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<p>[QUOTE="Skorm, post: 21599920, member: 253471"]</p><p style="text-align: center"><img src="https://i.imgur.com/nej6Jic.png" data-url="https://i.imgur.com/nej6Jic.png" class="bbImage " style="" alt="" title="" /></p><p></p><p>Taught[3]</p><p><a href="https://animebase.me/threads/skorm-and-kaito.763445/">1.</a> <strong>(Fuuinjutsu: Akunochimata Keibatsu) – Sealing Technique: Underworld Judgement</strong></p><p>Rank: S</p><p>Type: Attack/Supplementary</p><p>Range: Mid</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will be near to the opponent and slams his hand on the ground to summon a roll of paper bombs under the opponent and it will wrap the opponent and using earth chakra, the opponent will be sucked underground and the paper bombs will explode.</p><p>Note: Can only be used 2 times Note: Co-Producer HellsBadass</p><p><span style="color: rgb(255, 255, 255)">-</span></p><p><a href="https://animebase.me/threads/the-grind-v2.779792/#post-22070234">2</a>.<strong> (Fūinjutsu: Rain No Owari) - Sealing Arts: End of the Line</strong></p><p>Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: Created by those who heavily use tools in combat, End of the Line is a technique that serves the process of defending and empowering the tools one uses in battle. The user would simply need to mark their tools beforehand with a kanji of Immutable (不変) in order to give them the effects. The seal would remain largely unused until an opposing technique/entity attempts to negatively affect the user's tools in some fashion. This would trigger the expansion of a barrier short range around the tool that would be capable of absorbing both chakra and physical components. Chakra wise, the absorbed chakra would simply be used to power the SNT, utilsing said chakra as a power source rather than relying on it's own chakra source/battery. Dependent of the tools and amount of chakra absorbed, this could potentially extend the usability of the tools, such as if a tool required 10 chakra per turn to be maintained and the seal absorbed 20 chakra, it would be maintained for an additional two turns. Physical components would refer to techniques that aren't fully reliant on chakra, such as an EMP attack or elements that inherently affect tools. In such cases, the seal would simply serve to absorb them rather than using for a power source for the tools. While applied in short range, the seal could be triggered at any range, with it's being usable 3x, separated by a two turn interval. Notably if used by Cyborgs whom have multiple tools overlapping within their bodies or similar, the seal would serve to protect the various tools. </p><p></p><p><a href="https://animebase.me/threads/with-skorm.782224/post-22114471">3.</a> <strong> (Fuinjutsu: Sora no Sonetto) Sealing Technique: Skyward Sonnet</strong></p><p>Rank: S - Rank</p><p>Type: Supplementary, Offensive, Defensive</p><p>Range: Short - Mid</p><p>Chakra Cost: 70</p><p>Damage Points: 80</p><p>Description: Skyward Sonnet is a unique technique which utilizes Fuinjutsu in conjunction with Kyujutsu. After the formation of three hand seals, the user will immediately make contact with an arrow on their person. Once they do, they will knock the arrow to the bow, releasing the bow into the direction of the opponent. The arrow in question is wrapped in fuinjutsu script after the inital hand seals are made, causing it to gain a spotted coloration of sorts, but the true nature comes in once the seal is triggered. The script located on the arrow would immediately trigger upon physical contact with foreign chakra as it releases a sort of cone like formation of around the arrow. This cone like barrier is two meters wide and high; but also covered in the same script. Once in it comes into contact with the opposing technique, it would become trapped within the barrier in question. The script however would keep the technique anchored onto the barrier (though only for for the same turn of use). The barrier, due to have the original foreign technique anchored to it would also adapt the characteristics of the technique’s nature i.e if a fire technique becomes anchored to it, the barrier would become a giant flaming arrow in turn etc though will rapidly spin as it drills into the opponent's body. This technique can only be used twice per battle, leaving the user unable to utilize Fuinjutsu of above A Rank for three turns. This also requires Adv. Fuinjutsu training in order to utilize it, with it affecting techniques of 70 chakra or lower.</p><p></p><p>Note: Requires Advanced Fūinjutsu.</p><p></p><p>Created[1]</p><p><a href="https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-24#post-22029345">1</a>. <strong>(Yin/Fuinjutsu: Gyakusatsu | Yin/Sealing Arts: Carnage)</strong></p><p>Type: Supplementary/Offensive/Defensive</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra: 50</p><p>Damage: N/A</p><p>Description: Carnage is a rather simple kind of sealing technique that works similar to that of the five elements sealing technique. However, instead of sealing an elemental technique, the user is able store an elemental technique in a seal that can elevate the rank of the technique itself by pressing extruding amounts of any element the user possess into each scroll and upon summoning the scroll the user can unleash the element to levels of S-rank from the seal. However, that is not what is the most unique aspect of the seal, because in the seal the aspects of Yin. The level of S-ranked elemental chakra that is stored in the seal is actually manifesting(as it is released) into that of an elemental spirit that can act similar to that of a ghost or a puppet. Not to be confused with sentience, which is a property of Yang, but rather within the lines of the Hands of Sloth technique. This means that the elemental chakra will retain its original S/W but can also become absolutely intangible but then also resulting it to be able to deal no damage but instead granted opportunities to act outside an enclosed barrier that the user might be trapped in. This needs to be stated clearly when used if the technique is to bypass physical structures or not, but what is interesting in the technique is that not the full range of the technique needs to be intangible, meaning one part of it can and the other not at the same time. Like the hands of sloth, this technique will make the unsealed chakra manifest into something that is an extension of the users body and in this case its wings. This means that as soon as the chakra has been released from the seal it will manifest on the users back.</p><p></p><p>Note: Must be stated in battle/bio what element is stored inside of the scroll.</p><p>Note: Intangibility may last for a maximum of 2 turns and can only be activated twice per technique/scroll.</p><p>Note: Can only be used 4x per battle, each usage lasting 3 turns.</p><p>Note: Needs to be Yin or Yin/Yang master to have dual elemental elements such as AEs/CEs stored in the seal</p><p>[/QUOTE]</p>
[QUOTE="Skorm, post: 21599920, member: 253471"] [CENTER][IMG]https://i.imgur.com/nej6Jic.png[/IMG][/CENTER] Taught[3] [URL='https://animebase.me/threads/skorm-and-kaito.763445/']1.[/URL] [B](Fuuinjutsu: Akunochimata Keibatsu) – Sealing Technique: Underworld Judgement[/B] Rank: S Type: Attack/Supplementary Range: Mid Chakra cost: 40 Damage points: 80 Description: The user will be near to the opponent and slams his hand on the ground to summon a roll of paper bombs under the opponent and it will wrap the opponent and using earth chakra, the opponent will be sucked underground and the paper bombs will explode. Note: Can only be used 2 times Note: Co-Producer HellsBadass [COLOR=rgb(255, 255, 255)]-[/COLOR] [URL='https://animebase.me/threads/the-grind-v2.779792/#post-22070234']2[/URL].[B] (Fūinjutsu: Rain No Owari) - Sealing Arts: End of the Line[/B] Type: Supplementary/Defensive Rank: A Range: Short - Long Chakra: 30 Damage: N/A Description: Created by those who heavily use tools in combat, End of the Line is a technique that serves the process of defending and empowering the tools one uses in battle. The user would simply need to mark their tools beforehand with a kanji of Immutable (不変) in order to give them the effects. The seal would remain largely unused until an opposing technique/entity attempts to negatively affect the user's tools in some fashion. This would trigger the expansion of a barrier short range around the tool that would be capable of absorbing both chakra and physical components. Chakra wise, the absorbed chakra would simply be used to power the SNT, utilsing said chakra as a power source rather than relying on it's own chakra source/battery. Dependent of the tools and amount of chakra absorbed, this could potentially extend the usability of the tools, such as if a tool required 10 chakra per turn to be maintained and the seal absorbed 20 chakra, it would be maintained for an additional two turns. Physical components would refer to techniques that aren't fully reliant on chakra, such as an EMP attack or elements that inherently affect tools. In such cases, the seal would simply serve to absorb them rather than using for a power source for the tools. While applied in short range, the seal could be triggered at any range, with it's being usable 3x, separated by a two turn interval. Notably if used by Cyborgs whom have multiple tools overlapping within their bodies or similar, the seal would serve to protect the various tools. [URL='https://animebase.me/threads/with-skorm.782224/post-22114471']3.[/URL] [B] (Fuinjutsu: Sora no Sonetto) Sealing Technique: Skyward Sonnet[/B] Rank: S - Rank Type: Supplementary, Offensive, Defensive Range: Short - Mid Chakra Cost: 70 Damage Points: 80 Description: Skyward Sonnet is a unique technique which utilizes Fuinjutsu in conjunction with Kyujutsu. After the formation of three hand seals, the user will immediately make contact with an arrow on their person. Once they do, they will knock the arrow to the bow, releasing the bow into the direction of the opponent. The arrow in question is wrapped in fuinjutsu script after the inital hand seals are made, causing it to gain a spotted coloration of sorts, but the true nature comes in once the seal is triggered. The script located on the arrow would immediately trigger upon physical contact with foreign chakra as it releases a sort of cone like formation of around the arrow. This cone like barrier is two meters wide and high; but also covered in the same script. Once in it comes into contact with the opposing technique, it would become trapped within the barrier in question. The script however would keep the technique anchored onto the barrier (though only for for the same turn of use). The barrier, due to have the original foreign technique anchored to it would also adapt the characteristics of the technique’s nature i.e if a fire technique becomes anchored to it, the barrier would become a giant flaming arrow in turn etc though will rapidly spin as it drills into the opponent's body. This technique can only be used twice per battle, leaving the user unable to utilize Fuinjutsu of above A Rank for three turns. This also requires Adv. Fuinjutsu training in order to utilize it, with it affecting techniques of 70 chakra or lower. Note: Requires Advanced Fūinjutsu. Created[1] [URL='https://animebase.me/threads/custom-jutsu-submission-iv.764493/page-24#post-22029345']1[/URL]. [B](Yin/Fuinjutsu: Gyakusatsu | Yin/Sealing Arts: Carnage)[/B] Type: Supplementary/Offensive/Defensive Rank: A Range: N/A Chakra: 50 Damage: N/A Description: Carnage is a rather simple kind of sealing technique that works similar to that of the five elements sealing technique. However, instead of sealing an elemental technique, the user is able store an elemental technique in a seal that can elevate the rank of the technique itself by pressing extruding amounts of any element the user possess into each scroll and upon summoning the scroll the user can unleash the element to levels of S-rank from the seal. However, that is not what is the most unique aspect of the seal, because in the seal the aspects of Yin. The level of S-ranked elemental chakra that is stored in the seal is actually manifesting(as it is released) into that of an elemental spirit that can act similar to that of a ghost or a puppet. Not to be confused with sentience, which is a property of Yang, but rather within the lines of the Hands of Sloth technique. This means that the elemental chakra will retain its original S/W but can also become absolutely intangible but then also resulting it to be able to deal no damage but instead granted opportunities to act outside an enclosed barrier that the user might be trapped in. This needs to be stated clearly when used if the technique is to bypass physical structures or not, but what is interesting in the technique is that not the full range of the technique needs to be intangible, meaning one part of it can and the other not at the same time. Like the hands of sloth, this technique will make the unsealed chakra manifest into something that is an extension of the users body and in this case its wings. This means that as soon as the chakra has been released from the seal it will manifest on the users back. Note: Must be stated in battle/bio what element is stored inside of the scroll. Note: Intangibility may last for a maximum of 2 turns and can only be activated twice per technique/scroll. Note: Can only be used 4x per battle, each usage lasting 3 turns. Note: Needs to be Yin or Yin/Yang master to have dual elemental elements such as AEs/CEs stored in the seal [/QUOTE]
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