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[QUOTE="Venom, post: 21755055, member: 136180"] [URL='https://animebase.me/threads/archive-custom-elements-bureau-ii.112132/post-18165361']Bromine CE[/URL] [URL='https://animebase.me/members/negative-knight.134662/']Permission to update/make CEJs[/URL] (Received 10/29/2020) Can't quote, so I'm linking from old thread [[URL='https://animebase.me/threads/custom-elements-jutsu-submission.13700/post-19631856']X[/URL]] [spoiler][/spoiler] 1) [B](Shusoton: Houka Enkai Akunochimata) - Bromine Release: Infernal Oceans of the Underworld[/B] Type: Supplementary/Offensive Rank: A Range: Short - Long Chakra cost: 30 (+30 chakra if long-range version is used) Damage points: N/A (60 Damage if user/opponent comes into contact with it) Description: The user will focus their shusoton chakra into a source of water and convert it into liquid bromine by doing 2 handseals. Converting a body of water up to and within mid-range in terms of size into bromine expends the chakra of a single technique but converting water long-range away from the user will expend the chakra of two A-Rank techniques (60 chakra[B], not to be mistaken for two moves from the three allowed per turn[/B]). This conversion will mean both the user and the opponent cannot use [B]regular[/B] water techniques from that source for this jutsu's duration, [B]only bromine[/B]. Alternatively, due to Bromine's strength to Earth Release the user can even convert the moisture within mud-based techniques into bromine. The remaining residue of solid rock will be eaten away almost immediately by the produced chemical and all that will remain is a source of bromine. [B]Due to Bromine's neutrality to water techniques, it can be used to convert the opponent's technique(s) unless it has more chakra than Infernal Oceans of the Underworld.[/B] When on a water source, the user can simply seep their bromine down into the water, it will begin to gradually spread outward in an omnidirectional manner, converting the source into bromine, this would be a streaming, so anyone can notice the travel of the bromine moving outward in such a directional manner, the water will even take a orange color as it spreads. This is an alternative method in creating this jutsu, to prevent the user from being harmed as the water is converting, they can channel chakra into their feet beforehand to be used as a protection mechanism, but this only lasts two turn before they must find a way to exit the water source and prevent harm to themselves. Notes: Can only be used thrice per battle Cool down time of two turns in between usages No other S-Rank and above Bromine in the user's same turn 2) [B](Shusoton: Mizu Kouhi Nenshou Bofuu) - Bromine Release: Salacia's Scalding Storms[/B] Type: Supplementary Rank: A Range: Self - Long Chakra Cost: N/A (+10 chakra to techniques) Damage Points: N/A Description: The user will activate an ability which allows them to infuse shusoton chakra into the moisture in the air in order to augment their own technique(s) for the following four turns. Whenever the user utilizes a technique which isn't created from his/her body, droplets of liquid bromine will form and converge on the technique and dissolve into it. This dissolution of bromine in it will cause the technique in question to be slightly discolored (becomes a light orange) and gain a distinct corrosive quality. Any techniques this jutsu is used upon will become dual-elemental techniques (Bromine/XXX). In terms of elemental strengths and weaknesses, affected water techniques for example will lose their weakness to Doton-based elements susceptible to corrosion (any element Bromine is strong to) since it will become capable of corroding them to a certain degree but due to the dilution of bromine, they will not develop an elemental strength to Earth Release and its associated KG/CEs but rather become neutral. All other elemental interactions remain unchanged. The water technique is still capable of extinguishing fires effectively and lightning is no longer capable of ionizing the bromine since it has been dissolved in water. Addition of this corrosive liquid is passive and does not result in the premature termination of techniques which require maintenance such as the Water Dragon and Gushing Water Imprisonment. Supplementary and/or defensive techniques this ability is applied to will become offensive and will inflict damage proportional to their rank (e.g. B-Ranks will inflict 40 damage) as they will become capable of eliciting severe chemical burns on sufficient contact. Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes another jutsu. This technique's effects do not have to be applied to every compatible jutsu used while this ability is active. Only the initial activation of this technique counts towards the user's jutsu per turn limit. Notes: Lasts four turns Can only be used twice per battle 3) [B](Shusoton: Suijin Nenshou Bunpitsueki) - Bromine Release: Suijin's Searing Secretion[/B] Type: Supplementary/Defensive/Offensive Rank: B Range: Short Chakra cost: 20 (-10 chakra per turn to sustain coating) Damage points: N/A (40 damage if used to attack the opponent) Description: This technique can be used in one of two ways. The first involves the user making contact with any number of objects they can touch at any one time, using their shusoton chakra to secrete a sufficient quantity of the reddish-brown chemical from their palms/hands/fingers and coating them in a layer of the produced liquid bromine. If the user wishes instead of the whole object being coated in bromine, only select components can be targeted (e.g. hilt or blade of a weapon). The layer of bromine can be plainly visible or it can be a very thin coating unnoticeable if one isn't within very close proximity to the object. This usage is most commonly applied to stealth and making one's weapons poisonous to the touch without the opponent being aware of it. This chassis of caustic liquid doesn't corrode/react with the objects/tools regardless of what they're composed of due to an imperceptible layer of protective chakra separating them. At any time, the user can get rid of this chakra barrier and cause the two to interact in the way they normally would do. Non-reactive earth-based elements as well as organic ones will simply be corroded into nothingness the moment they're subject to corrosive, crimson liquid while reactive elements (metallics and a select few non-metallics such as sulphur, phosphorus, fluorine, etc) will react violently with the surrounding bromine in an extremely exothermic manner. High amounts of heat, fire and sound energy will be produced in this case and depending on the reactivity of the targeted element, the interaction of the two may very well culminate in an explosion. This will only happen with the most reactive of elements such as the alkali metals (francium), the earth metals (magnesium), sulphur, chlorine and fluorine. The explosion generated is short-ranged around the area the technique the bromine is reacting with encompasses. If the user so wishes, he doesn't have to apply to this weapons and can instead apply the secreted poisonous fluid directly to the opponent's body via physical contact. On sufficient contact, the bromine will corrode the opponent's skin, flesh and muscle before entering their blood stream and poisoning them to death. The second way involves using this technique to supplement one's Taijutsu usage. Unlike the first method the user can secrete this caustic liquid from any location on their body but more often than not it will be used from the limbs to add a new dimension of damage to one's strikes. The utility of secreting this bromine from any location on he body mainly exists to counter grabs, holds and attacks which seek to maintain contact. For example releasing this corrosive chemical from a location such as the user's neck would force the opponent to cease his choke-hold on the user, effectively interrupting his attack by taking advantage of the body's involuntary response to stimuli which seek to burn, corrode, etc. Notes: Can only be used five times per battle Coating lasts for two turns after contact is severed [/QUOTE]
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