than raw power. However, due to the lack of Entropy in terms of strength, just like other cases of radiation, if there is enough intensity and chakra added in the equation, these waves can also show harmful effects, in terms of the raw physical energy realm. The waves can become strong enough to actually cause physical pain, almost appearing solid. Due to the waves of energy in the form of radiation that this element is spread, if this becomes more confined and dense, it can appear almost solid, still, releasing radiation each time from these solid applications or forms of this very element. The resilience of these shapes can even match that of minerals which are used to make normal weapons. However, that is only done through sustained contact, and in the higher ranks of the techniques and element, of course. Mainly, A-Rank and above. [B]Jutsu Usage Examples:[/B][/SIZE][/FONT] [SPOILER] [FONT=Calibri][SIZE=15px][B](Entoropi: Mu) - Entropy: Nothingness Type:[/B] Offensive/Supplementary/Defensive [B]Rank:[/B] B-A Rank [B]Range:[/B] Short-Mid [B]Chakra:[/B] 20-30 [B]Damage:[/B] 40-60 [B]Description:[/B] While charging entropy based chakra inside his body, the user is able to have the Entropic energy, ignite through parts of their body easily. With the flames being very close to the user, he can now use the abilities of the second release to freely shape the energy into whatever the user imagines, unless the amounts of chakra are necessary. At will, the user can make the shapes of entropy seem solid, but also remove any kind of property from them, and due to them being harmless to the touch, he can use them even before close to the body, without any kind of fear. The entropic flames can at will be dissipated if the user chooses to, and that radiation will be capable of speeding any sort of energy which the user comes close enough with. [B]Note:[/B] Can only be used once every 2 Turns [B]Note:[/B] No Fire or Lightning Release higher than A Rank in the next turn. [B](Entoropi: Hermaeus Mōra no Purinsu) - Entropy: Hermaeus Mora’s Prince Type:[/B] Supplementary [B]Rank:[/B] C-Rank [B]Range:[/B] Short-Long [B]Chakra:[/B] 15 (-15 Chakra to the enemy every Turn when close, -30 When in contact or pierced) [B]Damage:[/B] N/A [B]Description:[/B] The user will be able to freely control existing or just created Entropy based techniques freely to activate the 3rd and last also the most destructive form of entropy. Due to the form being extremely dangerous, the user needs to maintain a certain amount of distance from the flames and absolutely not contact them, unless there are means to protect his own skin. Simply being in short range from the entropic flames, will forcefully spread the chakra of the user, and if the entropic flames come into contact or pierce, the dispersion will be double as efficient. Though, this technique itself, can only be used on existing or just created form of entropy, which do not display the advanced Release. [B]Note:[/B] Can only be used once every 3 turns. [B](Entoropi: Molag Baru no Yorokobi) - Entropy: Molag Bal's Delight Type:[/B] Offensive [B]Rank:[/B] S-Rank [B]Range:[/B] Mid-Long [B]Chakra:[/B] 40 (-40 Chakra when in Short-Range, -80 when pierced) [B]Damage:[/B] N/A [B]Description:[/B] The user will release very huge amounts of entropic flames through his own body or other mediums through which he is into contact with. Once the entropic flames are in the battlefield, the user will forcefully direct them towards the enemy at very high speeds, and at will can turn the flames, from non shaped to shaped forms easily at will, draining the chakra at a very rapid range. The user is able to keep the flames ongoing as long as he continuously feeds them with chakra, creating more amounts of Damage. [B]Note:[/B] Can only be used 3 times. [B]Note:[/B] No Fire or Lightning technique above A Rank in the following 2 turns[/SIZE][/FONT].[/SPOILER] [JUSTIFY][FONT=Calibri][SIZE=15px][B]Conditions to be able to use it:[/B][/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px]Mastery of Fire[/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px]Mastery of Lightning[/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px]Great chakra control so mastery of Ninjutsu and Genjutsu[/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px][B]Is weak to:[/B][/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px]Entropic radiation is neutral to all elements.[/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px][B]Is strong against:[/B][/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px]Entropic radiation is neutral to all elements.[/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px][B]Co-creator:[/B] Starboy[/SIZE][/FONT][/JUSTIFY] [JUSTIFY][FONT=Calibri][SIZE=15px][B]Students I passed this custom element on too:[/B] Imperfect & Zaphkiel [/SIZE][/FONT][/JUSTIFY][JUSTIFY][/JUSTIFY][/BORDER] [CENTER][FONT=Calibri][SIZE=22px][B]☣ P a t e n t C e r t i f i c a t e ☣[/B][/SIZE] [SIZE=15px]I, [COLOR=Firebrick][B]Negative Knight[/B][/COLOR], head of the Custom Elements Bureau, declare for all men to hear that I give you the following: [B]Six Paths[/B], our loyal member, gave on the date October 4th 2017 a request for a Patent on his custom element ([B]Entropy Release[/B]); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following; [B]Entropoton[/B][/SIZE][/FONT] [SIZE=12px][FONT=Calibri]Powered by [COLOR=Firebrick]Lord of Kaos[/COLOR] Copyright © 2017, Six Paths, NarutoBase.net[/FONT][/SIZE][/CENTER] [FONT=Calibri][SIZE=15px][IMG]https://i.imgur.com/xPveBbM.png[/IMG][/SIZE][/FONT] [/JUSTIFY][/SPOILER][JUSTIFY][JUSTIFY][HR][/HR][SPOILER] [B][FONT=Calibri](Entropoton: Akuyaku no Shizuka) | Entropy ∞ Silent Undoer[/FONT][/B] [SPOILER] [FONT=Calibri]Type: Offensive/Defensive/Supplementary Rank: C-S Range: Short-Long Chakra: 15-40 (-10 per turn) Damage: 30-80 Description: This technique serves as a basic release for the element, and allows the user to concentrate various amounts of Entropic Radiation either within his body, the terrain around him, or even the air. When conjured without a source the element cannot be formed within 5 meters (short ranged) of an opponent, unless the user himself is within that range. The radiation can be used in various forms; it can be condensed into solid objects such as weapons, shields, pillars, etc and it can stay as simple radiation to cover vast distances and wreak havoc from afar. When made into objects, the element will be able to, upon contact with techniques and/or chakra filled entities, disperse the kinetic and potential energies found within said technique which can cause it to lose form. The other side to this technique is when the element is released in full blown radiation form. As per abilities of the CE, the radiation is able to pass through solid objects to get to hidden targets. Once contact is made the radiation will forcefully scatter the energies within its target which can lead to severe internal damage within people and summons, and loss of form to techniques. To use this technique above B-ranked, the user will have to perform a hand seal. A-ranked usages require two hand seals and a turn cool down between applications, S-Ranked requires three hand seals, two turn cool down, and a maximum usage limit of three times. After using the S-ranked variant the user will be unable to perform Entropy techniques above A-Ranked in the next turn. Applications of Silent Undoer can remain on the field more than a single turn up to a max of three turns but at a price of ten chakra per turn.[/FONT][/SPOILER] [HR][/HR] [B][FONT=Calibri](Entropoton: Sora no Kyū) | Entropy ∞ Voidsphere[/FONT][/B] [SPOILER] [FONT=Calibri]Type: Offensive/Defensive/Supplementary Rank: A Range: Short - Mid Chakra: 30 (-10 per turn) Damage: 60 Description: Employing Entropy's oppressive nature, Voidsphere is an all in one technique meant to be relevant in nearly any situation. It begins with two hand seals, after which the user will permeate the area up to mid-ranged of his person with Entropic Radiation. Beginning with two hand seals, the technique takes the form of a sphere and can reach even underground due to the elements penetrative effects. The spread is as fast as a wildfire yet ice cold as it robs the surroundings of energy while reaching the edges of mid ranged looking like translucent, blue flames. Anything caught in this radius not of the user will have its energies ripped away, be it kinetic, potential or both. The radiation scatters these two key energies in nearly any technique, person, or creation causing wide scaled lethargy in moving and solid targets and rapid loss of form to energy type techniques. For targets that possess both potential and kinetic energies the user has luxury of choosing how to affect it/them. Both energies can be scattered at once, or either at a time for varying effects. If kinetic energy is scattered the technique/body affected will come to an immediate halt, frozen in space due to a sudden lack of momentum. Techniques will not deform because of this, such as a fireball reverting to flames, but instead will remain locked in place unless, somehow, momentum can be re-applied. For potential energy scattering, the technique/body will forcefully lose all latent energy which results in rapid loss of form and degradation. People and summons caught would experience a form of extreme inefficiency due to a lack of potential energy to do work, where doing simple tasks such as moving will be slowed by -5 base speed and forming hand seals will take twice as long (i.e one seal taking the time of two, two taking the time of four, etc). A fireball will spread harmlessly as wisps of fire and water waves will fall as helpless puddles for example. Once performed, the user will be unable to sustain or create any other technique of Entropy above B-ranked for the remainder of the turn and none above A-ranked in the next. This technique can be kept active for a maximum of three turns at a taxed rate, taking a slot of the three allotted moves per turn, and can only performed thrice with a two turn cool down.[/FONT] [/SPOILER] [HR][/HR] [B][FONT=Calibri](Entropoton: Eien Ni) | Entropy ∞ Ad Infinitum[/FONT][/B] [SPOILER] [FONT=Calibri]Type: Offensive/Defensive/Supplementary Rank: S Range: Short Chakra: 40 (+10 per turn) Damage: 80 Description: The user will begin exuding Entropic Radiation outwards from their person with three hand seals. The radiation can be shaped into that of a blue cloak or shroud on fire (think KCM) that appears to be touching the user but can also just be an aura radiating outward. It stays in the user's short ranged area and deals solely in supplementing them for the sake of close-quarters combat. A unique effect of the shroud/area is its "Annihilating Touch" where anything that the user comes in contact with and vice versa, will be broken to individual pieces. This is a much more destructive side of the element coming into play, where the bonds between particles can be severed and/or made weak thanks to Raiton's influence on the element. Opposing techniques no matter how big, so long as they are within range and rank, will be broken down into lesser, insignificant bits similar to dust with even the slightest touch of any part of the user's body. Regular clashing mechanics apply when this technique comes into contact with opposing jutsu such as being weakened by lesser attacks and being overpowered by stronger ones. Alternatively, the cloak/aura can also be shaped into rudimentary weapons for attack and defense such as swords, kunai, shields, etc and are too capable of executing "Annihilating Touch" through physical contact but they cannot leave the user's short range at any time (i.e no projectile weapons). Through hand gestures the user can decide what gets slowed within his domain and what passes unhindered. The cloak/shroud can range from a simple haze to a brilliant, cold flame depending on the user's whim and is cosmetic for the most part. Can only be used once every two turns at a maximum of three times, and will restrict the user to A-ranked and below Entropy techniques for a turn afterward. Lasts only three turns per usage.[/FONT] [/SPOILER] [/SPOILER][/justify][/justify][/border][JUSTIFY][JUSTIFY] [FONT=Calibri][SIZE=18px][B][COLOR=rgb(41, 105, 176)]Customs Learned:[/COLOR] 1[/B][/SIZE][/FONT] [border=][FONT=Calibri][SIZE=18px][B][COLOR=rgb(44, 130, 201)]Arctic Earth[/COLOR][/B][/SIZE][/FONT][HR][/HR][SPOILER][border=] [CENTER][FONT=Calibri][SIZE=15px][URL='http://narutobase.net/forums/showthread.php?t=112132&p=19435424&viewfull=1#post19435424'][IMG]http://i.imgur.com/LFwkmTm.gif[/IMG][/URL][/SIZE][/FONT] [/CENTER] [FONT=Calibri][SIZE=15px][B]Custom element Japanese name[/B]: Hokkyoku āsurirīsu | 北極アースリリース [B]Custom element English name[/B]: Arctic Earth | Arctic Earth Release [B]The element is based on[/B]: Water+Wind+Earth[/SIZE][/FONT] [/BORDER] [BORDER=][FONT=Calibri][SIZE=15px][B]Facts that prove the element to be possible (in the manga context)[/B]: Permafrost or cryotic soil is perennially frozen ground that remains at or below zero degrees Celsius (32 degrees Fahrenheit) for two or more years and forms in regions where the mean annual temperature is colder than zero degrees Celsius. Permafrost underlies about 20 percent of the land in the Northern Hemisphere and is widespread within the Arctic Ocean’s vast continental shelves and in parts of Antarctica. Most of the world’s permafrost has been frozen for millennia and can be up to 5,000 feet thick. Now in terms of the NV, lands such as Yukigakure and Land of Frost (land between Land of Hot Water and Land of Lightning where Naruto challenged the Raikage to desist his blood lust for Sasuke) should geologically possess this natural phenomenon. Given the lands of the NV has been around a very long time. It's very simple to grasp, as long as there is a slab of earth or section of earth constantly exposed to subzero temperatures permafrost will be formed. Sometimes deep within the soil (making it inaccessible at times) and sometimes right below the fauna, it all depends on the amount of time it took to make it. [B]How it works:[/B] Although similar to the cannon release Arctic Earth varies in that it is actually made of frozen earth not frozen water. This special sub zero earth has been compressed and cooled to such low degrees for such long periods of time it has reached a state of absolute frost, meaning it is close to impossible to melt under traditional means and requires almost same amount of time for its creation for its destruction. That is, if a slab of permafrost took two years to become permafrost it would take approximately 10-15 years for its degrade. Contrary to popular belief, permafrost rarely melts and rather thaws as it contains a large percentage of substrate materials other than ice, it thaws rather than melts even as any ice content melts. These other substrate materials include earth metals, minerals, and other naturally occurring elements that can be found in regular earth, this means permafrost is actually impure in its chemistry makeup. However, when permafrost [I]does [/I]melt there is a release of gasses and all the impurities that contributed to its creation. This would mean, the element consists of Water, Wind and Earth. How it works is by cooling the earth to the point where normal water would be frozen and using its normal moist composition the earth is frozen giving birth to a special type of earth. This means that Arctic Earth is not as translucent as normal ice but instead has silvery shallow water look. Exposure to permafrost through direct contact with the skin can leave devastating blotches of frostbitten flesh due to the sheer frigidity of the substance. Alternately, being frozen soil would make it more blunt and act just like earth but at a much cooler temperature and with much more compactness meaning it wouldn't shatter or cave in like regular earth would as frozen water holds it in place firmly. Instead of being individual earth particles amalgamating to a general shape permafrost is actually earth with frozen water and other minerals inside its composition which would make it a solid rather than particles suspended in a frozen solution. In addition to heightening the melting point, the frozen impurities such as water and other earth metals and minerals in the composition of Arctic Earth also lowers it freezing point making it much more frigid to the touch than regular ice and also increases the durability of its formations. Because of its unique composition, Arctic Earth can be formed from earth (by the user [B]infusing his Arctic Earth chakra [/B]as the catalyst to add moisture to the earth while while also super cooling it in mere seconds). Also, Arctic Earth has much more density and weight than regular earth with the ice component giving it the sheer crushing power similar to earth jutsu. Despite its bulky make up, the user can still morph it into a shape of his choice similar to normal Doton, Mokuton and Hyōton shape manipulation. [B]Usage Examples[/B]:[/SIZE][/FONT] [SPOILER][FONT=Calibri][SIZE=15px][B](Hokkyoku āsurirīsu : Sōzō)- Arctic Release: Creation Rank:[/B] C [B]Type:[/B] Supplementary [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage:[/B] N/A [B]Description:[/B] Using his Hokkyoku āsurirīsu chakra the user will cause a tool or object of his imagination (and limited by logic and the NV of course) to spring from either the earth he is standing on or a water source. This happens quite quickly and can be mistaken for teleporting objects. The objects created are completely composed of permafrost and hence carry the same strengths and weaknesses. [B](Hokkyoku āsurirīsu : Hādona tachiba) - Arctic Earth Release: Hard Footing Rank:[/B] B [B]Type:[/B] Supplementary [B]Range: [/B]Short-Mid [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] The user will focus his Hokkyoku āsurirīsu chakra in the ground below his opponent causing it to turn into permafrost. The surface of this area is very slippery and can cause them to lose footing if not countered properly. The formation is limited to a short ranged disk beneath the foot of the target (5 meters in diameter) while it is capable of affecting targets up to mid ranged of the user. [B](Hokkyoku āsurirīsu: Akumanohōyō) - Arctic Earth: A Demon's Embrace Rank:[/B] A [B]Type:[/B] Offensive/Supplementary [B]Range:[/B] Short-Long [B]Chakra:[/B] 30 [B]Damage: [/B]60 [B]Description: [/B]The user will will cause four frozen earth structures humanoid in shape to sprout from the ground around the opponent holding him in place at his back, left, right, and at the front. While in this 'embrace' the user's body temperature is significantly lowered due to the frigidity of Arctic Earth to the point where his very bodily actions will slow (heart rate, muscle movement, blood circulation). With the opponent in place the figures will begin to merge creating a extra personal ice prison that shapes around his body leaving no room for even air. To break free from this trap the opponent would need an outside force to help as almost all of his body is delicately covered by the four figures hugging around him. He has also very limited view of the outside world due to the obstructing earth particles that make up the frozen earth (permafrost). [/SIZE][/FONT] [/SPOILER] [FONT=Calibri][SIZE=15px][B]Conditions to be able to use it[/B]: Mastery over Fuuton, Suiton, and Doton. And at least Kage level chakra control [B]Is weak to[/B]: [I]Mokuton[/I]: Although very harsh, plants have been seen to grow through permafrost giving its weakness away to the obvious Mokuton (Wood Release) [I]Lightning and storm[/I]: Having both earth and ice in its makeup Arctic Earth, unfortunately, falls prey to lightning and storm. [I]Earth and metals[/I]: Although capable of blunt damage, due to its ice makeup Arctic Earth is quite fragile on the molecular level, and as such earth and any other blunt damage release is capable of shattering it. [B]Is strong against[/B]: [I]Katon[/I]: Permafrost has a very high melting point due to its impurities. This is another point where it varies from regular earth. [I]Wind and Suiton and their variations[/I]: Almost like an absolute defense, Permafrost is known to trap methane gas under its formations for millions of years (even as we speak in some oceans) and with very little space within its composition, air and any gas type of release is incapable of passing through its dense formation. This also proves the resilience of the substance towards liquid by not allowing it to pass through with its non porous build. [I]Decay[/I]: Permafrost can retain its fidelity for millions of years regardless of weather conditions or molecular disturbances. And it's also been proven to house long dead organisms while preventing them from rotting. [I]Ice[/I]: Although similar to, permafrost is significantly more dense than ice and can damage the release with little to know effort. Thanks to earth metals and minerals filling its spatial composition. [I]Crystal[/I]: Too fragile for the likes of frozen earth, Arctic Earth shatters the release with little to no effort. [I]Sound[/I]: Having a higher density than regular earth Arctic Earth is able to withstand high frequency waves that would otherwise shatter regular ice, this is because of it's earthen particles acting as shock and sound absorbents throughout its makeup. [B]Co-creator[/B]: Gutsy Jiraiya [B]Students I passed this custom element on too[/B]: [B]? & ?[/B][/SIZE][/FONT] [/BORDER] [CENTER][FONT=Calibri][SIZE=22px][B]☣ P a t e n t C e r t i f i c a t e ☣[/B][/SIZE] [SIZE=15px]I, [COLOR=Firebrick]Caliburn[/COLOR], head of the Custom Elements Bureau, declare for all men to hear that I give you the following: Zaphkiel, our loyal member, gave on the date July 28th 2015 a request for a Patent on his custom element (Arctic Earth); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following: [B]Hokkyoku āsurirīsu[/B][/SIZE] [SIZE=12px]Powered by [COLOR=Firebrick]Caliburn[/COLOR] Copyright © 2015, Zaphkiel, NarutoBase.net[/SIZE][/FONT][/CENTER] [/SPOILER] [FONT=Calibri][SIZE=15px][HR][/HR][/SIZE][/FONT][SPOILER] [FONT=Calibri][SIZE=15px][B](Hokkyoku āsurirīsu: Fuyu no Sasayaki)- Arctic Earth: Whispers of Winter[/B][/SIZE][/FONT] [SPOILER] [FONT=Calibri][SIZE=15px][B]Type:[/B] Supplementary/Defensive/Offensive [B]Rank:[/B] C-S [B]Range:[/B] Short-Long [B]Chakra cost:[/B] 15-40 [B]Damage:[/B] 30-80 [B]Description:[/B] The most rudimentary technique of the release. By focusing Arctic Earth chakra throughout the body and/or surrounding earth the user is able to create tools and constructs made of permafrost. These can range from simple a kunai to a full length staff in terms of weaponry as well as walls, pillars, and other complex shapes. They can be formed from the earth up to mid ranged of the user and carry a certain malleable property in that, whenever the user comes in physical contact with his creations he can will them change shape and re-purpose (for example a kunai morphing into a tanto) but not rank (meaning the new tanto would remain the rank of the kunai). The size of these creatioms are directly proportional to the amount of chakra expended with S ranked variants ranging as big as the canon 'Destructive Earth Rising Pillars'. As per the properties of Arctic Earth, whenever these constructs come in contact with exposed skin it leaves it painfully frostbitten as the element is very frigid. With the seal of confrontation the user can manipulate said constructs up to long ranged of his person. [B]Note (s):[/B] - S ranked version can only be used 4× per match. - No S-Rank or above Arctic Earth techniques on the next turn (after the S-Rank version is used) - Morphing of constructs cost 10 chakra each time done but doesn't take up a move slot.[/SIZE][/FONT] [/SPOILER] [FONT=Calibri][SIZE=15px][HR][/HR] [B](Hokkyoku āsurirīsu: Mekura Mori no Seigyo)- Arctic Earth: Conquest of A Blind Forest[/B][/SIZE][/FONT] [SPOILER] [FONT=Calibri][SIZE=15px][B]Type:[/B] Offensive [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra cost:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] With three hand seals (Dog, Ram, Dog) the user will focus his chakra into the terrain below him. The chakra will seep exactly fifteen meters below the ground, causing the earth at that depth to rapidly turn to permafrost. This is an incognito process and only acute chakra perception will be able to acknowledge the chakra due to how far beneath the earth it travels. Once the earth is converted to permafrost it grows upward before erupting from the ground all around the terrain in the shape of of trees and vines and similar shapes with surprisingly alike that of the canon Deep Forest Emmergence. As these structures rise they wrap around any and all (except the user and his allies) that is on the surface, be it weapons, people, or summons. As the structures grow they cocoon the objects they consume and trap them in a casing which almost instantly freezes. Due to the malleability of the element as stated in its description the permafrost will create a frigid, glass looking forest with people and objects trapped in the trunks and vines in a beautifully sadistic display. Within this forest the temperature will drop considerably low due to all the frozen earth laying around and being so close to each other. Because of this a low lying mist will form as per the natural characteristic of permafrost. If after one turn the opponent or any of his/her living allies do not escape their frozen prisons they will die of hypothermia. And for every turn they spend in the 'shiny forest' they lose one rank of speed as their bodies seize up; courtesy of the cold. [B]Note (s):[/B] - Can only be done 2× - Lasts for four turns - No Arctic Earth techniques above A ranked next turn - No Fuuton, Doton or Suiton S-Rank or above in the user's next turn[/SIZE][/FONT] [/SPOILER] [FONT=Calibri][SIZE=15px][HR][/HR] [B](Hokkyoku āsurirīsu: Shi-jigen ni Hinan)- Arctic Earth: Refuge in The Fourth Dimension[/B][/SIZE][/FONT] [SPOILER] [FONT=Calibri][SIZE=15px][B]Type:[/B] Supplementary [B]Rank:[/B] B [B]Range:[/B] Short [B]Chakra cost:[/B] 20 [B]Damage:[/B] N/A [B]Description:[/B] This technique, similar to the Hiding in Rock technique that allows the user to merge with any earthen structure, allows the user to fuse himself with any Arctic Earth structure he comes in contact with. This fusion is much more in depth as the user essentially 'becomes' the structure. For example if the user creates a permafrost golem he may enter the golem and become it. Performing maneuvers and jutsu within this new body. This also has its disadvantages; in addition to be super weak to lightning, earth, and Mokuton techniques, if the structure that the user has fused with is completely destroyed he is killed. While inside a permafrost structure the user can only perform Arctic Earth techniques, Suiton, Doton, and Fūton ninjutsu. Everything else becomes impossible for the user to perform such as Taijutsu, Ninjutsu (non-elemental), Genjutsu, and Kekkei Genkai technqiues. While in the body the user has the utmost control over it as he would with his own body, and moving at his base speed. He is also able to exit at any time (providing that it isnt severely damaged) but doing so destroys the structure. [B]Note (s):[/B] - Can only be used once every two turns - Costs 10 chakra per turn to maintain[/SIZE][/FONT] [/SPOILER] [FONT=Calibri][SIZE=15px][HR][/HR] [B](Hokkyoku Āsurirīsu: Kuraudo-Ryoku, Sekai Endā)- Arctic Earth: Cloud Pusher, World Ender[/B][/SIZE][/FONT] [SPOILER] [FONT=Calibri][SIZE=15px][B]Type:[/B] Offensive [B]Rank:[/B] Forbidden [B]Range:[/B] Mid-Long [B]Chakra cost:[/B] 50 [B]Damage:[/B] 90 (-30 from user) [B]Description:[/B] With three hand seals (Monkey> Ox> Boar) the user will cause four gigantic pillars of Arctic Earth to jut from the ground at tremendous speeds. They will fly sky high and disappear beyond the clouds. Each of these rods are 5 meters in diameter and 20 meters in length. Then, in the following turn the user will keep a one handed seal as he takes control of the rods during their descent. Using nothing but gravity and mass to convey destruction, the rods will come plummeting back to the earth with enough power to shatter buildings and leave massive 20 meter wide craters in the ground. Once back into the earth the rod(s) will shatter violently (but not completely disintegrating), sending boulder sized chunks of Arctic Earth in all directions of the impact up to long ranged to litter the field with debris. The overall temperature of the battle field will drop with a thick low lying mist and the sky would churn dark gray as the cold air rises and creates thick cumulonimbus clouds for the rest of the conflict unless removed somehow. Needless to say, those that survive the impact would be faced with an even harder challenging of traversing the frigid land. From the. There is a choice in this execution; either four A ranked rods come crashing down on the terrain at strategic locations or one massive rod with a 20 meter radius and a 80 meter length. During this descending turn the user cannot use techniques above A ranked and is restricted to a usage slot of 2 rather than 3. After this technique, the user is left very well fatigued and their chakra pathways would be ravaged. Each boulder/pieces of debris can be used as source for future techniques. Representation of Aftermath: [SPOILER][IMG]http://i.imgur.com/4kk7TBD.png[/IMG][/SPOILER] [B]Note(s):[/B] - Can only be done once. - No Arctic Earth techniques of A ranked and above for two turns after. - User is unable to perform Doton, Futon, and Suiton techniques above above S ranked for a turn after - No other Forbidden rank techniques in the same turn and next. - Due to the exhaustion of this, the user loses 2 ranks to his speed for 2 turns[/SIZE][/FONT] [/SPOILER] [/SPOILER] [/border][/JUSTIFY][/JUSTIFY] [/QUOTE]
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