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<p>[QUOTE="Akuma, post: 10216961, member: 95370"]</p><p style="text-align: center">[hr][/hr]<strong><span style="font-size: 22px">≡≡ Fire Jutsu ≡≡</span></strong>[hr][/hr]</p> <p style="text-align: center"></p><p><strong><u>A rank:</u></strong></p><p></p><p>[SPOILER]<strong>(Katon: Debiru Maw) Fire Release: Devil's Maw</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra:30</p><p>Damage:60</p><p>Description: The user will first gather up chakra in his body which he then slams his weapon onto the ground. Upon the weapon hitting the ground the user releases the chakra he just gathered up through the weapon and into the ground, which in turn causes an upward burst of flames and small, hot molten, jagged, sharp rocks to rise up hitting the opponet, and causes massive 3rd degree burns and serious punktured wounds.</p><p>Note: Can only be taught by AlbelTheWicked</p><p>Note: Can only be used twice</p><p><a href="http://narutobase.net/forums/showthread.php?t=218092">http://narutobase.net/forums/showthread.php?t=218092</a>[/SPOILER]</p><p><strong>✘ (Katon: Jigoku no Buresugādo) - Fire Release: Hell Guards Breath ✘</strong></p><p>[SPOILER]Type: Supplementary/Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: N/A (+20 to Fire techniques, - 20 to wind techniques; see description for more information -5 per turn)</p><p>Description: Sending out chakra from their body, the user will perform nature transformation to change the nature of their chakra into the properties of fire, and manipulate it to mix in with the air to create a heatwave around them. The heatwave will resemble the shape of an orb and cover everything short range from the creator. This technique is used in multiple ways. Firstly, because the air is heated from the user's chakra, any fire techniques created by the user and shot out by the user, or anyone that has compatible chakra with the users like summonings will be strengthened by infusing the heatwave's heat into the fire technique. When the heatwave fuses with the fire chakra from a fire technique, it would greatly increase in temperature, and thus, become more powerful (next rank). Secondly, any wind technique coming from the user to outside of the orb and from the opponent coming inside of the orb will be weakened, due to the heat gradually weakening the wind technique as it travels within the orb and when the wind clashes with the fire chakra, it would lose power and momentum, because fire is superior to wind. Lastly, with a single handseal, you can manipulate the heat from the heatwave with shape manipulation to a more intangible form of the heatwave that can be released from all directions, counting as an A-rank and reaching up to mid range. Once the heatwave expands out, and once making contact with the target, it would cause 3rd degree, painful burns throughout the body or body parts touched by the heatwave.</p><p>Notes & Restrictions:</p><p>Note1: Useable 3x Per battle with a three turn cooldown</p><p>Note2: No fire jutsus above S-rank during this move</p><p>Note3: Teacheable by Ace. only</p><p>Note 4: This technique remains active for 3 turns, and requires five chakra per turn that it is active.</p><p><a href="http://narutobase.net/forums/showthread.php?t=523860&p=15665653&viewfull=1#post15665653">http://narutobase.net/forums/showthread.php?t=523860&p=15665653&viewfull=1#post15665653</a>[/SPOILER][/SPOILER]</p><p><strong><u>S rank:</u></strong></p><p></p><p>[SPOILER]<strong><span style="color: #B22222">(Katon: Akuma Kaji) – Fire Style: Fiendfyre</span></strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will throw his chest out as he inhales, performing a row of four handseals to knead Katon chakra into their lungs and mouth. When cast, the user spits out the fire which appears with a roaring, billowing noise. Quickly consuming anything in the vicinity of its caster (thus unreliable when team battles are being practiced) The flames are of abnormally large size and take the shape of fiery monsters and beasts such as snakes, dragons, eagles and chimaeras, constantly mutating into other beasts as they keep charging forward as well as powerful, formless flames that destroy all things before it. The fire even possesses a sentience of its own, a continuous (though far from latent) desire to burn anything it can so long as the user is channeling the jutsu. It will pursue any nearby lifeforms at the will of the caster. Inexperienced casters will be able to conjure the flames but will have virtually no control over the jutsu once it has been unleashed, thereby making the fire a deadly backfire (incomplete fire mastery). Taking 60 damage (second degree burns and pain in the burnt areas such as the face and neck.), and being unable to use S ranks for the next two turns.</p><p>- Can only be used twice per battle.</p><p>- Must wait a 3 turn cooldown prior second usage.</p><p>- The user cannot use any other Fire of S rank or higher next turn.</p><p></p><p><u><strong>Taught:</strong></u></p><p>- <a href="http://narutobase.net/forums/showthread.php?t=609210&p=18655578&viewfull=1#post18655578">Madāra Uchiha</a></p><p>- <a href="http://narutobase.net/forums/showthread.php?t=653495">Gutsy Jiraiya</a></p><p>- <a href="http://narutobase.net/forums/showthread.php?t=522089&p=19322572#post19322572">Noni</a></p><p>- <a href="http://narutobase.net/forums/showthread.php?t=638387">Anbu Junior</a>[/SPOILER]</p><p><strong>(Katon: Bhasmasur no Dekiai)- Fire Release: Fondness of Bhasmasur</strong></p><p>[SPOILER]Type: Offense/Supplementary</p><p>Rank: S</p><p>Range: Short-Long (Created short range, long range maneuverability)</p><p>Chakra Cost: 40</p><p>Damage Points: N/A (Explosion is 80, individual attacks or capture is 20)</p><p>Description: The user will gather their fire chakra, and spew out a dense, corrosive, amount of ash, the ash will then continue to take on the shape of a Humanoid being, with similar length and width as the user. The body is made entirely of dense ash, composed and compacted tightly together to maintain its shape. The humanoid has no facial characteristics nor actual distinguishes to set it apart. His body color is dark red. This being can move by the users control, or set to move as a projectile at a specific target the user has set for it, following the target wherever until he makes contact. This being takes up similar properties of ash, this includes being blazing hot, explosive (if set with a cloud form), and can skin a person alive if he slashes or attack them. Along with just basic attack that this being can perform at the target (punches, kicks, etc), there is a special ability, with the user performing the Tiger hand seal, can cause the being to completely turn into a cloud of ash, from their the user can choose two choices, either allow the cloud to remain and burn the opponent, potentially explode them, or perform one more hand seal (Tiger) and cause the ash to once again compact into a blazing rock of ash, that will trap the opponent, suffocate them, and burn them completely all over the body. The difference between allowing it remain as a cloud, or become a simple rock, is that the cloud is much more capable to explode, while the rock formation can simply be set ablaze burning the target slowly through its ignition, but not completely explode and finish the target off. This also includes the humanoid shaping of the ash, because he is tightly compact, an explosion will not be set powerfully, the humanoid being can at most, attack the opponent through body movements (almost Taijutsu like).</p><p></p><p>Note: Only lasts for three turns</p><p>Note: Can only be used three times</p><p>Note: Can only be taught by Noni</p><p><a href="http://narutobase.net/forums/showthread.php?t=522089&p=18241609#post18241609">http://narutobase.net/forums/showthread.php?t=522089&p=18241609#post18241609</a>[/SPOILER]</p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Akuma, post: 10216961, member: 95370"] [CENTER][FONT=Palatino Linotype][hr][/hr][B][SIZE=6]≡≡ Fire Jutsu ≡≡[/SIZE][/B][hr][/hr] [/FONT][/CENTER][FONT=Palatino Linotype][B][U]A rank:[/U][/B] [SPOILER][B](Katon: Debiru Maw) Fire Release: Devil's Maw[/B] [SPOILER]Type: Offensive Rank: A Range: Short Chakra:30 Damage:60 Description: The user will first gather up chakra in his body which he then slams his weapon onto the ground. Upon the weapon hitting the ground the user releases the chakra he just gathered up through the weapon and into the ground, which in turn causes an upward burst of flames and small, hot molten, jagged, sharp rocks to rise up hitting the opponet, and causes massive 3rd degree burns and serious punktured wounds. Note: Can only be taught by AlbelTheWicked Note: Can only be used twice [url]http://narutobase.net/forums/showthread.php?t=218092[/url][/SPOILER] [B]✘ (Katon: Jigoku no Buresugādo) - Fire Release: Hell Guards Breath ✘[/B] [SPOILER]Type: Supplementary/Offensive Rank: A Range: Short Chakra: 40 Damage: N/A (+20 to Fire techniques, - 20 to wind techniques; see description for more information -5 per turn) Description: Sending out chakra from their body, the user will perform nature transformation to change the nature of their chakra into the properties of fire, and manipulate it to mix in with the air to create a heatwave around them. The heatwave will resemble the shape of an orb and cover everything short range from the creator. This technique is used in multiple ways. Firstly, because the air is heated from the user's chakra, any fire techniques created by the user and shot out by the user, or anyone that has compatible chakra with the users like summonings will be strengthened by infusing the heatwave's heat into the fire technique. When the heatwave fuses with the fire chakra from a fire technique, it would greatly increase in temperature, and thus, become more powerful (next rank). Secondly, any wind technique coming from the user to outside of the orb and from the opponent coming inside of the orb will be weakened, due to the heat gradually weakening the wind technique as it travels within the orb and when the wind clashes with the fire chakra, it would lose power and momentum, because fire is superior to wind. Lastly, with a single handseal, you can manipulate the heat from the heatwave with shape manipulation to a more intangible form of the heatwave that can be released from all directions, counting as an A-rank and reaching up to mid range. Once the heatwave expands out, and once making contact with the target, it would cause 3rd degree, painful burns throughout the body or body parts touched by the heatwave. Notes & Restrictions: Note1: Useable 3x Per battle with a three turn cooldown Note2: No fire jutsus above S-rank during this move Note3: Teacheable by Ace. only Note 4: This technique remains active for 3 turns, and requires five chakra per turn that it is active. [url]http://narutobase.net/forums/showthread.php?t=523860&p=15665653&viewfull=1#post15665653[/url][/SPOILER][/SPOILER] [B][U]S rank:[/U][/B] [SPOILER][B][COLOR="#B22222"](Katon: Akuma Kaji) – Fire Style: Fiendfyre[/COLOR][/B] [SPOILER]Type: Offensive Rank: S Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user will throw his chest out as he inhales, performing a row of four handseals to knead Katon chakra into their lungs and mouth. When cast, the user spits out the fire which appears with a roaring, billowing noise. Quickly consuming anything in the vicinity of its caster (thus unreliable when team battles are being practiced) The flames are of abnormally large size and take the shape of fiery monsters and beasts such as snakes, dragons, eagles and chimaeras, constantly mutating into other beasts as they keep charging forward as well as powerful, formless flames that destroy all things before it. The fire even possesses a sentience of its own, a continuous (though far from latent) desire to burn anything it can so long as the user is channeling the jutsu. It will pursue any nearby lifeforms at the will of the caster. Inexperienced casters will be able to conjure the flames but will have virtually no control over the jutsu once it has been unleashed, thereby making the fire a deadly backfire (incomplete fire mastery). Taking 60 damage (second degree burns and pain in the burnt areas such as the face and neck.), and being unable to use S ranks for the next two turns. - Can only be used twice per battle. - Must wait a 3 turn cooldown prior second usage. - The user cannot use any other Fire of S rank or higher next turn. [U][B]Taught:[/B][/U] - [URL="http://narutobase.net/forums/showthread.php?t=609210&p=18655578&viewfull=1#post18655578"]Madāra Uchiha[/URL] - [URL="http://narutobase.net/forums/showthread.php?t=653495"]Gutsy Jiraiya[/URL] - [URL="http://narutobase.net/forums/showthread.php?t=522089&p=19322572#post19322572"]Noni[/URL] - [URL="http://narutobase.net/forums/showthread.php?t=638387"]Anbu Junior[/URL][/SPOILER] [B](Katon: Bhasmasur no Dekiai)- Fire Release: Fondness of Bhasmasur[/B] [SPOILER]Type: Offense/Supplementary Rank: S Range: Short-Long (Created short range, long range maneuverability) Chakra Cost: 40 Damage Points: N/A (Explosion is 80, individual attacks or capture is 20) Description: The user will gather their fire chakra, and spew out a dense, corrosive, amount of ash, the ash will then continue to take on the shape of a Humanoid being, with similar length and width as the user. The body is made entirely of dense ash, composed and compacted tightly together to maintain its shape. The humanoid has no facial characteristics nor actual distinguishes to set it apart. His body color is dark red. This being can move by the users control, or set to move as a projectile at a specific target the user has set for it, following the target wherever until he makes contact. This being takes up similar properties of ash, this includes being blazing hot, explosive (if set with a cloud form), and can skin a person alive if he slashes or attack them. Along with just basic attack that this being can perform at the target (punches, kicks, etc), there is a special ability, with the user performing the Tiger hand seal, can cause the being to completely turn into a cloud of ash, from their the user can choose two choices, either allow the cloud to remain and burn the opponent, potentially explode them, or perform one more hand seal (Tiger) and cause the ash to once again compact into a blazing rock of ash, that will trap the opponent, suffocate them, and burn them completely all over the body. The difference between allowing it remain as a cloud, or become a simple rock, is that the cloud is much more capable to explode, while the rock formation can simply be set ablaze burning the target slowly through its ignition, but not completely explode and finish the target off. This also includes the humanoid shaping of the ash, because he is tightly compact, an explosion will not be set powerfully, the humanoid being can at most, attack the opponent through body movements (almost Taijutsu like). Note: Only lasts for three turns Note: Can only be used three times Note: Can only be taught by Noni [url]http://narutobase.net/forums/showthread.php?t=522089&p=18241609#post18241609[/url][/SPOILER] [/SPOILER][/FONT] [/QUOTE]
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