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<p>[QUOTE="ᴍᴏᴏғʏ, post: 20836358, member: 222606"]</p><p><a href="http://narutobase.net/forums/showthread.php?t=712001&page=2&p=20739883&viewfull=1#post20739883"><strong>Kuinshī Ninpo | Quincy Arts</strong> </a></p><p><strong>Type:</strong> FūinKenKyūjutsu</p><p><strong>Background:</strong> The Styles revolves around the concept of weaponizing the Hydrification technique in a similar fashion to the Water Style: Water Gun Techniques whoever, enhancing it's usage through fūinjutsu by utilizing a combination of Kyūjutsu & Kenjutsu. The Hozuki Clan member knew that ordinary arrows weren't going to be enough in the battles to come. Thus, he figured out a way to not only enhance not only his ranged fighting potential but also his close-range defense whilst doing so.</p><p><strong>Description on the Abilities and Inner Workings of the Style:</strong> The Style divides into Two sub-sections & Two Main-sections; Hydrification (Kyūjutsu ~ Range & Kenjutsu ~ Close Range) Fūinjutsu (Cross Pendant & Quincy Glove)</p><p></p><p><u>Hydrification</u> </p><p></p><p style="margin-left: 20px"><strong>{Ranged} -</strong> The practitioner utilizes the Hozuki Clan's Hydrification technique to create bow(s) & arrow(s) made purely of water. Normally, a single bow is created which is held in the practitioner's desired hand. However, depending on the situation at hand, the user can manipulate and create several bows (Up to the Checker to decide) that can be manipulated like any ordinary water technique can, thus having the potential to hover around the user's short range. The arrows are not limited only to being released through the manifested bows, but can also be released from the user's hydrified body. When released through the body or through several manipulated bows, the speed in which the arrows travel are equal to that of the Hozuki Clan's Water Style: Water Gun Techniques. However, when released from a single hand-held bow, the projectile(s) increase in speed up to double the original momentum. The overall speed is carefully calculated/manipulated by the user's tension on the compressed water string and the forceful blast released. (From the Water Gun Technique concept.)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>{Close-Ranged} - </strong> When confronted in close-quarters situations the user can manipulate his bow(s) to create shields of compressed water, as well as increase the size of his arrow(s), giving them a sharp edge that would mimic that of an ordinary sword to be wielded. This in turn allows the user to utilize not only basic kenjutsu techniques within reason, but also water-based kenjutsu techniques that will also require to follow logic. </p><p></p><p><u>Fūinjutsu</u></p><p></p><p style="margin-left: 20px">[img2=right]http://i.imgur.com/BV6gXAu.png[/img2]<strong>{Cross Pendant | Defense} -</strong> The Quincy's Cross Pendant is a specially crafted amulet, two inches in diameter made up of an indestructible non-magnetic alloy material that can be hydrified alongside the user if he so wishes. The Pendant contains several small inscribed sealing formulas to utilize the style's sealing attributes. When the pendant is hydrified, the user is unable to utilize the sealing ability of the cross. The Pendant's main sealing ability is to seal away the impurities within the user's Hydrified state. This seal was created as a way to turn the user's body to the purest form possible, disbarring the possibility of being electrocuted through lightning based techniques. Not only does the pendant serve to cleanse the user but also seal away threads that may be headed his way, like projectiles and such. (Techniques to be submitted and the limit of what could be sealed up to the Checker to decide.)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>{Quincy Glove | Offense} -</strong> </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[img2=right]http://i.imgur.com/kovy3r0.png[/img2]Perhaps the most important and dangerous part of the style. Just like the Quincy Pendant, the glove is made of a special malleable material that is able to be hydrified alongside the user if he so wishes. The glove is normally worn in the hand which wields the arrows & make-shift swords. All throughout the glove lays several inscribed sealing formulas pertaining to four elements. (Fire, Lightning, Earth & Wind.) Not only that but that Quincy's Glove can be further customized to include additional seals that the user may possess, like some of the basic sealing techniques. (Needs to be stated in bio.) Unlike the pendant, the Glove does not seal, instead it does the opposite and unseals previously stored elemental attributes in order to enhance the user's arrow(s), including make-shift arrow sword and shield. Just like the Pendant, the Glove is also indestructible. The enhancing abilities are as follows;</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[SPOILER]<p style="margin-left: 20px"><strong>Lightning - </strong> A layer of vibrating lightning chakra that increases the penetrating force of the arrow making it equal in strength to a lightning technique of that rank. The second tied-on ability is unfocused lightning crackling around said arrow(s), giving numbing and paralyzing capabilities upon contact. This could also be applied to the shield, within reason, so long as the user is manipulating through a hovering fashion or is in a purified state.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Fire - </strong>The ability to infuse the arrow(s) with enough heat to have them reach a boiling point without full dissipating. However a higher temperature can be reached in order to turn the arrow(s) into pure steam, thus be used as a source for mist-related techniques or simply to obscure the target's vision. This could also be applied to the shield within reason.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Wind -</strong> A coating of wind allowing it to disperse lightning-related techniques by following the elemental interactions between wind & lightning. Not only that but increased cutting potential by having a tight sharp edge coating around the arrow(s) and/or shield. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Earth -</strong> The ability to either purify upon contact and turn to stone or increase/decrease the object(s)/person(s) weight. (The extent of how long will be decided by the checker.)</p></p> <p style="margin-left: 20px">[/SPOILER]</p><p>[SPOILER][/SPOILER]</p><p></p><p><strong>Additional effects and Restrictions:</strong></p><p>- Requires a Hozuki Clan Biography </p><p>- Mastery of Water, Kenjutsu, Fūinjutsu (Basic)</p><p>- No Physical Bonuses</p><p><a href="http://narutobase.net/forums/converse.php?u=78894&u2=222606">- Permission to submit a Archery/Chakra Arrow based CFS.</a></p><p></p><p style="text-align: center"><span style="color: #333333"><span style="font-family: 'Century Gothic'"><span style="font-size: 18px"><span style="color: red">P a t e n t C e r t i f i c a t e</span></span></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><span style="color: #333333">ᴍᴏᴏғʏ, our loyal member, gave on the 9th of September 2016, a request for a Patent on the Custom Fighting Style Kuinshī Ninpo | Quincy Arts. I, Lord of Kaos of the Custom Fighting Style Bureau, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;</span></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Kuinshī Ninpo | Quincy Arts</strong></p> <p style="text-align: center">Powered by Lord of Kaos</p> <p style="text-align: center">Copyright 2016, ᴍᴏᴏғʏ, NarutoBase.net </p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" data-url="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" class="bbImage " style="" alt="" title="" /></p><p style="text-align: center">Techniques:</p></p> <p style="text-align: center">[SPOILER]<p style="text-align: left"><strong><a href="http://narutobase.net/forums/showthread.php?t=689138&page=5&p=20894894#post20894894">(Kuinshī Ninpo: Kousa Pendanto Junsei) - Quincy Arts: False Perception</a></strong></p> <p style="text-align: left">Type: Supplementary</p> <p style="text-align: left">Rank: B</p> <p style="text-align: left">Range: Short - Long </p> <p style="text-align: left">Chakra: 20 </p> <p style="text-align: left">Damage: By using a similar concept to the "Shuriken Shadow Clone Jutsu", the user will make exact replica copies of his arrows, bows, shields or even arrow-swords. Following the same quantity allowed by the original technique. The user is only able to clone a single object per usage, and no assortments. Strength will be divided evenly with the number of objects influenced.</p> <p style="text-align: left">Note: Enhancements to the arrows will not be multiplied </p> <p style="text-align: left"></p> <p style="text-align: left"><a href="http://narutobase.net/forums/showthread.php?t=689138&page=5&p=20894894#post20894894"><strong>(Kuinshī Ninpo: Kousa Pendanto Junsei) - Quincy Arts: Cross Pendant's Purification</strong></a></p> <p style="text-align: left">Type: Supplementary/Defensive</p> <p style="text-align: left">Rank: B</p> <p style="text-align: left">Range: Short </p> <p style="text-align: left">Chakra: 20 </p> <p style="text-align: left">Damage: N/A</p> <p style="text-align: left">Description: The user will activate one of the pendant's special seals, allowing him to be completely cleansed as all impurities throughout a short range radius around and inside the user are sealed inside the pendant like a vacuum. This is not only limited to purifying the user's Hydrified state but also anything foreign that may be lingering inside of him like chakra, or around them like binding techniques. (Syrup, Adhesive, Mud, Debris, etc)</p> <p style="text-align: left"></p> <p style="text-align: left">⋩ Can't be used to release from Genjutsu </p> <p style="text-align: left">⋩ Four times per battle, A-Ranked Binding/Hindering/Infecting/Effecting/Affecting Techniques can be sealed.</p> <p style="text-align: left">⋩ Two times per battle, S-Ranked Binding/Hindering/Infecting/Effecting/Affecting Techniques can be sealed.</p> <p style="text-align: left"></p> <p style="text-align: left"><a href="http://narutobase.net/forums/showthread.php?t=689138&page=5&p=20894894#post20894894"><strong>(Kuinshī Ninpo: Kousa Pendanto Junsei) - Quincy Arts: Explosion/Implosion</strong></a></p> <p style="text-align: left">Type: Offensive</p> <p style="text-align: left">Rank: A</p> <p style="text-align: left">Range: Short - Long </p> <p style="text-align: left">Chakra: 30 </p> <p style="text-align: left">Damage: 60</p> <p style="text-align: left">Description: The user will manipulate one of his arrows, bows, shields, or arrow-swords and highly compress them to either explode outwards, or implode inwards. If the explosion is utilized, a barrage of crystalline-shards will be released with concussive force, piercing/damaging anything within a mid-range radius. The user is able to choose the radius in which the shards & concussive blast is released in. If the implosion is utilized, anything within within a one meter radius will be drawn in towards itself, ripping it to shreds (Similar to how Kamui would work, excluding the space/time dimension.) while also follow basic strengths & weaknesses.</p> <p style="text-align: left"></p> <p style="text-align: left">⋩ Can be used four times. </p> <p style="text-align: left">⋩ Strength will be divided evenly with the number of objects influenced (Power of the jutsu is limited to A rank overall).</p> <p style="text-align: left"></p> <p style="text-align: left"><strong><a href="http://narutobase.net/forums/showthread.php?t=689138&page=4&p=20863458#post20863458">(Kuinshī Ninpo: Sogekihei Danmaku ) - Quincy Arts: Sniper's Barrage</a></strong></p> <p style="text-align: left">Type: Offensive</p> <p style="text-align: left">Rank: A</p> <p style="text-align: left">Range: Short - Long</p> <p style="text-align: left">Chakra: 30 </p> <p style="text-align: left">Damage: 60</p> <p style="text-align: left">Description: The user will enter his hydrification state or manipulate his already active state in order to release a barrage of condensed arrow(s). The arrows can be released from any point of the body so long as it is Hydrified and the size could range from as small and thin as a needle, to as large as an ordinary sword. The number of released projectiles will be divided in power accordingly. </p> <p style="text-align: left"></p> <p style="text-align: left">⋩ Can be used four times per battle</p></p> <p style="text-align: center">[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="ᴍᴏᴏғʏ, post: 20836358, member: 222606"] [URL="http://narutobase.net/forums/showthread.php?t=712001&page=2&p=20739883&viewfull=1#post20739883"][B]Kuinshī Ninpo | Quincy Arts[/B] [/URL] [B]Type:[/B] FūinKenKyūjutsu [B]Background:[/B] The Styles revolves around the concept of weaponizing the Hydrification technique in a similar fashion to the Water Style: Water Gun Techniques whoever, enhancing it's usage through fūinjutsu by utilizing a combination of Kyūjutsu & Kenjutsu. The Hozuki Clan member knew that ordinary arrows weren't going to be enough in the battles to come. Thus, he figured out a way to not only enhance not only his ranged fighting potential but also his close-range defense whilst doing so. [B]Description on the Abilities and Inner Workings of the Style:[/B] The Style divides into Two sub-sections & Two Main-sections; Hydrification (Kyūjutsu ~ Range & Kenjutsu ~ Close Range) Fūinjutsu (Cross Pendant & Quincy Glove) [U]Hydrification[/U] [INDENT][B]{Ranged} -[/B] The practitioner utilizes the Hozuki Clan's Hydrification technique to create bow(s) & arrow(s) made purely of water. Normally, a single bow is created which is held in the practitioner's desired hand. However, depending on the situation at hand, the user can manipulate and create several bows (Up to the Checker to decide) that can be manipulated like any ordinary water technique can, thus having the potential to hover around the user's short range. The arrows are not limited only to being released through the manifested bows, but can also be released from the user's hydrified body. When released through the body or through several manipulated bows, the speed in which the arrows travel are equal to that of the Hozuki Clan's Water Style: Water Gun Techniques. However, when released from a single hand-held bow, the projectile(s) increase in speed up to double the original momentum. The overall speed is carefully calculated/manipulated by the user's tension on the compressed water string and the forceful blast released. (From the Water Gun Technique concept.) [B]{Close-Ranged} - [/B] When confronted in close-quarters situations the user can manipulate his bow(s) to create shields of compressed water, as well as increase the size of his arrow(s), giving them a sharp edge that would mimic that of an ordinary sword to be wielded. This in turn allows the user to utilize not only basic kenjutsu techniques within reason, but also water-based kenjutsu techniques that will also require to follow logic. [/INDENT] [U]Fūinjutsu[/U] [INDENT][img2=right]http://i.imgur.com/BV6gXAu.png[/img2][B]{Cross Pendant | Defense} -[/B] The Quincy's Cross Pendant is a specially crafted amulet, two inches in diameter made up of an indestructible non-magnetic alloy material that can be hydrified alongside the user if he so wishes. The Pendant contains several small inscribed sealing formulas to utilize the style's sealing attributes. When the pendant is hydrified, the user is unable to utilize the sealing ability of the cross. The Pendant's main sealing ability is to seal away the impurities within the user's Hydrified state. This seal was created as a way to turn the user's body to the purest form possible, disbarring the possibility of being electrocuted through lightning based techniques. Not only does the pendant serve to cleanse the user but also seal away threads that may be headed his way, like projectiles and such. (Techniques to be submitted and the limit of what could be sealed up to the Checker to decide.) [B]{Quincy Glove | Offense} -[/B] [img2=right]http://i.imgur.com/kovy3r0.png[/img2]Perhaps the most important and dangerous part of the style. Just like the Quincy Pendant, the glove is made of a special malleable material that is able to be hydrified alongside the user if he so wishes. The glove is normally worn in the hand which wields the arrows & make-shift swords. All throughout the glove lays several inscribed sealing formulas pertaining to four elements. (Fire, Lightning, Earth & Wind.) Not only that but that Quincy's Glove can be further customized to include additional seals that the user may possess, like some of the basic sealing techniques. (Needs to be stated in bio.) Unlike the pendant, the Glove does not seal, instead it does the opposite and unseals previously stored elemental attributes in order to enhance the user's arrow(s), including make-shift arrow sword and shield. Just like the Pendant, the Glove is also indestructible. The enhancing abilities are as follows; [SPOILER][INDENT][B]Lightning - [/B] A layer of vibrating lightning chakra that increases the penetrating force of the arrow making it equal in strength to a lightning technique of that rank. The second tied-on ability is unfocused lightning crackling around said arrow(s), giving numbing and paralyzing capabilities upon contact. This could also be applied to the shield, within reason, so long as the user is manipulating through a hovering fashion or is in a purified state. [B]Fire - [/B]The ability to infuse the arrow(s) with enough heat to have them reach a boiling point without full dissipating. However a higher temperature can be reached in order to turn the arrow(s) into pure steam, thus be used as a source for mist-related techniques or simply to obscure the target's vision. This could also be applied to the shield within reason. [b]Wind -[/b] A coating of wind allowing it to disperse lightning-related techniques by following the elemental interactions between wind & lightning. Not only that but increased cutting potential by having a tight sharp edge coating around the arrow(s) and/or shield. [b]Earth -[/b] The ability to either purify upon contact and turn to stone or increase/decrease the object(s)/person(s) weight. (The extent of how long will be decided by the checker.)[/INDENT][/SPOILER][/INDENT][SPOILER][/SPOILER] [B]Additional effects and Restrictions:[/B] - Requires a Hozuki Clan Biography - Mastery of Water, Kenjutsu, Fūinjutsu (Basic) - No Physical Bonuses [URL="http://narutobase.net/forums/converse.php?u=78894&u2=222606"]- Permission to submit a Archery/Chakra Arrow based CFS.[/URL] [CENTER][COLOR=#333333][FONT=Century Gothic][SIZE=5][COLOR=red]P a t e n t C e r t i f i c a t e[/COLOR][/SIZE][/FONT][/COLOR] [COLOR=#333333][FONT=Helvetica Neue]ᴍᴏᴏғʏ, our loyal member, gave on the 9th of September 2016, a request for a Patent on the Custom Fighting Style Kuinshī Ninpo | Quincy Arts. I, Lord of Kaos of the Custom Fighting Style Bureau, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;[/FONT][/COLOR] [B]Kuinshī Ninpo | Quincy Arts[/B] Powered by Lord of Kaos Copyright 2016, ᴍᴏᴏғʏ, NarutoBase.net [IMG]http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png[/IMG] [center]Techniques:[/center] [SPOILER][LEFT][B][URL="http://narutobase.net/forums/showthread.php?t=689138&page=5&p=20894894#post20894894"](Kuinshī Ninpo: Kousa Pendanto Junsei) - Quincy Arts: False Perception[/URL][/B] Type: Supplementary Rank: B Range: Short - Long Chakra: 20 Damage: By using a similar concept to the "Shuriken Shadow Clone Jutsu", the user will make exact replica copies of his arrows, bows, shields or even arrow-swords. Following the same quantity allowed by the original technique. The user is only able to clone a single object per usage, and no assortments. Strength will be divided evenly with the number of objects influenced. Note: Enhancements to the arrows will not be multiplied [URL="http://narutobase.net/forums/showthread.php?t=689138&page=5&p=20894894#post20894894"][B](Kuinshī Ninpo: Kousa Pendanto Junsei) - Quincy Arts: Cross Pendant's Purification[/B][/URL] Type: Supplementary/Defensive Rank: B Range: Short Chakra: 20 Damage: N/A Description: The user will activate one of the pendant's special seals, allowing him to be completely cleansed as all impurities throughout a short range radius around and inside the user are sealed inside the pendant like a vacuum. This is not only limited to purifying the user's Hydrified state but also anything foreign that may be lingering inside of him like chakra, or around them like binding techniques. (Syrup, Adhesive, Mud, Debris, etc) ⋩ Can't be used to release from Genjutsu ⋩ Four times per battle, A-Ranked Binding/Hindering/Infecting/Effecting/Affecting Techniques can be sealed. ⋩ Two times per battle, S-Ranked Binding/Hindering/Infecting/Effecting/Affecting Techniques can be sealed. [URL="http://narutobase.net/forums/showthread.php?t=689138&page=5&p=20894894#post20894894"][B](Kuinshī Ninpo: Kousa Pendanto Junsei) - Quincy Arts: Explosion/Implosion[/B][/URL] Type: Offensive Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: The user will manipulate one of his arrows, bows, shields, or arrow-swords and highly compress them to either explode outwards, or implode inwards. If the explosion is utilized, a barrage of crystalline-shards will be released with concussive force, piercing/damaging anything within a mid-range radius. The user is able to choose the radius in which the shards & concussive blast is released in. If the implosion is utilized, anything within within a one meter radius will be drawn in towards itself, ripping it to shreds (Similar to how Kamui would work, excluding the space/time dimension.) while also follow basic strengths & weaknesses. ⋩ Can be used four times. ⋩ Strength will be divided evenly with the number of objects influenced (Power of the jutsu is limited to A rank overall). [B][URL="http://narutobase.net/forums/showthread.php?t=689138&page=4&p=20863458#post20863458"](Kuinshī Ninpo: Sogekihei Danmaku ) - Quincy Arts: Sniper's Barrage[/URL][/B] Type: Offensive Rank: A Range: Short - Long Chakra: 30 Damage: 60 Description: The user will enter his hydrification state or manipulate his already active state in order to release a barrage of condensed arrow(s). The arrows can be released from any point of the body so long as it is Hydrified and the size could range from as small and thin as a needle, to as large as an ordinary sword. The number of released projectiles will be divided in power accordingly. ⋩ Can be used four times per battle[/LEFT][/SPOILER][/CENTER] [/QUOTE]
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