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<p>[QUOTE="Lord of Kaos, post: 20759719, member: 20502"]</p><p><a href="https://animebase.me/threads/custom-summoning-submission.777488/post-22059657"><strong>Summoning Animal:</strong> Tengu</a></p><p><strong>Scroll Owner:</strong> Lord of Kaos</p><p><strong>Other Users who have signed contract: </strong>N/A</p><p><strong>Summoning Boss if existing: </strong> N/A</p><p><strong>Other Summoning Animals tied to contract:</strong> N/A</p><p><strong>Description and Background:</strong> Tengu, or "Heavenly Sentinel", are a type of legendary creature found in Japanese folk religion. They are considered a type of yōkai (supernatural beings) or Shinto kami (gods). The appearance of Tengu tend to vary widely but they all share common traits which usually falls somewhere between a large, monstrous bird-like form and a wholly anthropomorphized being, often with a red face or an unusually large or long nose. They tend to have hair of varying shades of either red, black or white.</p><p></p><p><strong>Standard Ability:</strong> Tengu have a myriad of abilities, some unique to just them and others that are more common to normal Summoning Contracts, mixed and shown below. Tengu have access to empowered flames, granting <strong>their</strong> Fire-based techniques a +20 damage increase, allowing them to become more dangerous and hotter. <strong>This applies to Fire Release and elements based on this but not Tengubi.</strong></p><p><strong></strong></p><p><strong>Standard Ability 2: </strong>Due to their spiritual forms and demigod like nature, Tengu have a very unique form of sensing that is not uncommon but does not derive from chakra sensory; instead, Tengu are capable of sensing spiritual energy and the spirit itself and it's many forms. This essentially translates into an ability to sense the spiritual presence of an entity despite their actual location or form. This extends up to 1 landmark away from the Tengu but is ever present at the same level of a 3 Tomoe Sharingan user, allowing him to sense even interdimensional entities if they have a spirit. This does not, however, allow him the ability to sense chakra based techniques that do not possess a soul or spirit to be sensed, such as those created from Yang release techniques.</p><p></p><p><strong>Unique Ability:</strong> Tengu are known to use a special form of Fire known as Tengubi, which means Tengu Fire. Tengubi <strong>is</strong> a spiritual and magical form of fire, devoid of chakra. As a result, these flames are neutral to all other forms of energy and allows the Tengu to combat high powered attacks by burning the spiritual root of the techniques by deteriorating the energy of objects struck by it, dealing intense damage and <strong>concussive</strong> force to them. This energy can be shaped in a myriad of ways and can be used to bypass physical barriers and forces as it maintains a unique property, making it immune to sealing techniques as well as physical deterrents.</p><p></p><p><strong>Unique Ability 2:</strong> Tengu also have the unique ability to use Tengubi in their own bodies, allowing them to mimic the abilities of those near them through a unique form of Magic called Mimicry. This allows a Tengu the ability to transmute their chakra signature and tenketsu to mimic those around it, allowing it to adopt the skills of the summoner or any ninja nearby that it bonds with. This allows it to once per battle adopt the skill of one ninja, be it their advanced Elemental Natures, their Kekkei Genkei or unique physical alterations their body/anatomy. This ability operates in a staggered system, gaining a stronger and wider access to their bonded vessel’s arsenal over time. Triggered immediately in the first turn the Tengu is summoned, it gains access to one spiritually bonded target’s AN or HA. In the second turn, the user gains access to up to 1 Universal or Mode the target has. <strong>In the third turn, the Tengu gains access to their remaining Mode or Universal skill and after four turns, the Tengu gains the ability to utilize the target’s KG/AE or CC ability, within reason.</strong> Certain Tengu have differing bonding if bonding with their summoner as noted in the individual summoning submission. This appears in the form of allowing accelerated access to their abilities or similar. In the case of CC abilities, the target gains access to their KG related abilities as noted in their submission.</p><p></p><p>1. <strong>( Tengubi ) - Tengu Fire</strong></p><p>[spoiler]Type: Offensive/Defensive/Supplementary</p><p>Rank: B - S</p><p>Range: Short - Long</p><p>Chakra: N/A</p><p>Damage: 80 - 1<strong>0</strong>0</p><p>Description: Tengubi is a special and magical form of natural flames that Tengu are capable of utilizing. These flames, because of their state and nature, are devoid of chakra and because of this, cannot be absorbed or sealed via chakra absorption/sealing methods. Tengu are known to use this fire exclusively, considered a special byproduct of theirs. These flames vary in appearance by the Tengu, though these properties are shared. In addition to this, these flames can take the form and shape of anything within the user's imagination, meaning they can become solid as bricks or maintain a plasma energy state though the user cannot freely change this. One special property as noted in the Contract is the ability to burn away the spiritual root of techniques and targets. What this refers to is the general clash between Tengubi and other obstacles, burning away the spiritual energy within at rapid rates to effectively "erase" or destroy a technique. This effect operates just like when normal techniques are combated or bested, giving the flames their own burning aspect unique to them. However, when clashing with opponents, Tengubi drastically burns away spiritual energy, creating an imbalance of energy that makes it harder to utilize chakra as they take 10 spiritual damage per turn alongside a doubling reduction of accessible chakra, starting at 5 ( this means they lose access to 5 chakra then 10 chakra, then 20, then 40, and so on ) until they either defeated or healed via Yin or other appropriate means to restore the spiritual damage done.</p><p>Note: Can only be used by Tengu or Signers who have Naturalist Specialty. To change the tangibility of the Tengubi after released, the user must spend a move per turn.</p><p>Note: S ranked usage can only occur once every 4 turns and up to <strong>3</strong> times. <strong>A ranked usage can only occur 5 times a battle</strong></p><p>Note: After using S ranks, the user cannot make use of Tengubi for 2 turns[/spoiler]</p><p></p><p>Summoning: </p><p></p><p>1. <strong>( Kuchiyose: Akuryō ) Summoning: Akuryō</strong></p><p>[spoiler]Type: Summon</p><p><strong>Rank: </strong>S Rank</p><p><strong>Range: </strong>N/A</p><p><strong>Chakra: </strong>40</p><p><strong>Damage: </strong>80</p><p><strong>Description:</strong> The user forms a short string of hand seals and summons Akuryō the Tengu to the field. Akuryō is noted to be quicker than his counterparts, moving at speeds equal to that of the average Sage. Akuryō is also an accomplished and skilled swordsmen, being able to use any of the user's none elemental Kenjutsu unless he has mimicked the canon skill for it. In addition to this basic ability, Akuryō has access to two unique skills special to himself. The first of the two is related to his ability to bond with his summoner, allowing him to have an accelerated progress. However, because this bond allows them to access and share Spiritual techniques quicker, this as a result causes any Yang and Physical Energy related skills to take longer to be mimicked or replicated. This translates into the ability to utilize spiritual based skills such as Ronin Kenjutsu, Yin Release, Genjutsu and associated Kekkei Genkei after <strong>3</strong> turns while Samurai Techniques, Yang Release, Taijutsu and associated Hidden Abilities/Kekkei Genkei require 4 turns to access.<strong> Abilities unrelated to these will take the same amount of time as normal to utilize.</strong> His second unique skill applies towards his usage of Tengubi. Inverting the two properties granted, Akuryō's usage allows his Tengubi to deal doubling damage per turn in exchange for a static chakra reduction rate <strong>of 5 per turn</strong>. This means the damage dealt per turn will not remain 5 and will instead double each turn. However, because of this effect and it's more solid state, his Tengubi does not have the ability to alter it's intangibility and damage dealt can be healed via Yang.</p><p><strong>Note:</strong> Can only be summoned once by Tengu Contract signers.</p><p><strong>Note:</strong> Cannot be summoned when other Tengu Contract summonings are present.[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Lord of Kaos, post: 20759719, member: 20502"] [URL='https://animebase.me/threads/custom-summoning-submission.777488/post-22059657'][B]Summoning Animal:[/B] Tengu[/URL] [B]Scroll Owner:[/B] Lord of Kaos [B]Other Users who have signed contract: [/B]N/A [B]Summoning Boss if existing: [/B] N/A [B]Other Summoning Animals tied to contract:[/B] N/A [B]Description and Background:[/B] Tengu, or "Heavenly Sentinel", are a type of legendary creature found in Japanese folk religion. They are considered a type of yōkai (supernatural beings) or Shinto kami (gods). The appearance of Tengu tend to vary widely but they all share common traits which usually falls somewhere between a large, monstrous bird-like form and a wholly anthropomorphized being, often with a red face or an unusually large or long nose. They tend to have hair of varying shades of either red, black or white. [B]Standard Ability:[/B] Tengu have a myriad of abilities, some unique to just them and others that are more common to normal Summoning Contracts, mixed and shown below. Tengu have access to empowered flames, granting [B]their[/B] Fire-based techniques a +20 damage increase, allowing them to become more dangerous and hotter. [B]This applies to Fire Release and elements based on this but not Tengubi. Standard Ability 2: [/B]Due to their spiritual forms and demigod like nature, Tengu have a very unique form of sensing that is not uncommon but does not derive from chakra sensory; instead, Tengu are capable of sensing spiritual energy and the spirit itself and it's many forms. This essentially translates into an ability to sense the spiritual presence of an entity despite their actual location or form. This extends up to 1 landmark away from the Tengu but is ever present at the same level of a 3 Tomoe Sharingan user, allowing him to sense even interdimensional entities if they have a spirit. This does not, however, allow him the ability to sense chakra based techniques that do not possess a soul or spirit to be sensed, such as those created from Yang release techniques. [B]Unique Ability:[/B] Tengu are known to use a special form of Fire known as Tengubi, which means Tengu Fire. Tengubi [B]is[/B] a spiritual and magical form of fire, devoid of chakra. As a result, these flames are neutral to all other forms of energy and allows the Tengu to combat high powered attacks by burning the spiritual root of the techniques by deteriorating the energy of objects struck by it, dealing intense damage and [B]concussive[/B] force to them. This energy can be shaped in a myriad of ways and can be used to bypass physical barriers and forces as it maintains a unique property, making it immune to sealing techniques as well as physical deterrents. [B]Unique Ability 2:[/B] Tengu also have the unique ability to use Tengubi in their own bodies, allowing them to mimic the abilities of those near them through a unique form of Magic called Mimicry. This allows a Tengu the ability to transmute their chakra signature and tenketsu to mimic those around it, allowing it to adopt the skills of the summoner or any ninja nearby that it bonds with. This allows it to once per battle adopt the skill of one ninja, be it their advanced Elemental Natures, their Kekkei Genkei or unique physical alterations their body/anatomy. This ability operates in a staggered system, gaining a stronger and wider access to their bonded vessel’s arsenal over time. Triggered immediately in the first turn the Tengu is summoned, it gains access to one spiritually bonded target’s AN or HA. In the second turn, the user gains access to up to 1 Universal or Mode the target has. [B]In the third turn, the Tengu gains access to their remaining Mode or Universal skill and after four turns, the Tengu gains the ability to utilize the target’s KG/AE or CC ability, within reason.[/B] Certain Tengu have differing bonding if bonding with their summoner as noted in the individual summoning submission. This appears in the form of allowing accelerated access to their abilities or similar. In the case of CC abilities, the target gains access to their KG related abilities as noted in their submission. 1. [B]( Tengubi ) - Tengu Fire[/B] [spoiler]Type: Offensive/Defensive/Supplementary Rank: B - S Range: Short - Long Chakra: N/A Damage: 80 - 1[B]0[/B]0 Description: Tengubi is a special and magical form of natural flames that Tengu are capable of utilizing. These flames, because of their state and nature, are devoid of chakra and because of this, cannot be absorbed or sealed via chakra absorption/sealing methods. Tengu are known to use this fire exclusively, considered a special byproduct of theirs. These flames vary in appearance by the Tengu, though these properties are shared. In addition to this, these flames can take the form and shape of anything within the user's imagination, meaning they can become solid as bricks or maintain a plasma energy state though the user cannot freely change this. One special property as noted in the Contract is the ability to burn away the spiritual root of techniques and targets. What this refers to is the general clash between Tengubi and other obstacles, burning away the spiritual energy within at rapid rates to effectively "erase" or destroy a technique. This effect operates just like when normal techniques are combated or bested, giving the flames their own burning aspect unique to them. However, when clashing with opponents, Tengubi drastically burns away spiritual energy, creating an imbalance of energy that makes it harder to utilize chakra as they take 10 spiritual damage per turn alongside a doubling reduction of accessible chakra, starting at 5 ( this means they lose access to 5 chakra then 10 chakra, then 20, then 40, and so on ) until they either defeated or healed via Yin or other appropriate means to restore the spiritual damage done. Note: Can only be used by Tengu or Signers who have Naturalist Specialty. To change the tangibility of the Tengubi after released, the user must spend a move per turn. Note: S ranked usage can only occur once every 4 turns and up to [B]3[/B] times. [B]A ranked usage can only occur 5 times a battle[/B] Note: After using S ranks, the user cannot make use of Tengubi for 2 turns[/spoiler] Summoning: 1. [B]( Kuchiyose: Akuryō ) Summoning: Akuryō[/B] [spoiler]Type: Summon [B]Rank: [/B]S Rank [B]Range: [/B]N/A [B]Chakra: [/B]40 [B]Damage: [/B]80 [B]Description:[/B] The user forms a short string of hand seals and summons Akuryō the Tengu to the field. Akuryō is noted to be quicker than his counterparts, moving at speeds equal to that of the average Sage. Akuryō is also an accomplished and skilled swordsmen, being able to use any of the user's none elemental Kenjutsu unless he has mimicked the canon skill for it. In addition to this basic ability, Akuryō has access to two unique skills special to himself. The first of the two is related to his ability to bond with his summoner, allowing him to have an accelerated progress. However, because this bond allows them to access and share Spiritual techniques quicker, this as a result causes any Yang and Physical Energy related skills to take longer to be mimicked or replicated. This translates into the ability to utilize spiritual based skills such as Ronin Kenjutsu, Yin Release, Genjutsu and associated Kekkei Genkei after [B]3[/B] turns while Samurai Techniques, Yang Release, Taijutsu and associated Hidden Abilities/Kekkei Genkei require 4 turns to access.[B] Abilities unrelated to these will take the same amount of time as normal to utilize.[/B] His second unique skill applies towards his usage of Tengubi. Inverting the two properties granted, Akuryō's usage allows his Tengubi to deal doubling damage per turn in exchange for a static chakra reduction rate [B]of 5 per turn[/B]. This means the damage dealt per turn will not remain 5 and will instead double each turn. However, because of this effect and it's more solid state, his Tengubi does not have the ability to alter it's intangibility and damage dealt can be healed via Yang. [B]Note:[/B] Can only be summoned once by Tengu Contract signers. [B]Note:[/B] Cannot be summoned when other Tengu Contract summonings are present.[/spoiler] [/QUOTE]
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