Sure, I'm extremely exhausted so I'll make it short and sweet xDHello there. Wanna start?
Thanks, and you too, already listed you in me cj thread ^^Okay then you now have it.
Wonderful technique, taking someones unfocused lightning and making it your own, adding wonderful damage to your Tai attacks in the process. A big FU to people trying to nagashi you when you go in for cqc. No questions.Okay I'll start.
Analyse and ask questions if any.
(Raiton: Risaikura) - Lightning Style: Recycler
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A (+20 to Taijutsu)
Description: Whenever the user is hit and at the risk of being
paralysed by unfocused lightning, he quickly focus on his own lightning chakra throughout his body and tames the lightning current before it completely paralyses him. This is the same as mixing his lightning chakra with the opponent's lighning, collecting the opponent's lightning current using his own and redirecting them like a lightning rod into his fists, feet or both which he will now use to clad his fists/feet in a translucent but sparking lightning aura. This can be used to aid the user during taijutsu.
NOTE: Lightning aura lasts 3 turns
NOTE: Can only be used three times per battle
NOTE: No Raiton above S-rank the turn this is used.
NOTE: Only works on unfocused lightning like Nagashi
An awesome seal, sustains certain types of jutsu leaving one free to use other techniques depending on the situation/jutsu the seal is used on. Nicely done. no questions.(Fuinjutsu: Kamei no Gokuin) - Sealing Technique: Command Seal
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal that look like one of the symbols below (see spoiler) on either of their hands that will lie dormant until passively activated. The seal only works on jutsu that transform or are donned on the user's body and can only be activated whenever one of these techniques are in use. On activation of the seal, the seal become linked to any jutsu present on the user's body and serve as link between it and the user thus making the seal be the one sustaining the jutsu for as long as the seal remains un-destroyed. This does not however add any power to the jutsu in question as the jutsu can still be negated like normal. The only work of the seal is to make the jutsu remain if not destroyed though as long as the user is able to sacrifice his chakra sustaining the seal itself. The seal passively leeches 20% chakra per turn of the jutsu it is sustaining from the user, meaning if the seal is sustaining an A-rank earth armor, then the seal leeches 20% of 30 chakra per turn to keep sustaining the armor. The seal does not work on basic weapons or body armor, but can work on techniques that forms or mimics them. Works well with techniques like the hardening technique, lightning plasma ball, chakra cloak, etc. Also since the fuin is now the one sustaining the jutsu, the user now have access to use another jutsu/element if the jutsu in question restricts it beforehand. In escence this seal allows the user to keep the armor and focus on other chakras for the duration.
Note: Can only be used on S-rank and below and it doesn't extend the duration of techniques (e.g. Plasma Ball would still last only last 3 turns)
Note: Can only be used once per battle
Note: Can not work on modes
o-o here's a nice image of the seal
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If you have any questions, you can ask priest![]()
To your first tow questions, I'll say yes that's why the additional seals are introduced. When someone makes seals the speed at which they can mold the proper amount of chakra thru the seals is slowed, I'll post an insert from the Jutsu: Overall the effects of this jutsu effectively adds time to how fast they can make seals, slowing the creation of their technique somewhat. A technique that requires one handseal would now take the time of four. Two hand seals, it would take them as long to perform them as it would normally take to do five, and so on. Additionally the afflicted will find themselves requiring the time of performing two hand seals for techniques that usually require none. This is applicable the moment the seal is applied. So, as you see even jutsu that wouldn't require seals would take someone as long as 2, which in certain situations can mean the difference between victory or crushing defeat. For the second question, yes if used with a weapon the weapon would have to make contact, unless you used something to move the seal, wink wink nudge nudge xDThe first let's one to relocate the sealing formula from a medium to another medium using hand gestures. Very good in transferring a seal before the vessel is destroyed.
No question.
The second is good and can be placed during hand to hand combat. Via contact one can place a seal on the target to slow down the rate at which they mold chakra. How slow though? Is it why the additional handseals are introduced?
It also restrict them from using higher rank jutsu which increases every turn. They also loose chakra.
Cool technique. Very useful.
A question, when applied to weapons, how would it affect the target? By using the weapon on the target?
This is another great seal, Arachne negates seals by devouring them. Great that it can be done 3x per battle. No questions.The third
Fuinjutsu: Arakune no Okubyō - Sealing Art: The Cowardice of Arachne
Type: Supplementary/Defensive
Rank: A
Range: Close
Chakra: N/A (-5 when the user forcibly moves it from a spot)
Damage: N/A
Description: The use has a fuin tattoo in form of a large spider on his body which passively can move around the body of the user like a tattoo moving around a body. The spider has nothing much to do than sensing and responding whenever a foreign seal(which is not of the user) is marked/placed on the user. The spider moves immediately towards the foreign seal and devours it and becomes bigger in size. This specifically is meant to destroy the source of a sealing jutsu(like marks and tags) placed on the user only, instead of negating the effect of the seal itself. By sealing the external sealing source within himself via devouring, Arachne is able to neutralize a sealing technique.
NOTE: Arachne leeches the user's chakra for it to devour sealing marks. The rank of the foreign fuin seals determines
the amount of chakra Arachne leeches. 20 if the seal is B-
rank and 30 if the seal is A-rank in nature.
NOTE: Can devour a single fuin sealing marks/tag. However
the user can sacrifice 20 chakra to repair/refresh Arachne's
sealing ability. Refreshing Arachne can be done 2x per battle
NOTE: Must be mentioned on bio about Arachne passive
ability as Arachne is a tattoo that is drawn on the body
before hand
NOTE: By default, it is drawn on the user's back. But the user
can spend 5 chakra to change its position. This is different to
when he moves in fear of a foreign body which is passive
Indeed, your all set. Got you listed in my cj thread, enjoy ^^Using the opponent's momentum against him, one is able to parry an attack and at the same time use one's weight against the opponent to counter in a fluid fashion. I can already picture more than 2 ways how this would work but I'd love to see you own picture to see how you picture it if different than mine.
Good technique