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Naruto Role Playing
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♞ Knights of the Round Table ♞
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[QUOTE="Negative Knight, post: 18769945, member: 134662"] [CENTER][IMG]http://i.imgur.com/DJKCUCS.png[/IMG][/CENTER] [COLOR="#DAA520"][B]Raiton: Raikou Taka Genkotsu | Lightning Release: Lightning Hawk Fist[/B][/COLOR] Type: Offensive Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user channels a large amount of lightning around one of his fists. The manipulated lightning takes the shape of a small hawk with wings. It can be used to blow the opponent back while numbing the area it touches in close combat or it can be fired as a projectile. The hawk is about the size of the average human head. [URL="http://narutobase.net/forums/showthread.php?t=326004"]Taught Here[/URL] [COLOR="#DAA520"][B]Raiton Ketsuretsu Genkotsu|Lightning Breakdown Fist[/B][/COLOR] Type: Offensice Rank: A Range: Short- Mid Chakra: 30 Damage: 60 Description: The user gathers a large amount of lightning around one of his fists and makes a punching motion at the target from which an oversized version of his fist, completely composed of lightning, is generated(which is about as large as the user himself) and rapidly fired towards the target. [URL="http://narutobase.net/forums/showthread.php?t=326004"]Taught Here[/URL] 14) [COLOR="#DAA520"][B](Raiton: Kyuuzou Furea) – Lightning Release: Surging Flare[/B][/COLOR] Rank: S Type: Offensive/Supplementary Range: Short (Long range vertical reach) Chakra Cost: 40 Damage Points: 80 Description: The user after channeling their raiton chakra throughout every chakra point in their body and performing the handseal sequence of Dragon → Serpent → Tiger, throws both of their arms upwards to release the chakra as a vertical cylindrical column of lightning which surrounds their body and travels up towards the sky. The column encases the user's body as its released and can be altered to have up to a radius of five meters around the user. If the opponent comes into contact with the column, they are suddenly thrown upwards and overloaded with a dangerous amount of raiton chakra, leaving their body paralyzed for two turns. The raiton chakra released via this method is oppositely charged to that of natural lightning, allowing this technique to be used to discharge storm clouds and hence prevent any lightning strikes. As a result, this technique is exceedingly useful in negating the conditions required for Kirin. Note: Can only be Used Twice Per battle Note: Can only be Taught by Negative Knight Note: No S-Rank or above Lightning in the user's next turn Note: Deals 20 damage to the user. [SPOILER][IMG]http://i618.photobucket.com/albums/tt262/muna14/julian_col_zpsa1225415.png[/IMG][/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=109&p=11247644&viewfull=1#post11247644"]Link to Approval[/URL] Taught to: Seblax, Priest, Shady Doctor, Ushiro, Kirabi and -Severus Snape- [COLOR="#DAA520"][B]Raiton| Manako no Same- [Lightning Release| Shark's Eye][/B][/COLOR] Rank: A Type: Supplementary Range: Short-Mid Chakra: 30 Damage: 60 Description: While not truly related to sharks or an eye, this ninjutsu is a method of perception that mimics a shark's ability to sense electric fields. Because air is a much poorer medium to conduct electricity, the effectiveness is greatly less than a shark's natural sensory abilities. The practitioner is able to pinpoint organisms that produce bio-electricity (essentially any animal) within a twenty foot radius. The technique does not yield any descriptive information about the organism, simply its location. Strong electric fields, such as other electric ninjutsu ( even those used by the user ), are capable of rendering this technique temporarily useless. Additionally, the user must channel chakra to maintain this sensory enhancement. Unless their chakra control is precise, it is best used deliberately as opposed to a constant passive activation. By focusing lightning chakra in a controlled state into the cornea the user is able to see these small electrical fields being produced by a organism. (Last 3 turns) (Usable 2 times) [URL="http://narutobase.net/forums/showthread.php?t=411157"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Fukuro no Giragira) Lightning Style: Owl's Glare[/COLOR][/B] Rank: B Range: Short-Mid Chakra Cost: 20 Damage Points: 40 Description: The user quickly gathers lightning chakra on the eyes, making them glow, iluminating the path. If eye contact is made with the opponent, a beam of lightning is shot to pierce the opponent's eyes. The beam is virtually untrackable, due to an optical illusion: Since the beam travels straight forward, all the opponent see are the glowing eyes. Only experienced doujutsu users or chakra sensors (Sage rank), will be able to notice the slight increase of chakra/glow as the beam is being shot, and as such are able to respond correctly.. In the case the opponent notices, it is easily blockable, for if it it's anything other then soft tissue (I.e. Eyes) the max it can do is leave 2 small wounds. *Can only be used thrice, lasts 3 turns, where the user can shoot 2 pairs of beams throughout* [URL="http://narutobase.net/forums/showthread.php?t=333231"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Puroton Kikou) Lighting Style: Proton Armour[/COLOR][/B] Type: Supplementary/Defensive Rank: S Range: Short Chakra: 40 Damage: N/A Description: The user will start by creating proton particals from their raiton chakra inside their body and separating them from the main source of Raiton chakra inside their body . Once completed the user will expel the protons outside his body attaching them on the outside of his body like armor. By doing this it creates an Armour of Raiton Protons that cling to every inch of the users body. By doing this it creates a Magnet affect making all Raiton based Techniques unable to strike or even get near the users body without being diverted away. By expelling Raiton Protons outside of the users body any lightning attack will be unable to make contact as the Protons coming together from opposing Raiton based techniques will cause a negative reaction and push each other away thus making any Lightning jutsu curve around the user leaving him harmless. Restrictions: Lasts for 1 turns once activated. Can only be used thrice per battle. Can only be taught by Delta [URL="http://narutobase.net/forums/showthread.php?t=425083"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Buzoku no San no Keimusho)- Lightning Release: Tribal Sun Prison[/COLOR][/B] Rank: S Type: Offensive Range: Mid-Long Chakra cost: 40 Damage points: 80 Description: The user will perform three hand seals, and then raise ten, flat rectangular pieces of stone from the ground in a circle formation bordering the outside of short range around the opponent. The rectangular stones protrude no higher than the ground, being compared to something like a concrete sidewalk. After they rise to the ground, the user will create large tornadoes of lightning on top of each stone rectangle that shoot up seven feet into the air. This is achieved by the user channeling lightning chakra into the stone, similar to the action in Lightning Release: Four Pillar Bind. As they appear, they begin to rapidly spin around the inside of the circle of stones, converging on the opponent. Once successfully converged around the opponent, the tornadoes combine into one massive fifteen foot tornado, creating a deadly electrical explosion. Note: Can only be taught by Selendrile Note: No S-rank lightning on the same or next turn Note: Usable twice per battle [URL="http://narutobase.net/forums/showthread.php?t=433531"]Taught Here[/URL] [B][COLOR="#DAA520"]Raiton: Sutatikku Menshoku| Lightning Release: Static Shock[/COLOR][/B] Type: Offensive Rank: B Range: Short - Mid Chakra Cost: 20 Damage Points: 40 Description: A technique where the user builds and gathers their raiton chakra before releasing it out towards their opponent. Instead of targeting the opponents body, the user targets their clothes. Imbuing their Raiton chakra into all of the opponents garments. The purpose of this is to enhance and increase the chances of static electricity build up created by the opponents clothes when they move via friction and what not. Embedding so much chakra into the clothes of the opponents, that even with the slightest of movements the user experiences small static shocks. This makes tasks such as performing handseals or making bodily movements particularly hard as the opponent will be repeatedly shocked while doing so. Not to mention that tasks such as running and sprinting become extremely cumbersome as large electrical discharges are sent through the opponents body repeatedly. Due to the fact that the larger and more boisterous the movements, the more frequent and powerful the static discharges. This effectively makes the opponents own clothes both their prison and possibly even their demise and undoing. Weather also has a play in the technique, should it be breezy then the opponents clothes will be moved by an exterior force, thus static electricity will be produced. When the opponent uses a water jutsu it plays little role in the static discharges, and if by any chance the discharges and the water meet, the electricity will simply conduct into the water technique as a exceptionally weak current that follows the waters flow and thus slightly empowers the jutsu. Even if the flow of the water was to result in the current conducting towards the opponent, since the static discharges are relatively weak unless exceptionally large movements are made, such as running, the damage dealt wouldn't be that great. Simply minor shock and possibly momentary paralysis at worst. Notes: - Can only be used 2x - Lasts for two turns - No Raiton jutsu above A rank for the rest of the turn. - Can only be taught by Scaze [URL="http://narutobase.net/forums/showthread.php?t=441559"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Rikou) – Lightning Release: Discharge[/COLOR][/B] Rank: S Type: Supplementary/Defense Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user channels lightning chakra to his palm and releases an outburst of lightning chakra causing a discharge a large amount of light. With this effect, the victim will be blinded by light at the same time hurting their ears with the huge screech noise generated by lightning. The flares of the discharge can sense chakra they come contact with. The user can either use this opportunity to escape or attack. Note: Usable 2 times per battle. Note: Requires gap of three turns between each use [URL="http://narutobase.net/forums/showthread.php?t=480753"]Taught here[/URL] [B][COLOR="#DAA520"](Raiton: Zeus Kontorrou)- Lightning Release: Zeus's Control[/COLOR][/B] Type: Supplementary Rank: C-S Range: Short-Long Chakra: 15-40 Damage: 30-80 (Depends on the rank of construct) Description: The user either by the use of a touch or by releasing the chakra forward towards their intended target through their limbs, will specifically release a surge of unfocused lightning. With the lightning, the user will not aim for the opponent themselves but instead aim towards the opponents jutsus, specifically earth material type jutsus. Lightning that is unfocused will act to move along and around the earth substance, almost as if the earth will act as a conductor. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). The lightning will act to overpower the rock section or construct completely engulfing the rock and rendering the opponent's chakra within the section of rock useless. However this does come with a certain type of consequence, since there is still chakra of the opponent's harboring within the section of rock it will cause slight damage and cracking along the rock, this is simply an act of the lightning attempting to overpower the earth material but the material of earth will be weakened due to this (Exactly one rank would be deduced). As this step has been completed, with the user's lightning chakra now within the earth material, the user is now capable of taking complete control of the section of rock and send it towards a target or move the rock section around with complete ease but focused required as well, this concept similar to that of Lightning Release: Lightning Blades Levitation, as in how lightning is able to mask over the material and take control of its movements. This is exactly what would occur with the earth like substances. The appearance of the constructs will look quite normal, just a few cracks in and around its body and a light yellow aura of lightning along its body. The constructs can be controlled at will, the user can either send specific construct towards the opponent as a projectile or they can remain focus upon it and guide its direction. The constructs will retain the same sort of defensive and offensive property it had before it was taken control from the lightning, when taken control the objects obtain a certain shock type of damage which can indeed numb the opponent just like regular unfocused lightning would cause. This technique can not be used on the user's own earth constructs. The lower rank the earth construct the lower amount of chakra the user can use to overtake it. While though this technique makes out to earth, just about any elemental technique the opponent is using on the user that is either weak against lightning or can conduct it, can be used against it, such as wood or steel. Material like water is also able to be controlled but the rank has to be one grade higher then the water (so S-Rank lightning to control A-Rank water) and even with this, the water will still be weakened down a rank due to the chakra combating the opponent's technique to take control of a theme across this jutsu. Note: Can only be used twice Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical techniques [URL="http://narutobase.net/forums/showthread.php?t=496129"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Yuuetsusei no Kyohaku) - Lightning Release: Supremacy of Stella[/COLOR][/B] Rank: C-S Type: Offensive/Supplementary Range: Short - Mid Chakra cost: 15-40 Damage points: 30-80 Description: This is the brother technique to Lightning Release: Zeus' Control. The user will focus their lightning chakra throughout their body before releasing it in the form an outwards pulse which reaches the edge of mid-range in a radial direction in the blink of an eye. The pulse can just barely be perceived with the naked eye but it cannot be reacted to (as in blocked by a technique). The pulse is innately non-damaging and causes no harm to anything or anyone nearby. Its use lies in the fact that it imbues any inanimate non-chakra infused substances (or anything imbued with the user's own chakra) caught in its reach with the user's raiton chakra. The user will be able to now control said objects or constructs with relative ease through the use of hand gestures (in a similar manner to Lightning Release: Lightning Blades Levitation), either sending them towards a target as a projectile or maintaining focus to guide the direction of the objects. The objects will have a specific aura and color of yellow, with electricity running along the body giving the constructs a certain shock value when it comes to offensive property. With this jutsu, the user is able to take control of a large mass of rock and send it at the opponent or even something as small as a kunai to lift and guide its direction, in attempt to perform stealthy attacks. Any constructs taken over can travel up to long range and the chakra used for this technique will be split between all of the objects/constructs the user decides to take control of. Despite the fact that this jutsu imbues inanimate objects within mid-range with chakra near instantly, the opponent will likely realize a technique has been used due to the yellowish glow the affected objects develop, the hand gestures being made by the user to control the objects and the slight sounds of crackling lightning constructs/objects produce when they're manipulated. Logically, a C-Ranked pulse will only be capable of manipulating small tools such as kunais while an S-Ranked pulse will allow the user to manipulate colossal objects and constructs. The difference between this technique and Zeus' control is, the latter can only be used to take control of the opponent's techniques while this jutsu is used to control one's own techniques and non-chakra infused matter. There has been showcases of lightning moving along earth like substances without breaking them apart using this same concept (e.g. Earth/Lightning Release: Electric Rock Pillar). If the user leaves the area mid-range around where the pulse was first released before taking control of a construct, he/she will become incapable of putting this jutsu into effect. Note: Can only be used twice per battle Note: Can only be Taught by Noni Note: Must have Mastery of lightning Note: The construct is kept active for three turns Note: Requires one turn cool down before use again Note: Usable only on solid and logical objects/constructs Note: Upon activating construct(s) with the usage of this jutsu, the user can not decide to suddenly take control of another contract unless with the usage of this jutsu a second time [URL="http://narutobase.net/forums/showthread.php?t=496129"]Taught Here[/URL] [B][COLOR="#DAA520"](Ration: Shandian zhuti | Lightning Release: Lightning Threads)[/COLOR][/B] Type: Attack Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: 80 Description: The user will perform two handseals then channel raiton chakra to their hands while condensing it. The user will then aim their finger(s) at the target and release the chakra into a thin beam of energy that races towards the opponent with great speed and power. Note: Useable 3x per Battle Note: If used on both hands, the user cannot perform any S or A ranked lightning jutsu for two turns. [URL="http://narutobase.net/forums/showthread.php?t=391712"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Supaiku Bodi) –Lightning Release: Spiked Body[/COLOR][/B] Type: Offensive Rank: A Range: Short Chakra Cost: 30 (-5 to sustain) Damage Points: 60 Description: The user will begin to gather a large amount of lightning chakra within their own body. The person will then proceed to make highly concentrated spikes of lightning, which will emerge from a desired location on his/hers body. The lightning spikes emerge from the body like regular chakra by seeping through the skin and then immediately forming the spike seemingly making it look as if the spike protruded from the body and out into the open air. It emerges with enough force to pierce incoming projectiles or skewer some one’s body and paralyze them. The spikes can essentially have any length the user wishes it to have, though the absolute limit of the technique is that it can only reach targets within short-range of the user, though the user has no limit to how many spikes he can emerge from his body through this technique when used. Another note may be, that the spikes can be dispersed at will by the user if he sees fit. Note: This technique may only be used twice per battle and while sustaining it, the user cannot mold any element aside from Lightning Note: This technique must be taught by Gutsy Jiraiya [B][COLOR="#DAA520"](Raiton: Itsuwari no obujekuto) Lightning Release: Deceitful Objects [/COLOR][/B] Type: Offensive Rank: B Range: Short - Mid Chakra: 20 Damage: 40 Description: The Technique known as Deceitful Objects, is a technique developed by a single ninja, and it is developed on the principles of its mother technique; Spiked Body. With this technique the practitioner will release lightning chakra into metallic objects on their own body, or anywhere on the battlefield, that is within range of course. From there the practitioner will perform the Serpent hand seal, activating the said chakra, causing a multitude of small bubbles of lightning to form on the said object or objects, as if they were emerging from it. This technique can of course only be performed on metallic objects such as kunai, shuriken, armor; swords etc. since it is metallics that can conduct lightning. These lightning bubbles are very small and can have the capability of electrocuting, numbing and paralyzing an opponent, if they are touched by the bubbles on the objects. Utilizing this technique the practitioner is capable of utilizing this technique on a maximum of 3 objects at a time. Furthermore the bubbles of lightning that emerges from the said object, only has the capability of electrocuting, numbing or even paralyzing the said limb or area that it touches. As an example if the opponents arm is touched by these and it is paralyzed, he cannot utilize this arm in combat for the remainder of his following turn. Of course the lightning bubbles will send surges of electricity through that particular body part. Note: - May only be performed twice per battle - For every usage of the technique, the practitioner can infuse a total of 3 objects - The numbing/paralyzing effect that these bubbles cause are only in play for the opponents following turn before the paralyzis or numbing is lifted [URL="http://narutobase.net/forums/showthread.php?t=623630"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Perëndi Keseki Una) – Lightning Release: Perëndi's Miraculous Song[/COLOR][/B] Rank: A Type: Supplementary/Offense Range: Short - Long Chakra Cost: 30 Damage Points: N/A (Depends on the technique) Description: The user will perform one hand seal and release their chakra towards preexisting lightning, specifically lightning that is combined with other elemental techniques or objects that conduct lightning. As the user takes control of the lightning, they will perform a basic hand seal and force the lightning out of the object/technique (metal, earth, water, etc) causing it to jump and re-aim it like a projectile or guide it through hand gestures. A concept very similar to that of Lightning Release: Thunder Dragon Tornado, where how the lightning can jump out the vortex, that concept is taken and expanded in this technique. A kunai with a lightning current conducted on it could be an example of usage, as the user uses the kunai and throws it at the opponent, last second he can have the lightning current jump out and shock the opponent. This can be applied to a much more larger scale as well. Note the size, rank, and damage capabilities depend on the initial current of the first lightning. So back to the kunai example, if charged with nagashi, that would make it A-Rank lightning with a paralyzing capability, with size of similarity to the nagashi. However that is just an example, for lightning combos with other techniques/objects have that same effect. So it depends entirely on the initial lightning current/attack. The lightning, when jumped out can at most move up to mid range in distance, but the initial technique where the current is conducted or being used can be anywhere on the battlefield short to long range. The jump of the lightning can be directed towards different locations, aimed at different targets as projectiles, this allows the user to attack other enemies, technique, or summons that linger on the battlefield. It can jump over a technique that was meant to attack the initial combo, allowing it to strike the opponent in a continuation of movement (still will be able to react and notice the lightning) This technique excels highly at stealth like usages. If used on elemental combos, depending on the initial rank of the technique, it will be halved when the lightning is separated, so for example if a lightning/water combo jutsu was S-Rank, when the lightning jumps out, it will be A-Rank lightning now, so on and so fourth, applies only with elemental combo associated with lightning. Lightning has been see as something that can remain dormant for a duration, things like holding the nagashi on a sword, or lightning currents in water sources/techniques. The technique would simply act to take control of the respected lightning in the elemental combo and force it to jump out and attack the opponent or aim for different targets on the field, in a deceptive and stealthy mode. Also, how an opponent reacts to the initial lightning elemental combo comes into factor (Time Frame, as well), depending on how the opponent reacts to it at first can depend if the technique can be used safely and in time as well. Note: Can only be used three times Note: Can only be taught by Noni Note: Requires Lightning Mastery Note: Can not be used with natural lightning (e.g. Kiri), because of its scarce and how limited it is to control Note: Can not be used against an enemies lightning technique [URL="http://narutobase.net/forums/showthread.php?t=496129&page=2"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Harinezumi no Mayowasu ) Lightning Release: Deceiving Porcupine[/COLOR][/B] Rank: A Range: Physical Touch Chakra Cost: 30 Damage Points: 60 Description: The user is able to expell lightning chakra from up to 3 adjacent Chakra Points, and insert it on the opponent's Nervous System. This technique works best if the user releases the lightning from the finger's chakra points, and the chakra power has the ability to paralize the opponent's muscles completly. If expelled from any other chakra point, the user can only paralize the arm or leg touched. (This doesn't apply to Gentle Fist users). *Lasts 1 turn* *Can only be used twice* [URL="http://narutobase.net/forums/showthread.php?t=333231&page=6"]Taught Here[/URL] [COLOR="#DAA520"][B](Raiton: Kaminari no Yōna)- Lightning Release: Thunderous Recreation[/B][/COLOR] Type: Offense/Supplementary/Defense Rank: S Range: Short - Long Chakra Cost: 40 Damage Points: N/A (Depends on technique) Description: An elemental lightning technique based around shape manipulation, a concept deprived from Lightning Release: Lightning Blades Levitation and the Lightning Shadow Clone. The basic concept is, the user will either release unfocused lightning onto a conductible material (either through touch, or sending a bolt through the air, or ground), or inject this jutsu into preexisting lightning to harness the lightning technique/material. The user is able to create duplicates of the original jutsu. The appearance of the duplicated jutsu is exactly the same as the previous technique, their damaging property, rank, size, and purpose of jutsu is relatively the same as well. This technique can be used on streams, projectiles, humanoids, self-sustaining techs, etc. Most of the time "shocking" to touch, the lightning duplicate will have a certain amount of tangibility to remain in shape. The user can create an extra beast for attack, or another spear of lightning. Alternatively, when used on jutsus/weapons with lightning conducted on it, the user can create a duplicate from that as well (only tangible elements). The difference between using this jutsu on already existing lightning, or on conducted lightning, is that the conducted lightning (such as a kunai with nagashi), will appear to be an exact copy, its internal body composed of electricity, but in appearance looks regular as ever. And when struck, reverts back to a regular state of pure lightning. To the opponents eye's, this method would look simply like a clone of the original technique, though this might not fool some forms of sensory, and dojutsu. These duplicate jutsus can be controlled as a streaming, or can be aimed as a projectile. The duplicates are created short range of the original jutsu, but the user can inject/use this jutsu on techniques from virtually any range. The power of the duplicates is equally divided between the numbers created if needed by the user. A drawback to this jutsu is shape matters, it can be used on shaped/tangible lightning techniques, or tangible materials conducted with lightning. This can not be used on one's self with lightning armor based jutsus. Note: Can only be used three times Note: Can only be taught by Noni Note: A duplicate can last up to two turns max Note: Can not be used with natural lightning (e.g. Kirin), because of its scarce and how limited it is to control Note: A duplicate can only be used on one technique at a time, if the user wants to use this technique on another, they would have to re-perform this technique [URL="http://narutobase.net/forums/showthread.php?t=496129&page=3"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Senshu Yousei)-Lightning Release: Usurper’s Claim[/COLOR][/B] Type: Offensive Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: To begin the user will form the Dog>Dragon hand seals and focus their lightning chakra into an existing liquid source or technique. Using a similar concept that has been shown in previous lightning techniques, the user will then infuse the liquid with a current of lightning throughout the source, containing and electrifying it and by doing giving them the ability to levitate and manipulate the liquid. The user can shape the liquid into various forms to attack their target, shocking them from the current while also dealing blunt damage from the force of the water. Note: ~Can only be used two times ~Cannot use lightning techniques above S rank for the rest of this turn and the next ~Can only be taught by xHoudinii [URL="http://narutobase.net/forums/showthread.php?t=703462"]Taught Here[/URL] [B][COLOR="#DAA520"][Raiton: Taiyou Senshu] – Lightning Release: Auriel's Shot[/COLOR][/B] Rank: A Type: Supplementary/Offensive Range: Short - Mid Chakra Cost: 30 Damage Points: 60 Description: The user will focus their raiton chakra into one or both of their open palms before channeling raiton chakra to create and shoot up to four rods consecutively at the slightest whim. After being fired, each individual rods can be split into ten smaller rods, totaling a daunting rain of miniature rods. Shortly after colliding with something, each rods will "explode" into a maelstrom of bright light and unfocused electricity (similar to that of Chidori Nagashi), not doing this immediately but with a few seconds delay. This allows the technique to negate the doton chakra within earthen structures from a distance as the rods will first dig its head into the target technique, before discharging into the section of earth (or any conductable contructs or materials weak to lightning) and neutralizing the chakra within it. The intensity of the light produced in this technique is equivalent to that of a flash bomb and the burst unfocused electricity of a single rods has a five meter radial reach. However, much like Nagashi if the rods is in contact with an object/person at the time it "erupts", the unfocused burst will be capable of traveling a much farther distance (mid-range reach) inside of the medium. If the user so chooses, he can detonate any amount of the fired rods prematurely to gain a tactical advantage (blinding the opponent). Alternatively, the user can fire the rods with a thin and barely visible thread of lightning attached to the end of the shot projectiles, in order to manipulate their flight path/trajectory mid-air and allow for more unexpected offensives. Naturally, this technique can be used to negate chakras other than doton e.g. Crystal, Wood, Steel, Bones and etc, as long as they possess a weakness to Lightning or can conduct it. Anyone or anything caught within an unfocused burst of electricity will suffer from slight numbness and sluggish movements for two turns. They travel at the speed of an regular fired arrow following the user's tracking speed and appear just like a normal fired arrow, except that the rods are a bit bigger than a regular size arrow" Each spear are of the size of a chakra rod that nagato/pein uses. Notes: Can only be used three times per battle Can only be Taught by Venom Follows Elemental Strengths and Weaknesses Power of the technique is equally divided between the number of rods created. [URL="http://narutobase.net/forums/showthread.php?t=432720&page=2"]Taught Here[/URL] [COLOR="#DAA520"][B](Raiton: Kami no dorei) — Lightning Release: Servants of the Divine [/B][/COLOR] Type: Supplementary/Offensive/Defense Rank: S Range: Short - Long Chakra Cost: 40 ( 5 additional Cp for every turn sustained) Damage Points: (5-80) Description: The user will gather a large amount of Lightning Chakra and perform 3 hand seals. The user will then release the chakra, manipulating it to create a creature or creatures composed of extremely focused lightning. These "servants" take on the appearance of small, yellow, white or blue, cylindrical, creatures with either one or two eyes. The lightning composing their bodies is extremely focused, that it makes little to no sound. These servants require constant chakra to stay on the field. The technique revolves around affecting the servants in 3 specific ways. Their first way is through their ability of complete mastery of shape manipulation, allowing the user to freely manipulate their focused body, or parts of it, into any form they desire. For example, the user can manipulate a servants arm to become a spear of lightning (extends to that of mid-range), form both arms into a shield of sorts for both offensive and defensive purposes, or manipulation for supplementary uses such as manipulating their arms into wings to fly and etc. The second ability comes in two forms. The first form involves reverting the focused electrical bodies of the servant(s) into an unfocused electrical current, similar to a Chidori Nagashi, they can revert back to focused form through a handseal. The other form is simply causing their body to explode into an electrical explosion. However, servants that are self-destructed via the electrical explosion method are completely lost afterwards. The final ability allows the user to have the servant(s) passively split and combine following basic Rank Splitting principals (e.g. 1 S-Rank Servant can divide into 4 B-Rank Servant & 4 B-Rank Servant can combine into 1 S-Rank Servant.) A user is capable of forming 1 S-Rank Servant or several lower-rank Servant from the beginning. In the event that a Servant is destroyed, the Rank of the existing Servant do not change (e.g. 4 B-Rank Servant are out on the field, one is destroyed and 3 remain, the 3 remaining B-Rank Servant stay B-Rank). Also due to how focused/concentrated the lightning is, it does not get conducted by liquids such as water (This of course does not apply to when a servants reverts to unfocused electricity). Note: User can only use lightning based techniques or techniques utilizing basic chakra while sustaining the servants. Note: The rank of each attack or defense of a servant correlates to the specific rank of the servant Note: The size of each servant is dependent on the rank Note: Servants destructing into an electrical explosion are completely lost afterwards Note: Shape Manipulation is limited to the Servants bodies. As such, they cannot release projectile attacks Note: The Servants last a maximum of 4 turns Note: Can be used 2 times per battle Note: No S-rank lightning in the next turn. Note: Can only be taught by Yusei [URL="http://narutobase.net/forums/showthread.php?t=702091"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Shinme Kyohaku) Lightning Style: Shooting Stars[/COLOR][/B] Type: Offensive Rank: S Range: Mid - Long Chakra: 40 Damage: 80 Description: The user will initiate the technique by doing a set of 3 hand seals, ending with the boar handseal. Slaming their hands on the ground, channeling mass amounts of lightning chakra within the area below the target. The user will then shape and manipulate the lightning underground, causing countless of 10 inch in length lightning bolts to spring up from under the target(s) and the area up to 5 meters around them; resulting in a devastating assault. Ripping through the skin causing lethal damage after several thunderbolts hit the target. The thunderbolts once shot up from the ground spring upwards in such a fast pace they look like shooting stars from a distance. Because of the pace in which they hurl from within the ground and the area they cover, it's dangerous for the user to be six meters or less near the opponent, risking to be caught in the array. Thus, being a technique designed for distances that surpass short range. Note: Can only be used x2 per battle. Note: The user cannot use other S rank (or high) lightning in the same and next turn. Note: Must wait a cooldown of 3 turns before using again. [URL="http://narutobase.net/forums/showthread.php?t=723928"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Monshou no Tentou) – Lightning Release: Sorcery of Loki[/COLOR][/B] Type: Supplementary/Offensive Rank: B Range: Short - Mid Chakra: 20 (-5 chakra per turn) Damage: N/A Description: The user will perform a handseal and focus on a solid entity containing their raiton chakra to harness it. This will allow them to take control of the said object by manifesting a coating of static lightning around it and levitating it (in a similar manner to Lightning Blades Levitation). The user will be able to govern it's movements through the air with hand gestures and upon contact with living beings, the static contact will be shocking to the touch. It will paralyze in the same way as Chidori Nagashi, with this paralysis persisting for long as contact is maintained. Note: Can only be used four times per battle [URL="https://narutobase.net/forums/showthread.php?t=432720&page=4"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Joutou no Shisha) - Lightning Release: Ascension to Valhalla [/COLOR][/B] Type: Offensive/Defensive Rank: S Range: Mid - Long Chakra: 40 Damage: 80 Description: The user will initiate this technique by focusing their raiton chakra through their body, and discharging it into the ground in a similar manner to Chidori Nagashi. This surge of electricity is released quickly enough to negate earth-based techniques (KGs/CEs included) before they can form into techniques and/or emerge from the ground. This will work on neutral techniques of the same chakra and below or elements weak to Lightning of up to 10 chakra above. In the case of these upper limits, this technique will also be neutralised in the process and will be unable to progress any further. If their chakra is not neutralised, the user will perform three handseals to apply shape manipulation to the released lightning as it travels through the earth and towards the opponent. This will cause a cylindrical column of lightning to rise up around them and travel towards the sky. Everything within the cylinder's confines will be paralyzed and lifted upwards, similar to the canon technique Lightning Blades Levitation. Upon encapsulating the opponent, constructions of lightning will extend from the interior walls of the cylinder but all of them remain connected to the central structure. These constructs can take whatever shape or form the user desires and will either deal blunt damage or piercing strikes depending on their form. Note: Can only be used twice per battle Note: No Lightning above A-Rank in the user's next turn Note: Cooldown time of four turns in between uses [URL="https://narutobase.net/forums/showthread.php?t=726711"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Battou no Doragon) – Lightning Release: Felling of Siegfried [/COLOR][/B] Type: Supplementary/Defensive Rank: A Range: Short - Mid Chakra: 30 Damage: N/A Description: After performing two handseals, the user will channel their raiton chakra into the ground to trigger a subterranean discharge of electricity. This surge will ravage the earth to compromise it's structural integrity, causing the next attempt at creating an earth-based technique (KG/CE included) from the ground to fail prematurely. Before it can even emerge, the jutsu will collapse and crumble, losing it's form and unable to progress any further. This will only apply to a mid-range radius around the user's position when this jutsu was first performed, meaning earth-based techniques can still be formed from the ground outside of this vicinity. Note: Can only be used three times per battle Cooldown time of two turns in between uses No S-Rank or above Lightning in the same turn [URL="https://narutobase.net/forums/showthread.php?t=432720&page=4"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Nakigoe no Walkure) - Lightning Release: Cry of the Valkyrie[/COLOR][/B] Type: Offensive/Defensive Rank: A Range: Short - Mid Chakra: 30 Damage: 60 Description: The user will initiate this technique by focusing their raiton chakra through their body, and discharging it into the ground in a similar manner to Chidori Nagashi. This surge of electricity is released quickly enough to negate earth-based techniques (KGs/CEs included) before they can form into techniques and/or emerge from the ground. This will work on neutral techniques of the same chakra and below or elements weak to Lightning. In the case of these upper limits, this technique will also be neutralised in the process and will be unable to progress any further. If their chakra is not neutralized, the user will perform two handseals to apply shape manipulation to the released lightning as it travels through the earth and towards the opponent. This will cause a dome of solid-like lightning to rise up short-range all around the target. Everything within the dome's confines will be imbued with the user's raiton chaka, paralyzed and lifted upwards, similar to the canon technique Lightning Blades Levitation. The dome will then form into a fully spherical orb once everything within it has been suspended off the ground and erupt into a massive explosion (similar to the canon technique Thunder Up), obliterating everything inside of it. Notes: -Can only be used thrice per battle -Cooldown time of two turns in between uses. [URL="https://narutobase.net/forums/showthread.php?t=432720&page=5"]Taught Here[/URL] [COLOR="#DAA520"][B](Raiton: Kossetsu Risō) Lightning Release: Fractured Ideals[/B][/COLOR] Type: Supplementary/ Offensive Rank: A-Rank Range: Short - Long Chakra: 30 Damage: 60 Description: The user starts by performing a sequence of two Handseals, Snake → Horse gathering a large quantity of Lightning Release Chakra, and infusing it into a projectile, such as a bolt for a crossbow. As they infuse their Chakra into the projectile, they become completely shrouded in a heavy aura of reddish-purple lightning. The user then takes aim, either into the air, or at a target before them, depending on how they wish to utilize this Jutsu, as there are two different, but conceptually identical usages for this Jutsu. The first is for enemies that generally have some semblance of distance from the user. By aiming into the air, the user then fires their projectile into the air in an arc, aiming to hit the target on the descent of their projectile's arc. Once the projectile reaches a certain distance from the user, Mid-Range or beyond, the Chakra infused into the projectile "activates", forcefully shattering the fired projectile into numerous pieces, all carrying their own equivalent portion of the projectiles Chakra. Each fragment of the projectile then instinctively moulds the Chakra into the form of the original projectile, effectively creating a barrage of dozens of lightning-based projectiles formed from the scattered remnants of the original projectile. As the barrage of Chakra projectiles descends upon the target, the effect for each individual projectile is equivalent to that of an explosive tag, as when they hit the ground, surface, object, target, etc, they release the Chakra constituting the form of the Chakra projectiles in the form of of a concussive blast (Roughly 2m radius around the point of impact), individually dealing small amounts of impact-based, kinetic damage to the target which combines to create one, singular explosion, engulfing the surrounding area (Roughly 15m radius around the target). The second application is similar to a certain degree, but is utilized for close quarters engagements, allowing range/ projectile fighters, who are generally susceptible to attacks in close range, due to their weapons being more inclined towards distant targets, to defend themselves. Instead of aiming into the air/ at the sky, the user aims directly at their target, and fires. Upon being loosed, the Lightning Release Chakra contained within the projectile automatically initiates both the fragmentation and shaping aspects of this technique, causing the lightning projectiles to be shot off in a cone towards the target direction. Due to not having travelled as far, or gained as much speed or force due to the descending arc found in the former usage, this usage lacks any of the concussive force found in it, and instead, the projectiles pierce through the target, shredding and embedding themselves within the their body. Once the projectiles have embedded themselves within a target, after 1 turn, the Lightning Release that constitutes the projectiles themselves dissipates, leaving behind open wounds within living targets, or cavities in solid surfaces they plant themselves within, potentially leaving fresh lacerations in their place. [B]Note:[/B] Can be used a max of 3 times per battle, and the user must wait 2 turns between each usage. [B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ. [SPOILER][CENTER][IMG]http://i.imgur.com/sAFrmt8.gif[/IMG] [IMG]http://i.imgur.com/9bVFGFd.gif[/IMG][/CENTER][/SPOILER] [URL="https://narutobase.net/forums/showthread.php?t=736028"]Taught Here[/URL] [B][COLOR="#DAA520"](Raiton: Vuaruhara no Handan) | Lightning Release: Judgement of Valhalla[/COLOR][/B] Type: Offensive/Supplementary Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: By performing three handseals and infusing chakra into the sky, the user will be capable of calling down large lightning bolt(s) (up to eight) from the air. Each lightning bolt can have a radius large enough toaffect an area up to short range in size, making them powerful and large enough to pierce gigantic holes through even the largest of summons. As the lightning bolts descend they will rapidly charge the air around them, creating a field of electricity that, similar to ‘levitating blades’ will result in anything within short range of the lightning bolt being forced to levitate, and subsequently drawn in towards the lightning bolt through attraction at the speed of the lightning technique. When the lightning bolt strikes the ground, it will not immediately disappear, but will instead linger as a pillar of lightning after its initial earth shattering impact. Alternatively, the Lightning bolt can be made to disperse upon impact with the ground into an unfocused current so strong that it will charr the earth black as it conducts into the ground, while also neutralising any earthen based chakra within the ground on account of its chakra nature. Naturally, the user will be unaffected by any of the Lightning’s conduction effects as it is their chakra, meanwhile the effects of the Lightning bolt will completely expire after two turns. Notes: Can only be used 2x. No lightning techniques above B rank for the rest of the turn. Two turn cooldown between uses. [B][COLOR="#DAA520"](Raiton: Zeusu no Raimei) | Lightning Release: Zeus’ Thunderbolt[/COLOR][/B] Type: Offensive/Defensive/Supplementary Rank: S Range: Short-Mid Chakra Cost: 40 (- 10 per turn to sustain) Damage Points: 80 Description: A technique whereby the user will perform three handseals while rapidly expelling lightning chakra from their body. Through the performance of such, the user will be capable of materialising lightning bolt(s) via infusing the air around them with a strong charge. The amount and sizes of the lightning bolts are freely subject to the users intentions, but could be of a great enough scale to wipe out large earthen constructs such as ‘Opening Earth Rising Excavation’ and send a rain of lightning towards opponents, or small and focused such as a senbon, to deal pinpoint but extreme piercing damage. The real use of this technique however comes when control is maintained over it - through doing so the user will be capable of having lightning bolts split, merge, shift in size and change direction, allowing for the lightning bolts to be easily maneuvered to fulfil various offensive and defensive purposes. While control is sustained, the lightning bolts will also be capable of, on command, dispersing into the ground or solid terrain and conducting through it as a directed unfocused charge, neutralising any earthen based chakra (KG/CE included) within the structure during its travel, and then re-emerging back into a focused lightning bolt when the user so wishes to strike the opponent. This of course respects normal elemental interactions (that is, that the Lightning bolts will weaken when neutralising weaker Earthen chakra), and the surface of the conducting object will glow a distinct blue, serving as a warning hint to observant shinobi of the lightnings presence. Lightning bolts can only be materialized within short range of the user; furthermore, choosing to sustain control over Zeus’ Thunderbolt however has the massive drawback of limiting the user to the lightning element, elements that have lightning as a component, and non-elemental abilities. [URL="https://narutobase.net/forums/showthread.php?t=678413"]Taught Here[/URL] [/QUOTE]
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