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[QUOTE="Vayne, post: 13262454, member: 102133"] [CENTER][B][COLOR=rgb(97, 189, 109)]Medical Ninjutsu[/COLOR][/B] [/CENTER] Jutsu Allowed/Taught [spoiler] [CENTER][B][COLOR=rgb(97, 189, 109)]D Rank[/COLOR][/B][/CENTER] (Iryo Ninjutsu: Hijoushoku ) Medical Technique: Emergency Provisions [spoiler]Type: Supplementary Rank: D - Rank Range: N/A Chakra Cost: N/A Damage: N/A Description: A basic application that demonstrates the superior chakra control traits of a medical ninja. Initially trained into understanding the essentials of chakra control - this technique seeks to emphasize on this to a certain degree. Passively activated, the user may use this technique to willingly allow an increment of +10 to be infused into a single technique of their choosing. This of course under normal circumstances would prove to be useless in battle - but in some situations such as with Fuinjutsu, Medical Ninjutsu or other abilities in general this proves to he highly beneficial. This can be used once per technique, capping at +10 chakra. This technique cannot be used in consecutive turns.[/spoiler] [CENTER][B][COLOR=rgb(97, 189, 109)]C Ranks B Ranks A Ranks S Ranks[/COLOR][/B][/CENTER] (Noroi Kowareru Chi-darake no mayu) - Curse-Breaking Blood Filled Cocoon [Spoiler] Rank: S Type: Supplementary Range: Short Chakra Cost: 40 (-20 per turn) Damage points: N/a Description: This is one of the most powerful medical jutsus, created by an unknown medical ninja but passed it on to very few trusted medical ninjas. This technique can only be utilized with a water source. Either made by the user or, already emerged into a water source. The user will draw blood then do a set of five handseals creating an orb of water around themselves or an ally. Once this technique is activated, the user will make sure they have physical contact with the water if its an ally. The user will fill the water with medical chakra, causing the body inside the cocoon to relax, and ease the pain. Once done, the user will do one confirmation handseal causing the water to mix with the blood from the user drawing blood , but not enough to where it would be fatal causing the blood to mix in with the water. Doing this the blood and water will start to heal injuries. Note: Can only use three times per battle Note: Last three turns and heals 50 Health per turn Note: Cant use any medical jutsu for three turns after this technique is used Note: This can be done without the use of drawing blood. It will just be regular healing water (Blood water is purley cosmetic)[/spoiler] (Ninjutsu/Iryō Fuinjutsu: Gurattonzu Banketto) Ninja Art / Medical Sealing Style: Gluttons Banquet [spoiler]Rank: S Type: Supplementary Range: Short - Mid Chakra Cost: 40 Damage Points: N/a Description: Gluttons Banquet is a very unique style of jutsu that combines the basics of ninja art in terms of molding and creation and sealing arts. The user will touch their body applying a seal while stringing a single handseal creating a wolf like entity in the form of pure raw chakra around the user. Upon doing this the wolf will have a fork and knife. The wolf like entity purpose is to eat all forms of chakra present within short range all around the user excluding directly from the opponents body (User isnt affected by this). The wolf like entity will take a deep breath. Upon doing this, it will break down, and absorb all forms of chakra by inhaling the techniques/chakra, even harden materials (It will simply break down the earth into crumbs). As the jutsus are absorb into the wolf, thats when the seal on the user will kick in. The chakra that the wolf absorbs will be stored inside the users body, being able to replenish their Health equivalent to the chakra damage output of said opponent technique. Note: The user can only use said technique Twice per battle Note: User can only absorb S rank techniques once and A and below, once. Note: Cant use any Fuinjutsu or Basic Ninjutsu in the same turn or the following turn Note: Cant use any medical jutsu in the following turn[/spoiler] (Iryō Fuinjutsu: 1000 Koe) - Medical Sealing Style: 1000 Voices [spoiler]Rank: S Type: Supplamentary Range: Self Chakra Cost: N/a (-10 per technique used) Damage points: N/a Description: 1000 Voices is special sealing tag placed on the body of the users (The back side of their hand) taking the shape of an closed eye. This sealing technique was used in a way to have a back up plan in case of an emergency regarding their chakra, or even mental attacks thats incredibly hard to escape. By studying the seal on tsunades forehead the user found a way to mimick how it activates without actually mimicking what it actually does. This seal works by storing chakra into the seal (the closed eye) on their hand by expelling more chakra, causing an additional +10 Chakra to every technique used by the user. By doing this they expel more chakra but also store more chakra for times when they really need it. When the time comes the user is able to manually activate the body seal, causing the closed eye to open on the back of their hand. Doing this, it will flood the user with the chakra that was stored, replenishing their chakra while at the same time spiking their capabilities. Once the chakra floods/surges the users body their physical attributes increase in terms of speed increasing their speed by +6, while also activating healing to a small degree, healing small damages such as cuts, burns, blunt damage (does not regrow limbs) healing by +20 a turn (If needed). The good thing about this technique isnt the boost in speed and healing but the simple ability to constantly store chakra in this seal for emergencies. Though the user is only able to activate it as a whole or half the amount, reducing the buffs by half if they only use half the stored chakra. Note: Can essentially use twice Note: The amount of Chakra stored is adding to the chakra pool Note: In order to activate the buffs the user needs more than 200 chakra points in the seal Note: The Seal has a pre amount of 300 chakra into it Note: Technique last for five turns before it wears off. Note: Once the technique wears off, the users body will become more fragile, causing every damage applied to the user to have an additional 20 Damage Note: Cant use Fuinjutsu S rank or above for 2 turns after technique ends[/spoiler] [/spoiler] [/QUOTE]
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