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<p>[QUOTE="ᴍᴏᴏғʏ, post: 19427128, member: 222606"]</p><p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-size: 15px">Flowing River of Fierce Fighting</span></span></p><p></p><p></p><p></p><p><strong><u>Techniques:</u></strong></p><p>[SPOILER]<strong></strong></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=711942">(Ryuuchou Kawazoi Ryuujoukohaku: Gekitotsu Tsunami) Flowing River of Fierce Fighting: Cleanse</a></strong></p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short </p><p>Chakra cost: 40 </p><p>Damage Points: N/A </p><p>The user utilizes their knowledge of the body's muscular structure in combination with the special ability granted by the fighting style. The user will liquefy specific muscles or muscle group(s) in the body by entering a partly or wholly hydrified state. The liquefied muscles will then cause a rapid diluting of all of the lactic acids as well as other fatigue inducing substances within the body to fully cleanse one's self. This ability allows the user to fully recover from any fatigue induced state or otherwise paralyzed state by refreshing the muscles with water chakra. This technique by no means, heals the user in any way, it simply refreshes the muscles and removes fatigue as well as restores bodily functions from paralyzed states. </p><p></p><p>-Once per turn. </p><p>-Can't use for one turn afterwards.</p><p>- usable four times per battle.</p><p>-Can only be used to remove S rank and below drawback effects and paralyzing effects</p><p></p><p><strong></strong></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=711942">(Ryuuchou Kawazoi Ryuujoukohaku: Gekitotsu Tsunami) Flowing River of Fierce Fighting: Clashing Tsunamis</a></strong></p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short </p><p>Chakra cost: 30 </p><p>Damage Points: 60 </p><p>Description: The user will enter a hydrified state with his arms and hands as he gathers the moisture in the air and focuses his water chakra in order to grow his muscles to abnormal size, rivaling the Akimichi Clan's Expansion technique. Using the increase in strength as well as body mass the user is able to use the enlarged limbs to either attack with standard Taijutsu and Hozuki Techniques or in combination with other Flowing River of Fierce Fighting style techniques to strike target(s), object(s) or other things with his hands for a deadly attack. The muscle enlargement allows the user to reach out to the maximum distance of short range for increased reach. (5m)</p><p></p><p>-Can be used four times per battle.</p><p>-Lasts Three turns per use or until Canceled.</p><p></p><p><strong>(Ryuuchou Kawazoi Ryuujoukohaku: Suji Kakudai ) Flowing River of Fierce Fighting: Muscle Enlargement</strong></p><p>Type: Supplmentary</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage Points: N/A</p><p>Description: The user focuses water chakra into their muscles to enlarge and strenghten them. This can be used on any combinations of muscle in the body. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high. This jutsu gives the user great physical strength in the enlarged areas, although he does lose some speed and agility in the process.</p><p>-Can only enlarge muscles for 3 turns in a row before deactivating.</p><p>-Cannot increase the whole body, only localized areas and only one at a time per use of the technique.</p><p>-Must be trained in Flowing River of Fierce Fighting to use.</p><p>-Only taught by Professor Sarutobi.</p><p>-Can only be used by Hozuki bios</p><p>-Usable 4 times</p><p></p><p><strong>(Ryuuchou Kawazoi Ryuujoukohaku: Kasui Panchi ) Flowing River of Fierce Fighting: Stream of Punches</strong></p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage Points: 60</p><p>Description: The user, after enlarging their arms and shoulders muscles, unleashes a flurry of up to 6 strong punches with great power and speed capable of cracking bones. After the punches land the user's muscles deflate and give off steam as the user sends water over the muscles and cools them down.</p><p>-Can only be used four times per battle.</p><p>-Only taught by Professor Sarutobi.</p><p>-Can only be used by Hozuki bios.</p><p></p><p><strong>Ryuuchou Kawazoi Ryuujoukohaku: Akuma Dedoko) Flowing River of Fierce Fighting: Devil's Exit</strong></p><p>Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30 (-5 per turn)</p><p>Damage Points: 60 (Boiling Splash)</p><p>Description: The user will begin by entering a full hydrified state while maintaining a normal physical appearance as he focuses water chakra around them to gather the moisture in the air into their body. As the moisture is being gathered, the user would normally grow in size. However, by using advanced shape manipulation and concentration, the user forcefully creates a dense layer of chakra around his entire person, preventing his body from expanding outwards to enlarge his muscles. Once locked absorbed, the user begins to vibrate the moisture along with water that's pressurized inside the user's body, naturally causing friction to form, heating up the body to a boiling point. This would cause steam to escape from the user's "pores". The special ability granted by this state is the after-effect of taijutsu-related techniques or moves. Upon physical contact with something or someone whilst striking, the built up pressure will be released from said portion of the body, causing boiling hot water to be released outwards along with the blunt damage produced by the strike. The boiled water is hot enough to deal third degree burns. The water released is roughly a slash of about three gallons. </p><p></p><p>- Can be used four times per battle.</p><p>- State can only be maintained for a maximum of 2 turns.</p><p>- Must wait 2 turns before using again.</p><p>- While active, the user can only mold Water Techniques along with non-elemental abilities[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="ᴍᴏᴏғʏ, post: 19427128, member: 222606"] [CENTER][FONT=Century Gothic][SIZE=4]Flowing River of Fierce Fighting[/SIZE][/FONT][/CENTER] [B][U]Techniques:[/U][/B] [SPOILER][B] [URL="http://narutobase.net/forums/showthread.php?t=711942"](Ryuuchou Kawazoi Ryuujoukohaku: Gekitotsu Tsunami) Flowing River of Fierce Fighting: Cleanse[/URL][/B] Type: Supplementary Rank: B Range: Short Chakra cost: 40 Damage Points: N/A The user utilizes their knowledge of the body's muscular structure in combination with the special ability granted by the fighting style. The user will liquefy specific muscles or muscle group(s) in the body by entering a partly or wholly hydrified state. The liquefied muscles will then cause a rapid diluting of all of the lactic acids as well as other fatigue inducing substances within the body to fully cleanse one's self. This ability allows the user to fully recover from any fatigue induced state or otherwise paralyzed state by refreshing the muscles with water chakra. This technique by no means, heals the user in any way, it simply refreshes the muscles and removes fatigue as well as restores bodily functions from paralyzed states. -Once per turn. -Can't use for one turn afterwards. - usable four times per battle. -Can only be used to remove S rank and below drawback effects and paralyzing effects [B] [URL="http://narutobase.net/forums/showthread.php?t=711942"](Ryuuchou Kawazoi Ryuujoukohaku: Gekitotsu Tsunami) Flowing River of Fierce Fighting: Clashing Tsunamis[/URL][/B] Type: Offensive Rank: A Range: Short Chakra cost: 30 Damage Points: 60 Description: The user will enter a hydrified state with his arms and hands as he gathers the moisture in the air and focuses his water chakra in order to grow his muscles to abnormal size, rivaling the Akimichi Clan's Expansion technique. Using the increase in strength as well as body mass the user is able to use the enlarged limbs to either attack with standard Taijutsu and Hozuki Techniques or in combination with other Flowing River of Fierce Fighting style techniques to strike target(s), object(s) or other things with his hands for a deadly attack. The muscle enlargement allows the user to reach out to the maximum distance of short range for increased reach. (5m) -Can be used four times per battle. -Lasts Three turns per use or until Canceled. [B](Ryuuchou Kawazoi Ryuujoukohaku: Suji Kakudai ) Flowing River of Fierce Fighting: Muscle Enlargement[/B] Type: Supplmentary Rank: A Range: Short Chakra cost: 30 Damage Points: N/A Description: The user focuses water chakra into their muscles to enlarge and strenghten them. This can be used on any combinations of muscle in the body. However, because it is essential to properly control the moisture balance inside the body, this technique's degree of difficulty is very high. This jutsu gives the user great physical strength in the enlarged areas, although he does lose some speed and agility in the process. -Can only enlarge muscles for 3 turns in a row before deactivating. -Cannot increase the whole body, only localized areas and only one at a time per use of the technique. -Must be trained in Flowing River of Fierce Fighting to use. -Only taught by Professor Sarutobi. -Can only be used by Hozuki bios -Usable 4 times [B](Ryuuchou Kawazoi Ryuujoukohaku: Kasui Panchi ) Flowing River of Fierce Fighting: Stream of Punches[/B] Type: Offensive Rank: A Range: Short Chakra cost: 30 Damage Points: 60 Description: The user, after enlarging their arms and shoulders muscles, unleashes a flurry of up to 6 strong punches with great power and speed capable of cracking bones. After the punches land the user's muscles deflate and give off steam as the user sends water over the muscles and cools them down. -Can only be used four times per battle. -Only taught by Professor Sarutobi. -Can only be used by Hozuki bios. [B]Ryuuchou Kawazoi Ryuujoukohaku: Akuma Dedoko) Flowing River of Fierce Fighting: Devil's Exit[/B] Type: Offensive/Defensive Rank: A Range: Short Chakra cost: 30 (-5 per turn) Damage Points: 60 (Boiling Splash) Description: The user will begin by entering a full hydrified state while maintaining a normal physical appearance as he focuses water chakra around them to gather the moisture in the air into their body. As the moisture is being gathered, the user would normally grow in size. However, by using advanced shape manipulation and concentration, the user forcefully creates a dense layer of chakra around his entire person, preventing his body from expanding outwards to enlarge his muscles. Once locked absorbed, the user begins to vibrate the moisture along with water that's pressurized inside the user's body, naturally causing friction to form, heating up the body to a boiling point. This would cause steam to escape from the user's "pores". The special ability granted by this state is the after-effect of taijutsu-related techniques or moves. Upon physical contact with something or someone whilst striking, the built up pressure will be released from said portion of the body, causing boiling hot water to be released outwards along with the blunt damage produced by the strike. The boiled water is hot enough to deal third degree burns. The water released is roughly a slash of about three gallons. - Can be used four times per battle. - State can only be maintained for a maximum of 2 turns. - Must wait 2 turns before using again. - While active, the user can only mold Water Techniques along with non-elemental abilities[/SPOILER] [/QUOTE]
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