Menu
Forums
What's new
New posts
New social group messages
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Clubs
New social group messages
Social group list
Search Clubs
Search Club discussions
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
New social group messages
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
☯ The Repository of Learning ☯
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
[QUOTE="Vex, post: 10821765, member: 142961"] [b]Re: Heaven[/b] [CENTER][IMG]http://i.imgur.com/HcuhUpw.png[/IMG][/CENTER] [B][COLOR="#008000"](Fuuton: Haha shikyū) Wind Style: Mother's Womb[/COLOR][/B] Rank: S Type: Supplementary Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description: The user focuses their wind chakra on the floor underneath their opponent as they perform 2 hand seal before stomping down on the ground causing a strong, but harmless, torrent of wind to shoot up from underneath the opponent. The user will then manipulate the torrent of wind in order to create a concentrated orb of wind that encloses around their opponent trapping them in a small circular space. The space inside the orb is tight, leaving them in a sitting position before it gradually shrinks until the opponent is forced to take a fetal position like the times when they were in their mothers womb. The wind orb consists of many racing wind currents that rapidly circulate around the opponent, creating a near solid concentrated wind orb inside and out, while making it difficult for the opponent to breath as outside air cannot penetrate the orb leaving them with the little amount of air that was captured when the orb first formed. The orb is strong enough to withstand most elemental and raw chakra attacks, following the strengths and weaknesses, and once inside if the user does not counter correctly their attack may end up backfiring, but if they do not escape in time then the user will faint due to lack of air. NOTES ►Can be used once per battle ►No wind over A rank next turn ►If the opponent does not escape the orb by next turn they will faint due to lack of oxygen ►Can only be taught by Zanda [URL="http://narutobase.net/forums/showthread.php?t=611744"]Learned Here[/URL] [B][COLOR="#008000"](Fuuton: Subashikoi Hando) – Wind Release: Sleight of Hand[/COLOR][/B] Rank: D Type: Supplementary Range: Short-Mid Chakra Cost: 10 (-5 chakra for an additional hand) Damage Points: N/A Description: The user will focus their fuuton chakra into the air at any location on the battlefield (within mid-range) to create an almost invisible hand of tangible air (slight greenish hue) fully equipped with nimble fingers. The creation of the hand(s) will generate slight sounds of moving air. Unlike most stealth techniques, this one's usage lies primarily in the art of pickpocketing and thievery. The light weight nature of the fingers allows them to retrieve items, delve into pockets, open ninja pouches and so on with only very slight disturbances. In certain weather conditions (e.g. rainy, snowy), it becomes even more difficult to detect these disturbances. In the same way, if concealed correctly the user can also plant items on their designated target through the use of this technique, however planting heavier items means they run a higher risk of getting caught. To plant items, the user must create the hand near the location of the item they intend to plant on the opponent and stealthily maneuver it towards the target, ideally with the use of some sort of cover (e.g. grass or vegetation). The greenish hue of the air (Similar to Danzo's Vacuum Blade) serves to make the hand of air easy to camouflage in grass, leaves and bushes, rendering it near-impossible to see for non-doijutsu users in such conditions. Alternatively, the user can create an additional hand to aid with slightly more complex tasks which require the use of two hands such as removing certain types of jewellery (necklaces) or tying/untying knots. Note: Can only be Taught by Negative Knight [URL="http://narutobase.net/forums/showthread.php?t=478248"]Taught Here[/URL] [B]5.[/B][B][COLOR="#008000"]Wind Release: Testament of Fūjin-(Fūton: Yuigo no Fūjin)[/COLOR][/B] Type: Supplementary Rank: S Range: Short-Long Chakra: 40 Damage: N/A Description: The user concentrates wind chakra, and focuses upon an already existing tornado, dust storm, hurricane, gust, etc. Using his chakra, the user first figures out the main direction that the winds are blowing in this type of jutsu, before quickly producing an equal and opposite force of wind to combat and cancel out the existing one. For example if the user has an A rank wind tornado, the user can use this jutsu to reverse the tornado by creating winds which rotate in the opposite dorection near the tornado. This equalizes and cancels out the tornado's original force, and causes the area to clear. This jutsu is mainly used in order to combat the opponent's vortexes, and such by creating an equal and opposite force. This can be used even if the opponent produces multiple wind vortexes or tornadoes. If the user makes two tornadoes of B rank, instead of one tornado of A rank, this jutsu can still be used to disrupt them both. Although, if the collective power of the tornadoes is greater than S rank, then this jutsu will not work. Note: Can only be taught by Vex Note: Only usable thrice per battle Note: Must wait at least one turn before using again Note: Works on same rank Wind ninjutsu and below [URL="http://narutobase.net/forums/showthread.php?t=157594&p=17529659&viewfull=1#post17529659"]Approved Here[/URL] Taught to 6/6 [B][COLOR="#008000"]Wind Release: 1000 Shooting Arrows[/COLOR][/B] Rank: A Type: Offense Range: Long Chakra Cost: 30 Damage: 60 Description: The user ehales a bow created by fuuton chakra. By using shape manipulation and fuuton chakra, the user makes a arrow and shoots it in the air. While in the air, the arrow multiplies to 1000 arrows and can hit multiple targets. Note-To make this attack stronger, the user can combine it with fire. Note- Can only be taught by ~Jellal.F~ Note- Can only be used 3 times in battle Note- Need to have A rank or higher training in futon [URL="http://narutobase.net/forums/showthread.php?t=425922"]Learned Here[/URL] [/QUOTE]
Insert quotes…
Name
Verification
What animal is associated with Naruto's inner demon?
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
☯ The Repository of Learning ☯
Top