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<p>[QUOTE="Negative Knight, post: 21125394, member: 134662"]</p><p><strong>Re: Storage thread (Will delete soon)(Not deleted yet? How long is soon?) its been 3</strong></p><p></p><p style="text-align: center"><img src="http://i.imgur.com/XcRiN59.png" data-url="http://i.imgur.com/XcRiN59.png" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong>(Meiton: Otakebi) - Dark Release: Warcry</strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra Cost: 40 (+20 per usage)</p><p>Damage Points: N/A</p><p>Description:</p><p>The User expels a intangible instant pulse of Dark chakra which covers the whole field and does no damage whatsoever; all this pulse does it imbue dark chakra into weapons and tool all over the battlefield with dormant Dark chakra - basically cosmetic. The Dark Chakra only becomes one with all of the user's projectiles on their person and on the battlefield and ONLY on the opponent's tools when they've been used and discarded - for example thrown shuriken or a sword they have stabbed into the ground and let go of. As long as the tool has no foreign chakra coating/imbued in it then it can be infused or ISN'T on the opponent's person.These projectiles can be activated as soon as they pulse has made contact with them and all they simply do is absorb large amounts of chakra, capable of taking down large scale techniques depending on the amount of projectiles that are used and of cause Dark Release's Elemental Strengths and Weaknesses. This Dormant Dark Chakra within the tools gives them an edge over ordinary tools, if a Warcry imbued kunai were to go against a normal kunai then it'd be beaten for example; also to this if it were to go against an ordinary kunai with explosive tag the dark chakra would make the tag useless and wouldn't explode as intended. Warcry Imbued Tools can still have other chakra channeled through them, allowing them flexible use as the dark chakra remains dormant until the user gives the go ahead. </p><p></p><p>Using one of the user's moves they can fuel the chakra of the warcry imbued tools by specifically focusing extra chakra into it causing them to be powered by it. This tool or number of tools unleashes it's true potential, around said object a vortex is created which can absorb an intended technique or techniques (According to Dark Release Absorption Strengths and Weaknesses) from those points within a short range, giving the dark user a better range for their defenses. Another thing with these cards is that they cannot be destroyed as collateral damage, say for example an explosion sweeps the area, the tools would still be usable afterwards for they are just debris and would be blown away with the explosion or force; they'd still be there just not in their original locations. If a technique is being used on a tool and it were to suffer being defeated, the tool and dark chakra would still be there this allows a defensive/counter mechanism to come into play and will occur straight after a defeat if the user so wishes then the dark chakra will activate and cause an absorption effect against the oncoming technique (still takes the chakra and turn up). </p><p></p><p>- Can only be used three times</p><p>- 5 Turn Cool Down</p><p>- No A-Rank Dark Release in the Same Turn as initial activation</p><p>- Can only absorb from a tool(s) once per turn, no dark release A-Rank and above on the same turn.</p><p>- If multiple tools are selected then the power is split between them.</p><p>- Absorption/Vortex ability takes a slot in the time frame. </p><p>- Must be taught by LonelyAssassin</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=703619">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kuro Kiri) - Dark Release: Black Mist</strong></p><p>[spoiler]Rank: B</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra cost: 25</p><p>Damage points: N/A</p><p>Description: The user releases dark chakra throughout the battle field. The user chakra starts to make a black thick mist filled with the user chakra. The user and opponent can`t use their eyes in this but doujutsus like the Hyuga`s and Nagato`s can see through the mist. Sharingan can`t since it is filled with the user`s chakra. The user can feel movement through the mist.</p><p></p><p>Note: Only used three times</p><p>Note: Mist last for four turns</p><p>Note: Idk if MS and EMS can see through chakra mist but if it can then they can see through this mist.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=733425">Taught Here</a>[/spoiler]</p><p></p><p><strong>(Meiton: Oni Uyuko) Dark Release: Demon Wings</strong></p><p>[SPOILER]Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra: 40(15 per turn)</p><p>Damage: 80</p><p>Description: After having absorbed the physical and spiritual natures of a jutsu before hand through the means of any dark absorbing based jutsu, the user will released the newly found power in the form of dark chakra that travels out from both of their markings on each palm. The chakra will travel from their palms to their upper back and take the form of large self sustaining pitch black demonic wings that allows them not only flight(flight speed is the same as the users speed) but also other abilites. The wings themselves span 7 ft across and have 2 purple/black medium sized, condensed orbs of dark chakra at the center of each of them making a total of 4 orbs. The orbs located on each wing can be shot off one at a time or multiple at a time, and with simply hand gestures of the user they can be controlled how the user sees fit. Upon impact, the orbs have enough force behind them to break bones, rupture organs, and knock the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power.</p><p></p><p>- Can only be taught by Albel</p><p>- Can only be used once per battle</p><p>- The wings being self sustained drain 15 chakra points per turn.</p><p>- By using one of the allowed 3 moves the user can use the wings to evade a jutsu within reason, and can only be done once per turn</p><p>- No dark jutsus in the same turn the wings are made and none above A-rank the following turn </p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732146">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kyūnyū gurin) - Dark Release: Inhaling Grin</strong></p><p>[SPOILER]Type: Defensive / Offensive</p><p>Rank: B (A)</p><p>Range: Short </p><p>Chakra Cost: 20 (-10 per turn)(-40 to enemy per hit)</p><p>Damage Points: 40 (60)</p><p>Description:</p><p>The user activates their dark mark whilst holding a Close Combat Weapon, usually a sword (alternatives like spears and axes can be used); the blade of the sword goes a very dark purple as it radiates with Dark Chakra and then becomes self sustaining. The user can then use their blade to slash through oncoming elements or when clashing with another weapon absorb elements channeled through the blade (according to strengths and weaknesses) to absorb the spiritual and physical energies of it, this is essentially the Swordmaster's Inhaling Maw alternative except if the blade also makes contact with the opponent it saps some of his chakra directly like (Meiton: Dassui Fureru) Dark Release: Draining Touch. When the chakra is absorbed by the blade it is channelled straight into the user's palms so that Dark release techniques can be used, the blade will be ready to be used once again.</p><p></p><p>A-Rank : After absorbing a jutsu the user can throw it back straight after absorption, The Dark radiating through the blade will be immediately converted into blue flames after absorption expelled as a wave of Blue flames in the shape of a crescent setting anything it touches alight. Since Dark release amplifies the chakra absorbed the Blue flames will be more powerful as usual. This has a two turn cooldown.</p><p></p><p>- Dark Coating around Blade lasts for 5 turns unless chakra is absorbed through it, then the cooldown will reset. </p><p>- Has the same absorption power as B-Rank Inhaling Maw</p><p>- Can only be taught by LonelyAssassin</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=703619">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kuroi Ken) – Dark Release: Phantom Blade</strong></p><p>[SPOILER]Type: Offensive / Defensive</p><p>Rank: A </p><p>Range: Short - Mid</p><p>Chakra: 30 (-10)</p><p>Damage: 60</p><p>Description: Gathering Dark chakra from their stored reserves, or by manipulation of pre-existing Dark chakra on the field, the user will conjure a series of weapons composed of light blue chakra. Each construct is tangible, and possesses the same absorption capabilities exhibited by Absorption-Type Dark Release jutsu. The creation of a lone construct would be A-Rank in strength, whilst multiple creations would possess a cumulative strength of A-Rank. These constructs range from swords, lances, shields, maces, axes, scepters, throwing stars, and tridents, of various shapes and size. Remaining stationary around the user, at a radius of 5 meters maximum, they can be mentally commanded to violently rotate at high speeds, forming a defensive perimeter. The constructs will naturally follow the user as they travel around the field, allowing the user to move safely and discourage enemies from approaching. The passive mental command exerted over the constructs allows the user to defend from smaller projectiles with individual constructs, or to form a larger defensive wall against a large-scale attack. In terms of attack, the constructs can be sent forth to attack a target(s) in individual numbers or as a collective. Unless the constructs have been destroyed, the user is capable of recalling them from anywhere on the field, allowing the user to establish a sustained offence or defence. Upon impacting a surface, such as a technique or an enemy, the construct(s) in question will release a short-range, concussive blast of flames equivalent to B-Rank strength. In cases of clashing with other techniques, this jutsu will interact with them according to the S&W of Dark Release.</p><p></p><p>⇒ Lasts 4 turns</p><p>⇒ Usable 3x per battle</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=728665">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kuro no Shio) – Dark Release: The Black Tide</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The user will focus their chakra into one of their replica dark marks on their body, weapons, attire, etc. The targeted mark will absorb 70 chakra from the user's body, increasing its available supply by that amount. If the user has the means to apportion the chakra exactly, it is enough to perform Dark Release jutsu equivalent to 70 chakra (e.g. 1 standard S-rank and an A rank).</p><p></p><p>Note: Can only be used four times per battle</p><p>Note: Cooldown of three turns between uses</p><p></p><p><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22117177">Approved Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: After absorbing chakra before hand through any means of dark release, the user will gather up his dark chakra and will begin releasing dark chakra anywhere on the field where it will take on the form of up to eight dark portals. These dark portals can not be made no closer than five meters from the target(s). As the portals are made a single sword made of dark chakra will emerge from each one and with a simple hand gesture the user can make which ones he wishes to fire towards his foe(s). The swords that emerge are a mix of black and red in color and are the same shape and size of regular swords. Being able to fire them off with a simple hand gesture he is also able to control how they move once they are released by continuing to use hand movements. These swords are capable of absorbing on coming jutsus following the s&w of dark release and if they manage to absorb a jutsu, these swords will change form into that where purple flames surrounds the blades, where if they were to make contact would not only slice through the area hit but also ignite the areas with the purple flames causing 3rd degree burns.</p><p>- Can only be taught by Albel</p><p>- Usable three times per fight</p><p>- Can not be used in consecutive turns</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732146&p=21426494#post21426494">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Shinki Chūmon) - Dark Release: New Order </strong></p><p>[SPOILER]Type: Supplementary/Offensive/Defensive</p><p>Rank: S-rank</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides.</p><p></p><p>Note:</p><p>-Cannot be used consecutively, as it has a two turn wait before using again. </p><p>-The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human.</p><p>-Can only be taught by Klad</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Vu~oidou~ōkā) | Dark Release: Void Walker</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Mid - Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: A release type technique which requires the user to have Dark chakra stored within their mark. The user focuses their Dark chakra, makes two handseals, & releases it as a large sphere of light blue flames, the size & appearance being similar to "Fire Release: Great Fireball Technique". The technique follows a direct path & can, on impact, explode into a maelstrom of blue flames that covers a Short range from the point of impact, anything caught within radius is left severely burnt, while direct impact results in a high chance of death. Alternatively the user is able to form a single handseal which not only forces the sphere to explode prematurely/on demand, but also releases smaller spheres from the explosion which target the opponent & dash toward them. The rank of the spheres is determined by the number created, beginning from B rank for a single orb. This requires an extra 10 chakra to perform.</p><p>- Can be used 3 times</p><p>- Taught by Method</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726711&page=2&p=21513829#post21513829">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Shugo Tenshi) – Dark Release: Guardian Angel</strong></p><p>[SPOILER]Type: Supplementary/Offensive/Defensive</p><p>Rank: B-rank</p><p>Range: Short </p><p>Chakra Cost: 20 (-10)</p><p>Damage Points: N/A</p><p>Description: The usage of this technique lies with the user activating one of their Dark Marks, on either of his hands. Upon the activation, it will stay active for four turns. The functional Dark Mark will take the manifestation of dark purple chakra surrounding the user's arm, and will serve as an active Inhaling Maw which automatically absorbs elements and ranks according to the S&W scheme (A-rank for strengths and so on) without the user needing to. Simply put, the user won't bother directing his arm outwards to absorb, but the vivid dark chakra around his arm will do the job for him. This means that the user can carry on with other actions as Guardian Angel does its job. Should any absorbable technique come within the short range of the user, it will immediately get absorbed by the dark chakra. This ability can also extract the physical and spiritual energy from chakra infused weapons. The user, however, won't be able to use his releasing ability on the chosen Dark Mark, but the other Dark Mark can still be used. </p><p></p><p>With the sacrifice of chakra each turn, the user will only be able to absorb up to A rank techniques per turn. The technique will not stop once it has absorbed an A rank technique, but it will simply not be able to absorb anymore during that turn. Can be deactivated at will. </p><p></p><p>Restrictions</p><p>-Lasts for four turns</p><p>-Can only be taught by Klad</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kuro Kagami) - Dark Release: The Black Mirror</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short - Long (Same as the chosen technique)</p><p>Chakra: 20</p><p>Damage: N/A (Same as the chosen technique)</p><p>Description: After performing an absorption, the user will employ this passive ability to emit a Dark Release version of a fire or lightning technique they know from one of their dark marks. However this will only be compatible with certain types of techniques, namely the flame-variant of Katon (does not work with ash or gas techniques) and the energy-form of lightning. Furthermore it will only work with techniques that are released from the body rather than the ground, the sky or portals. Fire and Lightning techniques which meet the above criteria will be released as Meiton jutsu from one of the user's dark marks in the form of purple flames or violet lightning to signify their change into Dark Release. This technique is most effective with projectiles but will even work with streams that are spewed, whereby the chosen dark mark takes on the role of "spewing" forth the jutsu in question. The user will still have to focus on such techniques in order to sustain them. However, not all techniques released from the body can be replicated through this method. Things like armours and wings will obviously fail as they have nothing to coat or attach to. Logic will need to be applied to determine what jutsu can or can't be used with this ability. Excluding the change in their colour and elemental S/W, converted techniques will retain all of their properties and still have to abide by all of their restrictions.</p><p></p><p>Note: Can only be used four times per battle</p><p>Note: This ability is passively applied but the technique it's used alongside will still cost a move</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=658451">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Pandemoniumu) - Dark Release: Pandemonium</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it.</p><p></p><p>-User cannot use release type dark jutsus above A rank in the following turn.</p><p>-Can only be used three times a battle with two turn cool-down</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732146">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Shoukyoku Seki) Dark Release: Negative Gate</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Having this technique to work the user must have one of their dark marks in contact with the ground where he will then send his dark chakra underneath his opponent. This will create a pool of dark chakra beneath them that spans five meters in diameter, where upon creating it countless arms with hands made of dark chakra will rise up up to five meters in height surrounding the target(s). Some of these arms will grab a hold of them, binding them in place to keep them from moving while also sapping sixty chakra points from them where it is sent back to the user. This can only happen as long as his dark mark remains in contact with the ground. While some grab hold to keep the target(s) from moving, the rest will form their hands into fists and begin assaulting them, and being made of dark chakra these blows will cause tremendous external and internal damage such as broken bones and rupture organs. Being connected to the user by his dark mark in contact with the ground it also carries the same properties of the absorption version of dark being able to absorb jutsus following the s&w of dark, one rank higher for those weak to dark, one rank lower for those strong to dark, and same for neutrals.</p><p>- Can only be taught by Albel</p><p>- Usable three times per fight</p><p>- Can not be used in consecutive turns</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732146&p=21426494#post21426494">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Eien no Kiga) | Dark Release: An Eternal Hunger</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Long</p><p>Chakra: 30 (-10 chakra per turn to maintain)</p><p>Damage: - </p><p>Description: An absorption technique which requires the user to place their palm which carries the dark marking, against the ground to release chakra into it. The user releases a plethora of chakra into the earth, which reaches up to Long Range. They continue to manipulate the chakra to form dark tunnels that spread underground covering a majority of the earth & connect to the ground. Whenever the opponent performs a technique which requires contact with the ground or forms from the earth itself, the tunnels begin to siphon the chakra & neutralise the technique before allowing it to fully form. The user must supply 10 chakra each turn after which continously fuels the tunnels, & must place their palms against the ground each time they absorb the chakra within the tunnels. Each time the user absorbs the chakra, it requires one of three moves to do so. Following Dark's S&W this is effective against S ranks weak to Dark, A ranks neutral & B ranks strong to it. </p><p>- The user is unable to perform A rank or above Earth jutsu while active</p><p>- Can only be used twice.</p><p>- Taught by Method</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Genei Ryodan) - Dark Release: The Phantom Troupe</strong></p><p>[SPOILER]Type: Defensive/Offensive</p><p>Rank: S</p><p>Range: Short - Long </p><p>Chakra cost: 40</p><p>Damage points: N/A (Depends on the absorbed technique)</p><p>Description: The user will outstretch their hand and absorb an incoming attack with the dark mark on their palm once it gets within short-range of their position. This can be done against techniques following Meiton’s elemental S/W (works on the following ranks: A-Ranks for weaknesses, S-Ranks for neutrals and Forbidden Ranks for elements weak to Dark). The user will release the absorbed chakra from their dark mark in the form of purple flames in the direction of their opponent. Upon emergence the flames will swiftly morph into the shape of a twelve legged spider, lending it the capability to pursue ground based targets. The spider will possess power equal to the damage of the attack absorbed.</p><p></p><p>Note: Can only be used three times per battle</p><p>Note: No other S-Rank or above Dark Release in the user's same turn</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Jigoku no Fukami) - Dark Release: Depths of Hell </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short-Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: In order to make this technique work, the user needs to have his dark mark in contact with solid matter (ground, for example) and channel a considerable amount of dark chakra underground. This chakra will take the form of a five meter wide vertical dark circular tunnel (resembling a cylinder) which can extent up to 20m deep underground. The tip of this tunnel will slightly pool beneath the enemy's legs as a dark circular formation. This circle can be as big as the user wants but cannot transcend the distance beyond the short range of a target. The pattern this circle appears is that of an "inhaling" nature; the suction of the circle has enough force to abruptly pull an adult sized male down below the tunnel in a fast process. With the user's mental command, the tunnel will tighten its structure from five meters to a minimum of 50 centimeters. Anything caught in the tunnel will have no way of surviving such a tight environment and will eventually have their organs splashed out of their body, resulting in immediate death. </p><p></p><p>Note</p><p>-The circle has the passive ability to sap -60 chakra from a target once made contact with. If successful, this chakra will passively go to the user for other dark techniques as the whole tunnel is linked to the dark mark of the user. For this reason, the user needs to have his dark mark in contact with a solid matter the entire time. This technique is usable only thrice and has a two-turn cooldown. </p><p>-Can only be taught by Klad</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Chijō Burēka) – Dark Release: Terrestrial Breaker</strong></p><p>[SPOILER]Type: Offensive/Supplementary</p><p>Rank: C - S Rank</p><p>Range: Mid - Long</p><p>Chakra: 15 (40)</p><p>Damage: 30 (80)</p><p>Description: Terrestrial Breaker is a prime example of how a simple Dark technique can become lethal. The user slams either palm on the ground and sends Dark chakra underground. Via using shape manipulation, he will manifest said chakra in the form of a basketball sized purple dark orb which will lie inches underneath the ground's surface. The lethality of this technique depends on how long the orb will stay active. Each turn, this orb will absorb the target's chakra (-30 per turn) and any absorbable technique they use (only underground related techniques; following Dark's elemental S/W). The longer this orb stays active, the more it will absorb and this will result in a more powerful release. Once this orb absorbs chakra it will turn into light blue color, associated with flames. The diameter of the orb increases by 2 meters every time it increases in rank, as the main point of it is to absorb chakra in order to make itself stronger and bigger. The surface of the earth will start to gain a light blue glow, once this orb absorbs chakra. The blue shade is faint at first, but it becomes vivid once the rank of the orb increases. At will, with a single hand seal by the user, he'll trigger the orb and make it explode in an extensive amount of blue flames which will cause internal and external burns to anything caught in it. The explosion leaves a crater behind, its size depending on how strong the release was. This orb increases by one rank every turn (it's C-Rank on the first turn, B-Rank on the next) up to a maximum of S-Rank and it can only be detonated once it's at least B-Rank in power.</p><p></p><p>Restrictions</p><p>-The orb lasts for four turns</p><p>-It has two turns cooldown before used again and can only be used twice per battle</p><p>-Can only be taught by Klad</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kuro Tenmaku) – Dark Release: The Black Curtain</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: Before using this technique, the user must first determine the seals in the opponent's possession. They must be capable of sensing or perceiving them in some capacity and distinguishing between them (e.g. they need to be able to tell these individual seals apart). The user will then perform one handseal before pointing their dark mark towards the opponent to initiate an absorption that targets the chosen seal(s). The absorption vortex will be capable of drawing in the chakra within those seals provided they're within short-range of the dark mark. The chakra infused into those seal(s) will be leeched and they will become useless/unusable. This technique will only target what's in front of the dark mark, meaning the user's seals will be left unaffected. This technique can only target one A-Rank seal or any combination which is equal to or less than an A-Rank (e.g. two B-Rank seals).</p><p></p><p>Note: Can only be used thrice per battle</p><p>Note: If the user has no way of perceiving body seals or those that are concealed, they can only use this on seals which produce visible markings.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon </strong></p><p>[SPOILER]Type: Defensive/Offensive</p><p>Rank: S</p><p>Range: Short (same range as the absorbed attack)</p><p>Chakra Cost: 40</p><p>Damage Points: N/A (same as the absorbed attack)</p><p>Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark).</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: No A-Rank or above Dark in the user's next turn or same turn</p><p>Note: Changes the S/W of the absorbed technique into Meiton's S/W</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30 (-10 every turn to sustain)</p><p>Damage: N/A (+20 to Taijutsu)</p><p>Description: An ability to help increase the ability of dark users in close combat. The user will begin by activating one or more of the dark marks and will begin releasing dark chakra from it. From there the dark chakra will coat the area where the mark(s) are located, and take the shape of the part it covers. For example, if the user does this with the mark on his left palm the dark chakra released will surround the entire left hand, taking the shape of it similar to how a glove would fit on a hand. The dark chakra that has been release is connected to the dark markings which it constantly drains the users chakra to stay active. Because of the destructive properties of pure dark chakra any Taijutsu based attacks used with this will receive an increase in damage, but not only that but because it is dark chakra and it being connected with the markings, the user is able to absorb jutsus that mainly cover the body such as lightning armor if they are to make contact with it, of course following dark's strengths & weaknesses.</p><p></p><p>- Lasts four turns</p><p>- Can only be used twice per fight</p><p>- Has a two turn cool-down in between uses</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732146">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron</strong></p><p>[SPOILER]Type: Supplementary/Defensive/Offensive</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 30 (-10 chakra per turn)</p><p>Damage: N/A (60)</p><p>Description: The user will focus their chakra into one of their dark marks to release a violet hemispherical dome. This orb of dark chakra can expand in a single direction or in every direction from the point of release. Either way, it can only span a mid-range radius at the very most. The chakra will exhibit the characteristic absorption traits of Meiton and thus will drain anyone (barring the user) of 100 chakra upon coming into contact with them. This chakra drain is exacerbated due to the dome's intangibility and so it will phase through the opponent upon passing through them. If the opponent is caught and trapped within the dome, they will constantly lose a smaller portion of chakra per turn (50 chakra). The dome will also absorb any techniques used within short-range of it or inside of it (excluding the user's own) by drawing them into itself through the use of vortexes similar to those used in Inhaling Maw. This will enable it to absorb neutral techniques of the same rank, one rank below for elements strong to Dark and one rank above for abilities weak to Dark. Upon fully expanding to encapsulate the opponent and/or the user, the dark chakra which composes the Cauldron will exhibit solid-like tangibility. This means it will keep solid techniques inside/outside of it after absorbing their chakra but more importantly, it can be destroyed by techniques which exceed it's threshold for absorption. At any point, the user can passively siphon any chakra absorbed from people or techniques by the Cauldron into their dark mark by placing it in contact with the dome. Alternatively, the user can have the dome explode into a maelstrom of purple flames once it has absorbed any chakra or a technique.</p><p></p><p>Note: Lasts for three turns</p><p>Note: Can only be used twice per battle</p><p>Note: Cooldown time of three turns in between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=658451">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void </strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: N/A</p><p>Chakra: N/A (-5 chakra per Dark technique used)</p><p>Damage: N/A</p><p>Description: The user will activate a passive ability designed to conserve the chakra of Dark Release users. While this ability is active, the user will become capable of voiding the chakra cost of Dark techniques by solely using absorbed chakra and not their own supply/pool. However this comes with a certain and glaring disadvantage, namely an increased difficulty in using higher ranked techniques. Normally a single absorption regardless of the rank or chakra of the given technique will enable the user to use high ranked Dark jutsu (e.g. absorbing a B-Rank allows the use of S-Ranks). However with this technique active, to perform a single S-Rank, they user will need to have absorbed 40 or more chakra prior to it's usage. Once that chakra is used, they user will need to absorb another 40 chakra points before they can use another S-Rank. Thus this technique can be seen as an equivalent exchange: gaining the ability of conserving chakra but losing the ease of use Dark users are normally afforded. Another example scenario is if the user has absorbed a greater amount of chakra than the technique they wish to perform. If the user has absorbed 50 chakra and opts to use an A-Rank (30 chakra), that amount will be deducted from the reserve of dark chakra and the remainder will not be wasted or consumed. This technique lasts until deactivated and can only be used through the original seals on the users body. The user will need to spend a small chakra cost each time they utilize a dark technique through this method in order to gain access to the previously absorbed chakra. This doesn't effect the marks that are not on the users body. Techniques which absorb chakra into the user's marks such as Inhaling Maw do not make use of this pool of chakra since they're the mechanism by which chakra is sent into the user's marks. Since this technique makes Dark jutsu dependent on accumulated chakra, jutsu which require multiple absorptions or any other special conditions to perform (requiring a specific absorption technique to be used such as Inhaling Maw) will no longer require such.</p><p></p><p>Note: Can only be used once per battle</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726711&p=21296982&viewfull=1#post21296982">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Ismuth no Ankā) - Dark Release: Ismuth's Anchor</strong></p><p>[SPOILER]Type: Defense/Offense</p><p>Rank: B </p><p>Range: Short - Mid</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description:</p><p>The User channels a large amount of Dark Chakra into a Kunai that they hold, the Kunai itself has an aura of purple that surrounds it when thrown. The Kunai is throw into that of an elemental technique, it goes by the elemental strengths and weaknesses of Dark Release, the Kunai will pass into the jutsu and essentially absorb some of it - but it will also pull it, because Kunai throws are quite fast the Technique will need to catch up to the kunai in order to be absorbed. But, the Kunai would drag the jutsu back towards the opponent, essentially throwing it back into their face. This can be used on Shadow Shuriken Clone jutsu, the shadow cloned kunai will be attracted to the Dark Kunai because of the chakra it contains and so this essentially works for any chakra contained tool.</p><p></p><p>- Must be taught by LonelyAssassin</p><p>- Must wait a turn to be used again.</p><p>- Can be used 4 times.</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=703619">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul </strong></p><p>[SPOILER]Type: Defensive/Offensive</p><p>Rank: S</p><p>Range: Short (Long-range when released as an attack)</p><p>Chakra Cost: 40</p><p>Damage Points: N/A (80)</p><p>Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.</p><p></p><p>Note: Lasts four turns and can only be used twice per battle </p><p>Note: No S-Rank or above Dark techniques on the turn this is used</p><p>Note: While this is active, the user can only use two other moves per turn</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong><strong>(Fuuin/Meiton: Ochiru) - Sealing Arts/Dark Release: Downfall </strong></strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra: 30 (-10 per turn)</p><p>Damage: N/A</p><p>Description: The user does one handseal and creates a violet barrier which spans across the battlefield with a mid-range radial reach. The unique characteristic of this barrier is that, along with Dark's ability to track chakra, will suspend any kind of matter/energy based element in mid air and bring it down abruptly to the ground, rendering it outside of control from the original user. Of course, operating in such a distinct manner would also mean that it follows the S&W scheme of the "Absorption" ability of Dark Release (S-ranks for elements weak to Dark, A-rank for neutral and B-rank for elements strong to Dark). Once the object in question hits the ground due to the abrupt drawing, the dark chakra will absorb the spiritual energy (physical too if the element is that of energy based) and store it to the barrier. The user needs to have physical contact with the barrier in order to draw the absorbed chakra in his dark mark as a Dark fuel for later purposes. The user can also adjust the position as he wishes as long as it is within the medium range area. </p><p></p><p>Note: Lasts for four turns and can only be used twice, with a one-turn cooldown</p><p>Note: The opponent is unable to re-gain control of any effected technique/object as long as the barrier is still intact.</p><p>Note: The barrier will only affect jutsu composed of foreign chakra and so it will have no effect on the user's own techniques.</p><p>Note: Can only be taught by Klad</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Jigyaku Keikō) – Dark Release: Masochistic Tendency </strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B-rank</p><p>Range: N/A</p><p>Chakra: 20 (+20 for double usage)</p><p>Damage: N/A </p><p>Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.</p><p></p><p>- Can only be taught by Klad</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Sadisutikkuna Keikō) - Dark Release: Sadistic Tendency </strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B-rank</p><p>Range: N/A</p><p>Chakra: 20 (-10 per turn)</p><p>Damage: N/A</p><p>Description: The user activates any of his dark marks which are in contact with his own body (the mark in his palms, clothes etc) and pours dark chakra from it. This leaked chakra will instantly adapt to the user's frame and imbues his entire body (skin/clothes) in an ethereal purple colour which is hardly visible by naked eye. The main and only purpose of this dark layer is to sap a certain amount of chakra from the target should they make contact against the user or vice-versa. This technique will be able to sap away specifically 20 chakra points per contact and this stolen amount will be stored in any of the user's dark marks, much alike Masochistic Tendency (referenced below). For this reason, the activation and abilities of this technique are passive and will cost the user 10 chakra per turn to maintain. The absorbed chakra can be used as dark fuels for other Dark Release tecniques. This technique does not defend the user in any way and he will suffer the damage of the physical contact he'll be dealing with. (For example, if the opponent hits the user with a B-rank Taijutsu technique, the user receives the damage however the opponent will also get his chakra drained). Sadistic Tendency simply takes advantage of the absorbing capabilities of dark chakra when put up against physical contacts.</p><p></p><p>Notes:</p><p>- Can be activated twice a battle and lasts for four turns with a turn break in between.</p><p>- Can only be taught by Klad</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Yami Akiraka Ni) – Dark Release: Darkness Revealed</strong></p><p>[SPOILER]Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40 (+10 each turn)</p><p>Damage: 80</p><p>Description: A technique sort by near all masters of Dark Release. It was seen as one of the greater Dark release techniques & was most powerful in terms of defence compared to other Dark jutsu. The user is required to absorb three A Rank energy based using the "(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw" technique or any related technique that absorbs strengths & weaknesses apply in regards to the absorption ability. The user is unable to perform any Dark release jutsu that require the usage of Inhaling Maw or related beforehand, otherwise they will have to absorb the chakra once more. After having successfully performed the requirements needed, the user is able to release the chakra through the diamond marking on their hand. The chakra begins to crawl across the user's arm, completely covering it while shortly after the rest of the body. The user is coated in a thick blanket of purple Dark chakra with hints of black hue, almost as if merged with the user's skin. The user's eyes become pure white. The abilities of the technique are not fully known, yet three have been revealed & shown to prove very useful for any situation(Offensive, Defensive & Supplementary). </p><p></p><p><strong>Offensive</strong> | The offensive capabilities of this technique are primarily simple forms. The user is able to create jet black structures across their body, varying from simply weaponry such as swords, axes & whips etc, each of them equal to B Rank dark release techniques. The user is able to perform all dark release jutsu of A rank & below without the need of "Inhaling Maw" by sacrificing a turn of this technique, thereby using the dark chakra already held by the technique as a source. During close combat the user is slightly more resistant to melee attacks due to the surrounding dark chakra. </p><p></p><p><strong>Defensive</strong> | The most notable part of the technique. The user being covered entirely of Dark chakra, is able to absorb any technique composed of Wind, Fire, Lightning & Raw Chakra, without the need of performing the "Inhaling Maw" technique, instead posting this as reference & using one of three moves allowed each turn. The opposing jutsu would simply pass into the user, being absorbed by this technique. If a technique of S Rank or Forbidden (Forbidden dependable on the jutsu itself) is absorbed then the user has the choice of either using the contained chakra to perform a dark jutsu or to add an additional turn to this technique. The user is still able to absorb chakra from Water release jutsu of C rank or below, but has no other effect towards the water source. </p><p></p><p><strong>Supplementary</strong> | Using this part of the technique allows the user to empower Dark jutsu. By sacrificing a turn of this technique the user is able to strengthen Dark related techniques by one rank, S rank simply gaining extra damage (+20 Damage). Another use of this ability allows the user to siphon chakra form the opponent when they are in contact with them. Each time the user comes in contact with their opponent, they passively absorb 50 chakra, adding to their own supply.</p><p></p><p>None of the above are passive techniques other than the ability to absorb chakra on contact & to the least require the user to reference which ever they use as one move out of their three. Being able to use Lightning & Fire jutsu, the colour of the jutsus performed gains a dark purple hue, this of course is purely cosmetic. While in this form the user is able to perform Dark, Lightning & Fire jutsu of all ranks, & Ninjutsu of A rank & below. The user is left unable to perform Earth, Water or Wind jutsu while this technique is active. On activation of this technique, due to the dark release chakra spreading not just outside of the body, but covering a majority of the chakra network (a reason to why the user is only able to use certain elements), it is able to release the user from genjutsu of S Rank & below.</p><p></p><p>- This jutsu originally last 5 turns</p><p>- Can be used twice per battle</p><p>- Can only be Taught by Method</p><p>- No S-Rank or above Dark on the turn this ends and the turn after</p><p>- The user is unable to perform Lightning or Fire jutsu of S Rank on the turn this technique ends</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kenja no Ishi) – Dark Release: The Philosopher's Stone </strong></p><p>[SPOILER]Type: Supplementary/Defensive/Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: N/A (+10 chakra to the infused technique)</p><p>Damage: N/A</p><p>Description: This passive jutsu is designed to allow use of the 'Seven Deadly Sins' set, a grouping of techniques normally bound to Dark Release: Lords of the Outer Night, outside of the said state. Through the Philosopher's Stone, the user can apply one of the sins to a compatible Meiton jutsu (those composed of dark chakra) either during it's creation or once it's on the field. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. The result will be the Dark technique exhibiting the traits and properties of the chosen 'Sin'. If Envy is infused into a technique, it will be capable of reshaping and growing additional parts or appendages. If Greed is infused into a technique, it will exhibit the properties of the last jutsu the user absorbed. If Wrath is infused, upon absorbing chakra or a technique, the dark jutsu will gain +20 damage and explode into a maelstrom of purple flames. If Lust is infused, the technique will exhibit intangibility and will deliver the 'infection' outlined in the description of Dark Release: Lust, the Lascivious upon contact with anyone barring the user. If Pride is infused, the technique will slow down any movement inside of it by a half and weaken foreign chakra techniques that pass through it by one rank via absorbing a portion of their chakra. This of course follows the debuffing rules and so Pride cannot be applied to techniques that have had their damage value boosted. If Sloth is infused, the opponent will lose 50 chakra for every turn they're in contact with the technique and will also be restricted to A-Ranks until they break that contact. If Gluttony is infused, the technique will absorb jutsus composed of foreign chakra on contact, following Gluttony's rank and Dark's elemental S/W. In the case of Gluttony and Sloth, if the user is in contact with the dark chakra technique while it is absorbing, the absorbed chakra will passively enter the user's dark marks. The duration of the chosen 'Sin' will instead last until the technique it's applied to ends. If an ability which lasts three turns is applied to a technique which lasts two, it will only last for two turns.</p><p></p><p>Note: Only one sin can be infused per usage of the Philosopher's Stone </p><p>Note: The jutsu used through this should be posted for reference whenever this is used</p><p>Note: Can only be used three times per battle and it cannot be used on consecutive turns</p><p>Note: Techniques infused with this technique must be created, at minimum, 5 meters from the opponent.</p><p>Note: Lust cannot be used on 'familiars' or techniques that last longer than the turn that they are first created on.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Yakkaina Kansho) | Dark Release: Torturous Interference</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra Cost: 30 </p><p>Damage Points: 60</p><p>Description: Before performing this technique the user is required to have Dark chakra stored within their mark. The user begins by activating their mark & continues to channel chakra onto an object they focus on(limited through the user's vision), they manipulate their chakra to manifest a light blue flame as seen with techniques such as "(Meiton: Jajjimento) - Dark Release: Judgment", however Torturous interference specifically materialises on contact with the target as a localised concentration of fire rather than the former which is released as a blast of flames. Upon creation the flame rapidly spreads across the object, completely devouring it until nothing is left. By following Dark's strengths & weaknesses this technique is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark, but cannot be used against Earth or elements in relation to it & when used against water techniques, it simply devours the chakra, causing the water to simply drop in it's place. It can also work on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy. The flame starts off as a large ember & continues to grow to the same size as the object it consumes until nothing is left to which it simply dissipates. If the opponent is in contact with the object then the flame continues to spread across onto them, spreading across their body & causes severe 3rd degree burns across the affected area as well as internal injuries if applicable through the technique devoured, it will continue to spread until extinguished. This technique cannot directly effect the opponent or their summon, however if they are coated in chakra it can devour the chakra & continue to burn the opponent in it's trail, if the coating is weaker than the technique</p><p>- Can be used 3 times</p><p>- Cannot be used in consecutively</p><p>- Taught by Method</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726711&p=21486486&viewfull=1#post21486486">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Fūin/Meiton: Kuro no Seihai) – Sealing/Dark Release: Black Grail</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short (Self)</p><p>Chakra: N/A (-10 per Dark technique)</p><p>Damage: N/A</p><p>Description: Black Grail is a passive ability which serves to enhance the benefits granted by supplementary abilities that would target the user’s Dark Release techniques. Whilst Black Grail is activated, should a Dark jutsu be targeted by a supplementary jutsu, e.g. an infusion which raises damage, its absorption capabilities will also increase proportionally. For example, a B-Rank Dark jutsu, which can absorb proportionally to its rank and following the S&W scheme, if raised in power by a single rank or of equivalent amount in damage points (20 points), it’s absorption capabilities will increase. At this point, the technique would be able to absorb techniques one rank higher than it could before. However, this is a process of equivalent exchange; Dark jutsu which have a specific function triggered by absorption of chakra (e.g. transforming into purple flames) will lose said function in exchange for its absorption capabilities being increased. This occurs as a result of the nature of the chakra being repurposed through Fūinjutsu. Whilst Black Grail is active, each Dark technique will require 10 additional points of chakra to utilise. This technique can be used once per battle. </p><p></p><p><a href="https://animebase.me/threads/w-nk.728665/page-2#post-22116639">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Juryoku Saji) | Dark Release: Gravitational Surge</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short - Mid </p><p>Chakra: 30 </p><p>Damage: -</p><p>Description: Gravitational Surge is applied after the user has performed a technique. The user focuses their chakra & channels it throughout an existing technique or a selected portion of it, creating a layer of Dark chakra that blankets the user's technique in an almost transparent veil which has a slight hue of purple. This creates no additional defence or resistance to the original technique. When the user's own comes within short range of an opposing technique, they perform a single handseal which generates a suction affect from the Dark chakra. The suction continues to pull the opposing technique in toward the Dark layer. This is made possible due to Dark release's absorption method carrying an inhaling ability that draws chakra sources into the user's mark, as seen with techniques such as "Dark Release: Inhaling Maw". However, this technique does not absorb the chakra, it simply draws the target toward itself. Gravitational Surge follows Dark's strengths & weaknesses & is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark. It cannot affect solid objects that lack chakra. Opponents are not directly affected by this technique unless coated in chakra by a technique or having altered their body to a state of chakra. It is possible to use on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy.</p><p>- Can be used 3 times</p><p>- Cannot be used consecutively</p><p>- Taught by Method</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726711&page=2">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm</strong></p><p>[SPOILER]Type: Defensive/Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short - Long (same as the absorbed attack)</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (same as the absorbed attack)</p><p>Description: The user will focus their chakra into one of their dark marks to absorb an energy-based technique within it's vicinity (within short-range). The jutsu will be drawn into dark mark but it will not be broken down into raw chakra, it will simply be absorbed in it's current state and be emitted from another dark mark (e.g. the one on the user's hand) in the same form. There is no delay between the absorption and the release, in fact, it happens virtually simultaneously for stream-type techniques. For example, the user would safely absorb Great Majestic Annihilation into the dark mark on their right hand and then release it from the mark on the left hand, in whatever direction their hand is pointing (e.g. upwards to release it towards the sky or towards the opponent to send their attack back towards them). This technique only serves to redirect and change the direction of attacks, it doesn't manipulate them, break them down or change them into Dark Release. It simply takes advantage of the fact that the user's dark marks are connected by portals and so attacks can pass through one and immediately emerge from the other. Since it does not manipulate techniques at all and simply redirects their travel, this can even be applied to elements and skills the user does not possess. As per Dark's elemental S/W, this technique can absorb and redirect neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). As mentioned this before, this can only be used on energy-based techniques and so of course, this will not work with Earth, Water or similar elements. Of course, logically, the damage of the released technique would be equivalent to that of the absorbed jutsu. Unfortunately, boosting techniques would be rendered ineffective on released techniques. </p><p></p><p>Note: Can only be used three times per battle </p><p>Note: Cool down time of two turns between uses</p><p>Note: Technique retain it's own elemental S/W</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Hiboshi Jisshitsu) – Dark Release: Devouring Essence </strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: B</p><p>Range: Short - Long</p><p>Chakra Cost: N/A (+20 chakra to the infused technique)</p><p>Damage Points: N/A</p><p>Description: During the performance of a fuuin jutsu, the user will imbue it with meiton chakra via their dark mark to give the affected technique the properties of Dark Release. Enhancing barriers with this technique will change their elemental S/W as they become a Meiton technique. Visually this change is observed as the barrier adopting a translucent, violet hue. The barrier will also become capable of absorbing techniques following Dark's elemental S/W, namely neutral techniques of the same rank (one rank above for elements weak to Dark, one rank below for elements strong to it). For techniques and barriers with chakra draining properties, this infusion will enhance them in the following way. The amount of chakra they absorb will double as they're augmented by the dark chakra. This will work on all types of chakra draining fuuinjutsu, from barriers to sealing script such as Chakra Draining Seal. To imbue meiton chakra into techniques such as Multiple Infinite Embraces, the user simply requires their dark mark to be in contact with the ground. To apply this to barriers created from seals, the user merely has to place their dark mark in contact with the seal and infuse it. To apply this to barriers created from or materialized around the body, the user will release the chakra necessary to form the technique from their dark mark to imbue it upon creation. Activation of this technique occurs in the same time-frame as the barrier it's applied to but in all of the methods, the barrier is created already infused with the dark chakra, it is not infused after it's creation. This technique cannot be stacked with other jutsu which enhance fuuinjutsu techniques and can only affect one opponent at a time (does not include clones or summons).</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=658451">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction </strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: N/A</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description: This is a passive technique designed to allow damage boosts to apply to absorption-type Dark Release techniques. Since absorption type techniques are often “N/A” in damage, through this ability the user can change the nature of the boost. Rather than raising it’s damage, the technique will instead become capable of absorbing techniques one rank higher than usual. Boosts which raise the rank or damage (effectively things which increase their scale) will instead be redirected into strengthening the 'pull' of absorptions. What this essentially means is absorption-type jutsu will have a greater level of suction power and will be capable of drawing in techniques more strongly than before. This will also increase the effective range of absorptions by one range, allowing them to draw in techniques that are mid-range away rather than the usual limit of short. This can apply to either passive or active boosts but can only be applied to one per usage. The damage boost in question must at least be +10 damage or higher for this technique to work.</p><p></p><p>Note: Can only be used four times per battle</p><p>Note: Cannot be used S Rank or above techs</p><p>Note: Cannot be used with: Dark Release: Downfall, Coven of Witches, or any Dark jutsu which mentions 'Lord of the Outer Night' in its description</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith</strong></p><p>[SPOILER]Type: Defensive/Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30 (-10 chakra per turn)</p><p>Damage Points: N/A (60 damage if it explodes)</p><p>Description: The user will perform a single handseal and focus their meiton chakra into the ground beneath the opponent. The dark chakra will emerge in the form of a violet-column that spans a short-range radius around the opponent and surrounds them from all sides. The column is completely opaque and will extend long-range into the sky, thereby making aerial escape impossible. To escape it, the opponent will have to destroy it or merely move through it. The latter method works due to the column's intangibility and anyone inside/outside the column can simply pass through it. However while not physically damaging to do so, anyone who comes into contact with the column barring the user will lose 100 chakra. As per dark's innate absorption capabilities, the column can absorb neutral techniques of the same rank (S-Ranks for elements weak to dark, B-Ranks for elements strong to it). Upon absorbing a technique, the column will explode into a maelstrom of purple flames and obliterate everything inside. To destroy the column through the use of a technique, the opponent merely has to use a jutsu which exceeds it's threshold for absorption. This will work even for matter-based elements as the column still leeches chakra from them as they pass through it. For example, an A-Rank Earth technique passing through the column will neutralize it completely as it attempts to absorb all of the chakra within the doton jutsu. It will not explode into flames or leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.</p><p></p><p>Note: Lasts three turns</p><p>Note: Can only be used thrice per battle</p><p>Note: Must be created a minimum of five meters from the opponent</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Soukutsu no Yuurei) - Dark Release: Haunt of the Specter</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long (Explosion is Short-ranged)</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: After performing an absorption, the user will focus their chakra into one of their replica dark marks on the field. This will initiate a sudden explosion of purple flames from within that mark that will expand to the edges of short-range, covering a five-meter radial reach in every direction. The violet inferno will even leave a crater of these dimensions in the ground if the chosen dark mark was in contact with it prior to being detonated. However since the explosion spans every angle for within a five-meter distance, the dark mark and the vessel it was applied to (e.g. a kunai) will both be destroyed in the conflagration. Thus it will be impossible to re-use this technique or other Dark Release jutsu on the same dark mark. </p><p></p><p>Note: Can only be used twice per battle </p><p>Note: No Dark techniques A-Rank or above in the user's next turn or same turn.</p><p>Note: Cooldown time of three turns in between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=658451">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches </strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: C</p><p>Range: Short - Long</p><p>Chakra: 15 (-5 chakra per turn)</p><p>Damage: N/A</p><p>Description: The user will focus their chakra into up to thirteen of their replica dark marks (any marks that aren't on their palms) and will leak a small quantity of meiton chakra from each of them. The violet chakra will surround the entity the mark is applied to (e.g. a kunai) in a sphere-like configuration before levitating it into the air. The orbs are covered in countless spiked protrusions along their body and will appear to shift and move, much like a pulsating heart. The layer of chakra will cover the entity it's coating entirely with the exception of where the dark mark is applied, so to facilitate the absorption and release of techniques from it. For convenience, these orbs will be known collectively as "the Coven". The Coven can be passively controlled through the use of mental commands and will be capable of lasting any given duration so long as the user uses chakra to sustain them. The marks contained with the orbs will be capable of absorbing and releasing techniques much like every other dark mark. This technique's utility stems from the fact that the user can guide the Coven to any position on the field and utilize Dark Release jutsu from those points. If the user so wishes, they can bind the Coven to their physical movements so that they move automatically and in tandem with their body.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=658451">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will focus their chakra into one of their dark marks to release a copious amount of meiton chakra from within it. The released chakra will form into any animal, creature or hybrid they can think of and it will exhibit enough tangiibility to interact with solids (the same as Fire Release: Dragon Flame Release Song Technique) . They will also be capable of basic functions within the confines of their physical capability e.g. humanoid figures can run/walk, winged figures are capable of flight, etc. The created creature can be as small as it's real life counterpart or be as large as the Great Stone Golem. These creatures can last up to three turns and will passively sap 10 chakra from their creator every turn to sustain themselves. Alternatively, the user can instead release a wave of meiton chakra from their dark mark that contains countless grotesque creatures residing inside of it. This seething mass will contain all manners of creatures, though all of them will be monstrous hybrids which barely resemble any living animals. This "horde" variant can cover the same scope as Fire Release: Great Fire Majestic Annihilation and will travel as fast as a standard lightning technique. Despite being composed of several animals, all of them are attached to this central wave/horde and so the power of this technique is not divided between the individual creatures, it's regarded as one whole. Regardless of which variant is used, the creature or the horde can absorb techniques following Dark's elemental S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark, B-Ranks for elements strong to it). Upon absorbing a technique, the creature/horde can convert itself into an inferno of purple flames. This "horde" variant is a stream much like the aforementioned fire technique and so it will only last for as long as it's maintained or overpowered/destroyed.</p><p></p><p>Note: Can only be used three times per battle </p><p>Note: Cooldown time of two turns in between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires </strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user will infuse additional chakra into an existing sentient Dark technique, either when it’s already on the field or upon it’s creation, to grant it autonomy and a superior form of ‘sentience’. The sentient Meiton technique will become capable of using Dark Release techniques up to and including it’s rank. This includes techniques such as Gluttony, the Voracious which can only be used in Lords of the Outer Night as the creation is already composed of dark chakra. Techniques which require absorptions will not use a mark but rather be absorbed directly into the familiar's body (following the S/W of what it can absorb). Each time it absorbs chakra or a technique, the familiar can use it to perform a single jutsu. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank familiar will enable it to use B-Rank and below Dark techniques. This technique does not make Dark jutsu sentient, it is applied to jutsu which are already sentient.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Lasts two turns</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726265&page=2">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Andāwārudo no Hōsoku) - Dark Release: Law of the Underworld</strong></p><p>[SPOILER]Type: Defensive/Supplementary/Offensive</p><p>Rank: A-Rank</p><p>Range: Short (range of effectiveness) - Long (Depending on the technique)</p><p>Chakra: 30</p><p>Damage: N/A (Depends on the technique)</p><p>Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn.</p><p></p><p>Notes</p><p>- Can only be used three times a battle with two turn cool-down</p><p>- User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next. </p><p>- Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained. </p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732146&p=21285853#post21285853">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Waikyoku no Fumetsu) - Dark Release: Torment of the Undying</strong></p><p>[SPOILER]Type: Supplementary/Offensive/Defensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage Points : N/A (60 damage if released as an attack)</p><p>Description: The user will place one of their dark marks in contact with solid matter and begin focusing their meiton chakra onto it. This will coat the exterior of the entity in a layer of dark chakra, which will appear deep purple colour. This shroud will of course possess Meiton's chakra absorption properties and will be capable of absorbing techniques following Dark's elemental S/W. This translates to the ability to absorb any number of neutral techniques of the same rank (S-Ranks for elements weak to dark; B-Ranks for elements strong to it). This layer of dark chakra can also be applied to living beings (including the user, allies and summons) though contact with it will leech 10 chakra per turn from them. When this technique is applied to armour or the user's clothes/attire, it will only coat the exterior (the visible portion) of them and so the affected person will not suffer from the aforementioned chakra drain. This shroud can also be applied to techniques and will adapt to the target's size, shape and frame.</p><p></p><p>When this armour of dark chakra has absorbed any chakra or at least one technique, the user can convert it into purple flames which move forward, away from the entity it's coating, and towards the enemy/opponent or outwards in every direction. It should be noted that the latter means it moves outwards omnidirectionally and so it will not backlash or collide with the entity it was coating. Through a single handseal, the flames can be shaped into any form the user so desires (e.g. a tornado of purple flames or a wall of violet fire).</p><p></p><p>Restrictions</p><p>- Can only be used thrice per battle and has a two turn cooldown</p><p>- Lasts four turns until absorbed. Adds another two turns to duration when it absorbs a technique</p><p>- This technique in itself has no Fuuinjutsu component and does not create Dark Marks. It also cannot be used with the replica dark marks created through Mark of the Outsider.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Shi no Kenpeidzuku) - Dark Release: Pride, the Imperious </strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30 (-10 chakra per turn)</p><p>Damage Points: N/A</p><p>Description: While Lords of the Outer Night is active, the user will focus their chakra throughout their body to release pulse-like waves of meiton chakra in every direction. These pulses will continually be emitted from the user’s transformed body and will span up to short-range in every direction (five meter radial reach) around the user. The purpose of these pulses is two-fold: to absorb chakra and slow down movement. Of course this will work differently on people and techniques. Anyone within range of the pulses will lose 50 chakra every turn they’re within the vicinity of the technique (fifty on the initial exposure and fifty every turn thereafter). Techniques will instead lose a portion of their chakra and drop by a single rank upon making contact with the waves. The reason these waves also slow down movement is due to their semi-tangible nature. While they do not exhibit the solidity of Outer Night, they’ve reached an equilibrium between solid-like matter and intangibility. If anything, they can be likened to liquids for their fluid-like nature and thus moving through the waves of chakra is akin to wading/walking through water. Moving through the pulses will slow down people, tangible objects and solid techniques to a half of their original speed due to this resistance. </p><p></p><p>Note: Pride abides by the debuffing rules </p><p>Note: Lasts for the duration of the turn it's used in, and can only be used three times per battle</p><p>Note: Cooldown time of two turns in between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">http://narutobase.net/forums/showthread.php?t=726711</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Okayaki no Shisshi) – Dark Release: Envy, the Invidious </strong></p><p>[SPOILER]Type: Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (60 damage if used to attack)</p><p>Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into their body to change it's composition. They can extend blunt or bladed weapons from anywhere or even reshape the body itself, whether partially or fully. They can shape themselves into anything from a suit of armour to a humanoid dragon-like creature. Any weapons created through this method can reach up to short-range and can either remain attached to the user or be detached and wielded normally. The weapon will equal the rank of the user's body while it's attached (as it's effectively considered an extension of their being) or will reflect the rank of this technique if it's detached and wielded/thrown. If multiple weapons are created and detached, they will collectively amount to the rank of this technique (A-Rank). The user can also modify their body to create/grow any type of limb or additional appendages such as arms, legs, spiked protrusions, wings, tails, scales, etc. Created limbs will reflect the utility of their real-life counterparts, for example a pair of hands will be capable of performing handseals and forming wings will allow the user to fly.</p><p></p><p>- Lasts two turns max</p><p>- Can only be used three times per battle</p><p>- Two turn cool down before re-use</p><p>- No Dark Release A rank or above in the same turn (Besides LoTON)</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=703619">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Doki no Takedakeshii) - Dark Release: Wrath, the Furious </strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A (same as absorbed technique)</p><p>Description: This can only be used while Lords of the Outer Night is active and after absorbing at least one technique. The user will focus his meiton chakra throughout his body and convert the absorbed technique into Dark Release before releasing it in the form of an omnidirectional explosion of purple flames. This violet conflagration carries the same rank as the absorbed technique (if more than one was absorbed, this applies to the most recent absorption) and spans up to mid-range in every direction around the user. While this technique requires a minimum of one prior absorption to be used, it’s effects are more profound if multiple jutsu have been absorbed prior to it’s usage. For each additional technique absorbed before Wrath is used, it gains +10 damage per absorption. For example, if three techniques were absorbed before this, the explosion would gain an active damage boost of +20. This can be done up to a maximum of +30, which would require 3 absorptions to reach. This “counter” is reset after every use of this technique. Of course, this can't be stacked with other boosting techs. </p><p></p><p>Note: Can only be used twice per battle</p><p>Note: No S-Rank or above Dark in the user’s same and next turn</p><p>Note: Can only be used while Lords of the Outer Night is active</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Tanran no Yokufukai) - Dark Release: Greed, the Avaricious </strong></p><p>[SPOILER]Type: Supplementary </p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A </p><p>Description: This can only be used while Lords of the Outer Night is active and after absorbing at least one technique. The user will focus his meiton chakra throughout his body and take on any of the properties or attributes of the last absorbed technique without taking on it's form. This means they cannot physically transform into the absorbed element/energy, only steal the traits it possess. For example, if a Fire technique was absorbed, the user’s body could become superheated. Absorbing a lightning technique like Nagashi would make them capable of paralyzing on contact. Once a technique's trait(s) have been replicated through the use of Greed, it will last until Lords of the Outer Night ends or until the user overwrites it with another use of this jutsu (to adopt the traits of a different technique).</p><p></p><p>Note: Can only be used thrice per battle</p><p>Note: Has a cool down time of three turns between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Houshoku no Hanguri) – Dark Release: Gluttony, the Voracious </strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short - Mid </p><p>Chakra Cost: 30 (-10 chakra per turn)</p><p>Damage Points: N/A</p><p>Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into the ground below to take advantage of dark's capability to absorb chakra. Any chakra released into the ground (within mid-range of the user's position) will be drawn into their body and consumed entirely. Consuming chakra from the ground in this manner will be treated as the absorption of a technique, allowing the user to perform Dark Release techniques which require a prior absorption. This technique can absorb neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark. This absorption can be maintained for up to three turns and so in that time, techniques that can be absorbed by this will be neutralized before they can emerge from the ground. </p><p></p><p>Note: Can only be used thrice per battle</p><p>Note: Lasts three turns and has a cool down time of two turns in between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Gokai no Chouhatsuteki) - Dark Release: Lust, the Lascivious </strong></p><p>[SPOILER]Type: Supplementary/Defensive/Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: While Lords of the Outer Night is active, the user will focus their chakra throughout their transformed body to lose their “solidity”. The dark chakra which composes them will assume it’s usual intangible state but unless willed otherwise, will retain the shape of the user’s body/form so that there’s no tell or sign that a technique has been used. This initial part of the technique is as fast as a standard chakraless Taijutsu technique as the preparation component is voided by having the body already transformed into dark. It’s an extremely simple maneuver as all it does is revert the dark chakra which composes their body into it’s natural state of intangibility. As such, it’s fast enough to be performed in close quarters combat. Upon coming into physical contact with the opponent in this state, that part of the opponent’s body will pass through the dark chakra. Of course, this contact will drain a portion of their chakra due to dark’s inherent absorption abilities. The chakra drain stated in Outer Night is exacerbated as rather than grazing contact, part of their body will be surrounded by and effectively submerged in the dark chakra. As a result, a considerable portion of their chakra will be drained (100 chakra points).This is simply a byproduct of the technique and not it’s true purpose for being used. Due to the intangibility of the dark chakra, while they pass through it, a small portion of it will pass into them and linger inside their body (similar to genjutsu). The dark chakra will essentially constitute an “infection” which resides inside of the victim’s body to drain their chakra and effect their vitality. This infection is equivalent to the rank of this technique and will become more malignant the more time passes as it feeds off the opponent’s chakra to strengthen itself. It will consume twice as much chakra every turn, starting at a base of 20 on the turn of infection. While this is active, the opponent will be unable to use techniques S-Rank and above. To rid themselves of this “infection”, the chakra can be purged with a full body surge. The slight twist is that the surge must abide Dark’s elemental S/W to be successful. The surge must be one rank higher if it’s neutral, two ranks higher if it’s weak to dark or the same rank if it’s weak to Dark (so an A-Rank surge of Earth or Water would break this technique). On the flip side, the infection will consume any foreign chakra or energy inserted into the opponent’s body and so they become immune to Genjutsu while this is in effect. </p><p></p><p>Note: Can only be used twice per battle </p><p>Note: The intangible state only lasts a single turn</p><p>Note: No A-Rank or above Dark in the user's next turn</p><p>Note: Can only be used while Lords of the Outer Night is active</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=703619">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Bushou no Mukiryoku) – Dark Release: Sloth, the Languorous </strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30 (-10 chakra per turn)</p><p>Damage Points: N/A </p><p>Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into the ground below. The user will use meiton's innate capability chakra absorption (exhibited in the canon technique Draining Touch) to absorb the chakra of anyone in contact with the ground within mid-range of their position. The chakra drain will resemble Multiple Infinite Embraces in the sense that it leeches the same amount of chakra from every other person/entity on the field (includes allies but excludes clones) and that it restricts the opponent's abilities. As such, the opponent will lose 50 chakra for every turn he's in contact with the ground (50 for the initial exposure and 50 every turn thereafter) and will be restricted to A-Rank and below techniques. However, if the opponent breaks his contact with the ground by going airborne, the drain chakra will cease and he will become capable of using the full extent of his abilities once more. The absorbed chakra does not return to the user.</p><p></p><p>- Can only be used twice per battle</p><p>- Lasts four turns and has a cool down time of two turns between uses</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=703619">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned</strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra: 40 (-10 chakra per turn)</p><p>Damage: 80</p><p>Description: The user will perform two handseals and focus on a dark chakra technique present on the field to manipulate it. The jutsu will be reshaped to take on whatever form the user desires but it can never exceed it's original size (dimensions of the jutsu it was created from), will possess solid-like tangibility and will of course, possess dark's absorption capabilities. It will drain 60 chakra in contact with people barring the user and will be capable of absorbing neutral techniques of the same rank, one rank above for elements weak to Dark and one rank below for elements strong to it. The construct can be reshaped while it is active, though each change in configuration will require a single handseal and will cost a move. The construct can be sustained at a moderate cost per turn but the user will be restricted to Dark, the elements which compose it and non-elemental abilities until it is deactivated or destroyed.</p><p></p><p>Note: Can only be used twice per battle</p><p>Note: No Dark above A-Rank in the user's next turn</p><p>Note: Cooldown time of four turns in between uses</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726711">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Fuuin/Meiton: Goten no Kuro) - Sealing/Dark Release: The Black Court</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra: 30 (+100 chakra per turn)</p><p>Damage: N/A</p><p>Description: The user will place their hand above or across from one of their dark marks and simultaneously release all of the chakra contained within it while generating a colored barrier on their hand to absorb the chakra into it. The chakra will be released in it's raw and unmolded form, after it's been broken down by being absorbed, allowing the user to safely absorb the chakra of previously harmful energies without incurring any adverse affects. The barrier will transport the chakra directly into the user's body similar to canon techniques such as Multiple Infinite Embraces, adding it to their own supply. In effect, this will take chakra stored in any of the user's dark marks, originals or replicas, and transfer it to the user's body. Regardless of what dark mark this ability is applied to, it's effect will extend to all of them as they're all interconnected by portals (i.e. absorbing from one mark allows access to up to 100 chakra per turn of the chakra taken in by any and all other marks). The user can limit how much chakra is transferred or simply absorb all of what's been stored over the course of turns.</p><p></p><p>Note: Can only be used four times per battle, each use lasting up to 3 turns and preventing additional use for the same amount of time as well as no S rank and higher Fuuinjutsu that same turn and no Forbidden ranked Dark techs. </p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=711213&p=21353166&viewfull=1#post21353166">Approved Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Mikoto no Yabun) – Dark Release: Lords of the Outer Night</strong></p><p>[SPOILER]Type: Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user will focus their chakra into the mark on their hand to release their dark chakra from within it. It will pour out and momentarily coat their body before fusing into it. The purpose of this is for the user’s body to undergo an elemental conversion, namely a transformation into dark chakra. The dark chakra will be condensed to the point it behaves as “solid” similar to techniques like Water Release: Sword of Draining and so they will be susceptible to attack from solid elements such as Earth Release. The violet-coloured form they assume will possess all of the traits and attributes of Meiton such as the ability to absorb chakra and certain elemental techniques. They will be capable of absorbing attacks following Dark’s elemental S/W (B-Ranks for weaknesses, A-Ranks for neutrals and S-Ranks for strengths). If the user is struck by an attack that exceeds this such as A-Rank water, they will be forced out of their transformation and sustain the full damage of the technique which struck them. Even solid elements such as Earth or Steel will be capable of interacting with and harming them in this form due to it’s previously mentioned tangibility. Upon contact with living beings, the user will be capable of siphoning chakra from their body (20 per strike). The real utility of this form is exhibited when certain conditions are met. For each technique absorbed while this is active, all of the user’s techniques gain +5 damage per absorption and the duration of this transformation is extended by two turns. While this is active, the user can only use Dark, the elements which compose it, any CE based on them and non-elemental abilities. </p><p></p><p>Note: Lasts four turns and can only be used twice per battle</p><p>Note: No A-Rank or above Dark on the turn this ends</p><p>Note: No A-Rank or above Fire or Lightning on the turn it ends</p><p>Note: Cannot be used whilst restricting the opponent's Earth Release in any way.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=703619">Taught Here</a>[/SPOILER]</p><p></p><p><strong>Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forever</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: This technique revolves around utilising the powers of Dark for pure destructive purposes. The user will channel an extreme amount of Dark chakra in order to fuel the technique, and create a single portal of Dark chakra or a large scale amount of smaller ones. They will release the chakra from their dark mark and it will shape into the portal(s) upon release. From this portal(s), the user will summon various smaller masses of Dark chakra, using shape manipulations to give them the shape and basic physical features of weaponry, e.g. swords, shuriken, kunai, lances etc., but still retaining the signature blue hue of Dark chakra. Upon mental command from the user, the chakra weapons will surge forth from the portals extremely quickly, as if numerous arrows fired from bows. The dark chakra exhibits solid-like tangibility (similar to Fire Release: Dragon Flame Release Song Technique). Once the weapons strike the target, the natural properties of Dark chakra will begin to take effect, absorbing chakra from the target if there is any to be found, following the strengths and weaknesses of Dark Release. If the user so chooses, they can detonate an individual chakra weapon (costs a move), which will set off a chain reaction with the other chakra weapons, culminating in a large explosion.</p><p></p><p>⇒ The weapons will fire until the end of the turn used</p><p>⇒ Can only be used twice per battle</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=728665">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy</strong></p><p>[SPOILER]Type: Defensive/Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra Cost: 30 (-10 chakra per turn)</p><p>Damage Points: N/A (60 damage if used to attack the opponent)</p><p>Description: The user will place one or both of their dark marks in contact with the ground before focusing their meiton chakra into it to create a subterranean field of sentient tendrils constructed entirely of dark chakra. In terms of magnitude, each tendril is fifteen meters in length (can reach up to the edge of mid-range from the user's position) but they rarely ever expose themselves entirely and instead prefer to reside mostly within the ground. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. They collectively make up one gargantuan creature which is sentient and as such it is capable of acting on the user's mental commands. The tendrils maintain themselves by passively leeching chakra from their creator every turn (via their contact with the ground). The tendrils can freely transition between intangibility and solid-like tangibility so they can both seamlessly emerge from and merge back into the earth and interact with anything on the field. The purple tendrils are capable of absorbing techniques following Dark's S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). It will absorb chakra channeled into the ground (of the specified ranks) before they can manifest or they can emerge to absorb techniques directly. The tendrils also have the ability to absorb chakra from everyone on the field (barring the user) that's in contact with the ground and is within it's vicinity. The tendrils can leech 50 chakra from everyone on the field every turn but as long as it does this, it will be incapable of moving/acting. The tendrils can also be used to attack their opponent, with the effect depending on whether they choose to be tangible or intangible. If the tendrils are tangible they stab, impale or entangle the opponent but if they're intangible they will obviously be incapable of doing physical harm. If they're intangible, the tendrils will instead absorb copious amounts of chakra on contact (50 per strike), the chakra drain being exacerbated by the direct contact with the dark chakra. To destroy the tendrils, the opponent needs to target it with techniques such as Swamp of the Underworld that exceeds it's threshold for absorption. The tendril creature will be neutralized completely as it attempts to absorb all of the chakra within the doton jutsu. It will not leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed.</p><p></p><p>Note: Can only be used twice per battle </p><p>Note: Lasts until deactivated or destroyed </p><p>Note: No S-Rank or above Dark on the turn this is used or next turn</p><p>Note: Has a cool down time of three turns in between uses </p><p>Note: While this is active, the user can only use two other moves per turn</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=726265">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Kurayami no Inferno) - Dark Release: Inferno of the Dark Ones </strong></p><p>[SPOILER]Type: Offensive/Defensive</p><p>Rank: S-rank</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: After having absorbed chakra beforehand through any means, the user will perform two handseals and channel his dark chakra equally inside the medium range radial reach by touching the surface with one of his dark marks. This means that it can be applied to the ground, walls, solid structures, bodies or even water at some point. Then, a massive amount of purple flames will come out from the "Release" mark of any of user's dark marks which will fill the whole medium range very quickly. The flames adapt to the frame of a body if they're applied to something specific such as the body of the target or an opposing technique. The lethality of these amplified flames is that they can cause 3rd degree burns to anyone caught in between them and can easily evaporate B-rank or lower water quantities in an instant. At the user's desire, he can freely increase and decrease the volume of the flames, making them reach up to 5m in height and burn almost anyone fully. Alternatively, the user can only apply these flames in selected parts of the battlefield, in order to deal damage to individual targets or objects. The size and volume is up to the user as long as they are within the medium range reach. </p><p></p><p>Usable only twice per battle with two-turn cooldown. </p><p>The user cannot use any "Release" related Dark techniques in the same turn this is used, and the next.</p><p>Can only be taught by Klad</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726265&page=2">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy</strong> </p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short </p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: After making at least a single absorption, the user will focus their chakra into one of their replica dark marks. They will do this in order to mold the chakra for any Meiton technique and have it pre-set within the chosen dark mark. The dark mark will effectively ‘contain’ the technique until the user wishes to release it. This is somewhat akin to the use of scrolls to seal elemental techniques within. Whenever the user wishes to, they can release the technique from the mark at the cost of a move. It's release and initiation will be as fast as a standard chakraless Taijutsu technique as the preparation component is voided and therefore will capable of intercepting of targets who are much faster than the user. If the mark is contact with the user, the chakra contained within can be leaked on to/into their body for the use of Dark techniques which work internally (e.g. to transform the body). The dark mark must be in contact with the floor for techniques which are released into or created underground. While a dark mark is ‘storing’ a technique, it cannot be used to perform other techniques, whether they are absorption or release-type. The jutsu utilized along this technique must be posted for reference alongside Runes of Heresy when it is first prepared, though collectively they will only take up a single move and slot in the timeframe. The user cannot use another technique at the same time as the Dark technique's release. It can only happen directly after if they're fast enough (e.g. jutsu used in the same timeframe, passive jutsu, chakraless Taijutsu.) </p><p></p><p>Note: Can only be used twice per battle</p><p>Note: Must be posted alongside another Dark Release technique</p><p>Note: No S rank Dark techniques in the same turn when this is initiated</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726265&page=2">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion</strong></p><p>[SPOILER]Type: Defensive/Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Mid (Absorption is Short-ranged)</p><p>Chakra: 40 (-5 chakra per turn while active)</p><p>Damage: N/A</p><p>Description: The user will place one of their dark marks in contact with solid matter in order to create a replica of it on the said medium. The created mark will be unique in the sense that it will also possess a pre-set function and a trigger, enabling it to activate involuntarily and without the user's volition. When a technique containing foreign chakra gets within the vicinity of the mark, it will initiate an absorption automatically; effectively sealing the technique before it can travel any further. It will detect this through an invisible and intangible barrier that is erected around the mark upon it's creation and will span a three-meter radial distance in every direction (including underground). To maintain this barrier the user will lose 5 chakra every turn it is active. The barrier will not react to the user's own chakra and will only be triggered by foreign chakra that passes through and/or is spawned inside of it. When this criteria is fulfilled, an absorption vortex will surround the vessel the mark is applied to and anything attached to or in contact with it. As with all Dark Release absorptions, it will abide by the element's S/W. The absorption vortex will be capable of absorbing neutral techniques of the same rank (S-Rank), one rank above for elements weak to Dark and one rank below for elements strong to it. As the chakra for this technique has already been molded and prepared in advance, this absorption is triggered and occurs fast enough to intercept and counter jutsu that are spawned right next to the dark mark. The initial creation of the mark costs a move but when an absorption is triggered, it will not count towards one of the user's three jutsu per turn. Upon absorbing a technique, the user can release a Dark Release replica of it composed of purple flames, from any of their marks, but this will cost a move.</p><p></p><p>Note: Can only be used once per battle</p><p>Note: Lasts 2 turns</p><p>Note: Fuuinjutsu component of this technique is A-Rank</p><p>Note: No Dark above A-Rank in the turn after mark is triggered</p><p>Note: Only one mark can be created through each use of this technique </p><p>Note: Cannot be applied to the user's clothes</p><p>Note: Each mark created through this technique generates two absorptions</p><p>Note: The replica is the same shape, size, speed and damage as the absorbed jutsu</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=726265&page=2">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short - Mid</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on anything they touch or are already in contact with (e.g. their clothes) without moving. For example, these marks could be applied to a handheld weapon in the user’s grasp or to the soles of the user’s shoes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. </p><p></p><p>Note: Can create up to two dark marks per use and have up to four dark marks active at a time</p><p>Note: Can only be used five times per battle and must be within mid range of these seals for them to work.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&p=20573684&viewfull=1#post20573684">Approved Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra Cost: N/A </p><p>Damage Points: N/A</p><p>Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on their palms and apply them to weapons, tools, objects, scrolls or even their clothes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Similar to Minato's FTG seals, the user can have any number of these seals applied before a battle and they will only cost chakra when the user activates them through the use of Dark Release techniques. These replica dark marks can be distinguished from the originals as they have a different design (see spoiler). The absorption mark is the black inner circle while the release mark is the white outer circle.</p><p></p><p>Note: Must be stated in the user's bio</p><p></p><p>[SPOILER]<img src="http://i.imgur.com/Ig3hjz2.jpg" data-url="http://i.imgur.com/Ig3hjz2.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]<a href="http://narutobase.net/forums/showthread.php?t=658451">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Mid range</p><p>Chakra: N/A (Depends)</p><p>Damage: N/A (Same as chakra)</p><p>Description: This technique can only be used after the same dark mark has made two absorptions. Between these absorptions, no techniques can have been used from it excluding those which absorb (i.e. no release-type jutsu can be used from it or the count resets). After making these absorptions, the user will focus their chakra into the dark mark and release it in the form of dark purple flames which assume the shape of a serpentine dragon. This dragon, known as the Kokuryu-Ha, will be such a deep purple that it's almost black in colour and will exhibit solid-like tangibility. It's damage will reflect the chakra put into it, specifically the sum of the two techniques that were absorbed to create it (e.g. if two standard A-Ranks were absorbed, it's damage would be 60). Reflecting it's nature as a glutton for chakra, the dark dragon will always pursue the greatest concentration of foreign chakra on the field. Upon striking and immolating that target, it will be drawn to the next greatest source of foreign chakra. The real special ability of the Kokuryu-Ha is exhibited in it's constitution. Similar to Dark Release: Greed, the Avarcious, the dark dragon can reflect one of the traits of the two techniques that were absorbed to create it (e.g. it could paralyze on contact if Nagashi were absorbed). The user can only pick one trait from either technique, never both, and they must clearly state which trait was stolen. Whenever the user desires, they can detonate the Kokuryu-Ha into an explosion of flames that spans a mid-range radial reach.</p><p></p><p>Note: Can only be used once per battle</p><p>Note: No S-Rank or above Dark in the user's next turn</p><p>Note: Two absorptions need to have been made from the same mark</p><p>Note: The two absorbed techniques cannot be Forbidden Ranked</p><p></p><p><a href="https://narutobase.net/forums/showthread.php?t=732146&page=2">Taught Here</a>[/SPOILER]</p><p></p><p><strong>(Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain</strong></p><p>[SPOILER]Type: Supplementary/Defensive</p><p>Rank: S</p><p>Range: Short-Mid (Long-range vertical reach)</p><p>Chakra: 40</p><p>Damage: N/A </p><p>Description: The user will form three handseals, place one of their dark marks in contact with the ground and release their chakra into it in order to create a large-sized seal across it. This enlarged dark mark will span a mid-range radial reach and will be created to encompass both the user and any opponents or allies within range. Upon creation, the seal will immediately begin to drain the chakra of anyone in contact with it (including the user) as well as restrict their ability to use or mold chakra entirely in the same manner as the Chakra Draining Seal. Simultaneously a transculent, purple barrier infused with dark chakra will be released from within the seal and extend towards the sky. The purpose of the barrier is to extend the seal's influence to airborne beings, meaning people and summons caught within the barrier cannot simply jump upwards in order to escape the chakra drain and regain the use of their chakra. The dark mark will drain 100 chakra per turn from everyone within the barrier or in contact with the seal, storing it in the mark for later use. Since the barrier itself is intangible, it can't interact with techniques and all the user or opponent has to do to escape this technique's effects is simply move out of the seal/barrier's range. Umbra Imperium possesses one final property, which is arguably the only one which confers any advantage to the user. When this technique is first used, the barrier will essentially have a pre-set function ingrained into it. Whenever anyone moves faster than the user's speed (the value when this technique was initially used), the barrier will exhibit an immediate and potent downwards pulling force similar to Multiple Infinite Embraces known as the 'Abyssal Zone'. This will instantly bring the offending person/parties to the ground before they can even travel a short-range distance or perform any physical attacks. This pulling force will not only ground them but effectively slam and pin them to the floor until this technique ends. The chakra drain in that specific area (spans one meter all around their body) will then intensify and increase threefold until this technique ends, this being a pre-set function that's triggered when the aforementioned conditions are met. If the user activates any speed boosts after this technique's initiation then they too will be subject to the effects of the Abyssal Zone.</p><p></p><p>Note: Lasts four turns </p><p>Note: Can only be used twice per battle </p><p>Note: No Dark or Fuuin above A-Rank on the turn this ends</p><p>Note: Fuuinjutsu component of this technique is A-Rank</p><p>Note: Cannot be used solely on opponents, the seal must be created in contact with the user. Additionally, due to the nature of the seal, if it any point either the opponent or user becomes able to utilize chakra, than the other party will also regain access to their own chakra pool.</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=658451">Taught Here</a>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Negative Knight, post: 21125394, member: 134662"] [b]Re: Storage thread (Will delete soon)(Not deleted yet? How long is soon?) its been 3[/b] [CENTER][IMG]http://i.imgur.com/XcRiN59.png[/IMG][/CENTER] [B](Meiton: Otakebi) - Dark Release: Warcry[/B] [SPOILER]Type: Defensive/Supplementary Rank: S Range: Short - Long Chakra Cost: 40 (+20 per usage) Damage Points: N/A Description: The User expels a intangible instant pulse of Dark chakra which covers the whole field and does no damage whatsoever; all this pulse does it imbue dark chakra into weapons and tool all over the battlefield with dormant Dark chakra - basically cosmetic. The Dark Chakra only becomes one with all of the user's projectiles on their person and on the battlefield and ONLY on the opponent's tools when they've been used and discarded - for example thrown shuriken or a sword they have stabbed into the ground and let go of. As long as the tool has no foreign chakra coating/imbued in it then it can be infused or ISN'T on the opponent's person.These projectiles can be activated as soon as they pulse has made contact with them and all they simply do is absorb large amounts of chakra, capable of taking down large scale techniques depending on the amount of projectiles that are used and of cause Dark Release's Elemental Strengths and Weaknesses. This Dormant Dark Chakra within the tools gives them an edge over ordinary tools, if a Warcry imbued kunai were to go against a normal kunai then it'd be beaten for example; also to this if it were to go against an ordinary kunai with explosive tag the dark chakra would make the tag useless and wouldn't explode as intended. Warcry Imbued Tools can still have other chakra channeled through them, allowing them flexible use as the dark chakra remains dormant until the user gives the go ahead. Using one of the user's moves they can fuel the chakra of the warcry imbued tools by specifically focusing extra chakra into it causing them to be powered by it. This tool or number of tools unleashes it's true potential, around said object a vortex is created which can absorb an intended technique or techniques (According to Dark Release Absorption Strengths and Weaknesses) from those points within a short range, giving the dark user a better range for their defenses. Another thing with these cards is that they cannot be destroyed as collateral damage, say for example an explosion sweeps the area, the tools would still be usable afterwards for they are just debris and would be blown away with the explosion or force; they'd still be there just not in their original locations. If a technique is being used on a tool and it were to suffer being defeated, the tool and dark chakra would still be there this allows a defensive/counter mechanism to come into play and will occur straight after a defeat if the user so wishes then the dark chakra will activate and cause an absorption effect against the oncoming technique (still takes the chakra and turn up). - Can only be used three times - 5 Turn Cool Down - No A-Rank Dark Release in the Same Turn as initial activation - Can only absorb from a tool(s) once per turn, no dark release A-Rank and above on the same turn. - If multiple tools are selected then the power is split between them. - Absorption/Vortex ability takes a slot in the time frame. - Must be taught by LonelyAssassin [URL="https://narutobase.net/forums/showthread.php?t=703619"]Taught Here[/URL][/SPOILER] [B](Meiton: Kuro Kiri) - Dark Release: Black Mist[/B] [spoiler]Rank: B Type: Supplementary Range: Short-Long Chakra cost: 25 Damage points: N/A Description: The user releases dark chakra throughout the battle field. The user chakra starts to make a black thick mist filled with the user chakra. The user and opponent can`t use their eyes in this but doujutsus like the Hyuga`s and Nagato`s can see through the mist. Sharingan can`t since it is filled with the user`s chakra. The user can feel movement through the mist. Note: Only used three times Note: Mist last for four turns Note: Idk if MS and EMS can see through chakra mist but if it can then they can see through this mist. [URL="https://narutobase.net/forums/showthread.php?t=733425"]Taught Here[/URL][/spoiler] [B](Meiton: Oni Uyuko) Dark Release: Demon Wings[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Long Chakra: 40(15 per turn) Damage: 80 Description: After having absorbed the physical and spiritual natures of a jutsu before hand through the means of any dark absorbing based jutsu, the user will released the newly found power in the form of dark chakra that travels out from both of their markings on each palm. The chakra will travel from their palms to their upper back and take the form of large self sustaining pitch black demonic wings that allows them not only flight(flight speed is the same as the users speed) but also other abilites. The wings themselves span 7 ft across and have 2 purple/black medium sized, condensed orbs of dark chakra at the center of each of them making a total of 4 orbs. The orbs located on each wing can be shot off one at a time or multiple at a time, and with simply hand gestures of the user they can be controlled how the user sees fit. Upon impact, the orbs have enough force behind them to break bones, rupture organs, and knock the opponent backwards as the orb(s) erupt into a maelstrom of violent flames that reach up to short range, but have S-Rank power. - Can only be taught by Albel - Can only be used once per battle - The wings being self sustained drain 15 chakra points per turn. - By using one of the allowed 3 moves the user can use the wings to evade a jutsu within reason, and can only be done once per turn - No dark jutsus in the same turn the wings are made and none above A-rank the following turn [URL="https://narutobase.net/forums/showthread.php?t=732146"]Taught Here[/URL][/SPOILER] [B](Meiton: Kyūnyū gurin) - Dark Release: Inhaling Grin[/B] [SPOILER]Type: Defensive / Offensive Rank: B (A) Range: Short Chakra Cost: 20 (-10 per turn)(-40 to enemy per hit) Damage Points: 40 (60) Description: The user activates their dark mark whilst holding a Close Combat Weapon, usually a sword (alternatives like spears and axes can be used); the blade of the sword goes a very dark purple as it radiates with Dark Chakra and then becomes self sustaining. The user can then use their blade to slash through oncoming elements or when clashing with another weapon absorb elements channeled through the blade (according to strengths and weaknesses) to absorb the spiritual and physical energies of it, this is essentially the Swordmaster's Inhaling Maw alternative except if the blade also makes contact with the opponent it saps some of his chakra directly like (Meiton: Dassui Fureru) Dark Release: Draining Touch. When the chakra is absorbed by the blade it is channelled straight into the user's palms so that Dark release techniques can be used, the blade will be ready to be used once again. A-Rank : After absorbing a jutsu the user can throw it back straight after absorption, The Dark radiating through the blade will be immediately converted into blue flames after absorption expelled as a wave of Blue flames in the shape of a crescent setting anything it touches alight. Since Dark release amplifies the chakra absorbed the Blue flames will be more powerful as usual. This has a two turn cooldown. - Dark Coating around Blade lasts for 5 turns unless chakra is absorbed through it, then the cooldown will reset. - Has the same absorption power as B-Rank Inhaling Maw - Can only be taught by LonelyAssassin [URL="https://narutobase.net/forums/showthread.php?t=703619"]Taught Here[/URL][/SPOILER] [B](Meiton: Kuroi Ken) – Dark Release: Phantom Blade[/B] [SPOILER]Type: Offensive / Defensive Rank: A Range: Short - Mid Chakra: 30 (-10) Damage: 60 Description: Gathering Dark chakra from their stored reserves, or by manipulation of pre-existing Dark chakra on the field, the user will conjure a series of weapons composed of light blue chakra. Each construct is tangible, and possesses the same absorption capabilities exhibited by Absorption-Type Dark Release jutsu. The creation of a lone construct would be A-Rank in strength, whilst multiple creations would possess a cumulative strength of A-Rank. These constructs range from swords, lances, shields, maces, axes, scepters, throwing stars, and tridents, of various shapes and size. Remaining stationary around the user, at a radius of 5 meters maximum, they can be mentally commanded to violently rotate at high speeds, forming a defensive perimeter. The constructs will naturally follow the user as they travel around the field, allowing the user to move safely and discourage enemies from approaching. The passive mental command exerted over the constructs allows the user to defend from smaller projectiles with individual constructs, or to form a larger defensive wall against a large-scale attack. In terms of attack, the constructs can be sent forth to attack a target(s) in individual numbers or as a collective. Unless the constructs have been destroyed, the user is capable of recalling them from anywhere on the field, allowing the user to establish a sustained offence or defence. Upon impacting a surface, such as a technique or an enemy, the construct(s) in question will release a short-range, concussive blast of flames equivalent to B-Rank strength. In cases of clashing with other techniques, this jutsu will interact with them according to the S&W of Dark Release. ⇒ Lasts 4 turns ⇒ Usable 3x per battle [URL="https://narutobase.net/forums/showthread.php?t=728665"]Taught Here[/URL][/SPOILER] [B](Meiton: Kuro no Shio) – Dark Release: The Black Tide[/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: The user will focus their chakra into one of their replica dark marks on their body, weapons, attire, etc. The targeted mark will absorb 70 chakra from the user's body, increasing its available supply by that amount. If the user has the means to apportion the chakra exactly, it is enough to perform Dark Release jutsu equivalent to 70 chakra (e.g. 1 standard S-rank and an A rank). Note: Can only be used four times per battle Note: Cooldown of three turns between uses [URL="https://animebase.me/threads/custom-jutsu-submission-iv.764493/post-22117177"]Approved Here[/URL][/SPOILER] [B](Meiton: Kyoufu Tsubasa) Dark Release: Dread Wings[/B] [SPOILER]Type: Offensive Rank: A Range: Short-long Chakra: 30 Damage: 60 Description: After absorbing chakra before hand through any means of dark release, the user will gather up his dark chakra and will begin releasing dark chakra anywhere on the field where it will take on the form of up to eight dark portals. These dark portals can not be made no closer than five meters from the target(s). As the portals are made a single sword made of dark chakra will emerge from each one and with a simple hand gesture the user can make which ones he wishes to fire towards his foe(s). The swords that emerge are a mix of black and red in color and are the same shape and size of regular swords. Being able to fire them off with a simple hand gesture he is also able to control how they move once they are released by continuing to use hand movements. These swords are capable of absorbing on coming jutsus following the s&w of dark release and if they manage to absorb a jutsu, these swords will change form into that where purple flames surrounds the blades, where if they were to make contact would not only slice through the area hit but also ignite the areas with the purple flames causing 3rd degree burns. - Can only be taught by Albel - Usable three times per fight - Can not be used in consecutive turns [URL="https://narutobase.net/forums/showthread.php?t=732146&p=21426494#post21426494"]Taught Here[/URL][/SPOILER] [B](Meiton: Shinki Chūmon) - Dark Release: New Order [/B] [SPOILER]Type: Supplementary/Offensive/Defensive Rank: S-rank Range: Short Chakra: 40 Damage: 80 Description: Invented by one of the most well known Dark users in the Ninja world, New Order deals in the user spreading his dark chakra throughout his whole body after having first absorbed an enemy's technique using the inhaling maw jutsu. This means that every tenketsu in his system will be occupied with the dark chakra, making each chakra point glow in a purple-like glow. With a mental command, this new accumulated chakra will come out from every part of the user's body in an unfocused Dark burst, in the form of an omni-directional 'blast' of dark. The sheer force of this burst will have enough force to knock an adult male over and do internal damage to their body should they be within the range of this attack. The main use of New Order is to actually "refresh" the user's system chakra and in order to do well in combat against heavy Genjutsu users. Once the user finds a logical reasoning as to why he's caught in the Genjutsu, the burst of Dark chakra will give a "new order" to his chakra system and thus effectively breaking out of the illusionary technique. This will only work on A-rank and below Genjutsu techniques and can only be used twice a battle, due to the exhaustion the technique provides. Note: -Cannot be used consecutively, as it has a two turn wait before using again. -The technique can also be used even when there is no Genjutsu put on the user. The offensive capabilities of the technique are qualified enough to kill a human. -Can only be taught by Klad [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Vu~oidou~ōkā) | Dark Release: Void Walker[/B] [SPOILER]Type: Offensive Rank: A Range: Mid - Long Chakra: 30 Damage: 60 Description: A release type technique which requires the user to have Dark chakra stored within their mark. The user focuses their Dark chakra, makes two handseals, & releases it as a large sphere of light blue flames, the size & appearance being similar to "Fire Release: Great Fireball Technique". The technique follows a direct path & can, on impact, explode into a maelstrom of blue flames that covers a Short range from the point of impact, anything caught within radius is left severely burnt, while direct impact results in a high chance of death. Alternatively the user is able to form a single handseal which not only forces the sphere to explode prematurely/on demand, but also releases smaller spheres from the explosion which target the opponent & dash toward them. The rank of the spheres is determined by the number created, beginning from B rank for a single orb. This requires an extra 10 chakra to perform. - Can be used 3 times - Taught by Method [URL="https://narutobase.net/forums/showthread.php?t=726711&page=2&p=21513829#post21513829"]Taught Here[/URL][/SPOILER] [B](Meiton: Shugo Tenshi) – Dark Release: Guardian Angel[/B] [SPOILER]Type: Supplementary/Offensive/Defensive Rank: B-rank Range: Short Chakra Cost: 20 (-10) Damage Points: N/A Description: The usage of this technique lies with the user activating one of their Dark Marks, on either of his hands. Upon the activation, it will stay active for four turns. The functional Dark Mark will take the manifestation of dark purple chakra surrounding the user's arm, and will serve as an active Inhaling Maw which automatically absorbs elements and ranks according to the S&W scheme (A-rank for strengths and so on) without the user needing to. Simply put, the user won't bother directing his arm outwards to absorb, but the vivid dark chakra around his arm will do the job for him. This means that the user can carry on with other actions as Guardian Angel does its job. Should any absorbable technique come within the short range of the user, it will immediately get absorbed by the dark chakra. This ability can also extract the physical and spiritual energy from chakra infused weapons. The user, however, won't be able to use his releasing ability on the chosen Dark Mark, but the other Dark Mark can still be used. With the sacrifice of chakra each turn, the user will only be able to absorb up to A rank techniques per turn. The technique will not stop once it has absorbed an A rank technique, but it will simply not be able to absorb anymore during that turn. Can be deactivated at will. Restrictions -Lasts for four turns -Can only be taught by Klad [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Kuro Kagami) - Dark Release: The Black Mirror[/B] [SPOILER]Type: Supplementary Rank: B Range: Short - Long (Same as the chosen technique) Chakra: 20 Damage: N/A (Same as the chosen technique) Description: After performing an absorption, the user will employ this passive ability to emit a Dark Release version of a fire or lightning technique they know from one of their dark marks. However this will only be compatible with certain types of techniques, namely the flame-variant of Katon (does not work with ash or gas techniques) and the energy-form of lightning. Furthermore it will only work with techniques that are released from the body rather than the ground, the sky or portals. Fire and Lightning techniques which meet the above criteria will be released as Meiton jutsu from one of the user's dark marks in the form of purple flames or violet lightning to signify their change into Dark Release. This technique is most effective with projectiles but will even work with streams that are spewed, whereby the chosen dark mark takes on the role of "spewing" forth the jutsu in question. The user will still have to focus on such techniques in order to sustain them. However, not all techniques released from the body can be replicated through this method. Things like armours and wings will obviously fail as they have nothing to coat or attach to. Logic will need to be applied to determine what jutsu can or can't be used with this ability. Excluding the change in their colour and elemental S/W, converted techniques will retain all of their properties and still have to abide by all of their restrictions. Note: Can only be used four times per battle Note: This ability is passively applied but the technique it's used alongside will still cost a move [URL="http://narutobase.net/forums/showthread.php?t=658451"]Taught Here[/URL][/SPOILER] [B](Meiton: Pandemoniumu) - Dark Release: Pandemonium[/B] [SPOILER]Type: Offensive Rank: A-rank Range: Short-Mid Chakra: 30 Damage: 60 Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it. -User cannot use release type dark jutsus above A rank in the following turn. -Can only be used three times a battle with two turn cool-down [URL="https://narutobase.net/forums/showthread.php?t=732146"]Taught Here[/URL][/SPOILER] [B](Meiton: Shoukyoku Seki) Dark Release: Negative Gate[/B] [SPOILER]Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: Having this technique to work the user must have one of their dark marks in contact with the ground where he will then send his dark chakra underneath his opponent. This will create a pool of dark chakra beneath them that spans five meters in diameter, where upon creating it countless arms with hands made of dark chakra will rise up up to five meters in height surrounding the target(s). Some of these arms will grab a hold of them, binding them in place to keep them from moving while also sapping sixty chakra points from them where it is sent back to the user. This can only happen as long as his dark mark remains in contact with the ground. While some grab hold to keep the target(s) from moving, the rest will form their hands into fists and begin assaulting them, and being made of dark chakra these blows will cause tremendous external and internal damage such as broken bones and rupture organs. Being connected to the user by his dark mark in contact with the ground it also carries the same properties of the absorption version of dark being able to absorb jutsus following the s&w of dark, one rank higher for those weak to dark, one rank lower for those strong to dark, and same for neutrals. - Can only be taught by Albel - Usable three times per fight - Can not be used in consecutive turns [URL="https://narutobase.net/forums/showthread.php?t=732146&p=21426494#post21426494"]Taught Here[/URL][/SPOILER] [B](Meiton: Eien no Kiga) | Dark Release: An Eternal Hunger[/B] [SPOILER]Type: Supplementary Rank: A Range: Long Chakra: 30 (-10 chakra per turn to maintain) Damage: - Description: An absorption technique which requires the user to place their palm which carries the dark marking, against the ground to release chakra into it. The user releases a plethora of chakra into the earth, which reaches up to Long Range. They continue to manipulate the chakra to form dark tunnels that spread underground covering a majority of the earth & connect to the ground. Whenever the opponent performs a technique which requires contact with the ground or forms from the earth itself, the tunnels begin to siphon the chakra & neutralise the technique before allowing it to fully form. The user must supply 10 chakra each turn after which continously fuels the tunnels, & must place their palms against the ground each time they absorb the chakra within the tunnels. Each time the user absorbs the chakra, it requires one of three moves to do so. Following Dark's S&W this is effective against S ranks weak to Dark, A ranks neutral & B ranks strong to it. - The user is unable to perform A rank or above Earth jutsu while active - Can only be used twice. - Taught by Method [URL="https://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton: Genei Ryodan) - Dark Release: The Phantom Troupe[/B] [SPOILER]Type: Defensive/Offensive Rank: S Range: Short - Long Chakra cost: 40 Damage points: N/A (Depends on the absorbed technique) Description: The user will outstretch their hand and absorb an incoming attack with the dark mark on their palm once it gets within short-range of their position. This can be done against techniques following Meiton’s elemental S/W (works on the following ranks: A-Ranks for weaknesses, S-Ranks for neutrals and Forbidden Ranks for elements weak to Dark). The user will release the absorbed chakra from their dark mark in the form of purple flames in the direction of their opponent. Upon emergence the flames will swiftly morph into the shape of a twelve legged spider, lending it the capability to pursue ground based targets. The spider will possess power equal to the damage of the attack absorbed. Note: Can only be used three times per battle Note: No other S-Rank or above Dark Release in the user's same turn [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Jigoku no Fukami) - Dark Release: Depths of Hell [/B] [SPOILER]Type: Offensive Rank: A-rank Range: Short-Long Chakra: 30 Damage: 60 Description: In order to make this technique work, the user needs to have his dark mark in contact with solid matter (ground, for example) and channel a considerable amount of dark chakra underground. This chakra will take the form of a five meter wide vertical dark circular tunnel (resembling a cylinder) which can extent up to 20m deep underground. The tip of this tunnel will slightly pool beneath the enemy's legs as a dark circular formation. This circle can be as big as the user wants but cannot transcend the distance beyond the short range of a target. The pattern this circle appears is that of an "inhaling" nature; the suction of the circle has enough force to abruptly pull an adult sized male down below the tunnel in a fast process. With the user's mental command, the tunnel will tighten its structure from five meters to a minimum of 50 centimeters. Anything caught in the tunnel will have no way of surviving such a tight environment and will eventually have their organs splashed out of their body, resulting in immediate death. Note -The circle has the passive ability to sap -60 chakra from a target once made contact with. If successful, this chakra will passively go to the user for other dark techniques as the whole tunnel is linked to the dark mark of the user. For this reason, the user needs to have his dark mark in contact with a solid matter the entire time. This technique is usable only thrice and has a two-turn cooldown. -Can only be taught by Klad [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Chijō Burēka) – Dark Release: Terrestrial Breaker[/B] [SPOILER]Type: Offensive/Supplementary Rank: C - S Rank Range: Mid - Long Chakra: 15 (40) Damage: 30 (80) Description: Terrestrial Breaker is a prime example of how a simple Dark technique can become lethal. The user slams either palm on the ground and sends Dark chakra underground. Via using shape manipulation, he will manifest said chakra in the form of a basketball sized purple dark orb which will lie inches underneath the ground's surface. The lethality of this technique depends on how long the orb will stay active. Each turn, this orb will absorb the target's chakra (-30 per turn) and any absorbable technique they use (only underground related techniques; following Dark's elemental S/W). The longer this orb stays active, the more it will absorb and this will result in a more powerful release. Once this orb absorbs chakra it will turn into light blue color, associated with flames. The diameter of the orb increases by 2 meters every time it increases in rank, as the main point of it is to absorb chakra in order to make itself stronger and bigger. The surface of the earth will start to gain a light blue glow, once this orb absorbs chakra. The blue shade is faint at first, but it becomes vivid once the rank of the orb increases. At will, with a single hand seal by the user, he'll trigger the orb and make it explode in an extensive amount of blue flames which will cause internal and external burns to anything caught in it. The explosion leaves a crater behind, its size depending on how strong the release was. This orb increases by one rank every turn (it's C-Rank on the first turn, B-Rank on the next) up to a maximum of S-Rank and it can only be detonated once it's at least B-Rank in power. Restrictions -The orb lasts for four turns -It has two turns cooldown before used again and can only be used twice per battle -Can only be taught by Klad [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Kuro Tenmaku) – Dark Release: The Black Curtain[/B] [SPOILER]Type: Supplementary/Defensive Rank: A Range: Short Chakra: 30 Damage: N/A Description: Before using this technique, the user must first determine the seals in the opponent's possession. They must be capable of sensing or perceiving them in some capacity and distinguishing between them (e.g. they need to be able to tell these individual seals apart). The user will then perform one handseal before pointing their dark mark towards the opponent to initiate an absorption that targets the chosen seal(s). The absorption vortex will be capable of drawing in the chakra within those seals provided they're within short-range of the dark mark. The chakra infused into those seal(s) will be leeched and they will become useless/unusable. This technique will only target what's in front of the dark mark, meaning the user's seals will be left unaffected. This technique can only target one A-Rank seal or any combination which is equal to or less than an A-Rank (e.g. two B-Rank seals). Note: Can only be used thrice per battle Note: If the user has no way of perceiving body seals or those that are concealed, they can only use this on seals which produce visible markings. [URL="http://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon [/B] [SPOILER]Type: Defensive/Offensive Rank: S Range: Short (same range as the absorbed attack) Chakra Cost: 40 Damage Points: N/A (same as the absorbed attack) Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark). Note: Can only be used twice per battle Note: No A-Rank or above Dark in the user's next turn or same turn Note: Changes the S/W of the absorbed technique into Meiton's S/W [URL="http://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive[/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra: 30 (-10 every turn to sustain) Damage: N/A (+20 to Taijutsu) Description: An ability to help increase the ability of dark users in close combat. The user will begin by activating one or more of the dark marks and will begin releasing dark chakra from it. From there the dark chakra will coat the area where the mark(s) are located, and take the shape of the part it covers. For example, if the user does this with the mark on his left palm the dark chakra released will surround the entire left hand, taking the shape of it similar to how a glove would fit on a hand. The dark chakra that has been release is connected to the dark markings which it constantly drains the users chakra to stay active. Because of the destructive properties of pure dark chakra any Taijutsu based attacks used with this will receive an increase in damage, but not only that but because it is dark chakra and it being connected with the markings, the user is able to absorb jutsus that mainly cover the body such as lightning armor if they are to make contact with it, of course following dark's strengths & weaknesses. - Lasts four turns - Can only be used twice per fight - Has a two turn cool-down in between uses [URL="https://narutobase.net/forums/showthread.php?t=732146"]Taught Here[/URL][/SPOILER] [B](Meiton: Kuro Rengoku) - Dark Release: The Black Cauldron[/B] [SPOILER]Type: Supplementary/Defensive/Offensive Rank: A Range: Short - Mid Chakra: 30 (-10 chakra per turn) Damage: N/A (60) Description: The user will focus their chakra into one of their dark marks to release a violet hemispherical dome. This orb of dark chakra can expand in a single direction or in every direction from the point of release. Either way, it can only span a mid-range radius at the very most. The chakra will exhibit the characteristic absorption traits of Meiton and thus will drain anyone (barring the user) of 100 chakra upon coming into contact with them. This chakra drain is exacerbated due to the dome's intangibility and so it will phase through the opponent upon passing through them. If the opponent is caught and trapped within the dome, they will constantly lose a smaller portion of chakra per turn (50 chakra). The dome will also absorb any techniques used within short-range of it or inside of it (excluding the user's own) by drawing them into itself through the use of vortexes similar to those used in Inhaling Maw. This will enable it to absorb neutral techniques of the same rank, one rank below for elements strong to Dark and one rank above for abilities weak to Dark. Upon fully expanding to encapsulate the opponent and/or the user, the dark chakra which composes the Cauldron will exhibit solid-like tangibility. This means it will keep solid techniques inside/outside of it after absorbing their chakra but more importantly, it can be destroyed by techniques which exceed it's threshold for absorption. At any point, the user can passively siphon any chakra absorbed from people or techniques by the Cauldron into their dark mark by placing it in contact with the dome. Alternatively, the user can have the dome explode into a maelstrom of purple flames once it has absorbed any chakra or a technique. Note: Lasts for three turns Note: Can only be used twice per battle Note: Cooldown time of three turns in between uses [URL="http://narutobase.net/forums/showthread.php?t=658451"]Taught Here[/URL][/SPOILER] [B](Meiton: Tsumibukai Boido) - Dark Release: Unhallowed Void [/B] [SPOILER]Type: Supplementary Rank: B Range: N/A Chakra: N/A (-5 chakra per Dark technique used) Damage: N/A Description: The user will activate a passive ability designed to conserve the chakra of Dark Release users. While this ability is active, the user will become capable of voiding the chakra cost of Dark techniques by solely using absorbed chakra and not their own supply/pool. However this comes with a certain and glaring disadvantage, namely an increased difficulty in using higher ranked techniques. Normally a single absorption regardless of the rank or chakra of the given technique will enable the user to use high ranked Dark jutsu (e.g. absorbing a B-Rank allows the use of S-Ranks). However with this technique active, to perform a single S-Rank, they user will need to have absorbed 40 or more chakra prior to it's usage. Once that chakra is used, they user will need to absorb another 40 chakra points before they can use another S-Rank. Thus this technique can be seen as an equivalent exchange: gaining the ability of conserving chakra but losing the ease of use Dark users are normally afforded. Another example scenario is if the user has absorbed a greater amount of chakra than the technique they wish to perform. If the user has absorbed 50 chakra and opts to use an A-Rank (30 chakra), that amount will be deducted from the reserve of dark chakra and the remainder will not be wasted or consumed. This technique lasts until deactivated and can only be used through the original seals on the users body. The user will need to spend a small chakra cost each time they utilize a dark technique through this method in order to gain access to the previously absorbed chakra. This doesn't effect the marks that are not on the users body. Techniques which absorb chakra into the user's marks such as Inhaling Maw do not make use of this pool of chakra since they're the mechanism by which chakra is sent into the user's marks. Since this technique makes Dark jutsu dependent on accumulated chakra, jutsu which require multiple absorptions or any other special conditions to perform (requiring a specific absorption technique to be used such as Inhaling Maw) will no longer require such. Note: Can only be used once per battle [URL="https://narutobase.net/forums/showthread.php?t=726711&p=21296982&viewfull=1#post21296982"]Taught Here[/URL][/SPOILER] [B](Meiton: Ismuth no Ankā) - Dark Release: Ismuth's Anchor[/B] [SPOILER]Type: Defense/Offense Rank: B Range: Short - Mid Chakra Cost: 20 Damage Points: N/A Description: The User channels a large amount of Dark Chakra into a Kunai that they hold, the Kunai itself has an aura of purple that surrounds it when thrown. The Kunai is throw into that of an elemental technique, it goes by the elemental strengths and weaknesses of Dark Release, the Kunai will pass into the jutsu and essentially absorb some of it - but it will also pull it, because Kunai throws are quite fast the Technique will need to catch up to the kunai in order to be absorbed. But, the Kunai would drag the jutsu back towards the opponent, essentially throwing it back into their face. This can be used on Shadow Shuriken Clone jutsu, the shadow cloned kunai will be attracted to the Dark Kunai because of the chakra it contains and so this essentially works for any chakra contained tool. - Must be taught by LonelyAssassin - Must wait a turn to be used again. - Can be used 4 times. [URL="https://narutobase.net/forums/showthread.php?t=703619"]Taught Here[/URL][/SPOILER] [B](Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul [/B] [SPOILER]Type: Defensive/Offensive Rank: S Range: Short (Long-range when released as an attack) Chakra Cost: 40 Damage Points: N/A (80) Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20. Note: Lasts four turns and can only be used twice per battle Note: No S-Rank or above Dark techniques on the turn this is used Note: While this is active, the user can only use two other moves per turn [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B][B](Fuuin/Meiton: Ochiru) - Sealing Arts/Dark Release: Downfall [/B][/B] [SPOILER]Type: Supplementary Rank: A-rank Range: Short-Mid Chakra: 30 (-10 per turn) Damage: N/A Description: The user does one handseal and creates a violet barrier which spans across the battlefield with a mid-range radial reach. The unique characteristic of this barrier is that, along with Dark's ability to track chakra, will suspend any kind of matter/energy based element in mid air and bring it down abruptly to the ground, rendering it outside of control from the original user. Of course, operating in such a distinct manner would also mean that it follows the S&W scheme of the "Absorption" ability of Dark Release (S-ranks for elements weak to Dark, A-rank for neutral and B-rank for elements strong to Dark). Once the object in question hits the ground due to the abrupt drawing, the dark chakra will absorb the spiritual energy (physical too if the element is that of energy based) and store it to the barrier. The user needs to have physical contact with the barrier in order to draw the absorbed chakra in his dark mark as a Dark fuel for later purposes. The user can also adjust the position as he wishes as long as it is within the medium range area. Note: Lasts for four turns and can only be used twice, with a one-turn cooldown Note: The opponent is unable to re-gain control of any effected technique/object as long as the barrier is still intact. Note: The barrier will only affect jutsu composed of foreign chakra and so it will have no effect on the user's own techniques. Note: Can only be taught by Klad [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Jigyaku Keikō) – Dark Release: Masochistic Tendency [/B] [SPOILER]Type: Supplementary Rank: B-rank Range: N/A Chakra: 20 (+20 for double usage) Damage: N/A Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique. - Can only be taught by Klad [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Sadisutikkuna Keikō) - Dark Release: Sadistic Tendency [/B] [SPOILER]Type: Supplementary Rank: B-rank Range: N/A Chakra: 20 (-10 per turn) Damage: N/A Description: The user activates any of his dark marks which are in contact with his own body (the mark in his palms, clothes etc) and pours dark chakra from it. This leaked chakra will instantly adapt to the user's frame and imbues his entire body (skin/clothes) in an ethereal purple colour which is hardly visible by naked eye. The main and only purpose of this dark layer is to sap a certain amount of chakra from the target should they make contact against the user or vice-versa. This technique will be able to sap away specifically 20 chakra points per contact and this stolen amount will be stored in any of the user's dark marks, much alike Masochistic Tendency (referenced below). For this reason, the activation and abilities of this technique are passive and will cost the user 10 chakra per turn to maintain. The absorbed chakra can be used as dark fuels for other Dark Release tecniques. This technique does not defend the user in any way and he will suffer the damage of the physical contact he'll be dealing with. (For example, if the opponent hits the user with a B-rank Taijutsu technique, the user receives the damage however the opponent will also get his chakra drained). Sadistic Tendency simply takes advantage of the absorbing capabilities of dark chakra when put up against physical contacts. Notes: - Can be activated twice a battle and lasts for four turns with a turn break in between. - Can only be taught by Klad [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Yami Akiraka Ni) – Dark Release: Darkness Revealed[/B] [SPOILER]Type: Offensive/Defensive/Supplementary Rank: S Range: Short Chakra: 40 (+10 each turn) Damage: 80 Description: A technique sort by near all masters of Dark Release. It was seen as one of the greater Dark release techniques & was most powerful in terms of defence compared to other Dark jutsu. The user is required to absorb three A Rank energy based using the "(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw" technique or any related technique that absorbs strengths & weaknesses apply in regards to the absorption ability. The user is unable to perform any Dark release jutsu that require the usage of Inhaling Maw or related beforehand, otherwise they will have to absorb the chakra once more. After having successfully performed the requirements needed, the user is able to release the chakra through the diamond marking on their hand. The chakra begins to crawl across the user's arm, completely covering it while shortly after the rest of the body. The user is coated in a thick blanket of purple Dark chakra with hints of black hue, almost as if merged with the user's skin. The user's eyes become pure white. The abilities of the technique are not fully known, yet three have been revealed & shown to prove very useful for any situation(Offensive, Defensive & Supplementary). [B]Offensive[/B] | The offensive capabilities of this technique are primarily simple forms. The user is able to create jet black structures across their body, varying from simply weaponry such as swords, axes & whips etc, each of them equal to B Rank dark release techniques. The user is able to perform all dark release jutsu of A rank & below without the need of "Inhaling Maw" by sacrificing a turn of this technique, thereby using the dark chakra already held by the technique as a source. During close combat the user is slightly more resistant to melee attacks due to the surrounding dark chakra. [B]Defensive[/B] | The most notable part of the technique. The user being covered entirely of Dark chakra, is able to absorb any technique composed of Wind, Fire, Lightning & Raw Chakra, without the need of performing the "Inhaling Maw" technique, instead posting this as reference & using one of three moves allowed each turn. The opposing jutsu would simply pass into the user, being absorbed by this technique. If a technique of S Rank or Forbidden (Forbidden dependable on the jutsu itself) is absorbed then the user has the choice of either using the contained chakra to perform a dark jutsu or to add an additional turn to this technique. The user is still able to absorb chakra from Water release jutsu of C rank or below, but has no other effect towards the water source. [B]Supplementary[/B] | Using this part of the technique allows the user to empower Dark jutsu. By sacrificing a turn of this technique the user is able to strengthen Dark related techniques by one rank, S rank simply gaining extra damage (+20 Damage). Another use of this ability allows the user to siphon chakra form the opponent when they are in contact with them. Each time the user comes in contact with their opponent, they passively absorb 50 chakra, adding to their own supply. None of the above are passive techniques other than the ability to absorb chakra on contact & to the least require the user to reference which ever they use as one move out of their three. Being able to use Lightning & Fire jutsu, the colour of the jutsus performed gains a dark purple hue, this of course is purely cosmetic. While in this form the user is able to perform Dark, Lightning & Fire jutsu of all ranks, & Ninjutsu of A rank & below. The user is left unable to perform Earth, Water or Wind jutsu while this technique is active. On activation of this technique, due to the dark release chakra spreading not just outside of the body, but covering a majority of the chakra network (a reason to why the user is only able to use certain elements), it is able to release the user from genjutsu of S Rank & below. - This jutsu originally last 5 turns - Can be used twice per battle - Can only be Taught by Method - No S-Rank or above Dark on the turn this ends and the turn after - The user is unable to perform Lightning or Fire jutsu of S Rank on the turn this technique ends [URL="http://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton: Kenja no Ishi) – Dark Release: The Philosopher's Stone [/B] [SPOILER]Type: Supplementary/Defensive/Offensive Rank: A Range: Short - Long Chakra: N/A (+10 chakra to the infused technique) Damage: N/A Description: This passive jutsu is designed to allow use of the 'Seven Deadly Sins' set, a grouping of techniques normally bound to Dark Release: Lords of the Outer Night, outside of the said state. Through the Philosopher's Stone, the user can apply one of the sins to a compatible Meiton jutsu (those composed of dark chakra) either during it's creation or once it's on the field. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. The result will be the Dark technique exhibiting the traits and properties of the chosen 'Sin'. If Envy is infused into a technique, it will be capable of reshaping and growing additional parts or appendages. If Greed is infused into a technique, it will exhibit the properties of the last jutsu the user absorbed. If Wrath is infused, upon absorbing chakra or a technique, the dark jutsu will gain +20 damage and explode into a maelstrom of purple flames. If Lust is infused, the technique will exhibit intangibility and will deliver the 'infection' outlined in the description of Dark Release: Lust, the Lascivious upon contact with anyone barring the user. If Pride is infused, the technique will slow down any movement inside of it by a half and weaken foreign chakra techniques that pass through it by one rank via absorbing a portion of their chakra. This of course follows the debuffing rules and so Pride cannot be applied to techniques that have had their damage value boosted. If Sloth is infused, the opponent will lose 50 chakra for every turn they're in contact with the technique and will also be restricted to A-Ranks until they break that contact. If Gluttony is infused, the technique will absorb jutsus composed of foreign chakra on contact, following Gluttony's rank and Dark's elemental S/W. In the case of Gluttony and Sloth, if the user is in contact with the dark chakra technique while it is absorbing, the absorbed chakra will passively enter the user's dark marks. The duration of the chosen 'Sin' will instead last until the technique it's applied to ends. If an ability which lasts three turns is applied to a technique which lasts two, it will only last for two turns. Note: Only one sin can be infused per usage of the Philosopher's Stone Note: The jutsu used through this should be posted for reference whenever this is used Note: Can only be used three times per battle and it cannot be used on consecutive turns Note: Techniques infused with this technique must be created, at minimum, 5 meters from the opponent. Note: Lust cannot be used on 'familiars' or techniques that last longer than the turn that they are first created on. [URL="http://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton: Yakkaina Kansho) | Dark Release: Torturous Interference[/B] [SPOILER]Type: Offensive Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: Before performing this technique the user is required to have Dark chakra stored within their mark. The user begins by activating their mark & continues to channel chakra onto an object they focus on(limited through the user's vision), they manipulate their chakra to manifest a light blue flame as seen with techniques such as "(Meiton: Jajjimento) - Dark Release: Judgment", however Torturous interference specifically materialises on contact with the target as a localised concentration of fire rather than the former which is released as a blast of flames. Upon creation the flame rapidly spreads across the object, completely devouring it until nothing is left. By following Dark's strengths & weaknesses this technique is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark, but cannot be used against Earth or elements in relation to it & when used against water techniques, it simply devours the chakra, causing the water to simply drop in it's place. It can also work on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy. The flame starts off as a large ember & continues to grow to the same size as the object it consumes until nothing is left to which it simply dissipates. If the opponent is in contact with the object then the flame continues to spread across onto them, spreading across their body & causes severe 3rd degree burns across the affected area as well as internal injuries if applicable through the technique devoured, it will continue to spread until extinguished. This technique cannot directly effect the opponent or their summon, however if they are coated in chakra it can devour the chakra & continue to burn the opponent in it's trail, if the coating is weaker than the technique - Can be used 3 times - Cannot be used in consecutively - Taught by Method [URL="https://narutobase.net/forums/showthread.php?t=726711&p=21486486&viewfull=1#post21486486"]Taught Here[/URL][/SPOILER] [B](Fūin/Meiton: Kuro no Seihai) – Sealing/Dark Release: Black Grail[/B] [SPOILER]Type: Supplementary Rank: B Range: Short (Self) Chakra: N/A (-10 per Dark technique) Damage: N/A Description: Black Grail is a passive ability which serves to enhance the benefits granted by supplementary abilities that would target the user’s Dark Release techniques. Whilst Black Grail is activated, should a Dark jutsu be targeted by a supplementary jutsu, e.g. an infusion which raises damage, its absorption capabilities will also increase proportionally. For example, a B-Rank Dark jutsu, which can absorb proportionally to its rank and following the S&W scheme, if raised in power by a single rank or of equivalent amount in damage points (20 points), it’s absorption capabilities will increase. At this point, the technique would be able to absorb techniques one rank higher than it could before. However, this is a process of equivalent exchange; Dark jutsu which have a specific function triggered by absorption of chakra (e.g. transforming into purple flames) will lose said function in exchange for its absorption capabilities being increased. This occurs as a result of the nature of the chakra being repurposed through Fūinjutsu. Whilst Black Grail is active, each Dark technique will require 10 additional points of chakra to utilise. This technique can be used once per battle. [URL="https://animebase.me/threads/w-nk.728665/page-2#post-22116639"]Taught Here[/URL][/SPOILER] [B](Meiton: Juryoku Saji) | Dark Release: Gravitational Surge[/B] [SPOILER]Type: Supplementary Rank: A Range: Short - Mid Chakra: 30 Damage: - Description: Gravitational Surge is applied after the user has performed a technique. The user focuses their chakra & channels it throughout an existing technique or a selected portion of it, creating a layer of Dark chakra that blankets the user's technique in an almost transparent veil which has a slight hue of purple. This creates no additional defence or resistance to the original technique. When the user's own comes within short range of an opposing technique, they perform a single handseal which generates a suction affect from the Dark chakra. The suction continues to pull the opposing technique in toward the Dark layer. This is made possible due to Dark release's absorption method carrying an inhaling ability that draws chakra sources into the user's mark, as seen with techniques such as "Dark Release: Inhaling Maw". However, this technique does not absorb the chakra, it simply draws the target toward itself. Gravitational Surge follows Dark's strengths & weaknesses & is effective against neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark. It cannot affect solid objects that lack chakra. Opponents are not directly affected by this technique unless coated in chakra by a technique or having altered their body to a state of chakra. It is possible to use on corporeal techniques such as Shadow Clones, Ink Ninjutsu & other material forms of chakra/energy. - Can be used 3 times - Cannot be used consecutively - Taught by Method [URL="https://narutobase.net/forums/showthread.php?t=726711&page=2"]Taught Here[/URL][/SPOILER] [B](Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm[/B] [SPOILER]Type: Defensive/Supplementary/Offensive Rank: A Range: Short - Long (same as the absorbed attack) Chakra Cost: 30 Damage Points: N/A (same as the absorbed attack) Description: The user will focus their chakra into one of their dark marks to absorb an energy-based technique within it's vicinity (within short-range). The jutsu will be drawn into dark mark but it will not be broken down into raw chakra, it will simply be absorbed in it's current state and be emitted from another dark mark (e.g. the one on the user's hand) in the same form. There is no delay between the absorption and the release, in fact, it happens virtually simultaneously for stream-type techniques. For example, the user would safely absorb Great Majestic Annihilation into the dark mark on their right hand and then release it from the mark on the left hand, in whatever direction their hand is pointing (e.g. upwards to release it towards the sky or towards the opponent to send their attack back towards them). This technique only serves to redirect and change the direction of attacks, it doesn't manipulate them, break them down or change them into Dark Release. It simply takes advantage of the fact that the user's dark marks are connected by portals and so attacks can pass through one and immediately emerge from the other. Since it does not manipulate techniques at all and simply redirects their travel, this can even be applied to elements and skills the user does not possess. As per Dark's elemental S/W, this technique can absorb and redirect neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). As mentioned this before, this can only be used on energy-based techniques and so of course, this will not work with Earth, Water or similar elements. Of course, logically, the damage of the released technique would be equivalent to that of the absorbed jutsu. Unfortunately, boosting techniques would be rendered ineffective on released techniques. Note: Can only be used three times per battle Note: Cool down time of two turns between uses Note: Technique retain it's own elemental S/W [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Hiboshi Jisshitsu) – Dark Release: Devouring Essence [/B] [SPOILER]Type: Supplementary/Defensive Rank: B Range: Short - Long Chakra Cost: N/A (+20 chakra to the infused technique) Damage Points: N/A Description: During the performance of a fuuin jutsu, the user will imbue it with meiton chakra via their dark mark to give the affected technique the properties of Dark Release. Enhancing barriers with this technique will change their elemental S/W as they become a Meiton technique. Visually this change is observed as the barrier adopting a translucent, violet hue. The barrier will also become capable of absorbing techniques following Dark's elemental S/W, namely neutral techniques of the same rank (one rank above for elements weak to Dark, one rank below for elements strong to it). For techniques and barriers with chakra draining properties, this infusion will enhance them in the following way. The amount of chakra they absorb will double as they're augmented by the dark chakra. This will work on all types of chakra draining fuuinjutsu, from barriers to sealing script such as Chakra Draining Seal. To imbue meiton chakra into techniques such as Multiple Infinite Embraces, the user simply requires their dark mark to be in contact with the ground. To apply this to barriers created from seals, the user merely has to place their dark mark in contact with the seal and infuse it. To apply this to barriers created from or materialized around the body, the user will release the chakra necessary to form the technique from their dark mark to imbue it upon creation. Activation of this technique occurs in the same time-frame as the barrier it's applied to but in all of the methods, the barrier is created already infused with the dark chakra, it is not infused after it's creation. This technique cannot be stacked with other jutsu which enhance fuuinjutsu techniques and can only affect one opponent at a time (does not include clones or summons). [URL="http://narutobase.net/forums/showthread.php?t=658451"]Taught Here[/URL][/SPOILER] [B](Meiton: Kuro Kisai Kannan) - Dark Release: Warlock’s Affliction [/B] [SPOILER]Type: Supplementary Rank: B Range: N/A Chakra Cost: 20 Damage Points: N/A Description: This is a passive technique designed to allow damage boosts to apply to absorption-type Dark Release techniques. Since absorption type techniques are often “N/A” in damage, through this ability the user can change the nature of the boost. Rather than raising it’s damage, the technique will instead become capable of absorbing techniques one rank higher than usual. Boosts which raise the rank or damage (effectively things which increase their scale) will instead be redirected into strengthening the 'pull' of absorptions. What this essentially means is absorption-type jutsu will have a greater level of suction power and will be capable of drawing in techniques more strongly than before. This will also increase the effective range of absorptions by one range, allowing them to draw in techniques that are mid-range away rather than the usual limit of short. This can apply to either passive or active boosts but can only be applied to one per usage. The damage boost in question must at least be +10 damage or higher for this technique to work. Note: Can only be used four times per battle Note: Cannot be used S Rank or above techs Note: Cannot be used with: Dark Release: Downfall, Coven of Witches, or any Dark jutsu which mentions 'Lord of the Outer Night' in its description [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Houkou no Konpaku) – Dark Release: Howl of the Wraith[/B] [SPOILER]Type: Defensive/Offensive Rank: A Range: Short - Long Chakra Cost: 30 (-10 chakra per turn) Damage Points: N/A (60 damage if it explodes) Description: The user will perform a single handseal and focus their meiton chakra into the ground beneath the opponent. The dark chakra will emerge in the form of a violet-column that spans a short-range radius around the opponent and surrounds them from all sides. The column is completely opaque and will extend long-range into the sky, thereby making aerial escape impossible. To escape it, the opponent will have to destroy it or merely move through it. The latter method works due to the column's intangibility and anyone inside/outside the column can simply pass through it. However while not physically damaging to do so, anyone who comes into contact with the column barring the user will lose 100 chakra. As per dark's innate absorption capabilities, the column can absorb neutral techniques of the same rank (S-Ranks for elements weak to dark, B-Ranks for elements strong to it). Upon absorbing a technique, the column will explode into a maelstrom of purple flames and obliterate everything inside. To destroy the column through the use of a technique, the opponent merely has to use a jutsu which exceeds it's threshold for absorption. This will work even for matter-based elements as the column still leeches chakra from them as they pass through it. For example, an A-Rank Earth technique passing through the column will neutralize it completely as it attempts to absorb all of the chakra within the doton jutsu. It will not explode into flames or leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed. Note: Lasts three turns Note: Can only be used thrice per battle Note: Must be created a minimum of five meters from the opponent [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Soukutsu no Yuurei) - Dark Release: Haunt of the Specter[/B] [SPOILER]Type: Offensive Rank: S Range: Short - Long (Explosion is Short-ranged) Chakra: 40 Damage: 80 Description: After performing an absorption, the user will focus their chakra into one of their replica dark marks on the field. This will initiate a sudden explosion of purple flames from within that mark that will expand to the edges of short-range, covering a five-meter radial reach in every direction. The violet inferno will even leave a crater of these dimensions in the ground if the chosen dark mark was in contact with it prior to being detonated. However since the explosion spans every angle for within a five-meter distance, the dark mark and the vessel it was applied to (e.g. a kunai) will both be destroyed in the conflagration. Thus it will be impossible to re-use this technique or other Dark Release jutsu on the same dark mark. Note: Can only be used twice per battle Note: No Dark techniques A-Rank or above in the user's next turn or same turn. Note: Cooldown time of three turns in between uses [URL="http://narutobase.net/forums/showthread.php?t=658451"]Taught Here[/URL][/SPOILER] [B](Meiton: Shuukai no Mahoutsukai) - Dark Release: Coven of Witches [/B] [SPOILER]Type: Supplementary Rank: C Range: Short - Long Chakra: 15 (-5 chakra per turn) Damage: N/A Description: The user will focus their chakra into up to thirteen of their replica dark marks (any marks that aren't on their palms) and will leak a small quantity of meiton chakra from each of them. The violet chakra will surround the entity the mark is applied to (e.g. a kunai) in a sphere-like configuration before levitating it into the air. The orbs are covered in countless spiked protrusions along their body and will appear to shift and move, much like a pulsating heart. The layer of chakra will cover the entity it's coating entirely with the exception of where the dark mark is applied, so to facilitate the absorption and release of techniques from it. For convenience, these orbs will be known collectively as "the Coven". The Coven can be passively controlled through the use of mental commands and will be capable of lasting any given duration so long as the user uses chakra to sustain them. The marks contained with the orbs will be capable of absorbing and releasing techniques much like every other dark mark. This technique's utility stems from the fact that the user can guide the Coven to any position on the field and utilize Dark Release jutsu from those points. If the user so wishes, they can bind the Coven to their physical movements so that they move automatically and in tandem with their body. [URL="http://narutobase.net/forums/showthread.php?t=658451"]Taught Here[/URL][/SPOILER] [B](Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt [/B] [SPOILER]Type: Offensive Rank: A Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user will focus their chakra into one of their dark marks to release a copious amount of meiton chakra from within it. The released chakra will form into any animal, creature or hybrid they can think of and it will exhibit enough tangiibility to interact with solids (the same as Fire Release: Dragon Flame Release Song Technique) . They will also be capable of basic functions within the confines of their physical capability e.g. humanoid figures can run/walk, winged figures are capable of flight, etc. The created creature can be as small as it's real life counterpart or be as large as the Great Stone Golem. These creatures can last up to three turns and will passively sap 10 chakra from their creator every turn to sustain themselves. Alternatively, the user can instead release a wave of meiton chakra from their dark mark that contains countless grotesque creatures residing inside of it. This seething mass will contain all manners of creatures, though all of them will be monstrous hybrids which barely resemble any living animals. This "horde" variant can cover the same scope as Fire Release: Great Fire Majestic Annihilation and will travel as fast as a standard lightning technique. Despite being composed of several animals, all of them are attached to this central wave/horde and so the power of this technique is not divided between the individual creatures, it's regarded as one whole. Regardless of which variant is used, the creature or the horde can absorb techniques following Dark's elemental S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark, B-Ranks for elements strong to it). Upon absorbing a technique, the creature/horde can convert itself into an inferno of purple flames. This "horde" variant is a stream much like the aforementioned fire technique and so it will only last for as long as it's maintained or overpowered/destroyed. Note: Can only be used three times per battle Note: Cooldown time of two turns in between uses [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires [/B] [SPOILER]Type: Supplementary Rank: A Range: N/A Chakra: 30 Damage: N/A Description: The user will infuse additional chakra into an existing sentient Dark technique, either when it’s already on the field or upon it’s creation, to grant it autonomy and a superior form of ‘sentience’. The sentient Meiton technique will become capable of using Dark Release techniques up to and including it’s rank. This includes techniques such as Gluttony, the Voracious which can only be used in Lords of the Outer Night as the creation is already composed of dark chakra. Techniques which require absorptions will not use a mark but rather be absorbed directly into the familiar's body (following the S/W of what it can absorb). Each time it absorbs chakra or a technique, the familiar can use it to perform a single jutsu. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank familiar will enable it to use B-Rank and below Dark techniques. This technique does not make Dark jutsu sentient, it is applied to jutsu which are already sentient. Note: Can only be used twice per battle Note: Lasts two turns [URL="https://narutobase.net/forums/showthread.php?t=726265&page=2"]Taught Here[/URL][/SPOILER] [B](Meiton: Andāwārudo no Hōsoku) - Dark Release: Law of the Underworld[/B] [SPOILER]Type: Defensive/Supplementary/Offensive Rank: A-Rank Range: Short (range of effectiveness) - Long (Depending on the technique) Chakra: 30 Damage: N/A (Depends on the technique) Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn. Notes - Can only be used three times a battle with two turn cool-down - User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next. - Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained. [URL="https://narutobase.net/forums/showthread.php?t=732146&p=21285853#post21285853"]Taught Here[/URL][/SPOILER] [B](Meiton: Waikyoku no Fumetsu) - Dark Release: Torment of the Undying[/B] [SPOILER]Type: Supplementary/Offensive/Defensive Rank: A Range: Short - Long Chakra: 30 Damage Points : N/A (60 damage if released as an attack) Description: The user will place one of their dark marks in contact with solid matter and begin focusing their meiton chakra onto it. This will coat the exterior of the entity in a layer of dark chakra, which will appear deep purple colour. This shroud will of course possess Meiton's chakra absorption properties and will be capable of absorbing techniques following Dark's elemental S/W. This translates to the ability to absorb any number of neutral techniques of the same rank (S-Ranks for elements weak to dark; B-Ranks for elements strong to it). This layer of dark chakra can also be applied to living beings (including the user, allies and summons) though contact with it will leech 10 chakra per turn from them. When this technique is applied to armour or the user's clothes/attire, it will only coat the exterior (the visible portion) of them and so the affected person will not suffer from the aforementioned chakra drain. This shroud can also be applied to techniques and will adapt to the target's size, shape and frame. When this armour of dark chakra has absorbed any chakra or at least one technique, the user can convert it into purple flames which move forward, away from the entity it's coating, and towards the enemy/opponent or outwards in every direction. It should be noted that the latter means it moves outwards omnidirectionally and so it will not backlash or collide with the entity it was coating. Through a single handseal, the flames can be shaped into any form the user so desires (e.g. a tornado of purple flames or a wall of violet fire). Restrictions - Can only be used thrice per battle and has a two turn cooldown - Lasts four turns until absorbed. Adds another two turns to duration when it absorbs a technique - This technique in itself has no Fuuinjutsu component and does not create Dark Marks. It also cannot be used with the replica dark marks created through Mark of the Outsider. [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Shi no Kenpeidzuku) - Dark Release: Pride, the Imperious [/B] [SPOILER]Type: Defensive/Supplementary Rank: A Range: Short Chakra Cost: 30 (-10 chakra per turn) Damage Points: N/A Description: While Lords of the Outer Night is active, the user will focus their chakra throughout their body to release pulse-like waves of meiton chakra in every direction. These pulses will continually be emitted from the user’s transformed body and will span up to short-range in every direction (five meter radial reach) around the user. The purpose of these pulses is two-fold: to absorb chakra and slow down movement. Of course this will work differently on people and techniques. Anyone within range of the pulses will lose 50 chakra every turn they’re within the vicinity of the technique (fifty on the initial exposure and fifty every turn thereafter). Techniques will instead lose a portion of their chakra and drop by a single rank upon making contact with the waves. The reason these waves also slow down movement is due to their semi-tangible nature. While they do not exhibit the solidity of Outer Night, they’ve reached an equilibrium between solid-like matter and intangibility. If anything, they can be likened to liquids for their fluid-like nature and thus moving through the waves of chakra is akin to wading/walking through water. Moving through the pulses will slow down people, tangible objects and solid techniques to a half of their original speed due to this resistance. Note: Pride abides by the debuffing rules Note: Lasts for the duration of the turn it's used in, and can only be used three times per battle Note: Cooldown time of two turns in between uses [URL]http://narutobase.net/forums/showthread.php?t=726711[/URL][/SPOILER] [B](Meiton: Okayaki no Shisshi) – Dark Release: Envy, the Invidious [/B] [SPOILER]Type: Supplementary/Offensive Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A (60 damage if used to attack) Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into their body to change it's composition. They can extend blunt or bladed weapons from anywhere or even reshape the body itself, whether partially or fully. They can shape themselves into anything from a suit of armour to a humanoid dragon-like creature. Any weapons created through this method can reach up to short-range and can either remain attached to the user or be detached and wielded normally. The weapon will equal the rank of the user's body while it's attached (as it's effectively considered an extension of their being) or will reflect the rank of this technique if it's detached and wielded/thrown. If multiple weapons are created and detached, they will collectively amount to the rank of this technique (A-Rank). The user can also modify their body to create/grow any type of limb or additional appendages such as arms, legs, spiked protrusions, wings, tails, scales, etc. Created limbs will reflect the utility of their real-life counterparts, for example a pair of hands will be capable of performing handseals and forming wings will allow the user to fly. - Lasts two turns max - Can only be used three times per battle - Two turn cool down before re-use - No Dark Release A rank or above in the same turn (Besides LoTON) [URL="http://narutobase.net/forums/showthread.php?t=703619"]Taught Here[/URL][/SPOILER] [B](Meiton: Doki no Takedakeshii) - Dark Release: Wrath, the Furious [/B] [SPOILER]Type: Offensive Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: N/A (same as absorbed technique) Description: This can only be used while Lords of the Outer Night is active and after absorbing at least one technique. The user will focus his meiton chakra throughout his body and convert the absorbed technique into Dark Release before releasing it in the form of an omnidirectional explosion of purple flames. This violet conflagration carries the same rank as the absorbed technique (if more than one was absorbed, this applies to the most recent absorption) and spans up to mid-range in every direction around the user. While this technique requires a minimum of one prior absorption to be used, it’s effects are more profound if multiple jutsu have been absorbed prior to it’s usage. For each additional technique absorbed before Wrath is used, it gains +10 damage per absorption. For example, if three techniques were absorbed before this, the explosion would gain an active damage boost of +20. This can be done up to a maximum of +30, which would require 3 absorptions to reach. This “counter” is reset after every use of this technique. Of course, this can't be stacked with other boosting techs. Note: Can only be used twice per battle Note: No S-Rank or above Dark in the user’s same and next turn Note: Can only be used while Lords of the Outer Night is active [URL="http://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton: Tanran no Yokufukai) - Dark Release: Greed, the Avaricious [/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: This can only be used while Lords of the Outer Night is active and after absorbing at least one technique. The user will focus his meiton chakra throughout his body and take on any of the properties or attributes of the last absorbed technique without taking on it's form. This means they cannot physically transform into the absorbed element/energy, only steal the traits it possess. For example, if a Fire technique was absorbed, the user’s body could become superheated. Absorbing a lightning technique like Nagashi would make them capable of paralyzing on contact. Once a technique's trait(s) have been replicated through the use of Greed, it will last until Lords of the Outer Night ends or until the user overwrites it with another use of this jutsu (to adopt the traits of a different technique). Note: Can only be used thrice per battle Note: Has a cool down time of three turns between uses [URL="http://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton: Houshoku no Hanguri) – Dark Release: Gluttony, the Voracious [/B] [SPOILER]Type: Supplementary/Defensive Rank: A Range: Short - Mid Chakra Cost: 30 (-10 chakra per turn) Damage Points: N/A Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into the ground below to take advantage of dark's capability to absorb chakra. Any chakra released into the ground (within mid-range of the user's position) will be drawn into their body and consumed entirely. Consuming chakra from the ground in this manner will be treated as the absorption of a technique, allowing the user to perform Dark Release techniques which require a prior absorption. This technique can absorb neutral techniques of the same rank, B-Rank techniques of elements strong to Dark and S-Rank techniques of elements weak to Dark. This absorption can be maintained for up to three turns and so in that time, techniques that can be absorbed by this will be neutralized before they can emerge from the ground. Note: Can only be used thrice per battle Note: Lasts three turns and has a cool down time of two turns in between uses [URL="http://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Meiton: Gokai no Chouhatsuteki) - Dark Release: Lust, the Lascivious [/B] [SPOILER]Type: Supplementary/Defensive/Offensive Rank: A Range: Short Chakra Cost: 30 Damage Points: N/A Description: While Lords of the Outer Night is active, the user will focus their chakra throughout their transformed body to lose their “solidity”. The dark chakra which composes them will assume it’s usual intangible state but unless willed otherwise, will retain the shape of the user’s body/form so that there’s no tell or sign that a technique has been used. This initial part of the technique is as fast as a standard chakraless Taijutsu technique as the preparation component is voided by having the body already transformed into dark. It’s an extremely simple maneuver as all it does is revert the dark chakra which composes their body into it’s natural state of intangibility. As such, it’s fast enough to be performed in close quarters combat. Upon coming into physical contact with the opponent in this state, that part of the opponent’s body will pass through the dark chakra. Of course, this contact will drain a portion of their chakra due to dark’s inherent absorption abilities. The chakra drain stated in Outer Night is exacerbated as rather than grazing contact, part of their body will be surrounded by and effectively submerged in the dark chakra. As a result, a considerable portion of their chakra will be drained (100 chakra points).This is simply a byproduct of the technique and not it’s true purpose for being used. Due to the intangibility of the dark chakra, while they pass through it, a small portion of it will pass into them and linger inside their body (similar to genjutsu). The dark chakra will essentially constitute an “infection” which resides inside of the victim’s body to drain their chakra and effect their vitality. This infection is equivalent to the rank of this technique and will become more malignant the more time passes as it feeds off the opponent’s chakra to strengthen itself. It will consume twice as much chakra every turn, starting at a base of 20 on the turn of infection. While this is active, the opponent will be unable to use techniques S-Rank and above. To rid themselves of this “infection”, the chakra can be purged with a full body surge. The slight twist is that the surge must abide Dark’s elemental S/W to be successful. The surge must be one rank higher if it’s neutral, two ranks higher if it’s weak to dark or the same rank if it’s weak to Dark (so an A-Rank surge of Earth or Water would break this technique). On the flip side, the infection will consume any foreign chakra or energy inserted into the opponent’s body and so they become immune to Genjutsu while this is in effect. Note: Can only be used twice per battle Note: The intangible state only lasts a single turn Note: No A-Rank or above Dark in the user's next turn Note: Can only be used while Lords of the Outer Night is active [URL="http://narutobase.net/forums/showthread.php?t=703619"]Taught Here[/URL][/SPOILER] [B](Meiton: Bushou no Mukiryoku) – Dark Release: Sloth, the Languorous [/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra Cost: 30 (-10 chakra per turn) Damage Points: N/A Description: While Lords of the Outer Night is active, the user will begin focusing their meiton chakra into the ground below. The user will use meiton's innate capability chakra absorption (exhibited in the canon technique Draining Touch) to absorb the chakra of anyone in contact with the ground within mid-range of their position. The chakra drain will resemble Multiple Infinite Embraces in the sense that it leeches the same amount of chakra from every other person/entity on the field (includes allies but excludes clones) and that it restricts the opponent's abilities. As such, the opponent will lose 50 chakra for every turn he's in contact with the ground (50 for the initial exposure and 50 every turn thereafter) and will be restricted to A-Rank and below techniques. However, if the opponent breaks his contact with the ground by going airborne, the drain chakra will cease and he will become capable of using the full extent of his abilities once more. The absorbed chakra does not return to the user. - Can only be used twice per battle - Lasts four turns and has a cool down time of two turns between uses [URL="http://narutobase.net/forums/showthread.php?t=703619"]Taught Here[/URL][/SPOILER] [B](Meiton: Kyuuden no Bachiatari) - Dark Release: Palace of the Damned[/B] [SPOILER]Type: Offensive/Defensive Rank: S Range: Short - Mid Chakra: 40 (-10 chakra per turn) Damage: 80 Description: The user will perform two handseals and focus on a dark chakra technique present on the field to manipulate it. The jutsu will be reshaped to take on whatever form the user desires but it can never exceed it's original size (dimensions of the jutsu it was created from), will possess solid-like tangibility and will of course, possess dark's absorption capabilities. It will drain 60 chakra in contact with people barring the user and will be capable of absorbing neutral techniques of the same rank, one rank above for elements weak to Dark and one rank below for elements strong to it. The construct can be reshaped while it is active, though each change in configuration will require a single handseal and will cost a move. The construct can be sustained at a moderate cost per turn but the user will be restricted to Dark, the elements which compose it and non-elemental abilities until it is deactivated or destroyed. Note: Can only be used twice per battle Note: No Dark above A-Rank in the user's next turn Note: Cooldown time of four turns in between uses [URL="https://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL][/SPOILER] [B](Fuuin/Meiton: Goten no Kuro) - Sealing/Dark Release: The Black Court[/B] [SPOILER]Type: Supplementary Rank: A Range: N/A Chakra: 30 (+100 chakra per turn) Damage: N/A Description: The user will place their hand above or across from one of their dark marks and simultaneously release all of the chakra contained within it while generating a colored barrier on their hand to absorb the chakra into it. The chakra will be released in it's raw and unmolded form, after it's been broken down by being absorbed, allowing the user to safely absorb the chakra of previously harmful energies without incurring any adverse affects. The barrier will transport the chakra directly into the user's body similar to canon techniques such as Multiple Infinite Embraces, adding it to their own supply. In effect, this will take chakra stored in any of the user's dark marks, originals or replicas, and transfer it to the user's body. Regardless of what dark mark this ability is applied to, it's effect will extend to all of them as they're all interconnected by portals (i.e. absorbing from one mark allows access to up to 100 chakra per turn of the chakra taken in by any and all other marks). The user can limit how much chakra is transferred or simply absorb all of what's been stored over the course of turns. Note: Can only be used four times per battle, each use lasting up to 3 turns and preventing additional use for the same amount of time as well as no S rank and higher Fuuinjutsu that same turn and no Forbidden ranked Dark techs. [URL="https://narutobase.net/forums/showthread.php?t=711213&p=21353166&viewfull=1#post21353166"]Approved Here[/URL][/SPOILER] [B](Meiton: Mikoto no Yabun) – Dark Release: Lords of the Outer Night[/B] [SPOILER]Type: Defensive/Supplementary Rank: S Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user will focus their chakra into the mark on their hand to release their dark chakra from within it. It will pour out and momentarily coat their body before fusing into it. The purpose of this is for the user’s body to undergo an elemental conversion, namely a transformation into dark chakra. The dark chakra will be condensed to the point it behaves as “solid” similar to techniques like Water Release: Sword of Draining and so they will be susceptible to attack from solid elements such as Earth Release. The violet-coloured form they assume will possess all of the traits and attributes of Meiton such as the ability to absorb chakra and certain elemental techniques. They will be capable of absorbing attacks following Dark’s elemental S/W (B-Ranks for weaknesses, A-Ranks for neutrals and S-Ranks for strengths). If the user is struck by an attack that exceeds this such as A-Rank water, they will be forced out of their transformation and sustain the full damage of the technique which struck them. Even solid elements such as Earth or Steel will be capable of interacting with and harming them in this form due to it’s previously mentioned tangibility. Upon contact with living beings, the user will be capable of siphoning chakra from their body (20 per strike). The real utility of this form is exhibited when certain conditions are met. For each technique absorbed while this is active, all of the user’s techniques gain +5 damage per absorption and the duration of this transformation is extended by two turns. While this is active, the user can only use Dark, the elements which compose it, any CE based on them and non-elemental abilities. Note: Lasts four turns and can only be used twice per battle Note: No A-Rank or above Dark on the turn this ends Note: No A-Rank or above Fire or Lightning on the turn it ends Note: Cannot be used whilst restricting the opponent's Earth Release in any way. [URL="http://narutobase.net/forums/showthread.php?t=703619"]Taught Here[/URL][/SPOILER] [B]Hadō #95. Tenebris Aeterna / Way of Destruction #95. Darkness Forever[/B] [SPOILER]Type: Offensive Rank: S Range: Short - Mid Chakra: 40 Damage: 80 Description: This technique revolves around utilising the powers of Dark for pure destructive purposes. The user will channel an extreme amount of Dark chakra in order to fuel the technique, and create a single portal of Dark chakra or a large scale amount of smaller ones. They will release the chakra from their dark mark and it will shape into the portal(s) upon release. From this portal(s), the user will summon various smaller masses of Dark chakra, using shape manipulations to give them the shape and basic physical features of weaponry, e.g. swords, shuriken, kunai, lances etc., but still retaining the signature blue hue of Dark chakra. Upon mental command from the user, the chakra weapons will surge forth from the portals extremely quickly, as if numerous arrows fired from bows. The dark chakra exhibits solid-like tangibility (similar to Fire Release: Dragon Flame Release Song Technique). Once the weapons strike the target, the natural properties of Dark chakra will begin to take effect, absorbing chakra from the target if there is any to be found, following the strengths and weaknesses of Dark Release. If the user so chooses, they can detonate an individual chakra weapon (costs a move), which will set off a chain reaction with the other chakra weapons, culminating in a large explosion. ⇒ The weapons will fire until the end of the turn used ⇒ Can only be used twice per battle [URL="https://narutobase.net/forums/showthread.php?t=728665"]Taught Here[/URL][/SPOILER] [B](Meiton: Daraku Oujou Majikku) – Dark Release: Corruption of Necromancy[/B] [SPOILER]Type: Defensive/Supplementary/Offensive Rank: A Range: Short - Mid Chakra Cost: 30 (-10 chakra per turn) Damage Points: N/A (60 damage if used to attack the opponent) Description: The user will place one or both of their dark marks in contact with the ground before focusing their meiton chakra into it to create a subterranean field of sentient tendrils constructed entirely of dark chakra. In terms of magnitude, each tendril is fifteen meters in length (can reach up to the edge of mid-range from the user's position) but they rarely ever expose themselves entirely and instead prefer to reside mostly within the ground. The area this tentacled creature encompasses is a mid-range radial reach around the user and its epicenter resides directly below his or her feet on creation. All of these tendrils are a part of a single central structure and so the power of this technique is not divided between the individual tendrils, it's regarded as one whole. They collectively make up one gargantuan creature which is sentient and as such it is capable of acting on the user's mental commands. The tendrils maintain themselves by passively leeching chakra from their creator every turn (via their contact with the ground). The tendrils can freely transition between intangibility and solid-like tangibility so they can both seamlessly emerge from and merge back into the earth and interact with anything on the field. The purple tendrils are capable of absorbing techniques following Dark's S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). It will absorb chakra channeled into the ground (of the specified ranks) before they can manifest or they can emerge to absorb techniques directly. The tendrils also have the ability to absorb chakra from everyone on the field (barring the user) that's in contact with the ground and is within it's vicinity. The tendrils can leech 50 chakra from everyone on the field every turn but as long as it does this, it will be incapable of moving/acting. The tendrils can also be used to attack their opponent, with the effect depending on whether they choose to be tangible or intangible. If the tendrils are tangible they stab, impale or entangle the opponent but if they're intangible they will obviously be incapable of doing physical harm. If they're intangible, the tendrils will instead absorb copious amounts of chakra on contact (50 per strike), the chakra drain being exacerbated by the direct contact with the dark chakra. To destroy the tendrils, the opponent needs to target it with techniques such as Swamp of the Underworld that exceeds it's threshold for absorption. The tendril creature will be neutralized completely as it attempts to absorb all of the chakra within the doton jutsu. It will not leech the chakra completely as A-Rank earth exceeds it's threshold for absorption but it will weaken the earth jutsu by one rank. This weakening will happen despite the power of the original technique as part of it's chakra is consumed. Note: Can only be used twice per battle Note: Lasts until deactivated or destroyed Note: No S-Rank or above Dark on the turn this is used or next turn Note: Has a cool down time of three turns in between uses Note: While this is active, the user can only use two other moves per turn [URL="http://narutobase.net/forums/showthread.php?t=726265"]Taught Here[/URL][/SPOILER] [B](Meiton: Kurayami no Inferno) - Dark Release: Inferno of the Dark Ones [/B] [SPOILER]Type: Offensive/Defensive Rank: S-rank Range: Short-Mid Chakra: 40 Damage: 80 Description: After having absorbed chakra beforehand through any means, the user will perform two handseals and channel his dark chakra equally inside the medium range radial reach by touching the surface with one of his dark marks. This means that it can be applied to the ground, walls, solid structures, bodies or even water at some point. Then, a massive amount of purple flames will come out from the "Release" mark of any of user's dark marks which will fill the whole medium range very quickly. The flames adapt to the frame of a body if they're applied to something specific such as the body of the target or an opposing technique. The lethality of these amplified flames is that they can cause 3rd degree burns to anyone caught in between them and can easily evaporate B-rank or lower water quantities in an instant. At the user's desire, he can freely increase and decrease the volume of the flames, making them reach up to 5m in height and burn almost anyone fully. Alternatively, the user can only apply these flames in selected parts of the battlefield, in order to deal damage to individual targets or objects. The size and volume is up to the user as long as they are within the medium range reach. Usable only twice per battle with two-turn cooldown. The user cannot use any "Release" related Dark techniques in the same turn this is used, and the next. Can only be taught by Klad [URL="https://narutobase.net/forums/showthread.php?t=726265&page=2"]Taught Here[/URL][/SPOILER] [B](Fuuin/Meiton: Furuato no Jashuu) - Sealing/Dark Release: Runes of Heresy[/B] [SPOILER]Type: Supplementary Rank: A Range: Short Chakra: 30 Damage: N/A Description: After making at least a single absorption, the user will focus their chakra into one of their replica dark marks. They will do this in order to mold the chakra for any Meiton technique and have it pre-set within the chosen dark mark. The dark mark will effectively ‘contain’ the technique until the user wishes to release it. This is somewhat akin to the use of scrolls to seal elemental techniques within. Whenever the user wishes to, they can release the technique from the mark at the cost of a move. It's release and initiation will be as fast as a standard chakraless Taijutsu technique as the preparation component is voided and therefore will capable of intercepting of targets who are much faster than the user. If the mark is contact with the user, the chakra contained within can be leaked on to/into their body for the use of Dark techniques which work internally (e.g. to transform the body). The dark mark must be in contact with the floor for techniques which are released into or created underground. While a dark mark is ‘storing’ a technique, it cannot be used to perform other techniques, whether they are absorption or release-type. The jutsu utilized along this technique must be posted for reference alongside Runes of Heresy when it is first prepared, though collectively they will only take up a single move and slot in the timeframe. The user cannot use another technique at the same time as the Dark technique's release. It can only happen directly after if they're fast enough (e.g. jutsu used in the same timeframe, passive jutsu, chakraless Taijutsu.) Note: Can only be used twice per battle Note: Must be posted alongside another Dark Release technique Note: No S rank Dark techniques in the same turn when this is initiated [URL="https://narutobase.net/forums/showthread.php?t=726265&page=2"]Taught Here[/URL][/SPOILER] [B](Fuuin/Meiton: Yakunan Shitsunen) - Sealing/Dark Release: Unholy Oblivion[/B] [SPOILER]Type: Defensive/Offensive/Supplementary Rank: S Range: Short - Mid (Absorption is Short-ranged) Chakra: 40 (-5 chakra per turn while active) Damage: N/A Description: The user will place one of their dark marks in contact with solid matter in order to create a replica of it on the said medium. The created mark will be unique in the sense that it will also possess a pre-set function and a trigger, enabling it to activate involuntarily and without the user's volition. When a technique containing foreign chakra gets within the vicinity of the mark, it will initiate an absorption automatically; effectively sealing the technique before it can travel any further. It will detect this through an invisible and intangible barrier that is erected around the mark upon it's creation and will span a three-meter radial distance in every direction (including underground). To maintain this barrier the user will lose 5 chakra every turn it is active. The barrier will not react to the user's own chakra and will only be triggered by foreign chakra that passes through and/or is spawned inside of it. When this criteria is fulfilled, an absorption vortex will surround the vessel the mark is applied to and anything attached to or in contact with it. As with all Dark Release absorptions, it will abide by the element's S/W. The absorption vortex will be capable of absorbing neutral techniques of the same rank (S-Rank), one rank above for elements weak to Dark and one rank below for elements strong to it. As the chakra for this technique has already been molded and prepared in advance, this absorption is triggered and occurs fast enough to intercept and counter jutsu that are spawned right next to the dark mark. The initial creation of the mark costs a move but when an absorption is triggered, it will not count towards one of the user's three jutsu per turn. Upon absorbing a technique, the user can release a Dark Release replica of it composed of purple flames, from any of their marks, but this will cost a move. Note: Can only be used once per battle Note: Lasts 2 turns Note: Fuuinjutsu component of this technique is A-Rank Note: No Dark above A-Rank in the turn after mark is triggered Note: Only one mark can be created through each use of this technique Note: Cannot be applied to the user's clothes Note: Each mark created through this technique generates two absorptions Note: The replica is the same shape, size, speed and damage as the absorbed jutsu [URL="https://narutobase.net/forums/showthread.php?t=726265&page=2"]Taught Here[/URL][/SPOILER] [B](Meiton/Fuuin: Kishou no Nai) – Sealing/Dark Release: Insignia of the Fallen[/B] [SPOILER]Type: Supplementary Rank: B Range: Short - Mid Chakra Cost: 20 Damage Points: N/A Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on anything they touch or are already in contact with (e.g. their clothes) without moving. For example, these marks could be applied to a handheld weapon in the user’s grasp or to the soles of the user’s shoes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Note: Can create up to two dark marks per use and have up to four dark marks active at a time Note: Can only be used five times per battle and must be within mid range of these seals for them to work. [URL="http://narutobase.net/forums/showthread.php?t=157594&p=20573684&viewfull=1#post20573684"]Approved Here[/URL][/SPOILER] [B](Meiton/Fuuin: Mato no Ibunshi) – Sealing/Dark Release: Mark of the Outsider[/B] [SPOILER]Type: Supplementary Rank: B Range: Short Chakra Cost: N/A Damage Points: N/A Description: Through his knowledge of Fuuinjutsu and Dark Release, the user will create replicas of the dark marks on their palms and apply them to weapons, tools, objects, scrolls or even their clothes. The dark marks will work exactly the same way as the originals and the user will be capable of using all types of Dark Release techniques from them. The marks can be activated remotely and so the user could throw a kunai with a dark mark applied towards the opponent then activate a technique like 'Inhaling Maw' from a distance. The user will still have to abide by all of the restrictions and limitations of the technique when used in this way. For example, the mark will have to be within short-range of a technique/attack to perform certain absorption-type techniques. As dark marks are essentially "portals" to a separate space/dimension that can contain a virtually infinite amount of energy/chakra, techniques absorbed by these replica marks will enable the user's main body to use release-type techniques. Following this same logic, the user can use release-type technique from any of these replica dark marks after one of them or one of the originals performs an absorption. Similar to Minato's FTG seals, the user can have any number of these seals applied before a battle and they will only cost chakra when the user activates them through the use of Dark Release techniques. These replica dark marks can be distinguished from the originals as they have a different design (see spoiler). The absorption mark is the black inner circle while the release mark is the white outer circle. Note: Must be stated in the user's bio [SPOILER][IMG]http://i.imgur.com/Ig3hjz2.jpg[/IMG][/SPOILER][URL="http://narutobase.net/forums/showthread.php?t=658451"]Taught Here[/URL][/SPOILER] [B](Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation[/B] [SPOILER]Type: Offensive Rank: S Range: Short - Mid range Chakra: N/A (Depends) Damage: N/A (Same as chakra) Description: This technique can only be used after the same dark mark has made two absorptions. Between these absorptions, no techniques can have been used from it excluding those which absorb (i.e. no release-type jutsu can be used from it or the count resets). After making these absorptions, the user will focus their chakra into the dark mark and release it in the form of dark purple flames which assume the shape of a serpentine dragon. This dragon, known as the Kokuryu-Ha, will be such a deep purple that it's almost black in colour and will exhibit solid-like tangibility. It's damage will reflect the chakra put into it, specifically the sum of the two techniques that were absorbed to create it (e.g. if two standard A-Ranks were absorbed, it's damage would be 60). Reflecting it's nature as a glutton for chakra, the dark dragon will always pursue the greatest concentration of foreign chakra on the field. Upon striking and immolating that target, it will be drawn to the next greatest source of foreign chakra. The real special ability of the Kokuryu-Ha is exhibited in it's constitution. Similar to Dark Release: Greed, the Avarcious, the dark dragon can reflect one of the traits of the two techniques that were absorbed to create it (e.g. it could paralyze on contact if Nagashi were absorbed). The user can only pick one trait from either technique, never both, and they must clearly state which trait was stolen. Whenever the user desires, they can detonate the Kokuryu-Ha into an explosion of flames that spans a mid-range radial reach. Note: Can only be used once per battle Note: No S-Rank or above Dark in the user's next turn Note: Two absorptions need to have been made from the same mark Note: The two absorbed techniques cannot be Forbidden Ranked [URL="https://narutobase.net/forums/showthread.php?t=732146&page=2"]Taught Here[/URL][/SPOILER] [B](Meiton/Fuuin: Shin'en no Ryouiki) - Sealing/Dark Release: Umbra Imperium, Abyssal Domain[/B] [SPOILER]Type: Supplementary/Defensive Rank: S Range: Short-Mid (Long-range vertical reach) Chakra: 40 Damage: N/A Description: The user will form three handseals, place one of their dark marks in contact with the ground and release their chakra into it in order to create a large-sized seal across it. This enlarged dark mark will span a mid-range radial reach and will be created to encompass both the user and any opponents or allies within range. Upon creation, the seal will immediately begin to drain the chakra of anyone in contact with it (including the user) as well as restrict their ability to use or mold chakra entirely in the same manner as the Chakra Draining Seal. Simultaneously a transculent, purple barrier infused with dark chakra will be released from within the seal and extend towards the sky. The purpose of the barrier is to extend the seal's influence to airborne beings, meaning people and summons caught within the barrier cannot simply jump upwards in order to escape the chakra drain and regain the use of their chakra. The dark mark will drain 100 chakra per turn from everyone within the barrier or in contact with the seal, storing it in the mark for later use. Since the barrier itself is intangible, it can't interact with techniques and all the user or opponent has to do to escape this technique's effects is simply move out of the seal/barrier's range. Umbra Imperium possesses one final property, which is arguably the only one which confers any advantage to the user. When this technique is first used, the barrier will essentially have a pre-set function ingrained into it. Whenever anyone moves faster than the user's speed (the value when this technique was initially used), the barrier will exhibit an immediate and potent downwards pulling force similar to Multiple Infinite Embraces known as the 'Abyssal Zone'. This will instantly bring the offending person/parties to the ground before they can even travel a short-range distance or perform any physical attacks. This pulling force will not only ground them but effectively slam and pin them to the floor until this technique ends. The chakra drain in that specific area (spans one meter all around their body) will then intensify and increase threefold until this technique ends, this being a pre-set function that's triggered when the aforementioned conditions are met. If the user activates any speed boosts after this technique's initiation then they too will be subject to the effects of the Abyssal Zone. Note: Lasts four turns Note: Can only be used twice per battle Note: No Dark or Fuuin above A-Rank on the turn this ends Note: Fuuinjutsu component of this technique is A-Rank Note: Cannot be used solely on opponents, the seal must be created in contact with the user. Additionally, due to the nature of the seal, if it any point either the opponent or user becomes able to utilize chakra, than the other party will also regain access to their own chakra pool. [URL="http://narutobase.net/forums/showthread.php?t=658451"]Taught Here[/URL][/SPOILER] [/QUOTE]
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