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[QUOTE="Negative Knight, post: 18769957, member: 134662"] [CENTER][IMG]http://i.imgur.com/vxxYrJB.png[/IMG][/CENTER] [B](Shu Iyashii no Soroi) – Lord Vile, The Suit of Malevolence[/B] [SPOILER]Type: Weapon Rank: S Range: N/A Chakra cost: N/A (-5 chakra per turn) Damage points: N/A Description: This weapon, also known as Lord Vile, is a pitch-black armour composed of steel. The metallic armour is larger than the user and envelops them entirely, with the exception of his eyes, where a visor in the form of a single slit can be seen. The chassis of metal takes on a medieval style and possess a glossy metallic sheen. It is the work of the delicate and nuanced workmanship of its smith's utmost effort, succeeding in granting it an air of formidability and a fine construction. It is an armor that can be called neither exquisite nor crude, and it instead perfectly melds magnificence and functionality. It is carved with countless marks and scratches, the highlights of his various military exploits etched into it to add a touch of valor. In terms of it's base level of strength, the armour is the equivalent of an S-Rank steel technique and can be destroyed by techniques following Koton's elemental S/W. Since it is treated as a koton technique, jutsu that utilize existing steel can be used on/applied to it. The armour has the same functionality and abilities as the one in Steel Release: Resurgence of Savagery. The chassis of steel is composed of thousands upon thousands of extra fine wires though this difference is imperceptible to the naked eye. This makes it as light-weight as the armour created in Steel Release: Authority of Arthur and allows reshaping of it to a limited extent. The user can passively create or close openings anywhere on the armour or "unwind" different part(s) of it into the wires which compose it (e.g. the gauntlets will unwind and the wires which formed it will simply hang there or wrap around another part of the armour). This is done to expose different parts of the user's body in order to facilitate the release of techniques such as those spewed from the mouth. Lord Vile also has an array of ornamental seals decorating it's body, not unlike the those exhibited in Curse Mark Level 1 in appearance. Being of the same complexion as the armour, they cannot be distinguished from it with the naked eye. Due to it's unique composition, seals which are normally placed on the body can instead be placed on the armour. Through the continuous infusion of chakra, Lord Vile has developed a degree of sentience. It passively saps chakra from the user's body to sustain this sentience and will do so even if the user finds themselves unable to use or mold chakra. Barring the complete sealing away of the user's chakra (which is synonymous with death), the armour will always be capable of leeching their host's chakra. Through mental commands alone, the user can freely control the movements of the armour, granting him an unparalleled ability in combat. As the user and the armour possess a symbiotic relationship, the latter can aid the user in the molding of chakra. Techniques which normally require a handseal of some sort can instead be performed through motioning the armour in some way (e.g. swiping the arm or clenching the gauntlet into a fist). This is a passive ability but it can only be used on techniques which require a single handseal.[/SPOILER][URL="http://narutobase.net/forums/showthread.php?t=157594&page=266&p=18994805&viewfull=1#post18994805"]Approved Here[/URL] [B](Utsuwa no Burakkukuīn) – Darquesse, The Cursed Vessel [/B] [SPOILER]Type: Weapon Rank: S Range: N/A Chakra cost: N/A (-5 chakra per turn) Damage points: N/A Description: This weapon is composed of a pair of indestructible gauntlets made of non-reactive chakra metal. The colour of these armguards is such a deep purple that they're almost black and both of them are adorned in ornamental markings that resemble the flame-like tattoos of the Heaven's Cursed Seal. Each gauntlet has an opening in the center of the palm, which is big enough to reveal the user's original dark marks and any summoning tattoos. Each finger of the gauntlets have sharpened tips akin to talons or a dragon's claws, that can be used to inflict light or deep wounds depending on the force applied. Replicas of the user's dark marks in the style of Mark of the Outsider are located on the upperside of Darquesse as well as in the interior, directly in contact with the wearer's skin. The interior marks will passively absorb a small portion of the wielder's chakra every turn and will do so even if the user finds themselves unable to use or mold chakra. The gauntlets also make use of the absorbed chakra within the dark marks to strengthen the user's Dark Release techniques. Whenever the user performs an absorption-based Meiton jutsu, part of the chakra within the gauntlets' dark marks will leak into the technique (10 chakra) in order to empower it in a similar manner to the Chakra Transfer technique. This will strengthen the 'pull' of absorption-type jutsu and thus they will become capable of absorbing techniques one rank higher than usual and will also increase the effective range of absorptions by one. This allows them to draw in techniques that are mid-range away rather than the usual limit of short. This ability will work so long as the user's dark marks contain sufficient chakra and it will only be applicable to A-Rank and below techniques. However it can be applied to S-Rank techniques but only twice per battle and at the cost of a move (though it occurs in the same timeframe). Through Darquesse's second ability, the user will be capable of creating dark marks within their Meiton techniques. These dark marks will be capable of residing in the body of those jutsu without being absorbed or destroyed. The purpose of embedding seals within their techniques is to take advantage of the fact that all of the user's dark marks are connected by portals. Through this connection, the gauntlets will constantly transmit chakra from the dark marks on them to the seals within whatever technique this ability is applied to. This can be done for one of two purposes: acting as an absorption or extending the duration of techniques. The first usage utilizes 5 chakra per turn and will essentially fulfill the criteria of 'making an absorption' for that particular technique. After making at least a single absorption, the user has the option of converting dark chakra techniques into purple flames at the cost of a move. For techniques which are capable of multiple absorptions, every two turns this ability is active will count as a new absorption. The second usage will act to maintain and extend the duration of one of the user's dark techniques at the cost of 10 chakra per turn. Since the dark marks on Darquesse essentially take on the role of sustaining the technique (in place of the user themselves), jutsu which previously required active maintenance or those which restricted the user's elements/abilities will no longer require or do so. Each usage can only be active on one technique at a time and the second usage can only be used twice per battle.[/SPOILER][URL="https://narutobase.net/forums/showthread.php?t=711213&page=40&p=21125409&viewfull=1#post21125409"]Approved Here[/URL] 28) [B](Iyashii Chojutsu: Yokufukai Boko) – Vile Scripture: Rapacious Hollow [/B] [SPOILER]Type: Supplementary/Defensive/Offensive Rank: A Range: N/A (Absorption is short-ranged) Chakra: N/A (+10 chakra to applied techniques) Damage: N/A Description: This jutsu builds on Darquesse’s second ability to create dark marks within the user’s Meiton techniques. These replica seals will mirror those created in Mark of the Outsider and will capable of residing in the body of those jutsu without being absorbed or destroyed. The purpose of embedding seals within their techniques varies depending on the type of jutsu it is applied to. The user cannot use techniques from these dark marks. When applied to Dark chakra techniques that already possess the ability to absorb, those marks will instead become the medium of absorption. The dark marks will siphon and absorb the chakra of techniques possessed of foreign chakra that come within short-range of them. After coming within range and before they clash, the marks will draw in the chakra of jutsu provided it is a technique it can already absorb (e.g. A-Rank Dark can absorb S-Rank Fire). Since it draws in chakra, energy and wind-based techniques will be safely absorbed into the mark similar to Inhaling Maw. In the case of matter-based techniques such as Earth and Water, the physical element will not be drawn in but it will become devoid of chakra the moment it comes within the Dark jutsu's vicinity thus neutralizing it’s damage/power. It should be noted that embedding seals in this manner will not change the power of what the technique can absorb, they simply serve the purpose of storing the absorbed chakra for later use (each technique absorbed enables the use of one Meiton jutsu). These marks are embedded passively and simultaneous to the Dark technique's creation rather than immediately after. These dark marks will be considered an inherent part of the jutsus they’re applied to and any boosts applied will also affect these marks. In regards to techniques with no absorption capabilities, these embedded seals will bestow them with that property. This will allow them to absorb certain techniques that come within short-range of the jutsu. After coming within range and before they clash, the dark marks will siphon and absorb the chakra of the opposing jutsu into itself. This will render the opponent's technique devoid of chakra, thus neutralizing their damage/power. The absorbed chakra will then be released back into the user’s technique in order to empower it. This will count as an active boost and the damage gained will be equivalent to half of the chakra absorbed (e.g. +20 damage after absorbing a standard S-Rank). In regards to what the embedded marks can absorb, it will follow the rank of the technique it is applied to. The dark marks will be capable of absorbing neutral jutsus of the same rank (one rank above for elements weak to Dark, one rank below for elements strong to it). Unlike the first use, this use must be actively applied and will cost a move (though still happens in the same timeframe). This ability cannot be applied to Forbidden Ranks or techniques which have had their damage boosted. It can also only be used four times per battle.[/SPOILER][URL="https://narutobase.net/forums/showthread.php?t=711213&p=21254952&viewfull=1#post21254952"]Approved Here[/URL] [/QUOTE]
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