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<p>[QUOTE="Lord of Kaos, post: 20286880, member: 20502"]</p><p style="text-align: center"><span style="font-size: 9px"><span style="color: #b22222"><strong><em>Fuuinjutsu</em></strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>D rank</em></strong></span></span></p><p></p><p><strong>Sealing Technique: Hermes' Reply| Fuuinjutsu: Hermes' Touben</strong></p><p>[SPOILER]Type: Supplementary</p><p>Rank: D</p><p>Range: Short (When seal is applied on the object)</p><p>Chakra Cost: 10</p><p>Damage Points: N/A</p><p>Description: The user applies a sealing formula to a case of sorts (the 'case' doesn't necessarily have to be a case. It can be a letter, door, scroll, jar, box, suitcase, etc. Anything that can be opened can have the seal applied to it. After applying the seal, it seems to disappear on the object but is still there, just no longer visible. Seemingly doing nothing, the seal allows the user to know if the object has been opened. Once the object is opened, the seal is broken and the user is mentally alerted. Using the principles of chakra taught by the second Hokage, when the seal is broken, the tiny fraction that dissipates and alerts the user, also creates a fleeing chakra signal. This can be used to attach a paper bomb to the "case" which is automatically detonated once the seal is broken ( Quantifiable as 10 damage from the explosion of a paper bomb ). This usage is supplementary, and works with 1 paper bomb placed at the same time as the seal, it serves no purpose deactivating genjutsu or enemy seals.[/SPOILER]</p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>C rank</em></strong></span></span></p><p></p><p><strong>Wind/Sealing Technique: Ouranos' Gift| Fuuton/Fuuinjutsu: Ouranos' Houtei </strong></p><p><strong></strong>[SPOILER]Type: Supplementary</p><p>Rank: C</p><p>Range: Short-Long</p><p>Chakra 15</p><p>Damage Points: N/A</p><p>Description: The user applies a sealing formula onto a paperbomb, infusing a small amount of wind chakra in it. While harmless on it's own, once the tag detonates, the burst of wind will feed the explosion, making a single tag as destructive as three, the norm being 10 damage. The seal is applied in short range, and seems to disappear afterwards. The secondary use of this seal is that, while activated, the user can, with a single handseal, release the seal, which will detonate the wind-powered tag, just like a normal tag, but, with the presence of the seal, the user is able to access it at any range, making it a perfect remote controlled bomb.[/SPOILER]</p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>B rank</em></strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>A rank</em></strong></span></span></p><p></p><p><strong>Sealing Technique: Earth Style: Hades' Underworld Grasp. ♆ Fuuinjutsu: Doton: Aidaou Yomi Haaku </strong></p><p><strong></strong>[SPOILER]Rank: A</p><p>Type: Supplmentary/Offense</p><p>Range: Mid-Long</p><p>Chakra Cost: 30 (-10 per turn to maintain)</p><p>Damage Points: 60</p><p>Description: The user channels doton chakra in his feet and the earth under him at the same time. He then makes a string of 3 handseals (Snake - Horse - Tiger) and stomps the earth with great force, causing a large, 3 meter tall humanoid earth statue in the form of Hades, God of the Underwolrd, to rise up from the earth near the target, similar to Hade's Tombstone Transport. As he raises from the earth, he extends his arms, grabbing the enemy in his clutches. As he grabs him, a fuuinjutsu seal around his arms activate, draining the target of chakra while crushing him with his arms, preventing him from using high ranking jutsu of A-rank and higher while he's on contact with him. As he drains the chakra, he lifts the target up, and slams them into the earth with great force. He can either appear beside, in front of or behind the enemy, raising up face first. </p><p>*Can only be used 3 times a fight*</p><p>*After using, the user cannot use any Fuuinjutsu over B rank for two turns*[/SPOILER]</p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>S rank</em></strong></span></span></p><p></p><p><strong>Sealing Arts: Summoning: Gourd of Sealing|Fuuin: Kuchiyose: Yuugao no Yuugao</strong></p><p><strong></strong>[SPOILER]Rank: S</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user makes a string of handseals and summons a gourd onto the battlefield in front of him. The gourd is around the size of the gourd of Gaara's back and has five seals representing the five elements on the sides of it. The user then takes two of those seals and deposits them into the gourd. A bright flash emits from the seal (not of blinding proportion) and the two elemental seals deposited are sealed from use by both the user and enemy as long at the gourd is present on the field. The gourd has a very large, durable and strong shield and armor encasing it that protects it from attacks of A-rank and below, making it very difficult to destroy.*</p><p>*Can only be used once*</p><p>*After using, the user cannot using and Fuuinjutsu for the next two turns*</p><p>*The user nor opponent cannot use either of the two elements selected by the user for the remainder of the fight or until the gourd is destroyed, whichever is shorter*</p><p>*the shield stops all A rank attacks and below, one S rank though destroys the shield and gourd.[/SPOILER]</p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>Forbidden rank</em></strong></span></span></p><p></p><p>Jutsu Given/Taught By Others:</p><p></p><p>[spoiler]</p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>D rank</em></strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Fuuinjutsu: Aserureddo-ō no noroi Sealing Arts: Curse of The Unready</strong></p> <p style="text-align: center"><strong></strong>[spoiler]Type:Supplementary </p> <p style="text-align: center">Rank<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" data-shortname=":D" /></p> <p style="text-align: center">Range: Short-Long </p> <p style="text-align: center">Chakra:10</p> <p style="text-align: center">Damage:N/A</p> <p style="text-align: center">Description: In the ever evolving struggle to bridge the gap between Taijutsu, Kenjutsu, and ninjutsu, this technique was created. This is only useful when the user is advancing of retreating towards or away from the target when the target attempts to use handseals to form a technique of some sort. When the opponent attempts to use a handseal, the user can create a small barrier around their hands. The barrier can be used only for small things like stopping a finger from lifting, moving a hand slightly out of place, or other things like that. Things that will otherwise cause the handseal to fail and thus the jutsu, giving the user more time to close the distance and deliver a strike or get to safety as the opponent must rebuild the chakra and redo the handseals from the start. This allows the user to advance or retreat due to the fact that he remains moving during all of this. The first catch to this is that if the user attacks the opponent in any way in combination with this the opponent may attack or defend they wish (given proper logic of course), like nothing happened. This is due to the fact that stopping a handseal would only be seen as a nuisance at best as far as an attack or defense situation, and that this, again, is only useful for advancing or retreating from your positions. The second is that, of course, the user must be moving fast for this to be effective in the slightest way. In order to move five meters, the user must be moving at least the speed of a Kage Ranked Tai Master (not specialist). If moving at twice that speed the user can move 10 meters while using this move, and if moving at 3 times this speed the user may move 15 meters, et cetera. Also, if the user is going to attack in combination with this technique (unless interrupted by the opponent) they must do so with either a Tai, Ken, or otherwise an physical body attack. Otherwise they may simply use this technique to advance or retreat as usual. The seal only lasts for the single moment of handseal disruption and vanishes after. </p> <p style="text-align: center"></p> <p style="text-align: center">-Can be used in the same time frame or followed up by taijutsu or kenjutsu techniques unless the user is interrupted </p> <p style="text-align: center">-Can only be used five times per battle</p> <p style="text-align: center">-Can't be combined with anything that enhances barriers</p> <p style="text-align: center">-Can't be used to hurt the opponent in any way. </p> <p style="text-align: center">-One turn cool down between uses[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>C rank</em></strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(Fuuinjutsu: Baundoenchanto) - Sealing Arts: Bound Enchantment</strong></p> <p style="text-align: center"><strong></strong>[spoiler]Type: Supplementary </p> <p style="text-align: center">Rank: C</p> <p style="text-align: center">Range: Short </p> <p style="text-align: center">Chakra: 15 (-5 per turn) </p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: This seal may only be used on weapons that are in contact with the user. This seal may also be passively applied to the users weapons or formed onto a weapon the user is holding by expending a move. Only activated when the user is utilizing a jutsu to enhance or otherwise affect said weapon, this seal (which is marked with the kanji for "bind") will activate and drain chakra from the user to fuel said jutsu , even when the user uses another jutsu. It will permanently (or for as long as the user chooses to keep paying chakra) bind the enhancement to the weapon by doing so, as it is constantly being fueled. Each turn the weapon will be able to be used as if the enhancement that was made on it was newly activated, so that they may block and attack with the weapon it was used on without breaking the freeform dodging/blocking rules.</p> <p style="text-align: center">- Only one of these seals may be active at a time on a single weapon </p> <p style="text-align: center">- Only works on weapons[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding </strong></p> <p style="text-align: center"><strong></strong>[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: C</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra cost: 15 ( -5 each turn )</p> <p style="text-align: center">Damage points: N/A</p> <p style="text-align: center">Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release.</p> <p style="text-align: center">Note: Can only be used on weapons the user owns. </p> <p style="text-align: center">Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>B rank</em></strong></span></span></p><p></p><p><strong>( Fuuinjutsu: Zōkyō no Bia) - Sealing Arts: Bia's Augmentation </strong></p><p><strong></strong>[spoiler]Type: Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra cost: +20 to jutsu</p><p>Damage points: N/A</p><p>Description: A purely defensive and supplementary jutsu, the user creates a barrier around a selected shield, armor or other body used for defensive purposes. This can range from chakra armors to physical shields/barriers to raw chakra bodies around the user and various types of defensive jutsu. The purpose of this barrier is to reinforce the defense of the targeted jutsu by means of the barrier around it. What this does is add additional chakra to the barrier when it's created, increasing the power of the jutsu by 20 damage points by making a thin physical barrier around the jutsu made to act as a second layer around the jutsu to allow it to augment it's effects and defensive aspects. While simple, the barrier acts as a small coating that can only be described as skin tight in relation to how close it is to the jutsu it's applied to. </p><p>Note: Can be used 4 times with a 2 turn cool down in between usages.</p><p>Note: Because this jutsu's effects are reliant upon another jutsu being used, this can be used in the same timeframe as another.</p><p>Note: Cannot be used with Cursed Seal: Soter's Deliverance[/spoiler]</p><p></p><p><strong>(Fuuin: Yoroi no Koutei) - Sealing Technique: Assassin's Armour</strong></p><p><strong></strong>[spoiler]Type: Defensive/Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user will have a seal on their clothes with the Kanji for “Armour” that is active all the time (must be stated in the user’s biography). The seal will be imbued with the user’s earth chakra and as such, the user’s clothing will be hardened and appear darker in colour similar to the canon technique Earth Release: Earth Spear making it akin to wearing armour. It will develop a metallic sheen in addition to the hardening which is purely cosmetic. It will not decrease the flexibility or mobility of the clothing nor will it increase the weight of it in any way, similar to the canon technique. The user will essentially become capable of withstanding damage/impacts as the hardened clothes absorb damage either completely or to a certain extent. The user's clothes will be capable of blocking kunai, shuriken, swords and other bladed weapons (Kenjutsu up to and including C-Rank). This technique will also render D-Rank and below Taijutsu useless if used on clothed portions of the body and decrease the damage of Taijutsu techniques above C-Rank by 10 damage points. Though it hardens the clothing if the is destroyed or removed the hardening loses effects and it holds no defensive ability against elements that are strong to earth. </p><p></p><p>Note: This technique is always active</p><p>Note: Must be stated in the user's biography</p><p>Note: Must be posted at the beginning of a battle[/spoiler]</p><p></p><p><strong>Katon/Fuuinjutsu: Uranai shinjitsu] - Fire Style/Sealing Arts: The Telling Truth</strong></p><p><strong></strong>[spoiler]Type:Supplementary</p><p>Rank:B</p><p>Range:Short-Mid</p><p>Chakra: 20</p><p>Damage:N/A</p><p>Description: Once a single handseal is made, a barrier will be released by the user that will move outwards from the user's position a the speed of Wind Style: Wind Blade. The barrier has a distinct red hue and is imbued with fire chakra, but is dormant and useless until it is triggered. The trigger being the barrier encompassing anything that has chakra sealed inside of it via fuuinjutsu, or otherwise seals, scrolls, and paper tags. When the barrier passes by a location that triggers this affect, it will react and release just enough of its stored fire chakra into the objects to corrupt the sealing script found within it or medium the chakra is sealed in itself. This would slightly burn it and make it unusable due to such. Paper tags will be destroyed, not set off or detonated. In the case of seals found on the opponent's body, the opponent would only feel a slightly warm feeling on the place of the seal and find that part of the seal has been slightly burned away, doing the same thing to it as it only takes a bit to corrupt the sealing script and thus make the seal useless. Upon reaching the end of mid range, this barrier would disappear. </p><p></p><p>Notes:</p><p>Can be used three times per battle</p><p>Can only be taught by Venom</p><p>Does no damage to the opponent whatsoever</p><p>Cant be combined with anything that enhances barriers</p><p>Can be destroyed by techniques following Katon's elemental S/W</p><p>2 turn cool down between uses[/spoiler]</p><p></p><p><strong>(Fuuin: Genron no Genchuu) - Sealing Technique: Principles of the Paramecia</strong></p><p><strong></strong>[spoiler]Type: Defensive/Supplementary</p><p>Rank: B</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description: The user will have a seal placed on their clothes with the Kanji for one of the basic five elements. The seal will be infused with elemental chakra of the chosen element (must be stated in biography) and will exhibit a unique effect depending on which of the elements is chosen. The seal will activate passively (instant but still counts as a move) when it’s first triggered.</p><p></p><p>Ruler of the Skies: This seal will activate whenever an unfocused current or stream of electricity is used within the vicinity of the user. The seal will release the user’s fuuton chakra in order to insulate the current of electricity as it comes into contact with the clothes, essentially neutralizing it before it can affect the user. The clothes will also become weightless as a byproduct of the infusion of wind chakra, allowing freer and more fluid movements. For the next three turns, the user’s clothes will be coated in a layer of invisible wind that can create an updraft to enable levitation and seamless flight.</p><p></p><p>The Earth Emperor: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. The opponent’s weight will double (similar to the Added Weight technique) as earth chakra is released into them. For the next three turns, the user’s clothes will become darker in colour to signify the change and each additional contact with the clothes will double their weight further. The initial weight gain will last for three turns but each additional contact will extend it’s duration by one turn. Regardless of how much the opponent’s weight is raised by this technique, it can simply be neutralized through the use of Chidori Nagashi. </p><p></p><p>The Lightning Lord: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with ration chakra, making them static and shocking to the touch. Direct contact with clothing will cause the opponent's limb/body part to go numb for one turns and if a second contact is made in that time with the same part, that limb will be paralyzed for two turns as the lightning shocking stacks. These effects only apply to direct contact with the clothes themselves (an example would be the opponent's exposed fist striking the clothes). The user’s clothes will remain infused with ration chakra for five turns after activation and they will develop sparks of lightning across them to signify the change.</p><p></p><p>King in the North: This seal will activate whenever a fire technique comes into contact with the user’s clothes. The dormant chakra will activate immediately and essentially "moisturize" the clothing by imbuing it with suiton chakra without actually making it wet. This technique will not increase the user's susceptibility to lightning in any way either. It will also give the user's clothes (but not the user himself) immunity being ignited or burned up to a certain extent, translating to an immunity to C-Rank and below Katon techniques. This will last three turns but there will be no visual change to the clothes.</p><p></p><p>Sovereign of Fire: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with katon chakra, making them heat up considerably. Direct contact with clothing will cause the opponent's limb/body part to be burned. Momentary contact will only result in a first degree burn but more prolonged contact will lead to third or fourth degree burns. The user’s clothes will remain infused with katon chakra for three turns after activation and they will develop localized areas of orange-light (similar to smoldering coals) to signify the change.</p><p></p><p>Note: Only one element can be chosen per use</p><p>Note: Can only activate each seal once per battle[/spoiler]</p><p></p><p><strong>(Fūinjutsu: Shirizokeru) Sealing Art: Repulse</strong></p><p><strong></strong>[SPOILER]Rank: B</p><p>Type: Defense</p><p>Range: Short</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description: This is a special two way seal, that can be created by writing the formula on your body and then injecting either Fire or Earth chakra into it where it then lays dormant on the body, turning invisible, until activated. Once the user has been engaged within close range with an enemy that attempts to inject chakra within the users body through taijutsu the seal will activate on the users body, appearing around the initial area of contact, absorbing the injected chakra into it while injecting the opponent's body part with either Fire or Earth chakra. The user still takes the full hit of the taijutsu attack, but with one hand seal from the user, the opponent will either feel an extreme burning feeling in their joints as they attempt to move them or an extreme stiffness depending on the chakra placed in the seal. This prevents the opponent from performing any hand seals in their next turn. This seal can only absorb up to B ranked chakra at once, and only one type of chakra seal can be place on the body. The seal can activate up to three separate times throughout the battle, through 3 separate B ranked chakra injecting taijutsu moves, where the sealing formula then breaks and fades. The user will not be able to create the seal again until the battle is over.</p><p>NOTES</p><p>► Seal activates 3x before disappearing. </p><p>► User can create another seal outside of battle</p><p>► The rank of techniques will still play a role and the opponents wont be harmed if thier body is cloaked with a strong enough coat of chakra. </p><p>►Can only be taught by Zanda[/SPOILER]</p><p></p><p><strong>( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing </strong></p><p><strong></strong>[spoiler]Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30 </p><p>Damage points: Equal to jutsu</p><p>Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage. </p><p>Note: This is able to affect Ninjutsu of S rank and lower. </p><p>Note: This seal can be released up to 4 times per battle with a two turn break in usage.[/spoiler]</p><p></p><p><strong>Fuuinjutsu: Chuubuu Gekitai) - Sealing Technique: Paralysis Repulse</strong></p><p><strong></strong>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Self</p><p>Chakra cost: 25</p><p>Damage Points: N/A</p><p>Description: Chuubuu Gekitai is a special seal located in the users back. The seal automatically activates when the user has been shocked or paralyzed by an electrical current. Upon activation, the seal will start pouring out wind chakra, manifesting wind throughout the users body. Wind having an incredible resistance to electrical currents, will cause the prevention of further spreading. The after effect of this process will be numbness throughout the body for one turn, due to the electrical current straining the body.</p><p></p><p>Note: Must know Fuuinjutsu.</p><p>Note: Must be placed in the users biography.</p><p>Note: Each biography can have up to two seals. Meaning this technique can be used twice per battle. One Seal will be located in the upper back and the other will be on the lower back.</p><p>Note: The user cannot perform any genjutsu in the same round. </p><p>The user cannot perform any summonings for the same and the following 2 turns. </p><p>Note: If the electrical current has enough volts to kill, the seal is void.</p><p>Note: Can only be used by Mathias.[/SPOILER]</p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>A rank</em></strong></span></span></p><p></p><p><strong>( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance</strong></p><p><strong></strong>[spoiler]Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30 </p><p>Damage points: 60 to opponent</p><p>Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso. </p><p></p><p>Note: Can be applied passively and pre-placed on the user's bio. </p><p>Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.</p><p>Note: Can only be used or applied 4 times. </p><p>Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.</p><p>Note: Cannot be combined with techniques that increase the chakra cost of this jutsu[/spoiler]</p><p></p><p><strong>(Fuuinjutsu: Anchisuperu) - Sealing Arts: Anti Spell</strong></p><p><strong></strong>[spoiler]Type: Supplementary</p><p>Rank: A </p><p>Range: Short-Long</p><p>Chakra: 30 (-10 per turn) </p><p>Damage: N/A</p><p>Description: Only useable once the opponent has activated a chakra cloak of some sort, the user will make a single handseal and release a barrier from their body that expands at the speed of a standard sound genjutstu. This barrier does no damage, it doesn't block their vision (it's completely see through), and otherwise the opponent won't know it's there unless they have some sort of way to sense it or see the chakra of it. It's completely harmless to the opponent. However, what it does do is cut off the opponents connection to any type of chakra cloak they may be using. It drains any energy based chakra (Raw, Fire, Wind, Lightning, etc) on the outer side of the barrier. Note that it does not drain the opponents chakra from his body. It will drain the chakra cloak only and only until it is completely gone, after which the technique will end. The draining and ending of the cloak is almost immediate. This technique will only work on cloaks that can be classified as Supplementary, and will work on all of them regardless of rank due to the fact that these cloaks carry no inherent damage to them. To stop the opponent from simply reactivation the cloak, the barrier lasts 3 turns</p><p></p><p>Note: Does not work on solid armors</p><p>Note: Can be used 2 times per battle</p><p>Note: 2 turn cool down between uses</p><p>Note: Doesn't work on Jinchuuriki chakra cloaks</p><p>Note: Cannot be combined with techniques that augment/enhance barriers[/spoiler]</p><p></p><p><strong>Fuuinjutsu/Doton: Dōtoku (Sealing Arts/Earth Style: Morality)</strong></p><p><strong></strong>[spoiler]Type:Supplementary</p><p>Rank:A</p><p>Range:Short</p><p>Chakra:30 (Activation) (Then -15 per turn)</p><p>Damage:N/A (-40 to all physical techniques if still activated at the time of the strike)</p><p>Description: This technique comes in the form of a seal, resembling a tattoo, that is passively inscribed on the user's chest before battle and directly connected to his chakra center via his own chakra once activated. It can also alternatively be applied to the user during battle via sealing tag.. The seal is infused with an abundance of very light and free type of earth chakra, similar to that of "Earth Release: Ultra Light-Weight Rock Technique". Designed to close the gap between Taijutsu/Kenjutsu and Ninjutsu, this seal may be activated at will, whenever the user wishes, due to being so intricately connected to his chakra, but may only be used in combination with a Taijutsu or Kenjutsu technique. Whenever he wills it and performs such a technique, the seal may activate. When it does, the user will become infused with the lightened earth chakra and thus his entire body will be lightened several times over whilst performing certain actions during the technique. Any technique that requires, jumping, dashing, rolling, or any sort of potentially evasive action is now maximized due to the user's now lightened body. His jumps are higher, his dashes and rolls are faster, and things of that nature. Due to this, whenever he uses a jutsu that employs any of these actions, he is able to use them to simultaneously dodge incoming ninjutsu techniques since he is able to do these actions far beyond what a normal ninja would be able to. While the user still is not able to simply leap above things like Majestic Annihlation, he may still dodge any ninjutsu technique that is up to 10 meters in any dimension in its size with the aforementioned ways. While this jutsu may be used in combination with a taijutsu or kenjutsu move in the same timeframe due to it only being activated once these moves are used, it of course takes up a move slot.</p><p>-Can be activated twice per battle</p><p>-Lasts 3 turns each activation</p><p>-Can only be used with Taijutsu or Kenjutsu techniques[/spoiler]</p><p></p><p><strong>Fuuinjutsu: Nankaina oshie - Sealing Arts: Arcane Teachings*</strong></p><p><strong></strong>[spoiler]Type:Supplementary*</p><p>Rank:A</p><p>Range:Short*</p><p>Chakra:N/A (+10 chakra per technique)*</p><p>Damage:N/A</p><p>Description: To understand this technique, one must understand that handseals are simply a way to limit the chakra that goes into a technique. Each handseal limits the chakra in a unique way and when chained together to form techniques, they make the users chakra form a certain way to release it. Seals can work in the same way. They may seal certain chakra points in a person's body and seal the total amount of chakra that a person may use at any given time. This seal combines these two aspects into one technique. By having a tattoo of all 12 handseals on the user's body, he may focus chakra into them when using a technique. The seals will passively rearrange themselves along the users body corresponding to the seals and the order of them that are used in the technique. When each seal on the user's body is filled with chakra, it will in turn seal the users chakra pathways to match that of the handseal it represents. Thus, the user can replace the handseals of any technique through these seals. The user may choose 3 fields out of Ninjutsu, Fire, Water, Wind, Lightning, Earth, or Fuuinjutsu that he may apply this too. The user can replace the handseals of a technique in each chosen field up to 3 times per battle. </p><p>-Is always active and must be posted at the beginning of the battle. User must state the chosen fields in bio or at beginning of the battle and once chosen they can't be changed* </p><p>-After 2 uses the user can't use the effect the next 2 turns</p><p>-If this effect is used this turn the seal speed for the next technique used without this effect is dropped one rank</p><p>- Can only be used on one jutsu per turn.[/spoiler]</p><p></p><p><strong>(Fuuinjutsu: Senro Noroshi) - Seal: Tracker Beacon</strong></p><p><strong></strong>[SPOILER]Rank: A</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra: 30 (-10)</p><p>Damage: N/A</p><p>Description: User infuses chakra into their opponents clothing/skin (or tag that attaches itself) that for a period of time attaches itself to them as small kanji seal. The seal acts as a homing beacon attracting the users chakra toward it.</p><p>Note Usable three times per battle.</p><p>Note Last five turns per use</p><p>Drains users chakra per turn active[/SPOILER]</p><p></p><p><strong>(Fuuinjutsu: Tojikome genso) - Sealing Technique: Elemental Confinement.</strong></p><p><strong></strong>[SPOILER]Rank: A</p><p>Type: Supplementary</p><p>RangeN/A</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: Utlizing a special fuuin applied to a metallic object (kunai, swords, etc), users seals within an elemental striking force used against said object.</p><p>Ie: Fire would have the object have a burning capabilities/Water would make the object malleable (bendable)/Earth would increase it's strength(durability)/Wind it's cutting power/Lightning would increase it's speed when striking.</p><p>User must list which element is to be sealed, and only one element per seal. Each seals force is proportional to the users chakra.</p><p>Note: Usable 5 times per battle.</p><p>No Custom Elements can be sealed within the tag.</p><p>No Genjutsu may be used with seal is in effect.[/SPOILER]</p><p></p><p><strong>(Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic</strong></p><p><strong></strong>[SPOILER]Type: Fuuin</p><p>Rank: A</p><p>Range: Short (mid range blast when released)</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth.</p><p>Note: Each seal can only be used once per battle.</p><p>Note: Can only seal one jutsu per seal</p><p>Note: Can only seal A rank and below</p><p>Note: Must wait 1 turn to use this jutsu again</p><p>Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns.</p><p>Note: Can only seal one element, not elemental combinations.</p><p>Note: Useable 3 times[/SPOILER]</p><p></p><p><strong>(Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.</p><p></p><p>Notes:</p><p></p><p>-Can only be taught by Detective L</p><p>-Must be stated in user’s biography and can only be activated once per battle/event</p><p>-Alternative use can only be used once per battle[/spoiler]</p><p></p><p><strong>(Fūinjutsu: Rokettohōmingu) Sealing Arts: Homing Rocket </strong></p><p><strong></strong>[SPOILER]Type: Offense</p><p>Rank: A</p><p>Range: Short-Mid.</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: This is a special Fūinjutsu formula made by Zanda. It consists of three kanji on a sealing tag that is then placed around a kunai. The kanji stand for "Fuel", "Homing", and "Detonation" listed in that order starting from the base of the kunai to where the blade begins. The process begins when the user inserts fire chakra into the "Fuel" kanji before throwing it towards the opponent. The "Homing" kanji then activates once the kunai reaches into short range of a chakra source that doesn't match up with the chakra inserted into the "Fuel" kanji. The "Homing" kanji then uses the fire chakra from the "Fuel" kanji to release a quick burst of fire chakra from the kunai in which it is used to passively change direction and propel the kunai towards the largest source of foreign chakra. The kunai has enough fuel to change directions 3 times in order to dodge, within reason, any lower amounts of foreign chakra in its way. Once the kunai is 1m away from the target the "Detonation" kanji activates and the kunai explodes releasing a multitude of small heated shrapnel that can pierce into the targets body. If the sealing tag becomes wet, the kunai is unable to reach the target within its 3 bursts, or the kunai gets stuck into a something before it reaches into 1m of the opponent then the technique stops.</p><p>NOTES:</p><p>-Can used it only 3 times, throwing one kunai at a time</p><p>-Can only be taught by ZandaT[/SPOILER]</p><p></p><p><strong>(Fūinjutsu: Gogyou Shuriken) Sealing Art: Elemental Shuriken</strong></p><p><strong></strong>[SPOILER]Rank: A</p><p>Type: Offensive/Defensive/Supplementary</p><p>Range: Short-Long.</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The base of this move relies on a fuma shuriken that has the inscribed Kanji's for "Store" and "Form Release" that sit next to each other on 2 of the four blades mirroring its placement on the opposite side.(A total of 4 kanji, 1 of each on both sides of the fuma shuriken.) The user then performs 2 hand seals and channels a specific elemental chakra into the "Store" kanji on the blade before throwing it at the opponent. The user will then perform 1 hand seal activating the kanji for "Form Release" which allows the large amount of elemental chakra to be release and manipulated from the shuriken creating different element attacks depending on which chakra the user channeled into the shuriken. All techniques have a power equal to A rank and immediately ends once the Fuma shuriken spins into long range.</p><p>Abilities</p><p>Fire</p><p>Once the fire chakra is released from the blades they will engulf each blade creating a 3m long, 2m wide flexible fire column that spins at a speed that would allow two hand seals to be done in between the interval of the next column. The four fire columns curve as they spin making the jutsu resemble a big flaming spiral. The column do not spin in unison with the Fuma Shuriken, but it does move with the shuriken as its center, so once the shuriken reaches into long range the jutsu immediately stops. The columns may touch long range before the shuriken but the technique does not end until the shuriken reaches long range.</p><p></p><p>Water</p><p>Once the water chakra is released it transforms into an upwards and downwards water torrent from the fuma shuriken creating a 6m tall, 2m wide, vertical moving torrent of water. The bottom torrent releases multiple small waves that spread to the sides of the geyser, reaching up to mid.range, as it moves, while the top water torrent spews out small waves that crash into the ground beneath the torrent. </p><p></p><p>Earth</p><p>Once the earth chakra is released from the fuma shuriken the chakra manifests into 4 sharp high density spikes that extend 2m from each blade of the fuma shuriken. The spikes are so sharp they resemble high density earth swords and can cut through a human, or a shape manipulated Earth technique same rank or lower, with ease. The spikes, being an extension of the fuma shuriken, rotates at the same speed as the shuriken resulting in a fast spinning earth spike attack. </p><p></p><p>Lightning</p><p>Once the lightning chakra is released from the fuma shuriken 8 sporadic lightning bolts will extend from the fuma shuriken, 4 from the top and 4 from the bottom, as it spins. The bolts spread out from the fuma shuriken and can reach up to 3m covering a circular diameter from where it was released, ripping through the air and ground as the shuriken spins. </p><p></p><p>Wind</p><p>Once released the wind chakra will begin to spin in unison with the fuma shuriken, expanding the range of the fuma shuriken's reach. This would result in a thin spinning wind shuriken whose reach can go up to 3m from its center, slashing through everything in its way. </p><p>NOTES: </p><p>►No Fūinjutsu next turn</p><p>►User can only have 2 special fuma shuriken per battle</p><p>►Must wait 2 turns after use to use again</p><p>►Once shuriken is used it is useless </p><p>►Can only be taught by Zanda[/SPOILER]</p><p></p><p><strong>(Fūinjutsu: Erementaru ori) Sealing Art: Elemental Weave</strong></p><p><strong></strong>[SPOILER]Rank: A</p><p>Type: Offensive/Supplementary</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: The base of this technique revolves around a special Fūin seal, made by Zanda, commonly placed on scrolls. The Fūin seal consists of two intertwined spirals and a total of three Kanji. One kanji, meaning "Store", is placed at the start of each spiral and at the end of the intertwining circle is the last Kanji for "Release". Before battle the user stores an element chakra into one spiral, and another non opposing element chakra into the other, giving themselves access to the premade scrolls during battle. Each "Store" kanji can hold up to A rank chakra of non opposing elements. The Fūin seal is activated by performing 3 hand seals and inserting chakra into the middle kanji releasing an elemental combination of the two chakras at the opponent. </p><p>Different Seal Combinations</p><p>Fire/Lightning Seal</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of fire and lightning creating a continuous unidirectional electrical fire blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates.</p><p></p><p>Water/Wind Seal</p><p>After activating the "Release" kanji before or after placing the scroll on the ground, the scroll releases an elemental combination of water and wind creating a tall water typhoon that stands 7m tall as it travels towards the opponent. The typhoon, being skinny at its base, starts out at 1m and widens up to 3m as it reaches the top. Unlike normal typhoons this one is self sustained and does not need a water source. It can also travel up to mid.range before dying out. </p><p></p><p>Earth/Wind Seal</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and wind creating a wave of numerous highly dense earth splinters coated with wind resulting in faster travel movement and enhanced cutting abilities. The wave has a length of 5m and starts 2m off of the floor reaching up 4m in the air. The wave has a mid.range reach before the technique ends.</p><p></p><p>Water/Lightning Seal</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of water and lightning creating a continuous unidirectional electrical water blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates.</p><p></p><p>Earth/Fire</p><p>After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and fire creating a large molten earth dragon. The dragon travels towards the opponent and wraps around them severely burning them in the process. The dragon can reach up to mid.range before falling apart and collapsing. </p><p>NOTES:</p><p>►No Fūinjutsu for the next 2 turns</p><p>►User can only have all scrolls made, but can only use 3 per battle</p><p>►User cannot use any jutsu of the two combining elements in that same turn, and 1 turn after</p><p>►Can only be taught by Zanda[/SPOILER]</p><p></p><p><strong>Sealing Technique: Gaia's Loving Embrace (Fuuinjutsu: Aigyou Houyou no Gaia)</strong> </p><p>[SPOILER]Type: Supplementary</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: The user concentrates his chakra, and places a small sealing tag onto the ground through physical contact. The sealing tag has the kanji for 'Earth' written on it. Through this sealing tag, the user seals a small portion of his own earth chakra into the sealing tag, and uses it for future earth jutsu. Normally, most earth jutsu cannot be performed without being in contact with the ground. But as long as this seal remains undisturbed on the ground, and upon paying an extra '5' chakra (which is the key to the seal) the user will be able to perform earth jutsu without being in contact with the ground, the earth chakra from the seal being used as a substitute for the user's own physical contact. The medium would be a seal placed upon the user's body in a location of his choice which is placed upon his body in a location of his choice. This is optional however, like if for example if the user is already standing on the ground and does not wish to expend the chakra he wouldn't have to. Thus, it is more practical for this to be used in the beginning of a battle.</p><p></p><p>Note: Can only be taught by Vex</p><p>Note: Can only be used thrice a battle</p><p>Note: If the seal is disrupted or destroyed, then the user will have to make contact with the earth to use his earth jutsu.</p><p>Note: The seal lasts 5 turns, afterwards needing to be applied again[/SPOILER]</p><p></p><p><strong>Fuuinjutsu: Hekkusubureikā (Sealing Arts: Hex Breaker) </strong></p><p><strong></strong>[spoiler]Type:Supplementary</p><p>Rank:A</p><p>Range:Short-Long</p><p>Chakra:30</p><p>Damage:N/A</p><p>Description:Hex Breaker may only be used when an opponent erects a barrier type Fuuinjutsu of their own. Whenever this happens, the user can make the Dragon handseal and immediately cause 2 barriers of his own to form on the immediate inside and outside of the opponent's jutsu. Both of these barriers will have the Kanji for counter "カウンタ" all over them in bright red lettering. As they appear, they immediately begin pushing towards each other, breaking the erected barrier they formed around as they do so due to the crushing pressure. This can counter up to B rank elemental barriers </p><p>-Can be used 4 times per battle </p><p>-Requires a 1 turn cool down between each use</p><p>-User must be on the ground when using this[/spoiler]</p><p></p><p><strong>Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard</strong></p><p><strong></strong>[spoiler]Type:Supplementary </p><p>Rank:A</p><p>Range:Short </p><p>Chakra:30 </p><p>Damage:N/A </p><p>Description:*Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra</p><p>-Can be used twice per battle </p><p>-2 turn cool down between uses[/spoiler]</p><p></p><p><strong>( Juinjutsu: Dorobō Botsuraku ) - Cursed Seal: Trap Card Reversal</strong></p><p><strong></strong>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: N/A</p><p>Description: A Juinjutsu designed to work under the activation of other Fuuinjutsus, the user passively creates a seal that lays dormant until triggered. When a foreign barrier is eructed within mid range of the user, this seal is triggered and a first pulsing release of chakra in the form of a wave like barrier is released from the created seal. The purpose of this is to pulse through any activated Fuuinjutsu of the opponent, done in no time due to it's passive nature. Should it be of up to A rank, the pulse corrupts the opponent's link to it, their chakra essentially eating away at the opponent's chakra binding the Fuuin. As this happens, a second pulse released touches the seal and it's chakra of the user binds it and allows the user the ability to apply the seal towards his own person or if a harmful, rebound it's effects back onto the opponent. The user can only reverse certain seals, ones who's effects target the opponent in their effects, primary sensory based ones excluded. What this means is seals that hinder the opponent's speed or ability to use something, it's effects will reverse back onto the opponent. </p><p></p><p>Note: Only works on Fuuinjutsu activated in the last turn</p><p>Note: Initial pulse happens instantly as this is purely defensive and supplementary in it's usage. When rebounding and reversing Fuuinjutsu, the user is able to reverse up to S rank seals if he fits the requirements (i.e. able to use Sound if Sound if involved, ability to use Chakra Chains, or Fire for seals or barriers related, etc), costing a move per turn to do so. </p><p>Note: Can only be used to reverse Fuuinjutsu every 2 turns and up to 3 in total. These four seals can be placed on the Bio to avoid having to manually place during Battle, defeating the purpose of the jutsu. Despite activating passively/on it's own, it still requires a move in the 3 allowed per turn.[/spoiler]</p><p></p><p><strong>Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery]</strong></p><p><strong></strong>[spoiler]Type: Supplementary </p><p>Rank: A</p><p>Range: Short </p><p>Chakra: 30 (-10 to the main two affinities of the user) </p><p>Damage:N/A (-10 to the main two affinities of the user) </p><p>Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated.</p><p></p><p>-Can only be used or activated once per battle</p><p>-Can't be used on bios without two elemental specialties</p><p>-Can’t be used on S-Rank and above Fuuin</p><p>-Can’t be used on Multiple Infinite Embraces[/spoiler]</p><p></p><p><strong>( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing </strong></p><p><strong></strong>[spoiler]Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30 </p><p>Damage points: Equal to jutsu</p><p>Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage. </p><p>Note: This is able to affect Ninjutsu of S rank and lower. </p><p>Note: This seal can be released up to 4 times per battle with a two turn break in usage.[/spoiler]</p><p></p><p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>S rank</em></strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>(FuuinOtoRaiton: Supīdofōsu) - Sealing/Sound/Lightning: Speed Force</strong></p> <p style="text-align: center"><strong></strong>[spoiler]Type: Supplementary</p> <p style="text-align: center">Rank: S</p> <p style="text-align: center">Range: Short</p> <p style="text-align: center">Chakra: 40 (-10 per turn)</p> <p style="text-align: center">Damage: N/A</p> <p style="text-align: center">Description: The user places a pre prepared seal A ranked seal on his chest. The seal is adorned with a golden circular symbol, symbolizing the inter-connectivity of the user with the world around him. The lightning bolt (as it appears), is actually numerous intricately carved golden kanji for words such as 'quick' 'speed' and 'velocity', each of the kanji comes together to form the golden glowing bolt on the user's chest. The key to the seal, which causes it to open, is a simple tap to the chest. Upon doing so, the user's body is flooded by a large amount of Lightning and Sound chakra, which the user is constantly putting into the seal when outside of battle. As the seal opens and the sound and lightning chakra surround the body, the vibrational aspects of the two types of charka cause the user to begin vibrating at an extremely fast pace, causing rapid contraction and dilation of somatic muscle tissue all over the body. This increases the user's speed to the speed of Lee without weights whilst tripling his reactions, and causes trails of golden lightning to follow the user (purely cosmetic). While the seal is active, the user is restricted to Sound jutsu, and the elements that make it up. Consequently, the user's taijutsu due to the excessive muscular activity and because of the vibrational facets of both sound and lightning, is boosted by +20. This jutsu must be used before any other Speed Force based jutsus can be used (to be submitted later).</p> <p style="text-align: center"></p> <p style="text-align: center">Note: User can only use Sound, the elements that make it up, and Taijutsu in this state</p> <p style="text-align: center">Note: Usable only twice per battle</p> <p style="text-align: center">Note: Lasts until deactivated</p> <p style="text-align: center">Note: The seal itself is A-Ranked[/spoiler]</p> <p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 10px"><span style="color: #b22222"><strong><em>Forbidden rank</em></strong></span></span></p><p></p><p><strong>(Fuuinjutsu: Soudai Tsuwamono Hitokage)- Great Warrior Spirit Release</strong></p><p><strong></strong>[SPOILER]Rank: Forrbidden</p><p>Type: Supplementary</p><p>Range: N/A</p><p>Chakra: 60(when active)</p><p>Damage: N/A(-5 to user per turn)(+ 10 to taijutsu)</p><p>Description: User removes a special tag from their pouch and places it on the base of their spinal cord above the skin, tag instantly burns into skin. The tag is special fuuinjutsu seal that is charged with lightning chakra. If the user is to lose consciousness( fall a sleep,pass out etc) the seal triggers and sends electric impulses throughout the users body and into their brain. These impulses stimulate a portion of their brain that allows for movement. Once active the users body will rise to and act on basic instinct and reflexes, enabling the user to preform taijutsu while unconscious. The raiton charka slight hurts users skin.</p><p>Note</p><p>No Genjutsu can be used prior turn</p><p>Last 3 turns</p><p>Once per battle [/SPOILER]</p><p></p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Lord of Kaos, post: 20286880, member: 20502"] [CENTER][FONT=Palatino Linotype][SIZE=1][COLOR=#b22222][B][I]Fuuinjutsu[/I][/B][/COLOR][/SIZE][/FONT] [FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]D rank[/I][/B][/COLOR][/SIZE][/FONT][/center] [B]Sealing Technique: Hermes' Reply| Fuuinjutsu: Hermes' Touben[/B] [SPOILER]Type: Supplementary Rank: D Range: Short (When seal is applied on the object) Chakra Cost: 10 Damage Points: N/A Description: The user applies a sealing formula to a case of sorts (the 'case' doesn't necessarily have to be a case. It can be a letter, door, scroll, jar, box, suitcase, etc. Anything that can be opened can have the seal applied to it. After applying the seal, it seems to disappear on the object but is still there, just no longer visible. Seemingly doing nothing, the seal allows the user to know if the object has been opened. Once the object is opened, the seal is broken and the user is mentally alerted. Using the principles of chakra taught by the second Hokage, when the seal is broken, the tiny fraction that dissipates and alerts the user, also creates a fleeing chakra signal. This can be used to attach a paper bomb to the "case" which is automatically detonated once the seal is broken ( Quantifiable as 10 damage from the explosion of a paper bomb ). This usage is supplementary, and works with 1 paper bomb placed at the same time as the seal, it serves no purpose deactivating genjutsu or enemy seals.[/SPOILER] [CENTER][FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]C rank[/I][/B][/COLOR][/SIZE][/FONT][/center] [B]Wind/Sealing Technique: Ouranos' Gift| Fuuton/Fuuinjutsu: Ouranos' Houtei [/B][SPOILER]Type: Supplementary Rank: C Range: Short-Long Chakra 15 Damage Points: N/A Description: The user applies a sealing formula onto a paperbomb, infusing a small amount of wind chakra in it. While harmless on it's own, once the tag detonates, the burst of wind will feed the explosion, making a single tag as destructive as three, the norm being 10 damage. The seal is applied in short range, and seems to disappear afterwards. The secondary use of this seal is that, while activated, the user can, with a single handseal, release the seal, which will detonate the wind-powered tag, just like a normal tag, but, with the presence of the seal, the user is able to access it at any range, making it a perfect remote controlled bomb.[/SPOILER] [CENTER][FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]B rank[/I][/B][/COLOR][/SIZE][/FONT] [FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]A rank[/I][/B][/COLOR][/SIZE][/FONT][/center] [B]Sealing Technique: Earth Style: Hades' Underworld Grasp. ♆ Fuuinjutsu: Doton: Aidaou Yomi Haaku [/B][SPOILER]Rank: A Type: Supplmentary/Offense Range: Mid-Long Chakra Cost: 30 (-10 per turn to maintain) Damage Points: 60 Description: The user channels doton chakra in his feet and the earth under him at the same time. He then makes a string of 3 handseals (Snake - Horse - Tiger) and stomps the earth with great force, causing a large, 3 meter tall humanoid earth statue in the form of Hades, God of the Underwolrd, to rise up from the earth near the target, similar to Hade's Tombstone Transport. As he raises from the earth, he extends his arms, grabbing the enemy in his clutches. As he grabs him, a fuuinjutsu seal around his arms activate, draining the target of chakra while crushing him with his arms, preventing him from using high ranking jutsu of A-rank and higher while he's on contact with him. As he drains the chakra, he lifts the target up, and slams them into the earth with great force. He can either appear beside, in front of or behind the enemy, raising up face first. *Can only be used 3 times a fight* *After using, the user cannot use any Fuuinjutsu over B rank for two turns*[/SPOILER] [CENTER][FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]S rank[/I][/B][/COLOR][/SIZE][/FONT][/center] [B]Sealing Arts: Summoning: Gourd of Sealing|Fuuin: Kuchiyose: Yuugao no Yuugao [/B][SPOILER]Rank: S Type: Supplementary Range: Short Chakra Cost: 40 Damage Points: N/A Description: The user makes a string of handseals and summons a gourd onto the battlefield in front of him. The gourd is around the size of the gourd of Gaara's back and has five seals representing the five elements on the sides of it. The user then takes two of those seals and deposits them into the gourd. A bright flash emits from the seal (not of blinding proportion) and the two elemental seals deposited are sealed from use by both the user and enemy as long at the gourd is present on the field. The gourd has a very large, durable and strong shield and armor encasing it that protects it from attacks of A-rank and below, making it very difficult to destroy.* *Can only be used once* *After using, the user cannot using and Fuuinjutsu for the next two turns* *The user nor opponent cannot use either of the two elements selected by the user for the remainder of the fight or until the gourd is destroyed, whichever is shorter* *the shield stops all A rank attacks and below, one S rank though destroys the shield and gourd.[/SPOILER] [CENTER][FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]Forbidden rank[/I][/B][/COLOR][/SIZE][/FONT][/center] Jutsu Given/Taught By Others: [spoiler] [CENTER][FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]D rank[/I][/B][/COLOR][/SIZE][/FONT] [B]Fuuinjutsu: Aserureddo-ō no noroi Sealing Arts: Curse of The Unready [/B][spoiler]Type:Supplementary Rank:D Range: Short-Long Chakra:10 Damage:N/A Description: In the ever evolving struggle to bridge the gap between Taijutsu, Kenjutsu, and ninjutsu, this technique was created. This is only useful when the user is advancing of retreating towards or away from the target when the target attempts to use handseals to form a technique of some sort. When the opponent attempts to use a handseal, the user can create a small barrier around their hands. The barrier can be used only for small things like stopping a finger from lifting, moving a hand slightly out of place, or other things like that. Things that will otherwise cause the handseal to fail and thus the jutsu, giving the user more time to close the distance and deliver a strike or get to safety as the opponent must rebuild the chakra and redo the handseals from the start. This allows the user to advance or retreat due to the fact that he remains moving during all of this. The first catch to this is that if the user attacks the opponent in any way in combination with this the opponent may attack or defend they wish (given proper logic of course), like nothing happened. This is due to the fact that stopping a handseal would only be seen as a nuisance at best as far as an attack or defense situation, and that this, again, is only useful for advancing or retreating from your positions. The second is that, of course, the user must be moving fast for this to be effective in the slightest way. In order to move five meters, the user must be moving at least the speed of a Kage Ranked Tai Master (not specialist). If moving at twice that speed the user can move 10 meters while using this move, and if moving at 3 times this speed the user may move 15 meters, et cetera. Also, if the user is going to attack in combination with this technique (unless interrupted by the opponent) they must do so with either a Tai, Ken, or otherwise an physical body attack. Otherwise they may simply use this technique to advance or retreat as usual. The seal only lasts for the single moment of handseal disruption and vanishes after. -Can be used in the same time frame or followed up by taijutsu or kenjutsu techniques unless the user is interrupted -Can only be used five times per battle -Can't be combined with anything that enhances barriers -Can't be used to hurt the opponent in any way. -One turn cool down between uses[/spoiler] [FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]C rank[/I][/B][/COLOR][/SIZE][/FONT] [B](Fuuinjutsu: Baundoenchanto) - Sealing Arts: Bound Enchantment [/B][spoiler]Type: Supplementary Rank: C Range: Short Chakra: 15 (-5 per turn) Damage: N/A Description: This seal may only be used on weapons that are in contact with the user. This seal may also be passively applied to the users weapons or formed onto a weapon the user is holding by expending a move. Only activated when the user is utilizing a jutsu to enhance or otherwise affect said weapon, this seal (which is marked with the kanji for "bind") will activate and drain chakra from the user to fuel said jutsu , even when the user uses another jutsu. It will permanently (or for as long as the user chooses to keep paying chakra) bind the enhancement to the weapon by doing so, as it is constantly being fueled. Each turn the weapon will be able to be used as if the enhancement that was made on it was newly activated, so that they may block and attack with the weapon it was used on without breaking the freeform dodging/blocking rules. - Only one of these seals may be active at a time on a single weapon - Only works on weapons[/spoiler] [B]( Fuuinjutsu: Hecate's Nekutai ) - Sealing Arts: Hecate's Binding [/B][spoiler]Type: Supplementary Rank: C Range: Short Chakra cost: 15 ( -5 each turn ) Damage points: N/A Description: The user forms a Fuuinjutsu that is simple in nature yet advanced in it's applications. Channeling chakra, the user creates a seal that is applied to a weapon of the user's choice. The purpose of this seal is to extend the user's chakra manipulation through an instrument of his choosing. This allows the user to release Jutsu from this instrument or item of choice as long as it's in the form of a streamed jutsu, like Great Majestic Annihilation or a projectile like Water Bullet. A one time use seal, this can be applied either in battle or pre applied before battle by placing in the user's bio. After applied, lasts until the user cancels it. In order for this to work, the weapon has to be in contact with the user's body or said jutsu will be released from their original point of release. Note: Can only be used on weapons the user owns. Note: This seal also binds the weapon to the user, meaning it can't be lost unless the user himself throws it away.[/spoiler] [FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]B rank[/I][/B][/COLOR][/SIZE][/FONT][/center] [B]( Fuuinjutsu: Zōkyō no Bia) - Sealing Arts: Bia's Augmentation [/B][spoiler]Type: Supplementary Rank: B Range: Short Chakra cost: +20 to jutsu Damage points: N/A Description: A purely defensive and supplementary jutsu, the user creates a barrier around a selected shield, armor or other body used for defensive purposes. This can range from chakra armors to physical shields/barriers to raw chakra bodies around the user and various types of defensive jutsu. The purpose of this barrier is to reinforce the defense of the targeted jutsu by means of the barrier around it. What this does is add additional chakra to the barrier when it's created, increasing the power of the jutsu by 20 damage points by making a thin physical barrier around the jutsu made to act as a second layer around the jutsu to allow it to augment it's effects and defensive aspects. While simple, the barrier acts as a small coating that can only be described as skin tight in relation to how close it is to the jutsu it's applied to. Note: Can be used 4 times with a 2 turn cool down in between usages. Note: Because this jutsu's effects are reliant upon another jutsu being used, this can be used in the same timeframe as another. Note: Cannot be used with Cursed Seal: Soter's Deliverance[/spoiler] [B](Fuuin: Yoroi no Koutei) - Sealing Technique: Assassin's Armour [/B][spoiler]Type: Defensive/Supplementary Rank: B Range: Short Chakra: 20 Damage: N/A Description: The user will have a seal on their clothes with the Kanji for “Armour” that is active all the time (must be stated in the user’s biography). The seal will be imbued with the user’s earth chakra and as such, the user’s clothing will be hardened and appear darker in colour similar to the canon technique Earth Release: Earth Spear making it akin to wearing armour. It will develop a metallic sheen in addition to the hardening which is purely cosmetic. It will not decrease the flexibility or mobility of the clothing nor will it increase the weight of it in any way, similar to the canon technique. The user will essentially become capable of withstanding damage/impacts as the hardened clothes absorb damage either completely or to a certain extent. The user's clothes will be capable of blocking kunai, shuriken, swords and other bladed weapons (Kenjutsu up to and including C-Rank). This technique will also render D-Rank and below Taijutsu useless if used on clothed portions of the body and decrease the damage of Taijutsu techniques above C-Rank by 10 damage points. Though it hardens the clothing if the is destroyed or removed the hardening loses effects and it holds no defensive ability against elements that are strong to earth. Note: This technique is always active Note: Must be stated in the user's biography Note: Must be posted at the beginning of a battle[/spoiler] [B]Katon/Fuuinjutsu: Uranai shinjitsu] - Fire Style/Sealing Arts: The Telling Truth [/B][spoiler]Type:Supplementary Rank:B Range:Short-Mid Chakra: 20 Damage:N/A Description: Once a single handseal is made, a barrier will be released by the user that will move outwards from the user's position a the speed of Wind Style: Wind Blade. The barrier has a distinct red hue and is imbued with fire chakra, but is dormant and useless until it is triggered. The trigger being the barrier encompassing anything that has chakra sealed inside of it via fuuinjutsu, or otherwise seals, scrolls, and paper tags. When the barrier passes by a location that triggers this affect, it will react and release just enough of its stored fire chakra into the objects to corrupt the sealing script found within it or medium the chakra is sealed in itself. This would slightly burn it and make it unusable due to such. Paper tags will be destroyed, not set off or detonated. In the case of seals found on the opponent's body, the opponent would only feel a slightly warm feeling on the place of the seal and find that part of the seal has been slightly burned away, doing the same thing to it as it only takes a bit to corrupt the sealing script and thus make the seal useless. Upon reaching the end of mid range, this barrier would disappear. Notes: Can be used three times per battle Can only be taught by Venom Does no damage to the opponent whatsoever Cant be combined with anything that enhances barriers Can be destroyed by techniques following Katon's elemental S/W 2 turn cool down between uses[/spoiler] [B](Fuuin: Genron no Genchuu) - Sealing Technique: Principles of the Paramecia [/B][spoiler]Type: Defensive/Supplementary Rank: B Range: Short Chakra: 20 Damage: N/A Description: The user will have a seal placed on their clothes with the Kanji for one of the basic five elements. The seal will be infused with elemental chakra of the chosen element (must be stated in biography) and will exhibit a unique effect depending on which of the elements is chosen. The seal will activate passively (instant but still counts as a move) when it’s first triggered. Ruler of the Skies: This seal will activate whenever an unfocused current or stream of electricity is used within the vicinity of the user. The seal will release the user’s fuuton chakra in order to insulate the current of electricity as it comes into contact with the clothes, essentially neutralizing it before it can affect the user. The clothes will also become weightless as a byproduct of the infusion of wind chakra, allowing freer and more fluid movements. For the next three turns, the user’s clothes will be coated in a layer of invisible wind that can create an updraft to enable levitation and seamless flight. The Earth Emperor: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. The opponent’s weight will double (similar to the Added Weight technique) as earth chakra is released into them. For the next three turns, the user’s clothes will become darker in colour to signify the change and each additional contact with the clothes will double their weight further. The initial weight gain will last for three turns but each additional contact will extend it’s duration by one turn. Regardless of how much the opponent’s weight is raised by this technique, it can simply be neutralized through the use of Chidori Nagashi. The Lightning Lord: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with ration chakra, making them static and shocking to the touch. Direct contact with clothing will cause the opponent's limb/body part to go numb for one turns and if a second contact is made in that time with the same part, that limb will be paralyzed for two turns as the lightning shocking stacks. These effects only apply to direct contact with the clothes themselves (an example would be the opponent's exposed fist striking the clothes). The user’s clothes will remain infused with ration chakra for five turns after activation and they will develop sparks of lightning across them to signify the change. King in the North: This seal will activate whenever a fire technique comes into contact with the user’s clothes. The dormant chakra will activate immediately and essentially "moisturize" the clothing by imbuing it with suiton chakra without actually making it wet. This technique will not increase the user's susceptibility to lightning in any way either. It will also give the user's clothes (but not the user himself) immunity being ignited or burned up to a certain extent, translating to an immunity to C-Rank and below Katon techniques. This will last three turns but there will be no visual change to the clothes. Sovereign of Fire: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with katon chakra, making them heat up considerably. Direct contact with clothing will cause the opponent's limb/body part to be burned. Momentary contact will only result in a first degree burn but more prolonged contact will lead to third or fourth degree burns. The user’s clothes will remain infused with katon chakra for three turns after activation and they will develop localized areas of orange-light (similar to smoldering coals) to signify the change. Note: Only one element can be chosen per use Note: Can only activate each seal once per battle[/spoiler] [B](Fūinjutsu: Shirizokeru) Sealing Art: Repulse [/B][SPOILER]Rank: B Type: Defense Range: Short Chakra Cost: 20 Damage Points: N/A Description: This is a special two way seal, that can be created by writing the formula on your body and then injecting either Fire or Earth chakra into it where it then lays dormant on the body, turning invisible, until activated. Once the user has been engaged within close range with an enemy that attempts to inject chakra within the users body through taijutsu the seal will activate on the users body, appearing around the initial area of contact, absorbing the injected chakra into it while injecting the opponent's body part with either Fire or Earth chakra. The user still takes the full hit of the taijutsu attack, but with one hand seal from the user, the opponent will either feel an extreme burning feeling in their joints as they attempt to move them or an extreme stiffness depending on the chakra placed in the seal. This prevents the opponent from performing any hand seals in their next turn. This seal can only absorb up to B ranked chakra at once, and only one type of chakra seal can be place on the body. The seal can activate up to three separate times throughout the battle, through 3 separate B ranked chakra injecting taijutsu moves, where the sealing formula then breaks and fades. The user will not be able to create the seal again until the battle is over. NOTES ► Seal activates 3x before disappearing. ► User can create another seal outside of battle ► The rank of techniques will still play a role and the opponents wont be harmed if thier body is cloaked with a strong enough coat of chakra. ►Can only be taught by Zanda[/SPOILER] [B]( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing [/B][spoiler]Type: Supplementary/Defensive Rank: A Range: Short Chakra cost: 30 Damage points: Equal to jutsu Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage. Note: This is able to affect Ninjutsu of S rank and lower. Note: This seal can be released up to 4 times per battle with a two turn break in usage.[/spoiler] [B]Fuuinjutsu: Chuubuu Gekitai) - Sealing Technique: Paralysis Repulse [/B][SPOILER]Rank: B Type: Supplementary Range: Self Chakra cost: 25 Damage Points: N/A Description: Chuubuu Gekitai is a special seal located in the users back. The seal automatically activates when the user has been shocked or paralyzed by an electrical current. Upon activation, the seal will start pouring out wind chakra, manifesting wind throughout the users body. Wind having an incredible resistance to electrical currents, will cause the prevention of further spreading. The after effect of this process will be numbness throughout the body for one turn, due to the electrical current straining the body. Note: Must know Fuuinjutsu. Note: Must be placed in the users biography. Note: Each biography can have up to two seals. Meaning this technique can be used twice per battle. One Seal will be located in the upper back and the other will be on the lower back. Note: The user cannot perform any genjutsu in the same round. The user cannot perform any summonings for the same and the following 2 turns. Note: If the electrical current has enough volts to kill, the seal is void. Note: Can only be used by Mathias.[/SPOILER] [CENTER][FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]A rank[/I][/B][/COLOR][/SIZE][/FONT][/center] [B]( Juinjutsu: Kyūshutsu no Soter ) - Cursed Seal: Soter's Deliverance [/B][spoiler]Type: Offensive/Defensive Rank: A Range: Short Chakra cost: 30 Damage points: 60 to opponent Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso. Note: Can be applied passively and pre-placed on the user's bio. Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn. Note: Can only be used or applied 4 times. Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages. Note: Cannot be combined with techniques that increase the chakra cost of this jutsu[/spoiler] [B](Fuuinjutsu: Anchisuperu) - Sealing Arts: Anti Spell [/B][spoiler]Type: Supplementary Rank: A Range: Short-Long Chakra: 30 (-10 per turn) Damage: N/A Description: Only useable once the opponent has activated a chakra cloak of some sort, the user will make a single handseal and release a barrier from their body that expands at the speed of a standard sound genjutstu. This barrier does no damage, it doesn't block their vision (it's completely see through), and otherwise the opponent won't know it's there unless they have some sort of way to sense it or see the chakra of it. It's completely harmless to the opponent. However, what it does do is cut off the opponents connection to any type of chakra cloak they may be using. It drains any energy based chakra (Raw, Fire, Wind, Lightning, etc) on the outer side of the barrier. Note that it does not drain the opponents chakra from his body. It will drain the chakra cloak only and only until it is completely gone, after which the technique will end. The draining and ending of the cloak is almost immediate. This technique will only work on cloaks that can be classified as Supplementary, and will work on all of them regardless of rank due to the fact that these cloaks carry no inherent damage to them. To stop the opponent from simply reactivation the cloak, the barrier lasts 3 turns Note: Does not work on solid armors Note: Can be used 2 times per battle Note: 2 turn cool down between uses Note: Doesn't work on Jinchuuriki chakra cloaks Note: Cannot be combined with techniques that augment/enhance barriers[/spoiler] [B]Fuuinjutsu/Doton: Dōtoku (Sealing Arts/Earth Style: Morality) [/B][spoiler]Type:Supplementary Rank:A Range:Short Chakra:30 (Activation) (Then -15 per turn) Damage:N/A (-40 to all physical techniques if still activated at the time of the strike) Description: This technique comes in the form of a seal, resembling a tattoo, that is passively inscribed on the user's chest before battle and directly connected to his chakra center via his own chakra once activated. It can also alternatively be applied to the user during battle via sealing tag.. The seal is infused with an abundance of very light and free type of earth chakra, similar to that of "Earth Release: Ultra Light-Weight Rock Technique". Designed to close the gap between Taijutsu/Kenjutsu and Ninjutsu, this seal may be activated at will, whenever the user wishes, due to being so intricately connected to his chakra, but may only be used in combination with a Taijutsu or Kenjutsu technique. Whenever he wills it and performs such a technique, the seal may activate. When it does, the user will become infused with the lightened earth chakra and thus his entire body will be lightened several times over whilst performing certain actions during the technique. Any technique that requires, jumping, dashing, rolling, or any sort of potentially evasive action is now maximized due to the user's now lightened body. His jumps are higher, his dashes and rolls are faster, and things of that nature. Due to this, whenever he uses a jutsu that employs any of these actions, he is able to use them to simultaneously dodge incoming ninjutsu techniques since he is able to do these actions far beyond what a normal ninja would be able to. While the user still is not able to simply leap above things like Majestic Annihlation, he may still dodge any ninjutsu technique that is up to 10 meters in any dimension in its size with the aforementioned ways. While this jutsu may be used in combination with a taijutsu or kenjutsu move in the same timeframe due to it only being activated once these moves are used, it of course takes up a move slot. -Can be activated twice per battle -Lasts 3 turns each activation -Can only be used with Taijutsu or Kenjutsu techniques[/spoiler] [B]Fuuinjutsu: Nankaina oshie - Sealing Arts: Arcane Teachings* [/B][spoiler]Type:Supplementary* Rank:A Range:Short* Chakra:N/A (+10 chakra per technique)* Damage:N/A Description: To understand this technique, one must understand that handseals are simply a way to limit the chakra that goes into a technique. Each handseal limits the chakra in a unique way and when chained together to form techniques, they make the users chakra form a certain way to release it. Seals can work in the same way. They may seal certain chakra points in a person's body and seal the total amount of chakra that a person may use at any given time. This seal combines these two aspects into one technique. By having a tattoo of all 12 handseals on the user's body, he may focus chakra into them when using a technique. The seals will passively rearrange themselves along the users body corresponding to the seals and the order of them that are used in the technique. When each seal on the user's body is filled with chakra, it will in turn seal the users chakra pathways to match that of the handseal it represents. Thus, the user can replace the handseals of any technique through these seals. The user may choose 3 fields out of Ninjutsu, Fire, Water, Wind, Lightning, Earth, or Fuuinjutsu that he may apply this too. The user can replace the handseals of a technique in each chosen field up to 3 times per battle. -Is always active and must be posted at the beginning of the battle. User must state the chosen fields in bio or at beginning of the battle and once chosen they can't be changed* -After 2 uses the user can't use the effect the next 2 turns -If this effect is used this turn the seal speed for the next technique used without this effect is dropped one rank - Can only be used on one jutsu per turn.[/spoiler] [B](Fuuinjutsu: Senro Noroshi) - Seal: Tracker Beacon [/B][SPOILER]Rank: A Type: Supplementary Range: Short-Long Chakra: 30 (-10) Damage: N/A Description: User infuses chakra into their opponents clothing/skin (or tag that attaches itself) that for a period of time attaches itself to them as small kanji seal. The seal acts as a homing beacon attracting the users chakra toward it. Note Usable three times per battle. Note Last five turns per use Drains users chakra per turn active[/SPOILER] [B](Fuuinjutsu: Tojikome genso) - Sealing Technique: Elemental Confinement. [/B][SPOILER]Rank: A Type: Supplementary RangeN/A Chakra: 30 Damage: N/A Description: Utlizing a special fuuin applied to a metallic object (kunai, swords, etc), users seals within an elemental striking force used against said object. Ie: Fire would have the object have a burning capabilities/Water would make the object malleable (bendable)/Earth would increase it's strength(durability)/Wind it's cutting power/Lightning would increase it's speed when striking. User must list which element is to be sealed, and only one element per seal. Each seals force is proportional to the users chakra. Note: Usable 5 times per battle. No Custom Elements can be sealed within the tag. No Genjutsu may be used with seal is in effect.[/SPOILER] [B](Fuuin: Metsuryū Mahō) - Sealing art: Dragon Slayer Magic [/B][SPOILER]Type: Fuuin Rank: A Range: Short (mid range blast when released) Chakra: 30 Damage: 60 Description: Before the battle the user will have places 5 basic seals in their mouth/throat in preparation. Each of these seals will represent one of the 5 basic elements. In battle, when the user is about to be hit by one of the the 5 basic elements they will perform one handseal activating one of the chosen seals in their mouth as they breath in. In doing so, the element of the seal they activated will be sucking in and sealed into the seal in the users mouth. Much like how Jiraiya sealed Amaterasu. After having sealed the element, the user can then perform one handseal releasing that element from their mouth back at their opponent, in the form of a blast of that chosen element with no shape to it. An exampe of this jutsu would be if the opponent use a B rank fireball, just when it's about to hit the user, he will perform one handseal, activating the seal as he breathes in, as he does, the fireball will be sealed into the seal in the users mouth, without hurting the user. The user could then perform another handseal releasing the fireb back at the opponent as one big blast, the fireball would still be B rank. When the seal is activated, a mass of chakra is released out of the users mouth at high speed, similar to when jiraiya sealed amaterasu in a scroll, but faster. The element would be drawn into this chakra and sealed into the seal in the users mouth. Note: Each seal can only be used once per battle. Note: Can only seal one jutsu per seal Note: Can only seal A rank and below Note: Must wait 1 turn to use this jutsu again Note: After a jutsu has been sealed in the users mouth, when they release it back, it counts as one of the 3 jutsu per turns. Note: Can only seal one element, not elemental combinations. Note: Useable 3 times[/SPOILER] [B](Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil[/B] [spoiler]Type: Supplementary Rank: A Range: Short Chakra cost: 30 Damage points: N/A Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled. Notes: -Can only be taught by Detective L -Must be stated in user’s biography and can only be activated once per battle/event -Alternative use can only be used once per battle[/spoiler] [B](Fūinjutsu: Rokettohōmingu) Sealing Arts: Homing Rocket [/B][SPOILER]Type: Offense Rank: A Range: Short-Mid. Chakra: 30 Damage: 60 Description: This is a special Fūinjutsu formula made by Zanda. It consists of three kanji on a sealing tag that is then placed around a kunai. The kanji stand for "Fuel", "Homing", and "Detonation" listed in that order starting from the base of the kunai to where the blade begins. The process begins when the user inserts fire chakra into the "Fuel" kanji before throwing it towards the opponent. The "Homing" kanji then activates once the kunai reaches into short range of a chakra source that doesn't match up with the chakra inserted into the "Fuel" kanji. The "Homing" kanji then uses the fire chakra from the "Fuel" kanji to release a quick burst of fire chakra from the kunai in which it is used to passively change direction and propel the kunai towards the largest source of foreign chakra. The kunai has enough fuel to change directions 3 times in order to dodge, within reason, any lower amounts of foreign chakra in its way. Once the kunai is 1m away from the target the "Detonation" kanji activates and the kunai explodes releasing a multitude of small heated shrapnel that can pierce into the targets body. If the sealing tag becomes wet, the kunai is unable to reach the target within its 3 bursts, or the kunai gets stuck into a something before it reaches into 1m of the opponent then the technique stops. NOTES: -Can used it only 3 times, throwing one kunai at a time -Can only be taught by ZandaT[/SPOILER] [B](Fūinjutsu: Gogyou Shuriken) Sealing Art: Elemental Shuriken [/B][SPOILER]Rank: A Type: Offensive/Defensive/Supplementary Range: Short-Long. Chakra Cost: 30 Damage Points: 60 Description: The base of this move relies on a fuma shuriken that has the inscribed Kanji's for "Store" and "Form Release" that sit next to each other on 2 of the four blades mirroring its placement on the opposite side.(A total of 4 kanji, 1 of each on both sides of the fuma shuriken.) The user then performs 2 hand seals and channels a specific elemental chakra into the "Store" kanji on the blade before throwing it at the opponent. The user will then perform 1 hand seal activating the kanji for "Form Release" which allows the large amount of elemental chakra to be release and manipulated from the shuriken creating different element attacks depending on which chakra the user channeled into the shuriken. All techniques have a power equal to A rank and immediately ends once the Fuma shuriken spins into long range. Abilities Fire Once the fire chakra is released from the blades they will engulf each blade creating a 3m long, 2m wide flexible fire column that spins at a speed that would allow two hand seals to be done in between the interval of the next column. The four fire columns curve as they spin making the jutsu resemble a big flaming spiral. The column do not spin in unison with the Fuma Shuriken, but it does move with the shuriken as its center, so once the shuriken reaches into long range the jutsu immediately stops. The columns may touch long range before the shuriken but the technique does not end until the shuriken reaches long range. Water Once the water chakra is released it transforms into an upwards and downwards water torrent from the fuma shuriken creating a 6m tall, 2m wide, vertical moving torrent of water. The bottom torrent releases multiple small waves that spread to the sides of the geyser, reaching up to mid.range, as it moves, while the top water torrent spews out small waves that crash into the ground beneath the torrent. Earth Once the earth chakra is released from the fuma shuriken the chakra manifests into 4 sharp high density spikes that extend 2m from each blade of the fuma shuriken. The spikes are so sharp they resemble high density earth swords and can cut through a human, or a shape manipulated Earth technique same rank or lower, with ease. The spikes, being an extension of the fuma shuriken, rotates at the same speed as the shuriken resulting in a fast spinning earth spike attack. Lightning Once the lightning chakra is released from the fuma shuriken 8 sporadic lightning bolts will extend from the fuma shuriken, 4 from the top and 4 from the bottom, as it spins. The bolts spread out from the fuma shuriken and can reach up to 3m covering a circular diameter from where it was released, ripping through the air and ground as the shuriken spins. Wind Once released the wind chakra will begin to spin in unison with the fuma shuriken, expanding the range of the fuma shuriken's reach. This would result in a thin spinning wind shuriken whose reach can go up to 3m from its center, slashing through everything in its way. NOTES: ►No Fūinjutsu next turn ►User can only have 2 special fuma shuriken per battle ►Must wait 2 turns after use to use again ►Once shuriken is used it is useless ►Can only be taught by Zanda[/SPOILER] [B](Fūinjutsu: Erementaru ori) Sealing Art: Elemental Weave [/B][SPOILER]Rank: A Type: Offensive/Supplementary Range: Short Chakra Cost: 30 Damage Points: N/A Description: The base of this technique revolves around a special Fūin seal, made by Zanda, commonly placed on scrolls. The Fūin seal consists of two intertwined spirals and a total of three Kanji. One kanji, meaning "Store", is placed at the start of each spiral and at the end of the intertwining circle is the last Kanji for "Release". Before battle the user stores an element chakra into one spiral, and another non opposing element chakra into the other, giving themselves access to the premade scrolls during battle. Each "Store" kanji can hold up to A rank chakra of non opposing elements. The Fūin seal is activated by performing 3 hand seals and inserting chakra into the middle kanji releasing an elemental combination of the two chakras at the opponent. Different Seal Combinations Fire/Lightning Seal After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of fire and lightning creating a continuous unidirectional electrical fire blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates. Water/Wind Seal After activating the "Release" kanji before or after placing the scroll on the ground, the scroll releases an elemental combination of water and wind creating a tall water typhoon that stands 7m tall as it travels towards the opponent. The typhoon, being skinny at its base, starts out at 1m and widens up to 3m as it reaches the top. Unlike normal typhoons this one is self sustained and does not need a water source. It can also travel up to mid.range before dying out. Earth/Wind Seal After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and wind creating a wave of numerous highly dense earth splinters coated with wind resulting in faster travel movement and enhanced cutting abilities. The wave has a length of 5m and starts 2m off of the floor reaching up 4m in the air. The wave has a mid.range reach before the technique ends. Water/Lightning Seal After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of water and lightning creating a continuous unidirectional electrical water blast at the opponent. The blast moves fairly quickly and has 3m radius with a mid.range reach before it dissipates. Earth/Fire After activating the "Release" kanji, the user aims the scroll at the opponent releasing an elemental combination of earth and fire creating a large molten earth dragon. The dragon travels towards the opponent and wraps around them severely burning them in the process. The dragon can reach up to mid.range before falling apart and collapsing. NOTES: ►No Fūinjutsu for the next 2 turns ►User can only have all scrolls made, but can only use 3 per battle ►User cannot use any jutsu of the two combining elements in that same turn, and 1 turn after ►Can only be taught by Zanda[/SPOILER] [B]Sealing Technique: Gaia's Loving Embrace (Fuuinjutsu: Aigyou Houyou no Gaia)[/B] [SPOILER]Type: Supplementary Rank: A Range: Short-Mid Chakra: 30 Damage: N/A Description: The user concentrates his chakra, and places a small sealing tag onto the ground through physical contact. The sealing tag has the kanji for 'Earth' written on it. Through this sealing tag, the user seals a small portion of his own earth chakra into the sealing tag, and uses it for future earth jutsu. Normally, most earth jutsu cannot be performed without being in contact with the ground. But as long as this seal remains undisturbed on the ground, and upon paying an extra '5' chakra (which is the key to the seal) the user will be able to perform earth jutsu without being in contact with the ground, the earth chakra from the seal being used as a substitute for the user's own physical contact. The medium would be a seal placed upon the user's body in a location of his choice which is placed upon his body in a location of his choice. This is optional however, like if for example if the user is already standing on the ground and does not wish to expend the chakra he wouldn't have to. Thus, it is more practical for this to be used in the beginning of a battle. Note: Can only be taught by Vex Note: Can only be used thrice a battle Note: If the seal is disrupted or destroyed, then the user will have to make contact with the earth to use his earth jutsu. Note: The seal lasts 5 turns, afterwards needing to be applied again[/SPOILER] [B]Fuuinjutsu: Hekkusubureikā (Sealing Arts: Hex Breaker) [/B][spoiler]Type:Supplementary Rank:A Range:Short-Long Chakra:30 Damage:N/A Description:Hex Breaker may only be used when an opponent erects a barrier type Fuuinjutsu of their own. Whenever this happens, the user can make the Dragon handseal and immediately cause 2 barriers of his own to form on the immediate inside and outside of the opponent's jutsu. Both of these barriers will have the Kanji for counter "カウンタ" all over them in bright red lettering. As they appear, they immediately begin pushing towards each other, breaking the erected barrier they formed around as they do so due to the crushing pressure. This can counter up to B rank elemental barriers -Can be used 4 times per battle -Requires a 1 turn cool down between each use -User must be on the ground when using this[/spoiler] [B]Fuuinjutsu:Gādowandā Sealing Arts: Wonder Guard [/B][spoiler]Type:Supplementary Rank:A Range:Short Chakra:30 Damage:N/A Description:*Created primarily to guard the user against gentle fist users, before battle the user will apply this seal to their body, which will create tiny barriers around each of their chakra points which lie dormant until triggered. When any amount of foreign chakra interrupts the flow of chakra between one chakra point to the next, the seals will absorb the foreign chakra and, If the opponent is touching the user, spit it back out at the opponents nearest chakra point, instead closing one of theirs and causing a brief stun that results in the opponent needing to spend 10 more chakra to use techniques for the next two turns due to the strain this puts on them. This technique can guard up to B rank Elemental techniques and up to A rank techniques of non elemental chakra -Can be used twice per battle -2 turn cool down between uses[/spoiler] [B]( Juinjutsu: Dorobō Botsuraku ) - Cursed Seal: Trap Card Reversal [/B][spoiler]Type: Supplementary Rank: A Range: Short Chakra cost: 30 Damage points: N/A Description: A Juinjutsu designed to work under the activation of other Fuuinjutsus, the user passively creates a seal that lays dormant until triggered. When a foreign barrier is eructed within mid range of the user, this seal is triggered and a first pulsing release of chakra in the form of a wave like barrier is released from the created seal. The purpose of this is to pulse through any activated Fuuinjutsu of the opponent, done in no time due to it's passive nature. Should it be of up to A rank, the pulse corrupts the opponent's link to it, their chakra essentially eating away at the opponent's chakra binding the Fuuin. As this happens, a second pulse released touches the seal and it's chakra of the user binds it and allows the user the ability to apply the seal towards his own person or if a harmful, rebound it's effects back onto the opponent. The user can only reverse certain seals, ones who's effects target the opponent in their effects, primary sensory based ones excluded. What this means is seals that hinder the opponent's speed or ability to use something, it's effects will reverse back onto the opponent. Note: Only works on Fuuinjutsu activated in the last turn Note: Initial pulse happens instantly as this is purely defensive and supplementary in it's usage. When rebounding and reversing Fuuinjutsu, the user is able to reverse up to S rank seals if he fits the requirements (i.e. able to use Sound if Sound if involved, ability to use Chakra Chains, or Fire for seals or barriers related, etc), costing a move per turn to do so. Note: Can only be used to reverse Fuuinjutsu every 2 turns and up to 3 in total. These four seals can be placed on the Bio to avoid having to manually place during Battle, defeating the purpose of the jutsu. Despite activating passively/on it's own, it still requires a move in the 3 allowed per turn.[/spoiler] [B]Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery] [/B][spoiler]Type: Supplementary Rank: A Range: Short Chakra: 30 (-10 to the main two affinities of the user) Damage:N/A (-10 to the main two affinities of the user) Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated. -Can only be used or activated once per battle -Can't be used on bios without two elemental specialties -Can’t be used on S-Rank and above Fuuin -Can’t be used on Multiple Infinite Embraces[/spoiler] [B]( Fuuinjutsu: Shukufuku no Macaria ) - Sealing Arts: Macaria's Blessing [/B][spoiler]Type: Supplementary/Defensive Rank: A Range: Short Chakra cost: 30 Damage points: Equal to jutsu Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage. Note: This is able to affect Ninjutsu of S rank and lower. Note: This seal can be released up to 4 times per battle with a two turn break in usage.[/spoiler] [CENTER][FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]S rank[/I][/B][/COLOR][/SIZE][/FONT] [B](FuuinOtoRaiton: Supīdofōsu) - Sealing/Sound/Lightning: Speed Force [/B][spoiler]Type: Supplementary Rank: S Range: Short Chakra: 40 (-10 per turn) Damage: N/A Description: The user places a pre prepared seal A ranked seal on his chest. The seal is adorned with a golden circular symbol, symbolizing the inter-connectivity of the user with the world around him. The lightning bolt (as it appears), is actually numerous intricately carved golden kanji for words such as 'quick' 'speed' and 'velocity', each of the kanji comes together to form the golden glowing bolt on the user's chest. The key to the seal, which causes it to open, is a simple tap to the chest. Upon doing so, the user's body is flooded by a large amount of Lightning and Sound chakra, which the user is constantly putting into the seal when outside of battle. As the seal opens and the sound and lightning chakra surround the body, the vibrational aspects of the two types of charka cause the user to begin vibrating at an extremely fast pace, causing rapid contraction and dilation of somatic muscle tissue all over the body. This increases the user's speed to the speed of Lee without weights whilst tripling his reactions, and causes trails of golden lightning to follow the user (purely cosmetic). While the seal is active, the user is restricted to Sound jutsu, and the elements that make it up. Consequently, the user's taijutsu due to the excessive muscular activity and because of the vibrational facets of both sound and lightning, is boosted by +20. This jutsu must be used before any other Speed Force based jutsus can be used (to be submitted later). Note: User can only use Sound, the elements that make it up, and Taijutsu in this state Note: Usable only twice per battle Note: Lasts until deactivated Note: The seal itself is A-Ranked[/spoiler] [FONT=Palatino Linotype][SIZE=2][COLOR=#b22222][B][I]Forbidden rank[/I][/B][/COLOR][/SIZE][/FONT][/center] [B](Fuuinjutsu: Soudai Tsuwamono Hitokage)- Great Warrior Spirit Release [/B][SPOILER]Rank: Forrbidden Type: Supplementary Range: N/A Chakra: 60(when active) Damage: N/A(-5 to user per turn)(+ 10 to taijutsu) Description: User removes a special tag from their pouch and places it on the base of their spinal cord above the skin, tag instantly burns into skin. The tag is special fuuinjutsu seal that is charged with lightning chakra. If the user is to lose consciousness( fall a sleep,pass out etc) the seal triggers and sends electric impulses throughout the users body and into their brain. These impulses stimulate a portion of their brain that allows for movement. Once active the users body will rise to and act on basic instinct and reflexes, enabling the user to preform taijutsu while unconscious. The raiton charka slight hurts users skin. Note No Genjutsu can be used prior turn Last 3 turns Once per battle [/SPOILER] [/spoiler] [/QUOTE]
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